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  • How to get a Class literal from a generically specific Class

    - by h2g2java
    There are methods like these which require Class literals as argument. Collection<EmpInfo> emps = SomeSqlUtil.select( EmpInfo.class, "select * from emps"); or GWT.create(Razmataz.class); The problem presents itself when I need to supply generic specific classes like EmpInfo<String> Razmataz<Integer> The following would be wrong syntax Collection<EmpInfo<String>> emps = SomeSqlUtil.select( EmpInfo<String>.class, "select * from emps"); or GWT.create(Razmataz<Integer>.class); Because you cannot do syntax like Razmataz<Integer>.class So, how would I be able to squeeze a class literal out of EmpInfo<String> Razmataz<Integer> so that I could feed them as arguments to methods requiring Class literals? Further info Okay, I confess that I am asking this primarily for GWT. I have a pair of GWT RPC interface Razmataz. (FYI, GWT RPC interface has to be defined in server-client pairs). I plan to use the same interface pair for communicating whether it be String, Integer, Boolean, etc. GWT.create(Razmataz) for Razmataz<T> complains that, since I did not specify T, GWT compiler treated it as Object. Then GWT compiler would not accept Object class. It needs to be more specific than being an Object. So, it seems there is no way for me to tell GWT.create what T is because a Class literal is a runtime concept while generics is a compile time concept, Right?

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  • JAXB, how to marshal without a namespace

    - by Alvin
    I have a fairly large repetitive XML to create using JAXB. Storing the whole object in the memory then do the marshaling takes too much memory. Essentially, my XML looks like this: <Store> <item /> <item /> <item /> ..... </Store> Currently my solution to the problem is to "hard code" the root tag to an output stream, and marshal each of the repetitive element one by one: aOutputStream.write("<?xml version="1.0"?>") aOutputStream.write("<Store>") foreach items as item aMarshaller.marshall(item, aOutputStream) end aOutputStream.write("</Store>") aOutputStream.close() Somehow the JAXB generate the XML like this <Store xmlns="http://stackoverflow.com"> <item xmlns="http://stackoverflow.com"/> <item xmlns="http://stackoverflow.com"/> <item xmlns="http://stackoverflow.com"/> ..... </Store> Although this is a valid XML, but it just look ugly, so I'm wonder is there any way to tell the marshaller not to put namespace for the item elements? Or is there better way to use JAXB to serialize to XML chunk by chunk?

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  • Catch FileNotFoundException in AsyncTask method

    - by Musterknabe
    I'm getting the favicon of a website with a method. Of course not every website has a favicon. So I want to catch it. The app doesn't crash if the website doesn't have a favicon but I still get an FileNotFoundException in the LogCat. The problem I'm encountering is that I can't catch it When I add `catch (FileNotFoundException f) to my try-catch block it tells me Unreachable catch block for FileNotFoundException. This exception is never thrown from the try statement body. The options I have is to remove it or to add a throws declaration to the doInBackground-method. The latter is not possible. This is the whole Try-Catch try{ String baseURL = getBaseURL ( sourceURLArr[i] ); System.out.println(baseURL + "/favicon.ico"); Bitmap favicon = getBitmapFromURL( baseURL + "/favicon.ico"); Drawable fv = new BitmapDrawable(getResources(), Bitmap.createScaledBitmap(favicon, 20, 20, true)); source [i].setCompoundDrawablesWithIntrinsicBounds(fv, null, null, null); } catch(NullPointerException e){ } catch(FileNotFoundException f){ } I already tried to switch the FileNotFoundException with the NullPointerException but it was the same error. When I add the throws to the asynctask do in background method I get Exception FileNotFoundException is not compatible with throws clause in AsyncTask<Void,Void,Void>.doInBackground(Void[]) How can I now catch the FileNotFoundException?

