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  • how to avoid clutch billiard balls?

    - by Nait87
    I'm working on the simple behaviour of billiard balls in a collision with each other. All works normal, but there was a problem when facing a few easy balls is the effect of coupling balls and they're cool with each other. Tell me how to prevent this. bool MGBilliard::CollisingBall(CCPoint curr_point, CCPoint next_point) { float dx = next_point.x - (curr_point.x + dvdt.x); float dy = next_point.y - (curr_point.y - dvdt.y); float d = dx*dx+dy*dy; return d <= BALL_RADIUS * BALL_RADIUS; } double MGBilliard::angleCollisionBalls(Ball* current, Ball* next) { double na; double dx = fabs(next->location.x - current->location.x); double dy = fabs(next->location.y - current->location.y); na = atan(fabs(dy/dx)); if(atan(fabs(current->location.y/current->location.x)) < atan(fabs(next->location.y/next->location.x))) na = current->angle - na; else if(atan(fabs(current->location.y/current->location.x)) > atan(fabs(next->location.y/next->location.x))) na = current->angle + na; return na; } for(unsigned int i = 0;i<BALL_COUNT;++i) { if(vBalls[i]->speed > 0){ vBalls[i]->speed += vBalls[i]->acceleration; float dsdt = vBalls[i]->speed*dt; dvdt.x = dsdt*cos(vBalls[i]->angle); dvdt.y = dsdt*sin(vBalls[i]->angle); vBalls[i]->location.x += dvdt.x; vBalls[i]->location.y += dvdt.y; for(unsigned int j = 1; j < BALL_COUNT; ++j) { if(i == j) continue; if(CollisingBall(vBalls[i]->spriteBall->getPosition(),vBalls[j]->spriteBall->getPosition())) { vBalls[j]->speed = 600; double angle; angle = angleCollisionBalls(vBalls[i],vBalls[j]); vBalls[i]->angle = (float)-angle; vBalls[j]->angle = (float)angle; } } } }

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  • jQuery automatic scroll / slideshow

    - by tony noriega
    Could i modify this existing code to automatically scroll through the list items to display the content? Sorry, the: ul li a {} links. Maybe using "interval" method? $(document).ready(function(){ $('ul.tabNav a').click(function() { var curChildIndex = $(this).parent().prevAll().length + 1; $(this).parent().parent().children('.current').removeClass('current'); $(this).parent().addClass('current'); $(this).parent().parent().prev('.tabContainer').children('.current').fadeOut('fast',function() { $(this).parent().children('div:nth-child('+curChildIndex+')').fadeIn('fast',function() { $(this).addClass('current'); }); $(this).removeClass('current'); }); return false; }); });

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  • Linked List. Insert integers in order

    - by user69514
    I have a linked list of integers. When I insert a new Node I need to insert it not at the end, but in oder... i.e. 2, 4, 5, 8, 11, 12, 33, 55, 58, 102, etc. I don't think I am inserting it in the correct position. Do see what Im doing wrong? Node newNode = new Node(someInt); Node current = head; for(int i=0; i<count; i++){ if(current == tail && tail.data < someInt){ tail.next = newNode; } if(current.data < someInt && current.next.data >= someInt){ newNode.next = current.next; current.next = newNode; } }

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  • Socket Programming : Inputstream Stuck in loop - read() always return 0

    - by Atom Skaa ska Hic
    Server side code public static boolean sendFile() { int start = Integer.parseInt(startAndEnd[0]) - 1; int end = Integer.parseInt(startAndEnd[1]) - 1; int size = (end - start) + 1; try { bos = new BufferedOutputStream(initSocket.getOutputStream()); bos.write(byteArr,start,size); bos.flush(); bos.close(); initSocket.close(); System.out.println("Send file to : " + initSocket); } catch (IOException e) { System.out.println(e.getLocalizedMessage()); disconnected(); return false; } return true; } Client Side public boolean receiveFile() { int current = 0; try { int bytesRead = bis.read(byteArr,0,byteArr.length); System.out.println("Receive file from : " + client); current = bytesRead; do { bytesRead = bis.read(byteArr, current, (byteArr.length-current)); if(bytesRead >= 0) current += bytesRead; } while(bytesRead != -1); bis.close(); bos.write(byteArr, 0 , current); bos.flush(); bos.close(); } catch (IOException e) { System.out.println(e.getLocalizedMessage()); disconnected(); return false; } return true; } Client side is multithreading,server side not use multithreading. I just paste some code that made problem if you want see all code please tell me. After I debug the code, I found that if I set max thread to any and then the first thread always stuck in this loop. That bis.read(....) always return 0. Although, server had close stream and it not get out of the loop. I don't know why ... But another threads are work correctly. do { bytesRead = bis.read(byteArr, current, (byteArr.length-current)); if(bytesRead >= 0) current += bytesRead; } while(bytesRead != -1);

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  • Delayed evaluation in Clojure

    - by StackedCrooked
    I'm having some trouble understanding how the delay macro works in Clojure. It doesn't seem to do what expect it to do (that is: delaying evaluation). As you can see in this code sample: ; returns the current time (defn get-timestamp [] (.getTime (java.util.Date.))) ; var should contain the current timestamp after calling "force" (def current-time (delay (get-timestamp))) However, calling current-time in the REPL appears to immediately evaluate the expression, even without having used the force macro: user=> current-time #<Delay@19b5217: 1276376485859> user=> (force current-time) 1276376485859 Why was the evaluation of get-timestamp not delayed until the first force call?

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  • IPsec tunnel to Android device not created even though there is an IKE SA

