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  • How to load local images in webview in Iphone sdk?

    - by monish
    Hi guys, Here I am getting a problem when I am loading local Image in the webview using html code my image was not diplaying in my webview here is my code for Loading the local image in webview: htmlString = [htmlString stringByAppendingString:@"<table width=85% cellpadding=3 cellspacing=0 border=0> "]; htmlString = [htmlString stringByAppendingString:@"<tr>"]; htmlString = [htmlString stringByAppendingString:@"<td >"]; htmlString = [htmlString stringByAppendingString:@"<div align='Right'><a href='/reviews/"]; htmlString = [htmlString stringByAppendingString:@"'>"]; htmlString = [htmlString stringByAppendingString:@"<img src ='reviews1.jpg' BORDER=0 HEIGHT=148 WIDTH=110/>"]; htmlString = [htmlString stringByAppendingString:@"</a>"]; - (BOOL)webView:(UIWebView*)webView2 shouldStartLoadWithRequest:(NSURLRequest*)request navigationType:(UIWebViewNavigationType)navigationType { //CAPTURE USER LINK-CLICK. if (navigationType == UIWebViewNavigationTypeLinkClicked) { NSURL *aURL = [request URL]; NSString* aurlString = [aURL absoluteString]; if ( [aurlString rangeOfString:@"/reviews/"].location != NSNotFound) { [UIApplication sharedApplication].networkActivityIndicatorVisible = YES; ReviewWebViewController* viewController = [[ReviewWebViewController alloc] init]; viewController.loadUrl=[techProducts techProductReviewUrl]; [self.navigationController pushViewController:viewController animated:YES]; [UIApplication sharedApplication].networkActivityIndicatorVisible = NO; [viewController release]; return NO; } } } Here no image was displaying only ?mark is displaying . guys pls help me to get out of dis prb. Thank you, Monish.

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  • timeIntervalSinceDate Accuracy

    - by mmccomb
    I've been working on a game with an engine that updates 20 times per seconds. I've got to point now where I want to start getting some performance figures and tweak the rendering and logic updates. In order to do so I started to add some timing code to my game loop, implemented as follows... NSDate* startTime = [NSDate date]; // Game update logic here.... // Also timing of smaller internal events NSDate* endTime = [NSDate date]; [endTime timeIntervalSinceDate:startTime]; I noticed however that when I timed blocks within the outer timing logic that the time they took to execute did not sum up to match the overall time taken. So I wrote a small unit test to demonstrate the problem in which I time the overall time taken to complete the test and then 10 smaller events, here it is... - (void)testThatSumOfTimingsMatchesOverallTiming { NSDate* startOfOverallTime = [NSDate date]; // Variable to hold summation of smaller timing events in the upcoming loop... float sumOfIndividualTimes = 0.0; NSTimeInterval times[10] = {0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0}; for (int i = 0; i < 10; i++) { NSDate* startOfIndividualTime = [NSDate date]; // Kill some time... sleep(1); NSDate* endOfIndividualTime = [NSDate date]; times[i] = [endOfIndividualTime timeIntervalSinceDate:startOfIndividualTime]; sumOfIndividualTimes += times[i]; } NSDate* endOfOverallTime = [NSDate date]; NSTimeInterval overallTimeTaken = [endOfOverallTime timeIntervalSinceDate:startOfOverallTime]; NSLog(@"Sum of individual times: %fms", sumOfIndividualTimes); NSLog(@"Overall time: %fms", overallTimeTaken); STAssertFalse(TRUE, @""); } And here's the output... Sum of individual times: 10.001377ms Overall time: 10.016834ms Which illustrates my problem quite clearly. The overall time was 0.000012ms but the smaller events took only 0.000001ms. So what happened to the other 0.000011ms? Is there anything that looks particularly wrong with my code? Or is there an alternative timing mechanism I should use?

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  • I getting exception, while deleting a row using " commitEditingStyle " method in iPhone simulator.

