Search Results

Search found 2568 results on 103 pages for 'advantage'.

Page 84/103 | < Previous Page | 80 81 82 83 84 85 86 87 88 89 90 91  | Next Page >

  • Making a simple searchable directory of people and their skills in a day - Which technologies?

    - by gav
    Hi All, I am working with a small theatre company. Currently they have a list of people on paper with notes about their skills next to each one. I want to create a database / directory for them so that they can add, delete, update and search for people. It is a very simple and common scenario I know but the issue here is that I only have a day to build a working solution. The search has to be very simple At first I was thinking LAMP but I'd rather not have to create it all from scratch and host it myself. That lead me to Google Spreadsheet as a database, this has the advantage that they already use google docs for everything and if my front end goes tits up they can still get to the data. Presuming none of you can think of some existing software which does exactly what I want the next step is to make a front end for the database. You can create forms for Google Spreadsheets but they only let you add new entries, I can make a Google Gadget but that will only let me implement the search as the Google Visualisation API provides read only access. It's at this point I'm stuck, should I just create a Java Servlet front end for the Google Spreadsheet and use the Java API to add, search and update? I know this is a broad question but I'm just asking 'What would you do?' to implement this system with a day's development time? Gav

    Read the article

  • What is the proper way to code a read-while loop in Scala?

    - by ARKBAN
    What is the "proper" of writing the standard read-while loop in Scala? By proper I mean written in a Scala-like way as opposed to a Java-like way. Here is the code I have in Java: MessageDigest md = MessageDigest.getInstance( "MD5" ); InputStream input = new FileInputStream( "file" ); byte[] buffer = new byte[1024]; int readLen; while( ( readLen = input.read( buffer ) ) != -1 ) md.update( buffer, 0, readLen ); return md.digest(); Here is the code I have in Scala: val md = MessageDigest.getInstance( hashInfo.algorithm ) val input = new FileInputStream( "file" ) val buffer = new Array[ Byte ]( 1024 ) var readLen = 0 while( readLen != -1 ) { readLen = input.read( buffer ) if( readLen != -1 ) md.update( buffer, 0, readLen ) } md.digest The Scala code is correct and works, but feels very un-Scala-ish. For one it is a literal translation of the Java code, taking advantage of none of the advantages of Scala. Further it is actually longer than the Java code! I really feel like I'm missing something, but I can't figure out what. I'm fairly new to Scala, and so I'm asking the question to avoid falling into the pitfall of writing Java-style code in Scala. I'm more interested in the Scala way to solve this kind of problem than in any specific helper method that might be provided by the Scala API to hash a file. (I apologize in advance for my ad hoc Scala adjectives throughout this question.)

    Read the article

  • Silverlight vs Flex

    - by 1kevgriff
    My company develops several types of applications. A lot of our business comes from doing multimedia-type apps, typically done in Flash. However, now that side of the house is starting to migrate towards doing Flex development. Most of our other development is done using .NET. I'm trying to make a push towards doing Silverlight development instead, since it would take better advantage of the .NET developers on staff. I prefer the Silverlight platform over the Flex platform for the simple fact that Silverlight is all .NET code. We have more .NET developers on staff than Flash/Flex developers, and most of our Flash/Flex developers are graphic artists (not real programmers). Only reason they push towards Flex right now is because it seems like the logical step from Flash. I've done development using both, and I honestly believe Silverlight is easier to work with. But I'm trying to convince people who are only Flash developers. So here's my question: If I'm going to go into a meeting to praise Silverlight, why would a company want to go with Silverlight instead of Flex? Other than the obvious "not everyone has Silverlight", what are the pros and cons for each?

    Read the article

  • Pseudo-quicksort time complexity

    - by Ord
    I know that quicksort has O(n log n) average time complexity. A pseudo-quicksort (which is only a quicksort when you look at it from far enough away, with a suitably high level of abstraction) that is often used to demonstrate the conciseness of functional languages is as follows (given in Haskell): quicksort :: Ord a => [a] -> [a] quicksort [] = [] quicksort (p:xs) = quicksort [y | y<-xs, y<p] ++ [p] ++ quicksort [y | y<-xs, y>=p] Okay, so I know this thing has problems. The biggest problem with this is that it does not sort in place, which is normally a big advantage of quicksort. Even if that didn't matter, it would still take longer than a typical quicksort because it has to do two passes of the list when it partitions it, and it does costly append operations to splice it back together afterwards. Further, the choice of the first element as the pivot is not the best choice. But even considering all of that, isn't the average time complexity of this quicksort the same as the standard quicksort? Namely, O(n log n)? Because the appends and the partition still have linear time complexity, even if they are inefficient.

