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  • Trying to delete a directory stored on a Windows server, from on a Mac, containing files created on the Mac, getting "Directory not empty"

    - by AdamG
    I am trying to delete a directory stored on a Windows 2008 R2 server, mounted on a Mac as network home (10.8.5). The directory was created by Safari and stores temporary internet files. I need to be able to delete this folder on logout from a Mac bash script. The Terminal on Mac shows the directory as empty: 36W-FacRm-02:History lwickham$ cd /home/lwickham/Library/Caches/Metadata/Safari/History 36W-FacRm-02:History lwickham$ ls -al total 0 drwx------ 1 lwickham CGPS\Domain Users 264 Nov 8 09:24 . drwx------ 1 lwickham CGPS\Domain Users 264 Nov 8 09:28 .. However, on the Windows server it has a single 0kb file that doesn't start with a "." but yet is invisible to the Mac. E:\FacultyHome2\lwickham\Library\Caches\Metadata\Safari\History>dir Volume in drive E is FacultyUsers2 Volume Serial Number is 8C17-4EF3 Directory of E:\FacultyHome2\lwickham\Library\Caches\Metadata\Safari\History 11/08/2013 09:24 AM <DIR> . 11/08/2013 09:24 AM <DIR> .. 11/07/2013 04:28 PM 0 http?%2F%2Fwww.google.com%2Furl?sa=t&rct= j&q=&esrc=s&source=web&cd=6&ved=0CFsQFjAF&url=http%253A%252F%252Fwww.usbanklocat ions.com%252Fhsbc-bank-usa-96th-street-branch.html&ei=5vR7UtmXEPjfsATe0YCIBA&usg =AFQjCNF9ypKbpYbXRng00FY3W8Y6cF1Tiw&bvm=bv.56146854,d. 1 File(s) 0 bytes 2 Dir(s) 514,231,967,744 bytes free 9ypKbpYbXRng00FY3W8Y6cF1Tiw&bvm=bv.56146854,d.1 File(s) 0 bytes2 Dir(s) 514,231,967,744 bytes free All my attempts to delete the dir from the Mac have failed: 36W-FacRm-02:History lwickham$ rm -fr /home/lwickham/Library/Caches/Metadata/Safari/History/* 36W-FacRm-02:History lwickham$ rm -frd /home/lwickham/Library/Caches/ rm: /home/lwickham/Library/Caches//Metadata/Safari/History: Directory not empty rm: /home/lwickham/Library/Caches//Metadata/Safari: Directory not empty rm: /home/lwickham/Library/Caches//Metadata: Directory not empty rm: /home/lwickham/Library/Caches/: Directory not empty

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  • Dumping active directory

    - by Nop at NaDa
    I work in the IT support department of a branch of a huge company. I have to take care of a database with all the users, computers, etc. I'm trying to find a way to automatically update the database as much as possible, but the IT infrastructure guys doesn't give me enough privileges to use Active Directory in order to dump the users, nor they have the time to give me the information that I need. Some days ago I found Active Directory explorer from Sysinternals that allows me to browse through Active Directory, and I found all the information that I need there (username, real name, date when it was created, privileges, company, etc.). Unfortunately I'm unable to export the data to a human readable format. I'm just able to take a snapshot of the whole database in a machine-readable format. Doing the snapshot takes hours and I'm afraid that the infrastructure guys won't like me doing entire snapshots on a regular basis. Do you know of any tool (command-line is preferable) that would allow me to retrieve the values of the keys or export it to XML, CSV, etc?

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  • How to securely connect to multiple different LDAPS servers (Debian)

    - by Pickle
    I'm trying to connect to multiple different LDAPS servers. A lot of the documentation I've seen recommends setting TLS_REQCERT never, but that strikes me as horribly unsecure to not verify the certificate. So I've set that to demand. All the documentation I've seen says I need to update ldap.conf with a TLS_CACERT directive pointing to a .pem file. I've got that .pem file set up with the certificate from LDAP Server #1, and ldaps connections are happening fine. I've now got to communicate securely with another LDAP server in another branch of my organization, that uses a different certificate. I've seen no documentation on how to do this, except 1 page that says I can simply put multiple (not chained) certificates in the same .pem file. I've done this and everything is working hunky dorey. However, when I told a colleague what I did, he sounded like the sky was falling - putting 2 non-chained certificates into one .pem file is apparently the worst thing since ... ever. Is there a more acceptable way to do this? Or is this the only accepted way?

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  • Suggestions for transitioning to new GW/private network

    - by Quinten
    I am replacing a private T1 link with a new firewall device with an ipsec tunnel for a branch office. I am trying to figure out the right way to transition folks at the new site over to the new connection, so that they default to using the much faster tunnel. Existing network: 192.168.254.0/24, gw 192.168.254.253 (Cisco router plugged in to private t1) Test network I have been using with ipsec tunnel: 192.168.1.0/24, gw 192.168.1.1 (pfsense fw plugged in to public internet), also plugged in to same switch as the old network. There are probably ~20-30 network devices in the existing subnet, about 5 with static IPs. The remote endpoint is already the firewall--I can't set up redundant links to the existing subnet. In other words, as soon as I change the tunnel configuration to point to 192.168.254.0/24, all devices in the existing subnet will stop working because they point to the wrong gateway. I'd like some ability to do this slowly--such that I can move over a few clients and verify the stability of the new link before moving critical services or less tolerant users over. What's the right way to do this? Change the netmask on all of the devices to /16, and update gateway to point to the new device? Could this cause any problems? Also, how should I handle DNS? The pfsense box is not aware of my Active Directory environment. But if I change DNS to use the local servers, it will result in a huge slowdown as DNS queries will still be routed over the private t1. I need some help coming up with a plan that's not too disruptive but will really let me thoroughly test the stability of the IPSEC tunnel before I make the final switch. The AD version is 2008R2, as are the servers. Workstations are mostly Windows XP SP3. I have not configured the 192.168.1.0/24 as a site in AD sites and services.

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  • How to push changes from Test server to Live server?

    - by anonymous
    As a beginner, I finally noticed the issue with making changes to the live server I've been working on, now that I have a couple users on it, since I bring it down so often. I created an EC2 image of my live server and set up a separate instance on EC2, so now I have 2 EC2 instances, Stage and Production. I set up GitHub and push changes to stage and test my code there, and when it's all done and working, I push it to the production branch, and everything is good. And there is a slight issue here since I name my files config_stage.js and config_production.js and set up .gitignore on each server, and in my code, I would have it read the ENV flags and set up the appropriate configs, is this the correct approach? And my main question is: how do you keep track of non-code changes to the server? For example, I installed HAProxy, Stunnel, Redis, MongoDB and several other things onto the Stage server for testing and now that it's all working and good, how do I deploy them to production? Right now, I'm just keeping track of everything I installed and copying configuration files over, which is very tedious and I'm afraid I may have missed a step somewhere. Is there a better way to port these changes over from my test server to my live server?

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  • setting up vpn server

    - by Lock
    I need help in visualising how to setup our VPN box when we move to our new network with Telstra. We have a safe@office 500P, which has a public IP and a private IP of 192.168.19.2. It is physically connected to our router, which has 4 different interfaces, one being 192.168.19.1. On the VPN box, we have a static route to forward everything to 192.168.19.1 which is the router, and from there it works out where to go. Now, we are moving to a Telstra WAN and things are setup a little differently. Our head office router has only 3 interfaces- 1 is for the link to the switch that has the fibre connection (so our route to the internet and other branches), 1 is for our 10.10.20.x network and one is for the local branch network. I really have no idea how to set this up as with the new setup, we will not have a port for it to plug into on the router. Could I just plug it into the 10.10.20.x network? Would I have to give it a public IP or can we just forward through the ports that it would use? Another suggestion was to VLAN our switch into two networks- one for the 10.10.20.x network and one for the network the VPN currently sits on (192.168.19.x), and setup the router to trunk between the port and the switch. Not sure how to do this. Sorry VPN's are definitely not my strong suit. Any advice appreciated!

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  • Git workflow for two tight-knit projects

    - by Pioul
    Two very similar projects I'm maintaining an online Markdown editor using Git as RCS (and accessorily made available on GitHub). From this web app, I've created a Chrome app: the code is the same, aside from some Chrome technicalities. I care about open sourcing these two projects. Still, the Chrome app's code being the same as the web app's except for some dull details, I've first chosen to (1) not publish the Chrome app on GitHub, and (2) not use Git to manage its code. Instead, I would manually review the web app's commits, then replicate the few changes in the Chrome app. … slightly drifting apart However, I've decided to add a feature to the Chrome app only. So, even though both codebases will remain broadly similar, they'll be diverging enough to make me reconsider the rationale behind my initial decision to not version control nor share the Chrome app's source code. Since I'm now willing to use Git to version control both apps, and that I want to share both of them on GitHub, how should I go about it? Should I use two different repositories, or one repo with two long-running branches? What would be the pros and cons of each approach in that context? What would be the easiest/fastest way to regularly "import" commits from the web app to the Chrome app, since the web app is going to remain the master branch? Is cherry-picking the only solution?

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  • Is there any equivalence of `--depth immediates` in `git`?

    - by ???
    Currently, I'm try to setup git front-end to the Subversion repository. My Subversion repository is a single large repository which consists of several co-related projects: svn-root |-- project1 | |-- branches | |-- tags | `-- trunk |-- project2 | |-- branches | |-- tags | `-- trunk `-- project3 |-- branches |-- tags `-- trunk Because it's sometimes needs to move files between different projects, so I don't want to break the repository to separate ones. I'm going to use git-svn to setup a git front-end, but I don't see how to exactly mapping the svn to git structure. The two systems treat branches and tags very different and I doubt it is possible. To simplify the problem, I would just git svn clone the whole root directory and let branches/tags/trunk directories just sit there. But this will definitely result in too many files in branches and tags directories. In Subversion, it's easy to just set the depth of checkout to immediates, which will only checkout the branch/tag titles, without the directory contents. but I don't know if this can be done in git. The git-svn messed me up. I hope there's more elegant solution.

