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  • How can I port msvc++ code with non-dependent names in templates to Linux?

    - by user352382
    I can deal with porting platform dependent functions. I have a problem that the compilers I tried on Linux (clang and g++) do not accept the following code, while the msvc++ compiler does: template <class T> class Base { protected: T Value; }; template <class T> class Derived : public Base<T> { public: void setValue(const T& inValue){ Value = inValue; } }; int main(int argc, char const *argv[]) { Derived<int> tmp; tmp.setValue(0); return 0; } g++ error: main.cpp: In member function ‘void Derived<T>::setValue(const T&)’: main.cpp:11:3: error: ‘Value’ was not declared in this scope I believe this due to the use of a non-dependent name (Value) in the second class. More information. The problem is that I have a very large code base, in which this type of code is used very often. I understand that it is wrong when looking at the standard. However it is very convenient not having to write this-> or Base<T>:: in front of every use of Value. Even writing using Base<T>::Value; at the start of the derived class is problematic when you use ~20 members of the base class. So my question is: are there compilers for Linux that allow this kind of code (with or without extra compiler switches)? Or are there small modifications that will allow this code to compile on Linux?

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  • How should a non-IT manager secure the long-term maintenance and development of essential legacy software?

    - by user105977
    I've been hunting for a place to ask this question for quite a while; maybe this is the place, although I'm afraid it's not the kind of "question with an answer" this site would prefer. We are a small, very specialized, benefits administration firm with an extremely useful, robust collection of software, some written in COBOL but most in BASIC. Two full-time consultants have ably maintained and improved this system over more than 30 years. Needless to say they will soon retire. (One of them has been desperate to retire for several years but is loyal to a fault and so hangs on despite her husband's insistence that golf should take priority.) We started down the path of converting to a system developed by one of only three firms in the country that offer the type of software we use. We now feel that although this this firm is theoretically capable of completing the conversion process, they don't have the resources to do so timely, and we have come to believe that they will be unable to offer the kind of service we need to run our business. (There's nothing like being able to set one's own priorities and having the authority to allocate one's resources as one sees fit.) Hardware is not a problem--we are able to emulate very effectively on modern servers. If COBOL and BASIC were modern languages, we'd be willing to take the risk that we could find replacements for our current consultants going forward. It seems like there ought to be a business model for an IT support firm that concentrates on legacy platforms like this and provides the programming and software development talent to support a system like ours, removing from our backs the risks of finding the right programming talent and the job of convincing younger programmers that they can have a productive, rewarding career, in part in an old, non-sexy language like BASIC. Where do I find such firms?

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  • How to render remote assistance to a person using Live Messenger?

    - by Cheeso
    There is a feature within Windows Live Messenger v9 that allows a person to ask for remote assistance. BBut as I understand it, this works only if the router is UPnP enabled on both ends. Today I tried this with a friend during an active chat session, and nothing happened. I suspect a router problem. as I am remote, I cannot configure the router for them. What's a good way to render remote assistance? Here's the scenario: it will be based on invitation only (it's not a remote desktop or "logmein" situation). It's a younger person, a computer novice, on the other end of the wire. I'll be assiting with their use of applications on the PC. I'd l ike to be able to SEE the screen, and also use the mouse and keyboard. I have used Ultra-Vnc on the target machine and vncviewer on my machine, on a LAN. It works well. But I don't think I can use that, because it's my kids' computer in my ex-wife's place, and I don't want her to accuse me of spying on her computer. That's why I need it to be invitation only. Advice please. Is there an easy way for me to set up Remote Assistance? IS there some other tool I can use?

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  • Does margin-left:2px; render faster than margin:0 0 0 2px;?

    - by Christopher Altman
    Douglas Crockford describes the consequence of Javascript inquiring a node's style. How simply asking for the margin of a div causes the browser to 'reflow' the div in the browser's rendering engine four times. So that made me wonder, during the initial rendering of a page (or in Crockford's jargon a "web scroll") is it faster to write CSS that defines only the non-zero/non-default values? To provide an example: div{ margin-left:2px; } Than div{ margin:0 0 0 2px; } I know consequence of this 'savings' is insignificant, but I think it is still important to understand how the technologies are implemented. Also, this is not a question about formatting CSS--this is a question about the implementations of browsers rendering CSS. Reference: http://developer.yahoo.com/yui/theater/video.php?v=crockonjs-4

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  • 256 Worker Role 3D Rendering Demo is now a Lab on my Azure Course