    Read the article

  • Javascript algorithm to find elements in array that are not in another array

    - by Tauren
    I'm looking for a good algorithm to get all the elements in one array that are not elements in another array. So given these arrays: var x = ["a","b","c","t"]; var ?????????y = [???????"d","a","t","e","g"]; I want to end up with this array: var z = ["d","e","g"]; I'm using jquery, so I can take advantage of $.each() and $.inArray(). Here's the solution I've come up with, but it seems like there should be a better way. // goal is to get rid of values in y if they exist in x var x = ["a","b","c","t"]; var y = ["d","a","t","e","g"]; var z = []; $.each(y, function(idx, value){ if ($.inArray(value,x) == -1) { z.push(value); } }); ?alert(z); // should be ["d","e","g"] Here is the code in action. Any ideas?

    Read the article

  • How to index a table with a Type 2 slowly changing dimension for optimal performance

    - by The Lazy DBA
    Suppose you have a table with a Type 2 slowly-changing dimension. Let's express this table as follows, with the following columns: * [Key] * [Value1] * ... * [ValueN] * [StartDate] * [ExpiryDate] In this example, let's suppose that [StartDate] is effectively the date in which the values for a given [Key] become known to the system. So our primary key would be composed of both [StartDate] and [Key]. When a new set of values arrives for a given [Key], we assign [ExpiryDate] to some pre-defined high surrogate value such as '12/31/9999'. We then set the existing "most recent" records for that [Key] to have an [ExpiryDate] that is equal to the [StartDate] of the new value. A simple update based on a join. So if we always wanted to get the most recent records for a given [Key], we know we could create a clustered index that is: * [ExpiryDate] ASC * [Key] ASC Although the keyspace may be very wide (say, a million keys), we can minimize the number of pages between reads by initially ordering them by [ExpiryDate]. And since we know the most recent record for a given key will always have an [ExpiryDate] of '12/31/9999', we can use that to our advantage. However... what if we want to get a point-in-time snapshot of all [Key]s at a given time? Theoretically, the entirety of the keyspace isn't all being updated at the same time. Therefore for a given point-in-time, the window between [StartDate] and [ExpiryDate] is variable, so ordering by either [StartDate] or [ExpiryDate] would never yield a result in which all the records you're looking for are contiguous. Granted, you can immediately throw out all records in which the [StartDate] is greater than your defined point-in-time. In essence, in a typical RDBMS, what indexing strategy affords the best way to minimize the number of reads to retrieve the values for all keys for a given point-in-time? I realize I can at least maximize IO by partitioning the table by [Key], however this certainly isn't ideal. Alternatively, is there a different type of slowly-changing-dimension that solves this problem in a more performant manner?

    Read the article

  • Using memcache together with conventional cache

    - by Industrial
    Hi! Here's the deal. We would have taken the complete static html road to solve performance issues, but since the site will be partially dynamic, this won't work out for us. What we have thought of instead is using memcache + eAccelerator to speed up PHP and take care of caching for the most used data. Here's our two approaches that we have thought of right now: Using memcache on all<< major queries and leaving it alone to do what it does best. Usinc memcache for most commonly retrieved data, and combining with a standard harddrive-stored cache for further usage. The major advantage of only using memcache is of course the performance, but as users increases, the memory usage gets heavy. Combining the two sounds like a more natural approach to us, even though the theoretical compromize in performance. Memcached appears to have some replication features available as well, which may come handy when it's time to increase the nodes. What approach should we use? - Is it stupid to compromize and combine the two methods? Should we insted be focusing on utilizing memcache and instead focusing on upgrading the memory as the load increases with the number of users? Thanks a lot!

