Search Results

Search found 4929 results on 198 pages for 'unity 3d'.

Page 82/198 | < Previous Page | 78 79 80 81 82 83 84 85 86 87 88 89  | Next Page >

  • Ubuntu 12.04 blank screen after login

    - by kgthenerd
    I just installed Ubuntu 12.04 LTS 64 bit on a machine, everything went well accordingly but after login it just gives me a blank screen. During startup after BIOS message it shows "Out of range" error and comes to login window after logon it's just a blank screen. even after somehow it comes to an empty desktop screen i dont see the Unity bar or anything like that (Can change wallpaper, and system setting though). And can't goto Console mode by pressing Ctrl+Alt+F1 - it returns "Out of range" error. System is new AMD Sempron with 2 Gigs of RAM has NVIDIA GeForce 6150SE-based graphic chipset. any ideas on this?

    Read the article

  • Bad HD video deinterlacing processing

    - by Guy Fawkes
    I have Ubuntu 12.04 32-bit with Unity. My system configuration is: CPU: Core 2 Quad Q6600 (2.4 GHz) RAM: 8192 Mb DDR2 Kingston Video: Palit GeForce GTX 260 216 SP, and my screen resolution is 1680x1050. I also have Window 7 Ulitimate installed, and I can see the same files in Media Player Classic without any horizontal lines. I've installed vdpau driver, NVIDIA drivers 304.51, and MPlayer 2 (within SMPlayer). I've disabled "Sync to VBlank" option in CCSM (because in other way, by default, MPlayer process use about 50-60 percents of my processor load), tried to swich between different deinterlace options in SMPlayer, used "-vc ffh264vdpau,ffmpeg12vdpau" (without quotes) parameters for MPlayer, switched to "Ubuntu 2D", but, finally, have no results. Any suggestions? How must I to set up MPlayer?

    Read the article

  • Displair : l'affichage 3D multi-touch devient une réalité commerciale, 1500 points de contact sur une surface allant jusqu'à 142 pouces

    Displair : l'affichage multi-touch en 3D en phase de devenir une réalité commerciale 1500 points de contact sur une surface allant jusqu'à 142 pouces Interagir avec un affichage volumétrique en 3D à la Minority Report devient-il une réalité fiable et commerciale ? Une société russe « Displair » dévoile en tout cas un système d'affichage qui s'en approche grandement. Displair utilise des projections laser sur une couche de brouillard froid pour reproduire des objets 3D dans le vide. Ce genre d'affichage holographique a fait ses balbutiements il y a bientôt une décennie et le produit n'aurait pas été aussi impressionnant sans une détection avancée du mouvement....

    Read the article

  • Any chance for fully working X1600 PCI-E ID 71c3/Unity under Ubuntu 12.04?

    - by user74975
    How can I get Unity working under an ATI Radeon X1600 PCI-E on Ubuntu 12.04? I'm rather Windows guy, but I can do some things with CLI. ATI seems to have ended support for this card for both Windows and Linux. Theres no proper driver in jockey; binary driver from Software Center doesn't give Unity, just Unity 2D. Yes, I've tried the commands from this post - without any positive results; should I try installing drivers manually?

    Read the article

  • desktop-name ("Ubuntu Desktop")

    - by user109581
    i see someone asked how to change in unity top left corner label (ubuntu desktop) there is an answer but it is no very clear, can someone explain it with more details, i am pasting the answer that was posted but i need more directions, thanks You would likely need to build the unity or unity-2d source. Currently in unity-5.12 would be found in /plugins/unityshell/src/PanelMenuView.cpp, line 78 _desktop_name(_("Ubuntu Desktop")) In unity-2d, unity-2d 5.12, /panel/applets/appname/appnameapplet.cpp line 369 d-m_label-setText(u2dTr("Ubuntu Desktop"));

    Read the article

  • where can i learn to make 3d games in java from scratch?

    - by dfhgdfnhgfn
    Just wondering if anyone knows of anything i can read or watch that explains 3D graphics. i do not want to use any game engine like jogl etc. but i am looking for a way i can learn in detail how 3D works. preferably in java. I have used some game engines but would prefer to learn to make for myself. I would also like to do it without the java3d library. I have also watched some tutorials on 3d games in java, but would like to learn in more detail. Thanks.

    Read the article

  • How can I get OS/X-like switch windows of same program bound to hotkey with linux GUIs?

    - by dbenhur
    On OS/X, Command-~ switches between windows associated with the program with current focus. This is very handy when toggling through a set of browser windows or editor windows, for example. A couple years ago I noticed someone using similar functionality on a Gnome linux laptop and they showed me how to set it up, but I forgot the details (so I know it's possible). I frequently switch between MacBook and a variety of linux systems running Gnome, Unity, and occasionally KDE. My Google-fu failed so I turn to stack exchange: How do I bind Alt-~ or similar key to give me functionality to switch between windows of program with current focus?

