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  • How do I get the wireless card on a Lenovo S205 working?

    - by user206829
    I tried to install 12.04, 13.04, and now 13.10 on the machine and followed all the instructions that made sense that I could find and still have not gotten wifi to work. It keeps it hard blocked for some reason, not sure why and not sure anyone out there either has figured it out because I would have found it on Google. When I boot from the formatted USB drive, I have WiFi and everything working, why doesn't work after the USB drive is removed? What driver is the USB/wubi or whatever using so that I can install it and have things working? I could have used wubi and installed Ubuntu like that, but I want to make this machine a fully dedicated Ubuntu machine. The laptop is a Lenovo S205 in case anyone can help. I really would like to use 12.04 or higher, i don't want to downgrade to an older version of Ubuntu if at all possible.

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  • Jenkins: Use it with SSL / https

    - by Tim
    I have a Fedora server running Jenkins which I install via yum. Everything is okay, I can access it with http://ci.mydomain.com. But now, I want to access it with https://ci.mydomain.com, so the login with username and password is encrypted. How can I do this? Best Regards Tim Update My /etc/sysconfig/jenkins file. Starting Jenkins works, but I can not access Jenkins with the webbrowser with https://ci.mydomain.com or http://ci.mydomain.com:443, ... ## Path: Development/Jenkins ## Description: Configuration for the Jenkins continuous build server ## Type: string ## Default: "/var/lib/jenkins" ## ServiceRestart: jenkins # # Directory where Jenkins store its configuration and working # files (checkouts, build reports, artifacts, ...). # JENKINS_HOME="/var/lib/jenkins" ## Type: string ## Default: "" ## ServiceRestart: jenkins # # Java executable to run Jenkins # When left empty, we'll try to find the suitable Java. # JENKINS_JAVA_CMD="" ## Type: string ## Default: "jenkins" ## ServiceRestart: jenkins # # Unix user account that runs the Jenkins daemon # Be careful when you change this, as you need to update # permissions of $JENKINS_HOME and /var/log/jenkins. # JENKINS_USER="jenkins" ## Type: string ## Default: "-Djava.awt.headless=true" ## ServiceRestart: jenkins # # Options to pass to java when running Jenkins. # JENKINS_JAVA_OPTIONS="-Djava.awt.headless=true" ## Type: integer(0:65535) ## Default: 8080 ## ServiceRestart: jenkins # # Port Jenkins is listening on. # JENKINS_PORT="8080" ## Type: integer(1:9) ## Default: 5 ## ServiceRestart: jenkins # # Debug level for logs -- the higher the value, the more verbose. # 5 is INFO. # JENKINS_DEBUG_LEVEL="5" ## Type: yesno ## Default: no ## ServiceRestart: jenkins # # Whether to enable access logging or not. # JENKINS_ENABLE_ACCESS_LOG="no" ## Type: integer ## Default: 100 ## ServiceRestart: jenkins # # Maximum number of HTTP worker threads. # JENKINS_HANDLER_MAX="100" ## Type: integer ## Default: 20 ## ServiceRestart: jenkins # # Maximum number of idle HTTP worker threads. # JENKINS_HANDLER_IDLE="20" ## Type: string ## Default: "" ## ServiceRestart: jenkins # # Pass arbitrary arguments to Jenkins. # Full option list: java -jar jenkins.war --help # JENKINS_ARGS="--httpsPort=443 --httpsKeyStore=/root/.keystore --httpsKeyStorePassword=MYPASSWORD"

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  • How to figure out how much RAM each prefork thread requires for maximum Wordpress performance on an EC2 small instance

    - by two7s_clash
    Just read Making WordPress Stable on EC2-Micro In the "Tuning Apache" section, I can't quite figure out how he comes up with his numbers for his prefork config. He explains how to get the numbers for an average process, which I get. But then: Or roughly 53MB per process...In this case, ten threads should be safe. This means that if we receive more than ten simultaneous requests, the other requests will be queued until a worker thread is available. In order to maximize performance, we will also configure the system to have this number of threads available all of the time. From 53MB per process, with 613MB of RAM, he somehow gets this config, which I don't get: <IfModule prefork.c> StartServers 10 MinSpareServers 10 MaxSpareServers 10 MaxClients 10 MaxRequestsPerChild 4000 </IfModule> How exactly does he get this from 53MB per process, with 613MB limit? Bonus question From the below, on a small instance (1.7 GB memory), what would good settings be? bitnami@ip-10-203-39-166:~$ ps xav |grep httpd 1411 ? Ss 0:00 2 0 114928 15436 0.8 /opt/bitnami/apache2/bin/httpd -f /opt/bitnami/apache2/conf/httpd.conf 1415 ? S 0:06 10 0 125860 55900 3.1 /opt/bitnami/apache2/bin/httpd -f /opt/bitnami/apache2/conf/httpd.conf 1426 ? S 0:08 19 0 127000 62996 3.5 /opt/bitnami/apache2/bin/httpd -f /opt/bitnami/apache2/conf/httpd.conf 1446 ? S 0:05 48 0 131932 72792 4.1 /opt/bitnami/apache2/bin/httpd -f /opt/bitnami/apache2/conf/httpd.conf 1513 ? S 0:05 7 0 125672 54840 3.1 /opt/bitnami/apache2/bin/httpd -f /opt/bitnami/apache2/conf/httpd.conf 1516 ? S 0:02 2 0 125228 48680 2.7 /opt/bitnami/apache2/bin/httpd -f /opt/bitnami/apache2/conf/httpd.conf 1517 ? S 0:06 2 0 127004 55796 3.1 /opt/bitnami/apache2/bin/httpd -f /opt/bitnami/apache2/conf/httpd.conf 1518 ? S 0:03 1 0 127196 54208 3.0 /opt/bitnami/apache2/bin/httpd -f /opt/bitnami/apache2/conf/httpd.conf 1531 ? R 0:04 0 0 127500 54236 3.0 /opt/bitnami/apache2/bin/httpd -f /opt/bitnami/apache2/conf/httpd.conf

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  • cset as non-root to set cpu affinity for running processes

    - by RaveTheTadpole
    I've been playing with cset to set cpu affinity for running processes. I'm recreating the built-in "shield" function manually with set and proc, to add some subsets for specific threads of my application. I have a bash script that is calling cset to create the sets, and move the correct threads to the correct sets. It works when run with sudo. Now I'd like to make this script executable by another user, who does not have sudo powers. I trust this user enough to be responsible with cset, but don't want to open up the wide powers of root. I thought that CAP_SYS_NICE -- which is needed for sched_setaffinity, which I just assume cset must use -- on the script would be sufficient, but that didn't work. I tried extending CAP_SYS_NICE to the cset program (which is a thin python wrapper for the cset python library). No dice. The output of cap_to_text on my CAP_SYS_NICE'd scripts is "=cap_ipc_lock,cap_sys_nice,cap_sys_resource+eip" (it has ipc_lock and sys_resource for other reasons; I think only sys_nice is relevant). Any ideas?

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  • xampp apache on windows 7 returns http header only

    - by bumperbox
    i am having issues with xampp running on windows 7 RC32 i type in a localhost and get a header back only, no page content somedays it works fine, other days i can't get it to work after multiple attempts, reboot or otherwise the request doesn't even get put into the acccess log which seems unusual here is the log file at startup incase that helps any ideas ?? [Wed Sep 09 12:27:08 2009] [notice] Digest: generating secret for digest authentication ... [Wed Sep 09 12:27:08 2009] [notice] Digest: done [Wed Sep 09 12:27:09 2009] [notice] Apache/2.2.11 (Win32) DAV/2 mod_ssl/2.2.11 OpenSSL/0.9.8i PHP/5.2.9 configured -- resuming normal operations [Wed Sep 09 12:27:09 2009] [notice] Server built: Dec 10 2008 00:10:06 [Wed Sep 09 12:27:09 2009] [notice] Parent: Created child process 2500 [Wed Sep 09 12:27:10 2009] [notice] Digest: generating secret for digest authentication ... [Wed Sep 09 12:27:10 2009] [notice] Digest: done [Wed Sep 09 12:27:11 2009] [notice] Child 2500: Child process is running [Wed Sep 09 12:27:11 2009] [notice] Child 2500: Acquired the start mutex. [Wed Sep 09 12:27:11 2009] [notice] Child 2500: Starting 250 worker threads. [Wed Sep 09 12:27:11 2009] [notice] Child 2500: Starting thread to listen on port 443. [Wed Sep 09 12:27:11 2009] [notice] Child 2500: Starting thread to listen on port 80. [Wed Sep 09 12:27:15 2009] [notice] Parent: child process exited with status 255 -- Restarting. [Wed Sep 09 12:27:15 2009] [notice] Digest: generating secret for digest authentication ... [Wed Sep 09 12:27:15 2009] [notice] Digest: done [Wed Sep 09 12:27:16 2009] [notice] Apache/2.2.11 (Win32) DAV/2 mod_ssl/2.2.11 OpenSSL/0.9.8i PHP/5.2.9 configured -- resuming normal operations [Wed Sep 09 12:27:16 2009] [notice] Server built: Dec 10 2008 00:10:06 [Wed Sep 09 12:27:16 2009] [notice] Parent: Created child process 3252 [Wed Sep 09 12:27:17 2009] [notice] Digest: generating secret for digest authentication ... [Wed Sep 09 12:27:17 2009] [notice] Digest: done [Wed Sep 09 12:27:18 2009] [notice] Child 3252: Child process is running [Wed Sep 09 12:27:18 2009] [notice] Child 3252: Acquired the start mutex. [Wed Sep 09 12:27:18 2009] [notice] Child 3252: Starting 250 worker threads. [Wed Sep 09 12:27:18 2009] [notice] Child 3252: Starting thread to listen on port 443. [Wed Sep 09 12:27:18 2009] [notice] Child 3252: Starting thread to listen on port 80.