    Read the article

  • C# - Advantages/Disadvantages of different implementations for Comparing Objects

    - by Kevin Crowell
    This questions involves 2 different implementations of essentially the same code. First, using delegate to create a Comparison method that can be used as a parameter when sorting a collection of objects: class Foo { public static Comparison<Foo> BarComparison = delegate(Foo foo1, Foo foo2) { return foo1.Bar.CompareTo(foo2.Bar); }; } I use the above when I want to have a way of sorting a collection of Foo objects in a different way than my CompareTo function offers. For example: List<Foo> fooList = new List<Foo>(); fooList.Sort(BarComparison); Second, using IComparer: public class BarComparer : IComparer<Foo> { public int Compare(Foo foo1, Foo foo2) { return foo1.Bar.CompareTo(foo2.Bar); } } I use the above when I want to do a binary search for a Foo object in a collection of Foo objects. For example: BarComparer comparer = new BarComparer(); List<Foo> fooList = new List<Foo>(); Foo foo = new Foo(); int index = fooList.BinarySearch(foo, comparer); My questions are: What are the advantages and disadvantages of each of these implementations? What are some more ways to take advantage of each of these implementations? Is there a way to combine these implementations in such a way that I do not need to duplicate the code? Can I achieve both a binary search and an alternative collection sort using only 1 of these methods?

    Read the article

  • How do I dispatch to a method based on a parameter's runtime type in C# < 4?

    - by Evan Barkley
    I have an object o which guaranteed at runtime to be one of three types A, B, or C, all of which implement a common interface I. I can control I, but not A, B, or C. (Thus I could use an empty marker interface, or somehow take advantage of the similarities in the types by using the interface, but I can't add new methods or change existing ones in the types.) I also have a series of methods MethodA, MethodB, and MethodC. The runtime type of o is looked up and is then used as a parameter to these methods. public void MethodA(A a) { ... } public void MethodB(B b) { ... } public void MethodC(C c) { ... } Using this strategy, right now a check has to be performed on the type of o to determine which method should be invoked. Instead, I would like to simply have three overloaded methods: public void Method(A a) { ... } // these are all overloads of each other public void Method(B b) { ... } public void Method(C c) { ... } Now I'm letting C# do the dispatch instead of doing it manually myself. Can this be done? The naive straightforward approach doesn't work, of course: Cannot resolve method 'Method(object)'. Candidates are: void Method(A) void Method(B) void Method(C)

    Read the article

  • Dynamic Collapsable Flow Chart Online

    - by Simon
    Been looking through a number of other related posts relating to flowchart software. I have been asked to put together a document outlining some of the typical problems our users encounter with our software product. What I would like to do, is create an interactive/online flowchart that lets users choose from 4-5 overall headings on whats wrong. Then for this to dynamically expand more choices on pinpointing the problem, and so on and so on, until they can get a resolution to their problem. The key thing that I have not been able to find in some of the flowchart software out there, is having the click + expand element. - I dont want all options to appear to the end-user in a huge flow chart as it will distract away from their specific issue. - I want them to be able to click away and go down a specific avenue that will end up giving them some good things to try, based on their decisions/clicks. I was originally thinking of perhaps putting something in Flex or Silverlight (ideally someone would have a template out there) but am now thinking of taking advantage of 3rd party (ideally free) software. This will need to be hosted in a browser. Any ideas?

    Read the article

  • Why is debugging better in an IDE?

    - by Bill Karwin
    I've been a software developer for over twenty years, programming in C, Perl, SQL, Java, PHP, JavaScript, and recently Python. I've never had a problem I could not debug using some careful thought, and well-placed debugging print statements. I respect that many people say that my techniques are primitive, and using a real debugger in an IDE is much better. Yet from my observation, IDE users don't appear to debug faster or more successfully than I can, using my stone knives and bear skins. I'm sincerely open to learning the right tools, I've just never been shown a compelling advantage to using visual debuggers. Moreover, I have never read a tutorial or book that showed how to debug effectively using an IDE, beyond the basics of how to set breakpoints and display the contents of variables. What am I missing? What makes IDE debugging tools so much more effective than thoughtful use of diagnostic print statements? Can you suggest resources (tutorials, books, screencasts) that show the finer techniques of IDE debugging? Sweet answers! Thanks much to everyone for taking the time. Very illuminating. I voted up many, and voted none down. Some notable points: Debuggers can help me do ad hoc inspection or alteration of variables, code, or any other aspect of the runtime environment, whereas manual debugging requires me to stop, edit, and re-execute the application (possibly requiring recompilation). Debuggers can attach to a running process or use a crash dump, whereas with manual debugging, "steps to reproduce" a defect are necessary. Debuggers can display complex data structures, multi-threaded environments, or full runtime stacks easily and in a more readable manner. Debuggers offer many ways to reduce the time and repetitive work to do almost any debugging tasks. Visual debuggers and console debuggers are both useful, and have many features in common. A visual debugger integrated into an IDE also gives you convenient access to smart editing and all the other features of the IDE, in a single integrated development environment (hence the name).