    - by Quentin Swain
    I'm trying to configure a VPN tunnel between an Android device running 4.1 and a Fedora 17 Linux box running strongSwan 5.0. The device reports that it is connected and strongSwan statusall returns that there is an IKE SA, but doesn't display a tunnel. I used the instructions for iOS in the wiki to generate certificates and configure strongSwan. Since Android uses a modified version of racoon this should work and since the connection is partly established I think I am on the right track. I don't see any errors about not being able to create the tunnel. This is the configuration for the strongSwan connection conn android2 keyexchange=ikev1 authby=xauthrsasig xauth=server left=96.244.142.28 leftsubnet=0.0.0.0/0 leftfirewall=yes leftcert=serverCert.pem right=%any rightsubnet=10.0.0.0/24 rightsourceip=10.0.0.2 rightcert=clientCert.pem ike=aes256-sha1-modp1024 auto=add This is the output of strongswan statusall Status of IKE charon daemon (strongSwan 5.0.0, Linux 3.3.4-5.fc17.x86_64, x86_64): uptime: 20 minutes, since Oct 31 10:27:31 2012 malloc: sbrk 270336, mmap 0, used 198144, free 72192 worker threads: 8 of 16 idle, 7/1/0/0 working, job queue: 0/0/0/0, scheduled: 7 loaded plugins: charon aes des sha1 sha2 md5 random nonce x509 revocation constraints pubkey pkcs1 pkcs8 pgp dnskey pem openssl fips-prf gmp xcbc cmac hmac attr kernel-netlink resolve socket-default stroke updown xauth-generic Virtual IP pools (size/online/offline): android-hybrid: 1/0/0 android2: 1/1/0 Listening IP addresses: 96.244.142.28 Connections: android-hybrid: %any...%any IKEv1 android-hybrid: local: [C=CH, O=strongSwan, CN=vpn.strongswan.org] uses public key authentication android-hybrid: cert: "C=CH, O=strongSwan, CN=vpn.strongswan.org" android-hybrid: remote: [%any] uses XAuth authentication: any android-hybrid: child: dynamic === dynamic TUNNEL android2: 96.244.142.28...%any IKEv1 android2: local: [C=CH, O=strongSwan, CN=vpn.strongswan.org] uses public key authentication android2: cert: "C=CH, O=strongSwan, CN=vpn.strongswan.org" android2: remote: [C=CH, O=strongSwan, CN=client] uses public key authentication android2: cert: "C=CH, O=strongSwan, CN=client" android2: remote: [%any] uses XAuth authentication: any android2: child: 0.0.0.0/0 === 10.0.0.0/24 TUNNEL Security Associations (1 up, 0 connecting): android2[3]: ESTABLISHED 10 seconds ago, 96.244.142.28[C=CH, O=strongSwan, CN=vpn.strongswan.org]...208.54.35.241[C=CH, O=strongSwan, CN=client] android2[3]: Remote XAuth identity: android android2[3]: IKEv1 SPIs: 4151e371ad46b20d_i 59a56390d74792d2_r*, public key reauthentication in 56 minutes android2[3]: IKE proposal: AES_CBC_256/HMAC_SHA1_96/PRF_HMAC_SHA1/MODP_1024 The output of ip -s xfrm policy src ::/0 dst ::/0 uid 0 socket in action allow index 3851 priority 0 ptype main share any flag (0x00000000) lifetime config: limit: soft 0(bytes), hard 0(bytes) limit: soft 0(packets), hard 0(packets) expire add: soft 0(sec), hard 0(sec) expire use: soft 0(sec), hard 0(sec) lifetime current: 0(bytes), 0(packets) add 2012-10-31 13:29:08 use - src ::/0 dst ::/0 uid 0 socket out action allow index 3844 priority 0 ptype main share any flag (0x00000000) lifetime config: limit: soft 0(bytes), hard 0(bytes) limit: soft 0(packets), hard 0(packets) expire add: soft 0(sec), hard 0(sec) expire use: soft 0(sec), hard 0(sec) lifetime current: 0(bytes), 0(packets) add 2012-10-31 13:29:08 use - src ::/0 dst ::/0 uid 0 socket in action allow index 3835 priority 0 ptype main share any flag (0x00000000) lifetime config: limit: soft 0(bytes), hard 0(bytes) limit: soft 0(packets), hard 0(packets) expire add: soft 0(sec), hard 0(sec) expire use: soft 0(sec), hard 0(sec) lifetime current: 0(bytes), 0(packets) add 2012-10-31 13:29:08 use - src ::/0 dst ::/0 uid 0 socket out action allow index 3828 priority 0 ptype main share any flag (0x00000000) lifetime config: limit: soft 0(bytes), hard 0(bytes) limit: soft 0(packets), hard 0(packets) expire add: soft 0(sec), hard 0(sec) expire use: soft 0(sec), hard 0(sec) lifetime current: 0(bytes), 0(packets) add 2012-10-31 13:29:08 use - src 0.0.0.0/0 dst 0.0.0.0/0 uid 0 socket in action allow index 3819 priority 0 ptype main share any flag (0x00000000) lifetime config: limit: soft 0(bytes), hard 0(bytes) limit: soft 0(packets), hard 0(packets) expire add: soft 0(sec), hard 0(sec) expire use: soft 0(sec), hard 0(sec) lifetime current: 0(bytes), 0(packets) add 2012-10-31 13:29:08 use 2012-10-31 13:29:39 src 0.0.0.0/0 dst 0.0.0.0/0 uid 0 socket out action allow index 3812 priority 0 ptype main share any flag (0x00000000) lifetime config: limit: soft 0(bytes), hard 0(bytes) limit: soft 0(packets), hard 0(packets) expire add: soft 0(sec), hard 0(sec) expire use: soft 0(sec), hard 0(sec) lifetime current: 0(bytes), 0(packets) add 2012-10-31 13:29:08 use 2012-10-31 13:29:22 src 0.0.0.0/0 dst 0.0.0.0/0 uid 0 socket in action allow index 3803 priority 0 ptype main share any flag (0x00000000) lifetime config: limit: soft 0(bytes), hard 0(bytes) limit: soft 0(packets), hard 0(packets) expire add: soft 0(sec), hard 0(sec) expire use: soft 0(sec), hard 0(sec) lifetime current: 0(bytes), 0(packets) add 2012-10-31 13:29:08 use 2012-10-31 13:29:20 src 0.0.0.0/0 dst 0.0.0.0/0 uid 0 socket out action allow index 3796 priority 0 ptype main share any flag (0x00000000) lifetime config: limit: soft 0(bytes), hard 0(bytes) limit: soft 0(packets), hard 0(packets) expire add: soft 0(sec), hard 0(sec) expire use: soft 0(sec), hard 0(sec) lifetime current: 0(bytes), 0(packets) add 2012-10-31 13:29:08 use 2012-10-31 13:29:20 So a xfrm policy isn't being created for the connection, even though there is an SA between device and strongswan. Executing ip -s xfrm policy on the android device results in the following output: src 0.0.0.0/0 dst 10.0.0.2/32 uid 0 dir in action allow index 40 priority 2147483648 share any flag (0x00000000) lifetime config: limit: soft (INF)(bytes), hard (INF)(bytes) limit: soft (INF)(packets), hard (INF)(packets) expire add: soft 0(sec), hard 0(sec) expire use: soft 0(sec), hard 0(sec) lifetime current: 0(bytes), 0(packets) add 2012-10-31 13:42:08 use - tmpl src 96.244.142.28 dst 25.239.33.30 proto esp spi 0x00000000(0) reqid 0(0x00000000) mode tunnel level required share any enc-mask 00000000 auth-mask 00000000 comp-mask 00000000 src 10.0.0.2/32 dst 0.0.0.0/0 uid 0 dir out action allow index 33 priority 2147483648 share any flag (0x00000000) lifetime config: limit: soft (INF)(bytes), hard (INF)(bytes) limit: soft (INF)(packets), hard (INF)(packets) expire add: soft 0(sec), hard 0(sec) expire use: soft 0(sec), hard 0(sec) lifetime current: 0(bytes), 0(packets) add 2012-10-31 13:42:08 use - tmpl src 25.239.33.30 dst 96.244.142.28 proto esp spi 0x00000000(0) reqid 0(0x00000000) mode tunnel level required share any enc-mask 00000000 auth-mask 00000000 comp-mask 00000000 src 0.0.0.0/0 dst 0.0.0.0/0 uid 0 dir 4 action allow index 28 priority 0 share any flag (0x00000000) lifetime config: limit: soft (INF)(bytes), hard (INF)(bytes) limit: soft (INF)(packets), hard (INF)(packets) expire add: soft 0(sec), hard 0(sec) expire use: soft 0(sec), hard 0(sec) lifetime current: 0(bytes), 0(packets) add 2012-10-31 13:42:04 use 2012-10-31 13:42:08 src 0.0.0.0/0 dst 0.0.0.0/0 uid 0 dir 3 action allow index 19 priority 0 share any flag (0x00000000) lifetime config: limit: soft (INF)(bytes), hard (INF)(bytes) limit: soft (INF)(packets), hard (INF)(packets) expire add: soft 0(sec), hard 0(sec) expire use: soft 0(sec), hard 0(sec) lifetime current: 0(bytes), 0(packets) add 2012-10-31 13:42:04 use 2012-10-31 13:42:08 src 0.0.0.0/0 dst 0.0.0.0/0 uid 0 dir 4 action allow index 12 priority 0 share any flag (0x00000000) lifetime config: limit: soft (INF)(bytes), hard (INF)(bytes) limit: soft (INF)(packets), hard (INF)(packets) expire add: soft 0(sec), hard 0(sec) expire use: soft 0(sec), hard 0(sec) lifetime current: 0(bytes), 0(packets) add 2012-10-31 13:42:04 use 2012-10-31 13:42:06 src 0.0.0.0/0 dst 0.0.0.0/0 uid 0 dir 3 action allow index 3 priority 0 share any flag (0x00000000) lifetime config: limit: soft (INF)(bytes), hard (INF)(bytes) limit: soft (INF)(packets), hard (INF)(packets) expire add: soft 0(sec), hard 0(sec) expire use: soft 0(sec), hard 0(sec) lifetime current: 0(bytes), 0(packets) add 2012-10-31 13:42:04 use 2012-10-31 13:42:07 Logs from charon: 00[DMN] Starting IKE charon daemon (strongSwan 5.0.0, Linux 3.3.4-5.fc17.x86_64, x86_64) 00[KNL] listening on interfaces: 00[KNL] em1 00[KNL] 96.244.142.28 00[KNL] fe80::224:e8ff:fed2:18b2 00[CFG] loading ca certificates from '/etc/strongswan/ipsec.d/cacerts' 00[CFG] loaded ca certificate "C=CH, O=strongSwan, CN=strongSwan CA" from '/etc/strongswan/ipsec.d/cacerts/caCert.pem' 00[CFG] loading aa certificates from '/etc/strongswan/ipsec.d/aacerts' 00[CFG] loading ocsp signer certificates from '/etc/strongswan/ipsec.d/ocspcerts' 00[CFG] loading attribute certificates from '/etc/strongswan/ipsec.d/acerts' 00[CFG] loading crls from '/etc/strongswan/ipsec.d/crls' 00[CFG] loading secrets from '/etc/strongswan/ipsec.secrets' 00[CFG] loaded RSA private key from '/etc/strongswan/ipsec.d/private/clientKey.pem' 00[CFG] loaded IKE secret for %any 00[CFG] loaded EAP secret for android 00[CFG] loaded EAP secret for android 00[DMN] loaded plugins: charon aes des sha1 sha2 md5 random nonce x509 revocation constraints pubkey pkcs1 pkcs8 pgp dnskey pem openssl fips-prf gmp xcbc cmac hmac attr kernel-netlink resolve socket-default stroke updown xauth-generic 08[NET] waiting for data on sockets 16[LIB] created thread 16 [15338] 16[JOB] started worker thread 16 11[CFG] received stroke: add connection 'android-hybrid' 11[CFG] conn android-hybrid 11[CFG] left=%any 11[CFG] leftsubnet=(null) 11[CFG] leftsourceip=(null) 11[CFG] leftauth=pubkey 11[CFG] leftauth2=(null) 11[CFG] leftid=(null) 11[CFG] leftid2=(null) 11[CFG] leftrsakey=(null) 11[CFG] leftcert=serverCert.pem 11[CFG] leftcert2=(null) 11[CFG] leftca=(null) 11[CFG] leftca2=(null) 11[CFG] leftgroups=(null) 11[CFG] leftupdown=ipsec _updown iptables 11[CFG] right=%any 11[CFG] rightsubnet=(null) 11[CFG] rightsourceip=96.244.142.3 11[CFG] rightauth=xauth 11[CFG] rightauth2=(null) 11[CFG] rightid=%any 11[CFG] rightid2=(null) 11[CFG] rightrsakey=(null) 11[CFG] rightcert=(null) 11[CFG] rightcert2=(null) 11[CFG] rightca=(null) 11[CFG] rightca2=(null) 11[CFG] rightgroups=(null) 11[CFG] rightupdown=(null) 11[CFG] eap_identity=(null) 11[CFG] aaa_identity=(null) 11[CFG] xauth_identity=(null) 11[CFG] ike=aes256-sha1-modp1024 