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  • Convert inline image tags like [image:123:title:size] into HTML img tags

    - by Jacques Joubert
    I am looking for help with regular expression $pattern to convert inline image tags like [image:123:title:size] into HTML img tags. here is the code: //[image:ID:caption:size] $content = '[image:38:title:800x900]'; preg_match_all( '/\[image:(\d+)(:?)([^\]]*)\]/i', $content, $images ); if( !empty( $images[0] ) ) { // There are image inline tags in the content foreach( $images[0] as $i => $tag ) { $link_ID = (int)$images[1][$i]; $caption = empty( $images[2][$i] ) ? '#' : $images[3][$i]; $size = empty( $images[4][$i] ) ? '#' : $images[4][$i]; } echo '<br />'; echo 'ID: '.$link_ID.'<br />'; echo 'Tag: '.$caption.'<br />'; echo 'size: '.$size.'<br />'; } which outputs: ID: 12 Tag: caption:size size: # Any help would be great!

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  • Center footer fixed at the bottom IE

    - by Mirko
    I am coding a web interface for a University project and I have been dealing with this issue: I want my footer fixed at the bottom so it is in place no matter which screen I am using or if I toggle the full screen mode It works in all the other browsers except IE7 (I do not have to support previous versions) HTML <div id="menu"> <a href="information.html" rel="shadowbox;height=500;width=650" title="INFORMATION" > <img src="images/info.png" alt="information icon" /> </a> <a href="images/bricks_of_destiny.jpg" rel="shadowbox[gallery]" title="IMAGES" > <img src="images/image.png" alt="image icon" /> </a> <a href="music_player.swf" title="MUSIC" rel="shadowbox;height=400;width=600" > <img src="images/music.png" alt="music icon" /> </a> <a href="#" title="MOVIES"><img src="images/television.png" alt="movies icon" /></a> <a href="quotes.html" title="QUOTES" rel="shadowbox;height=300;width=650" > <img src="images/male_user.png" alt="male user icon" /> </a> <a href="#" title="REFERENCES"> <img src="images/search_globe.png" alt="search globe icon" /> </a> </div> <a href="images/destiny_1.jpg" rel="shadowbox[gallery]" title="IMAGES"></a> <a href="images/destiny_carma_jewell.jpg" rel="shadowbox[gallery]" title="IMAGES"></a> <a href="images/destiny-joan-marie.jpg" rel="shadowbox[gallery]" title="IMAGES"></a> <a href="images/pursuing_destiny.jpg" rel="shadowbox[gallery]" title="IMAGES"></a> <div class="clear"></div> <div id="destiny"> Discover more about the word <span class="strong">DESTINY </span>! Click one of the icon above! (F11 Toggle Full / Standard screen) </div> <div id="footer"> <ul id="breadcrumbs"> <li>Disclaimer</li> <li> | Icons by: <a href="http://dryicons.com/" rel="shadowbox">dryicons.com</a></li> <li> | Website by: <a href="http://www.eezzyweb.com/" rel="shadowbox">eezzyweb</a></li> <li> | <a href="http://jquery.com/" rel="shadowbox">jQuery</a></li> </ul> </div> </div> CSS: #wrapper{ text-align:center; margin:0 auto; width:750px; height:430px; border:1px solid #fff; } #menu{ position:relative; margin:0 auto; top:350px; width:450px; height:60px; } #destiny{ position:relative; top:380px; color:#FFF; font-size:1.5em; font-weight:bold; border:1px solid #fff; } #breadcrumbs{ list-style:none; } #breadcrumbs li{ display:inline; color:#FFF; } #footer{ position:absolute; width:750px; height:60px; margin:0 auto; text-align:center; border:1px solid #fff; bottom:0; } .clear{ clear:both; } The white borders are there only for debugging purposes The application is hosted at http://www.eezzyweb.com/destiny/ Any suggestion is appreciated

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  • How to read and write images and video with php?