    Read the article

  • Encapsulating user input of data for a class (C++)

    - by Dr. Monkey
    For an assignment I've made a simple C++ program that uses a superclass (Student) and two subclasses (CourseStudent and ResearchStudent) to store a list of students and print out their details, with different details shown for the two different types of students (using overriding of the display() method from Student). My question is about how the program collects input from the user of things like the student name, ID number, unit and fee information (for a course student) and research information (for research students): My implementation has the prompting for user input and the collecting of that input handled within the classes themselves. The reasoning behind this was that each class knows what kind of input it needs, so it makes sense to me to have it know how to ask for it (given an ostream through which to ask and an istream to collect the input from). My lecturer says that the prompting and input should all be handled in the main program, which seems to me somewhat messier, and would make it trickier to extend the program to handle different types of students. I am considering, as a compromise, to make a helper class that handles the prompting and collection of user input for each type of Student, which could then be called on by the main program. The advantage of this would be that the student classes don't have as much in them (so they're cleaner), but also they can be bundled with the helper classes if the input functionality is required. This also means more classes of Student could be added without having to make major changes to the main program, as long as helper classes are provided for these new classes. Also the helper class could be swapped for an alternative language version without having to make any changes to the class itself. What are the major advantages and disadvantages of the three different options for user input (fully encapsulated, helper class or in the main program)?

    Read the article

  • unroll nested for loops in C++

    - by Hristo
    How would I unroll the following nested loops? for(k = begin; k != end; ++k) { for(j = 0; j < Emax; ++j) { for(i = 0; i < N; ++i) { if (j >= E[i]) continue; array[k] += foo(i, tr[k][i], ex[j][i]); } } } I tried the following, but my output isn't the same, and it should be: for(k = begin; k != end; ++k) { for(j = 0; j < Emax; ++j) { for(i = 0; i+4 < N; i+=4) { if (j >= E[i]) continue; array[k] += foo(i, tr[k][i], ex[j][i]); array[k] += foo(i+1, tr[k][i+1], ex[j][i+1]); array[k] += foo(i+2, tr[k][i+2], ex[j][i+2]); array[k] += foo(i+3, tr[k][i+3], ex[j][i+3]); } if (i < N) { for (; i < N; ++i) { if (j >= E[i]) continue; array[k] += foo(i, tr[k][i], ex[j][i]); } } } } I will be running this code in parallel using Intel's TBB so that it takes advantage of multiple cores. After this is finished running, another function prints out what is in array[] and right now, with my unrolling, the output isn't identical. Any help is appreciated. Thanks, Hristo

    Read the article

  • What is best practice about having one-many hibernate

    - by Patrick
    Hi all, I believe this is a common scenario. Say I have a one-many mapping in hibernate Category has many Item Category: @OneToMany( cascade = {CascadeType.ALL},fetch = FetchType.LAZY) @JoinColumn(name="category_id") @Cascade( value = org.hibernate.annotations.CascadeType.DELETE_ORPHAN ) private List<Item> items; Item: @ManyToOne(targetEntity=Category.class,fetch=FetchType.EAGER) @JoinColumn(name="category_id",insertable=false,updatable=false) private Category category; All works fine. I use Category to fully control Item's life cycle. But, when I am writing code to update Category, first I get Category out from DB. Then pass it to UI. User fill in altered values for Category and pass back. Here comes the problem. Because I only pass around Category information not Item. Therefore the Item collection will be empty. When I call saveOrUpdate, it will clean out all associations. Any suggestion on what's best to address this? I think the advantage of having Category controls Item is to easily main the order of Item and not to confuse bi-directly. But what about situation that you do want to just update Category it self? Load it first and merge? Thank you.

    Read the article

  • Use PermGen space or roll-my-own intern method?

