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  • jQuery toggle() with unknown initial state

    - by Jason Morhardt
    I have a project that I am working on that uses a little image to mark a record as a favorite on multiple rows in a table. The data gets pulled from a DB and the image is based on whether or not that item is a favorite. One image for a favorite, a different image if not a favorite. I want the user to be able to toggle the image and make it a favorite or not. Here's my code: $(function () { $('.FavoriteToggle').toggle( function () { $(this).find("img").attr({src:"../../images/icons/favorite.png"}); var ListText = $(this).find('.FavoriteToggleIcon').attr("title"); var ListID = ListText.match(/\d+/); $.ajax({ url: "include/AJAX.inc.php", type: "GET", data: "action=favorite&ItemType=0&ItemID=" + ListID, success: function () {} }); }, function () { $(this).find("img").attr({src:"../../images/icons/favorite_not.png"}); var ListText = $(this).find('.FavoriteToggleIcon').attr("title"); var ListID = ListText.match(/\d+/); $.ajax({ url: "include/AJAX.inc.php", type: "GET", data: "action=favorite&ItemType=0&ItemID=" + ListID, success: function () {} }); } ); }); Works great if the initial state is not a favorite. But you have to double click to get the image to change if it IS a favorite initially. This causes the AJAX to fire twice and essentially make it a favorite then not a favorite before the image responds. The user thinks he's made it a favorite because the image changed, but in fact, it's not. Help anybody?

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  • Get notified when UITableView has finished asking for data?

    - by kennethmac2000
    Hi everyone, Is there some way to find out when a UITableView has finished asking for data from its data source? None of the viewDidLoad/viewWillAppear/viewDidAppear methods of the associated view controller (UITableViewController) are of use here, as they all fire too early. None of them (entirely understandably) guarantee that queries to the data source have finished for the time being (eg, until the view is scrolled). One workaround I have found is to call reloadData in viewDidAppear, since, when reloadData returns, the table view is guaranteed to have finished querying the data source as much as it needs to for the time being. However, this seems rather nasty, as I assume it is causing the data source to be asked for the same information twice (once automatically, and once because of the reloadData call) when it is first loaded. The reason I want to do this at all is that I want to preserve the scroll position of the UITableView - but right down to the pixel level, not just to the nearest row. When restoring the scroll position (using scrollRectToVisible:animated:), I need the table view to already have sufficient data in it, or else the scrollRectToVisible:animated: method call does nothing (which is what happens if you place the call on its own in any of viewDidLoad, viewWillAppear or viewDidAppear). Thanks in advance for your assistance!

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  • Jquery dynamic dropdown event not firing

    - by kevin
    Hi i am trying to create dropdownlists dynamically and populating the contents via an ajax call, this sort of works in the sense that the drop down is created and populated as required but its 'change' event does not fire. I am posting the code below, if anyone can spot something obvious, can you please let me know regards $(document).ready(function () { $("#positions select").change(function (e) { alert("in"); var id = $("#category_id").val(); $.getJSON("/Category/GetSubCategories/" + id, function (data) { if (data.length > 0) { alert(data.length); var position = document.getElementById('positions'); var tr = position.insertRow(7); var td1 = tr.insertCell(-1); var td = tr.insertCell(-1); var sel = document.createElement("select"); sel.name = 'sel'; sel.id = 'sel'; sel.setAttribute('class', 'category'); td.appendChild(sel); $.each(data, function (GetSubCatergories, category) { $('#sel').append($("<option></option>"). attr("value", category.category_id). text(category.name)); }); } }); }); });

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  • LayoutInflater ignoring parameters ?

    - by TiGer
    Hi, I have the following xml object representing a ImageButton <?xml version="1.0" encoding="utf-8"?> <ImageButton xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/genreCellItemId" android:layout_weight="1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_gravity="center" android:paddingLeft="5.0dip" android:paddingRight="5.0dip"> </ImageButton> I try to inflate it and add it to a TableRow with the following code : LayoutInflater inflater= this.getLayoutInflater(); TableLayout grid = (TableLayout)findViewById(R.id.bodyTableLayout); TableRow row = (TableRow)inflater.inflate(R.layout.genre_row, null); View myButton = (View)inflater.inflate(R.layout.genre_cell, null); row.addView(tempButton, new TableRow.LayoutParams()); grid.addView(row, new TableLayout.LayoutParams()); Ok so I noticed that it didn't look as expected, so I fire up the Hierarchy Viewere and noticed that the ImageButton's actually have an layout_width = FILL_PARENT instead of WRAP_CONTENT, also the layout_gravity is NONE and there is no padding to be seen... Do, am I inflating it wrongly ? Or is maybe the new TableRow.LayoutParams() part doins omething wrong ?