    - by Madan Mohan
    Hi, I am getting exception by deleting a row from the table view. (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { if(isEdit == YES) { if([editObject.contactList count]0) { return [editObject.contactList count]+1; } else { return 1; } } else if(isEdit == NO) { if([addContactList count]0) { return [addContactList count]+1; } else { return 1; } } return 0; } (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return 1; } -(UITableViewCellEditingStyle)tableView:(UITableView *)tableView editingStyleForRowAtIndexPath:(NSIndexPath *)indexPath { if(isEdit == YES) { int sectionNum=[editObject.contactList count]-1; if([editObject.contactList count]0) { for( int i=0; i<=[editObject.contactList count]-1;i++) { if(indexPath.section == i) { return UITableViewCellEditingStyleDelete; } } if(indexPath.section == sectionNum+1) { return UITableViewCellEditingStyleInsert; } } else { if(indexPath.section == 0) { return UITableViewCellEditingStyleInsert; } } } else { if([addContactList count]0) { int sectionNum=[addContactList count]-1; for( int i=0; i<=[addContactList count]-1;i++) { if(indexPath.section == i) { return UITableViewCellEditingStyleDelete; } } if(indexPath.section == sectionNum+1) { return UITableViewCellEditingStyleInsert; } } else { if(indexPath.section == 0) { return UITableViewCellEditingStyleInsert; } } } return UITableViewCellEditingStyleNone; } (void)tableView:(UITableView *)tv commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath { if(isEdit == YES) { if(editingStyle == UITableViewCellEditingStyleDelete) { for(int i=0;i<=[editObject.contactList count]-1;i++) { if(indexPath.section == i) { [editObject.contactList removeObjectAtIndex:indexPath.row]; [theTableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationFade]; } } } else { //adding } [theTableView reloadData]; } else { if(editingStyle == UITableViewCellEditingStyleDelete) { for(int i=0;i<=[addContactList count]-1;i++) { if(indexPath.section == i) { [addContactList removeObjectAtIndex:indexPath.row]; [theTableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationFade]; // getting exception here in this line at indexpath [theTableView reloadData]; } } } else { //adding } [theTableView reloadData]; } } the exception as 2010-04-28 13:55:30.063 Zoho[2818:20b] * Assertion failure in -[UITableView _endCellAnimationsWithContext:], /SourceCache/UIKit_Sim/UIKit-984.38/UITableView.m:772 2010-04-28 13:55:30.064 Zoho[2818:20b] * Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Invalid update: invalid number of sections. The number of sections contained in the table view after the update (2) must be equal to the number of sections contained in the table view before the update (3), plus or minus the number of sections inserted or deleted (0 inserted, 0 deleted).' 2010-04-28 13:55:30.065 Zoho[2818:20b] Stack: ( 10490971, 2437656123, 10574907

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  • Exposing model object using bindings in custom NSCell of NSTableView

    - by Hooligancat
    I am struggling trying to perform what I would think would be a relatively common task. I have an NSTableView that is bound to it's array via an NSArrayController. The array controller has it's content set to an NSMutableArray that contains one or more NSObject instances of a model class. What I don't know how to do is expose the model inside the NSCell subclass in a way that is bindings friendly. For the purpose of illustration, we'll say that the object model is a person consisting of a first name, last name, age and gender. Thus the model would appear something like this: @interface PersonModel : NSObject { NSString * firstName; NSString * lastName; NSString * gender; int * age; } Obviously the appropriate setters, getters init etc for the class. In my controller class I define an NSTableView, NSMutableArray and an NSArrayController: @interface ControllerClass : NSObject { IBOutlet NSTableView * myTableView; NSMutableArray * myPersonArray; IBOutlet NSArrayController * myPersonArrayController; } Using Interface Builder I can easily bind the model to the appropriate columns: myPersonArray --> myPersonArrayController --> table column binding This works fine. So I remove the extra columns, leaving one column hidden that is bound to the NSArrayController (this creates and keeps the association between each row and the NSArrayController) so that I am down to one visible column in my NSTableView and one hidden column. I create an NSCell subclass and put the appropriate drawing method to create the cell. In my awakeFromNib I establish the custom NSCell subclass: PersonModel * aCustomCell = [[[PersonModel alloc] init] autorelease]; [[myTableView tableColumnWithIdentifier:@"customCellColumn"] setDataCell:aCustomCell]; This, too, works fine from a drawing perspective. I get my custom cell showing up in the column and it repeats for every managed object in my array controller. If I add an object or remove an object from the array controller the table updates accordingly. However... I was under the impression that my PersonModel object would be available from within my NSCell subclass. But I don't know how to get to it. I don't want to set each NSCell using setters and getters because then I'm breaking the whole model concept by storing data in the NSCell instead of referencing it from the array controller. And yes I do need to have a custom NSCell, so having multiple columns is not an option. Where to from here? In addition to the Google and StackOverflow search, I've done the obligatory walk through on Apple's docs and don't seem to have found the answer. I have found a lot of references that beat around the bush but nothing involving an NSArrayController. The controller makes life very easy when binding to other elements of the model entity (such as a master/detail scenario). I have also found a lot of references (although no answers) when using Core Data, but Im not using Core Data. As per the norm, I'm very grateful for any assistance that can be offered!

