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  • If statement String trouble

    - by Jeremy Stone
    I'm trying to create a program which takes user input of two words and determines whether or not these words are the same. import java.util.Scanner; public class L7E3 { public static void main(String[] args) { Scanner keyboard = new Scanner(System. in ); String word1, word2; System.out.println("Please enter a word: "); word1 = keyboard.nextLine(); System.out.println("Please enter a word: "); word2 = keyboard.nextLine(); if (word1 == word2) { System.out.println("The words are " + word1 + " and " + word2 + ". These words are the same."); } else { System.out.println("The words are " + word1 + " and " + word2 + ". These words are not the same."); } } } I figured that word1==word2 would have worked to determine whether the two strings were equal, I'm using JGrasp and it goes directly to my else option regardless of input. Am I doing something wrong with strings?

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  • C++ overloading comparative operators for a MyString class

    - by Taylor Gang
    bool operator == (const MyString& left, const MyString& right) { if(left.value == right.value) return true; else return false; } bool operator != (const MyString& left, const MyString& right) { if(left == right) return false; else return true; } bool operator < (const MyString& left, const MyString& right) { if(strcmp(left.value, right.value) == -1) return true; else return false; } bool operator > (const MyString& left, const MyString& right) { if(strcmp(left.value, right.value) == 1) return true; else return false; } bool operator <= (const MyString& left, const MyString& right) { if(strcmp(left.value, right.value) == -1 || strcmp(left.value, right.value) == 0) return true; else return false; } bool operator >= (const MyString& left, const MyString& right) { if(strcmp(left.value, right.value) == 1 || strcmp(left.value, right.value) == 0) return true; else return false; } So these are my implemented comparison operators for my MyString class, they fail the test program that my professor gave me and could use some direction. Thanks in advance for any and all help I receive.

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  • What is the nicest way to parse this in C++ ?

    - by ereOn
    Hi, In my program, I have a list of "server address" in the following format: host[:port] The brackets here, indicate that the port is optional. host can be a hostname, an IPv4 or IPv6 address. port, if present can be a numeric port number or a service string (like: "http" or "ssh"). If port is present and host is an IPv6 address, host must be in "bracket-enclosed" notation (Example: [::1]) Here are some valid examples: localhost localhost:11211 127.0.0.1:http [::1]:11211 ::1 [::1] And an invalid example: ::1:80 // Invalid: Is this the IPv6 address ::1:80 and a default port, or the IPv6 address ::1 and the port 80 ? ::1:http // This is not ambigous, but for simplicity sake, let's consider this is forbidden as well. My goal is to separate such entries in two parts (obviously host and port). I don't care if either the host or port are invalid as long as they don't contain a : (290.234.34.34.5 is ok for host, it will be rejected in the next process); I just want to separate the two parts, or if there is no port part, to know it somehow. I tried to do something with std::stringstream but everything I come up to seems hacky and not really elegant. How would you do this in C++ ? I don't mind answers in C but C++ is prefered. Any boost solution is welcome as well. Thank you.

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  • threading and getting COM port of attached phone

    - by I__
    i have the following code: using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.Threading; namespace WindowsFormsApplication1 { public partial class Form1 : Form { public Form1() { InitializeComponent(); } public class ThreadWork { public static void DoWork() { } } private void Form1_Load(object sender, EventArgs e) { ThreadStart myThreadDelegate = new ThreadStart(ThreadWork.DoWork); Thread myThread = new Thread(myThreadDelegate); myThread.Start(); // Begin communications serialPort1.Open(); serialPort1.Write("AT+CMGF=1\r\n"); //Thread.Sleep(500); serialPort1.Write("AT+CNMI=2,2\r\n"); //Thread.Sleep(500); serialPort1.Write("AT+CSCA=\"+4790002100\"\r\n"); //Thread.Sleep(500); } private void serialPort1_DataReceived_1(object sender, System.IO.Ports.SerialDataReceivedEventArgs e) { string response = serialPort1.ReadLine(); this.BeginInvoke(new MethodInvoker(() => textBox1.AppendText(response + "\r\n"))); } } } what i am trying to do is send AT COMMANDS to my phone which is attached to the computer through USB how do i know how to configure the properties of the serial port? (like which COM is the phone on [it's attached through USB], what about baudrate and databits?) when i run the program nothing really happens, i would like to send AT COMMANDS to my phone and the textbox is there to receive the response from my phone this is my first time using threads. am i using them correctly? what is the purpose of it in the current example? is it to just have a delay between send a response? what am i doing wrong?