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  • Why my jquery function is not firing on Firefox

    - by Cristian Boariu
    I have some trouble with some jquery method (for some checkboxes I want them to fire on checked/unchecked so I can do something then). This method works perfectly on Chrome and IE but not on latest FF. jQuery(function () { jQuery(':checkbox').change(function () { var counter = jQuery('.count').text(); var thisCheck = jQuery(this); if (thisCheck.is(':checked')) { counter++; //apply green color to the selected row jQuery(this).closest('tr').addClass('checked'); } else { counter--; //remove green color to the selected row jQuery(this).closest('tr').removeClass('checked'); } jQuery('.count').html(counter); //enable export button when there are selected emails to be exported if (counter > 0) { jQuery(".exportButton").removeAttr("disabled", ""); } else { jQuery(".exportButton").attr("disabled", "disabled"); } }); }); Basically it's simply not firing...Even with Debug is not catching the first line (function declare nor other lines too). If I move this javascript(without function declare) inside jQuery(document).ready(function ($) { all works nice on Firefox too... Yes, I do use jQuery.noConflict(); before jQuery(document).ready(function ($) { Do you know why this happens?

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  • Problem with inherited classes in C#

    - by Unniloct
    I have a class called "Entity," with two child classes: "Creature" and "Item." (I'm making a game.) Creature has two functions called "Attack," one for attacking Creatures, and one for attacking Items. So far, everything works well. Now I'm working on the shooting bit, so I have a function called SelectTarget(). It takes all of the Entities (both Creatures and Items) in the player's view that the player can shoot and lets the player choose one. So here lies the problem: SelectTarget() returns an Entity, but I need some code to figure out whether that Entity is a Creature or an Item, and process it appropriately. Since this question looks kind of empty without any code, and I'm not 100% sure my explanation is good enough, here's where I'm at: if (Input.Check(Key.Fire)) { Entity target = Game.State.SelectTarget.Run(); this.Draw(); if (target != null) { //Player.Attack(target); // This won't work, because I have: // Player.Attack((Creature)Target) // Player.Attack((Item)Target) // but nothing for Entity, the parent class to Creature and Item. return true; } } (If the way the game is laid out seems weird, it's a roguelike.)

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  • Are there concurrency problems when using -performSelector:withObject:afterDelay: ?

    - by mystify
    For example, I often use this: [self performSelector:@selector(doSomethingAfterDelay:) withObject:someObject afterDelay:someDelay]; Now, lets say I call this 10 times to perform at the exact same delay, like: [self performSelector:@selector(doSomethingAfterDelay:) withObject:someObject afterDelay:2.0]; [self performSelector:@selector(doSomethingAfterDelay:) withObject:someObject afterDelay:2.0]; [self performSelector:@selector(doSomethingAfterDelay:) withObject:someObject afterDelay:2.0]; [self performSelector:@selector(doSomethingAfterDelay:) withObject:someObject afterDelay:2.0]; [self performSelector:@selector(doSomethingAfterDelay:) withObject:someObject afterDelay:2.0]; [self performSelector:@selector(doSomethingAfterDelay:) withObject:someObject afterDelay:2.0]; [self performSelector:@selector(doSomethingAfterDelay:) withObject:someObject afterDelay:2.0]; [self performSelector:@selector(doSomethingAfterDelay:) withObject:someObject afterDelay:2.0]; [self performSelector:@selector(doSomethingAfterDelay:) withObject:someObject afterDelay:2.0]; - (void)doSomethingAfterDelay:(id)someObject { /* access an array, read stuff, write stuff, do different things that would suffer in multithreaded environments .... all operations are nonatomic! */ } I have observed pretty strange behavior when doing things like this. For my understanding, this method schedules a timer to fire on the current thread, so in this case the main thread. But since it doesn't create new threads, it actually should not be possible to run into concurrency problems, right?

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  • Are there concurrency problems when using -performSelector:withObject:afterDelay: ?

