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  • A bacon- (and module-) saving PowerShell incident

    - by AaronBertrand
    Earlier today I made a big goof. I opened a module in Notepad, intending to use it as the basis for a new module. I was in the process of using "File > Save As" when my phone rang just at the precise instant that, for some reason, made me click on "File > Save" by mistake. After hitting Ctrl+Z 30 times to try to get the old version of the module back, I remembered that Notepad has never had more than one level of Undo. Back when I was coding ASP by hand, I was very well aware of this, but I...(read more)

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  • Which specific practices could be called "software craftsmanship" rather than "software engineering"?

    - by FinnNk
    Although not a new idea there seems to have been a big increase in the interest in software craftsmanship over the last couple of years (notably the often recommended book Clean Code's full title is Clean Code: A Handbook of Agile Software Craftsmanship). Personally I see software craftsmanship as good software engineering with an added interest in ensuring that the end result is a joy to work with (both as an end user and as someone maintaining that software) - and also that its focus is more at the coding level of things than the higher level process things. To draw an analogy - there were lots of buildings constructed in the 50s and 60s in a very modern style which took very little account of the people who would be living in them or how those buildings would age over time. Many of those buildings rapidly developed into slums or have been demolished long before their expected lifespans. I'm sure most developers with a few years under their belts will have experienced similar codebases. What are the specific things that a software craftsman might do that a software engineer (possibly a bad one) might not?

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  • Learning Programming, Suggestions for a roadmap

    - by RisingSun
    Hi, Some background first- I am new to programming and have discovered it rather late in life; Like many hobbyists, my introduction to the subject has been through php/jquery (yes, i know the popular mood around here... they-are-not-real-programminng-languages ;-) ). I like to believe that I am reasonably competent at what I do in my other life and this developing addiction to coding has taken a very heavy toll on my professional prospects. This is the question: What programming languages next? (No plans to ditch php in the immediate future, that will involve rewriting much of my code) Any absolutely essential books I must read? Is it necessary to join a college/university course? Do I need to ditch my other profession to continue serious learning? My goals are: Develop a solid understanding of the science and art of programming. Continue to work on my own web application (Hands on learning suits me best) I am something of a generalist interested in everything from UI to database performance

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  • Child object free movement on Parent object

    - by The415
    Just to be straightforward, I am completely new to many aspects of coding and am searching for different specs and guidelines to aid me on my journey to crafting a wonderful game in Epic Games' Unreal Engine 4. Okay, I know upon viewing this, some may have little to no clue what I mean, so I'll put it like this to explain what I mean : Imagine a third person game with a simple model of a character. Now, say I have an object as a torso of a character in a game. Now Say I have an object as a head of the character. How could I keep the head as a child of the torso, but at the same time, allow it to move with the camera angle.

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  • What are the advantages and disadventages of git or bzr + rsync vs rdiff-backup?

    - by Azendale
    I used to use rsync to do backups, but then I switched to rdiff-backup to incremental backups. Recently, I discovered git and bzr while working on a coding project. So, I was thinking, I could have my backup disk be a repository in either git or bzr. Then I could rsync to the repository, and commit the changes. Would there be any performance concerns with this? Any other issues that I'm not thinking of? The benefit I see in using rsync is that you can restart an interrupted transfer, while rdiff-backup reverts to the last version, and then starts again. Any reason not to do it this way? Anything I'm not thinking of?

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  • What conventions or frameworks exist for MVVM in Perl?

    - by Will Sheppard
    We're using Catalyst to render lots of webforms in what will become a large application. I don't like the way all the form data is confusingly into a big hash in the Controller, before being passed to the template. It seems jumbled up and messy for the template. I'm sure there are real disadvantages that I haven't described properly... Are there? One solution is to just decide on a convention for the hash, e.g.: { defaults => { type => ['a', 'b', 'c'] }, input => { type => 'a' }, output => { message => "2 widgets found of type a", widgets => [ 'foo', 'bar' ] } } Another way is to store the page/form data as attributes in a class (a ViewModel?), and pass a whole object to the template, which it could use like this: <p class="message">[% model.message %]<p> [% FOREACH widget IN model.widgets %] Which way is more flexible for large applications? Are there any other solutions or existing Catalyst-compatible frameworks?

