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  • How to render consistence and smooth moving animation on iphone / ipod / iphone simulator.

    - by shakthi
    I am trying render a simple animation(object movement animations) on iphone. I used opengl for object rendering. Movements appears to be smooth on the simulator. But if I used same code in the ipod, object movement is slower. In the iphone it is still slower. I googled a bit and found 'frame rate independent rendering method', which taught me the concept of 'time interval' and object movement based on it. However result is very unpleasant. There is a lot of jerk in the animation even when fps remains above 20. Following code fragment is used for calculation of time interval between successive frames and I am using that to move my animation. NSTimeInterval GetTimeIntervals(NSTimeInterval * inLastElapsedTime ) { NSTimeInterval intervalTime = 0; NSTimeInterval currentTime = [NSDate timeIntervalSinceReferenceDate]; if(*inLastElapsedTime != 0 ) { intervalTime = currentTime - *inLastElapsedTime; } *inLastElapsedTime = currentTime; return intervalTime; }

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  • What's the easiest way to get an iPhone 3GS movie into iMovie?

    - by bpapa
    It seems like the steps right now are: Shoot movie sync iPhone with Mac via iTunes Open iPhoto Import photos from iPhone into iPhoto Open iMovie (or retart if it was already running) On startup, iMovie detects videos in iPhoto and imports them. Yikes. Is there an easier way? It's a bit odd that the videos are handled as photos, in the first place. And no, I'm not jailbreaking my iPhone simply to save me a few of these steps.

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  • How to gather usage statistics for iPhone app?

    - by FX
    I am in the process of releasing my first iPhone app. It's a simple utility, I'd just like to gauge the release process, app lifetime and trends, just so it can help make more realistic choices in future apps. I think it would be nice to have usage statistics in addition to download stats from Apple. For example, how many times is the app opened by each user, what iPhone OS version do they have, etc. I think some of it would simply be to try and connect to a known URL on one of my domains, passing it anonymous information (let's say, connect to http://mydomain.net/stats?app=myApp&version=1.0.0&os=3.1.2&used=18). My questions are: is that forbidden in any way by Apple's rules? (none that I could find, at least) does that seem reasonable to you? are there existing frameworks that would do that simpler/better that writing my own code?

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  • Audio/Voice Visualization

    - by Neurofluxation
    Hey you Objective-C bods. Does anyone know how I would go about changing (transforming) an image based on the input from the Microphone on the iPhone? i.e. When a user speaks into the Mic, the image will pulse or skew. Thanking you!!

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  • What resources to look to in order to write an emulator for iPhoneOS?

    - by Roman Kagan
    What are available resources I should look to in order to write an emulator for iPhoneOS? I'd like to write an emulator to run applications written for MacOS. I understand that I won't be able to use file system and other OS resources. I do have an SDK, XCode and all documentation for those resources, but I wonder if I can find some examples (perhaps similar to the emulator that can run Ninetendo games on iPhone)?

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  • Minimum OS version number, iPhone app

    - by Michael Frost
    Hi all I've built an iPhone app which is live in the app-store. When originally submitting the app it showed up in App Store as requiring iPhone OS 3.1.3. When later updating the app I made sure my settings in Xcode for the target for the app store build had the Base SDK version set to 3.1.3 and the Deployment Target version set to 3.0, however it still shows up in app store as requiring 3.1.3. From what I've understood the Deployment Target version is the one setting the requirement in app store? Or is there any information concerning this that I should have updated in iTunes Connect when submitting the updated app? Thanks, Michael

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  • Why do I have a memory leak in UIApplication

    - by saintmac
    I have an iphone app project. I analysed it using instruments memory leak tool. According to instruments I have 2 leaks the Trace is as follows: start main UIAplicationMain _run CFRunLoopInMode CFRunLoopRunSpecific PurpleEventCallback _UIAplicationHandleEvent sendEvent: handleEvent:withNewEvent: After this trace there are two separate traces. What causes this and how can I fix it?