    - by Alan Smith
    Ever since I came up with the crazy idea of creating an Azure application that would spin up 256 worker roles (please vote if you like it ) to render a 3D animation created using the Kinect depth camera I have been trying to think of something useful to do with it. I have also been busy working on developing training materials for a Windows Azure course that I will be delivering through a training partner in Stockholm, and for customers wanting to learn Windows Azure. I hit on the idea of combining the render demo and a course lab and creating a lab where the students would create and deploy their own mini render farms, which would participate in a single render job, consisting of 2,000 frames. The architecture of the solution is shown below. As students would be creating and deploying their own applications, I thought it would be fun to introduce some competitiveness into the lab. In the 256 worker role demo I capture the rendering statistics for each role, so it was fairly simple to include the students name in these statistics. This allowed the process monitor application to capture the number of frames each student had rendered and display a high-score table. When I demoed the application I deployed one instance that started rendering a frame every few minutes, and the challenge for the students was to deploy and scale their applications, and then overtake my single role instance by the end of the lab time. I had the process monitor running on the projector during the lab so the class could see the progress of their deployments, and how they were performing against my implementation and their classmates. When I tested the lab for the first time in Oslo last week it was a great success, the students were keen to be the first to build and deploy their solution and then watch the frames appear. As the students mostly had MSDN suspicions they were able to scale to the full 20 worker role instances and before long we had over 100 worker roles working on the animation. There were, however, a few issues who the couple of issues caused by the competitive nature of the lab. The first student to scale the application to 20 instances would render the most frames and win; there was no way for others to catch up. Also, as they were competing against each other, there was no incentive to help others on the course get their application up and running. I have now re-written the lab to divide the student into teams that will compete to render the most frames. This means that if one developer on the team can deploy and scale quickly, the other team still has a chance to catch up. It also means that if a student finishes quickly and puts their team in the lead they will have an incentive to help the other developers on their team get up and running. As I was using “Sharks with Lasers” for a lot of my demos, and reserved the sharkswithfreakinlasers namespaces for some of the Azure services (well somebody had to do it), the students came up with some creative alternatives, like “Camels with Cannons” and “Honey Badgers with Homing Missiles”. That gave me the idea for the teams having to choose a creative name involving animals and weapons. The team rendering architecture diagram is shown below.   Render Challenge Rules In order to ensure fair play a number of rules are imposed on the lab. ·         The class will be divided into teams, each team choses a name. ·         The team name must consist of a ferocious animal combined with a hazardous weapon. ·         Teams can allocate as many worker roles as they can muster to the render job. ·         Frame processing statistics and rendered frames will be vigilantly monitored; any cheating, tampering, and other foul play will result in penalties. The screenshot below shows an example of the team render farm in action, Badgers with Bombs have taken a lead over Camels with Cannons, and both are  leaving the Sharks with Lasers standing. If you are interested in attending a scheduled delivery of my Windows Azure or Windows Azure Service bus courses, or would like on-site training, more details are here.

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  • How to enable hard-blocked bluetooth in Thinkpad Edge 320

    - by Non
    I'm trying to use the built-in bluetooth device of my Lenovo Thinkpad E320. It seems to be hard blocked, but i can't find any possibility to unblock it. rfkill list returns: 0: tpacpi_bluetooth_sw: Bluetooth Soft blocked: yes Hard blocked:yes cat /proc/acpi/ibm/bluetooth returns: status: disabled commands: enable, disable I tried to enable it by: Pressing Fn+F9 (Radio controll) echo enable | tee /proc/acpi/ibm/bluetooth rfkill unblock bluetooth Trough the BIOS. But it's not mentioned at all None of the actions influenced the ouputs above.

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  • Color Picking Troubles - LWJGL/OpenGL

