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  • ArrayList<Int> Collections.Sort and LineNumberReader Help How to

    - by user1819551
    I have a issue i can't get it to work now let going to the point a explain in the code thanks. This is my class: what I want to do is insert the Integers sort the list and buffer writer in a column with out coma. Now I getting this: [1110018, 1110032, 1110056, 1110059, 1110063, 1110085, 1110096, 1110123, 1110125, 1110185, 1110456, 1110459] I want like this: 111xxxxx 111xxxx xxxx....... I can't do it in single array, have to be in ArrayList. This is my collecting: list.addNumbers(numbers); list.display(); This is my writer: Is buffered coma.write("\n"+list.display()); coma.flush();<br/> Here is my class: public class IdCount {<br/> private ArrayList<Integer> properNumber = new ArrayList<>(); public void addNumbers(Integer numbers) { properNumber.add(numbers); Collections.sort(properNumber); } public String display() { //(I try .toString() Not work) return properNumber.toString(); } My second issue is LineNumberReader: This is my collecting and my writing: try { Reader input = new BufferedReader( new FileReader(inputFile)); try (Scanner in = new Scanner(input)) { while (in.hasNext()) { //(More Code) asp = new LineNumberReader(input); int rom = 0; while (asp.readLine()!=null){ rom++; } System.out.println(rom); coma.write(rom); This one will not write anything an my System Print give me only 12 0 in column.

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  • hibernate for dynamic table creation

    - by user369316
    i AM A HIBERNATE BEGINNER ,Since i need to create dynamic tables with dynamic fields in them i chose to use hibernate . As far as my understanding , creating tables requires a class with the fields defined in the class . How do i generate the classes dynamically based on the table with the required fields ?

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  • convert pixels into image

    - by Zeta Op
    what i am trying to do is to convert a pixel from a video cam, into an image to expalin it better imagine a 3d model so.. the pixels would be each polying, and i want to do is to conver each polyigon into an image. what i have so far is this ** import processing.video.*; PImage hoja; Capture cam; boolean uno, dos, tres, cuatro; import ddf.minim.*; Minim minim; AudioPlayer audio; float set; void setup() { //audio minim = new Minim(this); // audio = minim.loadFile("audio"); // audio.loop(); // uno=false; dos=false; tres=false; cuatro=true; size(640, 480); hoja=loadImage("hoja.gif"); cam = new Capture(this, width, height); cam.start(); } void draw() { if (cam.available() == true) { cam.read(); if (uno==true) { filtroUno(); image(cam, 0, 0, 640, 480); } if (dos==true) { filtroDos(); } if(tres==true){ filtroTres(); } if(cuatro==true){ filtroCuatro(); image(cam, set, 0,640,480); } } // The following does the same, and is faster when just drawing the image // without any additional resizing, transformations, or tint. //set(0, 0, cam); } void filtroUno() { cam.loadPixels(); hoja.loadPixels(); for (int i=0;i<cam.pixels.length;i++) { if (brightness(cam.pixels[i])>110) { cam.pixels[i]=color(0, 255, 255); } else { cam.pixels[i]=color(255, 0, 0); } } for (int i=0;i<cam.width;i+=10) { for (int j=0;j<cam.height;j+=10) { int loc=i+(j*cam.width); if (cam.pixels[loc]==color(255, 0, 0)) { for (int x=i;x<i+10;x++) { for (int y=j;y<j+10;y++) { // println("bla"); int locDos=i+(j*cam.width); cam.pixels[locDos]=hoja.get(x, y); } } } } } cam.updatePixels(); } ** the broblem is that each pixel is creating me a matrix, so.. is not recreating what id that to do. i had the method filtroUno but it wasn't showing ok.. and was the result void filtroUno() { cam.loadPixels(); hoja.loadPixels(); for (int i=0;i<cam.pixels.length;i++) { if (brightness(cam.pixels[i])>110) { cam.pixels[i]=color(0, 255, 255); } else { cam.pixels[i]=color(255, 0, 0); } } for (int i=0;i<cam.width;i+=10) { for (int j=0;j<cam.height;j+=10) { int loc=i+j*hoja.width*10; if (cam.pixels[loc]==color(255, 0, 0)) { for (int x=i;x<i+10;x++) { for (int y=j;y<j+10;y++) { // println("bla"); int locDos=x+y*hoja.height*10; cam.pixels[locDos]=hoja.get(x, y); } } } } } cam.updatePixels(); } i hope you can help me thanks note: each red pixel should be the gif image the imge size is 10x10

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  • How can I set the name of the class xml by constructor?