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  • Oracle Value Chain Summit 2014 - Early Bird Registration Now Open

    - by Pam Petropoulos
    Get the Best Rate on the Biggest Supply Chain Event of the Year. Register Now and save $200. Join more than 1,000 of your peers at the Value Chain Summit to learn how smart companies are transforming their supply chains into information-driven value chains. This unparalleled experience will give you the tools you need to drive innovation and maximize revenue. Date: February 3-5, 2014 Location: San Jose McEnery Convention Center Click here to learn more Thought-Leading Speakers Top minds and tech experts across industries will share the secrets of their success, firsthand. Prepare to be inspired by speakers like Geoffrey Moore, business advisor to Cisco, HP, and Microsoft and best-selling author of six books, including Crossing the Chasm. Customized Experiences Choose from more than 200 sessions offering deep dives on every aspect of supply chain management: Product Value Chain, Procurement, Maintenance, Manufacturing, Value Chain Execution, and Value Chain Planning. Unrivaled Insight & Solutions Hands-on workshops, product demonstrations, and interactive breakouts will showcase new value chain solutions and best practices to help you: -  Grow profit margins -  Build products – faster and cheaper -  Expedite delivery -  Increase customer satisfaction You don't want to miss this once-a-year event. Register Now to secure the Early Bird rate of $495 - the lowest price available.

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  • What Is The Relationship Between Software Architect and Team Member

    - by Steve Peng
    I work for a small company which has less than 100 persons. Several months ago, this company offered me position of SA and I accepted. There are three teams in this company, and I work for one of them. This is the first time I work as a SA. During the past months, I find I don't have any power of management, I even can't let the team member do things (coding-related) in the way which is correct and more efficient. The team members argue with me on very very basic technical questions and I have to explain to them again and again. Though some members did take my advice, other members stubbornly program in their way which frequently proved wrong finally. Recently I feel a little tired and confused. I wonder what is correct relationship between a Software Architect and team members including the team leader? Besides, is software architect also leaded by the Team Leader?

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  • MVC .Net, WebMatrix talk presentations and webinars

    - by subodhnpushpak
    I presented sessions on MVC .Net and webmatrix. I covered stuff like what’s new in MVC .net and the architecture goodness of MVC pattern. I also demonstrated how MVC 3 / MVC 4 harness HTML 5 / mobile along with Jquery and Modernizr.  PHP coding using MVC and Webmatrix and other advanced stuff like hosting PHP on windows or porting MYSQL Db to MSSQL is also is also part of the demo in the sessions. The slide decks are available at below link and all the demo is recorded and also shared at below link.   WebMatrix View more presentations from Subodh Pushpak.   WebMatrix2 View more presentations from Subodh Pushpak.   The recordings / Demo can be accessed at and If you have any suggestions / ideas / comments; please do post.

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  • How to recognize a good programmer?

    - by gius
    Our company is looking for new programmers. And here comes the problem - there are many developers who look really great at the interview, seem to know the technology you need and have a good job background, but after two moths of work, you find out that they are not able to work in a team, writing some code takes them very long time, and moreover, the result is not as good as it should be. So, do you use any formalized tests (are there any?)? How do you recognize a good programmer - and a good person? Are there any simple 'good' questions that might reveal the future problems? ...or is it just about your 'feeling' about the person (ie., mainly your experience), and trying him out? Edit: According to Manoj's answer, here is the question related to the coding task at the job interview.

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  • What is the best way to implement paginated text editing in Python?

    - by W.F
    I'm trying to build a formatted text editor in python. I need the editor to be paginated on edit mode. Same as in all popular word processors - when the user is editing the document what he/she sees is a representation of the actual, physical, page. I've tried looking into PySide but I can't find any ready solution to this, nor I can work out a way to do it myself. I am totally open to new technologies, so if you think Python is not the right choice here I would love to hear about new stuff (especially when I'm this new to UI coding). It only needs to be cross-platform and let me do rapid development (hence me looking for an out-of-the-box solution to this). Please suggest the best way to implement this. Please also note that I am looking for either a ready solution or an advice on how to tackle this. Thank you very much !

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  • Skills for RAD developer.

    - by Janis Peisenieks
    I am about to embark on an exquisite journey. I have applied for an event, where in span of 48 straight hours, strangers meet, throw around some great ideas, decide on teams, and make a working prototype of IT project. All within 48 hours. I anticipate, that this will be very skill and ability intensive experience, and I want to be prepared. Since i will need to develop my part of the code quickly, I have a following question: What would be the most needed skills for these 48 hours? I do know, that things like proper documentation, version control and such are pretty important for a full fledged application/program/web development, but for this span of frantic coding? Background: I am a web developer, so answers applicable to web development would be more appreciated than others.