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  • Silverlight for Windows Embedded tutorial (step 4)

    - by Valter Minute
    I’m back with my Silverlight for Windows Embedded tutorial. Sorry for the long delay between step 3 and step 4, the MVP summit and some work related issue prevented me from working on the tutorial during the last weeks. In our first,  second and third tutorial steps we implemented some very simple applications, just to understand the basic structure of a Silverlight for Windows Embedded application, learn how to handle events and how to operate on images. In this third step our sample application will be slightly more complicated, to introduce two new topics: list boxes and custom control. We will also learn how to create controls at runtime. I choose to explain those topics together and provide a sample a bit more complicated than usual just to start to give the feeling of how a “real” Silverlight for Windows Embedded application is organized. As usual we can start using Expression Blend to define our main page. In this case we will have a listbox and a textblock. Here’s the XAML code: <UserControl xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" x:Class="ListDemo.Page" Width="640" Height="480" x:Name="ListPage" xmlns:ListDemo="clr-namespace:ListDemo">   <Grid x:Name="LayoutRoot" Background="White"> <ListBox Margin="19,57,19,66" x:Name="FileList" SelectionChanged="Filelist_SelectionChanged"/> <TextBlock Height="35" Margin="19,8,19,0" VerticalAlignment="Top" TextWrapping="Wrap" x:Name="CurrentDir" Text="TextBlock" FontSize="20"/> </Grid> </UserControl> In our listbox we will load a list of directories, starting from the filesystem root (there are no drives in Windows CE, the filesystem has a single root named “\”). When the user clicks on an item inside the list, the corresponding directory path will be displayed in the TextBlock object and the subdirectories of the selected branch will be shown inside the list. As you can see we declared an event handler for the SelectionChanged event of our listbox. We also used a different font size for the TextBlock, to make it more readable. XAML and Expression Blend allow you to customize your UI pretty heavily, experiment with the tools and discover how you can completely change the aspect of your application without changing a single line of code! Inside our ListBox we want to insert the directory presenting a nice icon and their name, just like you are used to see them inside Windows 7 file explorer, for example. To get this we will define a user control. This is a custom object that will behave like “regular” Silverlight for Windows Embedded objects inside our application. First of all we have to define the look of our custom control, named DirectoryItem, using XAML: <UserControl xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d" x:Class="ListDemo.DirectoryItem" Width="500" Height="80">   <StackPanel x:Name="LayoutRoot" Orientation="Horizontal"> <Canvas Width="31.6667" Height="45.9583" Margin="10,10,10,10" RenderTransformOrigin="0.5,0.5"> <Canvas.RenderTransform> <TransformGroup> <ScaleTransform/> <SkewTransform/> <RotateTransform Angle="-31.27"/> <TranslateTransform/> </TransformGroup> </Canvas.RenderTransform> <Rectangle Width="31.6667" Height="45.8414" Canvas.Left="0" Canvas.Top="0.116943" Stretch="Fill"> <Rectangle.Fill> <LinearGradientBrush StartPoint="0.142631,0.75344" EndPoint="1.01886,0.75344"> <LinearGradientBrush.RelativeTransform> <TransformGroup> <SkewTransform CenterX="0.142631" CenterY="0.75344" AngleX="19.3128" AngleY="0"/> <RotateTransform CenterX="0.142631" CenterY="0.75344" Angle="-35.3436"/> </TransformGroup> </LinearGradientBrush.RelativeTransform> <LinearGradientBrush.GradientStops> <GradientStop Color="#FF7B6802" Offset="0"/> <GradientStop Color="#FFF3D42C" Offset="1"/> </LinearGradientBrush.GradientStops> </LinearGradientBrush> </Rectangle.Fill> </Rectangle> <Rectangle Width="29.8441" Height="43.1517" Canvas.Left="0.569519" Canvas.Top="1.05249" Stretch="Fill"> <Rectangle.Fill> <LinearGradientBrush StartPoint="0.142632,0.753441" EndPoint="1.01886,0.753441"> <LinearGradientBrush.RelativeTransform> <TransformGroup> <SkewTransform CenterX="0.142632" CenterY="0.753441" AngleX="19.3127" AngleY="0"/> <RotateTransform CenterX="0.142632" CenterY="0.753441" Angle="-35.3437"/> </TransformGroup> </LinearGradientBrush.RelativeTransform> <LinearGradientBrush.GradientStops> <GradientStop Color="#FFCDCDCD" Offset="0.0833333"/> <GradientStop Color="#FFFFFFFF" Offset="1"/> </LinearGradientBrush.GradientStops> </LinearGradientBrush> </Rectangle.Fill> </Rectangle> <Rectangle Width="29.8441" Height="43.1517" Canvas.Left="0.455627" Canvas.Top="2.28036" Stretch="Fill"> <Rectangle.Fill> <LinearGradientBrush StartPoint="0.142631,0.75344" EndPoint="1.01886,0.75344"> <LinearGradientBrush.RelativeTransform> <TransformGroup> <SkewTransform CenterX="0.142631" CenterY="0.75344" AngleX="19.3128" AngleY="0"/> <RotateTransform CenterX="0.142631" CenterY="0.75344" Angle="-35.3436"/> </TransformGroup> </LinearGradientBrush.RelativeTransform> <LinearGradientBrush.GradientStops> <GradientStop Color="#FFCDCDCD" Offset="0.0833333"/> <GradientStop Color="#FFFFFFFF" Offset="1"/> </LinearGradientBrush.GradientStops> </LinearGradientBrush> </Rectangle.Fill> </Rectangle> <Rectangle Width="29.8441" Height="43.1517" Canvas.Left="0.455627" Canvas.Top="1.34485" Stretch="Fill"> <Rectangle.Fill> <LinearGradientBrush StartPoint="0.142631,0.75344" EndPoint="1.01886,0.75344"> <LinearGradientBrush.RelativeTransform> <TransformGroup> <SkewTransform CenterX="0.142631" CenterY="0.75344" AngleX="19.3128" AngleY="0"/> <RotateTransform CenterX="0.142631" CenterY="0.75344" Angle="-35.3436"/> </TransformGroup> </LinearGradientBrush.RelativeTransform> <LinearGradientBrush.GradientStops> <GradientStop Color="#FFCDCDCD" Offset="0.0833333"/> <GradientStop Color="#FFFFFFFF" Offset="1"/> </LinearGradientBrush.GradientStops> </LinearGradientBrush> </Rectangle.Fill> </Rectangle> <Rectangle Width="26.4269" Height="45.8414" Canvas.Left="0.227798" Canvas.Top="0" Stretch="Fill"> <Rectangle.Fill> <LinearGradientBrush StartPoint="0.142631,0.75344" EndPoint="1.01886,0.75344"> <LinearGradientBrush.RelativeTransform> <TransformGroup> <SkewTransform CenterX="0.142631" CenterY="0.75344" AngleX="19.3127" AngleY="0"/> <RotateTransform CenterX="0.142631" CenterY="0.75344" Angle="-35.3436"/> </TransformGroup> </LinearGradientBrush.RelativeTransform> <LinearGradientBrush.GradientStops> <GradientStop Color="#FF7B6802" Offset="0"/> <GradientStop Color="#FFF3D42C" Offset="1"/> </LinearGradientBrush.GradientStops> </LinearGradientBrush> </Rectangle.Fill> </Rectangle> <Rectangle Width="1.25301" Height="45.8414" Canvas.Left="1.70862" Canvas.Top="0.116943" Stretch="Fill" Fill="#FFEBFF07"/> </Canvas> <TextBlock Height="80" x:Name="Name" Width="448" TextWrapping="Wrap" VerticalAlignment="Center" FontSize="24" Text="Directory"/> </StackPanel> </UserControl> As you can see, this XAML contains many graphic elements. Those elements are used to design the folder icon. The original drawing has been designed in Expression Design and then exported as XAML. In Silverlight for Windows Embedded you can use vector images. This means that your images will look good even when scaled or rotated. In our DirectoryItem custom control we have a TextBlock named Name, that will be used to display….(suspense)…. the directory name (I’m too lazy to invent fancy names for controls, and using “boring” intuitive names will make code more readable, I hope!). Now that we have some XAML code, we may execute XAML2CPP to generate part of the aplication code for us. We should then add references to our XAML2CPP generated resource file and include in our code and add a reference to the XAML runtime library to our sources file (you can follow the instruction of the first tutorial step to do that), To generate the code used in this tutorial you need XAML2CPP ver 1.0.1.0, that is downloadable here: http://geekswithblogs.net/WindowsEmbeddedCookbook/archive/2010/03/08/xaml2cpp-1.0.1.0.aspx We can now create our usual simple Win32 application inside Platform Builder, using the same step described in the first chapter of this tutorial (http://geekswithblogs.net/WindowsEmbeddedCookbook/archive/2009/10/01/silverlight-for-embedded-tutorial.aspx). We can declare a class for our main page, deriving it from the template that XAML2CPP generated for us: class ListPage : public TListPage<ListPage> { ... } We will see the ListPage class code in a short time, but before we will see the code of our DirectoryItem user control. This object will be used to populate our list, one item for each directory. To declare a user control things are a bit more complicated (but also in this case XAML2CPP will write most of the “boilerplate” code for use. To interact with a user control you should declare an interface. An interface defines the functions of a user control that can be called inside the application code. Our custom control is currently quite simple and we just need some member functions to store and retrieve a full pathname inside our control. The control will display just the last part of the path inside the control. An interface is declared as a C++ class that has only abstract virtual members. It should also have an UUID associated with it. UUID means Universal Unique IDentifier and it’s a 128 bit number that will identify our interface without the need of specifying its fully qualified name. UUIDs are used to identify COM interfaces and, as we discovered in chapter one, Silverlight for Windows Embedded is based on COM or, at least, provides a COM-like Application Programming Interface (API). Here’s the declaration of the DirectoryItem interface: class __declspec(novtable,uuid("{D38C66E5-2725-4111-B422-D75B32AA8702}")) IDirectoryItem : public IXRCustomUserControl { public:   virtual HRESULT SetFullPath(BSTR fullpath) = 0; virtual HRESULT GetFullPath(BSTR* retval) = 0; }; The interface is derived from IXRCustomControl, this will allow us to add our object to a XAML tree. It declares the two functions needed to set and get the full path, but don’t implement them. Implementation will be done inside the control class. The interface only defines the functions of our control class that are accessible from the outside. It’s a sort of “contract” between our control and the applications that will use it. We must support what’s inside the contract and the application code should know nothing else about our own control. To reference our interface we will use the UUID, to make code more readable we can declare a #define in this way: #define IID_IDirectoryItem __uuidof(IDirectoryItem) Silverlight for Windows Embedded objects (like COM objects) use a reference counting mechanism to handle object destruction. Every time you store a pointer to an object you should call its AddRef function and every time you no longer need that pointer you should call Release. The object keeps an internal counter, incremented for each AddRef and decremented on Release. When the counter reaches 0, the object is destroyed. Managing reference counting in our code can be quite complicated and, since we are lazy (I am, at least!), we will use a great feature of Silverlight for Windows Embedded: smart pointers.A smart pointer can be connected to a Silverlight for Windows Embedded object and manages its reference counting. To declare a smart pointer we must use the XRPtr template: typedef XRPtr<IDirectoryItem> IDirectoryItemPtr; Now that we have defined our interface, it’s time to implement our user control class. XAML2CPP has implemented a class for us, and we have only to derive our class from