Search Results

Search found 27562 results on 1103 pages for 'android build'.

Page 82/1103 | < Previous Page | 78 79 80 81 82 83 84 85 86 87 88 89  | Next Page >

  • Adding Fake Build Information in TFS 2010

    - by Jakob Ehn
    We have been using TFS 2010 build for distributing a build in parallel on several agents, but where the actual compilation is done by a bunch of external tools and compilers, e.g. no MSBuild involved. We are using the ParallelTemplate.xaml template that Jim Lamb blogged about previously, which distributes each configuration to a different agent. We developed custom activities for running these external compilers and collecting the information and errors by reading standard out/error and pushing it back to the build log. But since we aren’t using MSBuild we don’t the get nice configuration summary section on the build summary page that we are used to. We would like to show the result of each configuration with any errors/warnings as usual, together with a link to the log file. TFS 2010 API to the rescue! What we need to do is adding information to the InformationNode structure that is associated with every TFS build. The log that you normally see in the Log view is built up as a tree structure of IBuildInformationNode objects. This structure can we accessed by using the InformationNodeConverters class. This class also contain some helper methods for creating BuildProjectNode, which contain the information about each project that was build, for example which configuration, number of errors and warnings and link to the log file. Here is a code snippet that first creates a “fake” build from scratch and the add two BuildProjectNodes, one for Debug|x86 and one for Release|x86 with some release information:   TfsTeamProjectCollection collection = TfsTeamProjectCollectionFactory.GetTeamProjectCollection(new Uri("http://lt-jakob2010:8080/tfs")); IBuildServer buildServer = collection.GetService<IBuildServer>(); var buildDef = buildServer.GetBuildDefinition("TeamProject", "BuildDefinition"); //Create fake build with random build number var detail = buildDef.CreateManualBuild(new Random().Next().ToString()); // Create Debug|x86 project summary IBuildProjectNode buildProjectNode = detail.Information.AddBuildProjectNode(DateTime.Now, "Debug", "MySolution.sln", "x86", "$/project/MySolution.sln", DateTime.Now, "Default"); buildProjectNode.CompilationErrors = 1; buildProjectNode.CompilationWarnings = 1; buildProjectNode.Node.Children.AddBuildError("Compilation", "File1.cs", 12, 5, "", "Syntax error", DateTime.Now); buildProjectNode.Node.Children.AddBuildWarning("File2.cs", 3, 1, "", "Some warning", DateTime.Now, "Compilation"); buildProjectNode.Node.Children.AddExternalLink("Log File", new Uri(@"\\server\share\logfiledebug.txt")); buildProjectNode.Save(); // Create Releaes|x86 project summary buildProjectNode = detail.Information.AddBuildProjectNode(DateTime.Now, "Release", "MySolution.sln", "x86", "$/project/MySolution.sln", DateTime.Now, "Default"); buildProjectNode.CompilationErrors = 0; buildProjectNode.CompilationWarnings = 0; buildProjectNode.Node.Children.AddExternalLink("Log File", new Uri(@"\\server\share\logfilerelease.txt")); buildProjectNode.Save(); detail.Information.Save(); detail.FinalizeStatus(BuildStatus.Failed); When running this code, it will a create a build that looks like this: As you can see, it created two configurations with error and warning information and a link to a log file. Just like a regular MSBuild would have done. This is very useful when using TFS 2010 Build in heterogeneous environments. It would also be possible to do this when running compilations completely outside TFS build, but then push the results of the into TFS for easy access. You can push all information, including the compilation summary, drop location, test results etc using the API.