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  • Different versions of iperf for windows give totally different results

    - by Albert Mata
    Measuring TCP output from a Windows client to Solaris server: WXP SP3 with iperf 1.7.0 -- returns an average around 90Mbit Same client, same server but iperf 2.0.5 for windows -- returns an average of 8.5 Mbit Similar discrepancies have been observed connecting to other servers (W2008, W2003) It's difficult to get to some conclusions when different versions of the same tool provide vastly different results. Example below: C:\tempiperf -v (from iperf.fr) iperf version 2.0.5 (08 Jul 2010) pthreads C:\tempiperf -c solaris10 Client connecting to solaris10, TCP port 5001 TCP window size: 64.0 KByte (default) [ 3] local 10.172.181.159 port 2124 connected with 10.172.180.209 port 5001 [ ID] Interval Transfer Bandwidth [ 3] 0.0-10.2 sec 10.6 MBytes 8.74 Mbits/sec Abysmal perfomance, but now I test from the same host (Windows XP SP3 32bit and 100Mbit) to the same server (Solaris 10/sparc 64bit and 1Gbit running iperf 2.0.5 with default window of 48k) with the old iperf C:\temp1iperf -v iperf version 1.7.0 (13 Mar 2003) win32 threads C:\temp1iperf.exe -c solaris10 -w64k Client connecting to solaris10, TCP port 5001 TCP window size: 64.0 KByte [1208] local 10.172.181.159 port 2128 connected with 10.172.180.209 port 5001 [ ID] Interval Transfer Bandwidth [1208] 0.0-10.0 sec 112 MBytes 94.0 Mbits/sec So one iperf with a 64k window says 8.75Mbit and the old iperf with the same window size says 94.0Mbit. These results are constant through repeated tests. From my testing launching iperf(old) with window size "x" and iperf(new) with window size "x" instead of producing the same or very close results produce totally different results. The only difference I see is the old compiled as win32 threads vs. pthreads but parallelism (-P 10) appears to work in both. Anyone has a clue or can recommend a tool that gives results I can trust?? EDIT: Looking at traces from (old) iperf it sets the TCP Window Scale flag to 3 in the SYN packet, when I run the (new) iperf this is set to 0 in the initial packet. A quick analysis of the window size through the exchange shows the (old) iperf moving back and forth but mostly at 32k while the (new) iperf mostly keeps at 64k. Maybe it will help somebody to connect the dots.

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  • Error in Bind9 named.conf file. Bind won't start.

    - by tj111
    I'm trying to setup a DNS server on an Ubuntu Server machine (10.04). I configured an entry in named.conf.local to test it, but when trying to restart bind9 I get the following error: * Starting domain name service... bind9 [fail] So I checked the output of syslog and this is what I get. May 20 18:11:13 empression-server1 named[4700]: starting BIND 9.7.0-P1 -u bind May 20 18:11:13 empression-server1 named[4700]: built with '--prefix=/usr' '--mandir=/usr/share/man' '--infodir=/usr/share/info' '--sysconfdir=/etc/bind' '--localstatedir=/var' '--enable-threads' '--enable-largefile' '--with-libtool' '--enable-shared' '--enable-static' '--with-openssl=/usr' '--with-gssapi=/usr' '--with-gnu-ld' '--with-dlz-postgres=no' '--with-dlz-mysql=no' '--with-dlz-bdb=yes' '--with-dlz-filesystem=yes' '--with-dlz-ldap=yes' '--with-dlz-stub=yes' '--with-geoip=/usr' '--enable-ipv6' 'CFLAGS=-fno-strict-aliasing -DDIG_SIGCHASE -O2' 'LDFLAGS=-Wl,-Bsymbolic-functions' 'CPPFLAGS=' May 20 18:11:13 empression-server1 named[4700]: adjusted limit on open files from 1024 to 1048576 May 20 18:11:13 empression-server1 named[4700]: found 4 CPUs, using 4 worker threads May 20 18:11:13 empression-server1 named[4700]: using up to 4096 sockets May 20 18:11:13 empression-server1 named[4700]: loading configuration from '/etc/bind/named.conf' May 20 18:11:13 empression-server1 named[4700]: /etc/bind/named.conf:10: missing ';' before 'include' May 20 18:11:13 empression-server1 named[4700]: loading configuration: failure May 20 18:11:13 empression-server1 named[4700]: exiting (due to fatal error) So it thinks I have an error in the default named.conf file, which is pretty ridiculous. I went through it and deleted a blank line just for the hell of it, but I can't see how it figures there's an error in there. Note that before this I did have an error in named.conf.local, but it showed up properly in syslog and I fixed it, so it is reporting the correct file. Here is the contents of named.conf: // This is the primary configuration file for the BIND DNS server named. // // Please read /usr/share/doc/bind9/README.Debian.gz for information on the // structure of BIND configuration files in Debian, *BEFORE* you customize // this configuration file. // // If you are just adding zones, please do that in /etc/bind/named.conf.local include "/etc/bind/named.conf.options"; include "/etc/bind/named.conf.local"; include "/etc/bind/named.conf.default-zones";

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  • How to diagnose a hang when creating a new folder in explorer.exe

    - by Jack Ukleja
    I have been having some issues with explorer.exe hanging when I create a new folder. If I use Analyse Wait Chain in the Resource Monitor it says "One or more threads of explorer.exe are waiting to finish network I/O". When I look at the offending thread in Process Explorer it reveals nothing interesting: ntdll.dll!ZwWaitForMultipleObjects+0xa KERNELBASE.dll!GetCurrentThread+0x36 kernel32.dll!WaitForMultipleObjectsEx+0xb3 USER32.dll!PeekMessageW+0x1cd USER32.dll!MsgWaitForMultipleObjectsEx+0x2a USER32.dll!MsgWaitForMultipleObjects+0x20 SHELL32.dll!SHAppBarMessage+0x41e SHELL32.dll!DragAcceptFiles+0x2a3c SHELL32.dll!DragAcceptFiles+0x2a4f SHELL32.dll!Ordinal211+0x124 SHELL32.dll!SHChangeNotification_Unlock+0x12f4 USER32.dll!GetSystemMetrics+0x2b1 USER32.dll!IsDialogMessageW+0x19b USER32.dll!IsDialogMessageW+0x1e1 ntdll.dll!KiUserCallbackDispatcher+0x1f USER32.dll!PeekMessageW+0xba USER32.dll!PeekMessageW+0x89 SHELL32.dll!SHChangeNotification_Unlock+0xd9f SHELL32.dll!Ordinal885+0x1407 SHLWAPI.dll!SHRegGetUSValueW+0x306 kernel32.dll!BaseThreadInitThunk+0xd ntdll.dll!RtlUserThreadStart+0x21 While I was looking at the explorer.exe threads I did notice a fair few that talk about ETW (Event Tracing for Windows) so obviously explorer.exe uses tracing. So I decided to try and user TraceView.exe to try and listen in on the explorer.exe traces. The problem is TraceView requires some difficult-to-come-by stuff... either pdbs, or CTL files, and .TMF files. I tried using the explorer.pdb that comes with the Windows SDK but that did not work. I do not see explorer.exe in the "named providers". And I have no idea where to locate the ctl or .TMF files for explorer.exe. So the question is: Is there a way to view the ETW trace messages from explorer? Or shall I just not bother and go back to the age old technique of disabling every explorer extenion one-by-one in the hope its one of them. (Prefer the former as I like to get to the bottom of things!!)

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  • uWSGI cannot find "application" using Flask and Virtualenv

    - by skyler
    Using uWSGI to serve a simple wsgi app, (a simple "Hello, World") my configuration works, but when I try to run a Flask app, I get this in uWSGI's error logs: current working directory: /opt/python-env/coefficient/lib/python2.6/site-packages writing pidfile to /var/run/uwsgi.pid detected binary path: /opt/uwsgi/uwsgi setuid() to 497 your memory page size is 4096 bytes detected max file descriptor number: 1024 lock engine: pthread robust mutexes uwsgi socket 0 bound to TCP address 127.0.0.1:3031 fd 3 Python version: 2.6.6 (r266:84292, Jun 18 2012, 14:18:47) [GCC 4.4.6 20110731 (Red Hat 4.4.6-3)] Set PythonHome to /opt/python-env/coefficient/ *** Python threads support is disabled. You can enable it with --enable-threads *** Python main interpreter initialized at 0xbed3b0 your server socket listen backlog is limited to 100 connections *** Operational MODE: single process *** added /opt/python-env/coefficient/lib/python2.6/site-packages/ to pythonpath. unable to find "application" callable in file /var/www/coefficient/flask.py unable to load app 0 (mountpoint='') (callable not found or import error) *** no app loaded. going in full dynamic mode *** *** uWSGI is running in multiple interpreter mode ***` Note in particular this part of the log: unable to find "application" callable in file /var/www/coefficient/flask.py unable to load app 0 (mountpoint='') (callable not found or import error) **no app loaded. going in full dynamic mode** This is my Flask app: from flask import Flask app = Flask(__name__) @app.route("/") def hello(): return "Hello, World, from Flask!" Before I added my Virtualenv's pythonpath to my configuration file, I was getting an ImportError for Flask. I solved this though, I believe (I'm not receiving errors about it anymore) and here is my complete configuration file: uwsgi: #socket: /tmp/uwsgi.sock socket: 127.0.0.1:3031 daemonize: /var/log/uwsgi.log pidfile: /var/run/uwsgi.pid master: true vacuum: true #wsgi-file: /var/www/coefficient/coefficient.py wsgi-file: /var/www/coefficient/flask.py processes: 1 virtualenv: /opt/python-env/coefficient/ pythonpath: /opt/python-env/coefficient/lib/python2.6/site-packages This is how I start uWSGI, from an rc script: /opt/uwsgi/uwsgi --yaml /etc/uwsgi/conf.yaml --uid uwsgi And if I try to view the Flask program in a browser, I get this: **uWSGI Error** Python application not found Any help is appreciated.