it, defining the main class and interface of our new custom control: class DirectoryItem : public DirectoryItemUserControlRegister<DirectoryItem,IDirectoryItem> { ... } XAML2CPP has generated some code for us to support the user control, we don’t have to mind too much about that code, since it will be generated (or written by hand, if you like) always in the same way, for every user control. But knowing how does this works “under the hood” is still useful to understand the architecture of Silverlight for Windows Embedded. Our base class declaration is a bit more complex than the one we used for a simple page in the previous chapters: template <class A,class B> class DirectoryItemUserControlRegister : public XRCustomUserControlImpl<A,B>,public TDirectoryItem<A,XAML2CPPUserControl> { ... } This class derives from the XAML2CPP generated template class, like the ListPage class, but it uses XAML2CPPUserControl for the implementation of some features. This class shares the same ancestor of XAML2CPPPage (base class for “regular” XAML pages), XAML2CPPBase, implements binding of member variables and event handlers but, instead of loading and creating its own XAML tree, it attaches to an existing one. The XAML tree (and UI) of our custom control is created and loaded by the XRCustomUserControlImpl class. This class is part of the Silverlight for Windows Embedded framework and implements most of the functions needed to build-up a custom control in Silverlight (the guys that developed Silverlight for Windows Embedded seem to care about lazy programmers!). We have just to initialize it, providing our class (DirectoryItem) and interface (IDirectoryItem). Our user control class has also a static member: protected:   static HINSTANCE hInstance; This is used to store the HINSTANCE of the modules that contain our user control class. I don’t like this implementation, but I can’t find a better one, so if somebody has good ideas about how to handle the HINSTANCE object, I’ll be happy to hear suggestions! It also implements two static members required by XRCustomUserControlImpl. The first one is used to load the XAML UI of our custom control: static HRESULT GetXamlSource(XRXamlSource* pXamlSource) { pXamlSource->SetResource(hInstance,TEXT("XAML"),IDR_XAML_DirectoryItem); return S_OK; }   It initializes a XRXamlSource object, connecting it to the XAML resource that XAML2CPP has included in our resource script. The other method is used to register our custom control, allowing Silverlight for Windows Embedded to create it when it load some XAML or when an application creates a new control at runtime (more about this later): static HRESULT Register() { return XRCustomUserControlImpl<A,B>::Register(__uuidof(B), L"DirectoryItem", L"clr-namespace:DirectoryItemNamespace"); } To register our control we should provide its interface UUID, the name of the corresponding element in the XAML tree and its current namespace (namespaces compatible with Silverlight must use the “clr-namespace” prefix. We may also register additional properties for our objects, allowing them to be loaded and saved inside XAML. In this case we have no permanent properties and the Register method will just register our control. An additional static method is implemented to allow easy registration of our custom control inside our application WinMain function: static HRESULT RegisterUserControl(HINSTANCE hInstance) { DirectoryItemUserControlRegister::hInstance=hInstance; return DirectoryItemUserControlRegister<A,B>::Register(); } Now our control is registered and we will be able to create it using the Silverlight for Windows Embedded runtime functions. But we need to bind our members and event handlers to have them available like we are used to do for other XAML2CPP generated objects. To bind events and members we need to implement the On_Loaded function: virtual HRESULT OnLoaded(__in IXRDependencyObject* pRoot) { HRESULT retcode; IXRApplicationPtr app; if (FAILED(retcode=GetXRApplicationInstance(&app))) return retcode; return ((A*)this)->Init(pRoot,hInstance,app); } This function will call the XAML2CPPUserControl::Init member that will connect the “root” member with the XAML sub tree that has been created for our control and then calls BindObjects and BindEvents to bind members and events to our code. Now we can go back to our application code (the code that you’ll have to actually write) to see the contents of our DirectoryItem class: class DirectoryItem : public DirectoryItemUserControlRegister<DirectoryItem,IDirectoryItem> { protected:   WCHAR fullpath[_MAX_PATH+1];   public:   DirectoryItem() { *fullpath=0; }   virtual HRESULT SetFullPath(BSTR fullpath) { wcscpy_s(this->fullpath,fullpath);   WCHAR* p=fullpath;   for(WCHAR*q=wcsstr(p,L"\\");q;p=q+1,q=wcsstr(p,L"\\")) ;   Name->SetText(p); return S_OK; }   virtual HRESULT GetFullPath(BSTR* retval) { *retval=SysAllocString(fullpath); return S_OK; } }; It’s pretty easy and contains a fullpath member (used to store that path of the directory connected with the user control) and the implementation of the two interface members that can be used to set and retrieve the path. The SetFullPath member parses the full path and displays just the last branch directory name inside the “Name” TextBlock object. As you can see, implementing a user control in Silverlight for Windows Embedded is not too complex and using XAML also for the UI of the control allows us to re-use the same mechanisms that we learnt and used in the previous steps of our tutorial. Now let’s see how the main page is managed by the ListPage class. class ListPage : public TListPage<ListPage> { protected:   // current path TCHAR curpath[_MAX_PATH+1]; It has a member named “curpath” that is used to store the current directory. It’s initialized inside the constructor: ListPage() { *curpath=0; } And it’s value is displayed inside the “CurrentDir” TextBlock inside the initialization function: virtual HRESULT Init(HINSTANCE hInstance,IXRApplication* app) { HRESULT retcode;   if (FAILED(retcode=TListPage<ListPage>::Init(hInstance,app))) return retcode;   CurrentDir->SetText(L"\\"); return S_OK; } The FillFileList function is used to enumerate subdirectories of the current dir and add entries for each one inside the list box that fills most of the client area of our main page: HRESULT FillFileList() { HRESULT retcode; IXRItemCollectionPtr items; IXRApplicationPtr app;   if (FAILED(retcode=GetXRApplicationInstance(&app))) return retcode; // retrieves the items contained in the listbox if (FAILED(retcode=FileList->GetItems(&items))) return retcode;   // clears the list if (FAILED(retcode=items->Clear())) return retcode;   // enumerates files and directory in the current path WCHAR filemask[_MAX_PATH+1];   wcscpy_s(filemask,curpath); wcscat_s(filemask,L"\\*.*");   WIN32_FIND_DATA finddata; HANDLE findhandle;   findhandle=FindFirstFile(filemask,&finddata);   // the directory is empty? if (findhandle==INVALID_HANDLE_VALUE) return S_OK;   do { if (finddata.dwFileAttributes&=FILE_ATTRIBUTE_DIRECTORY) { IXRListBoxItemPtr listboxitem;   // add a new item to the listbox if (FAILED(retcode=app->CreateObject(IID_IXRListBoxItem,&listboxitem))) { FindClose(findhandle); return retcode; }   if (FAILED(retcode=items->Add(listboxitem,NULL))) { FindClose(findhandle); return retcode; }   IDirectoryItemPtr directoryitem;   if (FAILED(retcode=app->CreateObject(IID_IDirectoryItem,&directoryitem))) { FindClose(findhandle); return retcode; }   WCHAR fullpath[_MAX_PATH+1];   wcscpy_s(fullpath,curpath); wcscat_s(fullpath,L"\\"); wcscat_s(fullpath,finddata.cFileName);   if (FAILED(retcode=directoryitem->SetFullPath(fullpath))) { FindClose(findhandle); return retcode; }   XAML2CPPXRValue value((IXRDependencyObject*)directoryitem);   if (FAILED(retcode=listboxitem->SetContent(&value))) { FindClose(findhandle); return retcode; } } } while (FindNextFile(findhandle,&finddata));   FindClose(findhandle); return S_OK; } This functions retrieve a pointer to the collection of the items contained in the directory listbox. The IXRItemCollection interface is used by listboxes and comboboxes and allow you to clear the list (using Clear(), as our function does at the beginning) and change its contents by adding and removing elements. This function uses the FindFirstFile/FindNextFile functions to enumerate all the objects inside our current directory and for each subdirectory creates a IXRListBoxItem object. You can insert any kind of control inside a list box, you don’t need a IXRListBoxItem, but using it will allow you to handle the selected state of an item, highlighting it inside the list. The function creates a list box item using the CreateObject function of XRApplication. The same function is then used to create an instance of our custom control. The function returns a pointer to the control IDirectoryItem interface and we can use it to store the directory full path inside the object and add it as content of the IXRListBox item object, adding it to the listbox contents. The listbox generates an event (SelectionChanged) each time the user clicks on one of the items contained in the listbox. We implement an event handler for that event and use it to change our current directory and repopulate the listbox. The current directory full path will be displayed in the TextBlock: HRESULT Filelist_SelectionChanged(IXRDependencyObject* source,XRSelectionChangedEventArgs* args) { HRESULT retcode;   IXRListBoxItemPtr listboxitem;   if (!args->pAddedItem) return S_OK;   if (FAILED(retcode=args->pAddedItem->QueryInterface(IID_IXRListBoxItem,(void**)&listboxitem))) return retcode;   XRValue content; if (FAILED(retcode=listboxitem->GetContent(&content))) return retcode;   if (content.vType!=VTYPE_OBJECT) return E_FAIL;   IDirectoryItemPtr directoryitem;   if (FAILED(retcode=content.pObjectVal->QueryInterface(IID_IDirectoryItem,(void**)&directoryitem))) return retcode;   content.pObjectVal->Release(); content.pObjectVal=NULL;   BSTR fullpath=NULL;   if (FAILED(retcode=directoryitem->GetFullPath(&fullpath))) return retcode;   CurrentDir->SetText(fullpath);   wcscpy_s(curpath,fullpath); FillFileList(); SysFreeString(fullpath);     return S_OK; } }; The function uses the pAddedItem member of the XRSelectionChangedEventArgs object to retrieve the currently selected item, converts it to a IXRListBoxItem interface using QueryInterface, and then retrives its contents (IDirectoryItem object). Using the GetFullPath method we can get the full path of our selected directory and assing it to the curdir member. A call to FillFileList will update the listbox contents, displaying the list of subdirectories of the selected folder. To build our sample we just need to add code to our WinMain function: int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow) { if (!XamlRuntimeInitialize()) return -1;   HRESULT retcode;   IXRApplicationPtr app; if (FAILED(retcode=GetXRApplicationInstance(&app))) return -1;   if (FAILED(retcode=DirectoryItem::RegisterUserControl(hInstance))) return retcode;   ListPage page;   if (FAILED(page.Init(hInstance,app))) return -1;   page.FillFileList();   UINT exitcode;   if (FAILED(page.GetVisualHost()->StartDialog(&exitcode))) return -1;   return 0; } This code is very similar to the one of the WinMains of our previous samples. The main differences are that we register our custom control (you should do that as soon as you have initialized the XAML runtime) and call FillFileList after the initialization of our ListPage object to load the contents of the root folder of our device inside the listbox. As usual you can download the full sample source code from here: http://cid-9b7b0aefe3514dc5.skydrive.live.com/self.aspx/.Public/ListBoxTest.zip

