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  • cant get ubuntu to work with windows 8

    - by John Mark High
    ive been trying to dual boot Ubuntu with windows 8 but so far I haven't been able too. the laptop im using is a HP Pavilion g6-2240sa pre-installed with windows 8. ive made the bootbale USB with Ubuntu 12.10, it installs but when I restart the computer boot straight into windows, no grub boot options. I can get into Ubuntu once by doing an advanced restart and booting from the Ubuntu partition. I can use Ubuntu fine but once I restart or shutdown, I do the advanced restart again and the Ubuntu partition is now gone and I have to reinstall. i used this tutorial to install Ubuntu, http://www.youtube.com/watch?v=wNCSbTyUzoM After i have to reinstall and still no grub boot menu, i used the boot repair to re-install it. once i rebooted the computer it went straight to windows again and the Ubuntu partition was gone. can i dual boot windows 8 and unbuntu 12.10 with the grub so i can pick what OS to boot into when the computer is starting, and without the partition going AWOL???? Thanks in advance

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  • Vertical Scrolling In Tile Based XNA Platformer

    - by alec100_94
    I'm making a 2D platformer in XNA 4.0. I have created a working tile engine, which works well for my purposes, and Horizontal Scrolling works flawlessly, however I am having great trouble with Vertical scrolling. I Basically want the camera to scroll up (world to scroll down) when the player reaches a certain Y co-ordinate, and I would also like to automatically scroll back down if coming down, and that co-ordinate is passed. My biggest problem is I have no real way of detecting the direction the player is moving in using only the Y Co-ord. Here Is My Code Code For The Camera Class (which appears to be a very different approach to most camera classes I have seen). using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; namespace Marvin { class Camera : TileEngine { public static bool startReached; public static bool endReached; public static void MoveRight(float speed = 2) { //Moves The Position of Each Tile Right foreach (Tile t in tiles) { if(t!=null) { t.position.X -= speed; } } } public static void MoveLeft(float speed = 2) { //Moves The Position of Each Tile Right foreach (Tile t in tiles) { if(t!=null) { t.position.X += speed; } } } public static void MoveUp(float speed = 2) { foreach (Tile t in tiles) { if(t!=null) { t.position.Y += speed; } } } public static void MoveDown(float speed = 2) { foreach (Tile t in tiles) { if(t!=null) { t.position.Y -= speed; } } } public static void Restrain() { if(tiles.Last().position.X<Main.graphics.PreferredBackBufferWidth-tiles.Last().size.X) { MoveLeft(); endReached = true; } else { endReached = false; } if(tiles[1].position.X>0) { MoveRight(); startReached = true;} else { startReached = false; } } } } Here is My Player Code for Left and Right Scrolling/Moving if (Main.currentKeyState.IsKeyDown(Keys.Right)) { Camera.MoveRight(); if(Camera.endReached) { MoveRight(2); } else { if(marvin.GetRectangle().X!=Main.graphics.PreferredBackBufferWidth-(marvin.GetRectangle().X+marvin.GetRectangle().Width)) { MoveRight(2); Camera.MoveLeft(); } } } if(Main.currentKeyState.IsKeyDown(Keys.Left)) { Camera.MoveLeft(); if(Camera.startReached) { MoveLeft(2); } else { if(marvin.GetRectangle().X!=Main.graphics.PreferredBackBufferWidth-(marvin.GetRectangle().X+marvin.GetRectangle().Width)) { MoveLeft(2); Camera.MoveRight(); } } } Camera.Restrain(); if(marvin.GetRectangle().X>Main.graphics.PreferredBackBufferWidth-marvin.GetRectangle().Width) { MoveLeft(2); } if(marvin.GetRectangle().X<0) { MoveRight(2); } And Here Is My Player Jumping/Falling Code which may cause some conflicts with the vertical camera movement. if (!jumping) { if(!TileEngine.TopOfTileCollidingWith(footBounds)) { MoveDown(5); } else { if(marvin.GetRectangle().Y != TileEngine.LastPlatformStoodOnTop()-marvin.GetRectangle().Height) { float difference = (TileEngine.LastPlatformStoodOnTop()-marvin.GetRectangle().Height) - (marvin.GetRectangle().Y); marvin.SetRectangle(marvin.GetRectangle().X,(int)(marvin.GetRectangle().Y+difference)); armR.SetRectangle(armR.GetRectangle().X,(int)(armR.GetRectangle().Y+difference)); armL.SetRectangle(armL.GetRectangle().X,(int)(armL.GetRectangle().Y+difference)); eyeL.SetRectangle(eyeL.GetRectangle().X,(int)(eyeL.GetRectangle().Y+difference)); eyeR.SetRectangle(eyeR.GetRectangle().X,(int)(eyeR.GetRectangle().Y+difference)); } } } if (Main.currentKeyState.IsKeyDown(Keys.Up) && Main.previousKeyState.IsKeyUp(Keys.Up) && TileEngine.TopOfTileCollidingWith(footBounds)) { jumping = true; } if(jumping) { if(TileEngine.LastPlatformStoodOnTop()>0 && (TileEngine.LastPlatformStoodOnTop() - footBounds.Bottom)<120) { MoveUp(5); } else { jumping = false; } } All player code I have tried for vertical movements has failed, or caused weird results (like falling through platforms), and most have been a variation on the method I described above, hence I have not included it. I would really appreciate some help implementing a simple vertical scrolling into this game, Thanks.

