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  • Table index design

    - by Swoosh
    I would like to add index(s) to my table. I am looking for general ideas how to add more indexes to a table. Other than the PK clustered. I would like to know what to look for when I am doing this. So, my example: This table (let's call it TASK table) is going to be the biggest table of the whole application. Expecting millions records. IMPORTANT: massive bulk-insert is adding data in this table table has 27 columns: (so far, and counting :D ) int x 9 columns = id-s varchar x 10 columns bit x 2 columns datetime x 5 columns INT COLUMNS all of these are INT ID-s but from tables that are usually smaller than Task table (10-50 records max), example: Status table (with values like "open", "closed") or Priority table (with values like "important", "not so important", "normal") there is also a column like "parent-ID" (self - ID) join: all the "small" tables have PK, the usual way ... clustered STRING COLUMNS there is a (Company) column (string!) that is something like "5 characters long all the time" and every user will be restricted using this one. If in Task there are 15 different "Companies" the logged in user would only see one. So there's always a filter on this one. Might be a good idea to add an index to this column? DATE COLUMNS I think they don't index these ... right? Or can / should be?

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  • How much one can trust the information published in the wikipedia? [closed]

    - by AKN
    Wikipedia has answers for many question almost in all categories. Let it be Technical Sports Personalities Important events (this day, that day) Scientific terms etc... I know the source of contents are from volunteers (Please correct me if I'm wrong here). But what measures they have to ensure that contents are properly written. Even if they have admin/moderator and all that, they may not be experts in all areas. So how do they validate the appropriateness of the content?

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  • Visitor-pattern vs inheritance for rendering

    - by akaltar
    I have a game engine that currently uses inheritance to provide a generic interface to do rendering: class renderable { public: void render(); }; Each class calls the gl_* functions itself, this makes the code hard to optimize and hard to implement something like setting the quality of rendering: class sphere : public renderable { public: void render() { glDrawElements(...); } }; I was thinking about implementing a system where I would create a Renderer class that would render my objects: class sphere { void render( renderer* r ) { r->renderme( *this ); } }; class renderer { renderme( sphere& sphere ) { // magically get render resources here // magically render a sphere here } }; My main problem is where should I store the VBOs and where should I Create them when using this method? Should I even use this approach or stick to the current one, perhaps something else? PS: I already asked this question on SO but got no proper answers.

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  • Drupal module for complex hours of operation / office hours

    - by Eronarn
    Background: I am building a website in Drupal that links together a wide variety of social service providers for the purposes of discovery, collaboration, and all that good stuff. The goal is to make a website that is simple to browse for consumers of these services and simple to update for providers of these services. The beta has been very well received, but I want to switch to a different information schema before the site goes live. Specific question: I am looking for a module (or other solution) that... Stores this data in Drupal (i.e., no GCal) Supports a wide variety of repeats Is intuitive for people editing the node (no Cron-style interfaces, please!) I have looked into several modules on drupal.org and none seem to meet all of these criteria. I've also searched here, and while this question is similar: http://stackoverflow.com/questions/2794149/drupal-create-a-node-with-employee-working-hours my needs are too complex for the offered solution. Some of these providers have "hours" such as "the third Wednesday of every month", or "open during Winter months", or separate hotline & office hours. Likewise, the Date Repeat module doesn't cut it as stands currently. I'm comfortable hacking what I need into an existing module - I just don't want to duplicate effort! If you have a suggestion on what module might be a good starting point, I'd appreciate that input, too. Thanks. <3

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  • Java saying XML Document Not Well Formed