11[CFG] esp=aes128-sha1-modp2048,3des-sha1-modp1536 11[CFG] dpddelay=30 11[CFG] dpdtimeout=150 11[CFG] dpdaction=0 11[CFG] closeaction=0 11[CFG] mediation=no 11[CFG] mediated_by=(null) 11[CFG] me_peerid=(null) 11[CFG] keyexchange=ikev1 11[KNL] getting interface name for %any 11[KNL] %any is not a local address 11[KNL] getting interface name for %any 11[KNL] %any is not a local address 11[CFG] left nor right host is our side, assuming left=local 11[CFG] loaded certificate "C=CH, O=strongSwan, CN=vpn.strongswan.org" from 'serverCert.pem' 11[CFG] id '%any' not confirmed by certificate, defaulting to 'C=CH, O=strongSwan, CN=vpn.strongswan.org' 11[CFG] added configuration 'android-hybrid' 11[CFG] adding virtual IP address pool 'android-hybrid': 96.244.142.3/32 13[CFG] received stroke: add connection 'android2' 13[CFG] conn android2 13[CFG] left=96.244.142.28 13[CFG] leftsubnet=0.0.0.0/0 13[CFG] leftsourceip=(null) 13[CFG] leftauth=pubkey 13[CFG] leftauth2=(null) 13[CFG] leftid=(null) 13[CFG] leftid2=(null) 13[CFG] leftrsakey=(null) 13[CFG] leftcert=serverCert.pem 13[CFG] leftcert2=(null) 13[CFG] leftca=(null) 13[CFG] leftca2=(null) 13[CFG] leftgroups=(null) 13[CFG] leftupdown=ipsec _updown iptables 13[CFG] right=%any 13[CFG] rightsubnet=10.0.0.0/24 13[CFG] rightsourceip=10.0.0.2 13[CFG] rightauth=pubkey 13[CFG] rightauth2=xauth 13[CFG] rightid=(null) 13[CFG] rightid2=(null) 13[CFG] rightrsakey=(null) 13[CFG] rightcert=clientCert.pem 13[CFG] rightcert2=(null) 13[CFG] rightca=(null) 13[CFG] rightca2=(null) 13[CFG] rightgroups=(null) 13[CFG] rightupdown=(null) 13[CFG] eap_identity=(null) 13[CFG] aaa_identity=(null) 13[CFG] xauth_identity=(null) 13[CFG] ike=aes256-sha1-modp1024 13[CFG] esp=aes128-sha1-modp2048,3des-sha1-modp1536 13[CFG] dpddelay=30 13[CFG] dpdtimeout=150 13[CFG] dpdaction=0 13[CFG] closeaction=0 13[CFG] mediation=no 13[CFG] mediated_by=(null) 13[CFG] me_peerid=(null) 13[CFG] keyexchange=ikev0 13[KNL] getting interface name for %any 13[KNL] %any is not a local address 13[KNL] getting interface name for 96.244.142.28 13[KNL] 96.244.142.28 is on interface em1 13[CFG] loaded certificate "C=CH, O=strongSwan, CN=vpn.strongswan.org" from 'serverCert.pem' 13[CFG] id '96.244.142.28' not confirmed by certificate, defaulting to 'C=CH, O=strongSwan, CN=vpn.strongswan.org' 13[CFG] loaded certificate "C=CH, O=strongSwan, CN=client" from 'clientCert.pem' 13[CFG] id '%any' not confirmed by certificate, defaulting to 'C=CH, O=strongSwan, CN=client' 13[CFG] added configuration 'android2' 13[CFG] adding virtual IP address pool 'android2': 10.0.0.2/32 08[NET] received packet: from 208.54.35.241[32235] to 96.244.142.28[500] 15[CFG] looking for an ike config for 96.244.142.28...208.54.35.241 15[CFG] candidate: %any...%any, prio 2 15[CFG] candidate: 96.244.142.28...%any, prio 5 15[CFG] found matching ike config: 96.244.142.28...%any with prio 5 01[JOB] next event in 29s 999ms, waiting 15[IKE] received NAT-T (RFC 3947) vendor ID 15[IKE] received draft-ietf-ipsec-nat-t-ike-02 vendor ID 15[IKE] received draft-ietf-ipsec-nat-t-ike-02\n vendor ID 15[IKE] received draft-ietf-ipsec-nat-t-ike-00 vendor ID 15[IKE] received XAuth vendor ID 15[IKE] received Cisco Unity vendor ID 15[IKE] received DPD vendor ID 15[IKE] 208.54.35.241 is initiating a Main Mode IKE_SA 15[IKE] IKE_SA (unnamed)[1] state change: CREATED => CONNECTING 15[CFG] selecting proposal: 15[CFG] proposal matches 15[CFG] received proposals: IKE:AES_CBC_256/HMAC_SHA1_96/PRF_HMAC_SHA1/MODP_1024, IKE:AES_CBC_256/HMAC_MD5_96/PRF_HMAC_MD5/MODP_1024, IKE:AES_CBC_128/HMAC_SHA1_96/PRF_HMAC_SHA1/MODP_1024, IKE:AES_CBC_128/HMAC_MD5_96/PRF_HMAC_MD5/MODP_1024, IKE:3DES_CBC/HMAC_SHA1_96/PRF_HMAC_SHA1/MODP_1024, IKE:3DES_CBC/HMAC_MD5_96/PRF_HMAC_MD5/MODP_1024, IKE:DES_CBC/HMAC_SHA1_96/PRF_HMAC_SHA1/MODP_1024, IKE:DES_CBC/HMAC_MD5_96/PRF_HMAC_MD5/MODP_1024 15[CFG] configured proposals: IKE:AES_CBC_256/HMAC_SHA1_96/PRF_HMAC_SHA1/MODP_1024, IKE:AES_CBC_128/AES_CBC_192/AES_CBC_256/3DES_CBC/CAMELLIA_CBC_128/CAMELLIA_CBC_192/CAMELLIA_CBC_256/HMAC_MD5_96/HMAC_SHA1_96/HMAC_SHA2_256_128/HMAC_SHA2_384_192/HMAC_SHA2_512_256/AES_XCBC_96/AES_CMAC_96/PRF_HMAC_MD5/PRF_HMAC_SHA1/PRF_HMAC_SHA2_256/PRF_HMAC_SHA2_384/PRF_HMAC_SHA2_512/PRF_AES128_XCBC/PRF_AES128_CMAC/MODP_2048/MODP_2048_224/MODP_2048_256/MODP_1536/MODP_4096/MODP_8192/MODP_1024/MODP_1024_160 15[CFG] selected proposal: IKE:AES_CBC_256/HMAC_SHA1_96/PRF_HMAC_SHA1/MODP_1024 15[NET] sending packet: from 96.244.142.28[500] to 208.54.35.241[32235] 04[NET] sending packet: from 96.244.142.28[500] to 208.54.35.241[32235] 15[MGR] checkin IKE_SA (unnamed)[1] 15[MGR] check-in of IKE_SA successful. 08[NET] received packet: from 208.54.35.241[32235] to 96.244.142.28[500] 08[NET] waiting for data on sockets 07[MGR] checkout IKE_SA by message 07[MGR] IKE_SA (unnamed)[1] successfully checked out 07[NET] received packet: from 208.54.35.241[32235] to 96.244.142.28[500] 07[LIB] size of DH secret exponent: 1023 bits 07[IKE] remote host is behind NAT 07[IKE] sending cert request for "C=CH, O=strongSwan, CN=strongSwan CA" 07[ENC] generating NAT_D_V1 payload finished 07[NET] sending packet: from 96.244.142.28[500] to 208.54.35.241[32235] 07[MGR] checkin IKE_SA (unnamed)[1] 07[MGR] check-in of IKE_SA successful. 04[NET] sending packet: from 96.244.142.28[500] to 208.54.35.241[32235] 08[NET] received packet: from 208.54.35.241[35595] to 96.244.142.28[4500] 10[IKE] ignoring certificate request without data 10[IKE] received end entity cert "C=CH, O=strongSwan, CN=client" 10[CFG] looking for XAuthInitRSA peer configs matching 96.244.142.28...208.54.35.241[C=CH, O=strongSwan, CN=client] 10[CFG] candidate "android-hybrid", match: 1/1/2/2 (me/other/ike/version) 10[CFG] candidate "android2", match: 1/20/5/1 (me/other/ike/version) 10[CFG] selected peer config "android2" 10[CFG] certificate "C=CH, O=strongSwan, CN=client" key: 2048 bit RSA 10[CFG] using trusted ca certificate "C=CH, O=strongSwan, CN=strongSwan CA" 10[CFG] checking certificate status of "C=CH, O=strongSwan, CN=client" 10[CFG] ocsp check skipped, no ocsp found 10[CFG] certificate status is not available 10[CFG] certificate "C=CH, O=strongSwan, CN=strongSwan CA" key: 2048 bit RSA 10[CFG] reached self-signed root ca with a path length of 0 10[CFG] using trusted certificate "C=CH, O=strongSwan, CN=client" 10[IKE] authentication of 'C=CH, O=strongSwan, CN=client' with RSA successful 10[ENC] added payload of type ID_V1 to message 10[ENC] added payload of type SIGNATURE_V1 to message 10[IKE] authentication of 'C=CH, O=strongSwan, CN=vpn.strongswan.org' (myself) successful 10[IKE] queueing XAUTH task 10[IKE] sending end entity cert "C=CH, O=strongSwan, CN=vpn.strongswan.org" 10[NET] sending packet: from 96.244.142.28[4500] to 208.54.35.241[35595] 04[NET] sending packet: from 96.244.142.28[4500] to 208.54.35.241[35595] 10[IKE] activating new tasks 10[IKE] activating XAUTH task 10[NET] sending packet: from 96.244.142.28[4500] to 208.54.35.241[35595] 04[NET] sending packet: from 96.244.142.28[4500] to 208.54.35.241[35595] 01[JOB] next event in 3s 999ms, waiting 10[MGR] checkin IKE_SA android2[1] 10[MGR] check-in of IKE_SA successful. 08[NET] received packet: from 208.54.35.241[35595] to 96.244.142.28[4500] 08[NET] waiting for data on sockets 12[MGR] checkout IKE_SA by message 12[MGR] IKE_SA android2[1] successfully checked out 12[NET] received packet: from 208.54.35.241[35595] to 96.244.142.28[4500] 12[MGR] checkin IKE_SA android2[1] 12[MGR] check-in of IKE_SA successful. 08[NET] received packet: from 208.54.35.241[35595] to 96.244.142.28[4500] 16[MGR] checkout IKE_SA by message 16[MGR] IKE_SA android2[1] successfully checked out 16[NET] received packet: from 208.54.35.241[35595] to 96.244.142.28[4500] 08[NET] waiting for data on sockets 16[IKE] XAuth authentication of 'android' successful 16[IKE] reinitiating already active tasks 16[IKE] XAUTH task 16[NET] sending packet: from 96.244.142.28[4500] to 208.54.35.241[35595] 04[NET] sending packet: from 96.244.142.28[4500] to 208.54.35.241[35595] 16[MGR] checkin IKE_SA android2[1] 01[JOB] next event in 3s 907ms, waiting 16[MGR] check-in of IKE_SA successful. 08[NET] received packet: from 208.54.35.241[35595] to 96.244.142.28[4500] 09[MGR] checkout IKE_SA by message 09[MGR] IKE_SA android2[1] successfully checked out 09[NET] received packet: from 208.54.35.241[35595] to 96.244.142.28[4500] .8rS 09[IKE] IKE_SA android2[1] established between 96.244.142.28[C=CH, O=strongSwan, CN=vpn.strongswan.org]...208.54.35.241[C=CH, O=strongSwan, CN=client] 09[IKE] IKE_SA android2[1] state change: CONNECTING => ESTABLISHED 09[IKE] scheduling reauthentication in 3409s 09[IKE] maximum IKE_SA lifetime 3589s 09[IKE] activating new tasks 09[IKE] nothing to initiate 09[MGR] checkin IKE_SA android2[1] 09[MGR] check-in of IKE_SA successful. 09[MGR] checkout IKE_SA 09[MGR] IKE_SA android2[1] successfully checked out 09[MGR] checkin IKE_SA android2[1] 09[MGR] check-in of IKE_SA successful. 01[JOB] next event in 3s 854ms, waiting 08[NET] waiting for data on sockets 08[NET] received packet: from 208.54.35.241[35595] to 96.244.142.28[4500] 14[MGR] checkout IKE_SA by message 14[MGR] IKE_SA android2[1] successfully checked out 14[NET] received packet: from 208.54.35.241[35595] to 96.244.142.28[4500] 14[IKE] processing INTERNAL_IP4_ADDRESS attribute 14[IKE] processing INTERNAL_IP4_NETMASK attribute 14[IKE] processing INTERNAL_IP4_DNS attribute 14[IKE] processing INTERNAL_IP4_NBNS attribute 14[IKE] processing UNITY_BANNER attribute 14[IKE] processing UNITY_DEF_DOMAIN attribute 14[IKE] processing UNITY_SPLITDNS_NAME attribute 14[IKE] processing UNITY_SPLIT_INCLUDE attribute 14[IKE] processing UNITY_LOCAL_LAN attribute 14[IKE] processing APPLICATION_VERSION attribute 14[IKE] peer requested virtual IP %any 14[CFG] assigning new lease to 'android' 14[IKE] assigning virtual IP 10.0.0.2 to peer 'android' 14[NET] sending packet: from 96.244.142.28[4500] to 208.54.35.241[35595] 14[MGR] checkin IKE_SA android2[1] 14[MGR] check-in of IKE_SA successful. 04[NET] sending packet: from 96.244.142.28[4500] to 208.54.35.241[35595] 08[NET] waiting for data on sockets 01[JOB] got event, queuing job for execution 01[JOB] next event in 91ms, waiting 13[MGR] checkout IKE_SA 13[MGR] IKE_SA android2[1] successfully checked out 13[MGR] checkin IKE_SA android2[1] 13[MGR] check-in of IKE_SA successful. 01[JOB] got event, queuing job for execution 01[JOB] next event in 24s 136ms, waiting 15[MGR] checkout IKE_SA 15[MGR] IKE_SA android2[1] successfully checked out 15[MGR] checkin IKE_SA android2[1] 15[MGR] check-in of IKE_SA successful.

