Search Results

Search found 22427 results on 898 pages for 'opn program'.

Page 806/898 | < Previous Page | 802 803 804 805 806 807 808 809 810 811 812 813  | Next Page >

  • Is there an algorithm for finding an item that matches certain properties, like a 20 questions game?

    - by lala
    A question about 20 questions games was asked here: However, if I'm understanding it correctly, the answers seem to assume that each question will go down a hierarchal branching tree. A binary tree should work if the game went like this: Is it an animal? Yes. Is it a mammal? Yes. Is it a feline? Yes. Because feline is an example of a mammal and mammal is an example of an animal. But what if the questions go like this? Is it a mammal? Yes. Is it a predator? Yes. Does it have a long nose? No. You can't branch down a tree with those kinds of questions, because there are plenty of predators that aren't mammals. So you can't have your program just narrow it down to mammal and have predators be a subset of mammals. So is there a way to use a binary search tree that I'm not understanding or is there a different algorithm for this problem?

    Read the article

  • Is it theoretically possible to emulate a human brain on a computer?

    - by JoelK
    Our brain consists of billions of neurons which basically work with all the incoming data from our senses, handle our consciousness, emotions and creativity as well as our hormone system, etc. So I'm completely new to this topic but doesn't each neuron have a fixed function? E.g.: If a signal of strength x enters, if the last signal was x ms ago, redirect it. From what I've learned in biology about our nerves system which includes our brain because both consist of simple neurons, it seems to me as our brain is one big, complicated computer. Maybe so complicated that things such as intelligence and cognition become possible? As the most complicated things about a neuron pretty much are the chemical aspects on generating an electric singal, keeping itself alive, and eventually segmenting itself, it should be pretty easy emulating some on a computer, or? You won't have to worry about keeping your virtual neuron alive, or? If you can emulate a single neuron on a computer, which shouldn't be too hard, could you theoretically emulate more than 1000 billions of them, recreating intelligence, cognition and maybe even creativity? In my question I'm leaving out the following aspects: Speed of our current (super) computers Actually writing a program for emulating neurons I don't know much about this topic, please tell me if I got anything wrong :) (My secret goal: Make a copy of my brain and store it on some 10 million TB HDD and make someone start it up in the future)

    Read the article

  • Rapid Opening and Closing System.IO.StreamWriter in C#

    - by ccomet
    Suppose you have a file that you are programmatically logging information into with regards to a process. Kinda like your typical debug Console.WriteLine, but due to the nature of the code you're testing, you don't have a console to write onto so you have to write it somewhere like a file. My current program uses System.IO.StreamWriter for this task. My question is about the approach to using the StreamWriter. Is it better to open just one StreamWriter instance, do all of the writes, and close it when the entire process is done? Or is it a better idea to open a new StreamWriter instance to write a line into the file, then immediately close it, and do this for every time something needs to be written in? In the latter approach, this would probably be facilitated by a method that would do just that for a given message, rather than bloating the main process code with excessive amounts of lines. But having a method to aid in that implementation doesn't necessarily make it the better choice. Are there significant advantages to picking one approach or the other? Or are they functionally equivalent, leaving the choice on the shoulders of the programmer?

    Read the article

  • C ++ virtual function

    - by user2950788
    masters of C++. I am trying to implement polymorphism in C++. I want to write a base class with a virtual function and then redefine that function in the child class. then demonstrate dynamic binding in my driver program. But I just couldn't get it to work. I know how to do it in C#, so I figured that I might have made some syntactical mistakes where I had used C#'s syntax in my C++ code, but these mistakes are not obvious to me at all. So I'd greatly appreciate it if you would correct my mistakes. class polyTest { public: polyTest(); virtual void type(); virtual ~polyTest(); }; void polyTest::type() { cout << "first gen"; } class polyChild: public polyTest { public: void type(); }; void polyChild::type() { cout << "second gen"; } int main() { polyChild * ptr1; polyChild * ptr2; ptr1 = new polyTest(); ptr2 = new polyChild(); ptr1 -> type(); ptr2 -> type(); }

    Read the article

  • In the meantime, to be or not to be ... productive!