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  • Can NSDictionary be used with TableView on iPhone?

    - by bobo
    In a UITableViewController subclass, there are some methods that need to be implemented in order to load the data and handle the row selection event: - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; //there is only one section needed for my table view } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [myList count]; //myList is a NSDictionary already populated in viewDidLoad method } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease ]; } // indexPath.row returns an integer index, // but myList uses keys that are not integer, // I don't know how I can retrieve the value and assign it to the cell.textLabel.text return cell; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { // Handle row on select event, // but indexPath.row only returns the index, // not a key of the myList NSDictionary, // this prevents me from knowing which row is selected } How is NSDictionary supposed to work with TableView? What is the simplest way to get this done?

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  • get type of NSNumber

    - by okami
    I want to get the type of NSNumber instance. I found out on http://www.cocoadev.com/index.pl?NSNumber this: NSNumber *myNum = [[NSNumber alloc] initWithBool:TRUE]; if ([[myNum className] isEqualToString:@"NSCFNumber"]) { // process NSNumber as integer } else if ([[myNum className] isEqualToString:@"NSCFBoolean"]) { // process NSNumber as boolean } Ok, but this doesn't work, the [myNum className] isn't recognized by the compiler. I'm compiling for iPhone.

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  • Core Data: NSFetchRequest sorting by count of to-many relationship

    - by Ben Reeves
    Say I have an parent entity, each of which have a number of children. I want to get all the parents sorted by their number of children. Something similar to the following pseudo code: NSEntityDescription * entity = [NSEntityDescription entityForName:@"Parent" inManagedObjectContext:managedObjectContext]; [[NSSortDescriptor alloc] initWithKey:@"children.count" ascending:NO]; //Execute request Is there a way construct a fetch like this using core data? Thanks, Ben

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  • NSMutableArray to NSString and Passing NSString to Another View IOS5.1

    - by Space Dust
    I have an NSMutableArray of names. I want the pass the data (selected name) inside of NSMutableArray as text to another view's label. FriendsController.m: - (void)viewDidLoad { [super viewDidLoad]; arrayOfNames=[[NSMutableArray alloc] init]; arrayOfIDs=[[NSMutableArray alloc] init]; userName=[[NSString alloc] init]; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { long long fbid = [[arrayOfIDs objectAtIndex:indexPath.row]longLongValue]; NSString *user=[NSString stringWithFormat:@"%llu/picture",fbid]; [facebook requestWithGraphPath:user andDelegate:self]; userName=[NSString stringWithFormat:@"%@",[arrayOfNames objectAtIndex:indexPath.row]]; FriendDetail *profileDetailName = [[FriendDetail alloc] initWithNibName: @"FriendDetail" bundle: nil]; profileDetailName.nameString=userName; [profileDetailName release]; } - (void)request:(FBRequest *)request didLoad:(id)result { if ([result isKindOfClass:[NSData class]]) { transferImage = [[UIImage alloc] initWithData: result]; FriendDetail *profileDetailPicture = [[FriendDetail alloc] initWithNibName: @"FriendDetail" bundle: nil]; [profileDetailPicture view]; profileDetailPicture.profileImage.image= transferImage; profileDetailPicture.modalTransitionStyle = UIModalTransitionStyleCrossDissolve; [self presentModalViewController:profileDetailPicture animated:YES]; [profileDetailPicture release]; } } In FriendDetail.h NSString nameString; IBOutlet UILabel *profileName; @property (nonatomic, retain) UILabel *profileName; @property (nonatomic, retain) NSString *nameString; In FriendDetail.m - (void)viewDidLoad { [super viewDidLoad]; profileName.text=nameString; } nameString in second controller(FriendDetail) returns nil. When i set a breakpoint in firstcontroller I see the string inside of nameString is correct but after that it returns to nil somehow.