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  • Internationalize WebCenter Portal - Content Presenter

    - by Stefan Krantz
    Lately we have been involved in engagements where internationalization has been holding the project back from success. In this post we are going to explain how to get Content Presenter and its editorials to comply with the current selected locale for the WebCenter Portal session. As you probably know by now WebCenter Portal leverages the Localization support from Java Server Faces (JSF), in this post we will assume that the localization is controlled and enforced by switching the current browsers locale between English and Spanish. There is two main scenarios in internationalization of a content enabled pages, since Content Presenter offers both presentation of information as well as contribution of information, in this post we will look at how to enable seamless integration of correct localized version of the back end content file and how to enable the editor/author to edit the correct localized version of the file based on the current browser locale. Solution Scenario 1 - Localization aware content presentation Due to the amount of steps required to implement the enclosed solution proposal I have decided to share the solution with you in group components for each facet of the solution. If you want to get more details on each step, you can review the enclosed components. This post will guide you through the steps of enabling each component and what it enables/changes in each section of the system. Enable Content Presenter Customization By leveraging a predictable naming convention of the data files used to hold the content for the Content Presenter instance we can easily develop a component that will dynamically switch the name out before presenting the information. The naming convention we have leverage is the industry best practice by having a shared identifier as prefix (ContentABC) and a language enabled suffix (_EN) (_ES). So the assumption is that each file pair in above example should look like following:- English version - (ContentABC_EN)- Spanish version - (ContentABC_ES) Based on above theory we can now easily regardless of the primary version assigned to the content presenter instance switch the language out by using the localization support from JSF. Below java bean (oracle.webcenter.doclib.internal.view.presenter.NLSHelperBean) is enclosed in the customization project available for download at the bottom of the post: 1: public static final String CP_D_DOCNAME_FORMAT = "%s_%s"; 2: public static final int CP_UNIQUE_ID_INDEX = 0; 3: private ContentPresenter presenter = null; 4:   5:   6: public NLSHelperBean() { 7: super(); 8: } 9:   10: /** 11: * This method updates the configuration for the pageFlowScope to have the correct datafile 12: * for the current Locale 13: */ 14: public void initLocaleForDataFile() { 15: String dataFile = null; 16: // Checking that state of presenter is present, also make sure the item is eligible for localization by locating the "_" in the name 17: if(presenter.getConfiguration().getDatasource() != null && 18: presenter.getConfiguration().getDatasource().isNodeDatasource() && 19: presenter.getConfiguration().getDatasource().getNodeIdDatasource() != null && 20: !presenter.getConfiguration().getDatasource().getNodeIdDatasource().equals("") && 21: presenter.getConfiguration().getDatasource().getNodeIdDatasource().indexOf("_") > 0) { 22: dataFile = presenter.getConfiguration().getDatasource().getNodeIdDatasource(); 23: FacesContext fc = FacesContext.getCurrentInstance(); 24: //Leveraging the current faces contenxt to get current localization language 25: String currentLocale = fc.getViewRoot().getLocale().getLanguage().toUpperCase(); 26: String newDataFile = dataFile; 27: String [] uniqueIdArr = dataFile.split("_"); 28: if(uniqueIdArr.length > 0) { 29: newDataFile = String.format(CP_D_DOCNAME_FORMAT, uniqueIdArr[CP_UNIQUE_ID_INDEX], currentLocale); 30: } 31: //Replacing the current Node datasource with localized datafile. 32: presenter.getConfiguration().getDatasource().setNodeIdDatasource(newDataFile); 33: } 34: } With this bean code available to our WebCenter Portal implementation we can start the next step, by overriding the standard behavior in content presenter by applying a MDS Taskflow customization to the content presenter taskflow, following taskflow customization has been applied to the customization project attached to this post:- Library: WebCenter Document Library Service View- Path: oracle.webcenter.doclib.view.jsf.taskflows.presenter- File: contentPresenter.xml Changes made in above customization view:1. A new method invocation activity has been added (initLocaleForDataFile)2. The method invocation invokes the new NLSHelperBean3. The default activity is moved to the new Method invocation (initLocaleForDataFile)4. The outcome from the method invocation goes to determine-navigation (original default activity) The above changes concludes the presentation modification to support a compatible localization scenario for a content driven page. In addition this customization do not limit or disables the out of the box capabilities of WebCenter Portal. Steps to enable above customization Start JDeveloper and open your WebCenter Portal Application Select "Open Project" and include the extracted project you downloaded (CPNLSCustomizations.zip) Make sure the build out put from CPNLSCustomizations project is a dependency to your Portal project Deploy your Portal Application to your WC_CustomPortal managed server Make sure your naming convention of the two data files follow above recommendation Example result of the solution: Solution Scenario 2 - Localization aware content creation and authoring As you could see from Solution Scenario 1 we require the naming convention to be strictly followed, this means in the hands of a user with limited technology knowledge this can be one of the failing links in this solutions. Therefore I strongly recommend that you also follow this part since this will eliminate this risk and also increase the editors/authors usability with a magnitude. The current WebCenter Portal Architecture leverages WebCenter Content today to maintain, publish and manage content, therefore we need to make few efforts in making sure this part of the architecture is on board with our new naming practice and also simplifies the creation of content for our end users. As you probably remember the naming convention required a prefix to be common so I propose we enable a new component that help you auto name the content items dDocName (this means that the readable title can still be in a human readable format). The new component (WCP-LocalizationSupport.zip) built for this scenario will enable a couple of things: 1. A new service where a sequential number can be generate on request - service name: GET_WCP_LOCALE_CONTENTID 2. The content presenter is leveraging a specific function when launching the content creation wizard from within Content Presenter. Assumption is that users will create the content by clicking "Create Web Content" button. When clicking the button the wizard opened is actually running in side of WebCenter Content server, file executed (contentwizard.hcsp). This file uses JSON commands that will generate operations in the content server, I have extend this file to create two identical data files instead of one.- First it creates the English version by leveraging the new Service and a Global Rule to set the dDocName on the original check in screen, this global rule is available in a configuration package attached to this blog (NLSContentProfileRule.zip)- Secondly we run a set of JSON javascripts to create the Spanish version with the same details except for the name where we replace the suffix with (_ES)- Then content creation wizard ends with its out of the box behavior and assigns the Content Presenter instance the English versionSee Javascript markup below - this can be changed in the (WCP-LocalizationSupport.zip/component/WCP-LocalizationSupport/publish/webcenter) 1: //---------------------------------------A-TEAM--------------------------------------- 2: WCM.ContentWizard.CheckinContentPage.OnCheckinComplete = function(returnParams) 3: { 4: var callback = WCM.ContentWizard.CheckinContentPage.checkinCompleteCallback; 5: WCM.ContentWizard.ChooseContentPage.OnSelectionComplete(returnParams, callback); 6: // Load latest DOC_INFO_SIMPLE 7: var cgiPath = DOCLIB.config.httpCgiPath; 8: var jsonBinder = new WCM.Idc.JSONBinder(); 9: jsonBinder.SetLocalDataValue('IdcService', 'DOC_INFO_SIMPLE'); 10: jsonBinder.SetLocalDataValue('dID', returnParams.dID); 11: jsonBinder.Send(cgiPath, $CB(this, function(http) { 12: var ret = http.GetResponseText(); 13: var binder = new WCM.Idc.JSONBinder(ret); 14: var dDocName = binder.GetResultSetValue('DOC_INFO', 'dDocName', 0); 15: if(dDocName.indexOf("_") > 0){ 16: var ssBinder = new WCM.Idc.JSONBinder(); 17: ssBinder.SetLocalDataValue('IdcService', 'SS_CHECKIN_NEW'); 18: //Additional Localization dDocName generated 19: ssBinder.SetLocalDataValue('dDocName', getLocalizedDocName(dDocName, "es")); 20: ssBinder.SetLocalDataValue('primaryFile', 'default.xml'); 21: ssBinder.SetLocalDataValue('ssDefaultDocumentToken', 'SSContributorDataFile'); 22:   23: for(var n = 0 ; n < binder.GetResultSetFields('DOC_INFO').length ; n++) { 24: var field = binder.GetResultSetFields('DOC_INFO')[n]; 25: if(field != 'dID' && 26: field != 'dDocName' && 27: field != 'dID' && 28: field != 'dReleaseState' && 29: field != 'dRevClassID' && 30: field != 'dRevisionID' && 31: field != 'dRevLabel') { 32: ssBinder.SetLocalDataValue(field, binder.GetResultSetValue('DOC_INFO', field, 0)); 33: } 34: } 35: ssBinder.Send(cgiPath, $CB(this, function(http) {})); 36: } 37: })); 38: } 39:   40: //Support function to create localized dDocNames 41: function getLocalizedDocName(dDocName, lang) { 42: var result = dDocName.replace("_EN", ("_" + lang)); 43: return result; 44: } 45: //---------------------------------------A-TEAM--------------------------------------- 3. By applying the enclosed NLSContentProfileRule.zip, the check in screen for DataFile creation will have auto naming enabled with localization suffix (default is English)You can change the default language by updating the GlobalNlsRule and assign preferred prefix.See Rule markup for dDocName field below: <$executeService("GET_WCP_LOCALE_CONTENTID")$><$dprDefaultValue=WCP_LOCALE.LocaleContentId & "_EN"$> Steps to enable above extensions and configurations Install WebCenter Component (WCP-LocalizationSupport.zip), via the AdminServer in WebCenter Content Administration menus Enable the component and restart the content server Apply the configuration bundle to enable the new Global Rule (GlobalNlsRule), via the WebCenter Content Administration/Config Migration Admin New Content Creation Experience Result Content EditingContent editing will by default be enabled for authoring in the current select locale since the content file is selected by (Solution Scenario 1), this means that a user can switch his browser locale and then get the editing experience adaptable to the current selected locale. NotesA-Team are planning to post a solution on how to inline switch the locale of the WebCenter Portal Session, so the Content Presenter, Navigation Model and other Face related features are localized accordingly. Content Presenter examples used in this post is an extension to following post:https://blogs.oracle.com/ATEAM_WEBCENTER/entry/enable_content_editing_of_iterative Downloads CPNLSCustomizations.zip - WebCenter Portal, Content Presenter Customization https://blogs.oracle.com/ATEAM_WEBCENTER/resource/stefan.krantz/CPNLSCustomizations.zip WCP-LocalizationSupport.zip - WebCenter Content, Extension Component to enable localization creation of files with compliant auto naminghttps://blogs.oracle.com/ATEAM_WEBCENTER/resource/stefan.krantz/WCP-LocalizationSupport.zip NLSContentProfileRule.zip - WebCenter Content, Configuration Update Bundle to enable Global rule for new check in naming of data fileshttps://blogs.oracle.com/ATEAM_WEBCENTER/resource/stefan.krantz/NLSContentProfileRule.zip