    - by shin
    I am creating a downloadable zip file. In that zip, I want to add php, html, and images and videos. All of them are in other folders. I can read and write php and html files from other files/folders. But I don't know how to read and write (or move from one folder to anther folder) images and videos. I will appreciate any help. Thanks in advance.

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  • Embedded Record is not getting loaded in Ember.js

    - by Venky
    Following is the JSON data I am trying to load using ember-data: { "product" : [ { "id" : 1, "name" : "product1", "master" : { "id" : 1, "name" : "product1", "images" : [ { "id" : 1, "productUrl" : "/images/product1_1.jpg" }, { "id" : 2, "productUrl" : "/images/product1_2.jpg" } ] } }, { "id" : 2, "name" : "product2", "master" : { "id" : 2, "name" : "product2", "images" : [ { "id" : 3, "productUrl" : "/images/product2_1.jpg" }, { "id" : 4, "productUrl" : "/images/product2_2.jpg" } ] } } ] } The models are as follows: App.Product = DS.Model.extend name: DS.attr('string') description: DS.attr('string') master: DS.belongsTo('master') App.Master = DS.Model.extend images: DS.hasMany('image') App.Image = DS.Model.extend productUrl: DS.attr('string') The Application Serializer code is as follows: App.ApplicationSerializer = DS.ActiveModelSerializer.extend(DS.EmbeddedRecordsMixin, attrs: { images: { embedded : 'always' } master: { embedded : 'always' } } ) The problem is that the "master" model records are being returned empty. I am not sure, where I am going wrong. I am using the following platform configuration: ember-source (1.4.0) ember-data-source (1.0.0.beta.7) ember-rails (0.15.0) Rails (4.1.0) Thanks

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  • What's a good jQuery ligthbox plugin that cycles through images? (like a carousel)

    - by Greg
    I'm looking for a jQuery lightbox plugin that has the ability to, with it's next and previous buttons, cycle through images repeatedly. Like a carousel effect. I've been using jQuery Lightbox Plugin (balupton edition) but that doesn't have the option to continue cycling through images. It reaches the last image in the array and then disables the 'next' button. So to save me some time coding, what are some plugins you can recommend?

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  • Identify html tags for image, video in text and convert them into images, videos while laying dynami

    - by neha
    Hi all, In my app I need to lay some text which I'm getting from a parsed data. Currently I'm currently laying it in a label. The problem is there are going to be some html tags indicating an image [along with its url] and videos etc in that plaintext. What is a good way to handle this identifying images and videos tags and laying corresponding images and videos along with rest of the plaintext dynamically? Thanx in advance.

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  • mod_rewrite filename from mod_pagespeed back to normal files

    - by British Sea Turtle
    I am hoping someone can help me with this problem. I am moving to a new server and not using mod_pagespeed any more. However we have lots of external links to images on our site using the strange mod_pagespeed filenames. This is not an issue but we do not want to have lots of 404 errors. So I have lots of links like the following : http://www.domain.com/images/150x150xlink.png.pagespeed.ic.pPXw45HSQm.png http://www.domain.com/images/paris_01.gif.pagespeed.ce.vfrkuKUaj0.gif http://www.doamin.com/images/1st2.gif.pagespeed.ce.OUg38q6VbZ.gif How can I redirect them to : http://www.domain.com/images/150x150xlink.png http://www.domain.com/images/paris_01.gif http://www.doamin.com/images/1st2.gif There are thousands of files like this so I am hoping for a simple solution with mod_rewrite, I tried this but it does not work. So any help would be appreciated. RewriteCond %{REQUEST_URI} \.gif\.pagespeed\. [NC] RewriteRule ^(.*?\.gif)\..*\.gif$ $1 [NC,L]

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  • .htaccess not load css file and images and duplicate parent url?

