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  • How to schedule an alarm so that the intent is broadcast everytime the date changes?

    - by rogerstone
    I want to schedule an alarm which throws an intent when the date changes. I know that this would do this the job alarms.setRepeating(AlarmManager.RTC_WAKEUP,triggerAtTime, interval,alarmIntent); But what is confusing me is what to put in the triggerAtTime and the interval.It says System.currentTimeMillis() timebase. I might be installing the app on any day so the TriggerAtTime should be midnight of that day and the interval would be 24 hours from there on. How can I acheive this.Can someone tell me what to put in TriggerAtTime and interval in the required format. Thanks

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  • How to export each open project in Eclipse as its own JAR?

    - by Freiheit
    I have several projects open in an Eclipse workspace. Like so: com.harbl.project.one com.harbl.project.two com.harbl.project.three I would like to export those as JARs in a batch such that I wind up with the following JAR files: ./com.harbl.project.one.jar ./com.harbl.project.two.jar ./com.harbl.project.three.jar Is this possible with one of the Eclipse wizards or working sets? Is my only option to export each one individually?

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  • Do you put a super() call a the beginning of your constructors?

    - by sleske
    This is a question about coding style and recommended practices: As explained in the answers to the question unnecessary to put super() in constructor?, if you write a constructor for a class that is supposed to use the default (no-arg) constructor from the superclass, you may call super() at the beginning of your constructor: public MyClass(int parm){ super(); // leaving this out makes no difference // do stuff... } but you can also omit the call; the compiler will in both cases act as if the super() call were there. So then, do you put the call into your constructors or not? On the one hand, one might argue that including the super() makes things more explicit. OTOH, I always dislike writing redundant code, so personally I tend to leave it out; I do however regularly see it in code from others. What are your experiences? Did you have problems with one or the other approach? Do you have coding guidelines which prescribe one approach?

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  • why it throws index out of bounds exception??

    - by Johanna
    Hi I want to use merge sort for sorting my doubly linked list.I have created 3 classes(Node,DoublyLinkedList,MergeSort) but it will throw this exception for these lines: 1.in the getNodes method of DoublyLinkedList---> throw new IndexOutOfBoundsException(); 2.in the add method of DoublyLinkedList-----> Node cursor = getNodes(index); 3.in the sort method of MergeSort class------> listTwo.add(x,localDoublyLinkedList.getValue(x)); 4.in the main method of DoublyLinkedList----->merge.sort(); this is my Merge class:(I put the whole code for this class for beter understanding) public class MergeSort { private DoublyLinkedList localDoublyLinkedList; public MergeSort(DoublyLinkedList list) { localDoublyLinkedList = list; } public void sort() { if (localDoublyLinkedList.size() <= 1) { return; } DoublyLinkedList listOne = new DoublyLinkedList(); DoublyLinkedList listTwo = new DoublyLinkedList(); for (int x = 0; x < (localDoublyLinkedList.size() / 2); x++) { listOne.add(x, localDoublyLinkedList.getValue(x)); } for (int x = (localDoublyLinkedList.size() / 2) + 1; x < localDoublyLinkedList.size(); x++) { listTwo.add(x, localDoublyLinkedList.getValue(x)); } //Split the DoublyLinkedList again MergeSort sort1 = new MergeSort(listOne); MergeSort sort2 = new MergeSort(listTwo); sort1.sort(); sort2.sort(); merge(listOne, listTwo); } public void merge(DoublyLinkedList a, DoublyLinkedList b) { int x = 0; int y = 0; int z = 0; while (x < a.size() && y < b.size()) { if (a.getValue(x) < b.getValue(y)) { localDoublyLinkedList.add(z, a.getValue(x)); x++; } else { localDoublyLinkedList.add(z, b.getValue(y)); y++; } z++; } //copy remaining elements to the tail of a[]; for (int i = x; i < a.size(); i++) { localDoublyLinkedList.add(z, a.getValue(i)); z++; } for (int i = y; i < b.size(); i++) { localDoublyLinkedList.add(z, b.getValue(i)); z++; } } } and just a part of my DoublyLinkedList: private Node getNodes(int index) throws IndexOutOfBoundsException { if (index < 0 || index > length) { throw new IndexOutOfBoundsException(); } else { Node cursor = head; for (int i = 0; i < index; i++) { cursor = cursor.getNext(); } return cursor; } } public void add(int index, int value) throws IndexOutOfBoundsException { Node cursor = getNodes(index); Node temp = new Node(value); temp.setPrev(cursor); temp.setNext(cursor.getNext()); cursor.getNext().setPrev(temp); cursor.setNext(temp); length++; } public static void main(String[] args) { int i = 0; i = getRandomNumber(10, 10000); DoublyLinkedList list = new DoublyLinkedList(); for (int j = 0; j < i; j++) { list.add(j, getRandomNumber(10, 10000)); MergeSort merge = new MergeSort(list); merge.sort(); System.out.println(list.getValue(j)); } } PLEASE help me thanks alot.

