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  • Cleansing string / input in Coldfusion 9

    - by Jakub
    I have been working with Coldfusion 9 lately (background in PHP primarily) and I am scratching my head trying to figure out how to 'clean/sanitize' input / string that is user submitted. I want to make it HTMLSAFE, eliminate any javascript, or SQL query injection, the usual. I am hoping I've overlooked some kind of function that already comes with CF9. Can someone point me in the proper direction?

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  • IoC and DI framework for .Net applications

    - by Lijo
    Hi Can you please explain how the following three are different in their intent? 1) Policy Injection Application Block 2) Structure Map IoC Managed 3) Managed Extensibility Framework In terms of the common tasks they do, which is simpler/aligned with generics and C# 3.0 ? Thanks Lijo

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  • Ninject and Custom Controller Factory

    - by Baddie
    I'm using MEF with ASP.NET MVC as demonstrated at http://blog.maartenballiauw.be/post/2009/06/17/Revised-ASPNET-MVC-and-the-Managed-Extensibility-Framework-(MEF).aspx. When I try to use Ninject, it seems that nothing gets injected. I did some debugging, and when I reverted to the original controller factory the injection worked. What needs to be changed, or what does Ninject need in terms of controller factories for it to work?

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  • Android JSon Array is not working with Maplocations class

