Starting Game dev on iPhone:iPad - learning path ??
- by Tibi
Hi there,
I'm beginning in iPhone/iPad game dev and I'm searching to set up my learning path.
The basic features I would like to learn (after the basic SDK iphone components programming) are :
using a board like interface where I can move pawn with my fingers
detect where the pawn was moved and triggers events in the game
The board will be constitute by 6 tiles that may be organised randomly when starting the game : may i use an sdk component with a delegate and datasource to determine where the pawn was left and on which tile ?
need to use dices (which kind of library may I use ?)
...
Do you have any idea about where to start ? ;-)
Many thanks,
Tib.