    Read the article

  • Digia dévoile un nouveau concept d'interface homme-machine (IHM) en 3D pour les automobiles implémentée avec Qt

    Digia dévoile un nouveau concept d'interface homme-machine (IHM) en 3D pour les automobiles implémentée avec Qt Aux Qt Developer Days 2011 de Munich, Digia Qt Commercial a montré un nouveau concept d'interface homme-machine (IHM) en 3D pour les automobiles pour la prochaine version commerciale de Qt 4.8. Le concept sera utilisé comme une nouvelle plateforme d'innovation pour faciliter l'intégration et la présentation de nouvelles idées technologiques. Le principe d'interaction de l'IHM 3D est prévu pour la facilité et l'intuitivité de son utilisation. L'utilisateur est en mesure de contrôler l'interface utilisateur avec des gestes approximatifs au lieu de pointer précisément. Puisque le système m...

    Read the article

  • Longitudinal Redundancy Check fails

    - by PaulH
    I have an application that decodes data from a magnetic stripe reader. But, I'm having difficulty getting my calculated LRC check byte to match the one on the cards. If I were to grab 3 cards each with 3 tracks, I would guess the algorithm below would work on 4 of the 9 tracks in those cards. The algorithm I'm using looks like this (C#): private static char GetLRC(string s, int start, int end) { int result = 0; for (int i = start; i <= end; i++) { result ^= Convert.ToByte(s[i]); } return Convert.ToChar(result); } This is an example of track 3 data that fails the check. On this card, track 2 matched, but track 1 also failed. 0 1 2 3 4 5 6 7 8 9 A B C D E F 00 3 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 10 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 7 20 7 7 7 7 7 7 7 7 7 8 8 8 8 8 8 8 30 8 8 8 9 9 9 9 9 9 9 9 9 9 0 0 0 40 0 0 0 0 0 0 0 1 2 3 4 1 1 1 1 1 50 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 3 60 3 3 3 3 3 3 3 3 The sector delimiter is ';' and it ends with a '?'. The LRC byte from this track is 0x30. Unfortunately, the algorithm above computes an LRC of 0x00 per the following calculation (apologies for its length. I want to be thorough): 00 ^ 3b = 3b ';' 3b ^ 33 = 08 08 ^ 34 = 3c 3c ^ 34 = 08 08 ^ 34 = 3c 3c ^ 34 = 08 08 ^ 34 = 3c 3c ^ 34 = 08 08 ^ 34 = 3c 3c ^ 34 = 08 08 ^ 34 = 3c 3c ^ 34 = 08 08 ^ 35 = 3d 3d ^ 35 = 08 08 ^ 35 = 3d 3d ^ 35 = 08 08 ^ 35 = 3d 3d ^ 35 = 08 08 ^ 35 = 3d 3d ^ 35 = 08 08 ^ 35 = 3d 3d ^ 35 = 08 08 ^ 36 = 3e 3e ^ 36 = 08 08 ^ 36 = 3e 3e ^ 36 = 08 08 ^ 36 = 3e 3e ^ 36 = 08 08 ^ 36 = 3e 3e ^ 36 = 08 08 ^ 36 = 3e 3e ^ 36 = 08 08 ^ 37 = 3f 3f ^ 37 = 08 08 ^ 37 = 3f 3f ^ 37 = 08 08 ^ 37 = 3f 3f ^ 37 = 08 08 ^ 37 = 3f 3f ^ 37 = 08 08 ^ 37 = 3f 3f ^ 37 = 08 08 ^ 38 = 30 30 ^ 38 = 08 08 ^ 38 = 30 30 ^ 38 = 08 08 ^ 38 = 30 30 ^ 38 = 08 08 ^ 38 = 30 30 ^ 38 = 08 08 ^ 38 = 30 30 ^ 38 = 08 08 ^ 39 = 31 31 ^ 39 = 08 08 ^ 39 = 31 31 ^ 39 = 08 08 ^ 39 = 31 31 ^ 39 = 08 08 ^ 39 = 31 31 ^ 39 = 08 08 ^ 39 = 31 31 ^ 39 = 08 08 ^ 30 = 38 38 ^ 30 = 08 08 ^ 30 = 38 38 ^ 30 = 08 08 ^ 30 = 38 38 ^ 30 = 08 08 ^ 30 = 38 38 ^ 30 = 08 08 ^ 30 = 38 38 ^ 30 = 08 08 ^ 31 = 39 39 ^ 32 = 0b 0b ^ 33 = 38 38 ^ 34 = 0c 0c ^ 31 = 3d 3d ^ 31 = 0c 0c ^ 31 = 3d 3d ^ 31 = 0c 0c ^ 31 = 3d 3d ^ 31 = 0c 0c ^ 31 = 3d 3d ^ 31 = 0c 0c ^ 31 = 3d 3d ^ 31 = 0c 0c ^ 32 = 3e 3e ^ 32 = 0c 0c ^ 32 = 3e 3e ^ 32 = 0c 0c ^ 32 = 3e 3e ^ 32 = 0c 0c ^ 32 = 3e 3e ^ 32 = 0c 0c ^ 32 = 3e 3e ^ 32 = 0c 0c ^ 33 = 3f 3f ^ 33 = 0c 0c ^ 33 = 3f 3f ^ 33 = 0c 0c ^ 33 = 3f 3f ^ 33 = 0c 0c ^ 33 = 3f 3f ^ 33 = 0c 0c ^ 33 = 3f 3f ^ 3f = 00 '?' If anybody can point out how to fix my algorithm, I would appreciate it. Thanks, PaulH

    Read the article

  • Using 3D photos in silverlight?