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  • Navigating MainMenu with arrow keys or controller

    - by Phil Royer
    I'm attempting to make my menu navigable with the arrow keys or via the d-pad on a controller. So Far I've had no luck. The question is: Can someone walk me through how to make my current menu or any libgdx menu keyboard accessible? I'm a bit noobish with some stuff and I come from a Javascript background. Here's an example of what I'm trying to do: http://dl.dropboxusercontent.com/u/39448/webgl/qb/qb.html For a simple menu that you can just add a few buttons to and it run out of the box use this: http://www.sadafnoor.com/blog/how-to-create-simple-menu-in-libgdx/ Or you can use my code but I use a lot of custom styles. And here's an example of my code: import aurelienribon.tweenengine.Timeline; import aurelienribon.tweenengine.Tween; import aurelienribon.tweenengine.TweenManager; import com.badlogic.gdx.Game; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.Screen; import com.badlogic.gdx.graphics.GL20; import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.g2d.Sprite; import com.badlogic.gdx.graphics.g2d.SpriteBatch; import com.badlogic.gdx.graphics.g2d.TextureAtlas; import com.badlogic.gdx.math.Vector2; import com.badlogic.gdx.scenes.scene2d.Actor; import com.badlogic.gdx.scenes.scene2d.InputEvent; import com.badlogic.gdx.scenes.scene2d.InputListener; import com.badlogic.gdx.scenes.scene2d.Stage; import com.badlogic.gdx.scenes.scene2d.ui.Skin; import com.badlogic.gdx.scenes.scene2d.ui.Table; import com.badlogic.gdx.scenes.scene2d.ui.TextButton; import com.badlogic.gdx.scenes.scene2d.utils.Align; import com.badlogic.gdx.scenes.scene2d.utils.ClickListener; import com.project.game.tween.ActorAccessor; public class MainMenu implements Screen { private SpriteBatch batch; private Sprite menuBG; private Stage stage; private TextureAtlas atlas; private Skin skin; private Table table; private TweenManager tweenManager; @Override public void render(float delta) { Gdx.gl.glClearColor(0, 0, 0, 1); Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); batch.begin(); menuBG.draw(batch); batch.end(); //table.debug(); stage.act(delta); stage.draw(); //Table.drawDebug(stage); tweenManager.update(delta); } @Override public void resize(int width, int height) { menuBG.setSize(width, height); stage.setViewport(width, height, false); table.invalidateHierarchy(); } @Override public void resume() { } @Override public void show() { stage = new Stage(); Gdx.input.setInputProcessor(stage); batch = new SpriteBatch(); atlas = new TextureAtlas("ui/atlas.pack"); skin = new Skin(Gdx.files.internal("ui/menuSkin.json"), atlas); table = new Table(skin); table.setBounds(0, 0, Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); // Set Background Texture menuBackgroundTexture = new Texture("images/mainMenuBackground.png"); menuBG = new Sprite(menuBackgroundTexture); menuBG.setSize(Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); // Create Main Menu Buttons // Button Play TextButton buttonPlay = new TextButton("START", skin, "inactive"); buttonPlay.addListener(new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { ((Game) Gdx.app.getApplicationListener()).setScreen(new LevelMenu()); } }); buttonPlay.addListener(new InputListener() { public boolean keyDown (InputEvent event, int keycode) { System.out.println("down"); return true; } }); buttonPlay.padBottom(12); buttonPlay.padLeft(20); buttonPlay.getLabel().setAlignment(Align.left); // Button EXTRAS TextButton buttonExtras = new TextButton("EXTRAS", skin, "inactive"); buttonExtras.addListener(new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { ((Game) Gdx.app.getApplicationListener()).setScreen(new ExtrasMenu()); } }); buttonExtras.padBottom(12); buttonExtras.padLeft(20); buttonExtras.getLabel().setAlignment(Align.left); // Button Credits TextButton buttonCredits = new TextButton("CREDITS", skin, "inactive"); buttonCredits.addListener(new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { ((Game) Gdx.app.getApplicationListener()).setScreen(new Credits()); } }); buttonCredits.padBottom(12); buttonCredits.padLeft(20); buttonCredits.getLabel().setAlignment(Align.left); // Button Settings TextButton buttonSettings = new TextButton("SETTINGS", skin, "inactive"); buttonSettings.addListener(new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { ((Game) Gdx.app.getApplicationListener()).setScreen(new Settings()); } }); buttonSettings.padBottom(12); buttonSettings.padLeft(20); buttonSettings.getLabel().setAlignment(Align.left); // Button Exit TextButton buttonExit = new TextButton("EXIT", skin, "inactive"); buttonExit.addListener(new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { Gdx.app.exit(); } }); buttonExit.padBottom(12); buttonExit.padLeft(20); buttonExit.getLabel().setAlignment(Align.left); // Adding Heading-Buttons to the cue table.add().width(190); table.add().width((table.getWidth() / 10) * 3); table.add().width((table.getWidth() / 10) * 5).height(140).spaceBottom(50); table.add().width(190).row(); table.add().width(190); table.add(buttonPlay).spaceBottom(20).width(460).height(110); table.add().row(); table.add().width(190); table.add(buttonExtras).spaceBottom(20).width(460).height(110); table.add().row(); table.add().width(190); table.add(buttonCredits).spaceBottom(20).width(460).height(110); table.add().row(); table.add().width(190); table.add(buttonSettings).spaceBottom(20).width(460).height(110); table.add().row(); table.add().width(190); table.add(buttonExit).width(460).height(110); table.add().row(); stage.addActor(table); // Animation Settings tweenManager = new TweenManager(); Tween.registerAccessor(Actor.class, new ActorAccessor()); // Heading and Buttons Fade In Timeline.createSequence().beginSequence() .push(Tween.set(buttonPlay, ActorAccessor.ALPHA).target(0)) .push(Tween.set(buttonExtras, ActorAccessor.ALPHA).target(0)) .push(Tween.set(buttonCredits, ActorAccessor.ALPHA).target(0)) .push(Tween.set(buttonSettings, ActorAccessor.ALPHA).target(0)) .push(Tween.set(buttonExit, ActorAccessor.ALPHA).target(0)) .push(Tween.to(buttonPlay, ActorAccessor.ALPHA, .5f).target(1)) .push(Tween.to(buttonExtras, ActorAccessor.ALPHA, .5f).target(1)) .push(Tween.to(buttonCredits, ActorAccessor.ALPHA, .5f).target(1)) .push(Tween.to(buttonSettings, ActorAccessor.ALPHA, .5f).target(1)) .push(Tween.to(buttonExit, ActorAccessor.ALPHA, .5f).target(1)) .end().start(tweenManager); tweenManager.update(Gdx.graphics.getDeltaTime()); } public static Vector2 getStageLocation(Actor actor) { return actor.localToStageCoordinates(new Vector2(0, 0)); } @Override public void dispose() { stage.dispose(); atlas.dispose(); skin.dispose(); menuBG.getTexture().dispose(); } @Override public void hide() { dispose(); } @Override public void pause() { } }