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  • Problems with Update Manager

    - by user65965
    Whenever I try to update with update manager I get the following errors: W:Failed to fetch http://archive.ubuntu.com/ubuntu/dists/precise/Release Unable to find expected entry 'commercial/source/Sources' in Release file (Wrong sources.list entry or malformed file) W:Failed to fetch http://archive.ubuntu.com/ubuntu/dists/precise-updates/Release Unable to find expected entry 'commercial/source/Sources' in Release file (Wrong sources.list entry or malformed file) W:Failed to fetch http://archive.ubuntu.com/ubuntu/dists/precise-backports/Release Unable to find expected entry 'commercial/source/Sources' in Release file (Wrong sources.list entry or malformed file) W:Failed to fetch http://archive.ubuntu.com/ubuntu/dists/precise-security/Release Unable to find expected entry 'commercial/source/Sources' in Release file (Wrong sources.list entry or malformed file) W:Failed to fetch http://ppa.launchpad.net/iefremov/ppa/ubuntu/dists/precise/main/source/Sources 404 Not Found W:Failed to fetch http://ppa.launchpad.net/iefremov/ppa/ubuntu/dists/precise/main/binary-amd64/Packages 404 Not Found W:Failed to fetch http://ppa.launchpad.net/iefremov/ppa/ubuntu/dists/precise/main/binary-i386/Packages 404 Not Found E:Some index files failed to download. They have been ignored, or old ones used instead. Any help would be much appreciated, thank you. Thank you very much Eliah. I'm still pretty new to Ubuntu. Here's the output I got from the terminal: No LSB modules are available. Distributor ID: Ubuntu Description: Ubuntu 12.04 LTS Release: 12.04 Codename: precise # See http://help.ubuntu.com/community/UpgradeNotes for how to upgrade to # newer versions of the distribution. deb http://archive.ubuntu.com/ubuntu precise main restricted commercial deb-src http://archive.ubuntu.com/ubuntu precise restricted main commercial multiverse universe #Added by software-properties ## Major bug fix updates produced after the final release of the ## distribution. deb http://archive.ubuntu.com/ubuntu precise-updates main restricted commercial deb-src http://archive.ubuntu.com/ubuntu precise-updates restricted main commercial multiverse universe #Added by software-properties ## N.B. software from this repository is ENTIRELY UNSUPPORTED by the Ubuntu ## team. Also, please note that software in universe WILL NOT receive any ## review or updates from the Ubuntu security team. deb http://archive.ubuntu.com/ubuntu precise universe deb http://archive.ubuntu.com/ubuntu precise-updates universe ## N.B. software from this repository is ENTIRELY UNSUPPORTED by the Ubuntu ## team, and may not be under a free licence. Please satisfy yourself as to ## your rights to use the software. Also, please note that software in ## multiverse WILL NOT receive any review or updates from the Ubuntu ## security team. deb http://archive.ubuntu.com/ubuntu precise multiverse deb http://archive.ubuntu.com/ubuntu precise-updates multiverse ## N.B. software from this repository may not have been tested as ## extensively as that contained in the main release, although it includes ## newer versions of some applications which may provide useful features. ## Also, please note that software in backports WILL NOT receive any review ## or updates from the Ubuntu security team. deb http://archive.ubuntu.com/ubuntu precise-backports main restricted universe multiverse commercial deb-src http://archive.ubuntu.com/ubuntu precise-backports main restricted universe multiverse commercial #Added by software-properties deb http://archive.ubuntu.com/ubuntu precise-security main restricted commercial deb-src http://archive.ubuntu.com/ubuntu precise-security restricted main commercial multiverse universe #Added by software-properties deb http://archive.ubuntu.com/ubuntu precise-security universe deb http://archive.ubuntu.com/ubuntu precise-security multiverse ## Uncomment the following two lines to add software from Canonical's ## 'partner' repository. ## This software is not part of Ubuntu, but is offered by Canonical and the ## respective vendors as a service to Ubuntu users. deb http://archive.canonical.com/ubuntu oneiric partner deb-src http://archive.canonical.com/ubuntu precise partner ## This software is not part of Ubuntu, but is offered by third-party ## developers who want to ship their latest software. deb http://extras.ubuntu.com/ubuntu precise main deb-src http://extras.ubuntu.com/ubuntu precise main ## This is a 3rd party script to install and update Oracle Java deb http://www.duinsoft.nl/pkg debs all ## Sun-Java6-JRE deb http://security.ubuntu.com/ubuntu hardy-security main multiverse ** /etc/apt/sources.list.d/askubuntu-tools-ppa-precise.list: deb http://ppa.launchpad.net/askubuntu-tools/ppa/ubuntu precise main deb-src http://ppa.launchpad.net/askubuntu-tools/ppa/ubuntu precise main ** /etc/apt/sources.list.d/askubuntu-tools-ppa-precise.list.save: deb http://ppa.launchpad.net/askubuntu-tools/ppa/ubuntu precise main deb-src http://ppa.launchpad.net/askubuntu-tools/ppa/ubuntu precise main ** /etc/apt/sources.list.d/effie-jayx-turpial-oneiric.list: deb http://ppa.launchpad.net/effie-jayx/turpial/ubuntu precise main # disabled on upgrade to precise deb-src http://ppa.launchpad.net/effie-jayx/turpial/ubuntu precise main # disabled on upgrade to precise ** /etc/apt/sources.list.d/effie-jayx-turpial-oneiric.list.distUpgrade: deb http://ppa.launchpad.net/effie-jayx/turpial/ubuntu oneiric main deb-src http://ppa.launchpad.net/effie-jayx/turpial/ubuntu oneiric main ** /etc/apt/sources.list.d/effie-jayx-turpial-oneiric.list.save: deb http://ppa.launchpad.net/effie-jayx/turpial/ubuntu precise main # disabled on upgrade to precise deb-src http://ppa.launchpad.net/effie-jayx/turpial/ubuntu precise main # disabled on upgrade to precise ** /etc/apt/sources.list.d/getdeb.list: # deb http://archive.getdeb.net/ubuntu oneiric-getdeb apps # disabled on upgrade to precise ** /etc/apt/sources.list.d/getdeb.list.distUpgrade: deb http://archive.getdeb.net/ubuntu oneiric-getdeb apps ** /etc/apt/sources.list.d/getdeb.list.save: # deb http://archive.getdeb.net/ubuntu oneiric-getdeb apps # disabled on upgrade to precise ** /etc/apt/sources.list.d/hotot-team-ppa-oneiric.list: deb http://ppa.launchpad.net/hotot-team/ppa/ubuntu precise main # disabled on upgrade to precise deb-src http://ppa.launchpad.net/hotot-team/ppa/ubuntu precise main # disabled on upgrade to precise ** /etc/apt/sources.list.d/hotot-team-ppa-oneiric.list.distUpgrade: deb http://ppa.launchpad.net/hotot-team/ppa/ubuntu oneiric main deb-src http://ppa.launchpad.net/hotot-team/ppa/ubuntu oneiric main ** /etc/apt/sources.list.d/hotot-team-ppa-oneiric.list.save: deb http://ppa.launchpad.net/hotot-team/ppa/ubuntu precise main # disabled on upgrade to precise deb-src http://ppa.launchpad.net/hotot-team/ppa/ubuntu precise main # disabled on upgrade to precise ** /etc/apt/sources.list.d/iefremov-ppa-precise.list: deb http://ppa.launchpad.net/iefremov/ppa/ubuntu precise main deb-src http://ppa.launchpad.net/iefremov/ppa/ubuntu precise main ** /etc/apt/sources.list.d/iefremov-ppa-precise.list.save: deb http://ppa.launchpad.net/iefremov/ppa/ubuntu precise main deb-src http://ppa.launchpad.net/iefremov/ppa/ubuntu precise main ** /etc/apt/sources.list.d/jockey.list: deb http://www.openprinting.org/download/printdriver/debian/ lsb3.2 main-nonfree # disabled on upgrade to precise ** /etc/apt/sources.list.d/jockey.list.distUpgrade: deb http://www.openprinting.org/download/printdriver/debian/ lsb3.2 main-nonfree ** /etc/apt/sources.list.d/jockey.list.save: deb http://www.openprinting.org/download/printdriver/debian/ lsb3.2 main-nonfree # disabled on upgrade to precise ** /etc/apt/sources.list.d/plexydesk-plexydesk-dailybuild-precise.list: deb http://ppa.launchpad.net/plexydesk/plexydesk-dailybuild/ubuntu precise main deb-src http://ppa.launchpad.net/plexydesk/plexydesk-dailybuild/ubuntu precise main ** /etc/apt/sources.list.d/plexydesk-plexydesk-dailybuild-precise.list.save: deb http://ppa.launchpad.net/plexydesk/plexydesk-dailybuild/ubuntu precise main deb-src http://ppa.launchpad.net/plexydesk/plexydesk-dailybuild/ubuntu precise main ** /etc/apt/sources.list.d/precise-partner.list: deb http://archive.canonical.com/ubuntu precise partner #Added by software-center ** /etc/apt/sources.list.d/precise-partner.list.save: deb http://archive.canonical.com/ubuntu precise partner #Added by software-center ** /etc/apt/sources.list.d/private-ppa.launchpad.net_commercial-ppa-uploaders_crossover-pro_ubuntu.list: # deb https://justin-dormandy:[email protected]/commercial-ppa-uploaders/crossover-pro/ubuntu precise main #Added by software-center disabled on upgrade to precise ** /etc/apt/sources.list.d/private-ppa.launchpad.net_commercial-ppa-uploaders_crossover-pro_ubuntu.list.distUpgrade: cat: /etc/apt/sources.list.d/private-ppa.launchpad.net_commercial-ppa-uploaders_crossover-pro_ubuntu.list.distUpgrade: Permission denied ** /etc/apt/sources.list.d/private-ppa.launchpad.net_commercial-ppa-uploaders_crossover-pro_ubuntu.list.save: cat: /etc/apt/sources.list.d/private-ppa.launchpad.net_commercial-ppa-uploaders_crossover-pro_ubuntu.list.save: Permission denied ** /etc/apt/sources.list.d/screenlets-ppa-precise.list: deb http://ppa.launchpad.net/screenlets/ppa/ubuntu precise main deb-src http://ppa.launchpad.net/screenlets/ppa/ubuntu precise main ** /etc/apt/sources.list.d/screenlets-ppa-precise.list.save: deb http://ppa.launchpad.net/screenlets/ppa/ubuntu precise main deb-src http://ppa.launchpad.net/screenlets/ppa/ubuntu precise main ** /etc/apt/sources.list.d/webupd8team-java-precise.list: deb http://ppa.launchpad.net/webupd8team/java/ubuntu precise main deb-src http://ppa.launchpad.net/webupd8team/java/ubuntu precise main ** /etc/apt/sources.list.d/webupd8team-java-precise.list.save: deb http://ppa.launchpad.net/webupd8team/java/ubuntu precise main deb-src http://ppa.launchpad.net/webupd8team/java/ubuntu precise main

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  • Let’s Get Social

    - by Kristin Rose
    v\:* {behavior:url(#default#VML);} o\:* {behavior:url(#default#VML);} w\:* {behavior:url(#default#VML);} .shape {behavior:url(#default#VML);} Normal 0 false false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} You can try to run from it like a bad Facebook picture but you can’t hide. Social media as we know it is quickly taking over our lives and is not going away any time soon. Though attempting to reach as many Twitter followers as Lady Gaga is daunting, learning how to leverage social media to meet your customer’s needs is not. For Oracle, this means interacting directly with our partners through our many social media outlets, and refraining from posting a mindless status on the pastrami on rye we ate for lunch today… though it was delicious. The “correct” way to go about social media is going to mean something different to each company. For example, sending a customer more than one friend request a day may not be the best way to get their attention, but using social media as a two-way marketing channel is. Oracle’s Partner Business Center’s (PBC) twitter handle was recently mentioned by Elateral as the “ideal way to engage with your market and use social media in the channel”. Why you ask? Because the PBC has two named social media leads manning the Twitter feed at all times, helping partners get the information and answers they need more quickly than a Justin Bieber video gone viral. So whether you want to post a video of your favorite customer attempting the Marshmallow challenge or tweet like there’s no tomorrow, be sure to follow @OraclePartnerBiz today, and see how they can help you achieve your next partner milestone with Oracle. Happy Socializing, The OPN Communications Team v\:* {behavior:url(#default#VML);} o\:* {behavior:url(#default#VML);} w\:* {behavior:url(#default#VML);} .shape {behavior:url(#default#VML);} Normal 0 false false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} v\:* {behavior:url(#default#VML);} o\:* {behavior:url(#default#VML);} w\:* {behavior:url(#default#VML);} .shape {behavior:url(#default#VML);} Normal 0 false false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;}

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  • Diagnosing ADF Mobile iOS deployment problems

