Search Results

Search found 10862 results on 435 pages for 'flash develop'.

Page 83/435 | < Previous Page | 79 80 81 82 83 84 85 86 87 88 89 90  | Next Page >

  • 'Future-proof' Live Audio Capture & Broadcast [migrated]

    - by maxpowers
    I'm looking to implement some live audio broadcasting functionality within a Ruby on Rails site for a client and was hoping I could get some input from people who have tackled this type of thing before. Essentially what I need to do is capture and record a user's audio (via microhpone, line in, etc), then stream that to 1,000+ listeners with very little latency, like sub 2 second if possible. So it looks like we've got 3 parts: Web-based audio capture (likely with Flash or JS) Server to accept audio feed and stream to listeners (likely Icecast or Wowza) Actual audio player (maybe HTML5 w/ Flash as a fallback? Maybe this jPlayer fork) Does RTMP makes sense here? Or maybe HTTP? What's the most 'future-proof' way to make this happen? Building with mobile in mind, but still want to be able stream to anyone. I've found lots of potentially helpful threads and software but I'm struggling to get an idea of how it all fits together. I'm a front end guy and way out of my comfort zone so if anyone has insights to offer, I'd love to hear them.

    Read the article

  • As a team should we develop locally and merge into the dev server, or develop on the dev server?

    - by CogitoErgoSum
    Hey, Recently I was tasked with writing up formal procedures for a team based development enviroment. We have several projects with multiple modules each. Right now there are only two programmers, however there are plans to expand to 4-6 programmers. Each programmer will be working on the same project and possibly pages which may cause over writing or error issues. So far the ideal solution I have thought up is: Local development (WAMP/VM or some virtual server instance on their own machine). Once a developer has finished their developments, they check it into the CVS Repository and merge it wih other fixes etc. The CVS version is then deployed to the primary dev server for testing by the devs. The MySQL DAtabases are kept on the primary dev server and users may remotely connect to it. Any Schema / Data alterations are run through a DB Admin who will notify all devs of any DB Changes (Which should be rare). Does anyone see an issue with this or have a better solution?

    Read the article

  • are mobile can be used as a devices to develop application

    - by Richa Media and services
    I say that we can work @ mobile using a technique and work with any IDE and use any OS without problem like work on visual studio and use Window 7 How it possible ? 1. We use Mobile like a CPU and Use a monitor to watch code. We use samsung's techniques to display on monitor. it's give signal to monitor wirelessly to display code on monitor 2 We use Wireless keyboard and Mouse (if user like USB then he also use USB keyboard and mouse) 3. We use a component inside of mobile to control all devices like internet , wi-fi bluethoth. by component user easily setup , control and use feature. 4 don't be confused. i am sure to say that we not use mobile to watch code on mobile screen and Mobile 's keyboard because it's too smaller to work so we use Monitor (LCD) to display code and a keyboard to work comfortably and freely. 5. what are you think if you see a developer who work using this way 6. it is not impossible. give me some feedback and suggestion about your thinking on this technologies.

    Read the article

  • How to develop on a branch in HG

    - by michael
    Hi, I would like to do some experimental work in a hg project. So I would like to create branch, commit to it. And if the experiment works, I can merge it back to main branch. In git, I can do $git branch experimental $git checkout experimental (edit file) $ git commit -a $ git checkout master I read http://stevelosh.com/blog/2009/08/a-guide-to-branching-in-mercurial/, it said ' hg branch feature'. But what is next? I don't follow. I appreciate if you can help. Thank you.

    Read the article

  • Using JDeveloper to develop a portlet for JavaFX project

    - by isaacniu
    Suppose I developed a JavaFX project using netbeans 6.8 (JavaFX SDK plugin installed), and right now I need to convert this JavaFX UI to portlet and display it in a web page. And I'm only allowed to do this using JDeveloper. So how could I achieve this? I'm using Oracle WebLogic Service as my web application server. -Regards from Isaac.

    Read the article

  • Develop iPhone application remotely?