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  • NHibernate + Cannot insert the value NULL into...

    - by mybrokengnome
    I've got a MS-SQL database with a table created with this code CREATE TABLE [dbo].[portfoliomanager]( [idPortfolioManager] [int] NOT NULL PRIMARY KEY IDENTITY, [name] [varchar](45) NULL ) so that idPortfolioManager is my primary key and also auto-incrementing. Now on my Windows WPF application I'm using NHibernate to help with adding/updating/removing/etc. data from the database. Here is the class that should be connecting to the portfoliomanager table namespace PortfolioManager { [Class(Table="portfoliomanager",NameType=typeof(PortfolioManagerClass))] public class PortfolioManagerClass { [Id(Name = "idPortfolioManager")] [Generator(1, Class = "identity")] public virtual int idPortfolioManager { get; set; } [NHibernate.Mapping.Attributes.Property(Name = "name")] public virtual string name { get; set; } public PortfolioManagerClass() { } } } and some short code to try and insert something PortfolioManagerClass portfolio = new PortfolioManagerClass(); Portfolio.name = "Brad's Portfolios"; The problem is, when I try running this, I get this error: {System.Data.SqlClient.SqlException: Cannot insert the value NULL into column 'idPortfolioManager', table 'PortfolioManagementSystem.dbo.portfoliomanager'; column does not allow nulls. INSERT fails. The statement has been terminated... with an outer exception of {"could not insert: [PortfolioManager.PortfolioManagerClass][SQL: INSERT INTO portfoliomanager (name) VALUES (?); select SCOPE_IDENTITY()]"} I'm hoping this is the last error I'll have to solve with NHibernate just to get it to do something, it's been a long process. Just as a note, I've also tried setting Class="native" and unsaved-value="0" with the same error. Thanks! Edit: Ok removing the 1, from Generator actually allows the program to run (not sure why that was even in the samples I was looking at) but it actually doesn't get added to the database. I logged in to the server and ran the sql server profiler tool and I never see the connection coming through or the SQL its trying to run, but NHibernate isn't throwing an error anymore. Starting to think it would be easier to just write SQL statements myself :(

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  • make arm architecture c library in mac

    - by gamegamelife
    I'm trying to make my own c library in Mac and include it to my iphone program. The c code is simple , like this: math.h: int myPow2(int); math.c: #include "math.h" int myPow2(int num) { return num*num; } I search how to make the c library file ( .a or .lib ..etc) seems need to use gcc compiler (Is there other methods?) so I use this command: gcc -c math.c -o math.o ar rcs libmath.a math.o And include it in iPhone Project. Now it has the problem when build xcode iphone project. "file was built for unsupported file format which is not the architecture being linked" I found some pages discuss about the problem, but no detail how to make the i386/arm architecture library. And I finally use this command to do it: gcc -arch i386 -c math.c -o math.o /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/arm-apple-darwin10-gcc-4.2.1 -c math.c -o math.o I dont know if this method is correct? Or there has another method to do it?