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  • Can anyone explain these differences between two similar i7 processors? [closed]

    - by Brian Frost
    I have two systems I've just built. They both have i7 processors and Asus P8Z77 motherboards. When I run a simple processor loop benchmark that I wrote in Delphi some time back I get one machine showing nealry twice as fast as the other. I then used CPU-Z to dump me the details of the hardware and I see that the fast machine shows: Processor 1 ID = 0 Number of cores 4 (max 8) Number of threads 8 (max 16) Name Intel Core i7 2700K Codename Sandy Bridge Specification Intel(R) Core(TM) i7-2700K CPU @ 3.50GHz Package (platform ID) Socket 1155 LGA (0x1) CPUID 6.A.7 Extended CPUID 6.2A Core Stepping D2 Technology 32 nm TDP Limit 95 Watts Core Speed 3610.7 MHz Multiplier x FSB 36.0 x 100.3 MHz Stock frequency 3500 MHz the slow machine shows: Processor 1 ID = 0 Number of cores 4 (max 8) Number of threads 8 (max 16) Name Intel Core i7 2600K Codename Sandy Bridge Specification Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz Package (platform ID) Socket 1155 LGA (0x1) CPUID 6.A.7 Extended CPUID 6.2A Core Stepping D2 Technology 32 nm TDP Limit 95 Watts Core Speed 1648.2 MHz Multiplier x FSB 16.0 x 103.0 MHz Stock frequency 3400 MHz i.e the slow machine has a 2600k to the fast machine 2700k. The very different "Multiplier x FSB" must be significant but I dont understand how two processors with a very 'similar' number can be so different. To get the machines the same must I copy the processors or is there some clever setting that I can change? Thanks for any help. Brian.

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  • Replicated MongoDB server slower than simple shards

    - by displayName
    I tried to compare the performance of a sharded configuration against a sharded and replicated configuration. The sharded configuration consists of 8 shards each running on three different machines thereby constituting a total of 24 shards. All 8 of these shards run in the same partition on each machine. The sharded and replicated version is 8 shards again just like plain sharding, and all 8 mongods run on the same partition in each machine. But apart from this, each of these three machine now run additional 16 threads on another partition which serve as the secondary for the 8 mongods running on other machines. This is the way I prepared a sharded and replicated configuration with data chunks having replication factor of 3. Important point to note is that once the data has been loaded, it is not modified. So after primary and secondaries have synchronized then it doesn't matter which one i read from. To run the queries, I use an entirely different machine (let's call it config) which runs mongos and this machine's only purpose is to receive queries and run them on the cluster. Contrary to my expectations, plain sharding of 8 threads on each machine (total = 3 * 8 = 24) is performing better for queries than the sharded + replicated configuration. I have a script written to perform the query. So in order to time the scripts, I use time ./testScript and see the result. I tried changing the reading preference for replicated cluster by logging to mongo of config and run db.getMongo().setReadPref('secondary') and then exit the shell and run the queries like time ./testScript. The questions are: Where am i going wrong in the replication? Why is it slower than its plain sharding version? Does the db.getMongo().ReadPref('secondary') persist when i leave the shell and try to perform the query? All the four machines are running Linux and i have already increased the ulimit -n to 2048 from initial value of 1024 to allow more connections. The collections are properly distributed and all the mongods have equal number of chunks. Goes without saying that indices in both configurations are the same.

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  • virtual memory commited

    - by vinu
    After a server bounce happens, and after around 40-45 days time period, we receive continuous “Committed Virtual Memory” alerts which indicates the usage of swap space in the magnitude of 4GB This also causes the application to perform very slowly and experience a number of stalled transactions. Server Setup: 4 Tomcat Servers (version 7.0.22) that are load balanced (not clustered) by 2 Apache Servers. And the Apache servers themselves supply static content and routing to these 4 tomcat servers. Java Runtime Version: java version "1.6.0_30" Java(TM) SE Runtime Environment (build 1.6.0_30-b12) Java HotSpot(TM) 64-Bit Server VM (build 20.5-b03, mixed mode Memory Startup Parameters: MEMORY_OPTIONS="-Xms1024m -Xmx1024m -Xss192k -XX:MaxGCPauseMillis=500 -XX:+HeapDumpOnOutOfMemoryError -XX:MaxPermSize=256m -XX:+CMSClassUnloadingEnabled" Monitoring – Wily monitoring is available in all the production servers that monitors key server parameters and sends out configurable alert emails based on pre defined settings. Note: Each of the servers also has two other separate tomcat domains that run different applications Investigated area: There is no Heap Memory Leak and the GC is running fine without any issues over any period of time The current busy thread count corresponds directly to the application usage – weekends and nights have lesser no. of threads compared to business hours ThreadLocal uses a WeakReference internally. If the ThreadLocal is not strongly referenced, it will be garbage-collected, even though various threads have values stored via that ThreadLocal. Additionally, ThreadLocal values are actually stored in the Thread; if a thread dies, all of the values associated with that thread through a ThreadLocal are collected. If you have a ThreadLocal as a final class member, that's a strong reference, and it cannot be collected until the class is unloaded. But this is how any class member works, and isn't considered a memory leak. The cited problem only comes into play when the value stored in a ThreadLocal strongly references that ThreadLocal—sort of a circular reference. In this case, the value (a SimpleDateFormat), has no backwards reference to the ThreadLocal. There's no memory leak in this code. Can anyone please let me know what could be the cause of this and what to be monitored?

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  • What could cause an 101 Error in WAMP under Windows 7 ?

    - by Brayn
    Hey, I'be been using WAMP for local development for quite a while now but lately I've been getting an Error 101 message when I browse localhost sites. It's possible for this to have appeared after the last WAMP update but I'm not 100% sure on this. If I try again and again, after several page refreshes it works but it's really annoying! The exact error message is: Error 101 (net::ERR_CONNECTION_RESET): Unknown error. This is my configuration: OS: Windows 7 Apache: 2.2.11 PHP: 5.2.9-2 WAMP: 2.0 Also the local scripts connect to a remote MySQL server, they don't use the local MySQL(I don't know if it matters, just though I let you know). I've been looking into the apache logs and I've found the following. It seems that the apache server keeps restarting and I can't figure why: [Wed Oct 14 13:52:30 2009] [notice] Parent: child process exited with status 255 -- Restarting. [Wed Oct 14 13:52:30 2009] [notice] Apache/2.2.11 (Win32) PHP/5.2.9-2 configured -- resuming normal operations [Wed Oct 14 13:52:30 2009] [notice] Server built: Dec 10 2008 00:10:06 [Wed Oct 14 13:52:30 2009] [notice] Parent: Created child process 6784 [Wed Oct 14 13:52:31 2009] [notice] Child 6784: Child process is running [Wed Oct 14 13:52:31 2009] [notice] Child 6784: Acquired the start mutex. [Wed Oct 14 13:52:31 2009] [notice] Child 6784: Starting 64 worker threads. [Wed Oct 14 13:52:31 2009] [notice] Child 6784: Starting thread to listen on port 80. [Wed Oct 14 13:52:32 2009] [notice] Parent: child process exited with status 255 -- Restarting. [Wed Oct 14 13:52:33 2009] [notice] Apache/2.2.11 (Win32) PHP/5.2.9-2 configured -- resuming normal operations [Wed Oct 14 13:52:33 2009] [notice] Server built: Dec 10 2008 00:10:06 [Wed Oct 14 13:52:33 2009] [notice] Parent: Created child process 3572 [Wed Oct 14 13:52:33 2009] [notice] Child 3572: Child process is running [Wed Oct 14 13:52:33 2009] [notice] Child 3572: Acquired the start mutex. [Wed Oct 14 13:52:33 2009] [notice] Child 3572: Starting 64 worker threads. [Wed Oct 14 13:52:33 2009] [notice] Child 3572: Starting thread to listen on port 80. Also I've checked Windows Firewall and disabled any other protection that I have on this computer with no improvement. Thanks!