    - by Tom Johnson
    I'm attempting to check which object the user is hovering over. While everything seems to be just how I'd think it should be, I'm not able to get the correct color due to the second time I draw (without picking colors). Here is my rendering code: public void render() { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glLoadIdentity(); camera.applyTranslations(); scene.pick(); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glLoadIdentity(); camera.applyTranslations(); scene.render(); } And here is what gets called on each block/tile on "scene.pick()": public void pick() { glColor3ub((byte) pickingColor.x, (byte) pickingColor.y, (byte) pickingColor.z); draw(); glReadBuffer(GL_FRONT); ByteBuffer buffer = BufferUtils.createByteBuffer(4); glReadPixels(Mouse.getX(), Mouse.getY(), 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, buffer); int r = buffer.get(0) & 0xFF; int g = buffer.get(1) & 0xFF; int b = buffer.get(2) & 0xFF; if(r == pickingColor.x && g == pickingColor.y && b == pickingColor.z) { hovered = true; } else { hovered = false; } } I believe the problem is that in the method of each tile/block called by scene.pick(), it is reading the color from the regular drawing state, after that method is called somehow. I believe this because when I remove the "glReadBuffer(GL_FRONT)" line from the pick method, it seems to almost fix it, but then it will also select blocks behind the one you are hovering as it is not only looking at the front. If you have any ideas of what to do, please be sure to reply!/ EDIT: Adding scene.render(), tile.render(), and tile.draw() scene.render: public void render() { for(int x = 0; x < tiles.length; x++) { for(int z = 0; z < tiles.length; z++) { tiles[x][z].render(); } } } tile.render: public void render() { glColor3f(color.x, color.y, color.z); draw(); if(hovered) { glColor3f(1, 1, 1); glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); draw(); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); } } tile.draw: public void draw() { float x = position.x, y = position.y, z = position.z; //Top glBegin(GL_QUADS); glVertex3f(x, y + size, z); glVertex3f(x + size, y + size, z); glVertex3f(x + size, y + size, z + size); glVertex3f(x, y + size, z + size); glEnd(); //Left glBegin(GL_QUADS); glVertex3f(x, y, z); glVertex3f(x + size, y, z); glVertex3f(x + size, y + size, z); glVertex3f(x, y + size, z); glEnd(); //Right glBegin(GL_QUADS); glVertex3f(x + size, y, z); glVertex3f(x + size, y + size, z); glVertex3f(x + size, y + size, z + size); glVertex3f(x + size, y, z + size); glEnd(); } (The game is like an isometric game. That's why I only draw 3 faces.)

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  • How to explain bad software to non-technical people?

    - by mtutty
    In discussing software development with non-technical people (customers, business owners, project sponsors, etc.), I often resort to analogies and metaphors. It's relatively easy and effective to use a "house" or other metaphor for describing the size and complexity of new development. However, we often inherit someone else's code or data, and this approach doesn't seem to hold up as well when trying to explain why we're gutting something that already seems to work. Of course we can point to cycle time and cost to be saved in the future but this generally means nothing to business folks. I know doctors can say "just take this pill," but I'm not sure that software devs have the same authority. Ideas? EDIT: Let me add a bit to the discussion. The specific project I'm talking about has customers that don't realize (or care) about specific aspects of the system we're retiring (i.e., they think it was just fine): The system would save a NEW RECORD every time someone updated a field The system contained tables for reference data. These tables had new records added every day, even though they were duplicates of previous records. And there was no way to tie the reference data used for a particular case at the time it was closed. This is like 99% of the data in the old system. The field NAMES also have spaces, apostrophes and other inappropriate characters in them, making everything harder to work with. In addition to the incredible amount of duplicate data, they have around 1000 XLS files with data they want added to the system. Previously, they would do a spreadsheet for each case in the database, IN ADDITION TO what they typed into the database. Getting rid of this old, unneeded information and piping in the XLS data comprises about 80% of the total project effort, and was not something we could accurately predict. I'm trying to find a concrete way to describe how bad this thing was, mostly so that the customer will understand why the migration process has been so time-consuming. The actual coding was done pretty quickly and the new system works fine, but without the old data they won't be happy. Sorry to get into the weeds, but most of the answers I've seen so far are pretty basic scope/schedule/cost things. I've been doing this for 15 years, so this really is more of a reflective, philosophical question - but without some of the details it can be difficult to really appreciate the awful beauty of this problem.

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  • OpenGL FrameBuffer Objects weird behavior