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  • log4j relative file path

    - by Bob
    Hi, I'd like my web app to log into files with this path: webapp/logs/ I can set the absolute path in the log4j.properties file, but the production environment's directory structure will be different. Is there any way I could do it? Here is how I do: log4j.appender.f=org.apache.log4j.RollingFileAppender log4j.appender.f.layout=org.apache.log4j.PatternLayout log4j.appender.f.layout.ConversionPattern=%d{ABSOLUTE} %5p %c{1}:%L - %m%n log4j.appender.f.File=log.out log4j.appender.f.MaxFileSize=100KB This is printing logs into a file named log.log in my eclipse directory (c://eclipse). I'm using Tomcat 6.

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  • How can I display a dialog box for making a choice before a CALL is processed in android?

    - by jsight
    I would like to intercept outgoing calls and pass them to a VOIP application. I see that the Google Voice application has a feature for displaying a question before each call is actually initiated. It provides the user with the choice: Initiate call via Google Voice Initiate call via standard call I would like a way to do something similar with my application (so that not all calls have to be routed through it). At the moment, I can intercept CALL events via a BroadcastReceiver, however, these are not allowed to open dialogs (thus making it possible to display the choice). What is the best way of achieving this goal?

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  • Android Development Eclise - Cant Create a New Android Project - Mac OS

    - by Ben Diamant
    I have an issue creating a new android project using the eclipse wizard, everything worked fine by yesterday. had a few project working. Now, when i press "Finish" on the final step of the wizard it remain open and an empty project with white-marked packages is added to the work branch, I tried to reinstall eclipse and it's sdk+plug, still nothing. Would really appreciate your assistance, Thank you in advance Ben

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  • Android Force Recycle Large Bitmap?

    - by GuyNoir
    From another stackoverflow question, it seems that Android handles large bitmaps differently than other memory. It also seems like there is a way to force Android to recycle the bitmaps to free up memory. Can anyone enlighten me on how to do this. My application uses 2-6 huge bitmaps at all times, so it nearly kills the phone's memory when running, and I want to clear it up when the user quits.

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  • Change size of ImageIcon in a JRadioButton

    - by Frederik Wordenskjold
    I simply want to change the size (diameter) of the actual (default) ImageIcon of my JRadioButton. I've changed the size of the font displayed in the widget, so it really looks silly with such a large radiobutton. JRadioButton button = new JRadioButton("Button"); button.setFont(new Font("Lucida Grande",Font.PLAIN, 11)); gives me this giant button: Do I really have to create my own ImageIcon? Or can I somehow scale the default one, without too much of a hassle?

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  • Defining tokens at runtime

    - by Peter Crenshaw
    I want to write a parser for EDIFACT messages with JavaCC. My problem is that I cannot define all terminal symbols before parsing a message because at the begining of each message there is a so called "Advice Segment" ("UNA" Segment) which defines things like element seperator symbol, escape symbol, segment terminator symbol and decimal notation (e.g. '.' or ','). So I think/guess the production rules need some kind of variables which must be set at runtime during parsing. Can this be done with JavaCC and if so how? Or is there another way I am missing?

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  • jms message not moving of the queue in websphere

    - by user271858
    I have a message driven bean that throws exception under certain conditions. When it throws an exception the message is not processed and put back on the queue. From what I understand with MQ and WAS (Websphere Application Server) the message should be marked as bad after x number of tries and removed from the queue. This is not happening and the message remains on the queue marked as bad. What part of the configuration in MQ and/or WAS have I missed to set correct? (The issue with the MDB throwing exceptions is NOT the point here) Thanks.

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  • Can I assign a maven dependency to a specific repo?

    - by mds
    So I have several large projects that use up to 8 different external repos, all specified in settings.xml rather than in poms. A lot of our internal dependencies are snapshots, so this obviously causes a lot of checking for updates across several external repos, when they are all in our internal repo. So my question is, is there a way to setup a profile/filter or anything similar where I can ensure that an update will only be checked for in a specific repo(s)? This is all in the spirit of better/quicker builds. Thanks!