    - by mystify
    For example, I often use this: [self performSelector:@selector(doSomethingAfterDelay:) withObject:someObject afterDelay:someDelay]; Now, lets say I call this 10 times to perform at the exact same delay, like: [self performSelector:@selector(doSomethingAfterDelay:) withObject:someObject afterDelay:2.0]; [self performSelector:@selector(doSomethingAfterDelay:) withObject:someObject afterDelay:2.0]; [self performSelector:@selector(doSomethingAfterDelay:) withObject:someObject afterDelay:2.0]; [self performSelector:@selector(doSomethingAfterDelay:) withObject:someObject afterDelay:2.0]; [self performSelector:@selector(doSomethingAfterDelay:) withObject:someObject afterDelay:2.0]; [self performSelector:@selector(doSomethingAfterDelay:) withObject:someObject afterDelay:2.0]; [self performSelector:@selector(doSomethingAfterDelay:) withObject:someObject afterDelay:2.0]; [self performSelector:@selector(doSomethingAfterDelay:) withObject:someObject afterDelay:2.0]; [self performSelector:@selector(doSomethingAfterDelay:) withObject:someObject afterDelay:2.0]; - (void)doSomethingAfterDelay:(id)someObject { /* access an array, read stuff, write stuff, do different things that would suffer in multithreaded environments .... all operations are nonatomic! */ } I have observed pretty strange behavior when doing things like this. For my understanding, this method schedules a timer to fire on the current thread, so in this case the main thread. But since it doesn't create new threads, it actually should not be possible to run into concurrency problems, right?

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  • "javascript: void(0)" links sometimes break event handlers in internet explorer

    - by internet man
    A while back I ran in to a problem where after clicking an anchor with "javascript: void(0)" events just stopped firing. I read that following a link puts the page in a different state and in that different state events don't fire. Even though the link is not real, it sometimes confuses IE. Anyway, I removed the "javascript: void(0)"'s and the problem has not been seen again. Now, in a different application I am seeing the same thing... kinda. Clicking the "javascript: void(0)" sometimes has no ill effect. But then for some reason or another after clicking the bad link the page will stop working. Once this happens it will continue to happen consistently until the client machine is rebooted. After reboot, you are back to it sometimes happening. Crazy right? Reboot fixing a web page!?!?! So, my question is has anyone seen this before? Can anyone give an explanation for this issue? Any documentation on this issue? I can't seem to find anything on it again. Does this even make sense? I already know "javascript: void(0)" is bad practice... I am just looking to understand the issue. Specifically, this is IE7. Thanks for reading!

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  • Javascript, problem with binding an event to a div-tag

    - by Patrick
    Hello, i am trying to bind an event to a dynamically created div. function GameField(playerNumber) { this.fields = new Array(); this.player = playerNumber; this.isPlayerActive = false; this.currentRound = 0; } GameField.prototype.InitField = function(fieldNumber) { var newField = document.createElement("div"); if (fieldNumber == 0 || fieldNumber == 6 || fieldNumber == 8 || fieldNumber == 17) newField.className = 'gameCellSmall borderFull gameText gameTextAlign'; else newField.className = 'gameCellSmall borderWithoutTop gameText gameTextAlign'; newField.onclick = function() { this.DivClick('a'); } this.fields[fieldNumber] = newField; return newField; } GameField.prototype.DivClick = function(fieldNumber) { alert('Nummer: ' + fieldNumber); } Everything works perfectly, but when you click on one of the created divs, i end up with the following error message: Error: Object doesn't support this property or method. If i replace the onclick function with this, then it works: newField.onclick = function() { alert('Nummer: ' + fieldNumber); } How can i get the onclick event to fire my DivClick function instead?

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  • WPF Calling a custom command on a custom control (from a viewmodel?)

    - by user190615
    I want to take a snap of the visual tree of a custom wpf control when the user clicks a button in a toolbar. The control is bound to a viewmodel. I have a BitmapSource dp in the custom control holding the snapped image which is bound to a property on my VM. The BitmapSource dp on the control is updated via a custom command on the control. I've tied the toolbar button's command to call the controls command which updates the BitmapSource. Now the problem is the end result I want is when the user clicks the button, the control updates its image and then the vm offers to save this image. I cant wrap my mind around an mvvm way of doing this. One inelegant solution is that control fires an event after the image is updated which is routed to the viewmodel as a command(command behavior) but then if i want to do something else with the image on some other button click, all the commands bound to the events will fire. All thoughts appreciated. EDIT The command on the control is a RoutedCommand and the commands in my vm are Prism delegate commands.

