Search Results

Search found 3325 results on 133 pages for 'route'.

Page 82/133 | < Previous Page | 78 79 80 81 82 83 84 85 86 87 88 89  | Next Page >

  • Thoughts on web development architecture through integrating C++ in the future to a web application

    - by Holland
    I'm looking to build a website (it's actually going to be a commercial startup) I saw this question and it really shed some light on a few things that I was hoping to understand (kudos to the op). After seeing that, it would make sense that, unless the website were required to actually have millions of hits per day, it wouldn't be a viable solution to write a C++ backend on the server side. But this got me thinking. what if it in the (unlikely) events of the future, it does go that route? The problem is that, while I'm thinking of starting this all using .Net (in the beginning) just to get something quick and easy up without a lot of hassle (in terms of learning), and then moving towards something more Open Source (such as Python/Django or RoR) later to save money and to support OSS, I'm wondering IFF the website actually becomes big, will it be a good idea to integrate a C++ backend, and use Python ontop of C++ for a strong foundation, and then mitigate HTML/CSS/AJAX/etc ontop of the backend's foundation? I guess, what I'd like to know is that, given the circumstance, if this were to happen, would it be a proper approach in terms of architecture? I'd definitely be supporting MVC as that seems to be a great way to implement a website. All in all, would one consider this rational, or are there other alternatives? I like .Net, and I'd like to use it in the beginning, because I have much more experience with that than, say, Python or PHP, and I prefer it in general, but I really do want to support OSS in the future. I suppose the sentence I'm looking for is, "is this pragmatic?"

    Read the article

  • Estimating cost of labor for a controlled experiment

    - by Lorin Hochstein
    Let's say you are a software engineering researcher and you are designing a controlled experiment to compare two software technologies or techniques (e.g., TDD vs. non-TDD, Python vs. Go) with respect to some qualities of interest (e.g., quality of resulting code, programmer productivity). According to your study design, participants will work alone to implement a non-trivial software system. You estimate it should take about six months for a single programmer to complete the task. You also estimate via power analysis that you will need around sixty study participants to obtain statistically significant results, assuming the technologies actually do yield different outcomes. To maximize external validity, you want to use professional programmers as study participants. Unfortunately, it isn't possible to find professional programmers who can volunteer for several months to work full-time on implementing a software system. You decide to go the simplest route and contract with a large IT consulting firm to obtain access to programmers to participate in the study. What is a reasonable estimate of the cost range, per person-month, for the programming labor? Assume you are constrained to work with a U.S.-based firm, but it doesn't matter where in the U.S. the firm itself or the programmers or located. Note: I'm looking for a reasonable order-of-magnitude range suitable for back-of-the-envelope calculations so that when people say "Why doesn't somebody just do a study to measure X", I can say, "Because running that study properly would cost $Y", and have a reasonable argument for the value of $Y.

    Read the article

  • DSL connection not working in 10.04

    - by Mussnoon
    I use a wired PPPoE connection to connect to the Internet. What I need to do on Windows to connect to it is put in static IP address, gateway, subnet mask and DNS servers for my LAN card. Next I have to create a dialer for a PPPoE connection, put in my user name, the service name and the password, and "dial" this connection. And it works fine. On Ubuntu 10.04, however, I have tried setting things up in a similar fashion - put in all static addresses for the "automatic" wired connection, then put in user name, service name, password for a "DSL" connection. It worked for a while, then stopped. I have tried putting in all the details within the DSL configuration dialog, same thing happened - it worked for a while, then stopped. I have tried deleting the ethernet connection and only keeping the DSL one with all the numbers put in place, same thing happened - it worked for a while, then stopped. Each of the times, when it connected, it connected randomly, after trying a few times, and either stopped working within a few minutes, or after I had rebooted. I have deleted and remade the connection dozens of times - even with different names, but nothing seems to be working. I have also tried pppoeconf from the terminal, didn't work. I have checked /var/log/kern.log, but nothing changes in the file when I try to connect. I have also checked /sbin/route, but gedit can't even open it (says it can't figure the character encoding...). The "connection established" notification pops up from the top right corner, the same way as when the computer is actually connected to a network. Can anyone figure what's wrong and how it can be solved?