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  • "Translator by Moth"

    - by Daniel Moth
    This article serves as the manual for the free Windows Phone 7 app called "Translator by Moth". The app is available from the following link (browse the link on your Window Phone 7 phone, or from your PC with zune software installed): http://social.zune.net/redirect?type=phoneApp&id=bcd09f8e-8211-e011-9264-00237de2db9e   Startup At startup the app makes a connection to the bing Microsoft Translator service to retrieve the available languages, and also which languages offer playback support (two network calls total). It populates with the results the two list pickers ("from" and "to") on the "current" page. If for whatever reason the network call fails, you are informed via a message box, and the app keeps trying to make a connection every few seconds. When it eventually succeeds, the language pickers on the "current" page get updated. Until it succeeds, the language pickers remain blank and hence no new translations are possible. As you can guess, if the Microsoft Translation service add more languages for textual translation (or enables more for playback) the app will automatically pick those up. "current" page The "current" page is the main page of the app with language pickers, translation boxes and the application bar. Language list pickers The "current" page allows you to pick the "from" and "to" languages, which are populated at start time. Until these language get populated with the results of the network calls, they remain empty and disabled. When enabled, tapping on either of them brings up on a full screen popup the list of languages to pick from, formatted as English Name followed by Native Name (when the latter is known). The "to" list, in addition to the language names, indicates which languages have playback support via a * in front of the language name. When making a selection for the "to" language, and if there is text entered for translation, a translation is performed (so there is no need to tap on the "translate" application bar button). Note that both language choices are remembered between different launches of the application.   text for translation The textbox where you enter the translation is always enabled. When there is nothing entered in it, it displays (centered and in italics) text prompting you to enter some text for translation. When you tap on it, the prompt text disappears and it becomes truly empty, waiting for input via the keyboard that automatically pops up. The text you type is left aligned and not in italic font. The keyboard shows suggestions of text as you type. The keyboard can be dismissed either by tapping somewhere else on the screen, or via tapping on the Windows Phone hardware "back" button, or via taping on the "enter" key. In the latter case (tapping on the "enter" key), if there was text entered and if the "from" language is not blank, a translation is performed (so there is no need to tap on the "translate" application bar button). The last text entered is remembered between application launches. translated text The translated text appears below the "to" language (left aligned in normal font). Until a translation is performed, there is a message in that space informing you of what to expect (translation appearing there). When the "current" page is cleared via the "clear" application bar button, the translated text reverts back to the message. Note a subtle point: when a translation has been performed and subsequently you change the "from" language or the text for translation, the translated text remains in place but is now in italic font (attempting to indicate that it may be out of date). In any case, this text is not remembered between application launches. application bar buttons and menus There are 4 application bar buttons and 4 application bar menus. "translate" button takes the text for translation and translates it to the translated text, via a single network call to the bing Microsoft Translator service. If the network call fails, the user is informed via a message box. The button is disabled when there is no "from" language available or when there is not text for translation entered. "play" button takes the translated text and plays it out loud in a native speaker's voice (of the "to" language), via a single network call to the bing Microsoft Translator service. If the network call fails, the user is informed via a message box. The button is disabled when there is no "to" language available or when there is no translated text available. "clear" button clears any user text entered in the text for translation box and any translation present in the translated text box. If both of those are already empty, the button is disabled. It also stops any playback if there is one in flight. "save" button saves the entire translation ("from" language, "to" language, text for translation, and translated text) to the bottom of the "saved" page (described later), and simultaneously switches to the "saved" page. The button is disabled if there is no translation or the translation is not up to date (i.e. one of the elements have been changed). "swap to and from languages" menu swaps around the "from" and "to" languages. It also takes the translated text and inserts it in the text for translation area. The translated text area becomes blank. The menu is disabled when there is no "from" and "to" language info. "send translation via sms" menu takes the translated text and creates an SMS message containing it. The menu is disabled when there is no translation present. "send translation via email" menu takes the translated text and creates an email message containing it (after you choose which email account you want to use). The menu is disabled when there is no translation present. "about" menu shows the "about" page described later. "saved" page The "saved" page is initially empty. You can add translations to it by translating text on the "current" page and then tapping the application bar "save" button. Once a translation appears in the list, you can read it all offline (both the "from" and "to" text). Thus, you can create your own phrasebook list, which is remembered between application launches (it is stored on your device). To listen to the translation, simply tap on it – this is only available for languages that support playback, as indicated by the * in front of them. The sound is retrieved via a single network call to the bing Microsoft Translator service (if it fails an appropriate message is displayed in a message box). Tap and hold on a saved translation to bring up a context menu with 4 items: "move to top" menu moves the selected item to the top of the saved list (and scrolls there so it is still in view) "copy to current" menu takes the "from" and "to" information (language and text), and populates the "current" page with it (switching at the same time to the current page). This allows you to make tweaks to the translation (text or languages) and potentially save it back as a new item. Note that the action makes a copy of the translation, so you are not actually editing the existing saved translation (which remains intact). "delete" menu deletes the selected translation. "delete all" menu deletes all saved translations from the "saved" page – there is no way to get that info back other than re-entering it, so be cautious. Note: Once playback of a translation has been retrieved via a network call, Windows Phone 7 caches the results. What this means is that as long as you play a saved translation once, it is likely that it will be available to you for some time, even when there is no network connection.   "about" page The "about" page provides some textual information (that you can view in the screenshot) including a link to the creator's blog (that you can follow on your Windows Phone 7 device). Use that link to discover the email for any feedback. Other UI design info As you can see in the screenshots above, "Translator by Moth" has been designed from scratch for Windows Phone 7, using the nice pivot control and application bar. It also supports both portrait and landscape orientations, and looks equally good in both the light and the dark theme. Other than the default black and white colors, it uses the user's chosen accent color (which is blue in the screenshot examples above). Feedback and support Please report (via the email on the blog) any bugs you encounter or opportunities for performance improvements and they will be fixed in the next update. Suggestions for new features will be considered, but given that the app is FREE, no promises are made. If you like the app, don't forget to rate "Translator by Moth" on the marketplace. Comments about this post welcome at the original blog.

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  • Win 7 - Restore Favorites in Windows Explorer

    - by oceola
    Hi all, have this issue - the Favorites link in windows explorer doesn't work. I can't drag and drop anything to it, I can't 'Add current location to Favorites'. Clicking on 'Restore Favorites' does nothing. I can't remember when this started, but I assume I accidentally deleted the Favorites folder. I should probably mention that my user profile is ntfs-junctioned to D:\Users\myname. I tried creating a new Favorites folder, giving it all possible permissions, but that doesn't work. I tried to look in the registry, under HKEY_CURRENT_USER\Software\Microsoft\Windows\Current Version\Explorer\Shell folders HKEY_CURRENT_USER\Software\Microsoft\Windows\Current Version\Explorer\User Shell folders HKEY_USERS\.default\Software\Microsoft\Windows\Current Version\Explorer\Shell folders HKEY_USERS\.default\Software\Microsoft\Windows\Current Version\Explorer\User Shell folders I played with the values in there (pointing to C:\Users\myname\Favorites, D:\Users\myname\Favorites), but nothing seemed to help. Any help would be much appreciated.

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  • Can't shrink Windows Boot NTFS disk: ERROR(5): Could not map attribute 0x80 in inode, Input/output error

    - by arcyqwerty
    Ubuntu 12.04 LTS, all updates current as of 7/3/2012 gksudo gparted Shrink /dev/sda2 from 367GB to 307GB GParted 0.11.0 --enable-libparted-dmraid Libparted 2.3 Shrink /dev/sda2 from 367.00 GiB to 307.00 GiB 00:32:57 ( ERROR ) calibrate /dev/sda2 00:00:00 ( SUCCESS ) path: /dev/sda2 start: 20,484,096 end: 790,142,975 size: 769,658,880 (367.00 GiB) check file system on /dev/sda2 for errors and (if possible) fix them 00:00:53 ( SUCCESS ) ntfsresize -P -i -f -v /dev/sda2 ntfsresize v2012.1.15AR.1 (libntfs-3g) Device name : /dev/sda2 NTFS volume version: 3.1 Cluster size : 4096 bytes Current volume size: 394065338880 bytes (394066 MB) Current device size: 394065346560 bytes (394066 MB) Checking for bad sectors ... Checking filesystem consistency ... Accounting clusters ... Space in use : 327950 MB (83.2%) Collecting resizing constraints ... Estimating smallest shrunken size supported ... File feature Last used at By inode $MFT : 389998 MB 0 Multi-Record : 394061 MB 386464 $MFTMirr : 314823 MB 1 Compressed : 394064 MB 1019521 Sparse : 330887 MB 752454 Ordinary : 393297 MB 706060 You might resize at 327949758464 bytes or 327950 MB (freeing 66116 MB). Please make a test run using both the -n and -s options before real resizing! shrink file system 00:32:04 ( ERROR ) run simulation 00:32:04 ( ERROR ) ntfsresize -P --force --force /dev/sda2 -s 329640837119 --no-action ntfsresize v2012.1.15AR.1 (libntfs-3g) Device name : /dev/sda2 NTFS volume version: 3.1 Cluster size : 4096 bytes Current volume size: 394065338880 bytes (394066 MB) Current device size: 394065346560 bytes (394066 MB) New volume size : 329640829440 bytes (329641 MB) Checking filesystem consistency ... Accounting clusters ... Space in use : 327950 MB (83.2%) Collecting resizing constraints ... Needed relocations : 13300525 (54479 MB) Schedule chkdsk for NTFS consistency check at Windows boot time ... Resetting $LogFile ... (this might take a while) Relocating needed data ... Updating $BadClust file ... Updating $Bitmap file ... ERROR(5): Could not map attribute 0x80 in inode 1667593: Input/output error ======================================== Windows has run chkdsk successfully (on boot) several times now

