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  • How to change the User Name in iPhone settings?

    - by MIshal Shah
    Hi, I have an iPhone version 3.1. I want to change the name of the user on the iPhone. I went in to the settings-about-general on the phone, I can see the username at the top left of the screen but there is no option to change username. How to change the name of the user on the iPhone?

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  • Drop shadow coordinate different from iPhone OS 3.2?

    - by Axel
    I'm trying to draw a custom view with a drop shadow. I'm having different results from iPhone OS 3.2. Has the coordinate system changed for CGContextSetShadowWithColor from 3.2? Here is the code I'm using: CGContextRef graphicContext = UIGraphicsGetCurrentContext(); CGColorSpaceRef colorspace = CGColorSpaceCreateDeviceRGB(); CGFloat values1[4] = { 0, 0, 0, 1}; CGColorRef blackColor = CGColorCreate (colorspace, values1); CGContextSetShadowWithColor(graphicContext, CGSizeMake(0, -1), 3, blackColor); CGColorRelease(blackColor); CGFloat values2[4] = { .5, .5, 1, 1}; CGColorRef fillColor = CGColorCreate (colorspace, values2); CGContextSetFillColorWithColor(graphicContext, fillColor); CGColorRelease(fillColor); CGContextFillRect(graphicContext,CGRectMake(40, 40, 100, 100)); Here is how it looks on 3.1 and from 3.2. All my views using drop shadow look different depending on the version of iPhone OS. Am I missing something?

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  • Help with iphone dev - beyond bounds error

    - by dusk
    I'm just learning iphone development, so please forgive me for what is probably a beginner error. I've searched around and haven't found anything specific to my problem, so hopefully it is an easy fix. The book has examples of building a table from data hard coded via an array. Unfortunately it never really tells you how to get data from a URL, so I've had to look that up and that is where my problems show up. When I debug in xcode, it seems like the count is correct, so I don't understand why it is going out of bounds? This is the error message: 2010-05-03 12:50:42.705 Simple Table[3310:20b] *** Terminating app due to uncaught exception 'NSRangeException', reason: '*** -[NSCFArray objectAtIndex:]: index (1) beyond bounds (0)' My URL returns the following string: first,second,third,fourth And here is the iphone code with the book's working example commented out #import "Simple_TableViewController.h" @implementation Simple_TableViewController @synthesize listData; - (void)viewDidLoad { /* //working code from book NSArray *array = [[NSArray alloc] initWithObjects:@"Sleepy", @"Sneezy", @"Bashful", @"Bashful", @"Happy", @"Doc", @"Grumpy", @"Thorin", @"Dorin", @"Norin", @"Ori", @"Balin", @"Dwalin", @"Fili", @"Kili", @"Oin", @"Gloin", @"Bifur", @"Bofur", @"Bombur", nil]; self.listData = array; [array release]; */ //code from interwebz that crashes NSString *urlstr = [[NSString alloc] initWithFormat:@"http://www.mysite.com/folder/iphone-test.php"]; NSURL *url = [[NSURL alloc] initWithString:urlstr]; NSString *ans = [NSString stringWithContentsOfURL:url]; NSArray *listItems = [ans componentsSeparatedByString:@","]; self.listData = listItems; [urlstr release]; [url release]; [ans release]; [listItems release]; [super viewDidLoad]; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; self.listData = nil; [super viewDidUnload]; } - (void)dealloc { [listData release]; [super dealloc]; } #pragma mark - #pragma mark Table View Data Source Methods - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [self.listData count]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *SimpleTableIdentifier = @"SimpleTableIdentifier"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:SimpleTableIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:SimpleTableIdentifier] autorelease]; } NSUInteger row = [indexPath row]; cell.textLabel.text = [listData objectAtIndex:row]; return cell; } @end

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  • How to create a right to left UITableView?

    - by embedded
    Hi, I want to create a right to left UITableView. right now I have the left to right table view. I would like to know if there is an easy way to transfrom the left to right table into right to left using the latest iphone SDK? I've tried the textAlignment on my custom table view cell but with no success. Thanks

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  • Location of the fonts on the iPhone?

    - by Kyle
    I'm using the FreeType2 library in an iPhone project, and I'm trying to simply load a TTF file from the system, if possible. FT_Library library; FT_Face face; int error; error = FT_Init_FreeType( &library ); if ( error == 0 ) printf("Initialized FreeType2\r\n"); /* Prints */ error = FT_New_Face(library, "/System/Library/Fonts/Helvetica.ttf", 0, &face); if ( error == FT_Err_Cannot_Open_Resource ) printf("Font not found\r\n"); /* Prints */ That error seems to be for file not found. Is /System/Library/Fonts not the location of the fonts? Or, do iPhone apps simply not have any read access at all to that directory. Thanks!

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  • RAR Decompress on iPhone Device

    - by DenVog
    Has anyone found a solution to decompressing RAR files on iPhone (not Jailbroken)? It would be great if there was a library similar to libz. I did not find anything official from [URL="http://www.rarlab.com/"]RARlab[/URL]. Anyone successful with integrating [URL="http://wdtz.org/iphone/unrar/"]unRAR[/URL] into their app? The source code appears to be C++? I know that this has been asked before, but I've not seen a solution other than porting unRAR which is beyond me. Would greatly appreciate any information or suggestions. Thank you.

