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  • Help for Platform plus Plugin development by J2ee

    - by echo
    Hi, everybody. I want to develop a monitor platform which can monitor many different subjects such as database, OS, middle ware etc. The system includes two parts: 1. Report center(Show some useful chart and report) 2. Collector(Collect information from monitored subject) For the time being, I just want to monitor some parameters of oracle and Linux. And I will add more monitor subject like MS SqlServer, IBM Db2 ect. later. I need a good architecture so I can easily add new monitor module and not to disturb original framework too much. I want to develop it by the method of “Platform + plugin”. A plugin should have its own UI, setting part and something else. I plan to use struts2 + spring + hibernate to develop report center. I am not very sure how to do design this architecture for I have any “Platform + plugin” experience. I ever googled some information such as OSGI and Portlet. I am not sure which one should be my best choice. Can anyone give me some instruction about it. Your help will be appreciated.

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  • Is there a way to iterate over all open windows in Mac OS X?

    - by Alex
    When you unplug an external monitor with a higher resolution that your macbook from your laptop, the windows mostly retain their width, but their size gets clipped to the (smaller) height of the macbook screen. When you plug the monitor back in, their size remains frustratingly small. My question is: is there any way that I can iterate over all open windows, save their size, and restore them once the monitor gets plugged in again?

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  • Maximizing Adobe Air windows on multiple monitors

    - by Andrew
    In an Adobe Air AJAX application with multiple windows running on a system with multiple (three or more) monitors, can you maximize the windows in each monitor? I've seen posts by others trying to do this, but I've not seen anyone saying how it worked out. I basically need to build a 'status monitor' system (similar to, say, an airport departures monitor) in which there are public-facing displays that need to look and feel like single-purpose, embedded applications -- no window chrome and no visible desktop. I don't think this should be any different from any other windows application, but I don't know about Air. I have a dual-monitor Mac setup right now, but I can't easily test Windows and I likely will never be able to test three monitors at once. This application will be run as an AJAX Air application written in Aptana (or DW if it makes a difference).

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  • How to handle Win+Shift+LEft/Right on Win7 with custom WM_GETMINMAXINFO logic?

    - by Steven Robbins
    I have a custom windows implementation in a WPF app that hooks WM_GETMINMAXINFO as follows: private void MaximiseWithTaskbar(System.IntPtr hwnd, System.IntPtr lParam) { MINMAXINFO mmi = (MINMAXINFO)Marshal.PtrToStructure(lParam, typeof(MINMAXINFO)); System.IntPtr monitor = MonitorFromWindow(hwnd, MONITOR_DEFAULTTONEAREST); if (monitor != System.IntPtr.Zero) { MONITORINFO monitorInfo = new MONITORINFO(); GetMonitorInfo(monitor, monitorInfo); RECT rcWorkArea = monitorInfo.rcWork; RECT rcMonitorArea = monitorInfo.rcMonitor; mmi.ptMaxPosition.x = Math.Abs(rcWorkArea.left - rcMonitorArea.left); mmi.ptMaxPosition.y = Math.Abs(rcWorkArea.top - rcMonitorArea.top); mmi.ptMaxSize.x = Math.Abs(rcWorkArea.right - rcWorkArea.left); mmi.ptMaxSize.y = Math.Abs(rcWorkArea.bottom - rcWorkArea.top); mmi.ptMinTrackSize.x = Convert.ToInt16(this.MinWidth * (desktopDpiX / 96)); mmi.ptMinTrackSize.y = Convert.ToInt16(this.MinHeight * (desktopDpiY / 96)); } Marshal.StructureToPtr(mmi, lParam, true); } It all works a treat and it allows me to have a borderless window maximized without having it sit on to of the task bar, which is great, but it really doesn't like being moved between monitors with the new Win7 keyboard shortcuts. Whenever the app is moved with Win+Shift+Left/Right the WM_GETMINMAXINFO message is received, as I'd expect, but MonitorFromWindow(hwnd, MONITOR_DEFAULTTONEAREST) returns the monitor the application has just been moved FROM, rather than the monitor it is moving TO, so if the monitors are of differing resolutions the window end up the wrong size. I'm not sure if there's something else I can call, other then MonitorFromWindow, or whether there's a "moving monitors" message I can hook prior to WM_GETMINMAXINFO. I'm assuming there is a way to do it because "normal" windows work just fine.

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  • implementing a Intelligent File Transfer Software in java over TCP/IP

    - by whyjava
    Hello I am working on a proposal where we have to implement a software which can move files between one source to destination.The overall goal of this project is to create intelligent file transfer.This software will have three components :- 1) Broker : Broker is the module that communicates with other brokers, monitors files, moves files, retrieves configurations from the Configuration Manager, supplies process information for the monitor, archives files, writes all process data to log files and escalates issues if necessary 2) Configuration Manager :Configuration Manager is a web-based application used to configure and deploy the configuration to all brokers. 3) Monitor : Monitor is a web-based application used to monitor each Broker in the environment. This project has to be built up in java and protocol for file transfer in tcp/ip. Client does not want to use FTP. File Transfer seems very easy, until there are several processes who are waiting to pick the file up automatically. Several problems arise: How can we guarantee the file is received at the destination? If a file isn’t received the first time, we should try it again (even after a restart or power breakdown) ? How does the receiver knows the file that is received is complete? How can we transfer multiple files synchronously? How can we protect the bandwidth, so file transfer isn’t blocking other processes? How does one interoperate between multiple OS platforms? What about authentication? How can we monitor het workflow? Auditing / logging Archiving Can you please provide answer to some of these? Thanks