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  • Windows Phone sync error when syncing with iTunes on different Hard Drive

    - by njallam
    I have my iTunes library file on a separate hard drive (which I believe may be the cause of the problem) and I have been trying to use it to synchronize with my Windows Phone. I would like to first note that if I set up my phone to synchronize with 'Windows Libraries', then it works fine. This is however not ideal as I have categorised my music and made playlists etc, on iTunes. When I first link my Windows Phone to the Windows Phone App (for desktop) and select iTunes from the above selection, I get the following error message: After searching that error, I found the following forum threads: Fix for error 8300300B when trying to sync Lumia 920 Windows 8 Phone in PC? Error code 8300300B on Windows Phone 8 while trying to sync I've tried the workarounds described in the above threads, however, they did not work for me. If I ignore that error message, I see the expected interface, along with all of my iTunes library's media, however the 'Sync' button is greyed out. I have tried some other things to try and fix this: Removing the app's AppData folder Uninstalling, reinstalling Using the full-screen modern app (does not allow for iTunes syncing)

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  • Configuring wsgi for a simple Python based site

    - by jbbarnes
    I have an Ubuntu 10.04 server that already has apache and wsgi working. I also have a python script that works just fine using the make_server command: if __name__ == '__main__': from wsgiref.simple_server import make_server srv = make_server('', 8080, display_status) srv.serve_forever() Now I would like to have the page always active without having to run the script manually. I looked at what Moin is doing. I found these lines in apache2.conf: WSGIScriptAlias /wiki /usr/local/share/moin/moin.wsgi WSGIDaemonProcess moin user=www-data group=www-data processes=5 threads=10 maximum-requests=1000 umask=0007 WSGIProcessGroup moin And moin.wsgi is as listed: import sys, os sys.path.insert(0, '/usr/local/share/moin') from MoinMoin.web.serving import make_application application = make_application(shared=True) QUESTION: Can I create a similar section in apache2.conf pointing to another wsgi file? Like this: WSGIScriptAlias /status /mypath/status.wsgi WSGIDaemonProcess status user=www-data group=www-data processes=5 threads=10 maximum-requests=1000 umask=0007 WSGIProcessGroup status And if so, what is required to convert my simple_server script into a daemonized process? Most of the information I find about wsgi is related to using it with frameworks like Django. I haven't found a simple howto detailing how to make this work. Thanks.

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  • Graphite not running

    - by River
    I'm currently trying to install graphite 0.9.9 on a gentoo box using these instructions from the graphite wiki. Essentially, it fronts graphite using apache and mod_wsgi. Everything seems to have gone well, except that apache / the graphite webapp never seem to return a response to the web browser (the browser continuously waits to load the page). I've turned on the graphite debug info, but the only message in the log files is this, repeated over and over again in info.log (with the pid always changing): Thu Feb 23 01:59:38 2012 :: graphite.wsgi - pid 4810 - reloading search index These instructions have worked for me before to set up graphite on an Ubuntu machine. I suspect that mod_wsgi is dying, but I have confirmed that mod_wsgi works fine when not serving the graphite webapp. This is what my graphite.conf vhost file looks like: WSGISocketPrefix /etc/httpd/wsgi/ <VirtualHost *:80> ServerName # Server name DocumentRoot "/opt/graphite/webapp" ErrorLog /opt/graphite/storage/log/webapp/error.log CustomLog /opt/graphite/storage/log/webapp/access.log common # I've found that an equal number of processes & threads tends # to show the best performance for Graphite (ymmv). WSGIDaemonProcess graphite processes=5 threads=5 display-name='%{GROUP}' inactivity-timeout=120 WSGIProcessGroup graphite WSGIApplicationGroup %{GLOBAL} WSGIImportScript /opt/graphite/conf/graphite.wsgi process-group=graphite application-group=%{GLOBAL} WSGIScriptAlias / /opt/graphite/conf/graphite.wsgi Alias /content/ /opt/graphite/webapp/content/ <Location "/content/"> SetHandler None </Location> # XXX In order for the django admin site media to work you # must change @DJANGO_ROOT@ to be the path to your django # installation, which is probably something like: # /usr/lib/python2.6/site-packages/django Alias /media/ "/usr/lib64/python2.6/site-packages/django/contrib/admin/media/" <Location "/media/"> SetHandler None </Location> # The graphite.wsgi file has to be accessible by apache. It won't # be visible to clients because of the DocumentRoot though. <Directory /opt/graphite/conf/> Order deny,allow Allow from all </Directory> </VirtualHost>

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  • Display archived emails in inbox thread? (Gmail + Thunderbird 3.1)

    - by AndyL
    A features that I liked in GMail was that when an email arrived that was a reply to an earlier email, Gmail would display all of the previous emails along with the new one in a single thread in my inbox. Importantly, GMail would display emails in the thread even if they had been previously archived. Now I am using Thunderbird to access GMail. Thunderbird 3.1 supports Gmail-style archiving and threads, but it only dispalys messages in threads if they are in the same folder. If I have an email thread with someone and I archive that thread and then a new message arrives, only the new message appears in my inbox. This is really inconvenient. Before I could archive a thread without worrying that I would lose the contents of the thread should a new email arrive. Now, if an email arrives I must go through the All Mail box and find the rest of the thread. Is there any way to set Thunderbird so that it will automatically show the archived emails in the thread along with the new one? Perhaps there is some way to automatically un-archive the rest of the messages? Maybe this is an add-on waiting to be written?

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  • CPU usage always below 10% in windows server 2008 r2 x64

    - by ???
    I am using a server with windows server 2008 r2 running on it to run my program. The CPU of the server is Intel xeon x5570 2.93GHz with 2 processors, 8 cores per processer. However, I found that the cpu usage is almost always below 10% even I use 32 threads in my program. And I also found that sometimes the cpu usage could reach as high as 93% through the task manager when running my program and at that moment my program has processed over 1000 files per second while normally, it only processed over 50 files per second. However, this does not happen often. I use tools downloaded from the internet to make sure no core sleeps when the server is on, nothing changed. Also, I edited the windows register to make sure that I, as an administer, have no cpu usage limit. But it changed nothing. Is there anyway that I can make full use of my cpu? That is to say that each core runs a thread of my program and the total cpu usage could reach over 50% when I use a reasonable number of threads in my program. Did this happen to anyone of you? And could you help me with this ? Thank you!

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  • Siege - running a stress test benchmark

    - by morgoth84
    I need to do a benchmark test of a HTTPS server using Siege, to see how it behaves under massive load. I'm initiating tests from another machine which is quite powerful and it is connected to the same physical switch the server is connected on. But when I initiate a test, I can't get it to make more than 170 requests per second. With this load the server's CPU usage is at 15-20% and the average response time for a request is approx. 0.03 seconds. Load of the client machine is approx. at 10%. So, I gradually increase the number of users in Siege (the number of worker threads) and request rate linearly increases up to 170 reqs/sec, but it never gets over it. No matter how many more worker threads I start, the load on the server is never more than 20% (and the client's load also doesn't increase any more). How can I overcome this? I've googled a bit and found out that after a request is completed, a socket associated with one ephermal port remains in WAIT_TIME state for some time during which it can't be reused. I tried to overcome this by doing these things: sysctl -w net.ipv4.ip_local_port_range="1024 65535" echo 1 > /proc/sys/net/ipv4/tcp_tw_recycle Oh, and the client machine is a Linux (RedHat, I think, but I'm not sure). Any help would be appreciated.

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  • How to fix Windows 7 device removal notification loop

    - by Barry Kelly
    Bit of an odd one this. One of our PCs is getting caught in a loop some time after being turned on, usually after a USB storage device has been attached - sometimes an iPod, sometimes a GPS. Specifically, Windows Explorer starts showing a drive icon and letter (E:, as of right now) for the System partition (the small hidden one at the start of the boot drive). Then, the icon disappears. Then it reappears again. And disappears. It does this very quickly, at what looks like maybe 50 times a second. CPU usage in this loop is also very high; averages about 66%. This machine has an i7 920 CPU, which is quad core with hyperthreading; so this usage rate works out to about 5 100% busy threads, along with whatever normal idle load is (particularly Task Manager itself). Inspecting with Process Explorer shows that the device removal notification infrastructure has gone berserk. The threads in system service processes (i.e. apart from Windows Explorer) which are using all the CPU power relate to device notification. The Disk Management MMC snap-in also fails to run when the loop starts. The only way to break the loop, it seems, is to reboot the machine. Anyone seen anything similar to this, and know of a way to fix it? Machine details: Windows 7 x64, fully patched i7 920, 12GB RAM Intel SSD 80GB (X25-M, I believe; not G2) 2TB 5.2K disk for bulk storage AMD HD 5870 Further hardware details await. I'm going to go through and update all drivers I can find.

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  • Linux e1000e (Intel networking driver) problems galore, where do I start?