    - by user1505962
    I am developing a map application in android i have made maplocation class to pass latitude and longitude and using Json Array to fetch data from MYSQl to display in map.But When I run application it crashed unfortunantely here is my log cat 07-07 14:02:26.423: E/AndroidRuntime(366): FATAL EXCEPTION: main 07-07 14:02:26.423: E/AndroidRuntime(366): java.lang.RuntimeException: Unable to start activity ComponentInfo{com.icons.draw.view/com.icons.draw.view.DrawIcons}: android.view.InflateException: Binary XML file line #6: Error inflating class com.icons.draw.view.LocationViewers 07-07 14:02:26.423: E/AndroidRuntime(366): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:1647) 07-07 14:02:26.423: E/AndroidRuntime(366): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:1663) 07-07 14:02:26.423: E/AndroidRuntime(366): at android.app.ActivityThread.access$1500(ActivityThread.java:117) 07-07 14:02:26.423: E/AndroidRuntime(366): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:931) 07-07 14:02:26.423: E/AndroidRuntime(366): at android.os.Handler.dispatchMessage(Handler.java:99) 07-07 14:02:26.423: E/AndroidRuntime(366): at android.os.Looper.loop(Looper.java:130) 07-07 14:02:26.423: E/AndroidRuntime(366): at android.app.ActivityThread.main(ActivityThread.java:3683) 07-07 14:02:26.423: E/AndroidRuntime(366): at java.lang.reflect.Method.invokeNative(Native Method) 07-07 14:02:26.423: E/AndroidRuntime(366): at java.lang.reflect.Method.invoke(Method.java:507) 07-07 14:02:26.423: E/AndroidRuntime(366): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:839) 07-07 14:02:26.423: E/AndroidRuntime(366): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:597) 07-07 14:02:26.423: E/AndroidRuntime(366): at dalvik.system.NativeStart.main(Native Method) 07-07 14:02:26.423: E/AndroidRuntime(366): Caused by: android.view.InflateException: Binary XML file line #6: Error inflating class com.icons.draw.view.LocationViewers 07-07 14:02:26.423: E/AndroidRuntime(366): at android.view.LayoutInflater.createView(LayoutInflater.java:518) 07-07 14:02:26.423: E/AndroidRuntime(366): at android.view.LayoutInflater.createViewFromTag(LayoutInflater.java:570) 07-07 14:02:26.423: E/AndroidRuntime(366): at android.view.LayoutInflater.rInflate(LayoutInflater.java:623) 07-07 14:02:26.423: E/AndroidRuntime(366): at android.view.LayoutInflater.inflate(LayoutInflater.java:408) 07-07 14:02:26.423: E/AndroidRuntime(366): at android.view.LayoutInflater.inflate(LayoutInflater.java:320) 07-07 14:02:26.423: E/AndroidRuntime(366): at android.view.LayoutInflater.inflate(LayoutInflater.java:276) 07-07 14:02:26.423: E/AndroidRuntime(366): at com.android.internal.policy.impl.PhoneWindow.setContentView(PhoneWindow.java:207) 07-07 14:02:26.423: E/AndroidRuntime(366): at android.app.Activity.setContentView(Activity.java:1657) 07-07 14:02:26.423: E/AndroidRuntime(366): at com.icons.draw.view.DrawIcons.onCreate(DrawIcons.java:16) 07-07 14:02:26.423: E/AndroidRuntime(366): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1047) 07-07 14:02:26.423: E/AndroidRuntime(366): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:1611) 07-07 14:02:26.423: E/AndroidRuntime(366): ... 11 more 07-07 14:02:26.423: E/AndroidRuntime(366): Caused by: java.lang.reflect.InvocationTargetException 07-07 14:02:26.423: E/AndroidRuntime(366): at java.lang.reflect.Constructor.constructNative(Native Method) 07-07 14:02:26.423: E/AndroidRuntime(366): at java.lang.reflect.Constructor.newInstance(Constructor.java:415) 07-07 14:02:26.423: E/AndroidRuntime(366): at android.view.LayoutInflater.createView(LayoutInflater.java:505) 07-07 14:02:26.423: E/AndroidRuntime(366): ... 21 more 07-07 14:02:26.423: E/AndroidRuntime(366): Caused by: java.lang.NullPointerException 07-07 14:02:26.423: E/AndroidRuntime(366): at org.json.JSONTokener.nextCleanInternal(JSONTokener.java:112) 07-07 14:02:26.423: E/AndroidRuntime(366): at org.json.JSONTokener.nextValue(JSONTokener.java:90) 07-07 14:02:26.423: E/AndroidRuntime(366): at org.json.JSONArray.<init>(JSONArray.java:87) 07-07 14:02:26.423: E/AndroidRuntime(366): at org.json.JSONArray.<init>(JSONArray.java:103) 07-07 14:02:26.423: E/AndroidRuntime(366): at com.icons.draw.view.LocationViewers.getMapLocations(LocationViewers.java:102) 07-07 14:02:26.423: E/AndroidRuntime(366): at com.icons.draw.view.LocationViewers.init(LocationViewers.java:65) 07-07 14:02:26.423: E/AndroidRuntime(366): at com.icons.draw.view.LocationViewers.<init>(LocationViewers.java:45) 07-07 14:02:26.423: E/AndroidRuntime(366): ... 24 more And Here is My JSOn Array and loop code to make markers double LAT; double LANG; String INFO; public List<MapLocation> getMapLocations() { if (mapLocations == null) { try{ jArray = new JSONArray(result); JSONObject json_data=null; for(int i=0;i<jArray.length();i++){ json_data = jArray.getJSONObject(i); LAT=json_data.getDouble("lat"); LANG=json_data.getDouble("lang"); INFO=json_data.getString("info"); mapLocations = new ArrayList<MapLocation>(); mapLocations.add(new MapLocation(INFO,LAT,LANG)); } } catch(JSONException e1){ Toast.makeText(getContext(), "No Vehicles Found" ,Toast.LENGTH_LONG).show(); } catch (ParseException e1) { e1.printStackTrace(); } } return mapLocations; } Please Help to Remove this error

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  • Sanitising user input using Python

    - by Steve
    What's the best way to sanitise user input for a Python-based web application? Is there a single function to remove HTML characters and any other necessary characters combinations to ensure that an XSS or SQL injection attack isn't possible?