    Read the article

  • Can't build gcc anymore since upgrade to 11.10

    - by Raphael R.
    On Monday I've upgraded to from Ubuntu 11.04 (my initial installation) to 11.10 and now I can't build gcc from source anymore. Since I forgot to uninstall the gcc package before the upgrade, Ubuntu replaced my 4.7.0 compiler with it's stable 4.6.1. So I tried to build the SVN sources again, but it fails. I've most recently tried it with SVN revision 180193. After some time, the build fails with the following message: /home/raphael/devel/gcc/build/./gcc/xgcc -B/home/raphael/devel/gcc/build/./gcc/ -B/usr/i686-pc-linux-gnu/bin/ -B/usr/i686-pc-linux-gnu/lib/ -isystem /usr/i686-pc-linux-gnu/include -isystem /usr/i686-pc-linux-gnu/sys-include -g -O2 -O2 -I. -I. -I../../src/gcc -I../../src/gcc/. -I../../src/gcc/../include -I../../src/gcc/../libdecnumber -I../../src/gcc/../libdecnumber/bid -I../libdecnumber -I../../src/gcc/../libgcc -g -O2 -DIN_GCC -W -Wall -Wwrite-strings -Wcast-qual -Wstrict-prototypes -Wmissing-prototypes -Wold-style-definition -isystem ./include -fPIC -g -DHAVE_GTHR_DEFAULT -DIN_LIBGCC2 -fbuilding-libgcc -fno-stack-protector -I. -I. -I../.././gcc -I../../../src/libgcc -I../../../src/libgcc/. -I../../../src/libgcc/../gcc -I../../../src/libgcc/../include -I../../../src/libgcc/config/libbid -DENABLE_DECIMAL_BID_FORMAT -DHAVE_CC_TLS -DUSE_TLS -o _ashldi3.o -MT _ashldi3.o -MD -MP -MF _ashldi3.dep -DL_ashldi3 -c ../../../src/libgcc/../gcc/libgcc2.c \ -fvisibility=hidden -DHIDE_EXPORTS In file included from /usr/include/stdio.h:28:0, from ../../../src/libgcc/../gcc/tsystem.h:88, from ../../../src/libgcc/../gcc/libgcc2.c:29: /usr/include/features.h:323:26: fatal error: bits/predefs.h: File or directory not found. I've cofigured it with: ~/devel/gcc/build$ ../src/configure --prefix=/usr --enable-languages=c++ And make it with: ~/devel/gcc/build$ make -j4 Just to be sure, I did a rm -rf * in the build directory in case there's some broken stuff inside. Didn't help, though. That's the backstory. I tried to fix it and searched for the bits/predefs.h. It's inside /usr/include/i386-linux-gnu. I temporarily fixed the problem by doing ~/devel/gcc/build$ C_INCLUDE_PATH=/usr/include/i386-linux-gnu make -j4 Which is only temporary because now gcc complains that it can't find crti.o. Which i can find in /usr/lib/i386-linux-gnu. Now i could also set C_LIBRARY_PATH - actually it doesn't work - but I feel like I'm fighting the system here. Also, even if it succeeds, my newly built compiler would also not know about the i386-linux-gnu stuff. So I would have to set C_LIBRARY_PATH and C_INCLUDE_PATH before every build of every project I have. I could add it to my .bashrc but that subverts the system even more. So, how do I tell the build process: That there are additional include/lib directories, and That it should build a gcc which respects them too? Edit: I forgot to include the command which causes the above error message. Also I can think of another solution: Copy the stuff from /usr/include/i386-linux-gnu to /usr/include (same thing for /usr/lib/i386-linux-gnu to /usr/lib). But that doesn't feel right, either. Finally, the system's gcc 4.6.1 can compile other applications just fine, except mine, which use C++11 features not present in the 4.6 series.

    Read the article

  • Routing audio to Bluetooth Headset (non-A2DP) on Android

    - by Jayesh
    I have a non-A2DP single ear BT headset (Plantronics 510) and would like to use it with my Android HTC Magic to listen to low quality audio like podcasts/audio books. After much googling I found that only phone call audio can be routed to the non-A2DP BT headsets. (I would like to know if you have found a ready solution to route all kinds of audio to non-A2DP BT headsets) So I figured, somehow programmatically I can channel the audio to the stream that carries phone call audio. This way I will fool the phone to carry my mp3 audio to my BT headset. I wrote following simple code. import android.content.*; import android.app.Activity; import android.os.Bundle; import android.media.*; import java.io.*; import android.util.Log; public class BTAudioActivity extends Activity { private static final String TAG = "BTAudioActivity"; private MediaPlayer mPlayer = null; private AudioManager amanager = null; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); amanager = (AudioManager) getSystemService(Context.AUDIO_SERVICE); amanager.setBluetoothScoOn(true); amanager.setMode(AudioManager.MODE_IN_CALL); mPlayer = new MediaPlayer(); try { mPlayer.setDataSource(new FileInputStream( "/sdcard/sample.mp3").getFD()); mPlayer.setAudioStreamType(AudioManager.STREAM_VOICE_CALL); mPlayer.prepare(); mPlayer.start(); } catch(Exception e) { Log.e(TAG, e.toString()); } } @Override public void onDestroy() { mPlayer.stop(); amanager.setMode(AudioManager.MODE_NORMAL); amanager.setBluetoothScoOn(false); super.onDestroy(); } } As you can see I tried combinations of various methods that I thought will fool the phone to believe my audio is a phone call: Using MediaPlayer's setAudioStreamType(STREAM_VOICE_CALL) using AudioManager's setBluetoothScoOn(true) using AudioManager's setMode(MODE_IN_CALL) But none of the above worked. If I remove the AudioManager calls in the above code, the audio plays from speaker and if I replace them as shown above then the audio stops coming from speakers, but it doesn't come through the BT headset. So this might be a partial success. I have checked that the BT headset works alright with phone calls. There must be a reason for Android not supporting this. But I can't let go of the feeling that it is not possible to programmatically reroute the audio. Any ideas? P.S. above code needs following permission <uses-permission android:name="android.permission.MODIFY_AUDIO_SETTINGS"/>