    - by Chris Muir
    From time to time I encounter customers who have taken possession of a brand new Apple Mac, have that excited "I've just spent more on a computer then I ever wanted to but it's okay" crazy gleam in their eye, but on pre-loading all the necessary software for Oracle's ADF Mobile to start their mobile campaign, following Oracle's setup instructions and deploying their first app to Apple's XCode iPhone Simulator they hit this error message in the JDeveloper Log-Deployment window: [01:36:46 PM] Deployment cancelled. [01:36:46 PM] ----  Deployment incomplete  ----. [01:36:46 PM] Failed to build the iOS application bundle. [01:36:46 PM] Deployment failed due to one or more errors returned by '/Applications/Xcode.app/Contents/Developer/usr/bin/xcodebuild'.  The following is a summary of the returned error(s): Command-line execution failed (Return code: 69) "Oh, return code 69, I know that well" I hear you say.  Admittedly the error code is less than useful besides drawing some titters from the peanut gallery. Before explaining what's gone wrong, I think it's useful to teach customers how to diagnose these issues themselves.  When ADF Mobile commences a deployment, be it to Apple's iOS or Google's Android platforms, JDeveloper and ADF Mobile do a good job in the Log window of showing you what the deployment process entails.  In the case of deploying to iOS the log window will literally include the XCode commands executed to complete the deployment cycle. As example here's the log output that was produced before the error message was raised.... take the opportunity to read this line by line and note the command line calls highlighted in blue: (Note some of the following lines have been split over multiple lines to suit reading on this blog, each original line is preceded by a timestamp. Ensure to check the exact commands from JDev) [01:36:33 PM] Target platform is (iOS). [01:36:33 PM] Beginning deployment of ADF Mobile application 'LayoutDemo' to iOS using profile 'IOS_MOBILE_NATIVE_archive1'. [01:36:34 PM] Command-line executed: [/Applications/Xcode.app/Contents/Developer/usr/bin/xcodebuild, -version] [01:36:34 PM] Command-line execution succeeded. [01:36:34 PM] Running dependency analysis... [01:36:34 PM] Building... [01:36:34 PM] Deploying 3 profiles... [01:36:35 PM] Wrote Archive Module to /Users/chris/fmw/jdeveloper/jdev/extensions/ oracle.adf.mobile/Samples/PublicSamples/LayoutDemo/ApplicationController/ deploy/ApplicationController.jar [01:36:35 PM] WARNING: No Resource Catalog enabled ADF components found to package [01:36:36 PM] Wrote Archive Module to /Users/chris/fmw/jdeveloper/jdev/extensions/ oracle.adf.mobile/Samples/PublicSamples/LayoutDemo/ViewController/ deploy/ViewController.jar [01:36:36 PM] Verifying existence of the .adf source directory of the ADF Mobile application... [01:36:36 PM] Verifying Application Controller project exists... [01:36:36 PM] Verifying application dependencies... [01:36:36 PM] The application may not function correctly because the following dependent libraries are missing: /Users/chris/jdev/jdeveloper/jdeveloper/jdev/extensions/oracle.adf.mobile/ lib/adfmf.springboard.jar [01:36:36 PM] Verifying project dependencies... [01:36:36 PM] Validating application XML files... [01:36:36 PM] Validating XML files in project ApplicationController... [01:36:36 PM] Validating XML files in project ViewController... [01:36:40 PM] Copying common javascript files... [01:36:41 PM] Copying FARs to the ADF Mobile Framework application... [01:36:41 PM] Extracting Feature Archive file, "ApplicationController.jar" to deployment folder, "ApplicationController". [01:36:42 PM] Extracting Feature Archive file, "ViewController.jar" to deployment folder, "ViewController". [01:36:42 PM] Deploying skinning files... [01:36:43 PM] Copying the CVM SDK files built for the x86 processor... [01:36:43 PM] Copying the CVM JDK files built for the x86 processor... [01:36:43 PM] Command-line executed: [cp, -R, -p, /Users/chris/fmw/jdeveloper/jdev/extensions/oracle.adf.mobile/iOS/jvmti/x86/, /Users/chris/fmw/jdeveloper/jdev/extensions/oracle.adf.mobile/ Samples/PublicSamples/ LayoutDemo/deploy/IOS_MOBILE_NATIVE_archive1/temporary_xcode_project/lib] [01:36:43 PM] Command-line execution succeeded. [01:36:43 PM] Command-line executed: [cp, -R, -p, /Users/chris/fmw/jdeveloper/jdev/extensions/oracle.adf.mobile/iOS/jvmti/jar/, /Users/chris/fmw/jdeveloper/jdev/extensions/oracle.adf.mobile/Samples/ PublicSamples/LayoutDemo/deploy/IOS_MOBILE_NATIVE_archive1/ temporary_xcode_project/lib] [01:36:43 PM] Command-line execution succeeded. [01:36:43 PM] Copying security related files to the ADF Mobile Framework application... [01:36:44 PM] Command-line executed from path: /Users/chris/fmw/jdeveloper/jdev/extensions/oracle.adf.mobile/Samples/ PublicSamples/LayoutDemo/deploy/IOS_MOBILE_NATIVE_archive1/temporary_xcode_project/ [01:36:44 PM] Command-line executed: /Applications/Xcode.app/Contents/Developer/usr/bin/xcodebuild clean install -configuration Debug -sdk /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/ Developer/SDKs/iPhoneSimulator6.1.sdk DSTROOT=/Users/chris/fmw/jdeveloper/jdev/extensions/oracle.adf.mobile/Samples/ PublicSamples/LayoutDemo/deploy/IOS_MOBILE_NATIVE_archive1/Destination_Root/ IPHONEOS_DEPLOYMENT_TARGET=5.0 TARGETED_DEVICE_FAMILY=1,2 PRODUCT_NAME=LayoutDemo ADD_SETTINGS_BUNDLE=NO As you can see when we move from JDeveloper undertaking its work, it then passes the code off in the last few lines for Apple's XCode to assemble and deploy the required .ipa file.  From the original error message which followed this complaining about xcodebuild failing with return code 69, we can quickly see the exact command line used to call xcodebuild. As this is the exact command line call with all its options, you're free to open a Terminal window in Mac OSX and execute the same command by simply copying and pasting the command line. And via this you'll then find out what return code actually 69 means.  Unfortunately it's not that exciting. For Macs that have just been installed and configured with XCode, XCode (and for that matter iTunes) which is required by ADF Mobile to deploy must have been run at least once before hand on your brand new Mac (to be clear that's once ever, not once every restart). On doing so you will be presented with a license agreement from Apple that you must accept. Only once you've done this will the command line calls work.  They're currently failing as you haven't accepted the legal terms and conditions. (arguably you an also accept the terms and conditions from the command line too, but ADF Mobile cannot do this on your behalf, so it's just easier to open the tools and confirm the legal requirements that way). Putting aside the error code and its meaning, watching the log window, watching what commands are executed, learning what they do, this will assist you to diagnose issues yourself and solve these sort of issues more relatively quickly.  From my perspective as an Oracle Product Manager, it allows me to say "this is the stuff you don't need to worry about when you use ADF Mobile when it's configured correctly" .... as you can see my salesman qualities shine through. For anyone who is happily using ADF Mobile on a Mac and wondering why you didn't hit these issues, it's quite likely that you already accepted the license conditions before deploying via ADF Mobile.  For instance, though I'm not a fan of iTunes itself, iTunes was one of the first things I loaded on my Mac to access my Justin Bieber albums. Image courtesy of winnond / FreeDigitalPhotos.net

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  • How to Identify Which Hardware Component is Failing in Your Computer

    - by Chris Hoffman
    Concluding that your computer has a hardware problem is just the first step. If you’re dealing with a hardware issue and not a software issue, the next step is determining what hardware problem you’re actually dealing with. If you purchased a laptop or pre-built desktop PC and it’s still under warranty, you don’t need to care about this. Have the manufacturer fix the PC for you — figuring it out is their problem. If you’ve built your own PC or you want to fix a computer that’s out of warranty, this is something you’ll need to do on your own. Blue Screen 101: Search for the Error Message This may seem like obvious advice, but searching for information about a blue screen’s error message can help immensely. Most blue screens of death you’ll encounter on modern versions of Windows will likely be caused by hardware failures. The blue screen of death often displays information about the driver that crashed or the type of error it encountered. For example, let’s say you encounter a blue screen that identified “NV4_disp.dll” as the driver that caused the blue screen. A quick Google search will reveal that this is the driver for NVIDIA graphics cards, so you now have somewhere to start. It’s possible that your graphics card is failing if you encounter such an error message. Check Hard Drive SMART Status Hard drives have a built in S.M.A.R.T. (Self-Monitoring, Analysis, and Reporting Technology) feature. The idea is that the hard drive monitors itself and will notice if it starts to fail, providing you with some advance notice before the drive fails completely. This isn’t perfect, so your hard drive may fail even if SMART says everything is okay. If you see any sort of “SMART error” message, your hard drive is failing. You can use SMART analysis tools to view the SMART health status information your hard drives are reporting. Test Your RAM RAM failure can result in a variety of problems. If the computer writes data to RAM and the RAM returns different data because it’s malfunctioning, you may see application crashes, blue screens, and file system corruption. To test your memory and see if it’s working properly, use Windows’ built-in Memory Diagnostic tool. The Memory Diagnostic tool will write data to every sector of your RAM and read it back afterwards, ensuring that all your RAM is working properly. Check Heat Levels How hot is is inside your computer? Overheating can rsult in blue screens, crashes, and abrupt shut downs. Your computer may be overheating because you’re in a very hot location, it’s ventilated poorly, a fan has stopped inside your computer, or it’s full of dust. Your computer monitors its own internal temperatures and you can access this information. It’s generally available in your computer’s BIOS, but you can also view it with system information utilities such as SpeedFan or Speccy. Check your computer’s recommended temperature level and ensure it’s within the appropriate range. If your computer is overheating, you may see problems only when you’re doing something demanding, such as playing a game that stresses your CPU and graphics card. Be sure to keep an eye on how hot your computer gets when it performs these demanding tasks, not only when it’s idle. Stress Test Your CPU You can use a utility like Prime95 to stress test your CPU. Such a utility will fore your computer’s CPU to perform calculations without allowing it to rest, working it hard and generating heat. If your CPU is becoming too hot, you’ll start to see errors or system crashes. Overclockers use Prime95 to stress test their overclock settings — if Prime95 experiences errors, they throttle back on their overclocks to ensure the CPU runs cooler and more stable. It’s a good way to check if your CPU is stable under load. Stress Test Your Graphics Card Your graphics card can also be stress tested. For example, if your graphics driver crashes while playing games, the games themselves crash, or you see odd graphical corruption, you can run a graphics benchmark utility like 3DMark. The benchmark will stress your graphics card and, if it’s overheating or failing under load, you’ll see graphical problems, crashes, or blue screens while running the benchmark. If the benchmark seems to work fine but you have issues playing a certain game, it may just be a problem with that game. Swap it Out Not every hardware problem is easy to diagnose. If you have a bad motherboard or power supply, their problems may only manifest through occasional odd issues with other components. It’s hard to tell if these components are causing problems unless you replace them completely. Ultimately, the best way to determine whether a component is faulty is to swap it out. For example, if you think your graphics card may be causing your computer to blue screen, pull the graphics card out of your computer and swap in a new graphics card. If everything is working well, it’s likely that your previous graphics card was bad. This isn’t easy for people who don’t have boxes of components sitting around, but it’s the ideal way to troubleshoot. Troubleshooting is all about trial and error, and swapping components out allows you to pin down which component is actually causing the problem through a process of elimination. This isn’t a complete guide to everything that could likely go wrong and how to identify it — someone could write a full textbook on identifying failing components and still not cover everything. But the tips above should give you some places to start dealing with the more common problems. Image Credit: Justin Marty on Flickr     