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  • could I know which file is altered using fsevent?

    - by Frost Li
    I get the directory path from fsevent, such as "/User/Data/" But what I really want is "/User/Data/change.txt" I have read the programming guide, it said typedef void ( *FSEventStreamCallback )( ConstFSEventStreamRef streamRef, void *clientCallBackInfo, size_t numEvents, void *eventPaths, const FSEventStreamEventFlags eventFlags[], const FSEventStreamEventId eventIds[]); eventPaths An array of paths to the directories in which event(s) occurred. is there any method to find out which file is altered? thanks!!!! I have stuck to it for so long..

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  • App crashes after a few seconds

    - by Declan Scott
    when i launch my app, on trying to do something, it will crash after a couple of seconds. I have warnings of warning: incorrect implementation of "downloadTextViewCOntroller. I also have "method definiton for -timerFinished not found and"method definiton for -timerFinished not found" this is my .m plese help me. the .h is also t the bottom // // downloadTextViewController.m // downloadText // // Created by Declan Scott on 18/03/10. // Copyright MyCompanyName 2010. All rights reserved. // #import "downloadTextViewController.h" @implementation downloadTextViewController @synthesize start; -(IBAction)tapit { start.hidden = YES; } -(void)accelerometer:(UIAccelerometer *)accelerometer didAccelerate:(UIAcceleration *)acceleration { if (fabsf(acceleration.x) 2.0 || fabsf(acceleration.y) 2.0 || fabsf(acceleration.z) 2.0) { UIAlertView *alert = [[UIAlertView alloc] initWithTitle:nil message:@"This app was developed by Declan Scott and demonstrates NSURLConnection and NSMutableData" delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil]; [alert show]; [alert release]; } } (NSString *) saveFilePath { NSArray *pathArray = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); return [[pathArray objectAtIndex:0] stringByAppendingPathComponent:@"savedddata.plist"]; } (void)applicationWillTerminate:(UIApplication *)application { NSArray *values = [[NSArray alloc] initWithObjects:textView.text,nil]; [values writeToFile:[self saveFilePath] atomically:YES]; [values release]; } (void)viewDidLoad { UIAccelerometer *accelerometer = [UIAccelerometer sharedAccelerometer]; accelerometer.delegate = self; accelerometer.updateInterval = 1.0f/60.0f; NSString *myPath = [self saveFilePath]; NSLog(myPath); BOOL fileExists = [[NSFileManager defaultManager] fileExistsAtPath:myPath]; if (fileExists) { NSArray *values = [[NSArray alloc] initWithContentsOfFile:myPath]; textView.text = [values objectAtIndex:0]; [values release]; } // notification UIApplication *myApp = [UIApplication sharedApplication]; // add yourself to the dispatch table [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(applicationWillTerminate:) name:UIApplicationWillTerminateNotification object:myApp]; [super viewDidLoad]; } // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (IBAction)fetchData { loadingAlert = [[UIAlertView alloc] initWithTitle:@"Loading…\n\n\n\n" message:nil delegate:self cancelButtonTitle:@"Cancel Timer" otherButtonTitles:nil]; [loadingAlert show]; UIActivityIndicatorView *activityView = [[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleWhite]; activityView.frame = CGRectMake(139.0f-18.0f, 60.0f, 37.0f, 37.0f); [loadingAlert addSubview:activityView]; [activityView startAnimating]; timer = [NSTimer scheduledTimerWithTimeInterval:10.0f target:self selector:@selector(timerFinished) userInfo:nil repeats:NO]; NSURLRequest *downloadRequest = [NSURLRequest requestWithURL:[NSURL URLWithString:@"http://simpsonatyapps.com/exampletext.txt"] cachePolicy:NSURLRequestReloadIgnoringCacheData timeoutInterval:1.0]; NSURLConnection *downloadConnection = [[NSURLConnection alloc] initWithRequest:downloadRequest delegate:self]; if (downloadConnection) downloadedData = [[NSMutableData data] retain]; else { // Error } } (void)connection:(NSURLConnection *)downloadConnection didReceiveData:(NSData *)data { [downloadedData appendData:data]; NSString *file = [[NSString alloc] initWithData:downloadedData encoding:NSUTF8StringEncoding]; textView.text = file; // get rid of alert [loadingAlert dismissWithClickedButtonIndex:-1 animated:YES]; [loadingAlert release]; /// add badge [[UIApplication sharedApplication] setApplicationIconBadgeNumber:1]; } (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } (void)dealloc { [super dealloc]; } (NSCachedURLResponse *)connection:(NSURLConnection *)connection willCacheResponse:(NSCachedURLResponse *)cachedResponse { return nil; } @end // // downloadTextViewController.h // downloadText // // Created by Declan Scott on 18/03/10. // Copyright MyCompanyName 2010. All rights reserved. // import @interface downloadTextViewController : UIViewController { IBOutlet UITextView *textView; NSMutableData *downloadedData; UIAlertView *loadingAlert; NSTimer *timer; IBOutlet UIButton *start; } - (IBAction)fetchData; - (IBAction)tapIt; - (void)timerFinished; @property (nonatomic, retain) UIButton *start; @end