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  • GWT + JDO + ArrayList

    - by dvieira
    Hi, I'm getting a Null ArrayList in a program i'm developing. For testing purposes I created this really small example that still has the same problem. I already tried diferent Primary Keys, but the problem persists. Any ideas or suggestions? 1-Employee class @PersistenceCapable(identityType = IdentityType.APPLICATION) public class Employee { @PrimaryKey @Persistent(valueStrategy = IdGeneratorStrategy.IDENTITY) @Extension(vendorName="datanucleus", key="gae.encoded-pk", value="true") private String key; @Persistent private ArrayList<String> nicks; public Employee(ArrayList<String> nicks) { this.setNicks(nicks); } public String getKey() { return key; } public void setNicks(ArrayList<String> nicks) { this.nicks = nicks; } public ArrayList<String> getNicks() { return nicks; } } 2-EmployeeService public class BookServiceImpl extends RemoteServiceServlet implements EmployeeService { public void addEmployee(){ ArrayList<String> nicks = new ArrayList<String>(); nicks.add("name1"); nicks.add("name2"); Employee employee = new Employee(nicks); PersistenceManager pm = PMF.get().getPersistenceManager(); try { pm.makePersistent(employee); } finally { pm.close(); } } /** * @return * @throws NotLoggedInException * @gwt.typeArgs <Employee> */ public Collection<Employee> getEmployees() { PersistenceManager pm = getPersistenceManager(); try { Query q = pm.newQuery("SELECT FROM " + Employee.class.getName()); Collection<Employee> list = pm.detachCopyAll((Collection<Employee>)q.execute()); return list; } finally { pm.close(); } } }

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  • Creating serializeable unique compile-time identifiers for arbitrary UDT's.

    - by Endiannes
    I would like a generic way to create unique compile-time identifiers for any C++ user defined types. for example: unique_id<my_type>::value == 0 // true unique_id<other_type>::value == 1 // true I've managed to implement something like this using preprocessor meta programming, the problem is, serialization is not consistent. For instance if the class template unique_id is instantiated with other_type first, then any serialization in previous revisions of my program will be invalidated. I've searched for solutions to this problem, and found several ways to implement this with non-consistent serialization if the unique values are compile-time constants. If RTTI or similar methods, like boost::sp_typeinfo are used, then the unique values are obviously not compile-time constants and extra overhead is present. An ad-hoc solution to this problem would be, instantiating all of the unique_id's in a separate header in the correct order, but this causes additional maintenance and boilerplate code, which is not different than using an enum unique_id{my_type, other_type};. A good solution to this problem would be using user-defined literals, unfortunately, as far as I know, no compiler supports them at this moment. The syntax would be 'my_type'_id; 'other_type'_id; with udl's. I'm hoping somebody knows a trick that allows implementing serialize-able unique identifiers in C++ with the current standard (C++03/C++0x), I would be happy if it works with the latest stable MSVC and GNU-G++ compilers, although I expect if there is a solution, it's not portable.

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  • How to "pin" C++/CLI pointers

    - by Kumar
    I am wrapping up a class which reading a custom binary data file and makes the data available to a .net/c# class However a couple of lines down the code, i start getting the memory access violation error which i believe is due to the GC moving memory around, the class is managed Here's the code if ( ! reader.OpenFile(...) ) return ; foreach(string fieldName in fields) { int colIndex = reader.GetColIndex( fieldName ); int colType = reader.GetColType( colIndex ); // error is raised here on 2nd iteration } for ( int r = 0 ; r < reader.NumFields(); r++ ) { foreach(string fieldName in fields) { int colIndex = reader.GetColIndex( fieldName ); int colType = reader.GetColType( colIndex ); // error is raised here on 2nd iteration switch ( colType ) { case 0 : // INT processField( r, fieldName, reader.GetInt(r,colIndex) ); break ; .... } } } .... i've looked at interior_ptr, pin_ptr but they give an error c3160 cannot be in a managed class Any workaround ? BTW, this is my 1st C++ program in a very long time !

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  • Where are possible locations of queueing/buffering delays in Linux multicast?