    Read the article

  • ImageView bounds are larger than expected in android layout

    - by Hamy
    Hey all, This is a layout that I have defined in an app. As you can see, I would like the TextView "@details/image_time_counter" to be aligned with the bottom right of the image. Unfortunately, this is currently what shows - app - hierarchy viewer all - HV part 2. HierarchyViewer reports that the ImageView has bounds much bigger than what I am expecting. Can anyone explain these bounds, or just tell me how to make the bounds be the same as the image size? Thanks, Hamy <RelativeLayout android:id="@+id/RelativeLayout01" android:layout_width="fill_parent" android:layout_height="fill_parent" xmlns:android="http://schemas.android.com/apk/res/android"> </RelativeLayout>

    Read the article

  • Problem with Google Analytics for Android : "Dispatcher thinks it finished, but there were 543 faile

    - by PHP_Jedi
    Anyone know how to solve this problem? 03-23 13:03:20.585: WARN/googleanalytics(3430): Problem with socket or streams. 03-23 13:03:20.585: WARN/googleanalytics(3430): java.net.SocketException: Broken pipe 03-23 13:03:20.585: WARN/googleanalytics(3430): at org.apache.harmony.luni.platform.OSNetworkSystem.sendStreamImpl(Native Method) 03-23 13:03:20.585: WARN/googleanalytics(3430): at org.apache.harmony.luni.platform.OSNetworkSystem.sendStream(OSNetworkSystem.java:498) 03-23 13:03:20.585: WARN/googleanalytics(3430): at org.apache.harmony.luni.net.PlainSocketImpl.write(PlainSocketImpl.java:585) 03-23 13:03:20.585: WARN/googleanalytics(3430): at org.apache.harmony.luni.net.SocketOutputStream.write(SocketOutputStream.java:59) 03-23 13:03:20.585: WARN/googleanalytics(3430): at org.apache.http.impl.io.AbstractSessionOutputBuffer.flushBuffer(AbstractSessionOutputBuffer.java:87) 03-23 13:03:20.585: WARN/googleanalytics(3430): at org.apache.http.impl.io.AbstractSessionOutputBuffer.flush(AbstractSessionOutputBuffer.java:94) 03-23 13:03:20.585: WARN/googleanalytics(3430): at org.apache.http.impl.AbstractHttpClientConnection.doFlush(AbstractHttpClientConnection.java:168) 03-23 13:03:20.585: WARN/googleanalytics(3430): at org.apache.http.impl.AbstractHttpClientConnection.flush(AbstractHttpClientConnection.java:173) 03-23 13:03:20.585: WARN/googleanalytics(3430): at com.google.android.apps.analytics.PipelinedRequester.sendRequests(Unknown Source) 03-23 13:03:20.585: WARN/googleanalytics(3430): at com.google.android.apps.analytics.NetworkDispatcher$DispatcherThread$AsyncDispatchTask.dispatchSomePendingEvents(Unknown Source) 03-23 13:03:20.585: WARN/googleanalytics(3430): at com.google.android.apps.analytics.NetworkDispatcher$DispatcherThread$AsyncDispatchTask.run(Unknown Source) 03-23 13:03:20.585: WARN/googleanalytics(3430): at android.os.Handler.handleCallback(Handler.java:587) 03-23 13:03:20.585: WARN/googleanalytics(3430): at android.os.Handler.dispatchMessage(Handler.java:92) 03-23 13:03:20.585: WARN/googleanalytics(3430): at android.os.Looper.loop(Looper.java:123) 03-23 13:03:20.585: WARN/googleanalytics(3430): at android.os.HandlerThread.run(HandlerThread.java:60) 03-23 13:03:21.088: WARN/googleanalytics(3430): Dispatcher thinks it finished, but there were 543 failed events Specially the last line explain why there is lost so much data, as the dispatcher thinks it is done, but have 543 events not dispatched... The application have a good internet connection and there is no problem reaching the app server-side api. I see in analytics that lots of startups and click-events the past few days are lost, even I know the traffic is normal since i can see statistics from the the server api. In the analytics reports I see a day by day under-reporting. So the problems seems to be spreading/growing to all the devices using this application. Im wondering why google does not answer this in their mail-groups - several people have complained about this...well, well... I found this thread relevant: http://stackoverflow.com/questions/682560/java-net-socketexception-broken-pipe But, I'm still not sure if there is anything I can do to fix it or not. If there is nothing I can do to fix it, I guess its not my fault that it got broken. But i got a feeling it is, since the problem got dramatically worse on the last deploy to Android market. Anyone else with experience on Google Analytics for android ?