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  • Removing Shine/Gloss effect on the iPhone through UIPrerenderedIcon not working on device

    - by hbStarkMuffie
    Hello all, I have tried to use the UIPrerenderedIcon/"Icon already includes gloss and bevel" on the Info.plist of my app and it worked perfectly on the Simulator, but not on the real device (iPod touch 2g). I have even tried to uninstall the app from the device, clean all builds but I still got the shine/gloss, that's really ruining my icon... Any thoughts? Best Regards, Muffie

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  • How to resolve a NULL cString crash

    - by hanumanDev
    I'm getting a crash with the following encoding fix I'm trying to implement: // encoding fix NSString *correctStringTitle = [NSString stringWithCString:[[item objectForKey:@"main_tag"] cStringUsingEncoding:NSISOLatin1StringEncoding] encoding:NSUTF8StringEncoding]; cell.titleLabel.text = [correctStringTitle capitalizedString]; my crash log output states: *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** +[NSString stringWithCString:encoding:]: NULL cString' thanks for any help

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  • UIView or UIViewController for custom View

    - by Daniel A. White
    What is the best way to create a custom UIView that I can consume in Interface Builder? Create a custom UIView in Interface Builder and inherit from UIView in a code file, then somehow use it in another UIView ala like a control. (How do I do this?) Create a custom UIView in Interface Builder and have a custom UIViewController wire it up. In my main ViewController, place the new view. Basically, I am trying to create a reusable display view and would like a quick way to change it across all my instances with minimal effort.