    - by Matt
    We make heavy use of multicasting messaging across many Linux servers on a LAN. We are seeing a lot of delays. We basically send an enormous number of small packages. We are more concerned with latency than throughput. The machines are all modern, multi-core (at least four, generally eight, 16 if you count hyperthreading) machines, always with a load of 2.0 or less, usually with a load less than 1.0. The networking hardware is also under 50% capacity. The delays we see look like queueing delays: the packets will quickly start increasing in latency, until it looks like they jam up, then return back to normal. The messaging structure is basically this: in the "sending thread", pull messages from a queue, add a timestamp (using gettimeofday()), then call send(). The receiving program receives the message, timestamps the receive time, and pushes it in a queue. In a separate thread, the queue is processed, analyzing the difference between sending and receiving timestamps. (Note that our internal queues are not part of the problem, since the timestamps are added outside of our internal queuing.) We don't really know where to start looking for an answer to this problem. We're not familiar with Linux internals. Our suspicion is that the kernel is queuing or buffering the packets, either on the send side or the receive side (or both). But we don't know how to track this down and trace it. For what it's worth, we're using CentOS 4.x (RHEL kernel 2.6.9).

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  • Event Dispatching, void pointer and alternatives

    - by PeeS
    i have my event dispatching / handling functionality working fine, but there is one issue that i need to resolve. Long story short, here are the details. // The event structure struct tEventMessage { // Type of the event int Type; // (void*) Allows those to be casted into per-Type objects void *pArgument1; void *pArgument2; }; I am sending events from different modules in my engine by using the above structure, which requires a pointer to an argument. All messages are queued, and then dispatched on the next ::Tick(). It works fine, untill i try to send something that doesn't exist in next ::Tick, for example: When a mouse click is being handled, it calculates the click coordinates in world space. This is being sent with a pointer to a vector representing that position, but after my program quits that method, this pointer gets invalid obviously, cause local CVector3 is destructed: CVector2 vScreenSpacePosition = vAt; CVector3 v3DPositionA = CVector3(0,0,0); CVector3 v3DPositionB = CVector3(0,0,0); // Screen space to World space calculation for depth zNear v3DPositionA = CMath::UnProject(vScreenSpacePosition, m_vScreenSize, m_Level.GetCurrentCamera()->getViewMatrix(), m_Level.GetCurrentCamera()->getProjectionMatrix(), -1.0 ); // Screen space to World space calculation for depth zFar v3DPositionB = CMath::UnProject(vScreenSpacePosition, m_vScreenSize, m_Level.GetCurrentCamera()->getViewMatrix(), m_Level.GetCurrentCamera()->getProjectionMatrix(), 1.0); // Send zFar position and ScreenSpace position to the handlers // Obviously both vectors won't be valid after this method quits.. CEventDispatcher::Get()->SendEvent(CIEventHandler::EVENT_SYSTEM_FINGER_DOWN, static_cast<void*>(&v3DPositionB), static_cast<void*>(&vScreenSpacePosition)); What i want to ask is, if there is any chance i could make my tEventMessage more 'template', so i can handle sending objects like in the above situation + use what is already implemented? Can't figure it out at the moment.. What else can be done here to allow me to pass some locally available data ? Please can somebody shed a bit of light on this please?

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  • std::stringstream GCC Abnormal Behavior

    - by FlorianZ
    I have a very interesting problem with compiling a short little program on a Mac (GCC 4.2). The function below would only stream chars or strings into the stringstream, but not anything else (int, double, float, etc.) In fact, the fail flag is set if I attempt to convert for example an int into a string. However, removing the preprocessor flag: _GLIBCXX_DEBUG=1, which is set by default in XCode for the debug mode, will yield the desired results / correct behavior. Here is the simple function I am talking about. value is template variable of type T. Tested for int, double, float (not working), char and strings (working). template < typename T > const std::string Attribute<T>::getValueAsString() const { std::ostringstream stringValue; stringValue << value; return stringValue.str(); } Any ideas what I am doing wrong, why this doesn't work, or what the preprocessor flag does to make this not work anymore? Thanks!