    - by Ben Jones
    My algorithm is this: Render the scene to a FBO with shadow mapping from multiple locations Render the scene to the screen with shadow mapping ...black magic that I still have to imlement... Combine the samples from step 1 with the image from step 2 I'm trying to debug steps 1 and 2 and am coming across STRANGE behavior. My algorithm for each shadow mapped pass is: render the scene to a FBO connected to a depth array texture from the POV of each light render the scene from the viewpoint and use vertex/frag shaders to compare the depths When I run my algorithm this way: render from point to FBO render from point to screen glutSwapBuffers() The normal vectors in the screen pass appear to be incorrect (inverted possibly). I'm pretty sure that's the issue because my diffuse lighting calculation is incorrect, but the material colors are correct, and the shadows appear in the correct places. So, it seems like the only thing that could be the culprit is the normals. However if I do render from point to FBO render from point to Screen glutSwapBuffers() //wrong here render from point to Screen glutSwapBuffers() the second pass is correct. I assume there's a problem with my framebuffer calls. Can anyone see what the problem is from the log below? Its from a bugle trace grepped for 'buffer' with a few edits to make it a little more clear. Thanks! [INFO] trace.call: glGenFramebuffersEXT(1, 0xdfeb90 - { 1 }) [INFO] trace.call: glGenFramebuffersEXT(1, 0xdfebac - { 2 }) [INFO] trace.call: glBindFramebufferEXT(GL_FRAMEBUFFER, 1) [INFO] trace.call: glDrawBuffer(GL_NONE) [INFO] trace.call: glReadBuffer(GL_NONE) [INFO] trace.call: glBindFramebufferEXT(GL_FRAMEBUFFER, 0) //start render to FBO [INFO] trace.call: glBindFramebufferEXT(GL_FRAMEBUFFER, 2) [INFO] trace.call: glReadBuffer(GL_NONE) [INFO] trace.call: glFramebufferTexture2DEXT(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 2, 0) [INFO] trace.call: glFramebufferTexture2DEXT(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, 3, 0) [INFO] trace.call: glDrawBuffer(GL_COLOR_ATTACHMENT0) //bind to the FBO attached to a depth tex array for shadows [INFO] trace.call: glBindFramebufferEXT(GL_FRAMEBUFFER, 1) [INFO] trace.call: glFramebufferTextureLayerARB(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, 1, 0, 0) [INFO] trace.call: glClear(GL_DEPTH_BUFFER_BIT) //draw geometry //bind to the FBO I want the shadow mapped image rendered to [INFO] trace.call: glBindFramebufferEXT(GL_FRAMEBUFFER, 2) [INFO] trace.call: glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT) //draw geometry //draw to screen pass //again shadow mapping FBO [INFO] trace.call: glBindFramebufferEXT(GL_FRAMEBUFFER, 1) [INFO] trace.call: glFramebufferTextureLayerARB(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, 1, 0, 0) [INFO] trace.call: glClear(GL_DEPTH_BUFFER_BIT) //draw geometry //bind to the screen [INFO] trace.call: glBindFramebufferEXT(GL_FRAMEBUFFER, 0) [INFO] trace.call: glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT) //finished, swap buffers [INFO] trace.call: glXSwapBuffers(0xd5fc10, 0x05800002) //INCORRECT OUTPUT //second try at render to screen: [INFO] trace.call: glBindFramebufferEXT(GL_FRAMEBUFFER, 1) [INFO] trace.call: glFramebufferTextureLayerARB(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, 1, 0, 0) [INFO] trace.call: glClear(GL_DEPTH_BUFFER_BIT) //draw geometry [INFO] trace.call: glBindFramebufferEXT(GL_FRAMEBUFFER, 0) [INFO] trace.call: glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT) draw geometry [INFO] trace.call: glXSwapBuffers(0xd5fc10, 0x05800002) //correct output

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  • Why does my adorner not re-render when the element it's applied to changes?

    - by Robert Rossney
    In a UI I'm building, I want to adorn a panel whenever one of the controls in the panel has the focus. So I handle the IsKeyboardFocusWithinChanged event, and add an adorner to the element when it gains the focus and remove the adorner when it loses focus. This seems to work OK. The problem I'm having is that the adorner isn't getting re-rendered if the bounds of the adorned element changes. For instance, in this simple case: <WrapPanel Orientation="Horizontal" IsKeyboardFocusChanged="Panel_IsKeyboardFocusChanged"> <Label>Caption</Label> <TextBox>Data</TextBox> </WrapPanel> the adorner correctly decorates the bounds of the WrapPanel when the TextBox receives the focus, but as I type in text, the TextBox expands underneath the edge of the adorner. Of course as soon as I do anything that forces the adorner to render, like ALT-TAB out of the application or give another panel the focus, it corrects itself. But how can I get it to re-render when the bounds of the adorned element change?

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  • How can I render an in-memory UIViewController's view Landscape?

    - by Aaron
    I'm trying to render an in-memory (but not in hierarchy, yet) UIViewController's view into an in-memory image buffer so I can do some interesting transition animations. However, when I render the UIViewController's view into that buffer, it is always rendering as though the controller is in Portrait orientation, no matter the orientation of the rest of the app. How do I clue this controller in? My code in RootViewController looks like this: MyUIViewController* controller = [[MyUIViewController alloc] init]; int width = self.view.frame.size.width; int height = self.view.frame.size.height; int bitmapBytesPerRow = width * 4; unsigned char *offscreenData = calloc(bitmapBytesPerRow * height, sizeof(unsigned char)); CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); CGContextRef offscreenContext = CGBitmapContextCreate(offscreenData, width, height, 8, bitmapBytesPerRow, colorSpace, kCGImageAlphaPremultipliedLast); CGContextTranslateCTM(offscreenContext, 0.0f, height); CGContextScaleCTM(offscreenContext, 1.0f, -1.0f); [(CALayer*)[controller.view layer] renderInContext:offscreenContext]; At that point, the offscreen memory buffers contents are portrait-oriented, even when the window is in landscape orientation. Ideas?