    - by spderosso
    Hi, I want to be able to do something like this: @Root(name="events") class XMLEvents { @ElementList(inline=true) ArrayList<XMLEvent> events = Lists.newArrayList(); XMLEvents(){ ... events.add(new XMLEvent(time, type, professorP)); events.add(new XMLEvent(time, type, student)); events.add(new XMLEvent(time, type, course)); ... } } The XMLEvent class to go something like: class XMLEvent { @Root(name="professor") XMLEvent(DateTime time, LogType type, Professor p){ ... } @Root(name="student") XMLEvent(DateTime time, LogType type, Student st){ ... } @Root(name="course") XMLEvent(DateTime time, LogType type, Course c){ ... } } For the output to be: <events> <professor> ... </professor> <student> ... </student> <course> ... </course> </events> So depending on the constructor I call to create a new XMLEvent the root name to which is mapped is different. Is this even possible? Of course the past example was just to transmit what I need. Putting the @Root annotation there didn't change anything Thanks!

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  • Jpa subclass mapping

    - by Roy Chan
    I am making a POS like system. I wonder how to map subclass using JPA (this is for my DAO). Product class has product details and OrderProduct class has information about the Product and details about the order. @Entity @Table(name="products") public class Product implements Serializable{ @Id @Column(name="id") @GeneratedValue(strategy = GenerationType.AUTO public int getId(){ return id;} /** Other get/set methods */ } @Entity @Table(name="order_products") public class OrderProduct extends Product{ @Id @Column(name="id") @GeneratedValue(strategy = GenerationType.AUTO) public int getId(){ return id;} /** Other get/set methods */ } I got complain about duplicate @Id. But OrderProduct class really need another id than the product one. How should I map this? DB is something like this Table products id int name varchar(32) Table order_product id int quantity int productid int fk referencing product table Would @IdClass or @AttributeOverride help?

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  • Counting down to zero in contrast to counting up to length - 1

    - by Helper Method
    Is it recommended to count in small loops (where possible) down from length - 1 to zero instead of counting up to length - 1? 1.) Counting down for (int i = a.length - 1; i >= 0; i--) { if (a[i] == key) return i; } 2.) Counting up for (int i = 0; i < a.length; i++) { if (a[i] == key) return i; } The first one is slightly faster that the second one (because comparing to zero is faster) but is a little more error-prone in my opinion. Besides, the first one could maybe not be optimized by future improvements of the JVM. Any ideas on that?

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  • How to access a variable in other class?

    - by Christine
    Hi! I've problem regarding GUI with one Menu and one Order Class. I've created a variable to store how many items have been selected in the Menu Class. private int totalSelected; The var totalSelected is live updated. It can be changed anytime depending on actionPerformed() function.(Exp: totalSelected will add up all the selected items) In the Order Class, how can I access to the live update variable totalSelected in order to retrieve the live update value? When I invoke getTotalSelected() function inside the Menu Class, I will only obtain a 0 value. Thanks for your help ^^! Please allow me to specify my question clearer. public class MenuTab extends JPanel { private JLabel display; private int totalSelected; public MenuTab() { .... } } public getTotalSelected(){ return totalSelected; } private class SelectedListener implements ActionListener { public void actionPerformed() { ....... //Assume that totalSelected has been updated! display = new JLabel("Total: " + totalSelected); // OK to display totalSelected live value here. } } // A new class is the confirmation of order public class OrderConfirmedTab extends JPanel{ private JLabel displayTotal; private MenuTab order = new MenuTab(); public OrderConfirmedTab() { ...... int totalSelected = order.getTotalSelected(); displayTotal = new JLabel("Total: " + totalSelected); // Problem to display totalSelected live value here. // Will obtain 0; // How can I obtain the live updated value from class MenuTab? Thanks! } }

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  • How to move point on arc?