    - by Pyroclastic
    Hey all. Java's XML parser seems to be thinking that my XML document is not well formed following the root element, but I've validated it with several tools and they all disagree. It's probably an error in my code rather than in the document itself, I'd really appreciate any help you all could offer me. Here is my Java method: private void loadFromXMLFile(File f) throws ParserConfigurationException, IOException, SAXException { File file = f; DocumentBuilderFactory dbf = DocumentBuilderFactory.newInstance(); DocumentBuilder db; Document doc = null; db = dbf.newDocumentBuilder(); doc = db.parse(file); doc.getDocumentElement().normalize(); String desc = ""; String due = ""; String comment = ""; NodeList tasksList = doc.getElementsByTagName("task"); for (int i = 0; i < tasksList.getLength(); i++) { NodeList attributes = tasksList.item(i).getChildNodes(); for (int j = 0; i < attributes.getLength(); j++) { Node attribute = attributes.item(i); if (attribute.getNodeName() == "description") { desc = attribute.getTextContent(); } if (attribute.getNodeName() == "due") { due = attribute.getTextContent(); } if (attribute.getNodeName() == "comment") { comment = attribute.getTextContent(); } tasks.add(new Task(desc, due, comment)); } desc = ""; due = ""; comment = ""; } } And here is the XML file I'm trying to load: <?xml version="1.0"?> <tasklist> <task> <description>Task 1</description> <due>Due date 1</due> <comment>Comment 1</comment> <completed>false</completed> </task> <task> <description>Task 2</description> <due>Due date 2</due> <comment>Comment 2</comment> <completed>false</completed> </task> <task> <description>Task 3</description> <due>Due date 3</due> <comment>Comment 3</comment> <completed>true</completed> </task> </tasklist> And here is the error message java is throwing for me: run: [Fatal Error] tasks.xml:28:3: The markup in the document following the root element must be well-formed. May 17, 2010 6:07:02 PM todolist.TodoListGUI SEVERE: null org.xml.sax.SAXParseException: The markup in the document following the root element must be well-formed. at com.sun.org.apache.xerces.internal.parsers.DOMParser.parse(DOMParser.java:239) at com.sun.org.apache.xerces.internal.jaxp.DocumentBuilderImpl.parse(DocumentBuilderImpl.java:283) at javax.xml.parsers.DocumentBuilder.parse(DocumentBuilder.java:208) at todolist.TodoListGUI.loadFromXMLFile(TodoListGUI.java:199) at todolist.TodoListGUI.(TodoListGUI.java:42) at todolist.Main.main(Main.java:25) BUILD SUCCESSFUL (total time: 19 seconds) For reference TodoListGUI.java:199 is doc = db.parse(file); If context is helpful to anyone here, I'm trying to write a simple GUI application to manage a todo list that can read and write to and from XML files defining the tasks. Any advice is appreciated!

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  • What db fits me?

    - by afvasd
    Dear Everyone I am currently using mysql. I am finding that my schema is getting incredibly complicated. I seek to find a new db that will suit my needs: Let's assume I am building a news aggregrator (which collects news from multiple website). I then run algorithms to determine if two news from different sites are actually referring to the same topic. I run this algorithm to cluster news together. The relationship is depicted below: cluster \--news1 \--word1 \--word2 \--news2 \--word3 \--news3 \--word1 \--word3 And then I will apply some magic and determine the importance of each word. Summing all the importance of each word gives me the importance of a news article. Summing the importance of each news article gives me the importance of a cluster. Note that above cluster there are also subgroups( like split by region etc), and categories (like sports, etc) which I have to determine the importance of that in a particular day per se. I have used views in the past to do so, but I realized that views are very slow. So i will normally do an insert into an actual table and index them for better performance. As you can see this leads to multiple tables derived like (cluster, importance), (news, importance), (words, importance) etc which can get pretty messy. Also the "importance" metric will change. It has become increasingly difficult to alter tables, update data (which I am using TRUNCATE TABLE) and then inserting from null. I am currently looking into something schemaless like Mongodb. I do not need distributedness. I would very much want something that is reasonably fast (which can be indexed) and something that is a lot more flexible that traditional RDMBS. Also, I need something that has some kind of ORM because I personally like ORM a lot. I am currently using sqlalchemy Please help!

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  • absolutely positioned divs that don't move when page is scrolled...

    - by Kyle
    I've done this in the past using a method similar to this: http://javascriptkit.com/javatutors/static3.shtml but I don't like the "flicker" effect as the page is scrolled and the div needs to move with the scrolling. Lately I've seen a lot of site that have an element (a div or the like I presume) that don't move when the page is scrolled but it's seemless...they're just there and it's a beautiful thing. Unfortunately I can't seem to recall where I've seen it lately to view the source and try to figure it out so I figured I'd turn here and see what all of you experts can provide as far as assistance / suggestions. TIA

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  • Examples of 2D side-scrollers that achieve open non-linear feel?

    - by Milosz Falinski
    I'm working on a 2.5D platformer prototype that aims for an open feel while maintaining familiar core mechanics. Now, there's some obvious challenges with creating a non constricted feel in a spatially constricted environment. What I'm interested in, is examples of how game designers deal with the "here's a level, beat the bad guys/puzzles to get to the next level" design that seems so natural to most platformers (eg. Mario/Braid/Pid/Meat Boy to name a few). Some ideas for achieving openness I've come across include: One obvious successful example is Terraria, which achieves openness simply through complexity and flexibility of the game-system Another example that comes to mind is Cave Story. Game is non-linear, offers multiple choices and side-stories Mario, Rayman and some other 'classics' with a top-down level selection. I actually really dislike this as it never did anything for me emotionally and just seems like a bit of a lazy way to do things. Note: I've not actually had much experience with most of the 'classical' console platformers, apart from the obvious Marios/Zeldas/Metroids, since I've grown up on adventure games. By that I mean, it's entirely possible that I simply missed some games that solve the problem really well and are by some considered obvious 'classics'.