    Read the article

  • C# XNA: Effecient mesh building algorithm for voxel based terrain ("top" outside layer only, non-destructible)

    - by Tim Hatch
    To put this bluntly, for non-destructible/non-constructible voxel style terrain, are generated meshes handled much better than instancing? Is there another method to achieve millions of visible quad faces per scene with ease? If generated meshes per chunk is the way to go, what kind of algorithm might I want to use based on only EVER needing the outer layer rendered? I'm using 3D Perlin Noise for terrain generation (for overhangs/caves/etc). The layout is fantastic, but even for around 20k visible faces, it's quite slow using instancing (whether it's one big draw call or multiple smaller chunks). I've simplified it to the point of removing non-visible cubes and only having the top faces of my cube-like terrain be rendered, but with 20k quad instances, it's still pretty sluggish (30fps on my machine). My goal is for the world to be made using quite small cubes. Where multiple games (IE: Minecraft) have the player 1x1 cube in width/length and 2 high, I'm shooting for 6x6 width/length and 9 high. With a lot of advantages as far as gameplay goes, it also means I could quite easily have a single scene with millions of truly visible quads. So, I have been trying to look into changing my method from instancing to mesh generation on a chunk by chunk basis. Do video cards handle this type of processing better than separate quads/cubes through instancing? What kind of existing algorithms should I be looking into? I've seen references to marching cubes a few times now, but I haven't spent much time investigating it since I don't know if it's the better route for my situation or not. I'm also starting to doubt my need of using 3D Perlin noise for terrain generation since I won't want the kind of depth it would seem best at. I just like the idea of overhangs and occasional cave-like structures, but could find no better 'surface only' algorithms to cover that. If anyone has any better suggestions there, feel free to throw them at me too. Thanks, Mythics

    Read the article

  • Computer Science Programming Certificate vs. Computer Science Degree?

    - by Jess
    I'm kind of in a tough spot. My current living conditions require that I work a full-time job while attending school. I've attended a UC in the past but had to withdraw my junior year due to financial issues at home. I currently work an entry-level IT corp job but I'm looking to further my salary/skills by getting a degree, or a programming certificate like this one: http://www.lavc.edu/voced1/CSITCertCSP/CSITCertFrameCSP.htm Herein lies the problem. I prefer getting a CS degree from an accredited university but I looked at the schedules for classes and it is impossible to work around my current 40/hr work week. There are random morning classes, with the occasional evening class, but the times get even more construed as I move my way up to the upper divisions. So what I guess I'm trying to get at is, can anyone lay out the pros and cons of obtaining a certificate vs. the degree (besides obvious points like the latter being 100x better)? I'm aware that having a degree is always going to be a better route, but...is the programming certificate useless? Should I not even bother?

    Read the article

  • POP Forums v10 beta posted for ASP.NET MVC 4

    - by Jeff
    Finally got some momentum and replaced the beta formerly known as v9.3. You can get it here, where you’ll find the information below. You can also read my previous post on why I ditched jQuery Mobile. This is the beta for POP Forums v10, with the mobile special sauce. It requires ASP.NET MVC 4 RC, which you can download here. Of course, feel free to submit bugs to the issue tracker. See a live demo here: http://popforums.com/Forums What's new? Uses a very light weight CSS and Javascript package to provide a touch-friendly interface for mobile devices. Numbers are formatted (sensitive to culture) when 1,000 or higher. CSS is more integration friendly, and specific to the ForumContainer element. Mail delivery from queue is now parallel, so you can specify a sending interval, and the number of messages to process on each interval. Background "services" refactored, and will only run with a call on app start to PopForumsActivation.StartServices(). This is partly to facilitate future use in Web farms/multiple Web roles. Update to jQuery v1.7.1. Replaced use of .live() with .on() in script, pursuant to jQuery update, which deprecates .live(). FIX: Bug in topic repository around caching keys for single-server data layer. FIX: Pager links on recent topics pointed to incorrect route. FIX: Deleting a post didn't update last user/post time. FIX: Ditched attempt at writing to event log with super failures, since almost no one has permission in production. FIX: Bug in grayed-out fields in admin mail setup. FIX: Weird color profiles would break loading of images for resize. FIX: TOS text on account sign-up was double encoded. Known issues None yet, but ditching jQuery Mobile from the previous beta turned out to be a good decision.