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  • shift reduce&& reduce reduce errors in build parser for python garmmer

    - by user366580
    i wanna build buttom up parser by java cup i write code in java cup , it is for python language so i used grammer was written in this site : but not all grammer , i choice partial set ,just while , identifer also i smiplified them when i did compile for the java cup that i write by write this command in command prompt window : java java_cup.Main -parser CalcParser -symbols CalcSymbol < javacupfile.cup i get conflict errors ,they are of type reduce-shift conflict and reduce-reduce conflict you can see to print screen of the errors in these links image 1 click here to see imge1 the grammer was in EBNF form in as refernce site and i convert it to BNF form maybe i make mistake in converting so i get such errors the origanl grammmer was // grammer in EBNF form identifier ::= (letter|"_") (letter | digit | "_")* letter ::= lowercase | uppercase lowercase ::= "a"..."z" uppercase ::= "A"..."Z" digit ::= "0"..."9 compound_stmt ::= if_stmt | while_stmt for_stmt ::= "for" target_list "in" expression_list ":" suite ["else" ":" suite] while_stmt ::= "while" expression ":" suite ["else" ":" suite] suite ::= stmt_list NEWLINE stmt_list ::= simple_stmt (";" simple_stmt)* [";"] simple_stmt ::= expression_stmt expression_stmt ::= expression_list expression_list ::= expression ( "," expression )* [","] expression ::= conditional_expression conditional_expression ::= or_test ["if" or_test "else" expression] or_test ::= and_test | or_test "or" and_test and_test ::= not_test | and_test "and" not_test not_test ::= comparison | "not" not_test comparison ::= or_expr ( comp_operator or_expr )* comp_operator ::= "<" | ">" | "==" | ">=" | "<=" | "<>" | "!=" | "is" ["not"] | ["not"] "in" or_expr ::= xor_expr | or_expr "|" xor_expr xor_expr ::= and_expr | xor_expr "^" and_expr and_expr ::= "&" | and_expr the grammer after converting to BNF form identifier ::=letterletter| letterdigit| letter"_"| "_"letter | "_"digit | "_""_" letter ::= lowercase | uppercase lowercase ::= "a"..."z" uppercase ::= "A"..."Z" digit ::= "0"..."9 while_stmt ::= "while" expression ":" suite "else" ":" suite |"while" expression ":" suite suite ::= stmt_list NEWLINE stmt_list ::= simple_stmt ";" simple_stmt stmt_list|";" simple_stmt ::= expression_stmt expression_stmt ::= expression_list expression_list ::= expression "," expression expression_list| "," expression ::= conditional_expression conditional_expression ::= or_test "if" or_test "else" expression |or_test or_test ::= and_test | or_test "or" and_test and_test ::= not_test | and_test "and" not_test not_test ::= comparison | "not" not_test comparison ::= or_expr comp_operator or_expr comp_operator ::= "<" | ">" | "==" | ">=" | "<=" | "<>" | "!=" | "is" ["not"] | ["not"] "in" or_expr ::= xor_expr | or_expr "|" xor_expr xor_expr ::= and_expr | xor_expr "^" and_expr and_expr ::= "&" | and_expr and the java cup file that i compile and get those errors is import java.io.