    Read the article

  • InstallShield 2010 with license - no license for automatic build system (CI) as Windows service

    - by Gilad
    I really need help here. We are using CI build-process (Hudson) as an automated build system using Msbuild. The CI run in Apache Tomcat 6 that run under the credentials of a domain user (not a local Windows user ). Every time the CI try to build an InstallShield project (using isproj files) we get a license error message: " C:\Program Files\MSBuild\InstallShield\2010\InstallShield.targets(62,3): error : -7159: The product license has expired or has not yet been initialized. You must launch the IDE to configure the product license in order to proceed. C:\Program Files\MSBuild\InstallShield\2010\InstallShield.targets(62,3): error : Exception Caught". If I log in to the same machine with the same domain user credentials and build the InstallShield project there is a license and it is working well. Adding the user to the local Users group doesn't help (no license). Adding the user to the local Administrators group helps and it is working. We do not want the user to be in the local Administrators group - for various reasons. What do I need to do to make it work? Do I need to add permissions to the use? Help will be highly appreciated. Gilad

    Read the article

  • Android compatibility with Restlet/JSON/Jackson

    - by Cookie
    Hi there, I'm currently working on a webservice-client for Android. I'm using a Java client library which provides an abstraction for interaction with the service. The client library works on normal machines. However, when I use the classes in my Android project, some calls don't return a result on Android, the background-service stops working at the first of those commands. Wireshark shows a tcp exchange, the server gets the requests. There is no exceptions or anything. Something in the serialization/deserialization semms not to work. I'm using the newest version of Jackson libraries (1.5.3) and the restlet jar in the android edition. Is there any known problems with Jackson and Android? Which code and libraries are compatible with Android? Thanks in advance.

    Read the article

  • Android: Image displayed at Webview from Url with high quality loss

    - by Merlino
    I want to display an image from an url with an Webview at Android. With Android phones with Version 1.5 and 1.6 there is no problem. but the same pic and the same code on an AndroidPhone with Version 2.0 and the pic is totaly pixelated. Like Android is resizing the image first to a smaller one and then resizing it back to "normal" size. Unfortunately its important to display the pic without any quality loss. I tried to integrate it in the sourcefolder to show it as an normal image, but at Android 2.0 i get an exception because the image is to big. (At Android 1.6 there is no problem) Any ideas how i can display the image without quality loss with Android 2.0 ?

    Read the article

  • Sometimes Xcode appears to ignore target build settings?