    - by Jan Kuboschek
    I just moved back to Europe from the US after living there for 7 years. Apart from major adjustment issues, I'm currently looking for a job over here. I'm mainly interested in (IT) Consulting and, since these jobs typically require programming knowledge, such as Java, I'm trying to think of something productive to write (perhaps to demo my skills) while I'm waiting for my interviews (starting in two weeks. Folks here are a bit slower than in the US apparently...). I graduated from college about a year and a half ago and have a 4 year degree in international management/economics and about 3/4 of a 2 year degree in computer science finished. I've written my fair share of web software over the years, but nothing concrete that I could show, especially not in Java. Now, I've never had the problem of not having any idea what to write. Basic games I could write, but I'm not sure how well that'll come over when I walk into my interview and say "hey, I was bored. Take a look at my multiplayer space invaders game! Wanna try beating me??". Any thoughts? I browsed SourceForge the other day to find a nice little project to contribute to, but decided that I don't want to commit to someone else's project at this time. Any ideas, perhaps from someone who has been, or currently is, in a similar position would be much appreciated. Oh, and lastly: Instead of developing a program or two to demonstrate my skills, I could spend my time brushing up on UML and Perl. Any suggestions regarding that? Writing a demo vs. learning something new?

    Read the article

  • Find if a user is facing a certain Location using Digital Compass by constructing a triangle and usi

    - by Aidan
    Hi Guys, I'm constructing a geolocation based application and I'm trying to figure out a way to make my application realise when a user is facing the direction of the given location (a particular long / lat co-ord). I've done some Googling and checked the SDK but can't really find anything for such a thing. Does anyone know of a way? To clarify Android knows my location, the second location and my orientation. What I want is a way for Android to recognise when my orientation is "facing" the second location (e.g within 90 Degrees or so). We're also assuming that the user is stationary and needs updates every second or so therefore getBearing(); is useless. Alright so we get it has to be math, there appears to be no simple SDK stuff we can use. I did some searching of my own and found Barycentric Co-ords http://www.blackpawn.com/texts/pointinpoly/default.html . So what I'm trying to do now is map the camera's field of view. For Example if the person is facing a certain direction the program should construct a triangle around that field of view, e.g it should make one vertices the phone's position and then go out either side for a set distance making the 2 end points vertices constructing a triangle. If I had this I could then apply Barycentric co-ords to see if the point lay within the newly constructed triangle. Idea's anyone? Example. I could get my current orientation, add 45 to it and go up X distance one side and subtact 45 and go up X distance the other side to find my 2 other points. Though, how would I make android know which way it should go "up" I guess? It would know its baring as this stage so I need it to recognise it's bearing and go out that direction.

    Read the article

  • How can I parse_url in PHP when there is a URL in a string variable?

    - by Eric O
    I am admittedly a PHP newbie, so I need some help. I am creating a self-designed affiliate program for my site and have the option for an affiliate to add a SubID to their link for tracking. Without having control over what is entered, I have been testing different scenarios and found a bug when a full URL is entered (i.e. "http://example.com"). In my PHP I can grab the variable from the string no problem. My problem comes from when I get the referring URL and parse it (since I need to parse the referring URL to get the host mane for other uses). Code below: $refURL = getenv("HTTP_REFERER"); $parseRefURL = parse_url($refURL); WORKS when incoming link is (for example): http://example.com/?ref=REFERRER'S-ID&sid=www.test.com ERROR when incoming link is (notice the addition of "http://" after "sid="): http://example.com/?ref=REFERRER'S-ID&sid=http://www.test.com Here is the warning message: Warning: parse_url(/?ref=REFERRER'S-ID&sid=http://www.test.com) [function.parse-url]: Unable to parse url in /home4/'directory'/public_html/hosterdoodle/header.php on line 28 Any ideas on how to keep the parse-url function from being thrown off when someone may decide to place a URL in a variable? (I actually tested this problem down to the point that it will throw the error with as little as ":/" in the variable)

    Read the article

  • Calling base class constructor

    - by The Void
    In the program below, is the line Derived(double y): Base(), y_(y) correct/allowed? That is, does it follow ANSI rules? #include <iostream> class Base { public: Base(): x_(0) { std::cout << "Base default constructor called" << std::endl; } Base(int x): x_(x) { std::cout << "Base constructor called with x = " << x << std::endl; } void display() const { std::cout << x_ << std::endl; } protected: int x_; }; class Derived: public Base { public: Derived(): Base(1), y_(1.2) { std::cout << "Derived default constructor called" << std::endl; } Derived(double y): Base(), y_(y) { std::cout << "Derived constructor called with y = " << y << std::endl; } void display() const { std::cout << Base::x_ << ", " << y_ << std::endl; } private: double y_; }; int main() { Base b1; b1.display(); Derived d1; d1.display(); std::cout << std::endl; Base b2(-9); b2.display(); Derived d2(-8.7); d2.display(); return 0; }