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  • Update JProgressBar from new Thread

    - by Dacto
    How can I update the JProgressBar.setValue(int) from another thread? My secondary goal is do it in the least amount of classes possible. Here is the code I have right now: **Part of the main class....** pp.addActionListener( new ActionListener(){ public void actionPerformed(ActionEvent event) { new Thread(new Task(sd.getValue())).start(); } }); public class Task implements Runnable{ int val; public Task(int value){ this.val = value; } @Override public void run() { for (int i=0; i<=value; i++){ //Progressively increment variable i pbar.setValue(i); //Set value pbar.repaint(); //Refresh graphics try{Thread.sleep(50);} //Sleep 50 milliseconds catch (InterruptedException err){} } } } pp is a JButton and starts the new thread when the JButton is clicked. pbar is the JProgressBar object from the Main class. How can I update its value?(progress) The code above in run() cannot see the pbar.

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  • Does Restlet support parsing URLs into calling methods with parameters?

    - by John C
    Take the following example. I have a resource public class HelloWorldResource extends ServerResource { @Get public String represent(String arg) { return "hello, world (from the cloud!)" + arg; } } That is mapped by router.attach("/hi/{message}", HelloWorldResource.class); Is it possible to configure the routing such that accessing /hi/somestuffhere will make restlet fill in the arg parameter in the represent method?