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  • WebGL pass array shader

    - by user987058
    I'm new to WebGL and I'm facing some problems of the shaders. I wanna do multiple light sources in the scene. I searched online and knew that in WebGL, you can't pass an array into the fragment shader, so the only way is use the texture. Here is the problem I can't figure out. First, I create a 32x32 texture using the following code: var pix = []; for(var i=0;i<32;i++) { for(var j=0;j<32;j++) pix.push(0.8,0.8,0.1); } gl.activeTexture(gl.TEXTURE0); gl.bindTexture(gl.TEXTURE_2D, lightMap); gl.pixelStorei(gl.UNPACK_ALIGNMENT,1); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, 32,32,0, gl.RGB, gl.UNSIGNED_BYTE,new Float32Array(pix)); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR); gl.uniform1i(g_loader.program.set_uniform["u_texture2"],0); But however, when I tried to access the texture in the shader: [Fragment Shader] varying vec2 v_texcoord; uniform sampler2D u_texture2; void main(void) { vec3 lightLoc = texture2D(u_texture, v_texcoord).rgb; gl_FragData[0] = vec4(lightLoc,1.0); } The result is totally black. Is there anyone knows how to acces or create the texture correctly?

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  • Easy way to "organize"/"render"/"generate" HTML?

    - by Rockmaninoff
    Hi all, I'm a relative newbie to web development. I know my HTML and CSS, and am getting involved with Ruby on Rails for some other projects, which has been daunting but very rewarding. Basically I'm wondering if there's a language/backbone/program/solution to eliminate the copypasta trivialities of HTML, with some caveats. Currently my website is hosted on a school server and unfortunately can't use Rails. Being a newbie I also don't really know what other technologies are available to me (or even what those technologies might be). I'm essentially looking for a way to auto-insert all of my header/sidebar/footer/menu information, and when those need to be updated, the rest of the pages get updated. Right now, I have a sidebar that is a tree of all of the pages on my website. When I add a page, not only do I need to update the sidebar, I have to update it for every page in my domain. This is really inefficient and I'm wondering if there is a better way. I imagine this is a pretty widespread problem, but searching Google turns up too many irrelevant links (design template websites, tutorials, etc.). I'd appreciate any help. Oh, and I've heard of HAML as a way to render HTML; how would it be used in this situation?

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  • Database source control with Oracle

    - by borjab
    I have been looking during hours for a way to check in a database into source control. My first idea was a program for calculating database diffs and ask all the developers to imlement their changes as new diff scripts. Now, I find that if I can dump a database into a file I cound check it in and use it as just antother type of file. The main conditions are: Works for Oracle 9R2 Human readable so we can use diff to see the diferences. (.dmp files doesn't seem readable) All tables in a batch. We have more than 200 tables. It stores BOTH STRUCTURE AND DATA It supports CLOB and RAW Types. It stores Procedures, Packages and its bodies, functions, tables, views, indexes, contraints, Secuences and synonims. It can be turned into an executable script to rebuild the database into a clean machine. Not limitated to really small databases (Supports least 200.000 rows) It is not easy. I have downloaded a lot of demos that does fail in one way or another. EDIT: I wouldn't mind alternatives aproaches provided that they allows us to check a working system against our release DATABASE STRUCTURE AND OBJECTS + DATA in a bath mode. By the way. Our project has been developed for years. Some aproaches can be easily implemented when you make a fresh start but seem hard at this point. EDIT: To understand better the problem let's say that some users can sometimes do changes to the config data in the production eviroment. Or developers might create a new field or alter a view without notice in the realease branch. I need to be aware of this changes or it will be complicated to merge the changes into production.