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  • How To Approach 360 Degree Snake

    - by Austin Brunkhorst
    I've recently gotten into XNA and must say I love it. As sort of a hello world game I decided to create the classic game "Snake". The 90 degree version was very simple and easy to implement. But as I try to make a version of it that allows 360 degree rotation using left and right arrows, I've come into sort of a problem. What i'm doing now stems from the 90 degree version: Iterating through each snake body part beginning at the tail, and ending right before the head. This works great when moving every 100 milliseconds. The problem with this is that it makes for a choppy style of gameplay as technically the game progresses at only 6 fps rather than it's potential 60. I would like to move the snake every game loop. But unfortunately because the snake moves at the rate of it's head's size it goes way too fast. This would mean that the head would need to move at a much smaller increment such as (2, 2) in it's direction rather than what I have now (32, 32). Because I've been working on this game off and on for a couple of weeks while managing school I think that I've been thinking too hard on how to accomplish this. It's probably a simple solution, i'm just not catching it. Here's some pseudo code for what I've tried based off of what makes sense to me. I can't really think of another way to do it. for(int i = SnakeLength - 1; i > 0; i--){ current = SnakePart[i], next = SnakePart[i - 1]; current.x = next.x - (current.width * cos(next.angle)); current.y = next.y - (current.height * sin(next.angle)); current.angle = next.angle; } SnakeHead.x += cos(SnakeAngle) * SnakeSpeed; SnakeHead.y += sin(SnakeAngle) * SnakeSpeed; This produces something like this: Code in Action. As you can see each part always stays behind the head and doesn't make a "Trail" effect. A perfect example of what i'm going for can be found here: Data Worm. Not the viewport rotation but the trailing effect of the triangles. Thanks for any help!

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  • Has Little Endian won?

    - by espertus
    When teaching recently about the Big vs. Little Endian battle, a student asked whether it had been settled, and I realized I didn't know. Looking at the Wikipedia article, it seems that the most popular current OS/architecture pairs use Little Endian but that Internet Protocol specifies Big Endian for transferring numeric values in packet headers. Would that be a good summary of the current status? Do current network cards or CPUs provide hardware support for switching byte order?

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  • box2d tween what am I missing

    - by philipp
    I have a Box2D project and I want to tween an kinematic body from position A, to position B. The tween function, got it from this blog: function easeInOut(t , b, c, d ){ if ( ( t /= d / 2 ) < 1){ return c/2 * t * t * t * t + b; } return -c/2 * ( (t -= 2 ) * t * t * t - 2 ) + b; } where t is the current value, b the start, c the end and d the total amount of frames (in my case). I am using the method introduced by this lesson of todd's b2d tutorials to move the body by setting its linear Velocity so here is relevant update code of the sprite: if( moveData.current == moveData.total ){ this._body.SetLinearVelocity( new b2Vec2() ); return; } var t = easeNone( moveData.current, 0, 1, moveData.total ); var step = moveData.length / moveData.total * t; var dir = moveData.direction.Copy(); //this is the line that I think might be corrected dir.Multiply( t * moveData.length * fps /moveData.total ) ; var bodyPosition = this._body.GetWorldCenter(); var idealPosition = bodyPosition.Copy(); idealPosition.Add( dir ); idealPosition.Subtract( bodyPosition.Copy() ); moveData.current++; this._body.SetLinearVelocity( idealPosition ); moveData is an Object that holds the global values of the tween, namely: current frame (int), total frames (int), the length of the total distance to travel (float) the direction vector (targetposition - bodyposition) (b2Vec2) and the start of the tween (bodyposition) (b2Vec2) Goal is to tween the body based on a fixed amount of frames: in moveData.total frames. The value of t is always between 0 and 1 and the only thing that is not working correctly is the resulting distance the body travels. I need to calculate the multiplier for the direction vector. What am I missing to make it work?? Greetings philipp

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  • How to setup HDMI output on m11x with Nvidia GeForce GT 540M? (Bumblebee) Help?

    - by Alexander Tritan
    I have an Alienware m11x with Optimus Technology. I setup (Fresh Install) Ubuntu 12.04 with bumblebee as below. Please help me set up the HDMI output so that I can connect it to my monitor. $ uname -a Linux ubuntu 3.2.0-24-generic-pae #39-Ubuntu SMP Mon May 21 18:54:21 UTC 2012 i686 i686 i386 GNU/Linux $ lspci | grep -i vga 00:02.0 VGA compatible controller: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller (rev 09) 01:00.0 VGA compatible controller: NVIDIA Corporation GF108 [GeForce GT 540M] (rev a1) $ dpkg --get-selections bumblebee install bumblebee-nvidia install $ bumblebeed -version bumblebeed --version bumblebeed (Bumblebee) 3.0 Copyright (C) 2011 The Bumblebee Project Should xrandr normally show HDMI? $ xrandr -q Screen 0: minimum 320 x 200, current 1366 x 768, maximum 8192 x 8192 LVDS1 connected 1366x768+0+0 (normal left inverted right x axis y axis) 256mm x 144mm 1366x768 60.0*+ 1360x768 59.8 60.0 1024x768 60.0 800x600 60.3 56.2 640x480 59.9 VGA1 disconnected (normal left inverted right x axis y axis) $ cat /etc/X11/xorg.conf Section "ServerLayout" Identifier "Layout0" EndSection Section "Device" Identifier "Device1" Driver "nvidia" VendorName "NVIDIA Corporation" Option "NoLogo" "true" Option "ConnectedMonitor" "DFP" EndSection $ cat /etc/bumblebee/xorg.conf.nvidia Section "ServerLayout" Identifier "Layout0" EndSection Section "Device" Identifier "Device1" Driver "nvidia" VendorName "NVIDIA Corporation" Option "NoLogo" "true" Option "ConnectedMonitor" "DFP" EndSection $ cat /etc/bumblebee/xorg.conf.nouveau Section "ServerLayout" Identifier "Layout0" Screen "Screen0" Option "AutoAddDevices" "true" EndSection Section "Device" Identifier "Device0" Driver "nouveau" EndSection Section "Screen" Identifier "Screen0" Device "Device0" EndSection and finally the biggest config file below: $cat /etc/bumblebee/bumblebee.conf [bumblebeed] VirtualDisplay=:8 KeepUnusedXServer=true ServerGroup=bumblebee TurnCardOffAtExit=false NoEcoModeOverride=false Driver= [optirun] VGLTransport=proxy AllowFallbackToIGC=false PMMethod=none [driver-nvidia] KernelDriver=nvidia-current Module=nvidia PMMethod=none LibraryPath=/usr/lib/nvidia-current:/usr/lib32/nvidia-current XorgModulePath=/usr/lib/nvidia-current/xorg,/usr/lib/xorg/modules XorgConfFile=/etc/bumblebee/xorg.conf.nvidia [driver-nouveau] KernelDriver=nouveau PMMethod=none XorgConfFile=/etc/bumblebee/xorg.conf.nouveau Any ideas on setting up the Optimus to output to the HDMI T.V.? I want to enable my HDMI with my GeForce GT 540M.

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  • I cannot install a proporietary fglrx driver

    - by Chris
    OK my install failed while installing the amd proprietary driver. I keep seeing references to a Nvidia driver, but I do not have or even want anything pertaining to Nvidia. Here are my latest entries for the jockey.log: 2012-10-11 20:31:24,103 DEBUG: fglrx_updates is not the alternative in use 2012-10-11 20:31:24,119 DEBUG: fglrx.enabled(fglrx_updates): target_alt None current_alt /usr/lib/fglrx/ld.so.conf other target alt None other current alt /usr/lib/fglrx/alt_ld.so.conf 2012-10-11 20:31:24,119 DEBUG: fglrx_updates is not the alternative in use 2012-10-11 20:31:24,322 DEBUG: fglrx.enabled(fglrx): target_alt /usr/lib/fglrx/ld.so.conf current_alt /usr/lib/fglrx/ld.so.conf other target alt /usr/lib/fglrx/alt_ld.so.conf other current alt /usr/lib/fglrx/alt_ld.so.conf 2012-10-11 20:31:24,323 DEBUG: XorgDriverHandler(%s, %s).enabled(): No X.org driver set, not checking 2012-10-11 20:31:24,450 DEBUG: fglrx.enabled(fglrx_updates): target_alt None current_alt /usr/lib/fglrx/ld.so.conf other target alt None other current alt /usr/lib/fglrx/alt_ld.so.conf 2012-10-11 20:31:24,450 DEBUG: fglrx_updates is not the alternative in use 2012-10-11 20:31:24,465 DEBUG: fglrx.enabled(fglrx_updates): target_alt None current_alt /usr/lib/fglrx/ld.so.conf other target alt None other current alt /usr/lib/fglrx/alt_ld.so.conf 2012-10-11 20:31:24,465 DEBUG: fglrx_updates is not the alternative in use

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  • Improve mouse movement in First person game

    - by brainydexter
    In my current FPS game, I have the mouse setup in a way, that it always forces the position of the mouse to be centered at the screen. This gets the job done, but also gets very annoying, since the mouse is "fixed" at the center of the screen. Here is what I am doing: get mouse current position find offset from center of the screen set mouse current position to center of the screen apply difference to m_pTransformation (transformation matrix of the player) Is there a better way to deal with this ?

