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  • How to get number of attributes in a java class?

    - by llm
    I have a java class containing all the columns of a database table as attributes (member variables) and corresponding getters and setters. I want to have a method in this class called getColumnCount() that returns the number of columns (i.e. the number of attributes in the class)? How would I implement this without hardcoding the number? I am open to critisims on this in general and suggestions. Thanks.

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  • doxygen with IDL/ODL

    - by John
    If you have a C++ project that has a bunch of .ODL files and the generated .h files from the ODL compiler, should doxygen be told to parse both .odl and .h, or only one or the other? In general I don't like documenting generated code but IDL is sort of a special case. In any case, it seems like the member listing of ODL files is not quite working properly in my tests, are ODL files properly parsed?

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  • do you call them functions, procedures or methods?

    - by lowlyintern
    consider a standard c# 'function' public void foo() { //some code } In c or c++ this is called a 'function' - even if taking no parameters and returning no value. In another language maybe it would be a 'procedure'. In object orientation speak it would be called a 'method' if a class member. What would be the correct term to use in c#?

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  • join same rails models twice, eg people has_many clubs through membership AND people has_many clubs through committee

    - by Ben
    Models: * Person * Club Relationships * Membership * Committee People should be able to join a club (Membership) People should be able to be on the board of a club (Committee) For my application these involve vastly different features, so I would prefer not to use a flag to set (is_board_member) or similar. I find myself wanting to write: People has_many :clubs :through = :membership # :as = :member? :foreign_key = :member_id? has_many :clubs :through = :committee # as (above) but I'm not really sure how to stitch this together

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  • Types in a struct in C

    - by drigoSkalWalker
    In this article : http://publib.boulder.ibm.com/infocenter/macxhelp/v6v81/index.jsp?topic=/com.ibm.vacpp6m.doc/language/ref/clrc03defst.htm What's means the sentence "In C, a structure member may be of any type except "function returning T" (for some type T)" Thanks for all the answers!

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  • why can't I call methods on a for-yield expression?

    - by 1984isnotamanual
    Say I have some scala code like this: // outputs 1, 4, 9, 16, 25, 36, 49, 64, 81, 100 println( squares ) def squares = { val s = for ( count <- 1 to 10 ) yield { count * count } s.mkString(", "); } Why do I have to use the temporary val s? I tried this: def squares = for ( count <- 1 to 10 ) yield { count * count }.mkString(", ") That fails to compile with this error message: error: value mkString is not a member of Int def squares = for ( count <- 1 to 10 ) yield { count * count }.mkString(", ") Shouldn't mkString be called on the collection returned by the for loop?

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  • Accessing char* after assigning its value C

    - by iSight
    Hi, I have assign the value of a member variable as under: myValue = (char*)malloc(strlen(inValue) * sizeof(char)); strcpy(mValue, inValue); while assigning it the value was proper as(taking printf output): http://www.w3.org/2001/XMLSchema But, when i get its value after wards i get it as: http://www.w3.org/2001/XMLSchema(! What could be the problem for this issue

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  • Why is T() = T() allowed in C++?

    - by Rimo
    I believe the expression T() creates an rvalue (by the Standard) However the following code compiles (at least on gcc4.0) class T {... }; int main() { T() = T(); } I know technically this is possible because member functions can be invoked on temporaries and the above is just invoking the operator= on the r-value temporary created from T(). But conceptually this is like assigning a new value to an r-value. Is there a good reason why this is allowed?

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  • Perl, "closure" using Hash

    - by Mike
    I would like to have a subroutine as a member of a hash which is able to have access to other hash members. For example sub setup { %a = ( txt => "hello world", print_hello => sub { print ${txt}; }) return %a } my %obj = setup(); $obj{print_hello}; Ideally this would output "hello world"

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  • Have main thread wait for a boost thread complete a task (but not finish).

    - by JAKE6459
    I have found plenty on making one thread wait for another to finish executing before continuing, but that is not what I wanted to do. I am not very familiar with using any multi-threading apis but right now I'm trying to learn boost. My situation is that I am using my main thread (the starting one from int main()) to create an instance of a class that is in charge of interacting with the main GUI. A class function is then called that creates a boost thread which in turn creates the GUI and runs the message pump. The thing I want to do is when my main thread calls the classes member function to create the GUI, I don't want that function to return until I tell it to from the newly created thread. This way my main thread can't continue and call more functions from the GUI class that interact with the GUI thread until that thread has completed GUI creation and entered the message loop. I think I may be able to figure it out if it was multiple boost thread objects interacting with each other, but when it is the main thread (non-boost object) interacting with a boost thread object, I get lost. Eventually I want a loop in my main thread to call a class function (among other tasks) to check if the user as entered any new input into the GUI (buy any changes detected by the message loop being updated into a struct and changing a bool to tell the main thread in the class function a change has occurred). Any suggestions for any of this would be greatly appreciated. This is the member function called by the main thread. int ANNGUI::CreateGUI() { GUIMain = new Main(); GUIThread = new boost::thread(boost::bind(&Main::MainThreadFunc, GUIMain)); return 0; }; This is the boost thread starting function. void Main::MainThreadFunc() { ANNVariables = new GUIVariables; WndProc = new WindowProcedure; ANNWindowsClass = new WindowsClass(ANNVariables, WndProc); ANNWindow = new MainWindow(ANNVariables); GUIMessagePump = new MessagePump; ANNWindow-ShowWindows(); while(true) { GUIMessagePump-ProcessMessage(); } }; BTW, everything compiles fine and when I run it, it works I just put a sleep() in the main thread so I can play with the GUI a little.

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  • compiling Boost linked libraries (Ubuntu)

    - by Adam Greenhall
    I installed Boost via sudo apt-get install libboost-all-dev on the most recent version of Ubuntu. Now I want to compile a project that uses the Boost.Serialization library, which needs to be linked. I've tried many variants of the following, without success: gcc -I /usr/lib code.cpp -o compiled /usr/lib/libboost_serialization.a and gcc -I /usr/lib code.cpp -o compiled -l libboost_serialization The error message is: error: ‘split_member’ is not a member of ‘boost::serialization ` What am I missing?

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