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  • list or container O(1)-ish insertion/deletion performance, with array semantics

    - by Chris Kaminski
    I'm looking for a collection that offers list semantics, but also allows array semantics. Say I have a list with the following items: apple orange carrot pear then my container array would: container[0] == apple container[1] == orangle container[2] == carrot Then say I delete the orange element: container[0] == apple container[1] == carrot I don't particularly care if sort order is maintained, I'd just like the array values to function as accelerators to the list items, and I want to collapse gaps in the array without having to do an explicit resizing.

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  • tomcat isolate webapps

    - by cometta
    multiple webapp running on same tomcat using same jvm. sometime, one webapp that have memory leak will cause entire jvm to crash and affect other webapps. any recommendation how to isolated that without need to use multiple jvm and tomcat

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  • Using an empty keystore password used to be possible?

    - by TomTasche
    When signing an apk after a long break from Android development I was surprised that I'm no longer able to enter an empty keystore password to unlock it. Is it just me or has this been possible before? If so, when did that change and how can I manage to unlock the keystore anyway? Some background: maybe I'm just crazy and didn't use an empty password for the keystore before, but the one and only possible password that I could have been using instead doesn't work either (I swear, there's no chance I'd have used another password!).

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  • Collision problems with drag-n-drop puzzle game.

    - by Amplify91
    I am working on an Android game similar to the Rush Hour/Traffic Jam/Blocked puzzle games. The board is a square containing rectangular pieces. Long pieces may only move horizontally, and tall pieces may only move vertically. The object is to free the red piece and move it out of the board. This game is only my second ever programming project in any language, so any tips or best practices would be appreciated along with your answer. I have a class for the game pieces called Pieces that describes how they are sized and drawn to the screen, gives them drag-and-drop functionality, and detects and handles collisions. I then have an activity class called GameView which creates my layout and creates Pieces objects to add to a RelativeLayout called Board. I have considered making Board its own class, but haven't needed to yet. Here's what my work in progress looks like: My Question: Most of this works perfectly fine except for my collision handling. It seems to be detecting collisions well but instead of pushing the pieces outside of each other when there is a collision, it frantically snaps back and forth between (what seems to be) where the piece is being dragged to and where it should be. It looks something like this: Another oddity: when the dragged piece collides with a piece to its left, the collision handling seems to work perfectly. Only piece above, below, and to the right cause problems. Here's the collision code: @Override public boolean onTouchEvent(MotionEvent event){ float eventX = event.getX(); float eventY = event.getY(); switch (event.getAction()) { case MotionEvent.ACTION_DOWN: //check if touch is on piece if (eventX > x && eventX < (x+width) && eventY > y && eventY < (y+height)){ initialX=x; initialY=y; break; }else{ return false; } case MotionEvent.ACTION_MOVE: //determine if piece should move horizontally or vertically if(width>height){ for (Pieces piece : aPieces) { //if object equals itself in array, skip to next object if(piece==this){ continue; } //if next to another piece, //do not allow to move any further towards said piece if(eventX<x&&(x==piece.right+1)){ return false; }else if(eventX>x&&(x==piece.x-width-1)){ return false; } //move normally if no collision //if collision, do not allow to move through other piece if(collides(this,piece)==false){ x = (eventX-(width/2)); }else if(collidesLeft(this,piece)){ x = piece.right+1; break; }else if(collidesRight(this,piece)){ x = piece.x-width-1; break; } } break; }else if(height>width){ for (Pieces piece : aPieces) { if(piece==this){ continue; }else if(collides(this,piece)==false){ y = (eventY-(height/2)); }else if(collidesUp(this,piece)){ y = piece.bottom+1; break; }else if(collidesDown(this,piece)){ y = piece.y-height-1; break; } } } invalidate(); break; case MotionEvent.ACTION_UP: // end move if(this.moves()){ GameView.counter++; } initialX=x; initialY=y; break; } // parse puzzle invalidate(); return true; } This takes place during onDraw: width = sizedBitmap.getWidth(); height = sizedBitmap.getHeight(); right = x+width; bottom = y+height; My collision-test methods look like this with different math for each: private boolean collidesDown(Pieces piece1, Pieces piece2){ float x1 = piece1.x; float y1 = piece1.y; float r1 = piece1.right; float b1 = piece1.bottom; float x2 = piece2.x; float y2 = piece2.y; float r2 = piece2.right; float b2 = piece2.bottom; if((y1<y2)&&(y1<b2)&&(b1>=y2)&&(b1<b2)&&((x1>=x2&&x1<=r2)||(r1>=x2&&x1<=r2))){ return true; }else{ return false; } } private boolean collides(Pieces piece1, Pieces piece2){ if(collidesLeft(piece1,piece2)){ return true; }else if(collidesRight(piece1,piece2)){ return true; }else if(collidesUp(piece1,piece2)){ return true; }else if(collidesDown(piece1,piece2)){ return true; }else{ return false; } } As a second question, should my x,y,right,bottom,width,height variables be ints instead of floats like they are now? Also, any suggestions on how to implement things better would be greatly appreciated, even if not relevant to the question! Thanks in advance for the help and for sitting through such a long question! Update: I have gotten it working almost perfectly with the following code (this doesn't include the code for vertical pieces): @Override public boolean onTouchEvent(MotionEvent event){ float eventX = event.getX(); float eventY = event.getY(); switch (event.getAction()) { case MotionEvent.ACTION_DOWN: //check if touch is on piece if (eventX > x && eventX < (x+width) && eventY > y && eventY < (y+height)){ initialX=x; initialY=y; break; }else{ return false; } case MotionEvent.ACTION_MOVE: //determine if piece should move horizontally or vertically if(width>height){ for (Pieces piece : aPieces) { //if object equals itself in array, skip to next object if(piece==this){ continue; } //check if there the possibility for a horizontal collision if(this.isAllignedHorizontallyWith(piece)){ //check for and handle collisions while moving left if(this.isRightOf(piece)){ if(eventX>piece.right+(width/2)){ x = (int)(eventX-(width/2)); //move normally }else{ x = piece.right+1; } } //check for and handle collisions while moving right if(this.isLeftOf(piece)){ if(eventX<piece.x-(width/2)){ x = (int)(eventX-(width/2)); }else{ x = piece.x-width-1; } } break; }else{ x = (int)(eventX-(width/2)); } The only problem with this code is that it only detects collisions between the moving piece and one other (with preference to one on the left). If there is a piece to collide with on the left and another on the right, it will only detect collisions with the one on the left. I think this is because once it finds a possible collision, it handles it without finishing looping through the array holding all the pieces. How do I get it to check for multiple possible collisions at the same time?