    - by Evan Carroll
    I'm currently having a major problem with e1000e (not working at all) in Ubuntu Maverick (1.0.2-k4), after resume I'm getting a lot of stuff in dmesg: [ 9085.820197] e1000e 0000:02:00.0: PCI INT A disabled [ 9089.907756] e1000e: Intel(R) PRO/1000 Network Driver - 1.0.2-k4 [ 9089.907762] e1000e: Copyright (c) 1999 - 2009 Intel Corporation. [ 9089.907797] e1000e 0000:02:00.0: Disabling ASPM L1 [ 9089.907827] e1000e 0000:02:00.0: PCI INT A -> GSI 16 (level, low) -> IRQ 16 [ 9089.907857] e1000e 0000:02:00.0: setting latency timer to 64 [ 9089.908529] e1000e 0000:02:00.0: irq 44 for MSI/MSI-X [ 9089.908922] e1000e 0000:02:00.0: Disabling ASPM L0s [ 9089.908954] e1000e 0000:02:00.0: (unregistered net_device): PHY reset is blocked due to SOL/IDER session. [ 9090.024625] e1000e 0000:02:00.0: eth0: (PCI Express:2.5GB/s:Width x1) 00:0a:e4:3e:ce:74 [ 9090.024630] e1000e 0000:02:00.0: eth0: Intel(R) PRO/1000 Network Connection [ 9090.024712] e1000e 0000:02:00.0: eth0: MAC: 2, PHY: 2, PBA No: 005302-003 [ 9090.109492] e1000e 0000:02:00.0: irq 44 for MSI/MSI-X [ 9090.164219] e1000e 0000:02:00.0: irq 44 for MSI/MSI-X and, a bunch of [ 2128.005447] e1000e 0000:02:00.0: eth0: Detected Hardware Unit Hang: [ 2128.005452] TDH <89> [ 2128.005454] TDT <27> [ 2128.005456] next_to_use <27> [ 2128.005458] next_to_clean <88> [ 2128.005460] buffer_info[next_to_clean]: [ 2128.005463] time_stamp <6e608> [ 2128.005465] next_to_watch <8a> [ 2128.005467] jiffies <6f929> [ 2128.005469] next_to_watch.status <0> [ 2128.005471] MAC Status <80080703> [ 2128.005473] PHY Status <796d> [ 2128.005475] PHY 1000BASE-T Status <4000> [ 2128.005477] PHY Extended Status <3000> [ 2128.005480] PCI Status <10> I decided to compile the latest stable e1000e to 1.2.17, now I'm getting: [ 9895.678050] e1000e: Intel(R) PRO/1000 Network Driver - 1.2.17-NAPI [ 9895.678055] e1000e: Copyright(c) 1999 - 2010 Intel Corporation. [ 9895.678098] e1000e 0000:02:00.0: Disabling ASPM L1 [ 9895.678129] e1000e 0000:02:00.0: PCI INT A -> GSI 16 (level, low) -> IRQ 16 [ 9895.678162] e1000e 0000:02:00.0: setting latency timer to 64 [ 9895.679136] e1000e 0000:02:00.0: irq 44 for MSI/MSI-X [ 9895.679160] e1000e 0000:02:00.0: Disabling ASPM L0s [ 9895.679192] e1000e 0000:02:00.0: (unregistered net_device): PHY reset is blocked due to SOL/IDER session. [ 9895.791758] e1000e 0000:02:00.0: eth0: (PCI Express:2.5GB/s:Width x1) 00:0a:e4:3e:ce:74 [ 9895.791766] e1000e 0000:02:00.0: eth0: Intel(R) PRO/1000 Network Connection [ 9895.791850] e1000e 0000:02:00.0: eth0: MAC: 3, PHY: 2, PBA No: 005302-003 [ 9895.892464] e1000e 0000:02:00.0: irq 44 for MSI/MSI-X [ 9895.948175] e1000e 0000:02:00.0: irq 44 for MSI/MSI-X [ 9895.949111] ADDRCONF(NETDEV_UP): eth0: link is not ready [ 9895.954694] e1000e: eth0 NIC Link is Up 10 Mbps Full Duplex, Flow Control: RX/TX [ 9895.954703] e1000e 0000:02:00.0: eth0: 10/100 speed: disabling TSO [ 9895.955157] ADDRCONF(NETDEV_CHANGE): eth0: link becomes ready [ 9906.832056] eth0: no IPv6 routers present With 1.2.20 I get: [ 9711.525465] e1000e: Intel(R) PRO/1000 Network Driver - 1.2.20-NAPI [ 9711.525472] e1000e: Copyright(c) 1999 - 2010 Intel Corporation. [ 9711.525521] e1000e 0000:02:00.0: Disabling ASPM L1 [ 9711.525554] e1000e 0000:02:00.0: PCI INT A -> GSI 16 (level, low) -> IRQ 16 [ 9711.525586] e1000e 0000:02:00.0: setting latency timer to 64 [ 9711.526460] e1000e 0000:02:00.0: irq 45 for MSI/MSI-X [ 9711.526487] e1000e 0000:02:00.0: Disabling ASPM L0s [ 9711.526523] e1000e 0000:02:00.0: (unregistered net_device): PHY reset is blocked due to SOL/IDER session. [ 9711.639763] e1000e 0000:02:00.0: eth0: (PCI Express:2.5GB/s:Width x1) 00:0a:e4:3e:ce:74 [ 9711.639771] e1000e 0000:02:00.0: eth0: Intel(R) PRO/1000 Network Connection [ 9711.639854] e1000e 0000:02:00.0: eth0: MAC: 3, PHY: 2, PBA No: 005302-003 [ 9712.060770] e1000e 0000:02:00.0: irq 45 for MSI/MSI-X [ 9712.116195] e1000e 0000:02:00.0: irq 45 for MSI/MSI-X [ 9712.117098] ADDRCONF(NETDEV_UP): eth0: link is not ready [ 9712.122684] e1000e: eth0 NIC Link is Up 100 Mbps Full Duplex, Flow Control: RX/TX [ 9712.122693] e1000e 0000:02:00.0: eth0: 10/100 speed: disabling TSO [ 9712.123142] ADDRCONF(NETDEV_CHANGE): eth0: link becomes ready [ 9722.920014] eth0: no IPv6 routers present But, I'm still getting these [ 9982.992851] PCI Status <10> [ 9984.993602] e1000e 0000:02:00.0: eth0: Detected Hardware Unit Hang: [ 9984.993606] TDH <5d> [ 9984.993608] TDT <6b> [ 9984.993611] next_to_use <6b> [ 9984.993613] next_to_clean <5b> [ 9984.993615] buffer_info[next_to_clean]: [ 9984.993617] time_stamp <24da80> [ 9984.993619] next_to_watch <5d> [ 9984.993621] jiffies <24f200> [ 9984.993624] next_to_watch.status <0> [ 9984.993626] MAC Status <80080703> [ 9984.993628] PHY Status <796d> [ 9984.993630] PHY 1000BASE-T Status <4000> [ 9984.993632] PHY Extended Status <3000> [ 9984.993635] PCI Status <10> [ 9986.001047] e1000e 0000:02:00.0: eth0: Reset adapter [ 9986.176202] e1000e: eth0 NIC Link is Up 10 Mbps Full Duplex, Flow Control: RX/TX [ 9986.176211] e1000e 0000:02:00.0: eth0: 10/100 speed: disabling TSO I'm not sure where to start troubleshooting this. Any ideas? Here is the result of ethtool -d eth0 MAC Registers ------------- 0x00000: CTRL (Device control register) 0x18100248 Endian mode (buffers): little Link reset: reset Set link up: 1 Invert Loss-Of-Signal: no Receive flow control: enabled Transmit flow control: enabled VLAN mode: disabled Auto speed detect: disabled Speed select: 1000Mb/s Force speed: no Force duplex: no 0x00008: STATUS (Device status register) 0x80080703 Duplex: full Link up: link config TBI mode: disabled Link speed: 10Mb/s Bus type: PCI Express Port number: 0 0x00100: RCTL (Receive control register) 0x04048002 Receiver: enabled Store bad packets: disabled Unicast promiscuous: disabled Multicast promiscuous: disabled Long packet: disabled Descriptor minimum threshold size: 1/2 Broadcast accept mode: accept VLAN filter: enabled Canonical form indicator: disabled Discard pause frames: filtered Pass MAC control frames: don't pass Receive buffer size: 2048 0x02808: RDLEN (Receive desc length) 0x00001000 0x02810: RDH (Receive desc head) 0x00000001 0x02818: RDT (Receive desc tail) 0x000000F0 0x02820: RDTR (Receive delay timer) 0x00000000 0x00400: TCTL (Transmit ctrl register) 0x3103F0FA Transmitter: enabled Pad short packets: enabled Software XOFF Transmission: disabled Re-transmit on late collision: enabled 0x03808: TDLEN (Transmit desc length) 0x00001000 0x03810: TDH (Transmit desc head) 0x00000000 0x03818: TDT (Transmit desc tail) 0x00000000 0x03820: TIDV (Transmit delay timer) 0x00000008 PHY type: IGP2 and ethtool -c eth0 Coalesce parameters for eth0: Adaptive RX: off TX: off stats-block-usecs: 0 sample-interval: 0 pkt-rate-low: 0 pkt-rate-high: 0 rx-usecs: 3 rx-frames: 0 rx-usecs-irq: 0 rx-frames-irq: 0 tx-usecs: 0 tx-frames: 0 tx-usecs-irq: 0 tx-frames-irq: 0 rx-usecs-low: 0 rx-frame-low: 0 tx-usecs-low: 0 tx-frame-low: 0 rx-usecs-high: 0 rx-frame-high: 0 tx-usecs-high: 0 tx-frame-high: 0 Here is also the lspci -vvv for this controller 02:00.0 Ethernet controller: Intel Corporation 82573L Gigabit Ethernet Controller Subsystem: Lenovo ThinkPad X60s Control: I/O+ Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr- Stepping- SERR+ FastB2B- DisINTx+ Status: Cap+ 66MHz- UDF- FastB2B- ParErr- DEVSEL=fast >TAbort- <TAbort- <MAbort- >SERR- <PERR- INTx- Latency: 0, Cache Line Size: 64 bytes Interrupt: pin A routed to IRQ 45 Region 0: Memory at ee000000 (32-bit, non-prefetchable) [size=128K] Region 2: I/O ports at 2000 [size=32] Capabilities: [c8] Power Management version 2 Flags: PMEClk- DSI+ D1- D2- AuxCurrent=0mA PME(D0+,D1-,D2-,D3hot+,D3cold+) Status: D0 NoSoftRst- PME-Enable- DSel=0 DScale=1 PME- Capabilities: [d0] MSI: Enable+ Count=1/1 Maskable- 64bit+ Address: 00000000fee0300c Data: 415a Capabilities: [e0] Express (v1) Endpoint, MSI 00 DevCap: MaxPayload 256 bytes, PhantFunc 0, Latency L0s <512ns, L1 <64us ExtTag- AttnBtn- AttnInd- PwrInd- RBE- FLReset- DevCtl: Report errors: Correctable+ Non-Fatal+ Fatal+ Unsupported+ RlxdOrd+ ExtTag- PhantFunc- AuxPwr- NoSnoop+ MaxPayload 128 bytes, MaxReadReq 512 bytes DevSta: CorrErr- UncorrErr- FatalErr- UnsuppReq- AuxPwr+ TransPend- LnkCap: Port #0, Speed 2.5GT/s, Width x1, ASPM L0s L1, Latency L0 <128ns, L1 <64us ClockPM+ Surprise- LLActRep- BwNot- LnkCtl: ASPM Disabled; RCB 64 bytes Disabled- Retrain- CommClk+ ExtSynch- ClockPM+ AutWidDis- BWInt- AutBWInt- LnkSta: Speed 2.5GT/s, Width x1, TrErr- Train- SlotClk+ DLActive- BWMgmt- ABWMgmt- Capabilities: [100 v1] Advanced Error Reporting UESta: DLP- SDES- TLP- FCP- CmpltTO- CmpltAbrt- UnxCmplt- RxOF- MalfTLP- ECRC- UnsupReq+ ACSViol- UEMsk: DLP- SDES- TLP- FCP- CmpltTO- CmpltAbrt- UnxCmplt- RxOF- MalfTLP- ECRC- UnsupReq- ACSViol- UESvrt: DLP+ SDES- TLP- FCP+ CmpltTO- CmpltAbrt- UnxCmplt- RxOF+ MalfTLP+ ECRC- UnsupReq- ACSViol- CESta: RxErr- BadTLP- BadDLLP- Rollover- Timeout- NonFatalErr- CEMsk: RxErr- BadTLP- BadDLLP- Rollover- Timeout- NonFatalErr- AERCap: First Error Pointer: 14, GenCap- CGenEn- ChkCap- ChkEn- Capabilities: [140 v1] Device Serial Number 00-0a-e4-ff-ff-3e-ce-74 Kernel driver in use: e1000e Kernel modules: e1000e I filed a bug on this upstream, still no idea how to get more useful information. Here is a the result of the running that script EEPROM FIX UPDATE $ sudo bash fixeep-82573-dspd.sh eth0 eth0: is a "82573L Gigabit Ethernet Controller" This fixup is applicable to your hardware Your eeprom is up to date, no changes were made Do I still need to do anything? Also here is my EEPROM dump $ sudo ethtool -e eth0 Offset Values ------ ------ 0x0000 00 0a e4 3e ce 74 30 0b b2 ff 51 00 ff ff ff ff 0x0010 53 00 03 02 6b 02 7e 20 aa 17 9a 10 86 80 df 80 0x0020 00 00 00 20 54 7e 00 00 14 00 da 00 04 00 00 27 0x0030 c9 6c 50 31 3e 07 0b 04 8b 29 00 00 00 f0 02 0f 0x0040 08 10 00 00 04 0f ff 7f 01 4d ff ff ff ff ff ff 0x0050 14 00 1d 00 14 00 1d 00 af aa 1e 00 00 00 1d 00 0x0060 00 01 00 40 1f 12 07 40 ff ff ff ff ff ff ff ff 0x0070 ff ff ff ff ff ff ff ff ff ff ff ff ff ff 4a e0 I'd also like to note that I used eth0 every day for years and until recently never had an issue.