    Read the article

  • I cant put a string in a switch nor an array in a class

    - by TimothyTech
    Okay, im making a pretty big file in my opinion, so i wanted to separate it into several files for cleaner code. so i have my main .cpp file and two header files holding my classes. well the header files dont hold strings, it aboslutely wont budge. i call the library in both my .cpp file and even tried it in my header file. another issue i ran into is using strings to make switches function, reason being if i use integers in a switch if the user inputs a alphabetical character the program goes into an endless loop. string choice; switch (choice) { case "1" : //... break; case "2" : //... break; } and my last issue is when i create an object in a case it gives an error. says cross initialization of object. string choice; switch (choice) { case "1" : Class object; break; case "2" : //... break; }

    Read the article

  • C# ? Can anyone explain the strange behaviour?

    - by partizan
    Hi, guys. Here is the example with comments: class Program { // first version of structure public struct D1 { public double d; public int f; } // during some changes in code then we got D2 from D1 // Field f type became double while it was int before public struct D2 { public double d; public double f; } static void Main(string[] args) { // Scenario with the first version D1 a = new D1(); D1 b = new D1(); a.f = b.f = 1; a.d = 0.0; b.d = -0.0; bool r1 = a.Equals(b); // gives true, all is ok // The same scenario with the new one D2 c = new D2(); D2 d = new D2(); c.f = d.f = 1; c.d = 0.0; d.d = -0.0; bool r2 = c.Equals(d); // false, oops! this is not the result i've expected for } } So, what do you think about this?

    Read the article

  • why cannot use uncaught_exception in dtor?

    - by camino
    Hi , Herb Sutter in his article http://www.gotw.ca/gotw/047.htm pointed out that we cannot use uncaught_exception in desturctor function, // Why the wrong solution is wrong // U::~U() { try { T t; // do work } catch( ... ) { // clean up } } If a U object is destroyed due to stack unwinding during to exception propagation, T::~T will fail to use the "code that could throw" path even though it safely could. but I write a test program, and T::~T in fact didn't use the "code that could throw" #include <exception> #include <iostream> using namespace std; class T { public: ~T() { if( !std::uncaught_exception() ) { cout<<"can throw"<<endl; throw 1; } else { cout<<"cannot throw"<<endl; } } }; struct U { ~U() { try { T t; } catch( ... ) { } } }; void f() { U u; throw 2; } int main() { try { f(); } catch(...) {} } output is : cannot throw did I miss something? Thanks

    Read the article

  • Pointer and malloc issue

    - by Andy
    I am fairly new to C and am getting stuck with arrays and pointers when they refer to strings. I can ask for input of 2 numbers (ints) and then return the one I want (first number or second number) without any issues. But when I request names and try to return them, the program crashes after I enter the first name and not sure why. In theory I am looking to reserve memory for the first name, and then expand it to include a second name. Can anyone explain why this breaks? Thanks! #include <stdio.h> #include <stdlib.h> void main () { int NumItems = 0; NumItems += 1; char* NameList = malloc(sizeof(char[10])*NumItems); printf("Please enter name #1: \n"); scanf("%9s", NameList[0]); fpurge(stdin); NumItems += 1; NameList = realloc(NameList,sizeof(char[10])*NumItems); printf("Please enter name #2: \n"); scanf("%9s", NameList[1]); fpurge(stdin); printf("The first name is: %s",NameList[0]); printf("The second name is: %s",NameList[1]); return 0; }