*; terminal COMA; terminal ELSE; terminal WHILE; terminal NEWLINE; terminal SEMCOLON; terminal CAMMA; terminal IF; terminal OR; terminal AND; terminal NOT; terminal LESS; terminal GREATER; terminal EQUAL; terminal GREATERorE; terminal LESSorE; terminal NEQUAL; terminal OROP; terminal XOROP; terminal ANDOP; terminal Integer DIGIT; terminal java.lang.String LOWERCASE; terminal java.lang.String UPPERCASE; non terminal java.lang.String IDENTIFIER; non terminal java.lang.String LETTER; non terminal COMPOUND_STMT; non terminal WHILE_STMT; non terminal EXPRESSION; non terminal SUITE ; non terminal STMT_LIST; non terminal SIMPLE_STMT; non terminal EXPRESSION_STMT; non terminal EXPRESSION_LIST; non terminal CONDITITONAL_EXPRESSION; non terminal OR_TEST; non terminal AND_TEST; non terminal NOT_TEST; non terminal COMPARISON; non terminal COMP_OPERATOR; non terminal OR_EXPR; non terminal XOR_EXPR; non terminal AND_EXPR; IDENTIFIER ::=LETTER{: System.out.printf("lowercase"); :}| {: System.out.printf("uppercase"); :} LETTER{: System.out.printf("lowercase"); :}| {: System.out.printf("uppercase"); :}| LETTER{: System.out.printf("lowercase"); :}| {: System.out.printf("uppercase"); :} DIGIT; LETTER ::= LOWERCASE | UPPERCASE; COMPOUND_STMT ::=WHILE_STMT; WHILE_STMT ::= WHILE{: System.out.printf( "while"); :} EXPRESSION COMA {: System.out.printf(":"); :} SUITE ELSE {: System.out.printf("else" ); :} COMA{: System.out.printf( ":" ); :} SUITE |WHILE{: System.out.printf( "while" ); :} EXPRESSION COMA{: System.out.printf( ":" ); :} SUITE; SUITE ::= STMT_LIST NEWLINE{: System.out.printf( "newline" ); :}; STMT_LIST ::= SIMPLE_STMT SEMCOLON{: System.out.printf( ";" ); :} SIMPLE_STMT STMT_LIST|SEMCOLON{: System.out.printf( ";" ); :}; SIMPLE_STMT ::=EXPRESSION_STMT; EXPRESSION_STMT ::=EXPRESSION_LIST; EXPRESSION_LIST ::= EXPRESSION CAMMA{: System.out.printf( "," ); :} EXPRESSION EXPRESSION_LIST| CAMMA{: System.out.printf( "," ); :}; EXPRESSION ::= CONDITITONAL_EXPRESSION; CONDITITONAL_EXPRESSION ::= OR_TEST IF{: System.out.printf( "if"); :} OR_TEST ELSE{: System.out.printf("else"); :} EXPRESSION |OR_TEST; OR_TEST ::= AND_TEST | OR_TEST OR{: System.out.printf( "or"); :} AND_TEST; AND_TEST ::= NOT_TEST | AND_TEST AND{: System.out.printf( "and"); :} NOT_TEST; NOT_TEST ::= COMPARISON | NOT{: System.out.printf("not"); :} NOT_TEST; COMPARISON ::= OR_EXPR COMP_OPERATOR OR_EXPR ; COMP_OPERATOR ::= LESS{: System.out.printf( "<"); :} | GREATER{: System.out.printf(">"); :} | EQUAL{: System.out.printf("=="); :} | GREATERorE{: System.out.printf(">="); :} | LESSorE{: System.out.printf("<="); :} | NEQUAL{: System.out.printf("!="); :}; OR_EXPR ::= XOR_EXPR | OR_EXPR OROP{: System.out.printf("|"); :} XOR_EXPR; XOR_EXPR ::= AND_EXPR | XOR_EXPR XOROP {: System.out.printf("^"); :}XOR_EXPR; AND_EXPR ::= ANDOP{: System.out.printf("&"); :} | AND_EXPR; can any one told me how can solve this errors to build parser correcrtly??