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  • jQuery trigger custom event synchronously?

    - by Miguel Angelo
    I am using the jQuery trigger method to call an event... but it behaves inconsistently. Sometimes it call the event, sometimes it does not. <a href="#" onclick=" $(this).trigger('custom-event'); window.location.href = 'url'; return false; ">text</a> The custom-event has lots of listeners added to it. It is as if the trigger method is not synchronous, allowing the window.location.href be changed before executing the events. And when window.location.href is changed a navigation occurs, interrupting everything. How can I trigger events synchronously? Using jQuery 1.8.1. Thanks! EDIT I have found that the event, when called has a stack trace like this: jQuery.fx.tick (jquery-1.8.1.js:9021) tick (jquery-1.8.1.js:8499) jQuery.Callbacks.self.fireWith (jquery-1.8.1.js:1082) jQuery.Callbacks.fire (jquery-1.8.1.js:974) jQuery.speed.opt.complete (jquery-1.8.1.js:8991) $.customEvent (myfile.js:28) This proves that jQuery trigger method is asynchronous. Oohhh my... =\

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  • Changing iframe visibility on Mozilla not working

    - by Honski
    I've got a simple iframe that I want hidden until an event from that iframe is fire via easyXDM. It's working fine on Chrome, but somehow not on Mozilla. The event is being fired on both browsers, but only shows the iframe on Chrome. The only way to show the iframe on Mozilla is to call the same code using an onclick event. HTML: <a href="#" onclick="shower(); return false;">show frame (always working)</a> <br> <iframe src="testsite.php" width="600" height="424" scrolling="no" border="0" id="my-iframe3" style="visibility: hidden;" onload="scrollIFrame();" name="my-iframe3"> Javascript: function shower() { document.getElementById("my-iframe3").style.visibility="visible"; } var socket = new easyXDM.Socket( { onMessage: function(message, origin) { if (message == "hi") { socket.postMessage("do something"); } else if (message == "ready") { shower(); } } }); Both browsers receive the "ready" message.

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  • Can't grab foreign key during after_create callback because it doesn't exist yet!

    - by Randy
    I have some models all linked together in memory (parent:child:child:child) and saved at the same time by saving the top-most parent. This works fine. I'd like to tap into the after_create callback of one of the children to populate a changelog table. One of the attributes I need to copy/push into the changelog table is the child's foreign_key to it's direct parent, but it doesn't exist at the time after_create fires!?! Without the after_create callback, I can look in the log and see that the child is being saved before it's parent (foreign key blank) then the parent is inserted... then the child is updated with the id from the parent. The child's after_create is firing at the right time, but it happens before Rails has had a chance to update the child with the foreign_key. Is there any way to force Rails to save such a linkage of models in a certain order? ie.parent, then child (parent foreign_key exists), then that child's child (again, foreign_key is accessible) etc. ?? If not, how would I have my routine fire after a record is created AND get the foreign_key? Seems a callback like this would be helpful: after_create_with_foreign_keys

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  • How do I add events to nested server controls? (ASP.Net)

    - by bert
    I am building a custom master page type control i.e. sort of like a datagrid but should be easier to add custom functionality into it. It's going great but part of the desired functionality is to have a paging control that switches on and off and part of that control would be a textbox that displays the current page number and on TextChanged redirects to the new page of the dataset. The problem I'm having is that technically the textbox which has its event fired is embedded in a control that is embedded in the control you actually put on the page sort of like Page  | Display Control  | Paging Control  | Textbox Buried all the way down there the event is not firing. Worse the postback javascript isn't even being written onto the page (Nothing on the page posts back so far this is the only bit that really needs to). I've been trawling around Google for quite a while now and picked up that I need to implement INamingContainer (done) and I need to add the control into the page's control tree (is Pre_Init too late for that? When's a good time to Add the Control to the page?) then the event should fire, apparently. But I've been unable to find an example of best practice on this there are quite a few near misses where people are having button angst but this isn't a button. So can anyone point me in the direction of getting a control embedded in a control embedded in a control added to a page to behave properly?