    - by Mahran Elneel
    i have create htaccess and cannot load css file and images but when add ../file.css and images ../ima it work but i want to open in current directory. and when click the link in home page like will be http://localhost/mysite/program/4 but in another page will add http://localhost/mysite/program/program/2 and this wrong location the .htaccess code Options +FollowSymLinks RewriteEngine On # Turn on the rewriting engine RewriteRule ^program/([0-9]+)/?$ get_programs.php?pack_id=$1 [NC,L] RewriteRule ^El-Mensajero/?$ home.php [NC,L] RewriteRule ^Daily-Tours/?$ daily_tours.php [NC,L] RewriteRule ^page/([0-9]+)/?$ get_pages.php?page_id=$1 [NC,L]

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  • How to access image folder in django

    - by anc1revv
    I just started django and i want to access images uploaded by a user. here is my model: class Food(models.Model): name = models.CharField(max_length=100) price = models.DecimalField(max_digits=4, decimal_places=2) quantity = models.IntegerField(blank=True, null=True) description = models.CharField(max_length=200) location = models.CharField(max_length=100) time = models.DateTimeField() photo_thumbnail = models.ImageField(upload_to="images") photo_fullsize = models.ImageField(upload_to="images") i stored the image in the "images" folder below the html is this: img src="{{steak.photo_thumbnail}}" and steak.photo_thumbnail = images/steak_and_egg_thumbnail_1.png here is the error i get: [06/Jul/2012 19:08:24] "GET /menu/ HTTP/1.1" 200 99 [06/Jul/2012 19:08:24] "GET /menu/images/steak_and_egg_thumbnail_1.png HTTP/1.1" 404 2127

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  • body onload cache not clearing

    - by Mad Cow
    I'm using an image swapping function generated by Dreamweaver to allow an image to change when moused over. The images are small. I have a problem because the images are getting stored in cache and without clearing it out I cant get the new images to show. It works on some browsers, but unfortunately not on all... I've read about putting "a random query" into the javascript to force the page to reload, but I dont know where to put it (the code was generated for me by dreamweaver). A subset of my code is : <script type="text/javascript"> function MM_preloadImages() { //v3.0 var d=document; if(d.images){ if(!d.MM_p) d.MM_p=new Array(); var i,j=d.MM_p.length,a=MM_preloadImages.arguments; for(i=0; i<a.length; i++) if (a[i].indexOf("#")!=0){ d.MM_p[j]=new Image; d.MM_p[j++].src=a[i];}} } function MM_swapImgRestore() { //v3.0 var i,x,a=document.MM_sr; for(i=0;a&&i<a.length&&(x=a[i])&&x.oSrc;i++) x.src=x.oSrc; } function MM_findObj(n, d) { //v4.01 var p,i,x; if(!d) d=document; if((p=n.indexOf("?"))>0&&parent.frames.length) { d=parent.frames[n.substring(p+1)].document; n=n.substring(0,p);} if(!(x=d[n])&&d.all) x=d.all[n]; for (i=0;!x&&i<d.forms.length;i++) x=d.forms[i][n]; for(i=0;!x&&d.layers&&i<d.layers.length;i++) x=MM_findObj(n,d.layers[i].document); if(!x && d.getElementById) x=d.getElementById(n); return x; } function MM_swapImage() { //v3.0 var i,j=0,x,a=MM_swapImage.arguments; document.MM_sr=new Array; for(i=0;i<(a.length-2);i+=3) if ((x=MM_findObj(a[i]))!=null){document.MM_sr[j++]=x; if(!x.oSrc) x.oSrc=x.src; x.src=a[i+2];} } </script> </head> <body onload="MM_preloadImages('../images/navigation/social-about-us-over.jpg','../images/navigation/social-about-us.jpg','../images/navigation/social-activities-over.jpg','../images/navigation/social-ourservices-over.jpg','../images/navigation/social-howwework-over.jpg','../images/navigation/social-fundraising-over.jpg','../images/navigation/social-howtohelp-over.jpg','../images/navigation/social-contactus-over.jpg')"> My website is http://www.clockhouse.org.uk/ I'm sure there is a better way i could have written this, but if anyone can help me fix this code I'd be very grateful Many thanks

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  • NoMethodError when using .where (eager fetching)

    - by Ethan Leroy
    I have the following model classes... class Image < ActiveRecord::Base attr_accessible :description, :title has_many :imageTags has_many :tags, :through => :imageTags end class Tag < ActiveRecord::Base attr_accessible :name has_many :imageTags has_many :images, :through => :imageTags end class ImageTag < ActiveRecord::Base attr_accessible :position belongs_to :image belongs_to :tag end And when I use find for getting the Tag with the id 1 t = Tag.find(1); @images = t.images; But when I do the same with where, I get a NoMethodError, with the description undefined method 'images': t = Tag.where(:name => "foo"); @images = t.images; I also tried adding .includes(:images) before the .where statement, but that doesn't work too. So, how can I get all Images that belong to a Tag?