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  • C#. Saving information about events and event handlers and removing handlers using this information

    - by Philipp
    I have an object which is creating several event handlers using lambda expressions, and I need to remove all handlers created in that object in one time. I'm trying to create some unified static object which will 'know' which handler relates to which object and event if event handler was created through this static object. I tried something like code below, but I don't understand how to save events and event handlers objects, to be able remove handlers in one time. class Program { static void Main(string[] args) { var EventSender = new EventSender(); var EventReceiver = new EventReceiver(EventSender); EventSender.Invoke(" some var "); LinkSaver.RemoveEvent(EventReceiver); // ?? Console.ReadKey(); } } public class ObjLink{ public object Event; public object Action; } public static class LinkSaver { public static void SetEvent<T>(object obj, Action<T> Event, T Action) { Event(Action); var objLink = new ObjLink{Event = Event, Action = Action}; if (!Links.ContainsKey(obj)) Links.Add(obj, new List<ObjLink>{objLink}); else Links[obj].Add(objLink); } static Dictionary<object,List<ObjLink>> Links = new Dictionary<object, List<ObjLink>>(); public static void RemoveEvent(object obj){ foreach(var objLink in Links[obj]){ // objLink.Event -= objLink.Action; ??? } } } public class EventReceiver { public EventReceiver(EventSender obj) { LinkSaver.SetEvent<EventSender.TestDelegate>(this, obj.SetEvent, str => Console.WriteLine(str + " test event!")); } } public class EventSender { public void Invoke(string var) { if (eventTest != null) eventTest(var); } public void SetEvent(TestDelegate Action) { eventTest += Action; } public delegate void TestDelegate(string var); private event TestDelegate eventTest; // by the way public void RemoveFromEvent() { foreach (var handler in eventTest.GetInvocationList()) eventTest -= (TestDelegate)handler; } }

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  • Reflection and Operator Overloads in C#

    - by TenshiNoK
    Here's the deal. I've got a program that will load a given assembly, parse through all Types and their Members and compile a TreeView (very similar to old MSDN site) and then build HTML pages for each node in the TreeView. It basically takes a given assembly and allows the user to create their own MSDN-like library for it for documentation purposes. Here's the problem I've run into: whenever an operator overload is encounted in a defined class, reflection returns that as a "MethodInfo" with the name set to something like "op_Assign" or "op_Equality". I want to be able to capture these and list them properly, but I can't find anything in the MethodInfo object that is returned to accurately identify that I'm looking at an operator. I definitely don't want to just capture everything that starts with "op_", since that will most certainly (at some point) will pick up a method it's not supposed to. I know that other methods and properties that are "special cases" like this one have the "IsSpecialName" property set, but appearantly that's not the case with operators. I've been scouring the 'net and wracking my brain to two days trying to figure this one out, so any help will be greatly appreciated.

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  • What legal disclaimer do you use?

    - by Egwor
    I'm working on some code at the moment, but I was wondering what legal disclaimers you have? This is for some work that I'm providing to a friend for free. This isn't open source since there's competitive advantage in the internal workings of the program. I was thinking of something like: Copyright 2008 Egwor.com All rights reserved. Except as contained in this notice, the name(s) of the above copyright holders shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Software without prior written authorization. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. What do you use?

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  • Efficient update of SQLite table with many records

    - by blackrim
    I am trying to use sqlite (sqlite3) for a project to store hundreds of thousands of records (would like sqlite so users of the program don't have to run a [my]sql server). I have to update hundreds of thousands of records sometimes to enter left right values (they are hierarchical), but have found the standard update table set left_value = 4, right_value = 5 where id = 12340; to be very slow. I have tried surrounding every thousand or so with begin; .... update... update table set left_value = 4, right_value = 5 where id = 12340; update... .... commit; but again, very slow. Odd, because when I populate it with a few hundred thousand (with inserts), it finishes in seconds. I am currently trying to test the speed in python (the slowness is at the command line and python) before I move it to the C++ implementation, but right now this is way to slow and I need to find a new solution unless I am doing something wrong. Thoughts? (would take open source alternative to SQLite that is portable as well)