    - by Samvel Siradeghyan
    Hi all. I want use photos captured by 3D cameras in Silverlight 3 or 4. I want use that photos like in maps.google.com. Is it possible to do with silverlight and if yes is there any book, tutorial, video or anything alse, from which I can learn how to use tham. Thanks.

    Read the article

  • CSGL Picking 3d models

    - by Wazzz
    hi folks do any one knows a project of csgl C# opengl picking example by mouse . the thing is i want to put few 3d models in the scene and pick them by mouse . than you already for your answer

    Read the article

  • Suggest a Game Idea for my 3D World

    - by mrlinx
    Been creating a 3D complete world in OpenGL. For now, it features navigation like Google Earth, making possible the zooming from outter space to meter like level. My question is: How do you suggest I make this a fun and interesting game? My initial tought was to have a kind of moon lander where the user simply navigated the lander around the world. Anything better to suggest?

    Read the article

  • Papervision 3D: How can I force dimensions on a collada file

    - by imadethisthing
    Hey everyone, I'm working with Collada files and I need them to be a certain size. When instantiating them in pv3d you set the filename, materials, and scale. Scale works like a percentage, and there's no way to get the width, height, or depth of the DAE once in flash. I want to be able to specify the size of DAE in 3D space relative to other pv3d native geometry.

    Read the article

  • Is there a Google 3d Warehouse API?

    - by Jayesh
    Does anyone know if there is an official or unofficial API for Google 3D warehouse. I know of the iPhone app NaviCAD, which shows Collada models from Google Warehouse - it has search, most-viewed, most-recent functionality; so I guess it is using some sort of API to get that data. But I couldn't find any auch api after searching around. Do you know if there is any?

    Read the article

  • Jquery 3d image carousel - IE6 transparency

    - by jsims281
    I'm using the 3d image carousel available at http://www.professorcloud.com/mainsite/carousel.htm . It's great but I've hit a wall with regards to transparency support for IE6. As the images are being manipulated by java after they are loaded, it's quite a headache. All the mainstream png fixes fail in one way or another...either breaking the carousel or being broken by the animation of the carousel. Does anybody have any ideas on how I can get round this (without using PNG8, .gif etc).

    Read the article

  • 3D transformations on rendered HTML in flash?

    - by nibblebot
    I'm trying to figure out if this is possible to execute on a dynamic page. http://salesdemo.unicast.com/vla/asset/demo/604_150148/index.html Basically, after all the page has been rendered, Flash needs to take the rendered page and apply 3D transformations to it, and at the end, restore the original rendered page. How is this possible?

    Read the article

  • Preserving the dimensions of a slice from a Numpy 3d array

    - by Brendan
    I have a 3d array, a, of shape say a.shape = (10, 10, 10) When slicing, the dimensions are squeezed automatically i.e. a[:,:,5].shape = (10, 10) I'd like to preserve the number of dimensions but also ensure that the dimension that was squeezed is the one that shows 1 i.e. a[:,:,5].shape = (10, 10, 1) I have thought of re-casting the array and passing ndmin but that just adds the extra dimensions to the start of the shape tuple regardless of where the slice came from in the array a.

    Read the article

  • Value object or not for 3d points ?

    - by Stefano Borini
    I need to develop a geometry library in python, describing points, lines and planes in 3d space, and various geometry operations. Related to my previous question. The main issue in the design is if these entities should have identity or not. I was wondering if there's a similar library out there (developed in another language) to take inspiration from, what is the chosen design, and in particular the reason for one choice vs. the other.

    Read the article

  • Categorize the approximate shape of an array of Points in 3D Space

    - by user1295133
    I have a set of points in 3d space and I want to be able to categorize the shape that best fits them - cube, sphere, cylinder, planar (flat) etc. I've looked at supervised/machine learning but since I need first generate a large training data set that's not really suitable. My dream solution would be a java library with a wonderful magical function something like : public enum ShapeType { CUBE, SPHERE, CYLINDER, PLANAR } public ShapeType CategorizeShapeFromPoints( 3DPoint[] points ) However, any and all help will be appreciated. Thanks

    Read the article

  • 3D plotting in Matlab

    - by Jill
    I'm using the subplot and then surf functions to generate images in 3D in Matlab. How do I get rid of the axes and axis' gridlines and change the color to all yellow or all green or something like that? Thanks.

    Read the article

< Previous Page | 78 79 80 81 82 83 84 85 86 87 88 89  | Next Page >