    Read the article

  • help me to choose between two designs

    - by alex
    // stupid title, but I could not think anything smarter I have a code (see below, sorry for long code but it's very-very simple): namespace Option1 { class AuxClass1 { string _field1; public string Field1 { get { return _field1; } set { _field1 = value; } } // another fields. maybe many fields maybe several properties public void Method1() { // some action } public void Method2() { // some action 2 } } class MainClass { AuxClass1 _auxClass; public AuxClass1 AuxClass { get { return _auxClass; } set { _auxClass = value; } } public MainClass() { _auxClass = new AuxClass1(); } } } namespace Option2 { class AuxClass1 { string _field1; public string Field1 { get { return _field1; } set { _field1 = value; } } // another fields. maybe many fields maybe several properties public void Method1() { // some action } public void Method2() { // some action 2 } } class MainClass { AuxClass1 _auxClass; public string Field1 { get { return _auxClass.Field1; } set { _auxClass.Field1 = value; } } public void Method1() { _auxClass.Method1(); } public void Method2() { _auxClass.Method2(); } public MainClass() { _auxClass = new AuxClass1(); } } } class Program { static void Main(string[] args) { // Option1 Option1.MainClass mainClass1 = new Option1.MainClass(); mainClass1.AuxClass.Field1 = "string1"; mainClass1.AuxClass.Method1(); mainClass1.AuxClass.Method2(); // Option2 Option2.MainClass mainClass2 = new Option2.MainClass(); mainClass2.Field1 = "string2"; mainClass2.Method1(); mainClass2.Method2(); Console.ReadKey(); } } What option (option1 or option2) do you prefer ? In which cases should I use option1 or option2 ? Is there any special name for option1 or option2 (composition, aggregation) ?

    Read the article

  • Need a Java based interruptible timer thread

    - by LambeauLeap
    I have a Main Program which is running a script on the target device(smart phone) and in a while loop waiting for stdout messages. However in this particular case, some of the heartbeat messages on the stdout could be spaced almost 45secs to a 1minute apart. something like: stream = device.runProgram(RESTORE_LOGS, new String[] {}); stream.flush(); String line = stream.readLine(); while (line.compareTo("") != 0) { reporter.commentOnJob(jobId, line); line = stream.readLine(); } So, I want to be a able to start a new interruptible thread after reading line from stdout with a required a sleep window. Upon being able to read a new line, I want to be able to interrupt/stop(having trouble killing the process), handle the newline of stdout text and restart a process. And it the event I am not able to read a line within the timer window(say 45secs) I want to a way to get out of my while loop either. I already tried the thread.run, thread.interrupt approach. But having trouble killing and starting a new thread. Is this the best way out or am I missing something obvious?

    Read the article

  • finding the maximum in the range

    - by comfreak
    I need to know a code that will automatically:- search a specific word in excel notes it row or column number (depends on data arrangement) searches numerical type values in the respective row or column with that numeric value(suppose a[7][0]or a[0][7]) it compares all other values of respective row or column(ie. a[i][0] or a[0][i]) sets that value to the highest value only if IT HAS GOT NO FORMULA FOR DERIVATION i know most of coding but at a few places i got myself stuck... i'm writing a part of my program upto which i know: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; using System.Threading; using Microsoft.Office.Interop; using Excel = Microsoft.Office.Interop.Excel; Excel.Application oExcelApp; namespace a{ class b{ static void main(){ try { oExcelApp = (Excel.Application)System.Runtime.InteropServices.Marshal.GetActiveObject("Excel.Application"); ; if(oExcelApp.ActiveWorkbook != null) {Excel.Workbook xlwkbook = (Excel.Workbook)oExcelApp.ActiveWorkbook; Excel.Worksheet ws = (Excel.Worksheet)xlwkbook.ActiveSheet; Excel.Range rn; rn = ws.Cells.Find("maximum", Type.Missing, Excel.XlFindLookIn.xlValues, Excel.XlLookAt.xlPart,Excel.XlSearchOrder.xlByRows, Excel.XlSearchDirection.xlNext, false, Type.Missing, Type.Missing); }}} now ahead of this i only know tat i have to use cell.value2 ,cell.hasformula methods..... & no more idea can any one help me with this..

    Read the article

  • segmentation fault when using pointer to pointer

    - by user3697730
    I had been trying to use a pointer to pointer in a function,but is seems that I am not doing the memory allocation correctly... My code is: #include<stdio.h> #include<math.h> #include<ctype.h> #include<stdlib.h> #include<string.h> struct list{ int data; struct list *next; }; void abc (struct list **l,struct list **l2) { *l2=NULL; l2=(struct list**)malloc( sizeof(struct list*)); (*l)->data=12; printf("%d",(*l)->data); (*l2)->next=*l2; } int main() { struct list *l,*l2; abc(&l,&l2); system("pause"); return(0); } This code compiles,but I cannot run thw program..I get a segmentation fault..What should I do?Any help would be appreciated!