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  • Skills to Focus on to land Big 5 Software Engineer Position

    - by Megadeth.Metallica
    Guys, I'm in my penultimate quarter of grad school and have a software engineering internship lined up at a big 5 tech company. I have dabbled a lot recently in Python and am average at Java. I want to prepare myself for coding interviews when I apply for new grad positions at the Big 5 tech companies when I graduate at the end of this year. Since I want to have a good shot at all 5 companies (Amazon,Google,Yahoo,Microsoft and Apple) - Should I focus my time and effort on mastering and improving my Java. Or is my time better spent checking out other languages and tools ( Attracted to RoR, Clojure, Git, C# ) I am planning to spend my spring break implementing all the common algorithms and Data structure out of my algorithms textbook in Java.

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  • BDD: Getting started

    - by thom
    I'm starting with BDD and this is my story: Feature: Months and days to days In order to see months and days as days As a date conversion fan I need a webpage where users can enter days and months and convert them to days. I have some doubts ... Should I write my scenarios before coding anything or should I first write a scenario and then write code, write a scenario again and then write code, and so on ... ? If I should write my scenarios before, can my steps be approved and production code still does not get done? When should I do refactoring on my code? After the feature is done or after each scenario implementation?

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  • Using implode, explode etc.. on one line vs separating them into multiple lines with meaningful variable names

    - by zhenka
    I see a lot of people coding in PHP being rather proud if they manage to write a complicated one line statement that does clever things. But what is the advantage? It is not only harder to keep in once head while writing, but makes code much less readable. In my opinion reading short statements, if well written, can be like reading an essay, while complicated one liners can potentially make me pause and think for much longer then it would take for the coder to simply separate them into meaningful units. Am I wrong in thinking this? How would you go about proving your point to another programmer regarding this?

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  • Problem inserting pre-ordered values to quadtree

    - by Lucas Corrêa Feijó
    There's this string containing B, W and G (standing for black, white and gray). It defines the pre-ordered path of the quadtree I want to build. I wrote this method for filling the QuadTree class I also wrote but it doesn't work, it inserts correctly until it reaches a point in the algorithm it needs to "return". I use math quadrants convention order for insertion, such as northeast, northwest, southwest and southeast. A quadtree has all it's leafs black or white and all the other nodes gray The node used in the tree is called Node4T and has a char as data and 4 references to other nodes like itself, called, respectively NE, NW, SW, SE. public void insert(char val) { if(root==null) { root = new Node4T(val); } else { insert(root, val); } } public void insert(Node4T n, char c) { if(n.data=='G') // possible to insert { if(n.NE==null) { n.NE = new Node4T(c); return; } else { insert(n.NE,c); } if(n.NW==null) { n.NW = new Node4T(c); return; } else { insert(n.NW,c); } if(n.SW==null) { n.SW = new Node4T(c); return; } else { insert(n.SW,c); } if(n.SE==null) { n.SE = new Node4T(c); return; } else { insert(n.SE,c); } } else // impossible to insert { } } The input "GWGGWBWBGBWBWGWBWBWGGWBWBWGWBWBGBWBWGWWWB" is given a char at a time to the insert method and then the print method is called, pre-ordered, and the result is "GWGGWBWBWBWGWBWBW". How do I make it import the string correctly? Ignore the string reading process, suppose the method is called and it has to do it's job.

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  • How to make Classic ASP interesting if you are stuck with it?

    - by reno812
    I used to work on a really small outsourcing company (4 programmers and the boss), then when the stress and the frequent long shifts made the situation unbearable I made the switch to a better paid job with a more relaxed schedule that allows me some more free time. The problem, however, is that for the most part, everything is coded in Classic ASP that interfaces with a custom made C++ queueing system that stores everything in AS400 systems. My boss used to be one of the developers that made the initial efforts towards this, and naturally won't ever approve a switch to another languages / technologies despite the increasing difficulty that represents developing today business needs with yesterday tools. I'm pretty much stuck coding with Classic ASP in the foreseeable future, and I'm struggling to find ways to make it at least interesting, as I used to work with .NET and Java previously, and I feel like I'm going backwards... Any advice?