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  • Webdevelopement : Login Specification

    - by mr.bio
    Hi there , i just started with PHP and i wanted to implement a Login. Rather than inventing the Wheel : is there any Online Specification for a Login System ? Things a should care about : detect Brute Force attacks implement password recovery maybe openID and/or with facebook account prevent SQL injection ..... So i think this has been done more than 1000 times. Where can i read about it ?

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  • IOC Container that can target .NET Framework Client Profile?

    - by Rox Wen
    On our current WPF project, we've been performing dependency injection using the Ninject IOC tool. We want to target the .NET Framework Client Profile for a better download/install experience. The problem is that Ninject seems to reference libararies such as System.Web which are NOT in the Client Profile. Can anyone recommend an IOC container that can target the .NET Framework Client Profile (3.5 or 4) ?

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  • Application security issues to consider

    - by user279521
    I am working on the design of a high security application (involving financial information, personal information etc). I need to identify what security measures (application level) will be implemented. The application will involve sending data to and from a database, user login, import export to csv, txt files, and print function. What security features do I need to consider for such an application. (SQL injection for starters) ?

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  • ASP.NET MVC & Windsor.Castle: working with HttpContext-dependent services

    - by Igor Brejc
    I have several dependency injection services which are dependent on stuff like HTTP context. Right now I'm configuring them as singletons the Windsor container in the Application_Start handler, which is obviously a problem for such services. What is the best way to handle this? I'm considering making them transient and then releasing them after each HTTP request. But what is the best way/place to inject the HTTP context into them? Controller factory or somewhere else?

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  • restrict the scope of variables in a mysql query? with brackets?

    - by Haroldo
    I can't remember what the method is meant to be for ensuring the scope of a variable in a query is restricted to prevent mysql injection. where should i put brackets in the following examples? UPDATE table SET col_1 = '$var', col_2 = '$var2' WHERE col_1 = '$var3' and SELECT * FROM table WHERE WHERE col_1 >= '$var1' (Obviously looking for answers not using PDO!)

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  • Reordering Variadic Parameters

    - by void-pointer
    I have come across the need to reorder a variadic list of parameters that is supplied to the constructor of a struct. After being reordered based on their types, the parameters will be stored as a tuple. My question is how this can be done so that a modern C++ compiler (e.g. g++-4.7) will not generate unnecessary load or store instructions. That is, when the constructor is invoked with a list of parameters of variable size, it efficiently pushes each parameter into place based on an ordering over the parameters' types. Here is a concrete example. Assume that the base type of every parameter (without references, rvalue references, pointers, or qualifiers) is either char, int, or float. How can I make it so that all the parameters of base type char appear first, followed by all of those of base type int (which leaves the parameters of base type float last). The relative order in which the parameters were given should not be violated within sublists of homogeneous base type. Example: foo::foo() is called with arguments float a, char&& b, const float& c, int&& d, char e. The tuple tupe is std::tuple<char, char, int, float, float>, and it is constructed like so: tuple_type{std::move(b), e, std::move(d), a, c}. Consider the struct defined below, and assume that the metafunction deduce_reordered_tuple_type is already implemented. How would you write the constructor so that it works as intended? If you think that the code for deduce_reodered_tuple_type, would be useful to you, I can provide it; it's a little long. template <class... Args> struct foo { // Assume that the metafunction deduce_reordered_tuple_type is defined. typedef typename deduce_reordered_tuple_type<Args...>::type tuple_type; tuple_type t_; foo(Args&&... args) : t_{reorder_and_forward_parameters<Args>(args)...} {} }; Edit 1 The technique I describe above does have applications in mathematical frameworks that make heavy use of expression templates, variadic templates, and metaprogramming in order to perform aggressive inlining. Suppose that you wish to define an operator that takes the product of several expressions, each of which may be passed by reference, reference to const, or rvalue reference. (In my case, the expressions are conditional probability tables and the operation is the factor product, but something like matrix multiplication works suitably as well.) You need access to the data provided by each expression in order to evaluate the product. Consequently, you must move the expressions passed as rvalue references, copy the expressions passed by reference to const, and take the addresses of expressions passed by reference. Using the technique I describe above now poses several benefits. Other expressions can use uniform syntax to access data elements from this expression, since all of the heavy-lifting metaprogramming work is done beforehand, within the class. We can save stack space by grouping the pointers together and storing the larger expressions towards the end of the tuple. Implementing certain types of queries becomes much easier (e.g. check whether any of the pointers stored in the tuple aliases a given pointer). Thank you very much for your help!