    - by bbZ
    I am writing an app that is simulating RobotArm movement. What I want to achieve, and where I have couple of problems is moving a Point on arc (180degree) that is arm range of movement. I am moving an arm by grabbing with mouse end of arm (Elbow, the Point I was talking about), robot can have multiple arms with diffrent arm lenghts. If u can help me with this part, I'd be grateful. This is what I have so far, drawing function: public void draw(Graphics graph) { Graphics2D g2d = (Graphics2D) graph.create(); graph.setColor(color); graph.fillOval(location.x - 4, location.y - 4, point.width, point.height); //Draws elbow if (parentLocation != null) { graph.setColor(Color.black); graph.drawLine(location.x, location.y, parentLocation.x, parentLocation.y); //Connects to parent if (arc == null) { angle = new Double(90 - getAngle(parentInitLocation)); arc = new Arc2D.Double(parentLocation.x - (parentDistance * 2 / 2), parentLocation.y - (parentDistance * 2 / 2), parentDistance * 2, parentDistance * 2, 90 - getAngle(parentInitLocation), 180, Arc2D.OPEN); //Draws an arc if not drawed yet. } else if (angle != null) //if parent is moved, angle is moved also { arc = new Arc2D.Double(parentLocation.x - (parentDistance * 2 / 2), parentLocation.y - (parentDistance * 2 / 2), parentDistance * 2, parentDistance * 2, angle, 180, Arc2D.OPEN); } g2d.draw(arc); } if (spacePanel.getElbows().size() > level + 1) {//updates all childElbows position updateChild(graph); } } I just do not know how to prevent moving Point moving outside of arc line. It can not be inside or outside arc, just on it. Here I wanted to put a screenshot, sadly I don't have enough rep. Am I allowed to put link to this? Maybe you got other ways how to achieve this kind of thing. Here is the image: Red circle is actual state, and green one is what I want to do. EDIT2: As requested, repo link: https://github.com/dspoko/RobotArm

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  • JTree keep expanding problem

    - by newbie123
    I want to keep my jTree file expanded. I using below code to expand the jTree : public void expandAll(JTree tree) { int row = 0; while (row < tree.getRowCount()) { tree.expandRow(row); row++; } } It works, but when I add in new file or delete file the jtree collapse back. How can keep the jTree expanded?

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  • Getting a variable out of a Public Void (Android)

    - by James Rattray
    I have this code: hubSpinner.setOnItemSelectedListener(new OnItemSelectedListener() { public void onItemSelected(AdapterView<?> parentView, View selectedItemView, int position, long id) { final MediaPlayer mp2 = MediaPlayer.create(Textbox.this, R.raw.hero); mp2.start(); } public void onNothingSelected(AdapterView<?> parentView) { } }); (The code basically runs when a new item is selected of a spinner and then plays a song, -which later will be a variable based on what was picked, but i'm fine as it is for now) Problem: And I want to be able to use 'mp2' out of this public void, (I want a button which pauses it) How can I do this? Please explain/show... Thanks alot James

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  • Facebook Connect for BlackBerry

    - by Gadi
    Hi I'm looking for a solution similar to the iPhone Facebook Connect (http://wiki.developers.facebook.com/index.php/Facebook%5FConnect%5Ffor%5FiPhone) for the BlackBerry platform. Basically, I need my users to authenticate against Facebook from within a native BlackBerry application (so, not a Web based mobile application). Is there a library I could use, and if not, what will be the correct approach to achieve this? Thanks in advance!

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  • Trouble adding Image to a JPanel

    - by user1276078
    I'm making a video game, and I need to add an image to a JPanel and then add that JPanel to a JFrame. All of the tutorials I've seen say to add it to a JLabel, but the image needs to be able to move around. Unless you can move a JLabel around, I can't do that. How would I be able to add an Image directly to a JPanel. This is what I have so far, but it is just like it was on a JApplet class Penguin extends JPanel { public Image image; public void paintComponent( Graphics g ) { image = getImage( getDocumentBase(), "Penguins.jpg" ); g.drawImage( image, 0, 0, this ); } }

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  • Couldn't copy package file to temp file in android

    - by Siva K
    hi i created a new app, whenever i try to run in my device it shows as [2011-02-17 18:57:09 - SpeedApp02] Installation error: INSTALL_FAILED_MEDIA_UNAVAILABLE [2011-02-17 18:57:09 - SpeedApp02] Please check logcat output for more details. [2011-02-17 18:57:10 - SpeedApp02] Launch canceled! in the console and 02-17 18:58:58.540: ERROR/PackageManager(59): Couldn't copy package file to temp file. in the logcat. What it means? what is the problem. This is the same with emulator too....

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  • Are multiply-thrown Exceptions checked or runtime?