    - by Derek Clarkson
    Hi all, I've created a iPhone static library project with two targets like this Project -- Library (Device) target -- Library (simulator) target The device target has the SDK set to the device so it produces an armv6/7 library and the simulator target is set to the simulator SDK so it produces an i386 library. The issue I'm having is that the SDK settings on the targets keep getting overridden by the XCode active target setting. i.e. if I build the device target, but the XCode window is showing the active SDK as being the simlulator, XCode will build a simulator library instead of a device library, ignoring the settings of the target. Although it will put it into the *-iphoneos/ directory in the build directories! I originally had the same issue with another static library project, and after a lot of playing around got everything to work correctly. i.e. The targets ignore the XCode active SDK because they have their own specifications of what to build. The problem is that I don't know what made it work in that project and I have not been able to reproduce the issue in it either. Does anyone have any ideas as to what is going on? ciao Derek

    Read the article

  • Build System with Recursive Dependency Aggregation

    - by radman
    Hi, I recently began setting up my own library and projects using a cross platform build system (generates make files, visual studio solutions/projects etc on demand) and I have run into a problem that has likely been solved already. The issue that I have run into is this: When an application has a dependency that also has dependencies then the application being linked must link the dependency and also all of its sub-dependencies. This proceeds in a recursive fashion e.g. (For arguments sake lets assume that we are dealing exclusively with static libraries.) TopLevelApp.exe dependency_A dependency_A-1 dependency_A-2 dependency_B dependency_B-1 dependency_B-2 So in this example TopLevelApp will need to link dependency_A, dependency_A-1, dependency_A-2 etc and the same for B. I think the responsibility of remembering all of these manually in the target application is pretty sub optimal. There is also the issue of ensuring the same version of the dependency is used across all targets (assuming that some targets depend on the same things, e.g. boost). Now linking all of the libraries is required and there is no way of getting around it. What I am looking for is a build system that manages this for you. So all you have to do is specify that you depend on something and the appropriate dependencies of that library will be pulled in automatically. The build system I have been looking at is premake premake4 which doesn't handle this (as far as I can determine). Does anyone know of a build system that does handle this? and if there isn't then why not?

    Read the article

  • What call from the Android Development Tools API should I use to poll project target loading?

    - by Ricardo Gladwell
    I'm writing my own eclipse plug-in that integrates with the Eclipse Android Development Tools (ADT). However, I'm getting a CoreException ("Project target not loaded yet.") thrown when I attempt to call IProject.build on an Android project as part of a unit test: IProject project = importProject(...); project.build(IncrementalProjectBuilder.FULL_BUILD, monitor); Should I be waiting for the project target to load before calling the above? If so, what call should I use to poll the project target loading status?

    Read the article

  • How to add image in ListView android

    - by Wawan Den Frastøtende
    i would like to add images on my list view, and i have this code package com.wilis.appmysql; import android.app.ListActivity; import android.content.Intent; import android.os.Bundle; //import android.util.Log; import android.view.View; import android.widget.ArrayAdapter; import android.widget.ListView; import android.widget.Toast; public class menulayanan extends ListActivity { /** Called when the activity is first created. */ public void onCreate(Bundle icicle) { super.onCreate(icicle); // Create an array of Strings, that will be put to our ListActivity String[] menulayanan = new String[] { "Berita Terbaru", "Info Item", "Customer Service", "Help","Exit"}; //Menset nilai array ke dalam list adapater sehingga data pada array akan dimunculkan dalam list this.setListAdapter(new ArrayAdapter<String>(this, android.R.layout.simple_list_item_1,menulayanan)); } @Override /**method ini akan mengoveride method onListItemClick yang ada pada class List Activity * method ini akan dipanggil apabilai ada salah satu item dari list menu yang dipilih */ protected void onListItemClick(ListView l, View v, int position, long id) { super.onListItemClick(l, v, position, id); // Get the item that was clicked // Menangkap nilai text yang dklik Object o = this.getListAdapter().getItem(position); String pilihan = o.toString(); // Menampilkan hasil pilihan menu dalam bentuk Toast tampilkanPilihan(pilihan); } /** * Tampilkan Activity sesuai dengan menu yang dipilih * */ protected void tampilkanPilihan(String pilihan) { try { //Intent digunakan untuk sebagai pengenal suatu activity Intent i = null; if (pilihan.equals("Berita Terbaru")) { i = new Intent(this, PraBayar.class); } else if (pilihan.equals("Info Item")) { i = new Intent(this, PascaBayar.class); } else if (pilihan.equals("Customer Service")) { i = new Intent(this, CustomerService.class); } else if (pilihan.equals("Help")) { i = new Intent(this, Help.class); } else if (pilihan.equals("Exit")) { finish(); } else { Toast.makeText(this,"Anda Memilih: " + pilihan + " , Actionnya belum dibuat", Toast.LENGTH_LONG).show(); } startActivity(i); } catch (Exception e) { e.printStackTrace(); } } } and i want to add different image per list, so i mean is i want to add a.png to "Berita Terbaru", b.png to "Info Item", c.png "Customer Service" , so how to do it? i was very confused about this, thanks before...