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  • Swiz Framework and Spring Framework - Are they related?

    - by theband
    I was looking into Swiz framework and i felt the same of Spring. Just i felt the difference between these two is one is JAVA based and the other is Action Script based. http://swizframework.org/ http://www.springsource.org/ My Question is: Does the goal of the both framework is same? Does the pattern they apply is same or different? The concept of beans, dependency injection and IOC lies in both.

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  • Downsides to immutable objects in Java?

    - by parkr
    The advantages of immutable objects in Java seem clear: consistent state automatic thread safety simplicity You can favour immutability by using private final fields and constructor injection. But, what are the downsides to favouring immutable objects in Java? i.e. incompatibility with ORM or web presentation tools? Inflexible design? Implementation complexities? Is it possible to design a large-scale system (deep object graph) that predominately uses immutable objects?

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  • How do I debug a Unity Container "Resolve"?

    - by willem
    I'm using the MS Unity container to do dependency injection, but a "Resolve" is returning unexpected results. Is there an way I can debug this resolution? It would be great if I could view what Types/Instances are registered in the container, but I can't see where this is stored when using QuickWatch. It would also be useful if I could get the container to output some debug Traces. Any suggestions?

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  • Escaping HTML strings with jQuery

    - by Page Brooks
    Does anyone know of an easy way to escape HTML from strings in jQuery? I need to be able to pass an arbitrary string and have it properly escaped for display in an HTML page (preventing JavaScript/HTML injection attacks). I'm sure it's possible to extend jQuery to do this, but I don't know enough about the framework at the moment to accomplish this.

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  • Best practice for secure socket connection.

    - by LnDCobra
    What is the best practice for a secure socket connection (without SSL). I will be moving sensitive data (logins/passwords/accounts) across TCP Socket connection, and wondering if there is a good/fast way of Encrypting/Decrypting and avoiding malicious injection.

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  • Arduino: Putting servos in my class causes them to rotate all the way to one side

    - by user2526712
    I am trying to create a new class that controls two servos. My code compiles just fine. However, when I run it, the servos just turn all the way to one direction. This seems to happen when I try instantiating the class (when in the constructor, I attach the servos in the class to pins). In My class's header file, I have [UPDATED] #ifndef ServoController_h #define ServoController_h #include "Arduino.h" #include <Servo.h> class ServoController { public: ServoController(int rotateServoPin, int elevateServoPin); void rotate(int degrees); void elevate(int degrees); private: Servo rotateServo; Servo elevateServo; int elevationAngle; int azimuthAngle; }; #endif Code so far for my Class: #include "Arduino.h" #include "ServoController.h" ServoController::ServoController(int rotateServoPin, int elevateServoPin) { azimuthAngle = 0; elevationAngle = 0; elevateServo.attach(elevateServoPin); rotateServo.attach(rotateServoPin); } void ServoController::rotate(int degrees) { //TO DO rotateServo.write(degrees); } void ServoController::elevate(int degrees) { //TO DO elevateServo.write(degrees); } And finally my arduino sketch so far is just: #include <ServoController.h> #include <Servo.h> ServoController sc(2 , 3); void setup() { } void loop() { } I'm pretty sure the circuit I am using is fine, since if I do not use my class, and just use the servo library directly in my arduino file, the servos move correctly. any ideas why this might happen? [UPDATE] I actually got this working. In my constructor, I have removed the lines to attach the servos to pins. Instead, I have added another method to my class which does the attachment. ServoController::ServoController(int rotateServoPin, int elevateServoPin) { azimuthAngle = 0; elevationAngle = 0; // elevateServo.attach(elevateServoPin); // rotateServo.attach(rotateServoPin); } void ServoController::attachPins(int rotateServoPin, int elevateServoPin) { azimuthAngle = 0; elevationAngle = 0; elevateServo.attach(elevateServoPin); rotateServo.attach(rotateServoPin); } I then call this in my sketch's setup() function: void setup() { sc.attachPins(2,3); } It seems like if I attach my servos outside of the setup() function, my problem occurs. [UPDATE July 27 9:13PM] Verified something with another test: I created a new sketch where I attached a servo before setup(): #include <Servo.h> Servo servo0; servo0.attach(2); void setup() { } void loop() // this function runs repeatedly after setup() finishes { servo0.write(90); delay(2000); servo0.write(135); delay(2000); servo0.write(45); delay(2000); } When I try to compile, Arduino throws an error: "testservotest:4: error: expected constructor, destructor, or type conversion before '.' token" So there was an error, but it was not thrown when the attach method was called from a class Thanks very much