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  • Optimal UI For Single Zip Code Entry on iPhone

    - by sylvanaar
    I need to prompt the user to enter his/her zip code at certain times in my iPhone application. I cannot store it or get it from the user's current location. What is the optimal input method? I started with a 5 wheel picker. This seemed like a bad direction, so I opted for a PIN-like entry screen. My implepentation is about the same as the 'enter passcode' screen you see when unlocking the iphone - including automatically ending input on the 5th digit instead of providing a return/enter button. Does this seem optimal? Or is there a better way? Note: I only need to accept a 5 digit US zip code.

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  • How do I make a universal iPhone / iPad application that programmatically uses UISplitViewController

    - by arash13
    I couldn't find a good answer anywhere to this. I am using a UINavigationController for my iPhone app, with everything is generated programmatically, nothing in Interface Builder. I am trying to port my app to iPad, using a UISplitViewController and my existing UINavigationController, but I am not sure where I should have the logic of my program separating the view controllers for iPhone or iPad. Do I set up my main file to use a different app delegate or do I use the same app delegate and have the user interface conditionally set up within it? Besides this, whenever I try to compile my app on the simulator it does not recognize the UISplitViewController or even the condition in which I check if the class exists. Can please someone put me in the right direction, remembering that I am not using any xibs?

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  • Bug in XCode debugger?

    - by John Smith
    I am working on an iPhone app which is using an external library for which I have the source. During debugging some of the objects are listed as 0x0 in the debugger but the app runs fine. Also, some of the objects addresses point to the wrong thing. These symbols are in the external library. The addresses are fine if I am tracing through a file actually in the external library. Does anyone have suggestions how to stop this behavior?

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  • iPhone Development on Hackintosh

    - by espais
    My question is in regards to developing code for the iPhone / iTouch. What with Apple's transition to the Intel platform for their chip, it is obviously now possible to run their OS on a PC. So, with that, and my inherently cheap nature, I was wondering if it was possible to bypass the purchase of a refurbished Mac by running the iPhone SDK on a Hackintosh? As I am more of a hobbyist then a serious developer at present, I'd basically like to get my feet wet before fully committing to this endeavor. In the long term I know that it would be better to purchase a Mac...

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  • SearchBar in iPhone Application

    - by Joy
    I have an application for iPhone which requires a search page to search a perticular location. I have created the search view and the main view also. But I'm facing problem when i'm trying to bring up the search view and also when trying to go back to the previous page with the selected cell content.My application is a Tab Bar Application. What My application need is just like the built in clock application in iPhone. When we try to add a new location a search page comes up and after searching the selected item goes back to the previous page. Looking forward for any kind of help Joy

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  • Importing large datasets on iPhone using CoreData

    - by Matthes
    Hi there, I'm facing very annoying problem. My iPhone app is loading it's data from a network server. Data are sent as plist and when parsed, it neeeds to be stored to SQLite db using CoreData. Issue is that in some cases those datasets are too big (5000+ records) and import takes way too long. More on that, when iPhone tries to suspend the screen, Watchdog kills the app because it's still processing the import and does not respond up to 5 seconds, so import is never finished. I used all recommended techniques according to article "Efficiently Importing Data" http://developer.apple.com/mac/library/DOCUMENTATION/Cocoa/Conceptual/CoreData/Articles/cdImporting.html and other docs concerning this, but it's still awfully slow. Solution I'm looking for is to let app suspend, but let import run in behind (better one) or to prevent attempts to suspend the app at all. Or any better idea is welcomed too. Any tips on how to overcome these issues are highly appreciated! Thanks

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  • What do I need to implement a basic map framework?

    - by Mickey Shine
    I am doing iPhone development and what I want is a custom map framework (not route-me, not Google Maps). So far I found CATiledLayer and UISCrollView is helpful. But I am still not clear about the stuff(any kind of view, or anything from CoreAnimation framework, or anything else?) which would be perfectly fit this. I need some guidance of making a custom map framework from scratch. Thank you

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  • Error, could not create MachMessagePort for database doctor (com.apple.addressbook.migrationdaemon)

    - by user262998
    I'm working in address book for iphone. it generate address into UILabel. when I'm running the application everything goes well, but after showing about %30 of the addresses and sadenly stopped without any reason! Only in terminal shows: Error, could not create MachMessagePort for database doctor (com.apple.addressbook.migrationdaemon) starting in process migration Please help me!

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  • Check if NSURL is Local File

    - by golfromeo
    This is a pretty simple question- how can I check if a NSURL is linking to a local file? I know, RTFM, but I checked the documentation and I don't seem to see any methods related to this. The only methods I did find were -isFileReferenceURL and -isFileURL, but I think these only check if the URL directly links to a file. note: I'm making an iPhone app, so by "local file" I mean a .html file stored in the project's resources. Thanks for any help in advance.

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  • Drawing individual pixels with iphone sdk.

    - by blob8108
    Hi, I've been trying to figure out how to make a powder toy style game on the iPhone. My problem is how to draw pixels to the screen. From what I've read, OpenGL is better for games as it is faster/hardware accelerated, but there is no method to draw pixels directly to the screen. Apparently drawing pixels to an off-screen frame buffer is the way to go, but how do I then pass this to OpenGL? Do I use a texture? (this is assuming I have no previous knowledge of iPhone graphics programming). Thanks!

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