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  • How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions

    - by Eric Z Goodnight
    Have a huge folder of images needing tweaks? A few hundred adjustments may seem like a big, time consuming job—but read one to see how Photoshop can do repetitive tasks automatically, even if you don’t know how to program! Photoshop Actions are a simple way to program simple routines in Photoshop, and are a great time saver, allowing you to re-perform tasks over and over, saving you minutes or hours, depending on the job you have to work on. See how any bunch of images and even some fairly complicated photo tweaking can be done automatically to even hundreds of images at once. When Can I use Photoshop Actions? Photoshop actions are a way of recording the tools, menus, and keys pressed while using the program. Each time you use a tool, adjust a color, or use the brush, it can be recorded and played back over any file Photoshop can open. While it isn’t perfect and can get very confused if not set up correctly, it can automate editing hundreds of images, saving you hours and hours if you have big jobs with complex edits. The image illustrated above is a template for a polaroid-style picture frame. If you had several hundred images, it would actually be a simple matter to use Photoshop Actions to create hundreds of new images inside the frame in almost no time at all. Let’s take a look at how a simple folder of images and some Image editing automation can turn lots of work into a simple and easy job. Creating a New Action Actions is a default part of the “Essentials” panel set Photoshop begins with as a default. If you can’t see the panel button under the “History” button, you can find Actions by going to Window > Actions or pressing Alt + F9. Click the in the Actions Panel, pictured in the previous illustration on the left. Choose to create a “New Set” in order to begin creating your own custom Actions. Name your action set whatever you want. Names are not relevant, you’ll simply want to make it obvious that you have created it. Click OK. Look back in the layers panel. You’ll see your new Set of actions has been added to the list. Click it to highlight it before going on. Click the again to create a “New Action” in your new set. If you care to name your action, go ahead. Name it after whatever it is you’re hoping to do—change the canvas size, tint all your pictures blue, send your image to the printer in high quality, or run multiple filters on images. The name is for your own usage, so do what suits you best. Note that you can simplify your process by creating shortcut keys for your actions. If you plan to do hundreds of edits with your actions, this might be a good idea. If you plan to record an action to use every time you use Photoshop, this might even be an invaluable step. When you create a new Action, Photoshop automatically begins recording everything you do. It does not record the time in between steps, but rather only the data from each step. So take your time when recording and make sure you create your actions the way you want them. The square button stops recording, and the circle button starts recording again. With these basics ready, we can take a look at a sample Action. Recording a Sample Action Photoshop will remember everything you input into it when it is recording, even specific photographs you open. So begin recording your action when your first photo is already open. Once your first image is open, click the record button. If you’re already recording, continue on. Using the File > Place command to insert the polaroid image can be easier for Actions to deal with. Photoshop can record with multiple open files, but it often gets confused when you try it. Keep your recordings as simple as possible to ensure your success. When the image is placed in, simply press enter to render it. Select your background layer in your layers panel. Your recording should be following along with no trouble. Double click this layer. Double clicking your background layer will create a new layer from it. Allow it to be renamed “Layer 0” and press OK. Move the “polaroid” layer to the bottom by selecting it and dragging it down below “Layer 0” in the layers panel. Right click “Layer 0” and select “Create Clipping Mask.” The JPG image is cropped to the layer below it. Coincidentally, all actions described here are being recorded perfectly, and are reproducible. Cursor actions, like the eraser, brush, or bucket fill don’t record well, because the computer uses your mouse movements and coordinates, which may need to change from photo to photo. Click the to set your Photograph layer to a “Screen” blending