    - by froadie
    I have an Exception chain in which method1 throws an Exception to method2 which throws the Exception on to main. For some reason, the compiler forces me to deal with the error in method2 and marks it as an error if I don't, indicating that it's a checked Exception. But when the same Exception is thrown further down the line to main, the compiler allows me to ignore it and doesn't display any errors. The original Exception in method1 is a ParseException, which is checked. But the method has a generic throws Exception clause in the header, and the same object is thrown to method2, which has an identical throws Exception clause. When and how does this Exception lose the status of being checked / caught by the compiler? Edited to clarify: public void method1() throws Exception{ // code that may generate ParseException } public void method2() throws Exception{ method1(); //compiler error } public static void main(String[] args){ method2(); //ignored by compiler }

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  • Panel is not displaying in JFrame

    - by mallikarjun
    I created a chat panel and added to Jframe but the panel is not displaying. But my sop in the chat panel are displaying in the console. Any one please let me know what could be the problem My Frame public class MyFrame extends JFrame { MyPanel chatClient; String input; public MyFrame() { input = (String)JOptionPane.showInputDialog(null, "Name:", "Connect to chat server", JOptionPane.QUESTION_MESSAGE, null,null, "Test"); input=input.trim(); chatClient = new MyPanel("localhost",input); setVisible(true); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); add(chatClient); } public static void main(String...args){ new MyFrame(); } } MyPanel: public class MyPanel extends JPanel{ ChatClient chatClient; public MyPanel(String host, String uid) { chatClient= new ChatClient(host,uid); add(chatClient.getChatPanel()); this.setVisible(true); } } chat panel: public class ChatClient { Client client; String name; ChatPanel chatPanel; String hostid; public ChatClient(String host,String uid){ client = new Client(); client.start(); System.out.println("in constructor"); Network.register(client); client.addListener(new Listener(){ public void connected(Connection connection){ System.out.println("in client connected method"); Network.RegisterName registerName = new Network.RegisterName(); registerName.name=name; client.sendTCP(registerName); } public void received(Connection connection,Object object){ System.out.println("in client received method"); if (object instanceof Network.UpdateNames) { Network.UpdateNames updateNames = (Network.UpdateNames)object; //chatFrame.setNames(updateNames.names); System.out.println("got it message"); return; } if (object instanceof Network.ChatMessage) { Network.ChatMessage chatMessage = (Network.ChatMessage)object; //chatFrame.addMessage(chatMessage.text); System.out.println("send it message"); return; } } }); // end of listner name=uid.trim(); hostid=host.trim(); chatPanel = new ChatPanel(hostid,name); chatPanel.setSendListener(new Runnable(){ public void run(){ Network.ChatMessage chatMessage = new Network.ChatMessage(); chatMessage.chatMessage=chatPanel.getSendText(); client.sendTCP(chatMessage); } }); new Thread("connect"){ public void run(){ try{ client.connect(5000, hostid,Network.port); }catch(IOException e){ e.printStackTrace(); } } }.start(); }//end of constructor static public class ChatPanel extends JPanel{ CardLayout cardLayout; JList messageList,nameList; JTextField sendText; JButton sendButton; JPanel topPanel,bottomPanel,panel; public ChatPanel(String host,String user){ setSize(600, 200); this.setVisible(true); System.out.println("Chat panel "+host+"user: "+user); { panel = new JPanel(new BorderLayout()); { topPanel = new JPanel(new GridLayout(1,2)); panel.add(topPanel); { topPanel.add(new JScrollPane(messageList=new JList())); messageList.setModel(new DefaultListModel()); } { topPanel.add(new JScrollPane(nameList=new JList())); nameList.setModel(new DefaultListModel()); } DefaultListSelectionModel disableSelections = new DefaultListSelectionModel() { public void setSelectionInterval (int index0, int index1) { } }; messageList.setSelectionModel(disableSelections); nameList.setSelectionMode(ListSelectionModel.SINGLE_SELECTION); } { bottomPanel = new JPanel(new GridBagLayout()); panel.add(bottomPanel,BorderLayout.SOUTH); bottomPanel.add(sendText=new JTextField(),new GridBagConstraints(0,0,1,1,1,0,GridBagConstraints.CENTER,GridBagConstraints.BOTH,new Insets(0,0,0,0),0,0)); bottomPanel.add(sendButton=new JButton(),new GridBagConstraints(1,0,1,1,0,0,GridBagConstraints.CENTER,0,new Insets(0,0,0,0),0,0)); } } sendText.addActionListener(new ActionListener(){ public void actionPerformed(ActionEvent e){ sendButton.doClick(); } }); } public void setSendListener (final Runnable listener) { sendButton.addActionListener(new ActionListener() { public void actionPerformed (ActionEvent evt) { if (getSendText().length() == 0) return; listener.run(); sendText.setText(""); sendText.requestFocus(); } }); } public String getSendText () { return sendText.getText().trim(); } public void setNames (final String[] names) { EventQueue.invokeLater(new Runnable(){ public void run(){ DefaultListModel model = (DefaultListModel)nameList.getModel(); model.removeAllElements(); for(String name:names) model.addElement(name); } }); } public void addMessage (final String message) { EventQueue.invokeLater(new Runnable() { public void run () { DefaultListModel model = (DefaultListModel)messageList.getModel(); model.addElement(message); messageList.ensureIndexIsVisible(model.size() - 1); } }); } } public JPanel getChatPanel(){ return chatPanel; } }