    Read the article

  • Can AJAX in a CMS slow down your server

    - by Saif Bechan
    I am currently developing some plugins for WordPress, and I was wondering which route to take. Let's take an example, you want to display the last 3 tweets on your page. Option 1 You do things the normal way inside WordPress. Someone enters the website, while generating the page, you fetch the tweets in php via the twitter api, and just display them where you want. Now the small problem with this is, that you have to wait for the response from twitter. This takes a few ms. NO real problem, but this is question is just out of curiosity. Option 2 Here you don't do anything in WordPress on the initial load, but you do have the API inside. Now you just generate the page, and as soon as the page is done on the client side, you do a small AJAX call back to the server via a WordPress plugin, to fetch your latest tweets. Also called asynchronously. Now the problem with this IMO is that you have much more stress on your server. For starters you have two HTTP requests instead of one. Secondly the WordPress core has to load two times instead of one. Other options Now I know there are a lot of other options: 1) Getting the tweets directly via javascript, no stress on the server at all. 2) Cache the tweets so they are fetched from the DB instead of using the API every time. 3) Getting the tweets from an ajax call that is not a WordPress plugin. 4) Many more. My Question Now my question is if you only compare 1 and 2, which would be a better choice.

    Read the article

  • Magento - How to manage multiple base currencies and multiple payment gateways?

    - by Diego
    I have two requirements to satisfy, I hope someone with more experience can help me sorting them out. Multiple Base Currencies My client wants to allow visitors to place orders in whatever currency they prefer, choosing from the ones he’ll configure. Magento only supports one Base Currency, and this is, obviously, not what I need. I checked the solution involving multiple websites, but I need a customer to be registered once and stay on the same website, not to switch from one to the other and have to register/log in on each. Manage multiple Payment Gateways per currency and per payment method This is another crucial requirement, and it’s tied to the first one. My client wants to “route” payments in different currencies to different accounts. He’ll thus have one for Euro, one for USD and one for GBP. Whenever a customer pays with one of these currencies, the payment gateway has to be chosen accordingly. Additionally, the gateway should be different depending on other rules. For example, if customer pays with a Debit Card, my client will have a payment gateway configured especially for it. If customer pays with MasterCard, the gateway will be different, and so on. The complication, in this case, arises from the fact that my client uses Realex Payments and, although it would be possible for him to open multiple accounts, the Realex module expects one single gateway. In a normal scenario, we would need up to six instead: Payment with Debit Card in Euro Payment with Credit Card in Euro Payment with Debit Card in US Dollars Payment with Credit Card in US Dollars Payment with Debit Card in GB Pounds Payment with Credit Card in GB Pounds This, of course, if he doesn’t decide to accept other payment methods, such as bank transfer, which would add one more gateway per currency. Is there a way to achieve the above in Magento? I never had such complicated requirements before, and I’m a bit lost. Thanks in advance for the help.

    Read the article

  • mod_usertrack with X-Forwarded-For (proxy) IPs, apache 2.2

    - by ripper234
    I'm using apache 2.2 with mod_usertrack, behind a reverse proxy (load balancer). Now, the proxy disguises the client's real IP addresses (keeps them in the X-Forwarded-For header), and forwards the request along. mod_usertrack uses the clients' IP (along with some noise) to generate a GUID for each client. However, because of the proxy, it only sees a single IP and the generated GUIDs for each client are very similar (even with some possible collisions). I would like to upgrade apache to version 2.4, but it seems to be somewhat of a project. I did manage to compile it using this post and a few others, only to discover the folder structure does not resemble the one I had before (default ubuntu). I'm weary of tweaking it myself ... and I will be making my life miserable if I want to upgrade the server later on. So ... what are my options? Is there a good unofficial repository that packages apache 2.4 for Oneiric? (please provide a short 'how to', I'm not great in installing packages) Is there an alternative route to solve this? (Upgrading just the user_track module? Another module that works with apache 2.2?)