    - by Adamski
    I am writing a Codec to process messages sent over TCP using a bespoke wire protocol. During the decode process I create a number of Strings, BigDecimals and dates. The client-server access patterns mean that it is common for the client to issue a request and then decode thousands of response messages, which results in a large number of duplicate Strings, BigDecimals, etc. Therefore I have created an InternPool<T> class allowing me to intern each class of object. Internally, the pool uses a WeakHashMap<T, WeakReferemce<T>>. For example: InternPool<BigDecimal> pool = new InternPool<BigDecimal>(); ... // Read BigDecimal from in buffer and then intern. BigDecimal quantity = pool.intern(readBigDecimal(in)); My question: I am using InternPool for BigDecimal but should I consider also using it for String instead of String's intern() method, which I believe uses PermGen space? What is the advantage of using PermGen space?

    Read the article

  • Dealing with SQLException with spring,hibernate & Postgres

    - by mad
    Hi im working on a project using HibernateDaoSUpport from my Daos from Spring & spring-ws & hibernate & postgres who will be used in a national application (means a lot of users) Actually, every exception from hibernate is automatically transformed into some specific Spring dataAccesException. I have a table with a keyword on the dabatase & a unique constraint on the keywords : no duplicate keywords is allowed. I have found twows ways to deal with with that in the Insert Dao: 1- Check for the duplicate manually (with a select) prior to doing your insert. I means that the spring transaction will have a SERIALIZABLE isolation level. The obvious drawback is that we have now 2 queries for a simple insert.Advantage: independent of the database 2-let the insert gone & catch the SqlException & convert it to a userfriendly message & errorcode to the final consumer of our webservices. Solution 2: Spring has developped a way to translate specific exeptions into customized exceptions. see http://www.oracle.com/technology/pub/articles/marx_spring.html In my case i would have a ConstraintViolationException. Ideally i would like to write a custom SQLExceptionTranslator to map the duplicate word constraint in the database with a DuplicateWordException. But i can have many unique constraints on the same table. So i have to get the message of the SQLEXceptions in order to find the name of the constraint declared in the create table "uq_duplicate-constraint" for example. Now i have a strong dependency with the database. Thanks in advance for your answers & excuse me for my poor english (it is not my mother tongue)

    Read the article

  • BasicDBObject or QueryBuilder and some newbie questions of Java and mongo

    - by Kevin Xu
    hi I'm a fresh newbie to mongodb Q1 using query=new BasicDBObject(); query.put("i", new BasicDBObject("$gt",13)); and query=new QueryBuilder().put("i").Greaterthan(13).get() is there any difference inside of the system? Q2 I've created a class class findkv extends BasicDBObject{ //is gt gte lt lte public findkv(String fieldname,String op,Object tvalue) { if (op=="") this.put(fieldname,tvalue); else this.put(fieldname, new BasicDBObject(op,tvalue)); } } shall I use it or shall I just use original function? Q3 I've used mongo shell for a few weeks, and was customed to it, and find writing in mongo shell faster and shorter, which side has more advantage, writing in mongo or in java? I shall dump them from mongo to mysql Q4 I've an if (statement==true) return else dowhat; seems can't be compiled I know I can write if (statement!=true) dowhat else return, but can I still write in first style? q5 my eclipse is Eclipse Java EE IDE for Web Developers. Version: Juno Release Build id: 20120614-1722 I'd like to install Perl which I haven't learned yet I choose Install Update http://e-p-i-c.sf.net/updates/testing but it doesn't work, any method to install perl to eclipse manually?

    Read the article

  • What technology should I use to write my game?

    - by Alon
    I have a great idea for a 3D network game, and I've concluded that it is possible to write it in Java as an applet which will live under the web browser, just like a full software in C++. And it will look and feel the same. The main advantage of Java on C++ is that with Java you can play without downloading any software. I have already thought about the download of the graphics, sound, etc but I found a solution for it. RuneScape just proves that it is possible. So my first question is, should my game live on a web browser or on the operating system? I think that in a web browser it is much more portable, although you need install Java and stuff. But the fact is, that most MMO games are currently not in the web. If you suggest in a software so please suggest a language either - C++ or something more productive like Python or C#? So after choosing a language, I need a graphics solution. Should I write directly with OpenGL/DirectX or use a game engine? What game engine should I use? Ogre? jMonkeyEngine? What's your opinion? Thank you! P.S: Please don't use answers like "Use what you know".

    Read the article

  • Should uni provide "correct answer" after programming assignment is due?