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  • Why aren't arrays expandable?

    - by Mustafa
    When we create an array, we cannot change its size; it's fixed. OK, seems nice, we can create a new bigger array and copy the values one by one and that's little slow. What's the technical background of it?

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  • how to know which special character is there in a file?

    - by Pangea
    My app needs to process text files during a batch process. Occassionally I receive a file with some special character at the end of the file. I am not sure what that special character is. Is there anyway I can find what that character is so that I can tell the other team which is producing that file. I have used mozilla's library to guess the file encoding and it says UTF-8.

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  • JAXB appending unneeded namespace declarations to tags

    - by jb
    I'm implementing a homebrew subprotocol of XMPP, and i'm using combination of StAX and JAXB for parsing/marshalling mesages. And when I marshall a message I end up with loads of unneded namespace declarations: <ns2:auth xmlns:ns2="urn:ietf:params:xml:ns:ilf-auth" xmlns:ns4="ilf:iq:experiment:power" xmlns:ns3="ilf:iq:experiment:init" xmlns:ns5="ilf:iq:experiment:values" xmlns:ns6="ilf:iq:experiment:result" xmlns:ns7="ilf:iq:experiment:stop" xmlns:ns8="ilf:iq:experiment:end"> compton@ilf</ns2:auth> instead of: <ns:auth xmlns:ns="urn:ietf:params:xml:ns:ilf-auth>compton@ilf</ns:auth> Is there any way to turn that of? All these namespaces are used in different messages that get marshalled/unmarshalled by JAXB, but every message uses one namespace. PS. I am not an XML expert please dont rant me if I did some stupid mistake ;)

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  • create zip files with arabic characters

    - by fatiDev
    i have the following situation i have to modify an existing files and return a zip containing this modified files , i'm in web application context what i done up to now is : ///////////////// modifying the existing file with poi librairy FileInputStream inpoi = new FileInputStream("file_path"); POIFSFileSystem fs = new POIFSFileSystem(inpoi); HWPFDocument doc = new HWPFDocument(fs); Range r = doc.getRange(); r.replaceText("<nomPrenom>","test"); byte[] b = doc.getDataStream(); //////////////////////// create the zip file and copy the modified files into it ZipOutputStream out = new ZipOutputStream(new FileOutputStream("my.zip")); out.putNextEntry(new ZipEntry("file")); for (int j = 0; j < b.length; j++) { out.write(b[j]); } the created zipped file can't be read correctly with word given that the original file is wrotten in arabic

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  • Designing a class in such a way that it doesn't become a "God object"

    - by devoured elysium
    I'm designing an application that will allow me to draw some functions on a graphic. Each function will be drawn from a set of points that I will pass to this graphic class. There are different kinds of points, all inheriting from a MyPoint class. For some kind of points it will be just printing them on the screen as they are, others can be ignored, others added, so there is some kind of logic associated to them that can get complex. How to actually draw the graphic is not the main issue here. What bothers me is how to make the code logic such that this GraphicMaker class doesn't become the so called God-Object. It would be easy to make something like this: class GraphicMaker { ArrayList<Point> points = new ArrayList<Point>(); public void AddPoint(Point point) { points.add(point); } public void DoDrawing() { foreach (Point point in points) { if (point is PointA) { //some logic here else if (point is PointXYZ) { //...etc } } } } How would you do something like this? I have a feeling the correct way would be to put the drawing logic on each Point object (so each child class from Point would know how to draw itself) but two problems arise: There will be kinds of points that need to know all the other points that exist in the GraphicObject class to know how to draw themselves. I can make a lot of the methods/properties from the Graphic class public, so that all the points have a reference to the Graphic class and can make all their logic as they want, but isn't that a big price to pay for not wanting to have a God class?

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