    Read the article

  • Integration of routes that are not resources in an MVC REST style application

    - by Emil Lerch
    I would like to keep my application relatively REST-pure for the sake of consistency, but I'm struggling philosophically with the relatively few views (maybe just one) that I'll need to build that don't relate to resources directly, and therefore do not fit into a REST style. As an example, take the home page. Ruby on rails seems to bail on their otherwise RESTful approach for this very basic need of all web sites. The home page appears special: You can get it, but a get at the resource level is supposed to give you a collection of elements. I can imagine this being the list of routes maybe, but that seems a stretch, and doesn't address anything else. Getting the home page by id doesn't seem to make a whole lot of sense - what's the element of a home collection? Again, maybe routes, but a get on a route would do what? Redirect? This feels odd. You can't delete it (arguably you could allow this for administrators) Adding a second one doesn't make sense except possibly if the elements were routes Updating it might make sense for administrators, but AFAIK REST doesn't describe updates on the resource directly, only elements of the resource (this article explicitly says "UNUSED" for PUTS on the resource) Is the "right" thing to do just to special case these types of things? At the end of the day, I can wrap my head around most of applications being gathered around resources...I can't think of another good example other than a home page, but since that's the start of an application, I think it warrants some thought.

    Read the article

  • Penalty for collision during a racing game

    - by Arthur Wulf White
    In a racing game: How should we penalize the player for colliding head on into obstacles such as walls, trees and so on. What is the way it is done in your favorite racing game? How is it done in other successful racing games? Do you think temporarily disabling the engine for a second is too severe? If I do go that route, how would I convey the 'engine is disabled' to the player in a subtle and easily understood way? Is this 'too much' of a penalty? Would the slow-down from the collision be sufficient to discourage the player from driving too carelessly? Which one is more fun? Should I consider a health-bar and affect engine performance for 'low health' status? Could you offer examples of games that handle this well and one that do it poorly? Please share your experience with racing games obstacles and reference games you feel perform well in this aspect. I am sure we all enjoy our racing games differently and I would like to hear different opinions regarding this issue. I would also like to hear how you feel we should penalize or reward for colliding with other vehicles? Should enemy vehicles be destroyable? Should they slow down severely when they hit the back of your car or would that make the gameplay imbalanced?

    Read the article

  • Shared Folders in VirtualBox on Windows 7

    In my adventures with VirtualBox, my latest victory was in figuring out how to share folders between my host OS (Windows 7) and my virtual OS (Windows Server 2008).  Im familiar with VirtualPC and other such products, which allow you to share local folders with the VM.  When you do, they just show up in Windows Explorer and all is good.  However, after configuring shared folders in VirtualBox like so:   I couldnt see them anywhere within the machine. Where are Shared Folders in a VirtualBox VM? Fortunately a bit of searching yielded this article, which describes the problem nicely.  It turns out that there is a magic word you have to know, and that is the share name for the host OS: \\vboxsrv Once you know this, mapping shared folders is straightforward.  From Windows Explorer, click on the Map network drive option, and then map a drive to \\vboxsrv\YOURSHAREDFOLDER Like so: With that, its easy to share folders between the client and host OS using VirtualBox.  The reason I didnt simply use a standard network share to my host OS machine name is that both guest and host are in a VPN, and the VPN is over the Internet and in a different country, so when I went that route my files were (apparently) traveling from host to guest by way of the remote VPN network, rather than locally.  Using the Shared Folders feature dramatically sped up my ability to transfer files between Host and Guest machines. Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • Is it bad practice for services to share a database in SOA?

    - by Paul T Davies
    I have recently been reading Hohpe and Woolf's Enterprise Integration Patterns, some of Thomas Erl's books on SOA and watching various videos and podcasts by Udi Dahan et al. on CQRS and Event Driven systems. Systems in my place of work suffer from high coupling. Although each system theoretically has its own database, there is a lot of joining between them. In practice this means there is one huge database that all systems use. For example, there is one table of customer data. Much of what I've read seems to suggest denormalising data so that each system uses only its database, and any updates to one system are propagated to all the others using messaging. I thought this was one of the ways of enforcing the boundaries in SOA - each service should have its own database, but then I read this: http://stackoverflow.com/questions/4019902/soa-joining-data-across-multiple-services and it suggests this is the wrong thing to do. Segregating the databases does seem like a good way of decoupling systems, but now I'm a bit confused. Is this a good route to take? Is it ever recommended that you should segregate a database on, say an SOA service, an DDD Bounded context, an application, etc?

    Read the article

  • Advice for programming a lobby for a network multiplayer game?