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  • Can JSON be made easily and safely editable by the non-technical Excel crowd?

    - by glitch
    I'm looking for a data storage format that's very intuitive and easy to edit. It should be ideally targeted towards the same crowd as Excel. At the same time I would like the data structure to be a tree. Ideally this would be JSON, since it offers both the tree aspect and allows for more interesting constructs like arrays. That and parsing libraries for JSON are ubiquitous, so I don't have to reinvent the wheel. The problem is that, at least with a non-specialized text editor, JSON is a giant pain to edit for a non-technical user. I'm thinking along the lines of someone who might have used Excel in the past, but never a real text editor. Someone who might not be comfortable with the idea of preserving JSON syntax by hand. Are there data formats out there that would fit this profile? I'd very much prefer this to be a JSON actually, but then it would require a solid editing tool that would hide the underlying implementation from the user. Think Excel and how it abstracts CSV syntax from the user. The reason I'm looking for something like this is because the team has been working with pretty hierarchical data for a while now and we've hit the limits of how easy it is to represent in simple CSVs without having to create complex rules for how represent hierarchy semantics from each row. Any suggestions?

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  • Are small amounts of functional programming understandable by non-FP people?

    - by kd35a
    Case: I'm working at a company, writing an application in Python that is handling a lot of data in arrays. I'm the only developer of this program at the moment, but it will probably be used/modified/extended in the future (1-3 years) by some other programmer, at this moment unknown to me. I will probably not be there directly to help then, but maybe give some support via email if I have time for it. So, as a developer who has learned functional programming (Haskell), I tend to solve, for example, filtering like this: filtered = filter(lambda item: included(item.time, dur), measures) The rest of the code is OO, it's just some small cases where I want to solve it like this, because it is much simpler and more beautiful according to me. Question: Is it OK today to write code like this? How does a developer that hasn't written/learned FP react to code like this? Is it readable? Modifiable? Should I write documentation like explaining to a child what the line does? # Filter out the items from measures for which included(item.time, dur) != True I have asked my boss, and he just says "FP is black magic, but if it works and is the most efficient solution, then it's OK to use it." What is your opinion on this? As a non-FP programmer, how do you react to the code? Is the code "googable" so you can understand what it does? I would love feedback on this :) Edit: I marked phant0m's post as answer, because he gives good advice on how to write the code in a more readable way, and still keep the advantages. But I would also like to recommend superM's post because of his viewpoint as a non-FP programmer.

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  • Import and render the contents of a XAML file inline in another XAML file?

    - by spoon16
    I have a XAML file that I exported from Expression Design. I would like to render that XAML content inline in one of my user controls. Can I reference the external XAML file that I want to include as a Resource on the UserControl I want to render it in? Or is there some other markup that I can use to identify the XAML object in my project that I want rendered in the current location? I am using Silverlight 4.

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  • Can i render :partial a view without leading underscore?

    - by ZX12R
    i am facing a precarious condition here. I need to partially render a page that does not have a leading underscore. <%= render(:partial => "contact" ,:controller=>"home") %> this will look for app/views/home/_contact.html.erb but i want it to look for app/views/home/contact.html.erb is there a way of doing this.? Thanks

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  • How can I solve the apache2 httpd error "mixing * ports and non-* ports with a NameVirtualHost addre