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  • JSF2 - Why does render response not rerender component setting?

    - by fekete-kamosh
    From the tutorial: "If the request is a postback and errors were encountered during the apply request values phase, process validations phase, or update model values phase, the original page is rendered during Render response phase" (http://java.sun.com/javaee/5/docs/tutorial/doc/bnaqq.html) Does it mean that if view is restored in "Restore View" phase and then any apply request/validation/update model phase fails and skips to "Render response" that Render response only passes restored view without any changes to client? Managed Bean: package cz.test; import javax.faces.bean.ManagedBean; import javax.faces.bean.RequestScoped; @ManagedBean @RequestScoped public class TesterBean { // Simple DataStore (in real world EJB) private static String storedSomeValue = null; private String someValue; public TesterBean() { } public String storeValue() { storedSomeValue = someValue; return "index"; } public String eraseValue() { storedSomeValue = null; return "index"; } public String getSomeValue() { someValue = storedSomeValue; return someValue; } public void setSomeValue(String someValue) { this.someValue = someValue; } } Composite component: <?xml version='1.0' encoding='ISO-8859-1' ?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xmlns:h="http://java.sun.com/jsf/html" xmlns:f="http://java.sun.com/jsf/core" xmlns:composite="http://java.sun.com/jsf/composite" xmlns:c="http://java.sun.com/jsp/jstl/core"> <!-- INTERFACE --> <composite:interface> <composite:attribute name="currentBehaviour" type="java.lang.String" required="true"/> <composite:attribute name="fieldValue" required="true"/> </composite:interface> <!-- IMPLEMENTATION --> <composite:implementation> <h:panelGrid columns="3"> <c:choose> <c:when test="#{cc.attrs.currentBehaviour == 'READONLY'}" > <h:outputText id="fieldValue" value="#{cc.attrs.fieldValue}"> </h:outputText> </c:when> <c:when test="#{cc.attrs.currentBehaviour == 'MANDATORY'}" > <h:inputText id="fieldValue" value="#{cc.attrs.fieldValue}" required="true"> <f:attribute name="requiredMessage" value="Field is mandatory"/> <c:if test="#{empty cc.attrs.fieldValue}"> <f:attribute name="style" value="background-color: yellow;"/> </c:if> </h:inputText>&nbsp;* </c:when> <c:when test="#{cc.attrs.currentBehaviour == 'OPTIONAL'}" > <h:inputText id="fieldValue" value="#{cc.attrs.fieldValue}"> </h:inputText> </c:when> </c:choose> <h:message for="fieldValue" style="color:red;" /> </h:panelGrid> </composite:implementation> Page: <?xml version='1.0' encoding='UTF-8' ?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xmlns:h="http://java.sun.com/jsf/html" xmlns:ez="http://java.sun.com/jsf/composite/components"> <h:head> <title>Testing page</title> </h:head> <h:body> <h:form> <h:outputText value="Some value:"/> <ez:field-component currentBehaviour="MANDATORY" fieldValue="#{testerBean.someValue}"/> <h:commandButton value="Store" action="#{testerBean.storeValue}"/> <h:commandButton value="Erase" action="#{testerBean.eraseValue}" immediate="true"/> </h:form> <br/><br/> <b>Why is field's background color not set to yellow?</b> <ol> <li>NOTICE: Field has yellow background color (mandatory field with no value)</li> <li>Fill in any value (eg. "Hello") and press Store</li> <li>NOTICE: Yellow background disappeared (as mandatory field has value)</li> <li>Clear text in the field and press Store</li> <li><b>QUESTION: Why is field's background color not set to yellow?</b></li> <li>Press Erase</li> <li>NOTICE: Field has yellow background color (mandatory field with no value)</li> </ol> </h:body>

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  • UAC prompt won't allow non-administrator to access IIS 7 Manager.

    - by Triynko
    The IIS 7 Manager seems to throw up a UAC prompt requiring administrative elevation as soon as the shortcut is clicked. This makes it impossible for a non-admin to use it. When I first created the user account, I could open IIS 7 Manager, but could not connect. I temporarily made the user account an Admin, then opened IIS 7 Manager again. Now that I've removed user from Admin, every time I open IIS 7 Manager it throws up the UAC prompt, making it impossible to do anything with it as a non-Admin. Is this a bug? Is there a way to reset the settings for this user so that IIS 7 Manager is back in some kind of first-run state?

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  • In what way does non-"full n-key rollover" hinder fast typists?

    - by Michael Kjörling
    Wikipedia claims (although the latter claim does not cite a source) that: High-end keyboards that provide full n-key rollover typically do so via a PS/2 interface as the USB mode most often used by operating systems has a maximum of only six keys plus modifiers that can be pressed at the same time.[4] This hinders fast typists, ... In what way would the system being able to recognize only six non-modifier keys at once hinder a fast typist? I consider myself a relatively fast typist and I usually press one key, plus modifiers, at once; I can't imagine any real-life situation in which the system only recognizing six non-modifier keys being pressed at once has been a limiting factor in my keyboard usage. (Multi-stroke keyboard shortcuts as used by high-end software like Visual Studio, Emacs and the like are a different matter.) Note that I am not really interested in answers centered around multiplayer computer games; I'm looking for answers that give reasons that would be relevant to typists, somehow supporting the statement made on Wikipedia.

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  • What to do if I get ping results for non-existing hosts?

    - by bublegumm
    When I am pinging non-existing host like 'zzz' or 'qwerty' I am getting the following result Pinging zzz.kanisa.com [209.62.20.200] with 32 bytes of data: Reply from 209.62.20.200: bytes=32 time=60ms TTL=46 Reply from 209.62.20.200: bytes=32 time=66ms TTL=46 It looks like a virus to me. But I was unable to find a solution on web. Any ideas how to fix it? Even more ridiculous results with nslookup C:\> nslookup google.com Server: google-public-dns-a.google.com Address: 8.8.8.8 Non-authoritative answer: Name: google.com.kanisa.com Address: 209.62.20.200 How to get rid of it?