    - by Michael Mao
    Hi all: This is my very first subjective question. And I think it is programming related - the assignment is to be written in a programming language. I am not for "getting the full marks out of a subject". I am actually not for a "correct answer", but for a "better solution", so that I can compare, and can improve. I reckon it is good that I practice programming first and check the solution later to pick up the things I've done wrong/bad. Without a "benchmark" to against, this would be much harder. Unfortunately as far as I know, not all programming subjects taught in uni would kindly provide the students with a "correct answer" in the end, after the assignment is due. One bad metaphor for this is like someone asks you a question which they don't have a clear answer themselves and hope to take advantage of your answer as the basis for their answer. Personally, I feel having a assignment solution provided by the academic staff is essential to students. I do appreciate this, and I feel I might not be the only one. I am a very proactive student in uni. I learn more, I practice more, an assignment for me is more like a challenge to achieve "the best solution I can come up with", not something "I have to pass"... The cause of this question is that for the past few days I have crafted 500+ lines of Perl code, for a tiny assignment. I feel pain when I look at my solution(not finished yet) and I feel like I am an idiot doing some crap code. I know there must be a much better solution. And I reckon it is better for the lecturer in this subject to get me one, rather than asking for an answer here, even I would shamelessly add the link to my solution apart from the assignment requirements. I know in SO, there are a lot of tutors/lecturers for programming subjects/courses. I'd like to hear your words on this question.

    Read the article

  • Testing approach for multi-threaded software

    - by Shane MacLaughlin
    I have a piece of mature geospatial software that has recently had areas rewritten to take better advantage of the multiple processors available in modern PCs. Specifically, display, GUI, spatial searching, and main processing have all been hived off to seperate threads. The software has a pretty sizeable GUI automation suite for functional regression, and another smaller one for performance regression. While all automated tests are passing, I'm not convinced that they provide nearly enough coverage in terms of finding bugs relating race conditions, deadlocks, and other nasties associated with multi-threading. What techniques would you use to see if such bugs exist? What techniques would you advocate for rooting them out, assuming there are some in there to root out? What I'm doing so far is running the GUI functional automation on the app running under a debugger, such that I can break out of deadlocks and catch crashes, and plan to make a bounds checker build and repeat the tests against that version. I've also carried out a static analysis of the source via PC-Lint with the hope of locating potential dead locks, but not had any worthwhile results. The application is C++, MFC, mulitple document/view, with a number of threads per doc. The locking mechanism I'm using is based on an object that includes a pointer to a CMutex, which is locked in the ctor and freed in the dtor. I use local variables of this object to lock various bits of code as required, and my mutex has a time out that fires my a warning if the timeout is reached. I avoid locking where possible, using resource copies where possible instead. What other tests would you carry out?

    Read the article

  • c++ Design pattern for CoW, inherited classes, and variable shared data?

    - by krunk
    I've designed a copy-on-write base class. The class holds the default set of data needed by all children in a shared data model/CoW model. The derived classes also have data that only pertains to them, but should be CoW between other instances of that derived class. I'm looking for a clean way to implement this. If I had a base class FooInterface with shared data FooDataPrivate and a derived object FooDerived. I could create a FooDerivedDataPrivate. The underlying data structure would not effect the exposed getters/setters API, so it's not about how a user interfaces with the objects. I'm just wondering if this is a typical MO for such cases or if there's a better/cleaner way? What peeks my interest, is I see the potential of inheritance between the the private data classes. E.g. FooDerivedDataPrivate : public FooDataPrivate, but I'm not seeing a way to take advantage of that polymorphism in my derived classes. class FooDataPrivate { public: Ref ref; // atomic reference counting object int a; int b; int c; }; class FooInterface { public: // constructors and such // .... // methods are implemented to be copy on write. void setA(int val); void setB(int val); void setC(int val); // copy constructors, destructors, etc. all CoW friendly private: FooDataPrivate *data; }; class FooDerived : public FooInterface { public: FooDerived() : FooInterface() {} private: // need more shared data for FooDerived // this is the ???, how is this best done cleanly? };

    Read the article

  • Monotouch or Titanium for rapid application development on IPhone?