    - by Milo
    I'm working on learning network programming. I'm working on a simple card game. The basic idea is: Players enter the lobby Players see tables Players sit at an empty seat Once they sit, they do not need any information from the lobby, they see the card table and the data about the other players and so forth. I've programmed the server portion for the game itself. The clients connect to my server object and the server then receives and sends messages; quite simple. The tricky concepts for me are: What's a good way to run many tables at the same time? What's a good way to keep the lobby consistently updated for each person in the lobby (eg: MSG_TABLE_FILLED, 22) Ideally I'd like to have 1 server exe for all of this and to have to deal with multithreading as little as possible. I'm going to use the enet library. I was thinking that each time a game session starts, I push a new Game and I map the client IPs to that table, then I just route messages from those clients to that Game. Since enet supports channels I was thinking of using 2 channels per table, one for the game messages and one for in game chat. Would something like this work? Does anyone have any advice / design ideas for a game with a lobby and many tables? Is there a usual way this is done that I'm overlooking? Any conceptual ideas or even c/c++ code examples would be very helpful. Thanks

    Read the article

  • Design Pattern Advice for Bluetooth App for Android

    - by Aimee Jones
    I’m looking for some advice on which patterns would apply to some of my work. I’m planning on doing a project as part of my college work and I need a bit of help. My main project is to make a basic Android bluetooth tracking system where the fixed locations of bluetooth dongles are mapped onto a map of a building. So my android app will regularly scan for nearby dongles and triangulate its location based on signal strength. The dongles location would be saved to a database along with their mac addresses to differentiate between them. The android phones location will then be sent to a server. This information will be used to show the phone’s location on a map of the building, or map of a route taken, on a website. My side project is to choose a suitable design pattern that could be implemented in this main project. I’m still a bit new to design patterns and am finding it hard to get my head around ones that may be suitable. I’ve heard maybe some that are aimed at web applications for the server side of things may be appropriate. My research so far is leading me to the following: Navigation Strategy Pattern Observer Pattern Command Pattern News Design Pattern Any advice would be a great help! Thanks

    Read the article

  • Is this an apt-get issue or network issue?

    - by zharvey
    I just installed my first Ubuntu server (12.04) instance and immediately am noticing a few things: Running apt-get install or update fails (see below) Running ifconfig produces peculiar IP addresses starting with 10.x.x.x and my router does not see the server at all in its "Attached Devices" page (its a consumer grade Netgear) When I run apt-get I get 50+ of the following errors: Failed to fetch <some-http-url. Temporary failure resolving <blah.ubuntu.com I read up on this error for 12.04, and found some similar posts on this forum and on serverfault that recommended going into /etc/resolv.conf and adding an entry: nameserver 8.8.8.8 To my surprise, I found that /etc/resolve.conf was a symlink pointing to somewhere else and I had to delete it first, then create a new one with the entry indicated above. I restarted the server and tried running apt-get again: same results. How do I start diagnosing the problem (I'm a relatively new Linux/Ubuntu user)? Additional details that may help: This is actually a virtual machine running as a VirtualBox guest OS The physical host that is running this VM is my laptop which has a wireless connection; I'm wondering if (somehow) the laptop is getting the network wirelessly, but perhaps either the VBox VM and/or the Ubuntu server OS isn't configured for wireless and so nothing is "getting through"? Thanks in advance for any pointers! Edit: Here is a snapshot of my VM's Network settings (only Adapter 1 has any information populating its fields, so I assume my VM has only 1 adapter): Here is the output when I run ifconfig from the terminal: And here is the output when I run route from the terminal: Running ping google.com:

    Read the article

  • Should I be using Lua for game logic on mobile devices?

    - by Rob Ashton
    As above really, I'm writing an android based game in my spare time (android because it's free and I've no real aspirations to do anything commercial). The game logic comes from a very typical component based model whereby entities exist and have components attached to them and messages are sent to and fro in order to make things happen. Obviously the layer for actually performing that is thin, and if I were to write an iPhone version of this app, I'd have to re-write the renderer and core driver (of this component based system) in Objective C. The entities are just flat files determining the names of the components to be added, and the components themselves are simple, single-purpose objects containing the logic for the entity. Now, if I write all the logic for those components in Java, then I'd have to re-write them on Objective C if I decided to do an iPhone port. As the bulk of the application logic is contained within these components, they would, in an ideal world, be written in some platform-agnostic language/script/DSL which could then just be loaded into the app on whatever platform. I've been led to believe however that this is not an ideal world though, and that Lua performance etc on mobile devices still isn't up to scratch, that the overhead is too much and that I'd run into troubles later if I went down that route? Is this actually the case? Obviously this is just a hypothetical question, I'm happy writing them all in Java as it's simple and easy get things off the ground, but say I actually enjoy making this game (unlikely, given how much I'm currently disliking having to deal with all those different mobile devices) and I wanted to make a commercially viable game - would I use Lua or would I just take the hit when it came to porting and just re-write all the code?

