How to default-initialize local variables of built-in types in C++?
- by sharptooth
How do I default-initialize a local variable of primitive type in C++? For example if a have a typedef:
typedef unsigned char boolean;//that's Microsoft RPC runtime typedef
I'd like to change the following line:
boolean variable = 0; //initialize to some value to ensure reproduceable behavior
retrieveValue( &variable ); // do actual job
into something that would automagically default-initialize the variable - I don't need to assign a specific value to it, but instead I only need it to be intialized to the same value each time the program runs - the same stuff as with a constructor initializer list where I can have:
struct Struct {
int Value;
Struct() : Value() {}
};
and the Struct::Value will be default-initialized to the same value every time an instance is cinstructed, but I never write the actual value in the code.
How can I get the same behavior for local variables?