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  • initWithCoder and initWithNibName

    - by vodkhang
    I am trying to encode some data state in a UITableViewController. In the first time, I init the object with Nibname without any problem. However, when I initWithCoder, the UITableViewController still loads but when I clicked on a cell, the application crash and the debugger tells me about EXEC_BAD_ACCESS, something wrong with my memory, but I do not know Here is my code: - (id) init { if(self = [self initWithNibName:@"DateTableViewController" bundle:nil]) { self.dataArray = [[NSMutableArray alloc] initWithObjects:@"1", @"2", @"3", nil]; } return self; } // Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } // Set up the cell... int index = indexPath.row; cell.textLabel.text = [self.dataArray objectAtIndex:index];; return cell; } - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section { return @"Test Archiver"; } - (void)encodeWithCoder:(NSCoder *)coder { [super encodeWithCoder:coder]; [coder encodeObject:self.dataArray]; } - (id)initWithCoder:(NSCoder *)coder { return [self init]; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { int index = indexPath.row; [self.dataArray addObject:[NSString stringWithFormat:@"Hello %d", index]]; [self.tableView reloadData]; }

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  • SnowLeopard Xcode warning: "format not a string literal and no format arguments"

    - by Justin Galzic
    Since upgrading to the latest XCode 3.2.1 and SnowLeopard, I've been getting the warning, "format not a string literal and no format arguments" on the following: NSError *error = nil; if (![self.managedObjectContext save:&error]) { NSLog([NSString stringWithFormat:@"%@ %@, %@", errorMsgFormat, error, [error userInfo]]); } If 'errorMsgFormat' is an NSString with format specifiers (eg: "print me like this: %@"), what is wrong with the above NSLog statement? And what is the recommended way to fix it so that the warning isn't generated?

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  • Object allocations in the cellForRowAtIndexPath method is increasing? Is dealloc not called in prese