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  • How to Develop Dynamic Plug-In Based Functionality in C#

    - by Matthew
    Hello: I've been looking around for different methods of providing plug-in support for my application. Ideally, I will be creating a core functionality and based on different customers developing different plug-ins/addons such as importing, exporting data etc... What are the some methods available for making a C# application extensible via a plug-in architecture? Lets make up an example. If we have a program that consists of a main menu ( File, Edit, View, et al. ) along with a TreeView that displays different brands of cars grouped by manufacturer ( Ford, GM, for now). Right clicking on a car displays a context menu with the only option being 'delete car'. How could you develop the application so that plug-ins could be deployed so that you could allow one customer to see a new brand in the TreeView, let's say Honda, and also extent the car context menu so that they may now 'paint a car'? In Eclipse/RCP development this is easily handled by extension points and plug-ins. How does C# handle it? I've been looking into developing my own plug-in architecture and reading up on MEF.

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  • Problems with binding to Window Height and Width

    - by D.H.
    I have some problems when I try to bind the height and width of a window to properties in my view model. Here is a small sample app to illustrate the problem. This is the code in app.xaml.xs public partial class App : Application { protected override void OnStartup(StartupEventArgs e) { base.OnStartup(e); MainWindow mainWindow = new MainWindow(); MainWindowViewModel mainWindowViewModel = new MainWindowViewModel(); mainWindow.DataContext = mainWindowViewModel; mainWindow.Show(); } } This is MainWindow.xaml: <Window x:Class="TestApp.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Height="{Binding WindowHeight}" Width="{Binding WindowWidth}" BorderThickness="{Binding WindowBorderThickness}"> </Window> And this is the view model: public class MainWindowViewModel { public int WindowWidth { get { return 100; } } public int WindowHeight { get { return 200; } } public int WindowBorderThickness { get { return 8; } } } When the program is started the getters of WindowHeight and WindowBorderThickness (but not WindowWidth) are called, so the height and the border of the window is set properly, but not the width. I then add button that will trigger PropertyChanged for all properties, so that the view model now looks like this: public class MainWindowViewModel : INotifyPropertyChanged { public event PropertyChangedEventHandler PropertyChanged; public void TriggerPropertyChanges() { if (PropertyChanged != null) { PropertyChanged(this, new PropertyChangedEventArgs("WindowWidth")); PropertyChanged(this, new PropertyChangedEventArgs("WindowHeight")); PropertyChanged(this, new PropertyChangedEventArgs("WindowBorderThickness")); } } public ICommand ButtonCommand { get { return new RelayCommand(delegate { TriggerPropertyChanges(); }); } } public int WindowWidth { get { return 100; } } public int WindowHeight { get { return 200; } } public int WindowBorderThickness { get { return 8; } } } Now, when I click the button, the getter of WindowBorderThickness is called, but not the ones for WindowWidth and WindowHeight. It all just seems very weird and inconsistent to me. What am I missing?

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  • Python vs all the major professional languages [closed]

    - by Matt
    I've been reading up a lot lately on comparisons between Python and a bunch of the more traditional professional languages - C, C++, Java, etc, mainly trying to find out if its as good as those would be for my own purposes. I can't get this thought out of my head that it isn't good for 'real' programming tasks beyond automation and macros. Anyway, the general idea I got from about two hundred forum threads and blog posts is that for general, non-professional-level progs, scripts, and apps, and as long as it's a single programmer (you) writing it, a given program can be written quicker and more efficiently with Python than it could be with pretty much any other language. But once its big enough to require multiple programmers or more complex than a regular person (read: non-professional) would have any business making, it pretty much becomes instantly inferior to a million other languages. Is this idea more or less accurate? (I'm learning Python for my first language and want to be able to make any small app that I want, but I plan on learning C eventually too, because I want to get into driver writing eventually. So I've been trying to research each ones strengths and weaknesses as much as I can.) Anyway, thanks for any input