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  • A Linux DHCP server that will listen on an non-broadcast (tap) interface?

    - by TomOnTime
    Are there any Linux DHCP servers that will listen to what Cisco calls an "unnumbered" interface, or what others might call a "NBMA" (non-broadcast) interface. I have a Linux system that connects to a number of others using GRE tunnels. The machines on the other end send DHCP requests to this machine, I can see them with tcpdump. However, ISC DHCP 3.0.3 refuses to listen to the interface because it is non-broadcast. The interface I'd like DHCP to listen to is: tap2 Link encap:Ethernet HWaddr removed-for-privacy inet6 addr: removed-for-privacy/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:518 errors:0 dropped:0 overruns:0 frame:0 TX packets:510 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:500 RX bytes:196242 (191.6 KiB) TX bytes:52425 (51.1 KiB)

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  • How do I make a privileged port non-privileged in Redhat 5?

    - by Jason Thompson
    So I have a RedHat 5 box that I'm wanting to run an application that I wrote that implements SLP. SLP uses port 427 for answering service queries. My understanding is that ports below 1024 are "privileged" and thus cannot be bound to by anyone that's not root. I cannot run this application as root as it is launched via tomcat. One creative solution I really like was simply writing an iptables rule to route the privileged port to a non-privileged. In my proof of concept tests, this works wonderfully. Unfortunately, it would be greatly (and understandably) desired by the powers if my application did not require screwing around with iptables upon installation. So I heard a rumor and cannot find anything to verify this that there was some sort of command or parameter that could be set to make any port I want be non-privileged. Is this true? If so, how is this done? Thanks!

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  • Pre-set OS X dock icon positions for non-permanent apps?

    - by Jack Sleight
    Is it possible to have OS X always place certain app icons in specific places (eg. position "two") in the dock, when they're not permanently docked apps? At the moment every non-permanent app is added to the end (far right), but, for example, if I have my mail and todo list apps open, I want them to pop up in positions one and two. I know this can easily be achieved by permanently docking icons, I'm specifically looking for a solution for non-permanent apps. I suspect OS X has no built in facility for this, perhaps there's a 3rd party app or script/command line trick?

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  • How can I launch a GUI session on a remote Ubuntu Desktop via SSH from a non-GUI Linux shell?

    - by Vihung
    I am setting up a test environment, made up of various Linux boxes, and I have the need to launch an instance of Firefox on a remote machine via ssh. The remote machine has Ubuntu Desktop (11) and Firefox installed. The source machine is a Continuous Integration server and it creates an ssh session to the remote machine from a non-GUI environment. It then runs a script, which tries to launch Firefox on the remote machine. However, since the ssh session is a from a non-GUI environment, there is no display. Is it possible to have a headless X-windows display? i.e. a virtual display in the remote environment for Firefox to run in? What options do I have?

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  • How can I make a non-destructive copy of a (NTFS) partition?

    - by violet313
    I want to recover some deleted files from a healthy NTFS partition on an undamaged hard-disk. In order to leave the partition undisturbed, i plan to use dd to clone the partition to a raw image file & then attempt recovery from that mounted clone. Will dd if=/dev/sd<xn> of=/path/to/output.img perform a non-destructive copy ? Is attempting a restore from a clone using dd the best approach? [edit, wrt Deltiks answer, i need to be a bit clearer about what i'm asking] eg: are there some s/w that can do something more with the original sectors ? eg: if it was a damaged hard-disk i am aware that any kind of read is potentially destructive. but assuming my disk head is not going to suddenly spaz out etc, am i reducing my chances of a successful recovery (at any cost) by using an apparently non-destructive single read of my undamaged hard-disk. (btw: i am planning on using ntfsundelete & testdisk for recovery)

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  • Asus ux31e zenbook SSD non-standard / cant upgrade hdd?

    - by FstaRocka
    I bought a ux31e asus zenbook, and the drive crashed last week. I just cancelled an mSata ssd order because I fear asus has used a non standard ssd!!! what a bunch of crooks, ive lost all my respect for this company! Can anyone confirm what and why? My SSD model is xm11 128gb - it looks like a ram chip and only has two tongues with 12 and 6 pins respectively. The drive I was about to order mSata had 8 where mine had 6 - i never bothered counting the rest. This article seems to confirm! UX31 UX21 Zenbook Article "It looks like SSD uses a non-standard format"

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