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  • Ubuntu 12.10 wont boot

    - by John Mark High
    im new to using Ubuntu and just bought a HP Pavilion g6-2240sa with windows 8 pre installed. I made a bootable USB with Ubuntu on it and installed alsongside windows, for 2 days it worked fine, I got into Ubuntu by doing an advanced restart from windows 8 and then booting Ubuntu from the partition it made. When i did the advanced restart today there was only 1 HDD i could select ( there were 3 before windows, a restore partition that was already there when i got the computer and Ubuntu) so i booted from the USB again and re-installed Ubuntu. then did an advanced restart and the 3 partitions where there again, i booted from Ubuntu and now heres my problem. I get the Ubuntu background when its loading then its just a black screen with some writing, its not on long enough to read, then just a black screen with a white _ and the top left corner that does nothing, i have to restat the computer and it auto boots into windows 8. im a little confused as the first time i installed Ubuntu it worked fine until the partition dissaperd), the second time i installed i did everything the same except it found the old Ubuntu so i reinstalled it and now is donst work.

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  • How to Get the Best Search Engine Placement

    Search engine placement is very important for a successful internet marketing affair. Everyone prefers that their site figure high on the search listings. It is also of high priority that they figure high on search engines as the customer will surely be influenced by the top ten results displayed on a search page. There are many things that have to be taken a note of when looking to get a high ranking. What is required is a balance between quality and quantity.

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  • After writing SQL statements in MySQL, how to measure the speed / performance of them?

    - by Jian Lin
    I saw something from an "execution plan" article: 10 rows fetched in 0.0003s (0.7344s) How come there are 2 durations shown? What if I don't have large data set yet. For example, if I have only 20, 50, or even just 100 records, I can't really measure how faster 2 different SQL statements compare in term of speed in real life situation? In other words, there needs to be at least hundreds of thousands of records, or even a million records to accurately compares the performance of 2 different SQL statements?

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  • Is it worth purchasing Mahout in Action to get up to speed with Mahout, or are there other better sources?

    - by gab
    I'm currently a very casual user of Apache Mahout, and I'm considering purchasing the book Mahout in Action. Unfortunately, I'm having a really hard time getting an idea of how worth it this book is -- and seeing as it's a Manning Early Access Program book (and therefore only currently available as a beta-version e-book), I can't take a look myself in a bookstore. Can anyone recommend this as a good (or less good) guide to getting up to speed with Mahout, and/or other sources that can supplement the Mahout website?

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  • How can I replace/speed up a text search query which uses LIKE ?

    - by Jules
    I'm trying to speed up my query... select PadID from Pads WHERE (keywords like '%$search%' or ProgramName like '%$search%' or English45 like '%$search%') AND RemovemeDate = '2001-01-01 00:00:00' ORDER BY VersionAddDate DESC I've done some work already, I have a keywords table so I can add ... PadID IN (SELECT PadID FROM Keywords WHERE word = '$search') ... However its going to be a nightmare to split up the words from English45 and ProgramName into a word table. Any ideas ? EDIT : (also provided actual table names)

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  • CSS selectors : should I minimise my use of the class attribute in the HTML or optimise the speed

    - by Laurent Bourgault-Roy
    As I was working on a small website, I decided to use the PageSpeed extension to check if their was some improvement I could do to make the site load faster. However I was quite surprise when it told me that my use of CSS selector was "inefficient". I was always told that you should keep the usage of the class attribute in the HTML to a minimum, but if I understand correctly what PageSpeed tell me, it's much more efficient for the browser to match directly against a class name. It make sense to me, but it also mean that I need to put more CSS classes in my HTML. It also make my .css file a little harder to read. I usually tend to mark my CSS like this : #mainContent p.productDescription em.priceTag { ... } Which make it easy to read : I know this will affect the main content and that it affect something in a paragraph tag (so I wont start to put all sort of layout code in it) that describe a product and its something that need emphasis. However it seem I should rewrite it as .priceTag { ... } Which remove all context information about the style. And if I want to use differently formatted price tag (for example, one in a list on the sidebar and one in a paragraph), I need to use something like that .paragraphPriceTag { ... } .listPriceTag { ... } Which really annoy me since I seem to duplicate the semantic of the HTML in my classes. And that mean I can't put common style in an unqualified .priceTag { ... } and thus I need to replicate the style in both CSS rule, making it harder to make change. (Altough for that I could use multiple class selector, but IE6 dont support them) I believe making code harder to read for the sake of speed has never been really considered a very good practice . Except where it is critical, of course. This is why people use PHP/Ruby/C# etc. instead of C/assembly to code their site. It's easier to write and debug. So I was wondering if I should stick with few CSS classes and complex selector or if I should go the optimisation route and remove my fancy CSS selectors for the sake of speed? Does PageSpeed make over the top recommandation? On most modern computer, will it even make a difference?

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  • How can I speed up my Perl regex matching?

    - by est
    I want to capture several text using the following regex: $text_normal = qr{^(\/F\d+) FF (.*?) SCF SF (.*?) MV (\(.*?)SH$}; A sample of the string is like below: my $text = '/F12345 FF FF this is SCF SF really MV (important stuff SH'; Can that be rewritten to speed up the matching?

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  • How can I measure the speed of code written in Java? (AI algorithms)

    - by Registered User
    Hi All, How can I measure the speed of code written in Java? I planning to develop software which will solve Sudoku using all presently available AI and ML algorithms and compare time against simple brute-force method. I need to measure time of each algorithm, I would like to ask for suggestions on what is the best way of doing that? Very important, program must be useful on any machine regardless to CPU power/memory. Thank you.

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  • How to set a global CURL rate(speed) limit?

    - by Mint
    I had a look around for the CURL settings file but didn't find it in /etc/ and didn't find much on the curl site ether... So basically what I want to do set a maximum speed limit that curl can upload at (no matter how many instances of it are running) so that my server has some upload capacity left for other tasks.

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