    Read the article

  • Problems referencing build output from TFS Build and Visual Studio

    - by pmdarrow
    Here's what I'm trying to do: I have two solutions - one for my main application and its associated projects and another for my database (VS .dbproj) and its associated projects. What I'd like to do is include the output from the database project (a .dbschema and some SQL scripts) in my WiX installer (which exists in the main application solution.) This involves having TFS build the DB solution immediately before the main application solution. I've got that part working properly, but I'm having trouble referencing the output of the DB solution from my installer. I'm using relative paths to reference the DB project output in my WiX installer (e.g. <?define DBProjectOutputDir = "..\..\MyDatabaseSolution\MyDatabaseProject\sql\"?>) which works fine locally, but fails when building via TFS build. This is because TFS Build apparently changes the output dir of each project to one common location. Instead of the path to my database project being ..\..\MyDatabaseSolution\MyDatabaseProject\sql\ like it is when building locally, it gets set to something like ..\..\..\Binaries\Release\. How can I get around this and have a consistent output location to reference from my installer project? I'm using TFS 2005 and VS 2008.

    Read the article

  • How to play videos in android from assets folder or raw folder??

    - by Abhishek Talwar
    Hey guys I am trying to play a video in android emulator I have the video in my assets folder as well as the raw folder But after doing some research still i cant play video in my emulator i am working on android 2.1 My video format is mp4 so i dont think that should be a problem Could anyone just give me an example code so that i can understand a bit more Thanks guys

    Read the article

  • Trying to build the basic python extension example fails (windows)

    - by Alexandros
    Hello, I have Python 2.6 and Visual Studio 2008 running on a Win7 x64 machine. When I try to build the basic python extension example in c "example_nt" as found in the python 2.6 sources distribution, it fails: python setup.py build And this results in: running build running build_ext building 'aspell' extension Traceback (most recent call last): File "setup.py", line 7, in <module> ext_modules = [module1]) File "C:\Python26\lib\distutils\core.py", line 152, in setup dist.run_commands() File "C:\Python26\lib\distutils\dist.py", line 975, in run_commands self.run_command(cmd) File "C:\Python26\lib\distutils\dist.py", line 995, in run_command cmd_obj.run() File "C:\Python26\lib\distutils\command\build.py", line 134, in run self.run_command(cmd_name) File "C:\Python26\lib\distutils\cmd.py", line 333, in run_command self.distribution.run_command(command) File "C:\Python26\lib\distutils\dist.py", line 995, in run_command cmd_obj.run() File "C:\Python26\lib\distutils\command\build_ext.py", line 343, in run self.build_extensions() File "C:\Python26\lib\distutils\command\build_ext.py", line 469, in build_extensions self.build_extension(ext) File "C:\Python26\lib\distutils\command\build_ext.py", line 534, in build_extension depends=ext.depends) File "C:\Python26\lib\distutils\msvc9compiler.py", line 448, in compile self.initialize() File "C:\Python26\lib\distutils\msvc9compiler.py", line 358, in initialize vc_env = query_vcvarsall(VERSION, plat_spec) File "C:\Python26\lib\distutils\msvc9compiler.py", line 274, in query_vcvarsall raise ValueError(str(list(result.keys()))) ValueError: [u'path'] What can I do to fix this? Any help will be appreciated

    Read the article

  • Android:Android SDK and AVD Manager doesn't launch after did SDK upgrade?

    - by user187532
    Hi folks, I have Android development eclipse setup on Mac OS X. I recently did Android SDK upgrade from 1.5 to available versions such as 1.6, 2.0.1 and 2.1 and docs. After did upgrade, automatically restarted my Macbook and installed all new versions. After this, when i try to launch "Windows-Android SDK and AVD Manager", it doesn't launch at all. What might be the reason? Does anyone has the solution? The reason why i'm trying to launch Android SDK and AVD Manager is, i need to add new Android virtual device(avd) target for 2.0.1 and 2.1 versions, for that i'm trying to launch Android SDK and AVD Manager. Thank you in advance for your suggestions.