    Read the article

  • Porting Perl to C++ `print "\x{2501}" x 12;`

    - by jippie
    I am porting a program from Perl to C++ as a learning objective. I arrived at a routine that draws a table with commands like the following: Perl: print "\x{2501}" x 12; And it draws 12 times a '?' ("box drawings heavy horizontal"). Now I figured out part of the problem already: Perl: \x{}, \x00 Hexadecimal escape sequence; C++: \unnnn To print a single Unicode character: C++: printf( "\u250f\n" ); But does C++ have a smart equivalent for the 'x' operator or would it come down to a for loop? UPDATE Let me include the full source code I am trying to compile with the proposed solution. The compiler does throw an errors: g++ -Wall -Werror project.cpp -o project project.cpp: In function ‘int main(int, char**)’: project.cpp:38:3: error: ‘string’ is not a member of ‘std’ project.cpp:38:15: error: expected ‘;’ before ‘s’ project.cpp:39:3: error: ‘cout’ is not a member of ‘std’ project.cpp:39:16: error: ‘s’ was not declared in this scope #include <stdlib.h> #include <stdint.h> #include <stdio.h> #include <string.h> int main ( int argc, char *argv[] ) { if ( argc != 2 ) { fprintf( stderr , "usage: %s matrix\n", argv[0] ); exit( 2 ); } else { //std::string s(12, "\u250f" ); std::string s(12, "u" ); std::cout << s; } }

    Read the article

  • HTML form never calls Javascript

    - by user1205577
    I have a set of radio buttons defined in HTML like so: <input type="radio" name="group" id="rad1" value="rad1" onClick="doStuff(this.id)">Option 1<br> <input type="radio" name="group" id="rad2" value="rad2" onClick="doStuff(this.id)">Option 2<br> Just before the </body> tag, I have the following JavaScript behavior defined: <script type="text/javascript"> /*<![CDATA[*/ function doStuff(var id){ alert("Doing stuff!"); } /*]]>*/ </script> When I run the program, the page loads as expected in my browser window and the radio buttons allow me to click them. The doStuff() function, however, is never called (I validated this using breakpoints as well). I also tried the following just to see if inline made the difference, but it seems the JavaScript is never called at all: <script type="text/javascript"> /*<![CDATA[*/ alert("JavaScript called!"); main(); function main(){ var group = document.getElementsByName('group'); for(var i=0; i<group.length; i++){ group[i].onclick = function(){ doStuff(this.id); }; } } /*]]>*/ </script> My question is, is there something special I need to do using HTML and JavaScript in this context? My question is not whether I should be using inline function calls or whether this is your favorite way to write code.

    Read the article

  • How to call windows form from native cpp

    - by Jenuel
    I have an existing project using c/c++ .NET. Currently I have been given a task to create a windows form from my existing code. So i have add new project windows form application in the existing c/c++ projects.form.h, form.cpp has been automatically created. Now I am having problem to call the window from my c files. Even i could not call the form.h file from my c program. Is there any solution for this problem. Listed here is the coding.... login.c int LoginMain(int id,int task) { LoginClear(); LoginEntry(id,task); dp_in = 1; Rep(); //I WOULD LIKE TO CALL THE FORM AT THIS STAGE Cashier(); dp_in = 0; Login(); return(0); } form.cpp [STAThreadAttribute] int main(array ^args) { // Enabling Windows XP visual effects before any controls are created Application::EnableVisualStyles(); Application::SetCompatibleTextRenderingDefault(false); // Create the main window and run it Application::Run(gcnew Form1()); return 0; }

    Read the article

  • PHP Dropdown menu [closed]

    - by rShetty
    <br><h2>Select a Tag</h2></br> <?php $con = mysql_connect("localhost","root",""); if (!$con) { die('Could not connect: ' . mysql_error()); } mysql_select_db("portal", $con); $query = "SELECT tag_name FROM tags"; $result = mysql_query($query); ?> <select name="tag_name" id="abc"> <option size=30 selected>Select</option> <?php while($array = mysql_fetch_assoc($result)){ ?> <option value ="<?php echo $array['tag_name'];?>"><?php echo $array['tag_name'];?> </option> <?php } ?> </select> <br><br> This is a snippet of code for getting the dropdown menu in the page. I have a database named portal and table named tags with tag_name as the attribute. Do help me to find the error in the program. I am not getting the tag_names in the dropdown menu