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  • Refactoring a Single Rails Model with large methods & long join queries trying to do everything

    - by Kelseydh
    I have a working Ruby on Rails Model that I suspect is inefficient, hard to maintain, and full of unnecessary SQL join queries. I want to optimize and refactor this Model (Quiz.rb) to comply with Rails best practices, but I'm not sure how I should do it. The Rails app is a game that has Missions with many Stages. Users complete Stages by answering Questions that have correct or incorrect Answers. When a User tries to complete a stage by answering questions, the User gets a Quiz entry with many Attempts. Each Attempt records an Answer submitted for that Question within the Stage. A user completes a stage or mission by getting every Attempt correct, and their progress is tracked by adding a new entry to the UserMission & UserStage join tables. All of these features work, but unfortunately the Quiz.rb Model has been twisted to handle almost all of it exclusively. The callbacks began at 'Quiz.rb', and because I wasn't sure how to leave the Quiz Model during a multi-model update, I resorted to using Rails Console to have the @quiz instance variable via self.some_method do all the heavy lifting to retrieve every data value for the game's business logic; resulting in large extended join queries that "dance" all around the Database schema. The Quiz.rb Model that Smells: class Quiz < ActiveRecord::Base belongs_to :user has_many :attempts, dependent: :destroy before_save :check_answer before_save :update_user_mission_and_stage accepts_nested_attributes_for :attempts, :reject_if => lambda { |a| a[:answer_id].blank? }, :allow_destroy => true #Checks every answer within each quiz, adding +1 for each correct answer #within a stage quiz, and -1 for each incorrect answer def check_answer stage_score = 0 self.attempts.each do |attempt| if attempt.answer.correct? == true stage_score += 1 elsif attempt.answer.correct == false stage_score - 1 end end stage_score end def winner return true end def update_user_mission_and_stage ####### #Step 1: Checks if UserMission exists, finds or creates one. #if no UserMission for the current mission exists, creates a new UserMission if self.user_has_mission? == false @user_mission = UserMission.new(user_id: self.user.id, mission_id: self.current_stage.mission_id, available: true) @user_mission.save else @user_mission = self.find_user_mission end ####### #Step 2: Checks if current UserStage exists, stops if true to prevent duplicate entry if self.user_has_stage? @user_mission.save return true else ####### ##Step 3: if step 2 returns false: ##Initiates UserStage creation instructions #checks for winner (winner actions need to be defined) if they complete last stage of last mission for a given orientation if self.passed? && self.is_last_stage? && self.is_last_mission? create_user_stage_and_update_user_mission self.winner #NOTE: The rest are the same, but specify conditions that are available to add badges or other actions upon those conditions occurring: ##if user completes first stage of a mission elsif self.passed? && self.is_first_stage? && self.is_first_mission? create_user_stage_and_update_user_mission #creates user badge for finishing first stage of first mission self.user.add_badge(5) self.user.activity_logs.create(description: "granted first-stage badge", type_event: "badge", value: "first-stage") #If user completes last stage of a given mission, creates a new UserMission elsif self.passed? && self.is_last_stage? && self.is_first_mission? create_user_stage_and_update_user_mission #creates user badge for finishing first mission self.user.add_badge(6) self.user.activity_logs.create(description: "granted first-mission badge", type_event: "badge", value: "first-mission") elsif self.passed? create_user_stage_and_update_user_mission else self.passed? == false return true end end end #Creates a new UserStage record in the database for a successful Quiz question passing def create_user_stage_and_update_user_mission @nu_stage = @user_mission.user_stages.new(user_id: self.user.id, stage_id: self.current_stage.id) @nu_stage.save @user_mission.save self.user.add_points(50) end #Boolean that defines passing a stage as answering every question in that stage correct def passed? self.check_answer >= self.number_of_questions end #Returns the number of questions asked for that stage's quiz def number_of_questions self.attempts.first.answer.question.stage.questions.count end #Returns the current_stage for the Quiz, routing through 1st attempt in that Quiz def current_stage self.attempts.first.answer.question.stage end #Gives back the position of the stage relative to its mission. def stage_position self.attempts.first.answer.question.stage.position end #will find the user_mission for the current user and stage if it exists def find_user_mission self.user.user_missions.find_by_mission_id(self.current_stage.mission_id) end #Returns true if quiz was for the last stage within that mission #helpful for triggering actions related to a user completing a mission def is_last_stage? self.stage_position == self.current_stage.mission.stages.last.position end #Returns true if quiz was for the first stage within that mission #helpful for triggering actions related to a user completing a mission def is_first_stage? self.stage_position == self.current_stage.mission.stages_ordered.first.position end #Returns true if current user has a UserMission for the current stage def user_has_mission? self.user.missions.ids.include?(self.current_stage.mission.id) end #Returns true if current user has a UserStage for the current stage def user_has_stage? self.user.stages.include?(self.current_stage) end #Returns true if current user is on the last mission based on position within a given orientation def is_first_mission? self.user.missions.first.orientation.missions.by_position.first.position == self.current_stage.mission.position end #Returns true if current user is on the first stage & mission of a given orientation def is_last_mission? self.user.missions.first.orientation.missions.by_position.last.position == self.current_stage.mission.position end end My Question Currently my Rails server takes roughly 500ms to 1 sec to process single @quiz.save action. I am confident that the slowness here is due to sloppy code, not bad Database ERD design. What does a better solution look like? And specifically: Should I use join queries to retrieve values like I did here, or is it better to instantiate new objects within the model instead? Or am I missing a better solution? How should update_user_mission_and_stage be refactored to follow best practices? Relevant Code for Reference: quizzes_controller.rb w/ Controller Route Initiating Callback: class QuizzesController < ApplicationController before_action :find_stage_and_mission before_action :find_orientation before_action :find_question def show end def create @user = current_user @quiz = current_user.quizzes.new(quiz_params) if @quiz.save if @quiz.passed? if @mission.next_mission.nil? && @stage.next_stage.nil? redirect_to root_path, notice: "Congratulations, you have finished the last mission!" elsif @stage.next_stage.nil? redirect_to [@mission.next_mission, @mission.first_stage], notice: "Correct! Time for Mission #{@mission.next_mission.position}", info: "Starting next mission" else redirect_to [@mission, @stage.next_stage], notice: "Answer Correct! You passed the stage!" end else redirect_to [@mission, @stage], alert: "You didn't get every question right, please try again." end else redirect_to [@mission, @stage], alert: "Sorry. We were unable to save your answer. Please contact the admministrator." end @questions = @stage.questions.all end private def find_stage_and_mission @stage = Stage.find(params[:stage_id]) @mission = @stage.mission end def find_question @question = @stage.questions.find_by_id params[:id] end def quiz_params params.require(:quiz).permit(:user_id, :attempt_id, {attempts_attributes: [:id, :quiz_id, :answer_id]}) end def find_orientation @orientation = @mission.orientation @missions = @orientation.missions.by_position end end Overview of Relevant ERD Database Relationships: Mission - Stage - Question - Answer - Attempt <- Quiz <- User Mission - UserMission <- User Stage - UserStage <- User Other Models: Mission.rb class Mission < ActiveRecord::Base belongs_to :orientation has_many :stages has_many :user_missions, dependent: :destroy has_many :users, through: :user_missions #SCOPES scope :by_position, -> {order(position: :asc)} def stages_ordered stages.order(:position) end def next_mission self.orientation.missions.find_by_position(self.position.next) end def first_stage next_mission.stages_ordered.first end end Stage.rb: class Stage < ActiveRecord::Base belongs_to :mission has_many :questions, dependent: :destroy has_many :user_stages, dependent: :destroy has_many :users, through: :user_stages accepts_nested_attributes_for :questions, reject_if: :all_blank, allow_destroy: true def next_stage self.mission.stages.find_by_position(self.position.next) end end Question.rb class Question < ActiveRecord::Base belongs_to :stage has_many :answers, dependent: :destroy accepts_nested_attributes_for :answers, :reject_if => lambda { |a| a[:body].blank? }, :allow_destroy => true end Answer.rb: class Answer < ActiveRecord::Base belongs_to :question has_many :attempts, dependent: :destroy end Attempt.rb: class Attempt < ActiveRecord::Base belongs_to :answer belongs_to :quiz end User.rb: class User < ActiveRecord::Base belongs_to :school has_many :activity_logs has_many :user_missions, dependent: :destroy has_many :missions, through: :user_missions has_many :user_stages, dependent: :destroy has_many :stages, through: :user_stages has_many :orientations, through: :school has_many :quizzes, dependent: :destroy has_many :attempts, through: :quizzes def latest_stage_position self.user_missions.last.user_stages.last.stage.position end end UserMission.rb class UserMission < ActiveRecord::Base belongs_to :user belongs_to :mission has_many :user_stages, dependent: :destroy end UserStage.rb class UserStage < ActiveRecord::Base belongs_to :user belongs_to :stage belongs_to :user_mission end

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  • Static classes and/or singletons -- How many does it take to become a code smell?

    - by Earlz
    In my projects I use quite a lot of static classes. These are usually classes that naturally seem to fit into a single-instance type of thing. Many times I use static classes and recently I've started using some singletons. How many of these does it take to become a code smell? For instance, in my recent project which has a lot of static classes is an Authentication library for ASP.Net. I use a static class for a helper class that fixes ASP.Net error codes so it can be used like CustomErrorsFixer.Fix(Context); Or my authentication class itself is a static class //in global.asax's begin_application Authentication.SomeState="blah"; Authentication.SomeOption=true; //etc //in global.asax's begin_request Authentication.Authenticate(); When are static or singleton classes bad to use? Am I doing it wrong, or am I just in a project that by definition has very little per-instance state associated with it? The only per-instance state I have is stored in HttpContext.Current.Items like so: /// <summary> /// The current user logged in for the HTTP request. If there is not a user logged in, this will be null. /// </summary> public static UserData CurrentUser{ get{ return HttpContext.Current.Items["fscauth_currentuser"] as UserData; //use HttpContext.Current as a little place to persist static data for this request } private set{ HttpContext.Current.Items["fscauth_currentuser"]=value; } }

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  • Reading a large SQL Errorlog

    - by steveh99999
    I came across an interesting situation recently where a SQL instance had been configured with the Audit of successful and failed logins being written to the errorlog. ie This meant… every time a user or the application connected to the SQL instance – an entry was written to the errorlog. This meant…  huge SQL Server errorlogs. Opening an errorlog in the usual way, using SQL management studio, was extremely slow… Luckily, I was able to use xp_readerrorlog to work around this – here’s some example queries..   To show errorlog entries from the currently active log, just for today :- DECLARE @now DATETIME DECLARE @midnight DATETIME SET @now = GETDATE() SET @midnight =  DATEADD(d, DATEDIFF(d, 0, getdate()), 0) EXEC xp_readerrorlog 0,1,NULL,NULL,@midnight,@now   To find out how big the current errorlog actually is, and what the earliest and most recent entries are in the errorlog :- CREATE TABLE #temp_errorlog (Logdate DATETIME, ProcessInfo VARCHAR(20),Text VARCHAR(4000)) INSERT INTO #temp_errorlog EXEC xp_readerrorlog 0 -- for current errorlog SELECT COUNT(*) AS 'Number of entries in errorlog', MIN(logdate) AS 'ErrorLog Starts', MAX(logdate) AS 'ErrorLog Ends' FROM #temp_errorlog DROP TABLE #temp_errorlog To show just DBCC history  information in the current errorlog :- EXEC xp_readerrorlog 0,1,'dbcc'   To show backup errorlog entries in the current errorlog :- CREATE TABLE #temp_errorlog (Logdate DATETIME, ProcessInfo VARCHAR(20),Text VARCHAR(4000)) INSERT INTO #temp_errorlog EXEC xp_readerrorlog 0 -- for current errorlog SELECT * from #temp_errorlog WHERE ProcessInfo = 'Backup' ORDER BY Logdate DROP TABLE #temp_errorlog XP_Errorlog is an undocumented system stored procedure – so no official Microsoft link describing the parameters it takes – however,  there’s a good blog on this here And, if you do have a problem with huge errorlogs – please consider running system stored procedure  sp_cycle_errorlog on a nightly or regular basis.  But if you do this,  remember to change the amount of errorlogs you do retain – the default of 6 might not be sufficient for you….