    Read the article

  • Economical DNS hosting separate from local registrar for country specific TLDs - email or web hosting not required

    - by Eric Nguyen
    Our company owns many country specific top level domains (TLDs; .sg, .my). We will purchase more for other countries in all South East Asia. These domains are associated with our websites hosted on Amazon EC2. The DNS records are currently hosted on a dedicated server that will shut down tomorrow. (The name servers are set to the ones of a web hosting company) Therefore, I will need to host the DNS records somewhere else. Hosting the DNS records with the local registrar costs SGD18 a year per domain in addition to the domain price (which is already very expensive but we have no choice). It would be convenience to host DNS recors for all the country specific TLDs we have using a single service, separate from the local registrars from which we bought the domains. A few searches prompted examples like Amazon Route 53 and dnsmadeeasy.com and the likes. However, since I'm only concern about the country specific TLDs, not .com 1) Is it really economical to host DNS records of all domains in 1 single place as described above? (Have the relevant countries and/or the local registrars done something to keep their monopoly and always charges ridiculous prices for their country specific TLDs?) 2) I would imagine I will need to tell the local registrars to update the name servers to those of the DNS hosting service provider e.g. dnsmadeeasy.com here. Am I correct about how it works here? 3) Will I be able point the TLDs themselves to IP addresses I desire (the EC2 instances where my websites are) or will I only able to do so with the subdomains? 4) Are there any drawbacks that I should know here? Background about our needs: We need the websites associated with the country TLDs to be up and running all the times Also, we'll need to be able to add/edit A and CNAME records We use Google Apps for Business for internal email so I will need to be able to add/edit MX records and TXT records

    Read the article

  • Oracle Warehouse Builder és Enterprise ETL

    - by Fekete Zoltán
    Friss és ropogós az adatlap!!! Fogyasszátok egészséggel: ODI Enterprise Edition: Warehouse Builder Enterprise ETL white paper. A jó hír: minden megvásárolt Oracle Database-hez ingyenese használható az Oracle Warehouse Builder alap (core) funkcionalitása. Mi is az az OWB core funkcionalitás, és mit használhatunk az opciókban? Az Enterprise ETL funkcionalitás az Oracle Data Integrator Enterprise Edition licensz részeként érheto el az OWB-hez. Azok a funkciók, amik csak az ODI EE licensszel érhetok el (a korábbi OWB Enterprise ETL opció is ennek a része) megtekinthetok itt is a szöveg alján. Ezek: - Transportable ETL modules, multiple configurations, and pluggable mappings - Operators for pluggable mapping, pluggable mapping input signature, pluggable mapping output signature - Design Environment Support for RAC - Metadata change propagation - Schedulable Mappings and Process Flows - Slowing Changing Dimensions (SCD) Type 2 and 3 - XML Files as a target - Target load ordering - Seeded spatial and streams transformations - Process Flow Activity templates - Process Flow variables support - Process Flow looping activities such as For Loop and While Loop - Process Flow Route and Notification activities - Metadata lineage and impact analysis - Metadata Extensibility - Deployment to Discoverer EUL - Deployment to Oracle BI Beans catalog Tehát ha komolyabb környezetben szeretném használni az OWB-t, több környezetbe deployálni, stb, akkor szükség van az ODI EE licenszre is. ODI Enterprise Edition: Warehouse Builder Enterprise ETL white paper.

    Read the article

  • Suspending my laptop breaks ethernet over firewire, are there commands which can fix it?