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  • How can I store large amount of data from a database to XML (memory problem)?

    - by Andrija
    First, I had a problem with getting the data from the Database, it took too much memory and failed. I've set -Xmx1500M and I'm using scrolling ResultSet so that was taken care of. Now I need to make an XML from the data, but I can't put it in one file. At the moment, I'm doing it like this: while(rs.next()){ i++; xmlStringBuilder.append("\n\t<row>"); xmlStringBuilder.append("\n\t\t<ID>" + Util.transformToHTML(rs.getInt("id")) + "</ID>"); xmlStringBuilder.append("\n\t\t<JED_ID>" + Util.transformToHTML(rs.getInt("jed_id")) + "</JED_ID>"); xmlStringBuilder.append("\n\t\t<IME_PJ>" + Util.transformToHTML(rs.getString("ime_pj")) + "</IME_PJ>"); //etc. xmlStringBuilder.append("\n\t</row>"); if (i%100000 == 0){ //stores the data to a file with the name i.xml storeKBR(xmlStringBuilder.toString(),i); xmlStringBuilder= null; xmlStringBuilder= new StringBuilder(); } and it works; I get 12 100 MB files. Now, what I'd like to do is to do is have all that data in one file (which I then compress) but if just remove the if part, I go out of memory. I thought about trying to write to a file, closing it, then opening, but that wouldn't get me much since I'd have to load the file to memory when I open it. P.S. If there's a better way to release the Builder, do let me know :)

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  • how to trigger notification from other framework in atmosphere (comet)?

    - by Sean Xiong
    basically i have read some samples, but all are self contained in one servlet. such as: use doGet to establish the long polling connection, and then use doPost to trigger the event to notify all suspended connections. Here is my question: I have other web actions programming in spring mvc, in the spring mvc controller a user post a message via /message/post, how can I make this action to trigger the atmosphere handler to notify the suspended connections?

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  • Hibernate session method to update object

    - by EugeneP
    I need this roadmap of a Hibernate managed object instance. First, I create an instance with initial properties and persist this object in a db. Then session associated with this object is closed. But still, I serialize my object and on the next step deserialize it, invoke some setters, and again, I need to update what changed in a database. What methods of Hibernate session should I use? persist() or save() on the first step and saveOrUpdate() on the second? In fact I see that saveOrUpdate() can be used on each step. What would you recommend?

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  • Image Uploading in a web aplication.

    - by sandeep manglani
    actually i m devloping a web application that provides facility to users upload the image as we see in orkut and facebook through a form and a upload button.but the actually problem I am facing is : 1.should i store the image in database using Large data objects ie BLOB and the problem arises of retrieving it back from the database and then displaying it on the form. 2.sholud i store the absolute path of the the image in database and provide it to the source tag of the image in the html form.

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