    - by Ronnie
    As a .Net developer I always dreamed for the possibility to develop with my existing skills (c#) applications for the Iphone. Both programs require a Mac and the Iphone Sdk installed. Appcelerator Titanium was the first app I tried and it is based on exposing some Iphone native api to javascript so that they can be called using that language. Monotouch starts at $399 for beeing able to deploy on the Iphone and not on the Iphone simulator while Titanium is free. Monotouch (Monodevelop) has an Ide that is currently missing in Titanium (but you can use any editor like Textmate, Aptana...) I think both program generate at the end a native precompiled app (also if I am not sure about the size of the final app on the Iphone as I think the .Net framework calls are prelilnked at compilation time in Monotouch). I am also not sure about the full coverage of all the Iphone api and features. Titanium has also the advantage to enable Android app development but as a c# developer I still find Monotouch experience more like the Visual Studio one. Which one would you choose and what are your experiences on Monotouch and Titanium?

    Read the article

  • How do I implement configurations and settings?

    - by Malvolio
    I'm writing a system that is deployed in several places and each site needs its own configurations and settings. A "configuration" is a named value that is necessary to a particular site (e.g., the database URL, S3 bucket name); every configuration is necessary, there is not usually a default, and it's typically string-valued. A setting is a named value but it just tweaks the behavior of the system; it's often numeric or Boolean, and there's usually some default. So far, I've been using property files or thing like them, but it's a terrible solution. Several times, a developer has added a requirement for a configuration but not added the value to file for the live configuration, so the new release passed all the tests, then failed when released to live. Better, of course, for every file to be compiled — so if there's a missing configuration, or one of the wrong type, it won't get past the compiler — and inject the site-specific class into the build for each site. As a bones, a Scala file can easy model more complex values, especially lists, but also maps and tuples. The downside is, the files are sometimes maintained by people who aren't developers, so it has to be pretty self-explanatory, which was the advantage of property files. (Someone explain XML configurations to me: all the complexity of a compilable file but the run-time risk of a property file.) What I'm looking for is an easy pattern for defining a group required names and allowable values. Any suggestions?

    Read the article

  • How to speed-up python nested loop?

    - by erich
    I'm performing a nested loop in python that is included below. This serves as a basic way of searching through existing financial time series and looking for periods in the time series that match certain characteristics. In this case there are two separate, equally sized, arrays representing the 'close' (i.e. the price of an asset) and the 'volume' (i.e. the amount of the asset that was exchanged over the period). For each period in time I would like to look forward at all future intervals with lengths between 1 and INTERVAL_LENGTH and see if any of those intervals have characteristics that match my search (in this case the ratio of the close values is greater than 1.0001 and less than 1.5 and the summed volume is greater than 100). My understanding is that one of the major reasons for the speedup when using NumPy is that the interpreter doesn't need to type-check the operands each time it evaluates something so long as you're operating on the array as a whole (e.g. numpy_array * 2), but obviously the code below is not taking advantage of that. Is there a way to replace the internal loop with some kind of window function which could result in a speedup, or any other way using numpy/scipy to speed this up substantially in native python? Alternatively, is there a better way to do this in general (e.g. will it be much faster to write this loop in C++ and use weave)? ARRAY_LENGTH = 500000 INTERVAL_LENGTH = 15 close = np.array( xrange(ARRAY_LENGTH) ) volume = np.array( xrange(ARRAY_LENGTH) ) close, volume = close.astype('float64'), volume.astype('float64') results = [] for i in xrange(len(close) - INTERVAL_LENGTH): for j in xrange(i+1, i+INTERVAL_LENGTH): ret = close[j] / close[i] vol = sum( volume[i+1:j+1] ) if ret > 1.0001 and ret < 1.5 and vol > 100: results.append( [i, j, ret, vol] ) print results

    Read the article

  • BinaryFormatter in C# a good way to read files?

    - by mr-pac
    I want to read a binary file which was created outside of my program. One obvious way in C# to read a binary file is to define class representing the file and then use a BinaryReader and read from the file via the Read* methods and assign the return values to the class properties. What I don't like with the approach is that I manually have to write code that reads the file, although the defined structure represents how the file is stored. I also have to keep the order correct when I read. After looking a bit around I came across the BinaryFormatter which can automatically serialize and deserialze object in binary format. One great advantage would be that I can read and also write the file without creating additional code. However I wonder if this approach is good for files created from other programs on not just serialized .NET objects. Take for example a graphics format file like BMP. Would it be a good idea to read the file with a BinaryFormatter or is it better to manually and write via BinaryReader and BinaryWriter? Or are there any other approaches which suit better? I'am not looking for concrete examples but just for an advice what is the best way to implement that.

    Read the article

< Previous Page | 80 81 82 83 84 85 86 87 88 89 90 91  | Next Page >