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  • How can I host a website on a dynamically-assigned IP address?

    - by nick
    I recently upgraded my internet to the point that it is much faster and more reliable than my current webhost. I would like to move my current domain to be hosted at home, but my IP address is dynamic. As far as I know, I only get a new IP when I restart my modem and or router (which is almost never) or when cable one (my ISP) pushes out a firmware update (rarely). There are a few ways I can see doing this: Convince my ISP to give me a static IP Assign my router my current IP to force a static IP (which might work?) Set my DNS record to my current IP address and update it on the rare occasions that it changes. Obviously I'm hoping that the first one works, but I don't want to pay a lot of extra money (if that's what it takes) to get a static IP address. Which of these options will work most reliably?

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  • environment variable issue in shell

    - by George2
    I am using Red Hat Linux Enterprise 5. I know the theory that -- using export to set environment variable, the environment variable will apply to current and child environment, but without using export to set environment variable, the environment variable will only apply to the current environment. My confusion is, what is the exact definition of "child environment" and "current environment"? For example, $ var1=123 $ echo "Hello [$var1]" the value of var1 (which is 123) is printed in shell, but I think echo is a command invoked by current shell, and it (the echo command) should be a child environment of current shell and the value of var1 should not (because not using export var1=123) impact echo. Any comments? Thanks in advance!

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  • JBox2D Polygon Collisions Acting Strange

    - by andy
    I have been playing around with JBox2D and Slick2D and made a little demo with a ground object, a box object, and two different polygons. The problem I am facing is that the collision-detection for the polygons seems to be off (see picture below), but the box's collision works fine. My Code: Main Class package main; import org.jbox2d.common.Vec2; import org.jbox2d.dynamics.BodyType; import org.jbox2d.dynamics.World; import org.newdawn.slick.GameContainer; import org.newdawn.slick.Graphics; import org.newdawn.slick.SlickException; import org.newdawn.slick.state.BasicGameState; import org.newdawn.slick.state.StateBasedGame; import shapes.Box; import shapes.Polygon; public class State1 extends BasicGameState{ World world; int velocityIterations; int positionIterations; float pixelsPerMeter; int state; Box ground; Box box1; Polygon poly1; Polygon poly2; Renderer renderer; public State1(int state) { this.state = state; } @Override public void init(GameContainer gc, StateBasedGame game) throws SlickException { velocityIterations = 10; positionIterations = 10; pixelsPerMeter = 1f; world = new World(new Vec2(0.f, -9.8f)); renderer = new Renderer(gc, gc.getGraphics(), pixelsPerMeter, world); box1 = new Box(-100f, 200f, 40, 50, BodyType.DYNAMIC, world); ground = new Box(-14, -275, 50, 900, BodyType.STATIC, world); poly1 = new Polygon(50f, 10f, new Vec2[] { new Vec2(-6f, -14f), new Vec2(0f, -20f), new Vec2(6f, -14f), new Vec2(10f, 10f), new Vec2(-10f, 10f) }, BodyType.DYNAMIC, world); poly2 = new Polygon(0f, 10f, new Vec2[] { new Vec2(10f, 0f), new Vec2(20f, 0f), new Vec2(30f, 10f), new Vec2(30f, 20f), new Vec2(20f, 30f), new Vec2(10f, 30f), new Vec2(0f, 20f), new Vec2(0f, 10f) }, BodyType.DYNAMIC, world); } @Override public void update(GameContainer gc, StateBasedGame game, int delta) throws SlickException { world.step((float)delta / 180f, velocityIterations, positionIterations); } @Override public void render(GameContainer gc, StateBasedGame game, Graphics g) throws SlickException { renderer.render(); } @Override public int getID() { return this.state; } } Polygon Class package shapes; import org.jbox2d.collision.shapes.PolygonShape; import org.jbox2d.common.Vec2; import org.jbox2d.dynamics.Body; import org.jbox2d.dynamics.BodyDef; import org.jbox2d.dynamics.BodyType; import org.jbox2d.dynamics.FixtureDef; import org.jbox2d.dynamics.World; import org.newdawn.slick.Color; public class Polygon { public float x, y; public Color color; public BodyType bodyType; org.newdawn.slick.geom.Polygon poly; BodyDef def; PolygonShape ps; FixtureDef fd; Body body; World world; Vec2[] verts; public Polygon(float x, float y, Vec2[] verts, BodyType bodyType, World world) { this.verts = verts; this.x = x; this.y = y; this.bodyType = bodyType; this.world = world; init(); } public void init() { def = new BodyDef(); def.type = bodyType; def.position.set(x, y); ps = new PolygonShape(); ps.set(verts, verts.length); fd = new FixtureDef(); fd.shape = ps; fd.density = 2.0f; fd.friction = 0.7f; fd.restitution = 0.5f; body = world.createBody(def); body.createFixture(fd); } } Rendering Class package main; import org.jbox2d.collision.shapes.PolygonShape; import org.jbox2d.collision.shapes.ShapeType; import org.jbox2d.common.MathUtils; import org.jbox2d.common.Vec2; import org.jbox2d.dynamics.Body; import org.jbox2d.dynamics.Fixture; import org.jbox2d.dynamics.World; import org.newdawn.slick.Color; import org.newdawn.slick.GameContainer; import org.newdawn.slick.Graphics; import org.newdawn.slick.geom.Polygon; import org.newdawn.slick.geom.Transform; public class Renderer { World world; float pixelsPerMeter; GameContainer gc; Graphics g; public Renderer(GameContainer gc, Graphics g, float ppm, World world) { this.world = world; this.pixelsPerMeter = ppm; this.g = g; this.gc = gc; } public void render() { Body current = world.getBodyList(); Vec2 center = current.getLocalCenter(); while(current != null) { Vec2 pos = current.getPosition(); g.pushTransform(); g.translate(pos.x * pixelsPerMeter + (0.5f * gc.getWidth()), -pos.y * pixelsPerMeter + (0.5f * gc.getHeight())); Fixture f = current.getFixtureList(); while(f != null) { ShapeType type = f.getType(); g.setColor(getColor(current)); switch(type) { case POLYGON: { PolygonShape shape = (PolygonShape)f.getShape(); Vec2[] verts = shape.getVertices(); int count = shape.getVertexCount(); Polygon p = new Polygon(); for(int i = 0; i < count; i++) { p.addPoint(verts[i].x, verts[i].y); } p.setCenterX(center.x); p.setCenterY(center.y); p = (Polygon)p.transform(Transform.createRotateTransform(current.getAngle() + MathUtils.PI, center.x, center.y)); p = (Polygon)p.transform(Transform.createScaleTransform(pixelsPerMeter, pixelsPerMeter)); g.draw(p); break; } case CIRCLE: { f.getShape(); } default: } f = f.getNext(); } g.popTransform(); current = current.getNext(); } } public Color getColor(Body b) { Color c = new Color(1f, 1f, 1f); switch(b.m_type) { case DYNAMIC: if(b.isActive()) { c = new Color(255, 123, 0); } else { c = new Color(99, 99, 99); } break; case KINEMATIC: break; case STATIC: c = new Color(111, 111, 111); break; default: break; } return c; } } Any help with fixing the collisions would be greatly appreciated, and if you need any other code snippets I would be happy to provide them.

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  • how to fetch the website code in my local machine

    - by vipin8169
    i have a local GIT repository in my system by name 'git_repo' under which i had the whole codebase for a website(pre-configured by someone else), including all the jsps, js, css etc. I used the following commands to create the local git repository out of the main repository: git branch //to show the current branch git checkout -b branch_local_name origin/Main_branch_name //to create local repository in current branch git fetch //to fetch the current build Accidently, i deleted all the contents of the local folder and i don't know what to do fetch the contents of that website again. Please help !!!

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  • Code base migration - old versioning system to modern

    - by JohnP
    Our current code base is contained in a versioning system that is old and outdated (Visual Sourcesafe 5.0, mid 1990's), and contains a mix of packages that are no longer used, ones that are being used but no longer updated, and newer code. It is also a mix of 4 languages, and includes libraries for some of our systems (Such as Dialogic, Sun Tzu {clipper}) implementations. This breaks down into the following categories: Legacy code - No longer used (Systems that have been retired or replaced, etc) Legacy code - In current use (No intentions for upgrades or minor bug fixes, only major fixes if needed) Current code - In current use, and will be used for future versions/development Support libraries - For both legacy and current code (Some of the legacy libraries are no longer available as well) We would like to migrate this to a newer versioning system as we will be adding more developers, and expanding the reach to include remote programmers. When migrating, how do you structure it? Do you just perform a dump of all the data and then import it into the new system, or do you segregate according to type before you bring it into the new system? Do you set up a separate area for libraries, or keep them with the relevant packages? Do you separate by language, system, both? A general outline and methodology is fine, it doesn't need to be broken down to individual program level.

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  • Error loading libGL.so.1

    - by jdp407
    When attempting to run various pieces of software (notably Steam and Yenka), I have come across an error similar to this: enter code here error while loading shared libraries: libGL.so.1: cannot open shared object file: No such file or directory I'm running a 64 bit system, with an NVidia Optimus card (I dual boot for certain windows only software that requires a dedicated graphics card). I have bumblebee installed, and I am using the nvidia-current driver, rather that one downloaded from NVidia, as recommended. The library (libGL.so.1) is not present in the top directory of /usr/lib, however it is present in /usr/lib32/nvidia-current, as a softlink to /usr/lib32/nvidia-current/libGL.so.304.64. A section of the output from ldconfig -p: libGL.so.1 (libc6,x86-64, OS ABI: Linux 2.4.20) => /usr/lib/x86_64-linux-gnu/mesa/libGL.so.1 libGL.so (libc6,x86-64, OS ABI: Linux 2.4.20) => /usr/lib/x86_64-linux-gnu/libGL.so libGL.so (libc6,x86-64, OS ABI: Linux 2.4.20) => /usr/lib/x86_64-linux-gnu/mesa/libGL.so Obviously a library with that name is being loaded, but they are located in /usr/lib/x86_64-linux-gnu, however installed software doesn't seem to able to 'see' it. For Steam, running it with optirun causes it to work, but this is not the case for Yenka. I assume that optirun causes the library stored in /usr/lib32/nvidia-current to be used, which allows Steam to run, so I can't understant why Yenka won't run. Can anyone explain why software can't see the normal mesa library, and why Yenka refuses to run with the nvidia-current library?

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