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  • What is a good java data structure for storing nested items (like cities in states)?

    - by anotherAlan
    I'm just getting started in Java and am looking for advice on a good way to store nested sets of data. For example, I'm interested in storing city population data that can be accessed by looking up the city in a given state. (Note: eventually, other data will be stored with each city as well, this is just the first attempt at getting started.) The current approach I'm using is to have a StateList Object which contains a HashMap that stores State Objects via a string key (i.e. HashMap<String, State>). Each State Object contains its own HashMap of City Objects keyed off the city name (i.e. HashMap<String, City>). A cut down version of what I've come up with looks like this: // TestPopulation.java public class TestPopulation { public static void main(String [] args) { // build the stateList Object StateList sl = new StateList(); // get a test state State stateAl = sl.getState("AL"); // make sure it's there. if(stateAl != null) { // add a city stateAl.addCity("Abbeville"); // now grab the city City cityAbbevilleAl = stateAl.getCity("Abbeville"); cityAbbevilleAl.setPopulation(2987); System.out.print("The city has a pop of: "); System.out.println(Integer.toString(cityAbbevilleAl.getPopulation())); } // otherwise, print an error else { System.out.println("That was an invalid state"); } } } // StateList.java import java.util.*; public class StateList { // define hash map to hold the states private HashMap<String, State> theStates = new HashMap<String, State>(); // setup constructor that loads the states public StateList() { String[] stateCodes = {"AL","AK","AZ","AR","CA","CO"}; // etc... for (String s : stateCodes) { State newState = new State(s); theStates.put(s, newState); } } // define method for getting a state public State getState(String stateCode) { if(theStates.containsKey(stateCode)) { return theStates.get(stateCode); } else { return null; } } } // State.java import java.util.*; public class State { // Setup the state code String stateCode; // HashMap for cities HashMap<String, City> cities = new HashMap<String, City>(); // define the constructor public State(String newStateCode) { System.out.println("Creating State: " + newStateCode); stateCode = newStateCode; } // define the method for adding a city public void addCity(String newCityName) { City newCityObj = new City(newCityName); cities.put(newCityName, newCityObj); } // define the method for getting a city public City getCity(String cityName) { if(cities.containsKey(cityName)) { return cities.get(cityName); } else { return null; } } } // City.java public class City { // Define the instance vars String cityName; int cityPop; // setup the constructor public City(String newCityName) { cityName = newCityName; System.out.println("Created City: " + newCityName); } public void setPopulation(int newPop) { cityPop = newPop; } public int getPopulation() { return cityPop; } } This is working for me, but I'm wondering if there are gotchas that I haven't run into, or if there are alternate/better ways to do the same thing. (P.S. I know that I need to add some more error checking in, but right now, I'm focused on trying to figure out a good data structure.) (NOTE: Edited to change setPop() and getPop() to setPopulation() and getPopulation() respectively to avoid confucsion)