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  • Building Visual Studio Setup Projects with TFS 2010 Team Build

    - by Jakob Ehn
    One of the most common complaints from people starting to use Team Build is that is doesn’t support building Microsoft’s own Setup and Deployment project (*.vdproj). When creating a default build definition that compiles a solution containing a setup project, you’ll get the following warning: The project file "MyProject.vdproj" is not supported by MSBuild and cannot be built.   This is what the problem is all about. MSBuild, that is used for compiling your projects, does not understand the proprietary vdproj format defined by Microsoft quite some time ago. Unfortunately there is no sign that this will change in the near future, in fact the setup projects has barely changed at all since they were introduced. VS 2010 brings no new features or improvements hen it comes to the setup projects. VS 2010 does include a limited version of InstallShield which promises to be more MSBuild friendly and with more or less the same features as VS setup projects. I hope to get a closer look at this installer project type soon. But, how do we go about to build a Visual Studio setup project and produce an MSI as part of a Team Build process? Well, since only one application known to man understands the vdproj projects, we will have to installa copy of Visual Studio on the build server. Sad but true. After doing this, we use the Visual Studio command line interface (devenv) to perform the build. In this post I will show how to do this by using the InvokeProcess activity directly in a build workflow template. You’ll want to run build your setup projects after you have successfully compiled the projects.   Install Visual Studio 2010 on the build server(s)   Open your build process template /remember to branch or copy the xaml file before modifying it!)   Locate the Try to Compile the Project activity   Drop an instance of the InvokeProcess activity from the toolbox onto the designer, after the Run MSBuild for Project activity   Drop an instance of the WriteBuildMessage activity inside the Handle Standard Output section. Set the Importance property to Microsoft.TeamFoundation.Build.Client.BuildMessageImportance.High (NB: This is necessary if you want the output from devenv to show up in the build log when running the build with the default verbosity) Set the Message property to stdOutput   Drop an instance of the WriteBuildError activity to the Handle Error Output section Set the Message property to errOutput   Select the InvokeProcess activity and set the values of the parameters to:     The finished workflow should look like this:     This will generate the MSI files, but they won’t be copied to the drop location. This is because we are using devenv and not MSBuild, so we have to do this explicitly   Drop a Sequence activity somewhere after the Copy to Drop location activity.   Create a variable in the Sequence activity of type IEnumerable<String> and call it GeneratedInstallers   Drop a FindMatchingFiles activity in the sequence activity and set the properties to:     Drop a ForEach<String> activity after the FindMatchingFiles activity. Set the Value property to GeneratedInstallers   Drop an InvokeProcess activity inside the ForEach activity.  FileName: “xcopy.exe” Arguments: String.Format("""{0}"" ""{1}""", item, BuildDetail.DropLocation) The Sequence activity should look like this:     Save the build process template and check it in.   Run the build and verify that the MSI’s is built and copied to the drop location.   Note 1: One of the drawback of using devenv like this in a team build is that since all the output from the default compilations is placed in the Binaries folder, the outputs is not avaialable when devenv is invoked, which causes the whole solution to rebuild again. In TFS 2008, this was pretty simple to fix by using the CustomizableOutDir property. In TFS 2010, the same feature is not avaialble. Jim Lamb blogged about this recently, have a look at it if you have a problem with this: http://blogs.msdn.com/jimlamb/archive/2010/04/13/customizableoutdir-in-tfs-2010.aspx   Note 2: Although the above solution works, a better approach is to wrap this in a custom activity that you can use in your builds. I will come back to this in a future post.

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  • Challenge 19 – An Explanation of a Query

    - by Dave Ballantyne
    I have received a number of requests for an explanation of my winning query of TSQL Challenge 19. This involved traversing a hierarchy of employees and rolling a count of orders from subordinates up to superiors. The first concept I shall address is the hierarchyId , which is constructed within the CTE called cteTree.   cteTree is a recursive cte that will expand the parent-child hierarchy of the personnel in the table @emp.  One useful feature with a recursive cte is that data can be ‘passed’ from the parent to the child data.  The hierarchyId column is similar to the hierarchyId data type that was introduced in SQL Server 2008 and represents the position of the person within the organisation. Let us start with a simplistic example Albert manages Bob and Eddie.  Bob manages Carl and Dave. The hierarchyId will represent each person’s position in this relationship in a single field.  In this simple example we could append the userID together into a varchar field as detailed below. This will enable us to select a branch of the tree by filtering using Where hierarchyId  ‘1,2%’ to select Bob and all his subordinates.  Naturally, this is not comprehensive enough to provide a full solution, but as opposed to concatenating the Id’s together into a varchar datatyped column, we can apply the same theory to a varbinary.  By CASTing the ID’s into a datatype of varbinary(4) ,4 is used as 4 bytes of data are used to store an integer and building a hierarchyId  from those.  For example: The important point to bear in mind for later in the query is that the binary data generated is 'byte order comparable'. ie We can ORDER a dataset with it and the resulting data, will be in the order required. Now, would probably be a good time to download the example file and, after the cte ‘cteTree’, uncomment the line ‘select * from cteTree’.  Mark this and all prior code and execute.  This will show you how this theory directly relates to the actual challenge data.  The only deviation from the above, is that instead of using the ID of an employee, I have used the row_number() ranking function to order each level by LastName,Firstname.  This enables me to order by the HierarchyId in the final result set so that the result set is in the required order. Your output should be something like the below.  Notice also the ‘Level’ Column that contains the depth that the employee is within the tree.  I would encourage you to ‘play’ with the query, change the order in the row_number() or the length of the cast in the hierarchyId to see how that effects the outcome.  The next cte, ‘cteTreeWithOrderCount’, is a join between cteTree and the @ord table, and COUNT’s the number of orders per employee.  A LEFT JOIN is employed here to account for the occasion where an employee has made no sales.   Executing a ‘Select * from cteTreeWithOrderCount’ will return the result set as below.  The order here is unimportant as this is only a staging point of the data and only the final result set in a cte chain needs an Order by clause, unless TOP is utilised. cteExplode joins the above result set to the tally table (Nums) for Level Occurances.  So, if level is 2 then 2 rows are required.  This is done to expand the dataset, to create a new column (PathInc), which is the (n+1) integers contained within the heirarchyid.  For example, with the data for Robert King as given above, the below 3 rows will be returned. From this you can see that the pathinc column now contains the values for Andrew Fuller and Steven Buchanan who are Robert King’s superiors within the tree.    Finally cteSumUp, sums the orders for each person and their subordinates using the PathInc generated above, and the final select does the final simple mathematics and filters to restrict the result set to only the ‘original’ row per employee.

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  • LINQ and ordering of the result set

    - by vik20000in
    After filtering and retrieving the records most of the time (if not always) we have to sort the record in certain order. The sort order is very important for displaying records or major calculations. In LINQ for sorting data the order keyword is used. With the help of the order keyword we can decide on the ordering of the result set that is retrieved after the query.  Below is an simple example of the order keyword in LINQ.     string[] words = { "cherry", "apple", "blueberry" };     var sortedWords =         from word in words         orderby word         select word; Here we are ordering the data retrieved based on the string ordering. If required the order can also be made on any of the property of the individual like the length of the string.     var sortedWords =         from word in words         orderby word.Length         select word; You can also make the order descending or ascending by adding the keyword after the parameter.     var sortedWords =         from word in words         orderby word descending         select word; But the best part of the order clause is that instead of just passing a field you can also pass the order clause an instance of any class that implements IComparer interface. The IComparer interface holds a method Compare that Has to be implemented. In that method we can write any logic whatsoever for the comparision. In the below example we are making a string comparison by ignoring the case. string[] words = { "aPPLE", "AbAcUs", "bRaNcH", "BlUeBeRrY", "cHeRry"}; var sortedWords = words.OrderBy(a => a, new CaseInsensitiveComparer());  public class CaseInsensitiveComparer : IComparer<string> {     public int Compare(string x, string y)     {         return string.Compare(x, y, StringComparison.OrdinalIgnoreCase);     } }  But while sorting the data many a times we want to provide more than one sort so that data is sorted based on more than one condition. This can be achieved by proving the next order followed by a comma.     var sortedWords =         from word in words         orderby word , word.length         select word; We can also use the reverse() method to reverse the full order of the result set.     var sortedWords =         from word in words         select word.Reverse();                                 Vikram

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  • Get to Know a Candidate (16 of 25): Stewart Alexander&ndash;Socialist Party USA

    - by Brian Lanham
    DISCLAIMER: This is not a post about “Romney” or “Obama”. This is not a post for whom I am voting. Information sourced for Wikipedia. Alexander is an American democratic socialist politician and a resident of California. Alexander was the Peace and Freedom Party candidate for Lieutenant Governor in 2006. He received 43,319 votes, 0.5% of the total. In August 2010, Alexander declared his candidacy for the President of the United States with the Socialist Party and Green Party. In January 2011, Alexander also declared his candidacy for the presidential nomination of the Peace and Freedom Party. Stewart Alexis Alexander was born to Stewart Alexander, a brick mason and minister, and Ann E. McClenney, a nurse and housewife.  While in the Air Force Reserve, Alexander worked as a full-time retail clerk at Safeway Stores and then began attending college at California State University, Dominguez Hills. Stewart began working overtime as a stocking clerk with Safeway to support himself through school. During this period he married to Freda Alexander, his first wife. They had one son. He was honorably discharged in October 1976 and married for the second time. He left Safeway in 1978 and for a brief period worked as a licensed general contractor. In 1980, he went to work for Lockheed Aircraft but quit the following year.  Returning to Los Angeles, he became involved in several civic organizations, including most notably the NAACP (he became the Labor and Industry Chairman for the Inglewood South Bay Branch of the NAACP). In 1986 he moved back to Los Angeles and hosted a weekly talk show on KTYM Radio until 1989. The show dealt with social issues affecting Los Angeles such as gangs, drugs, and redevelopment, interviewing government officials from all levels of government and community leaders throughout California. He also worked with Delores Daniels of the NAACP on the radio and in the street. The Socialist Party USA (SPUSA) is a multi-tendency democratic-socialist party in the United States. The party states that it is the rightful continuation and successor to the tradition of the Socialist Party of America, which had lasted from 1901 to 1972. The party is officially committed to left-wing democratic socialism. The Socialist Party USA, along with its predecessors, has received varying degrees of support, when its candidates have competed against those from the Republican and Democratic parties. Some attribute this to the party having to compete with the financial dominance of the two major parties, as well as the limitations of the United States' legislatively and judicially entrenched two-party system. The Party supports third-party candidates, particularly socialists, and opposes the candidates of the two major parties. Opposing both capitalism and "authoritarian Communism", the Party advocates bringing big business under public ownership and democratic workers' self-management. The party opposes unaccountable bureaucratic control of Soviet communism. Alexander has Ballot Access in: CO, FL, NY, OH (write-in access in: IN, TX) Learn more about Stewart Alexander and Socialist Party USA on Wikipedia.