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  • Connecting grouped dots/points on a scatter plot based on distance

    - by ToNoY
    I have 2 sets of depth point measurements, for example: > a depth value 1 2 2 2 4 3 3 6 4 4 8 5 5 16 40 6 18 45 7 20 58 > b depth value 1 10 10 2 12 20 3 14 35 I want to show both groups in one figure plotted with depth and with different symbols as you can see here plot(a$value, a$depth, type='b', col='green', pch=15) points(b$value, b$depth, type='b', col='red', pch=14) The plot seems okay, but the annoying part is that the green symbols are all connected (though I want connected lines also). I want connection only when one group has a continued data points at 2 m interval i.e. the symbols should be connected with a line from 2 to 8 m (green) and then group B symbols should be connected from 10-14 m (red) and again group A symbols should be connected (green), which means I do NOT want to see the connection between 8 m sample with the 16 m for group A. An easy solution may be dividing the group A into two parts (say, A-shallow and A-deep) and then plotting A-shallow, B, and A-deep separately. But this is completely impractical because I have thousands of data points with hundreds of groups i.e. I have to produce many depth profiles. Therefore, there has to be a way to program so that dots are NOT connected beyond a prescribed frequency/depth interval (e.g. 2 m in this case) for a particular group of samples. Any idea?

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  • How to access web.config connection string in C#?

    - by salvationishere
    I have a 32-bit XP running VS 2008 and I am trying to decrypt my connection string from my web.config file in my C# ASPX file. Even though there are no errors returned, my current connection string doesn't display contents of my selected AdventureWorks stored procedure. I entered it: C:\Program Files\Microsoft Visual Studio 9.0\VC>Aspnet_regiis.exe -pe "connectionStrings" -app "/AddFileToSQL2" Then it said "Succeeded". And my web.config section looks like: <connectionStrings> <add name="Master" connectionString="server=MSSQLSERVER;database=Master; Integrated Security=SSPI" providerName="System.Data.SqlClient" /> <add name="AdventureWorksConnectionString" connectionString="Data Source=SIDEKICK;Initial Catalog=AdventureWorks;Integrated Security=True" providerName="System.Data.SqlClient" /> <add name="AdventureWorksConnectionString2" connectionString="Data Source=SIDEKICK;Initial Catalog=AdventureWorks;Persist Security Info=true; " providerName="System.Data.SqlClient" /> </connectionStrings> And my C# code behind looks like: string connString = ConfigurationManager.ConnectionStrings["AdventureWorksConnectionString2"].ConnectionString; Is there something wrong with the connection string in the web.config or C# code behind file?

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  • Evaluate an expression tree

    - by Phronima
    Hi, This project that I'm working on requires that an expression tree be constructed from a string of single digit operands and operators both represented as type char. I did the implmentation and the program up to that point works fine. I'm able to print out the inorder, preorder and postorder traversals in the correct way. The last part calls for evaulating the expression tree. The parameters are an expression tree "t" and its root "root". The expression tree is ((3+2)+(6+2)) which is equal to 13. Instead I get 11 as the answer. Clearly I'm missing something here and I've done everything short of bashing my head against the desk. I would greatly appreciate it if someone can point me in the right direction. (Note that at this point I'm only testing addition and will add in the other operators when I get this method working.) public int evalExpression( LinkedBinaryTree t, BTNode root ) { if( t.isInternal( root ) ) { int x = 0, y = 0, value = 0; char operator = root.element(); if( root.getLeft() != null ) x = evalExpression(t, t.left( root ) ); if( root.getRight() != null ) y = evalExpression(t, t.right( root ) ); if( operator == '+' ) { value = value + Character.getNumericValue(x) + Character.getNumericValue(y); } return value; } else { return root.element(); } }

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