    - by ANE
    4 java developers are new to iPod Touch/iPhone app development. They have an idea for an app. They have never used Xcode or Macs before. Instead of spending money for a new iMac or Mac Mini for each of them, my boss would like to sell them a $999 Apple server, hosted at a facility connected a single T1 line, and have all 4 people work remotely in Xcode. Is this feasible? Is anyone doing anything like this? Specifically, is 1 T1 enough for realistic remote app development? Would they have to work in black & white via Logmein or Gotomeeting to get decent speed? Can four people work remotely together on an Xcode project at the same time? Do they absolutely need their own Macs to connect their iPod Touches or iPhones physically to, or can they connect to their existing PCs with iTunes and install their in-development apps that way?

    Read the article

  • Develop an iPhone / iPad Reader app from scratch

    - by Comma
    I'm developing a reader app for viewing and highlighting proprietary format documents. The documents are 2D. (Might add some cool page flip effects) The interface is similar to that of mobile safari. I have no prior experience with iOS development. Could you guys point me to the right direction? (Things I need to consider, tutorials, sample projects...) THX

    Read the article

  • How do develop a Java web application without having to deploy all the time

    - by ChrisSmith..zzZZ
    I've set up a simple Eclipse 3.5/Jetty 6.1 web app which returns hello world. It works. This is on Windows and uses the "Jetty Generic Server Adapter". I have auto deployment working so that it deploys after changes periodically. How do I go about setting it up so that if I change any static content it doesn't have to redeploy i.e I can just hit F5 to see the changes straight away. For minor HTML changes it's quite unusable waiting 20-30 seconds for a deployment.

    Read the article

  • how to develop php on apache server

    - by user238284
    I am trying to make php to work with Apache. . i surfed for the procedures and finally i was asked to do the below mentioned operation .. but i am unable to understand it can anyone please help me .I am using Windows XP. # Add the following 3 lines to your httpd.conf file. You can put them anywhere in the file but maybe it makes sense to put them after the other LoadModule section. LoadModule php5_module "d:/Program Files/php/php5apache2_2.dll" AddType application/x-httpd-php .php PHPIniDir "D:\Program Files\php" Is there any other link which helps to install PHP,Apache and MySql. Please help me. Thank you in advance

    Read the article

  • Which mail server would you choose to develop your product on top of

    - by Tzury Bar Yochay
    I am willing to build an email application which runs on the server side. Not being familiar with any particular server I wonder if I can get some recommendations based on experience. I have seen many great startups which built some neat apps on the email platform (for instance, friendfeed's notification mechanism, or surely posterous which mail is at the heart of their business logic), and wonder about which mail server have they found easy to learn and integrate with. PS: MS Exchange or any other not open-source are not an option Must run on linux

    Read the article

  • Hidden Features of MXML

    - by Ole Jak
    What are some of the hidden features of MXML? MXML being used in Flex Framework became quite popular language (because Flash Player is something every PC has and Flash Builder, Flash Catalist are quite popular Adobe programms) So at least from the existing features, do you know any that are not well known but very useful. Of course, this question is along the lines of: Hidden Features of ActionScript Hidden Features of JavaScript Hidden Features of CSS Hidden Features of C# Hidden Features of VB.NET Hidden Features of Java Hidden Features of ASP.NET Hidden Features of Python Hidden Features of TextPad Hidden Features of Eclipse Hidden Features of HTML Please specify one feature per answer. Note that it's not always a great idea to use these hidden features; often times they are surprising and confusing to others reading your code.

    Read the article

  • Flex - Is there a way to change the "Channel Disconnected" error message?

    - by Travesty3
    I have a Flash app with a PHP backend. Whenever there is a PHP error, I get the "Channel Disconnected before an acknowledgement was received" error message. I'm getting ready to push my project to beta and I would prefer if this message said something more like "There was a PHP error, please log a bug" or something instead of a message they don't understand. Anyone know of a way for me to change this error message? BTW I'm pretty much a noob when it comes to Flash programming so please be descriptive. Using Flash Builder 4 Beta 2.

    Read the article

  • ExternalInterface.addCallback doesn't work on firefox??

    - by dome
    i'm trying to call a method inside a flash movie from js, every time the mouse leaves the "div". It works on Internet Explorer, but not in firefox. any ideas? here is the html script: <script type="text/javascript"> window.onload = function(e){ init(); } function init(){ document.getElementById('div').onmouseout = function(e) { method(); } } function method(){ flashid.anothermethod(); } </script> and the flash script: import flash.external.ExternalInterface; function outdiv(){ //do something; } ExternalInterface.addCallback('anothermethod', outdiv); Any ideas what's wrong?