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  • jQuery only firing last class in multiple-class click

    - by user1134644
    I have a set of links like so: <a href="#internalLink1" class="classA">This has Class A</a> <a href="#internalLink2" class="classB">This has Class B</a> <a href="#internalLink3" class="classA classB">This has Class A and Class B</a> And here's the corresponding jQuery: $('.classA').click(function(){ // do class A stuff }); $('.classB').click(function(){ // do class B stuff }); Currently, when I click on the first link with Class A, it does the Class A stuff like it's supposed to. Similarly, when I click on the second link with Class B, it does the Class B stuff like it's supposed to. No worries there. My issue is, when I click on the third link with BOTH classes, it only fires the function for whichever class comes last (in this case, class B. If I put class A at the end instead, it performs class A's function). I want it to fire both. What am I doing wrong? Thanks in advance. EDIT: To those posting fiddles, nearly all of them work, so as many have said, it's most likely not my code, but the way it displays in my file. For a little more clarification, I was teaching myself some jQuery and decided to try making a (very) simple "Choose Your Own Adventure" type game. Here's a jsfiddle containing the opening of my bare-bones-please-don't-laugh game. Click on "Hide in the bushes", then "Examine the victim", then "Take any valuables and leave, he's dead already" <-- THIS is where the issue is. It's supposed to add 98 gold ("hawks") to your inventory, AND tell you that your alignment has shifted 1 point towards Chaotic. At the moment, it only does the chaotic alert, and no gold gets added to your inventory. The other option (refresh the fiddle to restart) that adds money to your inventory, but DOES NOT make you chaotic, works just fine (if you select "Search him for identification" instead of "take the money and run") Sorry this is so long!

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  • Destroy? Delete? What's going on here? Rails 2.3.5

    - by Steve
    I am new to rails. My rails version is 2.3.5. I found usage like: In controller, a destroy method is defined and in view, you can use :action = "delete" to fire that method. Isn't the action name has to be the same as the method name? Why delete is mapped to destroy? Again, in my controller, I define a method called destroy to delete a record. In a view, I have <%= link_to "remove", :action = 'destroy', :id = myrecord %. But it never works in practice. Every time I press the remove link, it redirects me to the show view, showing the record's content. I am pretty sure that my destroy method is: def destroy @myobject = MyObject.find(params[:id]) @myobject.destroy @redirect_to :action = 'index' end If I change the method name from destroy to something like remove_me and change the action name to remove_me in the view, everything works as expected. In the above two wired problems, I am sure there is no tricky rountting set in my configuration. All in all, seems the destroy and delete are mysterious keywords in rails. Anyone can explain this to me? Thank you very much.

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  • How to create custom MouseEvent.CLICK event in AS3 (pass parameters to function)?

    - by fromvega
    Hello, This question doesn't relate only to MouseEvent.CLICK event type but to all event types that already exist in AS3. I read a lot about custom events but until now I couldn't figure it out how to do what I want to do. I'm going to try to explain, I hope you understand: Here is a illustration of my situation: for(var i:Number; i < 10; i++){ var someVar = i; myClips[i].addEventListener(MouseEvent.CLICK, doSomething); } function doSomething(e:MouseEvent){ /* */ } But I want to be able to pass someVar as a parameter to doSomething. So I tried this: for(var i:Number; i < 10; i++){ var someVar = i; myClips[i].addEventListener(MouseEvent.CLICK, function(){ doSomething(someVar); }); } function doSomething(index){ trace(index); } This kind of works but not as I expect. Due to the function closures, when the MouseEvent.CLICK events are actually fired the for loop is already over and someVar is holding the last value, the number 9 in the example. So every click in each movie clip will call doSomething passing 9 as the parameter. And it's not what I want. I thought that creating a custom event should work, but then I couldn't find a way to fire a custom event when the MouseEvent.CLICK event is fired and pass the parameter to it. Now I don't know if it is the right answer. What should I do and how?

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  • Manually extracting portions of strings contained in a list (parsing)