    - by rrc7cz
    Here is the error I get when booting up Apache2: * Starting web server apache2 apache2: Could not reliably determine the server's fully qualified domain name, using 127.0.1.1 for ServerName [Wed Oct 21 16:37:26 2009] [error] VirtualHost *:80 -- mixing * ports and non-* ports with a NameVirtualHost address is not supported, proceeding with undefined results [Wed Oct 21 16:37:26 2009] [error] VirtualHost *:80 -- mixing * ports and non-* ports with a NameVirtualHost address is not supported, proceeding with undefined results [Wed Oct 21 16:37:26 2009] [error] VirtualHost *:80 -- mixing * ports and non-* ports with a NameVirtualHost address is not supported, proceeding with undefined results [Wed Oct 21 16:37:26 2009] [error] VirtualHost *:80 -- mixing * ports and non-* ports with a NameVirtualHost address is not supported, proceeding with undefined results [Wed Oct 21 16:37:26 2009] [warn] NameVirtualHost *:80 has no VirtualHosts I first followed this guide on setting up Apache to host multiple sites: http://www.debian-administration.org/articles/412 I then found a similar question on ServerFault and tried applying the solution, but it didn't help. Here is an example of my final VirtualHost config: <VirtualHost *:80> ServerAdmin [email protected] ServerName www.xxx.com ServerAlias xxx.com # Indexes + Directory Root. DirectoryIndex index.html DocumentRoot /var/www/www.xxx.com # Logfiles ErrorLog /var/www/www.xxx.com/logs/error.log CustomLog /var/www/www.xxx.com/logs/access.log combined </VirtualHost> with the domain X'd out to protect the innocent :-) Also, I have the conf.d/virtual.conf file mentioned in the guide looking like this: NameVirtualHost * The odd thing is that everything appears to work fine for two of the three sites.

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  • How can I make Internet Explorer 6 render Web pages like Internet Explorer 11?

    - by gparyani
    Now, I know that this may seem like a bad question in that I can just upgrade to Internet Explorer 8, but I am sticking with IE6 in that IE8 removes valuable features, like the ability to save favorites offline and the fact that a file path turns into a Windows Explorer window and typing a Web address into Windows Explorer changes it into an IE window. I know that Internet Explorer 6 does a really bad job at rendering some pages. I know of the Google Chrome Frame extension that brings Chrome-style rendering into IE, but that will soon be discontinued. So, I tried another thing: I know that C:\Windows\System32\mshtml.dll contains the Trident rendering engine that is used by IE, so I tried something: I first backed up the original file by renaming it on Windows XP to mshtml-old.dll, then I tried to copy in the DLL from a computer running Windows 7 with Internet Explorer 10. I noticed that, after copying, the system had replaced the new DLL with the old one, but left the one I backed up intact. Is there any way I can get the system to not replace the DLL like that so that I can transfer in IE11's mshtml.dll into Windows XP and make IE6 render like IE11? I'm looking for an answer that describes how to tweak my system to make IE6 render like IE11 (or IE10), not one that tells me to upgrade IE or install another browser. I don't care how tedious the method is, just as long as it works.

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  • How to render axometric/isometric tiles that are a 2d array in logic, but inclined 45º visually?

    - by TheLima
    I am making a tile-based strategy game which i plan to have 2.5D visuals in an axometric/isometric fashion. Right now i'm programming it's logic and rendering it as a literal 2-dimensional array (perfect squares, like an isometric top-down-view). In short, i have something like this: And i want to turn it to something like this: Do i keep going on the 2d-array logic? Is it all just a change in rendering behavior, as i'm thinking it is? or 2d-array is the wrong approach for my objective and I should change before it's too late? What are the ways of doing it, anyways? How should i apply the 2.5D axometric/isometric view (45º rotation to the side, and 45º rotation upwards)?

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  • How to make and render a simple game just with 3d max?

    - by Sina
    I want to make a simple EXE file, where there is one object in the scene and the user can rotate that object by using arrow keys (or mouse). Is there any way in which I don't have to use a game engine and do it only using 3dsmax script? Cause there is a special renderer I want to use, which is V-Ray a kind of renderer which provides 3D images for 3D glasses. I am not good at making games and engines so I want to know if I can do it only with 3dsmax scripts?

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  • Faut-il faire des études supérieures pour être un bon développeur ? Non, d'après les fondateurs de 37signals

    Faut-il faire des études supérieures pour être un bon développeur ? Non d'après les fondateurs de 37signals « Oubliez la formation conventionnelle », peut-on lire en grand titre sur le best-seller « Rework », écrit par Jason Fried et David H. Hanson. Dans ce chapitre d'un livre atypique qui inspire depuis sa sortie de nombreux entrepreneurs et start-ups, les deux fondateurs de 37signals se moquent ouvertement les recruteurs qui exigent aux prétendants à leurs postes des diplômes uni...

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  • How to render a terrain using height maps and getting basic collision detection on top of the terrain and camera (moving on the terrain)

    - by M1kstur
    I have loaded a .RAW file into a 2x2 array in my class. The way I am rendering it works fine but I am struggling to get the camera to move on top of the terrain. The terrain renders from 0,0,0 (x,y,z) as that is where I put my camera. My camera class allows to the "camera" to move through the scene. I want to be able to "walk" on top of the terrain with some basic collision detection (if possible). Any tips on where to go for this or any tips?

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