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  • Demystifying Silverlight Dependency Properties

    - by dwahlin
    I have the opportunity to teach a lot of people about Silverlight (amongst other technologies) and one of the topics that definitely confuses people initially is the concept of dependency properties. I confess that when I first heard about them my initial thought was “Why do we need a specialized type of property?” While you can certainly use standard CLR properties in Silverlight applications, Silverlight relies heavily on dependency properties for just about everything it does behind the scenes. In fact, dependency properties are an essential part of the data binding, template, style and animation functionality available in Silverlight. They simply back standard CLR properties. In this post I wanted to put together a (hopefully) simple explanation of dependency properties and why you should care about them if you’re currently working with Silverlight or looking to move to it.   What are Dependency Properties? XAML provides a great way to define layout controls, user input controls, shapes, colors and data binding expressions in a declarative manner. There’s a lot that goes on behind the scenes in order to make XAML work and an important part of that magic is the use of dependency properties. If you want to bind data to a property, style it, animate it or transform it in XAML then the property involved has to be a dependency property to work properly. If you’ve ever positioned a control in a Canvas using Canvas.Left or placed a control in a specific Grid row using Grid.Row then you’ve used an attached property which is a specialized type of dependency property. Dependency properties play a key role in XAML and the overall Silverlight framework. Any property that you bind, style, template, animate or transform must be a dependency property in Silverlight applications. You can programmatically bind values to controls and work with standard CLR properties, but if you want to use the built-in binding expressions available in XAML (one of my favorite features) or the Binding class available through code then dependency properties are a necessity. Dependency properties aren’t needed in every situation, but if you want to customize your application very much you’ll eventually end up needing them. For example, if you create a custom user control and want to expose a property that consumers can use to change the background color, you have to define it as a dependency property if you want bindings, styles and other features to be available for use. Now that the overall purpose of dependency properties has been discussed let’s take a look at how you can create them. Creating Dependency Properties When .NET first came out you had to write backing fields for each property that you defined as shown next: Brush _ScheduleBackground; public Brush ScheduleBackground { get { return _ScheduleBackground; } set { _ScheduleBackground = value; } } Although .NET 2.0 added auto-implemented properties (for example: public Brush ScheduleBackground { get; set; }) where the compiler would automatically generate the backing field used by get and set blocks, the concept is still the same as shown in the above code; a property acts as a wrapper around a field. Silverlight dependency properties replace the _ScheduleBackground field shown in the previous code and act as the backing store for a standard CLR property. The following code shows an example of defining a dependency property named ScheduleBackgroundProperty: public static readonly DependencyProperty ScheduleBackgroundProperty = DependencyProperty.Register("ScheduleBackground", typeof(Brush), typeof(Scheduler), null);   Looking through the code the first thing that may stand out is that the definition for ScheduleBackgroundProperty is marked as static and readonly and that the property appears to be of type DependencyProperty. This is a standard pattern that you’ll use when working with dependency properties. You’ll also notice that the property explicitly adds the word “Property” to the name which is another standard you’ll see followed. In addition to defining the property, the code also makes a call to the static DependencyProperty.Register method and passes the name of the property to register (ScheduleBackground in this case) as a string. The type of the property, the type of the class that owns the property and a null value (more on the null value later) are also passed. In this example a class named Scheduler acts as the owner. The code handles registering the property as a dependency property with the call to Register(), but there’s a little more work that has to be done to allow a value to be assigned to and retrieved from the dependency property. The following code shows the complete code that you’ll typically use when creating a dependency property. You can find code snippets that greatly simplify the process of creating dependency properties out on the web. The MVVM Light download available from http://mvvmlight.codeplex.com comes with built-in dependency properties snippets as well. public static readonly DependencyProperty ScheduleBackgroundProperty = DependencyProperty.Register("ScheduleBackground", typeof(Brush), typeof(Scheduler), null); public Brush