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  • XNA - Use Mouse To Rotate & Arrow Keys To Scroll A Linearly Wrapped Texture:

    - by The Thing
    Using XNA I'm working on my first, relatively simple, videogame for the PC. At the moment my game window is 1024 X 768 and I have a 'Starfield' linearly wrapped background texture 1280 X 1280 in size whose origin has been set to its center point (width / 2, height / 2). This texture is drawn onscreen using (graphics.PreferredBackBufferWidth / 2, graphics.PreferredBackBufferHeight / 2) to place the origin in the center of the window. I want to be able to use the horizontal movement of the mouse to rotate my texture left or right and use the arrow keys to scroll the texture in four directions. From my own related coding experiments I have found that once I rotate the texture it no longer scrolls in the direction I want, it's as if somehow the XNA framework's 'sense of direction' has been 'rotated' along with the texture. As an example of what I've described above lets say I rotate the texture 45 degrees to the right, then pressing the up arrow key results in the texture scrolling diagonally from top-right to bottom-left. This is not what I want, regardless of the degree or direction of rotation I want my texture to scroll straight up, straight down, or to the left or right depending on which arrow key was pressed. How do I go about accomplishing this? Any help or guidance is appreciated. To finish up there are two points I'd like to clarify: [1] The reason I'm using linear wrapping on my starfield texture is that it gives a nice impression of an endless starfield. [2] Using a texture at least 1280 X 1280 in conjunction with a game window of 1024 X 768 means that at no point in it's rotation will the edges of the texture become visible. Thanks for reading..... Update # 1 - as requested by RCIX: The code below is what I was referring to earlier when I mentioned 'related coding experiments'. As you can see I am scrolling a linearly wrapped texture in the direction I've moved the mouse relative to the center of the screen. This works perfectly if I don't rotate the texture, but once I do rotate it the direction of the scrolling gets messed up for some reason. public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; int x; int y; float z = 250f; Texture2D Overlay; Texture2D RotatingBackground; Rectangle? sourceRectangle; Color color; float rotation; Vector2 ScreenCenter; Vector2 Origin; Vector2 scale; Vector2 Direction; SpriteEffects effects; float layerDepth; public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; } protected override void Initialize() { graphics.PreferredBackBufferWidth = 1024; graphics.PreferredBackBufferHeight = 768; graphics.ApplyChanges(); Direction = Vector2.Zero; IsMouseVisible = true; ScreenCenter = new Vector2(graphics.PreferredBackBufferWidth / 2, graphics.PreferredBackBufferHeight / 2); Mouse.SetPosition((int)graphics.PreferredBackBufferWidth / 2, (int)graphics.PreferredBackBufferHeight / 2); sourceRectangle = null; color = Color.White; rotation = 0.0f; scale = new Vector2(1.0f, 1.0f); effects = SpriteEffects.None; layerDepth = 1.0f; base.Initialize(); } protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); Overlay = Content.Load<Texture2D>("Overlay"); RotatingBackground = Content.Load<Texture2D>("Background"); Origin = new Vector2((int)RotatingBackground.Width / 2, (int)RotatingBackground.Height / 2); } protected override void UnloadContent() { } protected override void Update(GameTime gameTime) { float timePassed = (float)gameTime.ElapsedGameTime.TotalSeconds; MouseState ms = Mouse.GetState(); Vector2 MousePosition = new Vector2(ms.X, ms.Y); Direction = ScreenCenter - MousePosition; if (Direction != Vector2.Zero) { Direction.Normalize(); } x += (int)(Direction.X * z * timePassed); y += (int)(Direction.Y * z * timePassed); //No rotation = texture scrolls as intended, With rotation = texture no longer scrolls in the direction of the mouse. My update method needs to somehow compensate for this. //rotation += 0.01f; base.Update(gameTime); } protected override void Draw(GameTime gameTime) { spriteBatch.Begin(SpriteSortMode.Deferred, null, SamplerState.LinearWrap, null, null); spriteBatch.Draw(RotatingBackground, ScreenCenter, new Rectangle(x, y, RotatingBackground.Width, RotatingBackground.Height), color, rotation, Origin, scale, effects, layerDepth); spriteBatch.Draw(Overlay, Vector2.Zero, Color.White); spriteBatch.End(); base.Draw(gameTime); } }

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  • What''s easy extensible technique to store game data?