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  • Quartz scheduler theadpool

    - by Shamik
    The SimpleThreadPool class shipped along with Quartz Scheduler does not have a FIFO behavior. I want to make sure if I keep adding jobs to the scheduler, they are addressed in a First - in - First - out basis. Is there any ThreadPool available for this ? Or is there any other way to achieve this?

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  • SWT Drag and Drop support for Text widget

    - by bryantsai
    I've written an application recently using SWT. In one of its dialog box, I have a few widgets, one of which is Text, which is designed to support DND with other widgets. I've first added DND support for the 2 Tree widgets on the same dialog box (both drag source and drop target). Before I added DND support for that Text widget, I noticed that on Linux platform (gtk), SWT Text widget automatically get drag and drop support. That is, I can already drag from the other Tree widgets and drop on this Text (at any position to inserted there), as well as selecting and dragging any text from this Text to other Tree or Text widget. However, this is only working on Linux platform but not on Windows. The same program, if running on Windows, will not have any DND support for that Text widget (Tree widgets of course have DND support since I specifically write for them). So here's what I want to achieve on Windows as well: drop text at any position in Text widget. before dropping and while hovering, able to see the caret position clearly where the intended position to drop. caret position should move along with the mouse cursor. support multi-line in Text widget SOLUTION: DropTarget target = new DropTarget(sytledText, DND.DROP_MOVE | DND.DROP_COPY); target.setTransfer(new Transfer[] { TextTransfer.getInstance() }); target.addDropListener(new StyleTextDropTargetEffect(sytledText)); Use StyledText instead of Text widget Use StyledTextDropTargetEffect (or extend it) and add it as dr op listener

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  • Is it possible to prevent out-of-order execution by using single volatile

    - by Yan Cheng CHEOK
    By referring article, it is using a pair of volatile to prevent out-of-order execution. I was wondering, is it possible to prevent it using single volatile? void fun_by_thread_1() { this.isNuclearFactory = true; this.factory = new NuclearFactory(); } void fun_by_thread_2() { Factory _factory = this.factory; if (this.isNuclearFactory) { // Do not operate nuclear factory!!! return; } // If out-of-order execution happens, _factory might // be NuclearFactory instance. _factory.operate(); } Factory factory = new FoodFactory(); volatile boolean isNuclearFactory = false; The reason I ask, is because I have a single guard flag (similar to isNuclearFactory flag), to guard against multiple variables (similar to many Factory). I do not wish to mark all the Factory as volatile. Or, shall I fall into the following solution? void fun_by_thread_1() { try { writer.lock(); this.isNuclearFactory = true; this.factory = new NuclearFactory(); } finally { writer.unlock(); } } void fun_by_thread_2() { try { reader.lock(); Factory _factory = this.factory; if (this.isNuclearFactory) { // Do not operate nuclear factory!!! return; } } finally { reader.unlock(); } _factory.operate(); } Factory factory = new FoodFactory(); boolean isNuclearFactory = false; P/S: I know instanceof. Factory is just an example to demonstrate of out-of-order problem.

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  • Entity Aspect (in Spring)

    - by niklassaers
    Hi guys, I'm having a bit of a problem defining my aspects. I've got a bunch of entities that I'd like to profile the get-methods in, so I've written the following pointcut and method @Pointcut("execution(* tld.myproject.data.entities.*.get*()") public void getEntityProperty() {} @Around("getEntityProperty()") public Object profileGetEntityProperty(ProceedingJoinPoint pjp) throws Throwable { long start = System.currentTimeMillis(); String name = pjp.getSignature().getName(); Object output = pjp.proceed(); long elapsedTime = System.currentTimeMillis() - start; if(elapsedTime > 100) System.err.println("profileGetEntityProperty: Entity method " + name + " execution time: " + elapsedTime + " ms."); return output; } I've got weaving turned on in my configuration, and aspects weaving into the business layer work just fine. Is my pointcut correctly written? Or is there something about entities that make them non-weavable? (my entity is prefixed with @Entity before the class definition) Cheers Nik

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  • JFrame is not acting as expected!