mode. This will make the image disappear when it runs over the white parts of the polaroid image. With your image layer (Layer 0) still selected, navigate to Edit > Transform > Scale. You can use the mouse to resize your Layer 0, but Actions work better with absolute numbers. Visit the Width and Height adjustments in the top options panel. Click the chain icon to link them together, and adjust them numerically. Depending on your needs, you may need to use more or less than 30%. Your image will resize to your specifications. Press enter to render, or click the check box in the top right of your application. + Click on your bottom layer, or “polaroid” in this case. This creates a selection of the bottom layer. Navigate to Image > Crop in order to crop down to your bottom layer selection Your image is now resized to your bottommost layer, and Photoshop is still recording to that effect. For additional effect, we can navigate to Image > Image Rotation > Arbitrary to rotate our image by a small tilt. Choosing 3 degrees clockwise , we click OK to render our choice. Our image is rotated, and this step is recorded. Photoshop will even record when you save your files. With your recording still going, find File > Save As. You can easily tell Photoshop to save in a new folder, other than the one you have been working in, so that your files aren’t overwritten. Navigate to any folder you wish, but do not change the filename. If you change the filename, Photoshop will record that name, and save all your images under whatever you type. However, you can change your filetype without recording an absolute filename. Use the pulldown tab and select a different filetype—in this instance, PNG. Simply click “Save” to create a new PNG based on your actions. Photoshop will record the destination and the change in filetype. If you didn’t edit the name of your file, it will always use the variable filename of any image you open. (This is very important if you want to edit hundreds of images at once!) Click File > Close or the red “X” in the corner to close your filetype. Photoshop can record that as well. Since we have already saved our image as a JPG, click “NO” to not overwrite your original image. Photoshop will also record your choice of “NO” for subsequent images. In your Actions panel, click the stop button to complete your action. You can always click the record button to add more steps later, if you want. This is how your new action looks with its steps expanded. Curious how to put it into effect? Read on to see how simple it is to use that recording you just made. Editing Lots of Images with Your New Action Open a large number of images—as many as you care to work with. Your action should work immediately with every image on screen, although you may have to test and re-record, depending on how you did. Actions don’t require any programming knowledge, but often can get confused or work in a counter-intuitive way. Record your action until it is perfect. If it works once without errors, it’s likely to work again and again! Find the “Play” button in your Actions Panel. With your custom action selected, click “Play” and your routine will edit, save, and close each file for you. Keep bashing “Play” for each open file, and it will keep saving and creating new files until you run out of work you need to do. And in mere moments, a complicated stack of work is done. Photoshop actions can be very complicated, far beyond what is illustrated here, and can even be combined with scripts and other actions, creating automated creation of potentially very complex files, or applying filters to an entire portfolio of digital photos. Have questions or comments concerning Graphics, Photos, Filetypes, or Photoshop? Send your questions to [email protected], and they may be featured in a future How-To Geek Graphics article. Image Credits: All images copyright Stephanie Pragnell and author Eric Z Goodnight, protected under Creative Commons. Latest Features How-To Geek ETC How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) How To Remove People and Objects From Photographs In Photoshop Ask How-To Geek: How Can I Monitor My Bandwidth Usage? Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Smart Taskbar Is a Thumb Friendly Android Task Launcher Comix is an Awesome Comics Archive Viewer for Linux Get the MakeUseOf eBook Guide to Speeding Up Windows for Free Need Tech Support? Call the Star Wars Help Desk! [Video Classic] Reclaim Vertical UI Space by Adding a Toolbar to the Left or Right Side of Firefox Androidify Turns You into an Android-style Avatar

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  • BI Applications 7.9.6.3 and EBS 12.1.3 Vision: Integrated Demo Environments