    - by Miro
    I'm looking for library/technique for storing my game resources - levels, object (effects,world info), items(price,effects,...), NPC(visual info, behavior), everything except graphics/audio stuff. I've seen lua used for Awesome WM configuration. protobuf looks good, but it seems to be designed for network communication. I've tried to write my own parser, but as the project grows it's more and more harder to manage it and catch all the bugs. My requiremets: stability easy extension of data without need to convert older versions to newer good(don't have to be the best) performance of loading not much coding not XML!

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  • How to Use the New Task Manager in Windows 8

    - by Chris Hoffman
    The Task Manager in Windows 8 has been completely overhauled. It’s easier-to-use, slicker, and more feature-packed than ever. Windows 8 may be all about Metro, but the Task Manager and Windows Explorer are better than ever. The Task Manager now manages startup programs, shows your IP address, and displays slick resource usage graphs. The new color-coding highlights the processes using the most system resources, so you can see them at a glance. Make Your Own Windows 8 Start Button with Zero Memory Usage Reader Request: How To Repair Blurry Photos HTG Explains: What Can You Find in an Email Header?

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  • C programming in 2011

    - by Duncan Bayne
    Many moons ago I cut C code for a living, primarily while maintaining a POP3 server that supported a wide range of OSs (Linux, *BSD, HPUX, VMS ...). I'm planning to polish the rust off my C skills and learn a bit about language implementation by coding a simple FORTH in C. But I'm wondering how (or whether?) have things changed in the C world since 2000. When I think C, I think ... comp.lang.c ANSI C wherever possible (but C89 as C99 isn't that widely supported) gcc -Wall -ansi -pedantic in lieu of static analysis tools Emacs Ctags Autoconf + make (and see point 2 for VMS, HP-UX etc. goodness) Can anyone who's been writing in C for the past eleven years let me know what (if anything ;-) ) has changed over the years? (In other news, holy crap, I've been doing this for more than a decade).

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  • Designing a plug-in system

    - by madflame991
    I'm working on a Java project and I would like to add a plug-in system. More precisely, I would like to let the user design his own module, pack it into a jar, leave it in a "plugins/" subfolder of my application and be done with it. I've managed to get a child classloader to instantiate objects of classes located in external jars, but now I'm facing a design dilemma: Say Joe makes a plug-in and he packs it in joeplugin.jar. I would really like Joe to have a class named "instantiation.Factory" and I would also like everyone to have this class with this exact location and name. (This factory class obviously implements a interface that I provide and through it I get what I want from the plug-in.) If Joe wouldn't be restricted in this way I would have to look into his entire jar for some class that implements my factory interface and I don't want to imagine how complicated things get. So my question is: should I enforce a strict naming convention for this single class? I have no idea how plug-in systems work.

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  • What route to take to become a systems developer?

    - by Ramin
    In the past I have done a lot of Java and Python coding. Mostly, I worked on web apps and some simple console or gui apps. I also have a formal education in computer science. What route should I take to become a systems developer? I always did like C++, but never had a chance to use it for anything. Would mastering C++ be one of the steps? If so what resources can you suggest? Also, I would like to know how much different is the work between plain old development and systems development. There seem to be a lot of overlapping between the two.

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  • What job is better for a newbie, one that requires you to create a new program frequently, or something like software maintenance?

    - by MobileDev123
    One of my friends has just completed his college degree and is ready to join the programmers' world. Today he has two offers, one with new projects every time, and another with software maintenance. The remaining factors are not important to him, what he wants to know is which option is better? My experience goes with second option because my first job was the maintenance one and I could learn how my fellow programmers made mistakes while coding . But I soon switched to a new job which required me to create new project every time. I enjoyed both but I must admit that my first job has given me a more advantage today. But it's not necessary that my experience can give benefit to him. But I want to know what is general approach? If I have to give him final verdict on these two, what should I tell him? Edit Everybody deserves one up vote here, I am really learning a lot from you guys.

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  • What do I need to know about Data Structures and Algorithms in the "real" world

    - by Ray T Champion
    I just finished the data structures and algorithms course in school , I took it during the summer so 6wks course vs a 16 wk course during the regular semester. So not only was the course hard but it was really really really fast. My question is what do I need to know about data structures in the real world? I understand what they do and how they work, for the most part, but I had a real tough time coding them , I wouldn't be able to write the code for a binary tree class or a balanced tree class from scratch .... Is that bad? should I retake it , or is knowledge of how they work sufficient, without being able to write the classes from scratch?

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