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  • are mobile can be used as a devices to develop application

    - by Richa Media and services
    I say that we can work @ mobile using a technique and work with any IDE and use any OS without problem like work on visual studio and use Window 7 How it possible ? 1. We use Mobile like a CPU and Use a monitor to watch code. We use samsung's techniques to display on monitor. it's give signal to monitor wirelessly to display code on monitor 2 We use Wireless keyboard and Mouse (if user like USB then he also use USB keyboard and mouse) 3. We use a component inside of mobile to control all devices like internet , wi-fi bluethoth. by component user easily setup , control and use feature. 4 don't be confused. i am sure to say that we not use mobile to watch code on mobile screen and Mobile 's keyboard because it's too smaller to work so we use Monitor (LCD) to display code and a keyboard to work comfortably and freely. 5. what are you think if you see a developer who work using this way 6. it is not impossible. give me some feedback and suggestion about your thinking on this technologies.

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  • How can I determine whether xml serializer can serialize a file

    - by ldsenow
    Hi, How can I determine whether xml serializer can serialize a file which is in a shared location and monitored by a file monitor. The file monitor has a list of parsers which are used to parse files in the shared folder. Once a file gets dropped into the folder, the file monitor will ask the registered parsers whether any of them can handle this file, if yes, the monitor will move the file out from the shared folder and assigns the task to the parser. Since some of the files are quite big, so I need to have a quick check on each parsers. How can I determine my xml parser can serialize the file without loading the full file into the memory?

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  • Why wait should always be in synchronized block

    - by diy
    Hi gents, We all know that in order to invoke Object.wait() , this call must be placed in synchronized block,otherwise,IllegalMonitorStateException is thrown.But what's the reason for making this restriction?I know that wait() releases the monitor, but why do we need to explicitly acquire the monitor by making particular block synchronized and then release the monitor by calling wait() ? What is the potential damage if it was possible to invoke wait() outside synch block, retaining it's semantics - suspending the caller thread ? Thanks in advance

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  • Why do my Xcode default font starts to look ugly after some time, until I restart?

    - by mystify
    I plugged in an external monitor. All resolutions match perfectly. MacBookPro LCD is closed. After about 10 minutes my fonts in Xcode start to look very bad. Only in Xcode. When I restart the mac and don't use an external monitor, fonts look all right again. When I attach the monitor again, fonts look nice. Then I close XCode and reopen it: Fonts suck. All other fonts look great. It seems like Xcode isn't antialiasing them properly after something happens. For my observation it happens when I quit and reopen Xcode while an external monitor is in use. Only way to fix it then is to completely reboot. Is there a fix for this problem?

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  • Exception message (Python 2.6)

    - by TurboJupi
    If I want to open binary file (in Python 2.6), that doesn't exists, program exits with an error and prints this: Traceback (most recent call last): File "C:\Python_tests\Exception_Handling\src\exception_handling.py", line 4, in <module> pkl_file = open('monitor.dat', 'rb') IOError: [Errno 2] No such file or directory: 'monitor.dat' I can handle this with 'try-except', like: try: pkl_file = open('monitor.dat', 'rb') monitoring_pickle = pickle.load(pkl_file) pkl_file.close() except Exception: print 'No such file or directory' Does anybody know, how could I, in caught Exception, print the following line? File "C:\Python_tests\Exception_Handling\src\exception_handling.py", line 11, in <module> pkl_file = open('monitor.dat', 'rb') So, program would not exits, and I would have useful information.

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  • switching between one and two displays in visual studio

    - by WebDude
    Most of the time I work Visual Studio with two monitors. I setup my Visual Studio to sit nicely across both monitors with code on the one side and property windows etc. on the other. However, occasionally I need to remove into my work station from home where I only have one monitor. What ends up happening is I have to re-setup my entire workspace to be used on one monitor, and when I get back to my work station I have to undo this again to get to my optimal 2 monitor environment. Is there a way to save some set layouts in Visual Studio so I could quickly switch back and forward? Example: One Monitor Layout versus Two Monito Layout?

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  • Quarter turn pdf document

    - by Rogier
    We have created thousands of pdf files that are printed as a label on a special label printer. Printing these labels is ok, but some of the label paper are quarter turned and the pdf are printed incorrectly. There is a possibility to rotate the page before printing. But is it possible to rotate a pdf file and save it again as a pdf file? And there are thousands of pdf files, is it also possible to do this is a batch program?

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  • Rolling Apache2 log files

    - by Andrew B
    I'm using a Collabnet svn distribution on linux, and the log files are configured through the standard apache httpd.conf. It's been a while since I dealt directly with apache, but my memory and google seem to indicate that the only way to rotate apache log files is outside of apache, using a periodic script. Is there some convenient way I'm missing to rotate these?