    Read the article

  • Build number increment not reflected in AssemblyVersion

    - by awshepard
    I've browsed through some of the discussion on auto-incrementing build numbers, but in the impatience of youth decided to roll my own and re-invent the wheel. I know there are probably better ways to go about this (which I'm definitely going to investigate), but my question centers more around the Assembly and/or Version classes. My approach was to write a separate exe (BuildIncrementer) that takes a command line parameter for file name, does a regex match on the contents to grab the [assembly: AssemblyVersion...] string, do the modifications that I want (increment the build number, etc.), then write the contents back to the file. This approach works as-is. The next thing I did was in the project that I wanted to use this on, I set up a pre-build command line that is simply the command to execute that BuildIncrementer.exe on this project's AssemblyInfo.cs file. This too works, updating the assembly info as desired. The problem comes when I run the project, it sends an email containing the current version, obtained with Assembly.GetExecutingAssembly().GetName().Version.ToString(). BUT, the version showing up is the previous version. When my AssemblyInfo.cs says [assembly: AssemblyVersion("1.0.2.49667")], I get sent 1.0.1.45660, which was the previous build. Anyone have any ideas why that might be?

    Read the article

  • How can I get the google username on Android?

    - by tommy chheng
    I've seen references to using the AccountManager like http://stackoverflow.com/questions/2245545/accessing-google-account-id-username-via-android but it seems like it's for grabbing the authtoken? I just need access to the username, no passwords or any auth tokens. I'm using android 2.1 sdk.

    Read the article

  • android - pre-allocate space for a file before downloading it

    - by android developer
    how can i create a pre-allocated file on android? something like a sparse file ? i need to make an applicaton that will download a large file , and i want to avoid having an out-of-space error while the download is commencing . my solution needs to support resuming and writing to both internal and external storage. i've tried what is written here: Create file with given size in Java but none of the solutions there didn't work for some reason.

    Read the article

  • How does Android emulator performance compare to real device performance?

    - by uj2
    I'm looking into writing an Android game, tough I don't curerntly own an Android device. For those of you who own a device, how does the performance on the emulator relate to real device performance? I'm especially interested in graphics related tasks. This obviously depends on both the machine running the emulator, and the specific device in question, but I'm talking rough numbers here. This question is a duplicate, but since that post is heavily outdated, I figured it's irrelevant by now.

    Read the article

  • Why is my Android emulator keyboard in Japanese character mode?

    - by mckoss
    I'm debugging my Android application using the AVD (Android Virtual Device). When I try to enter text in a text field, my characters are being interpreted as Japanese (or Chinese?) in the IME. I don't know how I got into this mode or how to get out of it (I just want to enter alphabetic keys)? Here's a screen shot: http://u.go2.me/3cn

    Read the article

  • Is there any way to run Python on Android ?

    - by e-satis
    I like the Android platform. Actually, with some friends, we even participate to the ADC with the Spoxt project. But Java is not my favourite language at all. We are working on a S60 version and this platform has a nice Python API. Of course there is nothing official about Python on Android, but since Jython exists, does anybody know a way to let the snake and the robot work together ?

    Read the article

  • Stored Procedures In Source Control - Automate Build/Deployment Process

    - by Alex
    My company provides a large .NET service-oriented solution. The services layer interact with a T-SQL back-end consisting of hundreds of tables and stored procedures. Our C# code is in version-control (SVN) but our stored procedures and schema are not. After much lobbying of expedient upper-management, I was allowed to review our (non-existent) build/deployment process to accomplish the following goals: Place schema and stored procedures under source-control. Automate the build/deployment process. I would like to proceed per the accepted answer's strategy in this post but have additional questions: I would like to use Hudson as my build server. Is this a reasonable choice for a C#/SQL solution? What better alternatives should I explore? Assuming I have all triggers, stored-procedures, schema, etc... under source control, and that they are scripted to individual files, how do I generate a build script which will take into account dependencies/references between these items? (SQL Server does this automatically, but it generates one giant script) What does the workflow of performing an update at the client look like? i.e. I have to keep existing table data. How do I roll-back schema changes? I am the only programmer. Several other pseudo-technical staff like to make changes directly inside SQL Management Studio. Is it realistic to expect others to adhere to this solution -- how can I enforce this? Thank you in advance for your help.

    Read the article

< Previous Page | 78 79 80 81 82 83 84 85 86 87 88 89  | Next Page >