    - by Madan Mohan
    Hi Guys, This is PresentModelViewController, when click a button i will get this "DoctorListViewController" controller from down. object allocation are not releasing in this controller specially in cellForRowAtIndexPath delegate method. UITableViewCell and two labels allocated in this is not releasing. In the previous view The allocation count of this " UITableViewCell and two labels" is increasing.Also the dealloc method in this view controller is not called when I dismiss the modelviewcontrller, that is way I have released in the close method. please suggest me a right solution Thank you. import "DoctorListViewController.h" @implementation DoctorListViewController @synthesize doctorList; - (id)init { if (self = [super init]) { self.title=@"Doctors List"; UIView *myView = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; myView.autoresizingMask=YES; [myView setBackgroundColor:[UIColor groupTableViewBackgroundColor]]; myTableView=nil; myTableView = [[UITableView alloc]initWithFrame:CGRectMake(0,0,320,420) style:UITableViewStylePlain]; myTableView.delegate = self; myTableView.dataSource=self; [myTableView setSectionFooterHeight:5]; [myTableView setSectionHeaderHeight:15]; [myTableView setSeparatorColor:[UIColor greenColor]]; [myView addSubview: myTableView]; UIBarButtonItem *addButton = [[UIBarButtonItem alloc]initWithTitle:@"Close" style:UIBarButtonItemStyleBordered target:self action:@selector(closeAction)]; self.navigationItem.leftBarButtonItem = addButton; [addButton release]; self.view = myView; [myView release]; } return self; } -(void)viewWillAppear:(BOOL)animated { DoctorsAppDelegate *appDelegate = (DoctorsAppDelegate *) [ [UIApplication sharedApplication] delegate]; [self setToPortrait:appDelegate.isPortrait]; } -(void)setToPortrait:(BOOL)isPortrait { if(isPortrait == YES) { printf("\n hai i am in setToPortrait method"); [self shouldAutorotateToInterfaceOrientation:UIInterfaceOrientationPortrait]; } } -(BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { DoctorsAppDelegate *appDelegate = (DoctorsAppDelegate *) [ [UIApplication sharedApplication] delegate]; if(interfaceOrientation == UIInterfaceOrientationLandscapeLeft || interfaceOrientation == UIInterfaceOrientationLandscapeRight ) { myTableView.frame=CGRectMake(0,0,480,265); appDelegate.isPortrait=NO; } else if(interfaceOrientation == UIInterfaceOrientationPortrait) { myTableView.frame=CGRectMake(0,0,320,415); appDelegate.isPortrait=YES; } return YES; } -(void)closeAction { printf("\n hai i am in close action*****************"); [doctorList release]; [myTableView release]; myTableView=nil; printf("\n myTableView retainCount :%d",[myTableView retainCount]); [[self navigationController] dismissModalViewControllerAnimated:YES]; } pragma mark methods for dataSource and delegate (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } (NSInteger)tableView:(UITableView )tableView numberOfRowsInSection:(NSInteger)section { / int numberOfRows = [doctorList count]; if(numberOfRows =[doctorList count]){ numberOfRows++; } return numberOfRows; */ return [doctorList count]; } (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath { return 50; } (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { UITableViewCell *cell = (UITableViewCell *)[myTableView dequeueReusableCellWithIdentifier:@"MyIdentifier"]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:@"MyIdentifier"]autorelease]; UIView* elementView = [ [UIView alloc] initWithFrame:CGRectMake(5,5,300,480)]; elementView.tag = 0; [cell.contentView addSubview:elementView]; [elementView release]; } UIView* elementView = [cell.contentView viewWithTag:0]; for(UIView* subView in elementView.subviews) { [subView removeFromSuperview]; } if(indexPath.row != [doctorList count]) { cell.accessoryType=UITableViewCellAccessoryDisclosureIndicator; Doctor *obj= [doctorList objectAtIndex:indexPath.row]; UILabel *firstNameLabel =[[[UILabel alloc] initWithFrame:CGRectMake(5,2,300,15)]autorelease]; [firstNameLabel setFont:[UIFont boldSystemFontOfSize:12]]; firstNameLabel.textColor = [UIColor blackColor]; firstNameLabel.textColor =[UIColor blackColor]; firstNameLabel.numberOfLines = 0; firstNameLabel.tag=1; firstNameLabel.backgroundColor = [UIColor clearColor]; NSString *str=obj.firstName; str=[str stringByAppendingString:@" "]; str=[str stringByAppendingString:obj.lastName]; firstNameLabel.text=str; [elementView addSubview:firstNameLabel]; //[firstNameLabel release]; firstNameLabel=nil; UILabel *streetLabel =[[[UILabel alloc] initWithFrame:CGRectMake(5,20,300,15)]autorelease]; [streetLabel setFont:[UIFont systemFontOfSize:12]]; streetLabel.textColor = [UIColor blackColor]; streetLabel.numberOfLines = 0; streetLabel.tag=2; streetLabel.backgroundColor = [UIColor clearColor]; streetLabel.text=obj.streetAddress; [elementView addSubview:streetLabel]; //[streetLabel release]; streetLabel=nil; printf("\n retainCount count of firstNameLabel %d",[firstNameLabel retainCount]); printf("\n retainCount count of streetLabel %d",[streetLabel retainCount]); printf("\n retainCount count of cell %d",[cell retainCount]); } return cell; } (void )tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { [myTableView deselectRowAtIndexPath:indexPath animated:YES]; DoctorDetailsViewController *doctorDetailsViewController=[[DoctorDetailsViewController alloc]init]; Doctor *obj= [doctorList objectAtIndex:indexPath.row]; BOOL isList=YES; doctorDetailsViewController.isList=isList; doctorDetailsViewController.doctorObj=obj; [[self navigationController] pushViewController:doctorDetailsViewController animated:YES]; [doctorDetailsViewController release]; } (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } (void)dealloc { printf("\n hai i am in dealloc of Doctor list view contrller"); //[doctorList release]; //[myTableView release]; [super dealloc]; } @end

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  • iPhone drag/drop

    - by Farid
    Trying to get some basic drag/drop functionality happening for an iPhone application. My current code for trying to do this is as follows: - (void) touchesMoved:(NSSet*)touches withEvent:(UIEvent*)event { UITouch *touch = [touches anyObject]; CGPoint location = [touch locationInView:self]; self.center = location; } This code has the result of a the touched UIView flickering while it follows the touch around. After playing around with it a bit, I also noticed that the UIView seemed to flicker from the 0,0 position on the screen to the currently touched location. Any ideas what I'm doing wrong?

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