    Read the article

  • TCP Flow control in AS3?

    - by Jeremy Stanley
    I am currently working on a Flash socket client for a pre-existing service/standard. The service uses TCP flow control to throttle itself and the Flash socket is reading in everything as fast as it can despite not being able to process it as fast as it's being taken in. This causes the bytesAvailable on the socket to keep increasing and the server never knows that the client has fallen behind. In short, is there any way to limit the size of bytesAvailable for a Flash Socket object or throttle it in some other way? Note: Rewriting the server isn't a viable option at the current time as it's a standard and the client's utility drops immensely if server-side changes are needed

    Read the article

  • Java library to encode / decode AMF

    - by Ceilingfish
    Hi chaps, I currently have a Java server that talks to a Flash client by passing JSON encoded data over a binary socket connection. Is there a way on either side to encode / decode packets as AMF instead of JSON? It seems to me that there should be some native support in Flash player for doing this? All the implementations I have found of AMF serialization seem to be embedded inside an application framework. Simiarly so, does anyone know if it's possible to decode AMF packets independently of a connection implementation in Flash?

    Read the article

  • Publish to Facebook Stream in as3

    - by Kid Adiran
    Hi, I am trying to publish to a users stream when they click a share button in my flash app that i have living in a tab on a fan fan. I basically have my swf embedded on a page that has a java script function that calls the facebook share dialogue. Here is what i got so far: // flash embedd <fb:fbjs-bridge/> // share function <script> function publishfeed() { var attachment = {'media':[{'type':'image','src':'http://bit.ly/AJTnf','href':'http://bit.ly/hifZk'}]}; Facebook.streamPublish('', attachment); } In my flash file, I try using this code to get it to pull the javascript funtion, but no luck. function jspopupWindow(event:MouseEvent):void { var request:URLRequest = new URLRequest("javascript:publishfeed()"); navigateToURL(request,"_blank"); } share_btn.addEventListener(MouseEvent.CLICK, jspopupWindow); Can anyone help me, what am i missing? thanks a

    Read the article

  • cs5 building swf for the wrong version

    - by Oren Mazor
    Hey folks, I'm pretty new to flash, so maybe I'm missing something. I'm using CS5 flash professional to build a swf. I have it publishing to flash 8, actionscript 2. but it will only work with browsers that have 10.1+ plugins, no matter what I try. is there something really obvious that I'm missing? Edit: I'm using swfobject.embed. it looks like this: swfobject.embedSWF("/foo.swf", "myContent", "400", "300", "9.0.0", "/foo.swf", flashvars);

    Read the article

  • Is there a way to add an MP3 player to my website so that iPhone & iPad users can use it.

    - by codingguy3000
    I have a website www.askvioletnow.com. I added a flash mp3 player that plays a sound clip when you go to the page. I know Flash doesn't work on the iPhone OS, but is there a way to get this type of mp3 player to work on an iPhone? I'm thinking maybe a javascript mp3 player. What I would ultimately want is to replace my flash mp3 player with a different mp3 player and have it so the player is available on Windows and Mac computers as well as iPhone devices. Thanks in advance.

    Read the article

  • Security / Protecting code in JavaScript

    - by Evans
    With all the recent hype about JavaScript and HTML5 replacing Flash, I wanted to know - How would it be possible to protect client-side js code? Of course, it is possible to obfuscate it, but that would only make it a little harder. Also, for games which submit high scores to the server, wouldn't it be incredibly easy to modify those scores before they are sent to the server? I know even Flash files can be decompiled, but they can be obfuscated and flash decompilation is not as easy as modifying data in JS - could be done easily using a plugin such as Firebug. I'd like to know everyone's views on this.

    Read the article

  • What is the display list in Flash 10? Array? Linked list?

    - by Typeoneerror
    I'm working on a game that has many elements on stage, so I'm looking to optimize my loops. I know that Vector is faster than looping an array, but I'm also in some cases using: while (i < numChildren) getChildAt(i) ...to update sprites. My question is when I use getChildAt, is that accessing an Array or Vector or linked list or other? Should I instead store references to my objects in a Vector and loop through that instead?

    Read the article

< Previous Page | 79 80 81 82 83 84 85 86 87 88 89 90  | Next Page >