ScheduleBackground { get { return (Brush)GetValue(ScheduleBackgroundProperty); } set { SetValue(ScheduleBackgroundProperty, value); } } The standard CLR property code shown above should look familiar since it simply wraps the dependency property. However, you’ll notice that the get and set blocks call GetValue and SetValue methods respectively to perform the appropriate operation on the dependency property. GetValue and SetValue are members of the DependencyObject class which is another key component of the Silverlight framework. Silverlight controls and classes (TextBox, UserControl, CompositeTransform, DataGrid, etc.) ultimately derive from DependencyObject in their inheritance hierarchy so that they can support dependency properties. Dependency properties defined in Silverlight controls and other classes tend to follow the pattern of registering the property by calling Register() and then wrapping the dependency property in a standard CLR property (as shown above). They have a standard property that wraps a registered dependency property and allows a value to be assigned and retrieved. If you need to expose a new property on a custom control that supports data binding expressions in XAML then you’ll follow this same pattern. Dependency properties are extremely useful once you understand why they’re needed and how they’re defined. Detecting Changes and Setting Defaults When working with dependency properties there will be times when you want to assign a default value or detect when a property changes so that you can keep the user interface in-sync with the property value. Silverlight’s DependencyProperty.Register() method provides a fourth parameter that accepts a PropertyMetadata object instance. PropertyMetadata can be used to hook a callback method to a dependency property. The callback method is called when the property value changes. PropertyMetadata can also be used to assign a default value to the dependency property. By assigning a value of null for the final parameter passed to Register() you’re telling the property that you don’t care about any changes and don’t have a default value to apply. Here are the different constructor overloads available on the PropertyMetadata class: PropertyMetadata Constructor Overload Description PropertyMetadata(Object) Used to assign a default value to a dependency property. PropertyMetadata(PropertyChangedCallback) Used to assign a property changed callback method. PropertyMetadata(Object, PropertyChangedCalback) Used to assign a default property value and a property changed callback.   There are many situations where you need to know when a dependency property changes or where you want to apply a default. Performing either task is easily accomplished by creating a new instance of the PropertyMetadata class and passing the appropriate values to its constructor. The following code shows an enhanced version of the initial dependency property code shown earlier that demonstrates these concepts: public Brush ScheduleBackground { get { return (Brush)GetValue(ScheduleBackgroundProperty); } set { SetValue(ScheduleBackgroundProperty, value); } } public static readonly DependencyProperty ScheduleBackgroundProperty = DependencyProperty.Register("ScheduleBackground", typeof(Brush), typeof(Scheduler), new PropertyMetadata(new SolidColorBrush(Colors.LightGray), ScheduleBackgroundChanged)); private static void ScheduleBackgroundChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { var scheduler = d as Scheduler; scheduler.Background = e.NewValue as Brush; } The code wires ScheduleBackgroundProperty to a property change callback method named ScheduleBackgroundChanged. What’s interesting is that this callback method is static (as is the dependency property) so it gets passed the instance of the object that owns the property that has changed (otherwise we wouldn’t be able to get to the object instance). In this example the dependency object is cast to a Scheduler object and its Background property is assigned to the new value of the dependency property. The code also handles assigning a default value of LightGray to the dependency property by creating a new instance of a SolidColorBrush. To Sum Up In this post you’ve seen the role of dependency properties and how they can be defined in code. They play a big role in XAML and the overall Silverlight framework. You can think of dependency properties as being replacements for fields that you’d normally use with standard CLR properties. In addition to a discussion on how dependency properties are created, you also saw how to use the PropertyMetadata class to define default dependency property values and hook a dependency property to a callback method. The most important thing to understand with dependency properties (especially if you’re new to Silverlight) is that they’re needed if you want a property to support data binding, animations, transformations and styles properly. Any time you create a property on a custom control or user control that has these types of requirements you’ll want to pick a dependency property over of a standard CLR property with a backing field. There’s more that can be covered with dependency properties including a related property called an attached property….more to come.

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