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  • Upload File to Windows Azure Blob in Chunks through ASP.NET MVC, JavaScript and HTML5

    - by Shaun
    Originally posted on: http://geekswithblogs.net/shaunxu/archive/2013/07/01/upload-file-to-windows-azure-blob-in-chunks-through-asp.net.aspxMany people are using Windows Azure Blob Storage to store their data in the cloud. Blob storage provides 99.9% availability with easy-to-use API through .NET SDK and HTTP REST. For example, we can store JavaScript files, images, documents in blob storage when we are building an ASP.NET web application on a Web Role in Windows Azure. Or we can store our VHD files in blob and mount it as a hard drive in our cloud service. If you are familiar with Windows Azure, you should know that there are two kinds of blob: page blob and block blob. The page blob is optimized for random read and write, which is very useful when you need to store VHD files. The block blob is optimized for sequential/chunk read and write, which has more common usage. Since we can upload block blob in blocks through BlockBlob.PutBlock, and them commit them as a whole blob with invoking the BlockBlob.PutBlockList, it is very powerful to upload large files, as we can upload blocks in parallel, and provide pause-resume feature. There are many documents, articles and blog posts described on how to upload a block blob. Most of them are focus on the server side, which means when you had received a big file, stream or binaries, how to upload them into blob storage in blocks through .NET SDK.  But the problem is, how can we upload these large files from client side, for example, a browser. This questioned to me when I was working with a Chinese customer to help them build a network disk production on top of azure. The end users upload their files from the web portal, and then the files will be stored in blob storage from the Web Role. My goal is to find the best way to transform the file from client (end user’s machine) to the server (Web Role) through browser. In this post I will demonstrate and describe what I had done, to upload large file in chunks with high speed, and save them as blocks into Windows Azure Blob Storage.   Traditional Upload, Works with Limitation The simplest way to implement this requirement is to create a web page with a form that contains a file input element and a submit button. 1: @using (Html.BeginForm("About", "Index", FormMethod.Post, new { enctype = "multipart/form-data" })) 2: { 3: <input type="file" name="file" /> 4: <input type="submit" value="upload" /> 5: } And then in the backend controller, we retrieve the whole content of this file and upload it in to the blob storage through .NET SDK. We can split the file in blocks and upload them in parallel and commit. The code had been well blogged in the community. 1: [HttpPost] 2: public ActionResult About(HttpPostedFileBase file) 3: { 4: var container = _client.GetContainerReference("test"); 5: container.CreateIfNotExists(); 6: var blob = container.GetBlockBlobReference(file.FileName); 7: var blockDataList = new Dictionary<string, byte[]>(); 8: using (var stream = file.InputStream) 9: { 10: var blockSizeInKB = 1024; 11: var offset = 0; 12: var index = 0; 13: while (offset < stream.Length) 14: { 15: var readLength = Math.Min(1024 * blockSizeInKB, (int)stream.Length - offset); 16: var blockData = new byte[readLength]; 17: offset += stream.Read(blockData, 0, readLength); 18: blockDataList.Add(Convert.ToBase64String(BitConverter.GetBytes(index)), blockData); 19:  20: index++; 21: } 22: } 23:  24: Parallel.ForEach(blockDataList, (bi) => 25: { 26: blob.PutBlock(bi.Key, new MemoryStream(bi.Value), null); 27: }); 28: blob.PutBlockList(blockDataList.Select(b => b.Key).ToArray()); 29:  30: return RedirectToAction("About"); 31: } This works perfect if we selected an image, a music or a small video to upload. But if I selected a large file, let’s say a 6GB HD-movie, after upload for about few minutes the page will be shown as below and the upload will be terminated. In ASP.NET there is a limitation of request length and the maximized request length is defined in the web.config file. It’s a number which less than about 4GB. So if we want to upload a really big file, we cannot simply implement in this way. Also, in Windows Azure, a cloud service network load balancer will terminate the connection if exceed the timeout period. From my test the timeout looks like 2 - 3 minutes. Hence, when we need to upload a large file we cannot just use the basic HTML elements. Besides the limitation mentioned above, the simple HTML file upload cannot provide rich upload experience such as chunk upload, pause and pause-resume. So we need to find a better way to upload large file from the client to the server.   Upload in Chunks through HTML5 and JavaScript In order to break those limitation mentioned above we will try to upload the large file in chunks. This takes some benefit to us such as - No request size limitation: Since we upload in chunks, we can define the request size for each chunks regardless how big the entire file is. - No timeout problem: The size of chunks are controlled by us, which means we should be able to make sure request for each chunk upload will not exceed the timeout period of both ASP.NET and Windows Azure load balancer. It was a big challenge to upload big file in chunks until we have HTML5. There are some new features and improvements introduced in HTML5 and we will use them to implement our solution.   In HTML5, the File interface had been improved with a new method called “slice”. It can be used to read part of the file by specifying the start byte index and the end byte index. For example if the entire file was 1024 bytes, file.slice(512, 768) will read the part of this file from the 512nd byte to 768th byte, and return a new object of interface called "Blob”, which you can treat as an array of bytes. In fact,  a Blob object represents a file-like object of immutable, raw data. The File interface is based on Blob, inheriting blob functionality and expanding it to support files on the user's system. For more information about the Blob please refer here. File and Blob is very useful to implement the chunk upload. We will use File interface to represent the file the user selected from the browser and then use File.slice to read the file in chunks in the size we wanted. For example, if we wanted to upload a 10MB file with 512KB chunks, then we can read it in 512KB blobs by using File.slice in a loop.   Assuming we have a web page as below. User can select a file, an input box to specify the block size in KB and a button to start upload. 1: <div> 2: <input type="file" id="upload_files" name="files[]" /><br /> 3: Block Size: <input type="number" id="block_size" value="512" name="block_size" />KB<br /> 4: <input type="button" id="upload_button_blob" name="upload" value="upload (blob)" /> 5: </div> Then we can have the JavaScript function to upload the file in chunks when user clicked the button. 1: <script type="text/javascript"> 1: 2: $(function () { 3: $("#upload_button_blob").click(function () { 4: }); 5: });</script> Firstly we need to ensure the client browser supports the interfaces we are going to use. Just try to invoke the File, Blob and FormData from the “window” object. If any of them is “undefined” the condition result will be “false” which means your browser doesn’t support these premium feature and it’s time for you to get your browser updated. FormData is another new feature we are going to use in the future. It could generate a temporary form for us. We will use this interface to create a form with chunk and associated metadata when invoked the service through ajax. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: if (window.File && window.Blob && window.FormData) { 4: alert("Your brwoser is awesome, let's rock!"); 5: } 6: else { 7: alert("Oh man plz update to a modern browser before try is cool stuff out."); 8: return; 9: } 10: }); Each browser supports these interfaces by their own implementation and currently the Blob, File and File.slice are supported by Chrome 21, FireFox 13, IE 10, Opera 12 and Safari 5.1 or higher. After that we worked on the files the user selected one by one since in HTML5, user can select multiple files in one file input box. 1: var files = $("#upload_files")[0].files; 2: for (var i = 0; i < files.length; i++) { 3: var file = files[i]; 4: var fileSize = file.size; 5: var fileName = file.name; 6: } Next, we calculated the start index and end index for each chunks based on the size the user specified from the browser. We put them into an array with the file name and the index, which will be used when we upload chunks into Windows Azure Blob Storage as blocks since we need to specify the target blob name and the block index. At the same time we will store the list of all indexes into another variant which will be used to commit blocks into blob in Azure Storage once all chunks had been uploaded successfully. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10:  11: // calculate the start and end byte index for each blocks(chunks) 12: // with the index, file name and index list for future using 13: var blockSizeInKB = $("#block_size").val(); 14: var blockSize = blockSizeInKB * 1024; 15: var blocks = []; 16: var offset = 0; 17: var index = 0; 18: var list = ""; 19: while (offset < fileSize) { 20: var start = offset; 21: var end = Math.min(offset + blockSize, fileSize); 22:  23: blocks.push({ 24: name: fileName, 25: index: index, 26: start: start, 27: end: end 28: }); 29: list += index + ","; 30:  31: offset = end; 32: index++; 33: } 34: } 35: }); Now we have all chunks’ information ready. The next step should be upload them one by one to the server side, and at the server side when received a chunk it will upload as a block into Blob Storage, and finally commit them with the index list through BlockBlobClient.PutBlockList. But since all these invokes are ajax calling, which means not synchronized call. So we need to introduce a new JavaScript library to help us coordinate the asynchronize operation, which named “async.js”. You can download this JavaScript library here, and you can find the document here. I will not explain this library too much in this post. We will put all procedures we want to execute as a function array, and pass into the proper function defined in async.js to let it help us to control the execution sequence, in series or in parallel. Hence we will define an array and put the function for chunk upload into this array. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4:  5: // start to upload each files in chunks 6: var files = $("#upload_files")[0].files; 7: for (var i = 0; i < files.length; i++) { 8: var file = files[i]; 9: var fileSize = file.size; 10: var fileName = file.name; 11: // calculate the start and end byte index for each blocks(chunks) 12: // with the index, file name and index list for future using 13: ... ... 14:  15: // define the function array and push all chunk upload operation into this array 16: blocks.forEach(function (block) { 17: putBlocks.push(function (callback) { 18: }); 19: }); 20: } 21: }); 22: }); As you can see, I used File.slice method to read each chunks based on the start and end byte index we calculated previously, and constructed a temporary HTML form with the file name, chunk index and chunk data through another new feature in HTML5 named FormData. Then post this form to the backend server through jQuery.ajax. This is the key part of our solution. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: blocks.forEach(function (block) { 15: putBlocks.push(function (callback) { 16: // load blob based on the start and end index for each chunks 17: var blob = file.slice(block.start, block.end); 18: // put the file name, index and blob into a temporary from 19: var fd = new FormData(); 20: fd.append("name", block.name); 21: fd.append("index", block.index); 22: fd.append("file", blob); 23: // post the form to backend service (asp.net mvc controller action) 24: $.ajax({ 25: url: "/Home/UploadInFormData", 26: data: fd, 27: processData: false, 28: contentType: "multipart/form-data", 29: type: "POST", 30: success: function (result) { 31: if (!result.success) { 32: alert(result.error); 33: } 34: callback(null, block.index); 35: } 36: }); 37: }); 38: }); 39: } 40: }); Then we will invoke these functions one by one by using the async.js. And once all functions had been executed successfully I invoked another ajax call to the backend service to commit all these chunks (blocks) as the blob in Windows Azure Storage. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: ... ... 15: // invoke the functions one by one 16: // then invoke the commit ajax call to put blocks into blob in azure storage 17: async.series(putBlocks, function (error, result) { 18: var data = { 19: name: fileName, 20: list: list 21: }; 22: $.post("/Home/Commit", data, function (result) { 23: if (!result.success) { 24: alert(result.error); 25: } 26: else { 27: alert("done!"); 28: } 29: }); 30: }); 31: } 32: }); That’s all in the client side. The outline of our logic would be - Calculate the start and end byte index for each chunks based on the block size. - Defined the functions of reading the chunk form file and upload the content to the backend service through ajax. - Execute the functions defined in previous step with “async.js”. - Commit the chunks by invoking the backend service in Windows Azure Storage finally.   