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  • To Make an item wiggle and delete

    - by gbf.sara
    I need to delete/remove an item in my Iphone application. For that i should make tat item wiggle(shake) when i give long press. And then it should ask for an alert to delete or not??? Can anyone guide me plz??? It ll be more helpful if u help me with a source code Tanx in advance

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  • Can't download the .mp3 file from an URL after a few days

    - by user252606
    Hello, I want to download a .mp3 file on a Website with NSSURLConnection on IPhone, This .mp3 URL of the file is: http://dl.mp3.kapsule.info/fsfsdfdsfdserwrwq3/fc90613208cc3f16ae6d6ba05d21880c/4b5244f0/b/7e/b7e80afa18d06fdd3dd9f9fa44b51fc0.mp3?filename=Every-Day-I-Love-You.mp3 When I built my app, it run OK. My app downloaded the .mp3 file successful and then played it. However, after a few days, I run my app again, the app can't downloaded the .mp3 file. How can I download the .mp3 file all the time? Thank you very much.

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  • Rendering splash screen on the iPhone using Open GL ES

    - by Rich
    Hi, I want to render a splash screen on the iPhone whilst using an Open GL view. The iPhone screen as we know is 320x480, which is not a power of 2. Before I enter into the world of chopping the texture up and rendering sub parts, or embedding the screen on another texture page I was wondering if there was another way? Is it possible to overlay another view that I could render to using CoreGraphics functions? Or is it possible to render to a Open GL surface using Core Graphics functions. What would you recommend? Cheers Rich

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  • When are sqlite3 views updated?

    - by John Smith
    I have a database on the iPhone which as a view. When I update the dependent tables the view is not updated. It's only updated when I close and reopen the application. From there onwards things are okay: updates reflect immediately. Is there something I need to do to force update of a VIEW?

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  • how to parse google search results on iphone

    - by Shibin Moideen
    Hi satckoverflow, I am trying to implement a search tool on my iPhone, when i enter a text it will be send to the google for searching. and return the result. I need to know how the text is given to the Google search engine and how the google is returning the result? Is it in the XML format or JSON. I can then parse the result XML/JSON on my iPhone and want to display the results in my table view. Any idea? need Help...! Thanks in advance, Shibin

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  • UITableView search bar?

    - by ryyst
    Hi, is there any easy way in the iPhone SDK to include search bars like those in the iPod app or in the Contacts app? (They behave and look unlike the usual UISearchBars ...) -- Ry

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  • Problems persisting Core Data structures on iPhone/iPad

    - by Rivier
    I have an iPhone/iPad app using Core Data to keep my application data. Sometimes, even though I don't get any error messages, the data is not really saved so when the app starts anew, it's all gone. This problem seems to disappear after physically rebooting the device, but otherwise it's pretty random and hard to track. Has anyone seen a similar issue? Also, it seems to happen more often in the iPhone 1st generation, less so in the 3G/3GS, and seldom in the iPad. Very strange...

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  • iPhone Scroll images horizontally like in AppStore

    - by schaechtele
    Hi there, I was wondering if it's possible to create a HTML div container with some CSS magic that shows a horizontal scrollbar like the one with the screenshots on the iTunes preview on the web. I want this to work in Safari on the iPhone. e.g. http://itunes.apple.com/app/super-monkey-ball/id281966695?mt=8 I would like to use that to display thumbnails in an UIWebView on iPhone. I experimented with the overflow css property but didn't get it to work. Thanks for your replies.

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  • build and analyze not working in my project

    - by mihirpmehta
    In my iPhone Project when i select build and analyze (shift + mac + A ) it will give me all potential memory leak in my project... but in my current project it is not working... when i intentionally put a memory leak and select build and analyze... it doesn't give me any potential memory leak as analyzer result please help...

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  • chapters in videos for the iPhone

    - by Grégoire Cachet
    Is it possible to use chapters in videos for the iPhone in an application? For example: I have a 3 minutes video to play. I have chapter 1 starting at 0s, chapter 2 at 50s, chapter 3 at 95s. Can I start plating the video at 50s (chapter 2) until the end? Can I make it play just the chapter 2 from 50s to 95s? My question is not about how to add chapters to a video. I want to know if this behaviour is available on the iphone.

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