    - by Josh
    As mentioned in this question I am using a firewire cable to provide a private network between my laptop and my desktop, because it makes using the screen sharing program synergy much nicer than using WIFI. However when I leave my office for the day and I suspend my laptop, when I return the next day, the desktop and the laptop cannot communicate over firewire anymore. The firewire0 device still has an IP address. but when I try and ping the desktop I get no route to host I'm using kernel 2.6.35-24-generic #42-Ubuntu SMP x86_64 on Ubuntu 10.10. Is there some way I can remedy this without a reboot? Like, removing some kernel modules and re-inserting them? Here's what I have tried so far and the results: root@token:~# dmesg|tail -n 1 [592525.204024] firewire_core: phy config: card 0, new root=ffc1, gap_count=5 root@token:~# modprobe -r firewire_net firewire_ohci firewire_core root@token:~# modprobe -v firewire_ohci insmod /lib/modules/2.6.35-24-generic/kernel/lib/crc-itu-t.ko insmod /lib/modules/2.6.35-24-generic/kernel/drivers/firewire/firewire-core.ko insmod /lib/modules/2.6.35-24-generic/kernel/drivers/firewire/firewire-ohci.ko root@token:~# dmesg|tail [592525.204024] firewire_core: phy config: card 0, new root=ffc1, gap_count=5 [592563.410868] firewire_ohci: Removed fw-ohci device. [592579.160086] firewire_ohci: Added fw-ohci device 0000:02:00.0, OHCI v1.10, 4 IR + 8 IT contexts, quirks 0x2 [592579.160137] firewire_ohci: isochronous cycle inconsistent [592579.660294] firewire_core: created device fw0: GUID 0000000000000000, S400 [592579.663805] firewire_core: created device fw1: GUID 0017f2fffe89bce6, S400 [592579.663813] firewire_core: phy config: card 0, new root=ffc1, gap_count=5 [592579.700720] firewire_core: phy config: card 0, new root=ffc1, gap_count=5 [592579.700842] firewire_core: refreshed device fw0 [592579.702603] firewire_net: firewire0: IPv4 over FireWire on device 0000000000000000 root@token:~# ping stan.firewire PING stan.firewire (192.168.100.1) 56(84) bytes of data. From token.local (192.168.100.3) icmp_seq=1 Destination Host Unreachable From token.local (192.168.100.3) icmp_seq=2 Destination Host Unreachable From token.local (192.168.100.3) icmp_seq=3 Destination Host Unreachable I also tried removing the modules prior to suspending, and re-inserting after resuming. This did not work either :-(

    Read the article

  • Good Laptop .NET Developer VM Setup

    - by Steve Brouillard
    I was torn between putting this question on this site or SuperUsers. I've tried to do a good bit of searching on this, and while I find plenty of info on why to go with a VM or not, there isn't much practical advise on HOW to best set things up. Here's what I currently HAVE: HP EliteBook 1540, quad-core, 8GB memory, 500GB 7200 RPM HD, eSATA port. Descent machine. Should work just fine. Windows 7 64-bit Host OS. This also acts as my day-to-day basic stuff (email, Word Docs, etc...) OS. VMWare Desktop Windows 7 64-bit Guest OS with all my .NET dev tools, frameworks, etc loaded on it. It's configured to use 2 cores and up to 6GB of memory. I figure that the dev env will need more than email, word, etc... So, this seemed like a good option to me, but I find with the VM running, things tend to slow down all around on both the host and guest OS. Memory and CPU utilization don't seem to be an issue, but I/O does. I tried running the VM on an external eSATA drive, figuring that the extra channel might pick up the slack. Things only got worse (could be my eSATA enclosure). So, for all of that I have basically two questions in one. Has anyone used this sort of setup and are there any gotchas either around the VMWare configuration or anything else I may have missed here that you can point me to? Is there another option that might work better? For example, I've considered trying a lighter weight Host OS and run both of my environments as VMs? I tried this with Server 2008 Hyper-V, but I lose too much laptop functionality going this route, so I never completed setup. I'm not averse to Linux as a host OS, though I'm no Linux expert. If I'm missing any critical info, feel free to ask. Thanks in advance for your help. Steve