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  • Knowledge Pathways Designer - Recommended Settings

    - by ted.henson
    The General page of the Options dialog box contains the application preferences for Knowledge Pathways Designer. It is recommended that you leave certain settings as they are, unless you have a specific reason for changing them. The following are a few of the settings on the General page with an explanation of the recommended setting. They are in the order they appear on the page: Allow version 2.0 style links: This option should remain disabled unless you were using content that was created using version 2.0 of Knowledge Pathways and you want the same linking functionality that existed in that version 2.0. This feature enables you to reuse parts of titles that contain no AUs. However, keep in mind that this type of link is not a true link, but a cross between a copy and a link. To create a 2.0 style link, you drag and drop sections between titles. You can only create 2.0 style links to sections that belong to the Title AU. When creating a version 2.0 style link, your mouse pointer will change to indicate a 2.0 link is being created. Confirm deletion of outline items and Confirm deletion of titles: It is recommended that these options remain enabled to avoid deleting something by accident. Display tracking data loss warning when opening a published title: It recommended that this option be enabled so you will receive the warning message when you open the development copy of a title, reminding you of the implications of your changes. ulCopy files when converting a Section to an Assignable Unit: This option should remain enabled unless you have a specific reason for not copying the files. If this is disabled, you will (in effect) lose your content files upon converting because they will not be copied to the new AU directory on the content root. In this case, you would need to use Windows Explorer to copy your files manually. Working with Spelling Options All of the spelling options are enabled by default. Your design team can review these options to determine if you want to make changes, depending upon your specific needs. Understanding Dictionary Options You should leave the dictionary options as they are, unless you have a specific reason for changing them. While you can delete the user (customizable) dictionary, doing so is not recommended. Setting Check In/Check Out Options The ability to check in and check out titles and AUs will impact the efficiency of your design team. Decide what your check in and check out processes are before you start developing titles. The Check In/Check Out page of the Options dialog box contains two options that affect what happens when you open a title using the Open Title dialog box. Both of these options are enabled by default and are described below: Check Out for editing enabled: This option ensures that the Check Out for editing option will be selected when you open the development copy of a title from the Open Title dialog box. If this option is disabled, you must select the Check Out for editing option every time you want to check out a title for editing. Attempt to Check Out for entire branch: When this option is enabled, Designer checks out the selected title and all AUs and sections that are part of that title, provided they are available for check out. If this option is disabled, you will only check out the Title AU and anything that belongs to that Title AU (e.g., sections, questions, etc.), but not other AUs. The Check In/Check Out page of the Options dialog box also contains options that control what happens when you close a title. You can choose one option in the Check In when Closing a Title area. The option selected is a matter of preference and you should determine which option is most appropriate for your design team.

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  • C# Item system design approach, should I use abstract classes, interfaces or virutals?

    - by vexe
    I'm working on a Resident Evil 1/2/3/0/Remake type of game. Currently I've done a big part of the inventory system (here's a link if you wanna see my inventory, pretty outdated, added a lot of features and made a lot of enhancements) Now I'm thinking about how to approach the items system, If you've played any Resident Evil game or any of its likes you should be familiar with what I'm trying to achieve. Here's a very simple category I made for the items: So you have different items, with different operations you could perform on them, there are usable items that you could use, like for example herbs and first aid kits that 'using' them would affect your health, keys to unlock doors, and equipable items that you could 'equip' like weapons. Also, you can 'combine' two items together to get new one, like for example mixing a green and red herb would give you a new type of herb, or combining a lighter with a paper, would give you a burnt paper, or ammo with a gun, would reload the gun or something. etc. You know the usual RE drill. Not all items are 'transformable', in that, for example: lighter + paper = burnt paper (it's the paper that 'transforms' to burnt paper and not the lighter, the lighter is not transformable it will remain as it is) green herb + red herb = newHerb1 (both herbs will vanish and transform to this new type of herb) ammo + gun = reload gun (ammo state will remain as it is, it won't change but it will just decrease, nothing will happen to the gun it just gets reloaded) Also a key note to remember is that you can't just combine items randomly, each item has a 'mating' item(s). So to sum up, different items, and different operations on them. The question is, how to approach this, design-wise? I've been learning about interfaces, but it just doesn't quite get into my head, I mean, why not just use classes with the good old inheritance? I know the technical details of interfaces and that the cool thing about them is that they don't require an inheritance chain, but I just can't see how to use them properly, that is, if they were the right thing to use here. So should I go with just classes and inheritance? just like in the tree I showed you? or should I think more about how to use interfaces? (IUsable, IEquipable, ITransformable) - why not just use classes UsableItem, Equipable item, TransformableItem? I want something that won't give me headaches in the long run, something resilient/flexible to future changes. I'm OK using classes, but I smell something better here. The way I'm thinking is to possibly use both inheritance and interfaces, so that you have a branch like this: item - equipable - weapon. but then again, the weapon has methods like 'reload' 'examine' 'equip' some of them 'combine' so I'm thinking to make weapon implement ICombinable?... not all items get used the same way, using herbs will increase your health, using a key will open a door, so IUsable maybe? Should I use a big database (XML for example) for all the items, items names, mates, nRowsReq, nColsReq, etc? Thanks so much for your answers in advanced, note that demo 3 is coming after I'm done with items :D

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  • .Net Reflector 6.5 EAP now available

    - by CliveT
    With the release of CLR 4 being so close, we’ve been working hard on getting the new C# and VB language features implemented inside Reflector. The work isn’t complete yet, but we have some of the features working. Most importantly, there are going to be changes to the Reflector object model, and we though it would be useful for people to see the changes and have an opportunity to comment on them. Before going any further, we should tell you what the EAP contains that’s different from the released version. A number of bugs have been fixed, mainly bugs that were raised via the forum. This is slightly offset by the fact that this EAP hasn’t had a whole lot of testing and there may have been new bugs introduced during the development work we’ve been doing. The C# language writer has been changed to display in and out co- and contra-variance markers on interfaces and delegates, and to display default values for optional parameters in method definitions. We also concisely display values passed by reference into COM calls. However, we do not change callsites to display calls using named parameters; this looks like hard work to get right. The forthcoming version of the C# language introduces dynamic types and dynamic calls. The new version of Reflector should display a dynamic call rather than the generated C#: dynamic target = MyTestObject(); target.Hello("Mum"); We have a few bugs in this area where we are not casting to dynamic when necessary. These have been fixed on a branch and should make their way into the next EAP. To support the dynamic features, we’ve added the types IDynamicMethodReferenceExpression, IDynamicPropertyIndexerExpression, and IDynamicPropertyReferenceExpression to the object model. These types, based on the versions without “Dynamic” in the name, reflect the fact that we don’t have full information about the method that is going to be called, but only have its name (as a string). These interfaces are going to change – in an internal version, they have been extended to include information about which parameter positions use runtime types and which use compile time types. There’s also the interface, IDynamicVariableDeclaration, that can be used to determine if a particular variable is used at dynamic call sites as a target. A couple of these language changes have also been added to the Visual Basic language writer. The new features are exposed only when the optimization level is set to .NET 4. When the level is set this high, the other standard language writers will simply display a message to say that they do not handle such an optimization level. Reflector Pro now has 4.0 as an optional compilation target and we have done some work to get the pdb generation right for these new features. The EAP version of Reflector no longer installs the add-in on startup. The first time you run the EAP, it displays the integration options dialog. You can use the checkboxes to select the versions of Visual Studio into which you want to install the EAP version. Note that you can only have one version of Reflector Pro installed in Visual Studio; if you install into a Visual Studio that has another version installed, the previous version will be removed. Please try it out and send your feedback to the EAP forum.

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  • Visual Studio 2010 Best Practices

    - by Etienne Tremblay
    I’d like to thank Packt for providing me with a review version of Visual Studio 2010 Best Practices eBook. In fairness I also know the author Peter having seen him speak at DevTeach on many occasions.  I started by looking at the table of content to see what this book was about, knowing that “best practices” is a real misnomer I wanted to see what they were.  I really like the fact that he starts the book by really saying they are not really best practices but actually recommend practices.  As a Team Foundation Server user I found that chapter 2 was more for the open source crowd and I really skimmed it.  The portion on Branching was well documented, although I’m not a fan of the testing branch myself, but the rest was right on. The section on merge remote changes (bring the outside to you) paradigm is really important and was touched on. Chapter 3 has good solid practices on low level constructs like generics and exceptions. Chapter 4 dives into architectural practices like decoupling, distributed architecture and data based architecture.  DTOs and ORMs are touched on briefly as is NoSQL. Chapter 5 is about deployment and is really a great primer on all the “packaging” technologies like Visual Studio Setup and Deployment (depreciated in 2012), Click Once and WIX the major player outside of commercial solutions.  This is a nice section on how to move from VSSD to WIX this is going to be important in the coming years due to the fact that VS 2012 doesn’t support VSSD. In chapter 6 we dive into automated testing practices, including test coverage, mocking, TDD, SpecDD and Continuous Testing.  Peter covers all those concepts really nicely albeit succinctly. Being a book on recommended practices I find this is really good. I really enjoyed chapter 7 that gave me a lot of great tips to enhance my Visual Studio “experience”.  Tips on organizing projects where good.  Also even though I knew about configurations I like that he put that in there so you can move all your settings to another machine, a lot of people don’t know about that. Quick find and Resharper are also briefly covered.  He touches on macros (depreciated in 2012).  Finally he touches on Continuous Integration a very important concept in today’s ALM landscape. Chapter 8 is all about Parallelization, threads, Async, division of labor, reactive extensions.  All those concepts are touched on and again generalized approaches to those modern problems are giving.       Chapter 9 goes into distributed apps, the most used and accepted practice in the industry for .NET projects the chapter tackles concepts like Scalability, Messaging and Cloud (the flavor of the month of distributed apps, although I think this will stick ;-)).  He also looks a protocols TCP/UDP and how to debug distributed apps.  He touches on logging and health monitoring. Chapter 10 tackles recommended practices for web services starting with implementing WCF services, which goes into all sort of goodness like how to host in IIS or self-host.  How to manual test WCF services, also a section on authentication and authorization.  ASP.NET Web services are also touched on in that chapter All in all a good read, nice tips and accepted practices.  I like the conciseness of the subjects and Peter touches on a lot of things in this book and uses a lot of the current technologies flavors to explain the concepts.   Cheers, ET

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  • Create a Remote Git Repository from an Existing XCode Repository