    Read the article

  • graph and all pairs shortest path in java

    - by Sandra
    I am writing a java program using Flyod-Warshall algorithm “All pairs shortest path”. I have written the following : a0 is the adjacency matrix of my graph, but has infinity instead of 0. vList is the list of vertexes and the cost for each edge is 1. Path[i][j] = k+1 means for going from I to j you first go to k then j int[][] path = new int[size][size]; for(int i = 0; i<path.length;i++) { for(int j = 0; j<path.length; j++) { if(adjM[i][j]==1) path[i][j]=j+1; } } //*************** for (int k = 0; k < vList.size(); k++) for (int i = 0; i < vList.size(); i++) for (int j = 0; j < vList.size(); j++) { if (a0[i][j]>a0[i][k]+ a0[k][j]) path[i][j] = k + 1; a0[i][j] = Math.min(a0[i][j], a0[i][k] + a0[k][j]); } After running this code, in the result a0 is correct, but path is not correct and I don’t know why!. Would you please help me?

    Read the article

  • C++ string.substr() function problem

    - by VaioIsBorn
    I want to make a program that will read some number in string format and output it like this: if the number is 12345 it should then output 12 23 34 45 . I tried using the substr() function from the c++ string library, but it gives me strange results - it outputs 1 23 345 45 instead of the expected result. Why ? #include <iostream> #include <string> #include <cstdlib> using namespace std; int main(void) { string a;cin >> a; string b;int c; for(int i=0;i<a.size()-1;++i) { b = a.substr(i,i+1); c = atoi(b.c_str()); cout << c << " "; } cout << endl; return 0; }

    Read the article

  • how to create a https proxy?

    - by davidshen84
    hi, i want to implement a simple ssl web proxy. i do not want to work with the network connection problems. so i think i can utilize a web server (like apache) to help me establish the connection, and my program works like a cgi app on the web server to redirect the web browser request. below is how i want to implement it: client make http/https requests to the target web site, and setting to use my http/https proxy; apache get the request, and use a rewrite rule to redirect the to my cgi app; my app parse the request and make request to the real web site; my app get the response from the real web site, then send the response back to the client; currently, http requests seem to work. but https requests do not work at all. i tried to use curl to make a request to a https web site through my proxy, and the result is CONNECTION FAILED. my question is, will my idea work? if yes, how to make the https requests work.

    Read the article

  • can I use NSDictionary values as [@"[array abjectAtIndex:value]", key1,nil] ?

    - by srikanth rongali
    I have a string of comma separated values in this way (0.2,0.3,0.4,1.0). I used componentsSeperatedByString to store the values in an NSArray. Now I need to store them in NSDictionary as (1st value from NSArray), key1, (2nd Value of NsArray), key2,..nil]; My program is in this way NSArray *split1; NSDictionary *enemy1; float value1; for(id line in lines) { string1 = line; split1 = [string1 componentsSeparatedByString:@","]; numberOfValues = [split1 count]; for(id value in split1) { enemy1 = [NSDictionary dictionaryWithObjectsAndKeys:@"[[split1 objectAtIndex:0]flaotValue]", @"A1", nil]; } } value1 = [enemy1 objectForKey:@"A1"]; Here lines is an NSArray consisting of CSV strings of number 10. I am getting error as error: incompatible types in assignment Should I do not write my code in this way? Where I doing wrong ? Please tell me my mistakes. Thank You.

    Read the article

  • Best tree/heap data structure for fixed set of nodes with changing values + need top 20 values?

    - by user350139
    I'm writing something like a game in C++ where I have a database table containing the current score for each user. I want to read that table into memory at the start of the game, quickly change each user's score while the game is being played in response to what each user does, and then when the game ends write the current scores back to the database. I also want to be able to find the 20 or so users with the highest scores. No users will be added or deleted during the short period when the game is being played. I haven't tried it yet, but updating the database might take too much time during the period when the game is being played. Fixed set of users (might be 10,000 to 50,000 users) Will map user IDs to their score and other user-specific information. User IDs will be auto_increment values. If the structure has a high memory overhead that's probably not an issue. If the program crashes during gameplay it can just be re-started. Quickly get a user's current score. Quickly add to a user's current score (and return their current score) Quickly get 20 users with highest score. No deletes. No inserts except when the structure is first created, and how long that takes isn't critical. Getting the top 20 users will only happen every five or ten seconds, but getting/adding will happen much more frequently. If not for the last, I could just create a memory block equal to sizeof(user) * max(user id) and put each user at user id * sizeof(user) for fast access. Should I do that plus some other structure for the Top 20 feature, or is there one structure that will handle all of this together?

    Read the article

< Previous Page | 802 803 804 805 806 807 808 809 810 811 812 813  | Next Page >