    Read the article

  • Too sell or give for free

    - by QAH
    Hello everyone! I am currently making a game that I was originally planning to sell. It is a simple 2D arcade style game for the PC. I've seen many indie games become popular and generate revenue from advertisements, but the game itself remains free. I need some advice on whether or not I should sell my game, release it for free with advertisements, or ask for donations and keep the game free. I feel that my game is fun, but of course the graphics aren't tip top because I am a programmer, not an artist. I just take screenshots of 3D models I get from Turbosquid and crop around it to make a sprite. Also, and I could be very wrong about this, it seems that there are more legal issues surrounding selling a game than making it free and generating revenue from advertisement, or asking for donations. If I am wrong, someone please correct me. Also, I am very interested in generating some revenue for my work, but that isn't at the very top of my list. I am in my last year of high school, soon to be going to college, and I am going to major in computer science/software engineering. So I am trying to gain some preliminary experience at home by coding stuff every day. One way of getting this experience is by making this game. So what do you think? What route should I take? What has worked well with other indie games? Thanks in advance.

    Read the article

  • I have a bad install of Windows on another hard drive and it won't let me install a fresh copy. How do I fix it in Ubuntu 12.04?

    - by Dana LaBerge
    Basically, there was a security issue in the drivers for my graphics card. It was a 64-bit card and I installed 32-bit Windows. Apparently, before SP1 was available, which fixed that issue, 6 trojan horses got in. They stopped SP1 from installing. After going through the ringer several times, I finally talked to a person who knew the problem. It was something about how the drivers tried to transfer between the 32-bit OS and the 64-bit card that left me open. Ever since, my computer has been slow and has had weird issues. Like tinypic wouldn't ever load. Also, certain programs wouldn't install. So I eventually talk to the dude that knew the problem and he takes the reigns and does some diagnostics. He tells me that to fix it I have to format the hard drive and do a fresh install. I'm okay with that because I was planning on it anyway, to upgrade to the 64-bit version. The problem is, how do I do that? I have the disk to install the new copy, but when I go to install it, it tells me I can't and to check the log file. However, I don't know where that log file is, and it wiped my install of Windows out. How do I find the file and as a different route to get to the goal, how do I zero out the drive from Ubuntu 12.04? (I installed the 64-bit version just the other day)

    Read the article

  • I have 5 days of vouchers for MS training… help me choose? [closed]

    - by Shyatic
    I'm a Microsoft centric guy (systems engineering side) and I already know the syntax of VB, have done VBScript pretty extensively and Excel VBA stuff as well. I want to make the leap into proper programming, probably with C# because it teaches me syntax I can use for Java if I want to go that route at some point. Since I have vouchers for 5 days of programming, and I can understand logic and understand how the .NET framework works... I would love to hear ideas on which MS Courses I should take. My primary focus is to work on web applications with web services that interact and do neat stuff... like for example, to create a 'chat' room or something interactive on the web. Or should I do something with HTML5/JS? I am really not sure... like I said, I want to work to make web services/sites. Not making the next Facebook mind you, but I'd like to work towards something in that spectrum on a much smaller scale. Please give me any advice, I'd like to book these classes asap Obviously getting involved with SQL and things that I will require would be important here.. you guys know better than me! Thanks!

    Read the article

  • Ubuntu Server 12.04 as a router. Problem with DNS

    - by Lorenzo
    I have a virtualbox lab made up of 4 Windows 2008 R2 servers (DC/DNS,SQL,SHAREPOINT, EXCHANGE) that are configured with static ip addresses with NIC's attached to Internal network. Everything works. I had the requirement to execute some tests that also access external services available on the internet. To keep things clean and similar to the production environment I have installed another VM, with Ubuntu Server 12.04 64 bit and configured (I hope) to work as a router like described on this post. This VM has two network interfaces: first is Bridged with the host and is used as a WAN connection and the other one attached in the Internal Network with its own static IP address on the internal network subnet. But actually the Windows servers does not connect to the internet while the unix one connects. I did a route command. this is the result: Kernel IP Routing table Destination Gateway Genmask Flags Metric Ref Use Iface default 10.69.121.1 0.0.0.0 UG 100 0 0 eth0 10.69.121.0 * 255.255.255.0 U 0 0 0 eth0 192.168.83.0 * 255.255.255.0 U 0 0 0 eth1 Can somebody help me with this configuration? :) Thanks! Addendum: I forgot to mention that one of the windows server hosts a DNS service for which I should maybe configure a forwarding server but I do not exactly know which server to forward on... :(

    Read the article

< Previous Page | 78 79 80 81 82 83 84 85 86 87 88 89  | Next Page >