    - by DasWood
    This is my first time using a JFrame. I can't get the window to display the text areas I've nested inside the JFrame. I am trying to get the text field with my name in it to display above the tabulated results, which I have omitted the formatting for until I can get the JFrame to work. public void printResults(String[] names, int[] temp, int[][] scores, float[] averages, char[] letters){ JTextArea outarea= new JTextArea(5,20); JTextArea name = new JTextArea(5,20); Font font = new Font("Tahoma", Font.BOLD, 48); name.setFont(font); name.setText("Made By Durka Durka"); JFrame window = new JFrame(); window.getContentPane().add(name); window.getContentPane().add(outarea); window.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); window.pack(); window.getContentPane().setVisible(true) String out = "twat"; outarea.setText(out); //JOptionPane.showMessageDialog(null,window); }

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  • How can I find a package?

    - by Roman
    In my code I have the following statement import com.apple.dnssd.*; and compiler (javac) complains about this line. It writes that the package does not exist. But I think that it could be that "javac" search the package in a wrong place (directory). In this respect I have two questions: How can I know where javac search for the packages? I think that it is very likely that I have the above mentioned package but I do not know where it is located. What are the typical place to look for the packages?

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  • Finding Palindromes in an Array

    - by Jack L.
    For this assignemnt, I think that I got it right, but when I submit it online, it doesn't list it as correct even though I checked with Eclipse. The prompt: Write a method isPalindrome that accepts an array of Strings as its argument and returns true if that array is a palindrome (if it reads the same forwards as backwards) and /false if not. For example, the array {"alpha", "beta", "gamma", "delta", "gamma", "beta", "alpha"} is a palindrome, so passing that array to your method would return true. Arrays with zero or one element are considered to be palindromes. My code: public static void main(String[] args) { String[] input = new String[6]; //{"aay", "bee", "cee", "cee", "bee", "aay"} Should return true input[0] = "aay"; input[1] = "bee"; input[2] = "cee"; input[3] = "cee"; input[4] = "bee"; input[5] = "aay"; System.out.println(isPalindrome(input)); } public static boolean isPalindrome(String[] input) { for (int i=0; i<input.length; i++) { // Checks each element if (input[i] != input[input.length-1-i]){ return false; // If a single instance of non-symmetry } } return true; // If symmetrical, only one element, or zero elements } As an example, {"aay", "bee", "cee", "cee", "bee", "aay"} returns true in Eclipse, but Practice-It! says it returns false. What is going on?

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  • Andriod Spinner not displaying list items.

    - by user300339
    I think I am going crazy right now. I am trying to create a spinner populated by a datatable but for some reason the dropdown list items text is not being displayed. I have looked all over and have seen other posts with people having this same problem. Can anyone help?? speciesList = (Spinner) findViewById(R.id.speciesList); spinnerCursor = nsfdb.fetchAllSpecies(); startManagingCursor(spinnerCursor); //String []cArrayList = new String[]{"dog", "cat", "horse", "other"}; String[] from = new String[]{"species"}; int[] to = new int[]{R.id.text1}; SimpleCursorAdapter locations = new SimpleCursorAdapter(this, R.layout.loc_row, spinnerCursor, from, to); locations.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item); speciesList.setAdapter(locations); The spinner gets created just fine and is populated with 4 items but whenever I click on the spinner I see 4 items with no text and just radiobuttons. If I select any of them I am getting the correct selected item value but there is just no data displayed.

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  • How to perform a non-polymorphic HQL query in Hibernate?

    - by Eli Acherkan
    Hi all, I'm using Hibernate 3.1.1, and in particular, I'm using HQL queries. According to the documentation, Hibernate's queries are polymorphic: A query like: from Cat as cat returns instances not only of Cat, but also of subclasses like DomesticCat. How can I query for instances of Cat, but not of any of its subclasses? I'd like to be able to do it without having to explicitly mention each subclass. I'm aware of the following options, and don't find them satisfactory: Manually filtering the instances after the query, OR: Manually adding a WHERE clause on the discriminator column. It would make sense for Hibernate to allow the user to decide whether a query should be polymorphic or not, but I can't find such an option. Thanks in advance!