Save Chunks as Blocks into Blob Storage In above we finished the client size JavaScript code. It uploaded the file in chunks to the backend service which we are going to implement in this step. We will use ASP.NET MVC as our backend service, and it will receive the chunks, upload into Windows Azure Bob Storage in blocks, then finally commit as one blob. As in the client side we uploaded chunks by invoking the ajax call to the URL "/Home/UploadInFormData", I created a new action under the Index controller and it only accepts HTTP POST request. 1: [HttpPost] 2: public JsonResult UploadInFormData() 3: { 4: var error = string.Empty; 5: try 6: { 7: } 8: catch (Exception e) 9: { 10: error = e.ToString(); 11: } 12:  13: return new JsonResult() 14: { 15: Data = new 16: { 17: success = string.IsNullOrWhiteSpace(error), 18: error = error 19: } 20: }; 21: } Then I retrieved the file name, index and the chunk content from the Request.Form object, which was passed from our client side. And then, used the Windows Azure SDK to create a blob container (in this case we will use the container named “test”.) and create a blob reference with the blob name (same as the file name). Then uploaded the chunk as a block of this blob with the index, since in Blob Storage each block must have an index (ID) associated with so that finally we can put all blocks as one blob by specifying their block ID list. 1: [HttpPost] 2: public JsonResult UploadInFormData() 3: { 4: var error = string.Empty; 5: try 6: { 7: var name = Request.Form["name"]; 8: var index = int.Parse(Request.Form["index"]); 9: var file = Request.Files[0]; 10: var id = Convert.ToBase64String(BitConverter.GetBytes(index)); 11:  12: var container = _client.GetContainerReference("test"); 13: container.CreateIfNotExists(); 14: var blob = container.GetBlockBlobReference(name); 15: blob.PutBlock(id, file.InputStream, null); 16: } 17: catch (Exception e) 18: { 19: error = e.ToString(); 20: } 21:  22: return new JsonResult() 23: { 24: Data = new 25: { 26: success = string.IsNullOrWhiteSpace(error), 27: error = error 28: } 29: }; 30: } Next, I created another action to commit the blocks into blob once all chunks had been uploaded. Similarly, I retrieved the blob name from the Request.Form. I also retrieved the chunks ID list, which is the block ID list from the Request.Form in a string format, split them as a list, then invoked the BlockBlob.PutBlockList method. After that our blob will be shown in the container and ready to be download. 1: [HttpPost] 2: public JsonResult Commit() 3: { 4: var error = string.Empty; 5: try 6: { 7: var name = Request.Form["name"]; 8: var list = Request.Form["list"]; 9: var ids = list 10: .Split(',') 11: .Where(id => !string.IsNullOrWhiteSpace(id)) 12: .Select(id => Convert.ToBase64String(BitConverter.GetBytes(int.Parse(id)))) 13: .ToArray(); 14:  15: var container = _client.GetContainerReference("test"); 16: container.CreateIfNotExists(); 17: var blob = container.GetBlockBlobReference(name); 18: blob.PutBlockList(ids); 19: } 20: catch (Exception e) 21: { 22: error = e.ToString(); 23: } 24:  25: return new JsonResult() 26: { 27: Data = new 28: { 29: success = string.IsNullOrWhiteSpace(error), 30: error = error 31: } 32: }; 33: } Now we finished all code we need. The whole process of uploading would be like this below. Below is the full client side JavaScript code. 1: <script type="text/javascript" src="~/Scripts/async.js"></script> 2: <script type="text/javascript"> 3: $(function () { 4: $("#upload_button_blob").click(function () { 5: // assert the browser support html5 6: if (window.File && window.Blob && window.FormData) { 7: alert("Your brwoser is awesome, let's rock!"); 8: } 9: else { 10: alert("Oh man plz update to a modern browser before try is cool stuff out."); 11: return; 12: } 13:  14: // start to upload each files in chunks 15: var files = $("#upload_files")[0].files; 16: for (var i = 0; i < files.length; i++) { 17: var file = files[i]; 18: var fileSize = file.size; 19: var fileName = file.name; 20:  21: // calculate the start and end byte index for each blocks(chunks) 22: // with the index, file name and index list for future using 23: var blockSizeInKB = $("#block_size").val(); 24: var blockSize = blockSizeInKB * 1024; 25: var blocks = []; 26: var offset = 0; 27: var index = 0; 28: var list = ""; 29: while (offset < fileSize) { 30: var start = offset; 31: var end = Math.min(offset + blockSize, fileSize); 32:  33: blocks.push({ 34: name: fileName, 35: index: index, 36: start: start, 37: end: end 38: }); 39: list += index + ","; 40:  41: offset = end; 42: index++; 43: } 44:  45: // define the function array and push all chunk upload operation into this array 46: var putBlocks = []; 47: blocks.forEach(function (block) { 48: putBlocks.push(function (callback) { 49: // load blob based on the start and end index for each chunks 50: var blob = file.slice(block.start, block.end); 51: // put the file name, index and blob into a temporary from 52: var fd = new FormData(); 53: fd.append("name", block.name); 54: fd.append("index", block.index); 55: fd.append("file", blob); 56: // post the form to backend service (asp.net mvc controller action) 57: $.ajax({ 58: url: "/Home/UploadInFormData", 59: data: fd, 60: processData: false, 61: contentType: "multipart/form-data", 62: type: "POST", 63: success: function (result) { 64: if (!result.success) { 65: alert(result.error); 66: } 67: callback(null, block.index); 68: } 69: }); 70: }); 71: }); 72:  73: // invoke the functions one by one 74: // then invoke the commit ajax call to put blocks into blob in azure storage 75: async.series(putBlocks, function (error, result) { 76: var data = { 77: name: fileName, 78: list: list 79: }; 80: $.post("/Home/Commit", data, function (result) { 81: if (!result.success) { 82: alert(result.error); 83: } 84: else { 85: alert("done!"); 86: } 87: }); 88: }); 89: } 90: }); 91: }); 92: </script> And below is the full ASP.NET MVC controller code. 1: public class HomeController : Controller 2: { 3: private CloudStorageAccount _account; 4: private CloudBlobClient _client; 5:  6: public HomeController() 7: : base() 8: { 9: _account = CloudStorageAccount.Parse(CloudConfigurationManager.GetSetting("DataConnectionString")); 10: _client = _account.CreateCloudBlobClient(); 11: } 12:  13: public ActionResult Index() 14: { 15: ViewBag.Message = "Modify this template to jump-start your ASP.NET MVC application."; 16:  17: return View(); 18: } 19:  20: [HttpPost] 21: public JsonResult UploadInFormData() 22: { 23: var error = string.Empty; 24: try 25: { 26: var name = Request.Form["name"]; 27: var index = int.Parse(Request.Form["index"]); 28: var file = Request.Files[0]; 29: var id = Convert.ToBase64String(BitConverter.GetBytes(index)); 30:  31: var container = _client.GetContainerReference("test"); 32: container.CreateIfNotExists(); 33: var blob = container.GetBlockBlobReference(name); 34: blob.PutBlock(id, file.InputStream, null); 35: } 36: catch (Exception e) 37: { 38: error = e.ToString(); 39: } 40:  41: return new JsonResult() 42: { 43: Data = new 44: { 45: success = string.IsNullOrWhiteSpace(error), 46: error = error 47: } 48: }; 49: } 50:  51: [HttpPost] 52: public JsonResult Commit() 53: { 54: var error = string.Empty; 55: try 56: { 57: var name = Request.Form["name"]; 58: var list = Request.Form["list"]; 59: var ids = list 60: .Split(',') 61: .Where(id => !string.IsNullOrWhiteSpace(id)) 62: .Select(id => Convert.ToBase64String(BitConverter.GetBytes(int.Parse(id)))) 63: .ToArray(); 64:  65: var container = _client.GetContainerReference("test"); 66: container.CreateIfNotExists(); 67: var blob = container.GetBlockBlobReference(name); 68: blob.PutBlockList(ids); 69: } 70: catch (Exception e) 71: { 72: error = e.ToString(); 73: } 74:  75: return new JsonResult() 76: { 77: Data = new 78: { 79: success = string.IsNullOrWhiteSpace(error), 80: error = error 81: } 82: }; 83: } 84: } And if we selected a file from the browser we will see our application will upload chunks in the size we specified to the server through ajax call in background, and then commit all chunks in one blob. Then we can find the blob in our Windows Azure Blob Storage.   Optimized by Parallel Upload In previous example we just uploaded our file in chunks. This solved the problem that ASP.NET MVC request content size limitation as well as the Windows Azure load balancer timeout. But it might introduce the performance problem since we uploaded chunks in sequence. In order to improve the upload performance we could modify our client side code a bit to make the upload operation invoked in parallel. The good news is that, “async.js” library provides the parallel execution function. If you remembered the code we invoke the service to upload chunks, it utilized “async.series” which means all functions will be executed in sequence. Now we will change this code to “async.parallel”. This will invoke all functions in parallel. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: ... ... 15: // invoke the functions one by one 16: // then invoke the commit ajax call to put blocks into blob in azure storage 17: async.parallel(putBlocks, function (error, result) { 18: var data = { 19: name: fileName, 20: list: list 21: }; 22: $.post("/Home/Commit", data, function (result) { 23: if (!result.success) { 24: alert(result.error); 25: } 26: else { 27: alert("done!"); 28: } 29: }); 30: }); 31: } 32: }); In this way all chunks will be uploaded to the server side at the same time to maximize the bandwidth usage. This should work if the file was not very large and the chunk size was not very small. But for large file this might introduce another problem that too many ajax calls are sent to the server at the same time. So the best solution should be, upload the chunks in parallel with maximum concurrency limitation. The code below specified the concurrency limitation to 4, which means at the most only 4 ajax calls could be invoked at the same time. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: ... ... 15: // invoke the functions one by one 16: // then invoke the commit ajax call to put blocks into blob in azure storage 17: async.parallelLimit(putBlocks, 4, function (error, result) { 18: var data = { 19: name: fileName, 20: list: list 21: }; 22: $.post("/Home/Commit", data, function (result) { 23: if (!result.success) { 24: alert(result.error); 25: } 26: else { 27: alert("done!"); 28: } 29: }); 30: }); 31: } 32: });   Summary In this post we discussed how to upload files in chunks to the backend service and then upload them into Windows Azure Blob Storage in blocks. We focused on the frontend side and leverage three new feature introduced in HTML 5 which are - File.slice: Read part of the file by specifying the start and end byte index. - Blob: File-like interface which contains the part of the file content. - FormData: Temporary form element that we can pass the chunk alone with some metadata to the backend service. Then we discussed the performance consideration of chunk uploading. Sequence upload cannot provide maximized upload speed, but the unlimited parallel upload might crash the browser and server if too many chunks. So we finally came up with the solution to upload chunks in parallel with the concurrency limitation. We also demonstrated how to utilize “async.js” JavaScript library to help us control the asynchronize call and the parallel limitation.   Regarding the chunk size and the parallel limitation value there is no “best” value. You need to test vary composition and find out the best one for your particular scenario. It depends on the local bandwidth, client machine cores and the server side (Windows Azure Cloud Service Virtual Machine) cores, memory and bandwidth. Below is one of my performance test result. The client machine was Windows 8 IE 10 with 4 cores. I was using Microsoft Cooperation Network. The web site was hosted on Windows Azure China North data center (in Beijing) with one small web role (1.7GB 1 core CPU, 1.75GB memory with 100Mbps bandwidth). The test cases were - Chunk size: 512KB, 1MB, 2MB, 4MB. - Upload Mode: Sequence, parallel (unlimited), parallel with limit (4 threads, 8 threads). - Chunk Format: base64 string, binaries. - Target file: 100MB. - Each case was tested 3 times. Below is the test result chart. Some thoughts, but not guidance or best practice: - Parallel gets better performance than series. - No significant performance improvement between parallel 4 threads and 8 threads. - Transform with binaries provides better performance than base64. - In all cases, chunk size in 1MB - 2MB gets better performance.   Hope this helps, Shaun All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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