    - by user1652011
    I'm aware that there are modules that fully simplify this function, but saying that I am running from a base install of python (standard modules only), how would I extract the following: I have a list. This list is the contents, line by line, of a webpage. Here is a mock up list (unformatted) for informative purposes: <script> link = "/scripts/playlists/1/" + a.id + "/0-5417069212.asx"; <script> "<a href="/apps/audio/?feedId=11065"><span class="px13">Eastern Metro Area Fire</span>" From the above string, I need the following extracted. The feedId (11065), which is incidentally a.id in the code above., "/scripts/playlists/1/" and "/0-5417069212.asx". Remembering that each of these lines is just contents from objects in a list, how would I go about extracting that data? Here is the full list: contents = urllib2.urlopen("http://www.radioreference.com/apps/audio/?ctid=5586") Pseudo: from urllib2 import urlopen as getpage page_contents = getpage("http://www.radioreference.com/apps/audio/?ctid=5586") feedID = % in (page_contents.search() for "/apps/audio/?feedId=%") titleID = % in (page_contents.search() for "<span class="px13">%</span>") playlistID = % in (page_contents.search() for "link = "%" + a.id + "*.asx";") asxID = * in (page_contents.search() for "link = "*" + a.id + "%.asx";") streamURL = "http://www.radioreference.com/" + playlistID + feedID + asxID + ".asx" I plan to format it as such that streamURL should = : http://www.radioreference.com/scripts/playlists/1/11065/0-5417067072.asx

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  • OpenCalais API using jQuery

    - by Varun
    Hi I've wanted to do some language processing for an application and have been trying to use the OpenCalais API. The call to the API works perfectly and returns data. The problem is that even though I can see the data in the firebug, I cannot access it because the callback never triggers. Details: the call requires callback=? as it is a JSONP request. so callback=foo SHOULD call the foo method once the data is returned, it doesn't. in fact, if callback is anything other than ? the call fails and doesn't return any data. (i've also checked JSLint to make sure the returned JSON is valid). tried using $.ajax instead of $.getJSON so that I can get an error callback, but neither the success or error callbacks fire. in firebug, usually when you make a JSON request, the request shows up in the console. In this case, the request doesn't show up in the console, but instead shows in the "Net" tab in firebug...dunno what that means, but somehow the browser doesn't think its an XHR request. any ideas? thanks.

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  • jQuery Code Only Fires On Hard Refresh?

    - by Rob Vanders
    The XFBML version of the Facebook Registration plugin only loads HTTPS. I need it to load HTTP so my form does not call a security error mismatch between domains. I wrote this code to get the SRC and rewrite it with out HTTPS It works fine on the first load, however on Chrome and Safari it only loads the first time and on HARD refreshes. It does not load on standard reloads or by pressing "enter" on the address bar. Here is the code $(window).load(function () { // Replace HTTPS with HTTP when frame has loaded $(".subscribe iframe").each(function(){ var source = $(this).attr("src"); //alert(source); var sourceNew = source.replace("https", "http"); // change https to http alert(sourceNew); $(this).attr("src", sourceNew); }); }); I have .HTACCESS set to disable server cache <Files *> Header set Cache-Control: "private, pre-check=0, post-check=0, max-age=0" Header set Expires: 0 Header set Pragma: no-cache </Files> What is causing this to not fire reliably? Thanks

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  • jQuery jPicker colorpicker: How to convert from 8 digit (w Transparency) to standard 6 digit hex?

    - by Scott B
    I've got a jPicker installed and running fine; its a pretty sweet script. However, the value it returns to my input box is 8 digit hex. I need it to return 6 digit hex. Rather than post-process the 8 digit into 6, I'd rather just hack into the script and force 6 digit. Alternately, I'd be ok with hooking into the change event of the jPicker to intercept the value its sending to the input element and doing the conversion there just before it updates the input with the hex. Here's my code: $(function() { $('#myThemeColor').jPicker(); /* Bind jPicker to myThemeColor input */ $("#carousel").jCarouselLite({ btnNext: ".next", btnPrev: ".prev", visible: 6, speed: 700 }); And here's the code I'm working with to intercept the myThemeColor input's change event, but its not firing at all. $('#myThemeColor').change(function() { alert(this.val()); /* does not fire on any action */) if($(this).val().length == 8) { $(this).val(function(i, v) { return v.substring(0, 6); }); } });

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  • bounding a sprite in cocos2d