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  • Using collections/containers/catalogs in Domain Models

    - by devoured elysium
    Let's say I want to model a cinema. The cinema will have a couple of rooms(for example, 7), where the movies are being played. I wonder how should I design the domain model for this scenario. Should the Cinema class concept concept have a direct association with the 7 rooms? Should the Cinema class concept have an association with a catalog of the 7 rooms? Why? I am having some trouble understanding why in some places I see the first case and in some others I see something like the second case. If instead of rooms, I wanted to depict the relationship between Cinema and: Tickets to sell (today). Tickets already sold (today) Customers in the Cinema database The set of hours at which there are movies playing in a given room in the cinema. The set of places you can sit at in a room in the cinema. Should I use catalogs, should I connect them directly to the Cinema concept with a multiplicity of * in the target? Thanks

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  • Collision of dot and line in 2D space

    - by Anderiel
    So i'm trying to make my first game on android. The thing is i have a small moving ball and i want it to bounce from a line that i drew. For that i need to find if the x,y of the ball are also coordinates of one dot from the line. I tried to implement these equations about lines x=a1 + t*u1 y=a2 + t*u2 = (x-a1)/u1=(y-a2)/u2 (t=t which has to be if the point is on the line) where x and y are the coordinates im testing, dot[a1,a2] is a dot that is on the line and u(u1,u2) is the vector of the line. heres the code: public boolean Collided() { float u1 =Math.abs(Math.round(begin_X)-Math.round(end_X)); float u2 =Math.abs(Math.round(begin_Y)-Math.round(end_Y)); float t_x =Math.round((elect_X - begin_X)/u1); float t_y =Math.round((elect_Y - begin_Y)/u2); if(t_x==t_y) { return true; } else { return false; } } points [begin_X,end_X] and [begin_Y,end_Y] are the two points from the line and [elect_X,elect_Y] are the coordinates of the ball theoreticaly it should work, but in the reality the ball most of the time just goes straigth through the line or bounces somewhere else where it shouldnt

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  • Are there any reasons to make all fields and variables final?

    - by Roman
    In my current project I noticed that all class fields and variable inside methods are declared with final modifier whenever it's possible. Just like here: private final XMLStreamWriter _xmlStreamWriter; private final Marshaller _marshaller; private final OutputStream _documentStream; private final OutputStream _stylesStream; private final XMLStreamWriter _stylesStreamWriter; private final StyleMerger _styleMerger; public DocumentWriter(PhysicalPackage physicalPackage) throws IOException { final Package pkg = new Package(physicalPackage); final Part wordDocumentPart = pkg.createPart( "/word/document.xml", "application/vnd.openxmlformats-officedocument.wordprocessingml.document.main+xml", "http://schemas.openxmlformats.org/officeDocument/2006/relationships/officeDocument"); // styles.xml final Pair<Part, String> wordStylesPart = wordDocumentPart.createRelatedPart(...); ... } Are there any reasons to do so? p.s. As I know project is not supposed to be multithreaded (at least I've heard nothing about it).

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  • Why acegi (Spring Security) converts password to uppercase before comparing ?

    - by Tony
    One of my colleague in QA team reported a bug to me, the bug said that can't change password to lowercase, otherwise login is rejected,using number or uppercase is all fine. The login system was implemented using acegi 1.0 (now called Spring Security). This was a very strange bug,changing password is done by encrypting the user input string into MD5 string, I implemented this without using anything related acegi, I don't if the is the origin cause of the problem. When the login is rejected, through debugging, I find that, the user input is converted into uppercase by acegi when passing to the acegi comparing logic. At first, I didn't believe this, when I checkout the acegi source and debugging with it, I find it does convert both username and password to uppercase (source code line 121), Can you tell me why it does this? This can cause password encoding mismatch!

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