    - by Mike.Hallett(at)Oracle-BI&EPM
    If you need a combined BI-Applications + eBusiness Suite Applications demonstration environment, or for proof of concept work for your customers, then these versions of images on Oracle Virtual Box are now available for partners to download and use.  To get access to these images, Partners must be OPN members, specialised in OBI or BI-Apps.   This is an integrated Demo/Test Drive/POC/Self Enablement environment including two separate images (in English) representing the entire Oracle Stack – Applications, Middleware, Database, Operating System and Virtual Machine. Minimum Hardware requirements for each image to run separately 4GB RAM Minimum Hardware requirements for both images to run concurrently 8GB RAM Dual CPU 64 bit OS   BI Applications 7.9.6.3 Linux based and running on Oracle Virtual Box and compatible with OVM Image Content: BI Application Analytics demo data extracted from EBS 12.1.3 Vision for Financials and HR using EBS 12.1.3 Vision (image supplied) Built Integration to EBS 12.1.3 Vision image (provided). Fully functional BI Applications 7.9.6.3 software install and configuration Image can be connected to load any data from any other compatible source system. BI Apps Demo data is based on OOTB EBS Vision 12.1.3 Configured to run BI Apps data load for all other modules of EBS 12.1.3 Vision. Includes OBIEE Sample demonstration content Documented scripts for running presentations, demonstrations and Test Drives Image Size: 34GB zip, 84GB unzip.  Min Hardware 4GB RAM         EBS Vision 12.1.3 Linux based and running on Oracle Virtual Box and compatible with OVM Image Content: eBusiness Suite (EBS) Applications Vision 12.1.3 Standard Vision instance with all given setups, configurations and data Source system for BI Apps 7.9.6.3 Image Size: 76GB zip, 300GB unzip.  Min Hardware 4GB RAM Distribution: The Virtual Box images are posted on an external FTP server @ BI Applications 7.9.6.3 EBS12.1.3   To download, Partners need to request the current password to access the images.  To request the current ftp.oracle.com password and the password required to unzip the images, please email Marek Winiarski   Support Contact =  Marek Winiarski: Oracle Partner Solution Consultant

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  • Moving while doing loop animation in RPGMaker

    - by AzDesign
    I made a custom class to display character portrait in RPGMaker XP Here is the class : class Poser attr_accessor :images def initialize @images = Sprite.new @images.bitmap = RPG::Cache.picture('Character.png') #100x300 @images.x = 540 #place it on the bottom right corner of the screen @images.y = 180 end end Create an event on the map to create an instance as global variable, tada! image popped out. Ok nice. But Im not satisfied, Now I want it to have bobbing-head animation-like (just like when we breathe, sometimes bob our head up and down) so I added another method : def move(x,y) @images.x += x @images.y += y end def animate(x,y,step,delay) forward = true 2.times { step.times { wait(delay) if forward move(x/step,y/step) else move(-x/step,-y/step) end } wait(delay*3) forward = false } end def wait(time) while time > 0 time -= 1 Graphics.update end end I called the method to run the animation and it works, so far so good, but the problem is, WHILE the portrait goes up and down, I cannot move my character until the animation is finished. So that's it, I'm stuck in the loop block, what I want is to watch the portrait moving up and down while I walk around village, talk to npc, etc. Anyone can solve my problem ? Or better solution ? Thanks in advance

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  • How can I most efficiently batch resize images on a Mac?

    - by Nick Douglas
    I've been batch-resizing images through Preview (OS X) through the menu bar, but I want a simpler workflow, since I do this a dozen times a day. What I want: 1. Select a group of image files in finder 2. Hit a button or two (menu item or keyboard shortcut) to do the following: a. Scale all the pictures to 600 pixels wide b. Save as JPG files at 75% quality What I also want: - All of the above, plus step a(1): Crop images to 200 pixel height I can do all that manually, to a batch of files, through Preview. I can do it one at a time with some keyboard shortcuts in Photoshop or Pixelmator. Automator (using Preview) can scale to 600 pixels on the longest dimension, but it doesn't let me specify width. (It can scale specifically to width before cropping height.) It can change to JPG, but it can't specify image quality. And I can assign a keyboard shortcut to the whole process. Is that my best option on a Mac? Can I accomplish this more efficiently through another app like Quicksilver?

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