    - by Srinivas
    am making a canon to fire objects. back of the canon the plunger is attached. plunger acts for set speed and angle. canon rotates 0-90 degree and plunger moves front and back for adjust speed. when am rotates the canon by touches moved its working fine. when plunger is pull back by touches moved and it rotates means the plunger is bounds outside of the canon. how to control this:- my code for plunger and canon rotation on touches moved. ( para3 is the canon , para6 is my plunger):- CGPoint touchLocation = [self convertTouchToNodeSpace:touch]; CGPoint oldTouchLocation = [touch previousLocationInView:touch.view]; oldTouchLocation = [[CCDirector sharedDirector] convertToGL:oldTouchLocation]; oldTouchLocation = [self convertToNodeSpace:oldTouchLocation]; if (CGRectContainsPoint(CGRectMake(para6.position.x-para6.contentSize.width/2, para6.position.y-para6.contentSize.height/2, para6.contentSize.width, para6.contentSize.height), touchLocation) && (touchLocation.y-oldTouchLocation.y == 0)) { CGPoint diff = ccpSub(touchLocation, oldTouchLocation); CGPoint currentpos = [para6 position]; NSLog(@"%d",currentpos); CGPoint destination = ccpAdd(currentpos, diff); if (destination.x < 90 && destination.x >70) { [para6 setPosition:destination]; speed = (70 + (90-destination.x))*3.5 ; } } if(CGRectIntersectsRect((CGRectMake(para6.position.x-para6.contentSize.width/8, (para6.position.y+30)-para6.contentSize.height/10, para6.contentSize.width, para6.contentSize.height/10)),(CGRectMake(para3.position.x-para3.contentSize.width/2, para3.position.y-para3.contentSize.height/2, para3.contentSize.width, para3.contentSize.height)))) { [para3 runAction:[CCSequence actions: [CCRotateTo actionWithDuration:rotateDuration angle:rotateDiff], nil]]; CGFloat plungrot = (rotateDiff); CCRotateTo *rot = [CCRotateTo actionWithDuration:rotateDuration angle:plungrot]; [para6 runAction:rot]; } }

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  • multiple touches: touchend event fired only when a touchmove occurs

    - by dridri
    I would like to add some multitouch features to my javascript application when it is accessed from an ios device (and maybe android later). I want to provide a shiftkey-like functionality: the user may hold a button on the screen with one finger, and while this button is pressed, the behavior for a tap action on the rest of the screen is slightly different from the classic tap. The problem i'm running into is that i do not receive any touchend event for the tapping finger unless a touchmove is fired for the first finger holding the shiftkey button. Because the screen is very sensitive, touchmove events gets easily fired and in most cases everything works fine. But when the user's finger is a bit too still, the tapping is not detected until the user moves his finger a bit. This induces a variable 'delay' between the tapping and the action that occurs on the screen (the delay may vary and last a few seconds if the user is very calm). My guess is that this delay will cause the user to tap again and thus fire the action a second time, which is something that i don't want ! You can test it here with your ipad/iphone : http://jsfiddle.net/jdeXH/8/ Try to make the body remain green for a few seconds by holding your finger very still on the cyan div while tapping on the red div. Is this behavior to be expected ? Is there some known workaround for the problem ? I would have expected the touchend event to be fired right away when the finger is removed from the screen. i tested this with iOS 5.1.1 (ipad1 and iphone4s) edit: found a similar question Multitouch touchEvents not triggered as they should on Safari Mobile

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  • Credit card validation with regexp using test()

    - by Matt
    I'm trying to complete some homework and it appears the book might have gotten it wrong. I have a simple html page that allows user to pick a credit card in our case american express. The user then enters a number and evalutes that number based on a regular expression. My question ends up being when test() evaluates the number it returns a boolean or a string? I should then compare that string or boolean? True == true should fire off the code in a nested if statement. Heres what the book gives me as valid code: if(document.forms[0].cardName.value == "American Express") { var cardProtocol = new RegExp("^3[47][0-9]{13}$"); //REGEX ENTRY HERE if(cardProtocol.test(document.forms[0].cardNumber.value)) document.forms[0].ccResult.value = "Valid credit card number"; } The above code doesn't work in firefox. I've tried modifying it with 2 alerts to make sure the number is good and the boolean is good...and still no luck: if(document.forms[0].cardName.value == "American Express") { var cardProtocol = new RegExp("^3[47][0-9]{13}$"); //REGEX ENTRY HERE <------ alert(document.forms[0].cardNumber.value) alert(cardProtocol.test(document.forms[0].cardNumber.value)) if((cardProtocol.test(document.forms[0].cardNumber.value)) == true ) // <--Problem { document.forms[0].ccResult.value = "Valid credit card number"; } else { document.forms[0].ccResult.value = "Invalid credit card number"; } } Any ideas? the if loop is the culprit but I'm not figuring out why it is not working. Please throw up the code for the if loop! Thanks for the help!

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