    - by codeWithoutFear
    Introduction Distributed version control systems (VCS’s), like Git, provide a rich set of features for managing source code.  Many development tools, including XCode, provide built-in support for various VCS’s.  These tools provide simple configuration with limited customization to get you up and running quickly while still providing the safety net of basic version control. I hate losing (and re-doing) work.  I have OCD when it comes to saving and versioning source code.  Save early, save often, and commit to the VCS often.  I also hate merging code.  Smaller and more frequent commits enable me to minimize merge time and effort as well. The work flow I prefer even for personal exploratory projects is: Make small local changes to the codebase to create an incrementally improved (and working) system. Commit these changes to the local repository.  Local repositories are quick to access, function even while offline, and provides the confidence to continue making bold changes to the system.  After all, I can easily recover to a recent working state. Repeat 1 & 2 until the codebase contains “significant” functionality and I have connectivity to the remote repository. Push the accumulated changes to the remote repository.  The smaller the change set, the less likely extensive merging will be required.  Smaller is better, IMHO. The remote repository typically has a greater degree of fault tolerance and active management dedicated to it.  This can be as simple as a network share that is backed up nightly or as complex as dedicated hardware with specialized server-side processing and significant administrative monitoring. XCode’s out-of-the-box Git integration enables steps 1 and 2 above.  Time Machine backups of the local repository add an additional degree of fault tolerance, but do not support collaboration or take advantage of managed infrastructure such as on-premises or cloud-based storage. Creating a Remote Repository These are the steps I use to enable the full workflow identified above.  For simplicity the “remote” repository is created on the local file system.  This location could easily be on a mounted network volume. Create a Test Project My project is called HelloGit and is located at /Users/Don/Dev/HelloGit.  Be sure to commit all outstanding changes.  XCode always leaves a single changed file for me after the project is created and the initial commit is submitted. Clone the Local Repository We want to clone the XCode-created Git repository to the location where the remote repository will reside.  In this case it will be /Users/Don/Dev/RemoteHelloGit. Open the Terminal application. Clone the local repository to the remote repository location: git clone /Users/Don/Dev/HelloGit /Users/Don/Dev/RemoteHelloGit Convert the Remote Repository to a Bare Repository The remote repository only needs to contain the Git database.  It does not need a checked out branch or local files. Go to the remote repository folder: cd /Users/Don/Dev/RemoteHelloGit Indicate the repository is “bare”: git config --bool core.bare true Remove files, leaving the .git folder: rm -R * Remove the “origin” remote: git remote rm origin Configure the Local Repository The local repository should reference the remote repository.  The remote name “origin” is used by convention to indicate the originating repository.  This is set automatically when a repository is cloned.  We will use the “origin” name here to reflect that relationship. Go to the local repository folder: cd /Users/Don/Dev/HelloGit Add the remote: git remote add origin /Users/Don/Dev/RemoteHelloGit Test Connectivity Any changes made to the local Git repository can be pushed to the remote repository subject to the merging rules Git enforces. Create a new local file: date > date.txt /li> Add the new file to the local index: git add date.txt Commit the change to the local repository: git commit -m "New file: date.txt" Push the change to the remote repository: git push origin master Now you can save, commit, and push/pull to your OCD hearts’ content! Code without fear! --Don

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  • How do you formulate the Domain Model in Domain Driven Design properly (Bounded Contexts, Domains)?

    - by lko
    Say you have a few applications which deal with a few different Core Domains. The examples are made up and it's hard to put a real example with meaningful data together (concisely). In Domain Driven Design (DDD) when you start looking at Bounded Contexts and Domains/Sub Domains, it says that a Bounded Context is a "phase" in a lifecycle. An example of Context here would be within an ecommerce system. Although you could model this as a single system, it would also warrant splitting into separate Contexts. Each of these areas within the application have their own Ubiquitous Language, their own Model, and a way to talk to other Bounded Contexts to obtain the information they need. The Core, Sub, and Generic Domains are the area of expertise and can be numerous in complex applications. Say there is a long process dealing with an Entity for example a Book in a core domain. Now looking at the Bounded Contexts there can be a number of phases in the books life-cycle. Say outline, creation, correction, publish, sale phases. Now imagine a second core domain, perhaps a store domain. The publisher has its own branch of stores to sell books. The store can have a number of Bounded Contexts (life-cycle phases) for example a "Stock" or "Inventory" context. In the first domain there is probably a Book database table with basically just an ID to track the different book Entities in the different life-cycles. Now suppose you have 10+ supporting domains e.g. Users, Catalogs, Inventory, .. (hard to think of relevant examples). For example a DomainModel for the Book Outline phase, the Creation phase, Correction phase, Publish phase, Sale phase. Then for the Store core domain it probably has a number of life-cycle phases. public class BookId : Entity { public long Id { get; set; } } In the creation phase (Bounded Context) the book could be a simple class. public class Book : BookId { public string Title { get; set; } public List<string> Chapters { get; set; } //... } Whereas in the publish phase (Bounded Context) it would have all the text, release date etc. public class Book : BookId { public DateTime ReleaseDate { get; set; } //... } The immediate benefit I can see in separating by "life-cycle phase" is that it's a great way to separate business logic so there aren't mammoth all-encompassing Entities nor Domain Services. A problem I have is figuring out how to concretely define the rules to the physical layout of the Domain Model. A. Does the Domain Model get "modeled" so there are as many bounded contexts (separate projects etc.) as there are life-cycle phases across the core domains in a complex application? Edit: Answer to A. Yes, according to the answer by Alexey Zimarev there should be an entire "Domain" for each bounded context. B. Is the Domain Model typically arranged by Bounded Contexts (or Domains, or both)? Edit: Answer to B. Each Bounded Context should have its own complete "Domain" (Service/Entities/VO's/Repositories) C. Does it mean there can easily be 10's of "segregated" Domain Models and multiple projects can use it (the Entities/Value Objects)? Edit: Answer to C. There is a complete "Domain" for each Bounded Context and the Domain Model (Entity/VO layer/project) isn't "used" by the other Bounded Contexts directly, only via chosen paths (i.e. via Domain Events). The part that I am trying to figure out is how the Domain Model is actually implemented once you start to figure out your Bounded Contexts and Core/Sub Domains, particularly in complex applications. The goal is to establish the definitions which can help to separate Entities between the Bounded Contexts and Domains.

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  • Rotation of viewplatform in Java3D

    - by user29163
    I have just started with Java3D programming. I thought I had built up some basic intuition about how the scene graph works, but something that should work, does not work. I made a simple program for rotating a pyramid around the y-axis. This was done just by adding a RotationInterpolator R to the TransformGroup above the pyramid. Then I thought hey, can I now remove the RotationInterpolator from this TransformGroup, then add it to the TransformGroup above my ViewPlatform leaf. This should work if I have understood how things work. Adding the RotationInterpolator to this TransformGroup, should make the children of this TransformGroup rotate, and the ViewingPlatform is a child of the TransformGroup. Any ideas on where my reasoning is flawed? Here is the code for setting up the universe, and the view branchgroup. import java.awt.*; import java.awt.event.*; import javax.media.j3d.*; import javax.vecmath.*; public class UniverseBuilder { // User-specified canvas Canvas3D canvas; // Scene graph elements to which the user may want access VirtualUniverse universe; Locale locale; TransformGroup vpTrans; View view; public UniverseBuilder(Canvas3D c) { this.canvas = c; // Establish a virtual universe that has a single // hi-res Locale universe = new VirtualUniverse(); locale = new Locale(universe); // Create a PhysicalBody and PhysicalEnvironment object PhysicalBody body = new PhysicalBody(); PhysicalEnvironment environment = new PhysicalEnvironment(); // Create a View and attach the Canvas3D and the physical // body and environment to the view. view = new View(); view.addCanvas3D(c); view.setPhysicalBody(body); view.setPhysicalEnvironment(environment); // Create a BranchGroup node for the view platform BranchGroup vpRoot = new BranchGroup(); // Create a ViewPlatform object, and its associated // TransformGroup object, and attach it to the root of the // subgraph. Attach the view to the view platform. Transform3D t = new Transform3D(); Transform3D s = new Transform3D(); t.set(new Vector3f(0.0f, 0.0f, 10.0f)); t.rotX(-Math.PI/4); s.set(new Vector3f(0.0f, 0.0f, 10.0f)); //forandre verdier her for å endre viewing position t.mul(s); ViewPlatform vp = new ViewPlatform(); vpTrans = new TransformGroup(t); vpTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE); // Rotator stuff Transform3D yAxis = new Transform3D(); //yAxis.rotY(Math.PI/2); Alpha rotationAlpha = new Alpha( -1, Alpha.INCREASING_ENABLE, 0, 0,4000, 0, 0, 0, 0, 0); RotationInterpolator rotator = new RotationInterpolator( rotationAlpha, vpTrans, yAxis, 0.0f, (float) Math.PI*2.0f); RotationInterpolator rotator2 = new RotationInterpolator( rotationAlpha, vpTrans); BoundingSphere bounds = new BoundingSphere(new Point3d(0.0,0.0,0.0), 1000.0); rotator.setSchedulingBounds(bounds); vpTrans.addChild(rotator); vpTrans.addChild(vp); vpRoot.addChild(vpTrans); view.attachViewPlatform(vp); // Attach the branch graph to the universe, via the // Locale. The scene graph is now live! locale.addBranchGraph(vpRoot); } public void addBranchGraph(BranchGroup bg) { locale.addBranchGraph(bg); } }

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  • Trouble rotating viewplatform in Java3D [closed]

    - by user29163
    I have just started with Java3D programming. I thought I had built up some basic intuition about how the scene graph works, but something that should work, does not work. I made a simple program for rotating a pyramid around the y-axis. This was done just by adding a RotationInterpolator R to the TransformGroup above the pyramid. Then I thought hey, can I now remove the RotationInterpolator from this TransformGroup, then add it to the TransformGroup above my ViewPlatform leaf. This should work if I have understood how things work. Adding the RotationInterpolator to this TransformGroup, should make the children of this TransformGroup rotate, and the ViewingPlatform is a child of the TransformGroup. Any ideas on where my reasoning is flawed? Here is the code for setting up the universe, and the view branchgroup. import java.awt.*; import java.awt.event.*; import javax.media.j3d.*; import javax.vecmath.*; public class UniverseBuilder { // User-specified canvas Canvas3D canvas; // Scene graph elements to which the user may want access VirtualUniverse universe; Locale locale; TransformGroup vpTrans; View view; public UniverseBuilder(Canvas3D c) { this.canvas = c; // Establish a virtual universe that has a single // hi-res Locale universe = new VirtualUniverse(); locale = new Locale(universe); // Create a PhysicalBody and PhysicalEnvironment object PhysicalBody body = new PhysicalBody(); PhysicalEnvironment environment = new PhysicalEnvironment(); // Create a View and attach the Canvas3D and the physical // body and environment to the view. view = new View(); view.addCanvas3D(c); view.setPhysicalBody(body); view.setPhysicalEnvironment(environment); // Create a BranchGroup node for the view platform BranchGroup vpRoot = new BranchGroup(); // Create a ViewPlatform object, and its associated // TransformGroup object, and attach it to the root of the // subgraph. Attach the view to the view platform. Transform3D t = new Transform3D(); Transform3D s = new Transform3D(); t.set(new Vector3f(0.0f, 0.0f, 10.0f)); t.rotX(-Math.PI/4); s.set(new Vector3f(0.0f, 0.0f, 10.0f)); //forandre verdier her for å endre viewing position t.mul(s); ViewPlatform vp = new ViewPlatform(); vpTrans = new TransformGroup(t); vpTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE); // Rotator stuff Transform3D yAxis = new Transform3D(); //yAxis.rotY(Math.PI/2); Alpha rotationAlpha = new Alpha( -1, Alpha.INCREASING_ENABLE, 0, 0,4000, 0, 0, 0, 0, 0); RotationInterpolator rotator = new RotationInterpolator( rotationAlpha, vpTrans, yAxis, 0.0f, (float) Math.PI*2.0f); RotationInterpolator rotator2 = new RotationInterpolator( rotationAlpha, vpTrans); BoundingSphere bounds = new BoundingSphere(new Point3d(0.0,0.0,0.0), 1000.0); rotator.setSchedulingBounds(bounds); vpTrans.addChild(rotator); vpTrans.addChild(vp); vpRoot.addChild(vpTrans); view.attachViewPlatform(vp); // Attach the branch graph to the universe, via the // Locale. The scene graph is now live! locale.addBranchGraph(vpRoot); } public void addBranchGraph(BranchGroup bg) { locale.addBranchGraph(bg); } }

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