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  • Connecting PC to TV via HDMI/DVI: Windows XP doesn't allow the appropriate screen resolution

    - by Jørgen
    I have a computer that is connected to the living room TV (a Panasonic) via HDMI. There is no other monitor connected. My problem is that the computer, which is running Windows XP, does not allow me to set the proper resolution for the TV. Both the graphics adapter and the TV should support the 1280x720 resolution, but it cannot be selected - the only available options are 1280x600 and 800x600, both in the "native" Windows dialog box and the custom Intel graphics options dialog box. Do anyone have a suggestion for a solution for this? Things I've thought of: Setting the resolution directly in the registry (where?) Installing some "custom" monitor driver (the TV manufacturer does not appear to provide any, currently the "generic" one is used) Details on the setup: Connection: DVI output on the computer via a passive DVI-HDMI adapter to the HDMI input on the TV, audio is run on a separate link, the TV is able to combine video and audio without any problem, the problem is there regardless of whether or not the audio is connected. The connection is several meters long through some walls, for this reason using a VGA cable instead is not an option. Note that the report explicitly says that the TV supports 1280x720. Still, I am not allowed to select it in Graphics Options, only 1280x600 and 800x600 is available. For 800x600, there's a lot of black around the edges; for 1280x600, the screen is "zoomed" so the edges of the monitor image (like the taskbar) is not visible. Other: The computer is running Windows XP. More recent versions of Windows are not an option (I have no licence). Linux is probably not an option (some of the video streaming sites I plan to use do not support it, I think) I wrote the rest of the details below. Thanks for any help!! TV: Panasonic TX-L32X10Y, European version; a 720p 32" quite "regular" LCD TV. Allowed resolutions according to manual: Signal name: 640x480 @60HZ Horizontal frequency: 31.47 kHz Vertical frequency: 60Hz Signal name: 750/720) /60p Horizontal frequency: 45.00 kHz Vertical frequency: 60Hz Signal name: 1,125 (1,080) / 60p Horizontal frequency: 67.50 kHz Vertical frequency: 60Hz (this is exactly how the manual presents it. PC via D-SUB (VGA cable) and "regular" HDMI have more alternatives.) Messing with the "zoom" settings on the TV does not affect the available resolution options on the computer. Computer: The following is a printout from one of the graphics adapter option pages. I think it covers most of it. The computer is a Dell. INTEL(R) EXTREME GRAPHICS 2 REPORT Report Date: 04/17/2011 Report Time[hr:mm:ss]: 20:18:02 Driver Version: 6.14.10.4396 Operating System: Windows XP* Professional, Service Pack 3 (5.1.2600) Default Language: English DirectX* Version: 9.0 Physical Memory: 1021 MB Minimum Graphics Memory: 1 MB Maximum Graphics Memory: 96 MB Graphics Memory in Use: 6 MB Processor: x86 Processor Speed: 2593 MHZ Vendor ID: 8086 Device ID: 2572 Device Revision: 02 * Accelerator Information * Accelerator in Use: Intel(R) 82865G Graphics Controller Video BIOS: 2972 Current Graphics Mode: 1280 by 600 True Color (60 Hz) * Devices Connected to the Graphics Accelerator * Active Digital Displays: 1 * Digital Display * Monitor Name: Plug and Play Monitor Display Type: Digital Gamma Value: 2.20 DDC2 Protocol: Supported Maximum Image Size: Horizontal: Not Available Vertical: Not Available Monitor Supported Modes: 1280 by 720 (50 Hz) 1280 by 720 (60 Hz) Display Power Management Support: Standby Mode: Not Supported Suspend Mode: Not Supported Active Off Mode: Not Supported (disclaimer: this question was also asked at the Wikipedia Reference Desk some time ago and might show up in a Google search. I got no useful answers there.)

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  • Is there a GraphicsMagick equivalent to ImageMagick's image stack?

    - by naivedeveloper
    Although GraphicsMagick is a fork of ImageMagick, there are dissimilarities between the two, namely in the support of image stacking in ImageMagick, but not in GraphicsMagick. Taken from the ImageMagick documentation: convert wand.gif \( wizard.gif -rotate 30 \) +append images.gif In this example, the rotate command is applied only to the wizard.gif resource. My question is: Is there an equivalent to image stacking in GraphicsMagick?

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  • Fix keyboard orientation in landscape iPad app (upside down keyboard)

    - by hjd
    I'm converting a landscape (UIInterfaceOrientationLandscapeRight) iPhone app to be a universal app. So far I've got the orientation working properly: the iPad version will launch with the right splash graphic and start in the right orientation (LandscapeLeft or LandscapeRight) depending on how the user is holding it. But: when I trigger the keyboard while the iPad is in LandscapeLeft, the keyboard appears upside down: I can't post images yet so you can see the error here: http://blog.durdle.com/images/ipad_keyboard.png That's a UIAlertView with a UITextField added to it. I guess the keyboard at this point is in the LandscapeRight orientation. If I rotate the device to LandscapeRight, the game view rotates to match the keyboard, then if I rotate the device back to LandscapeLeft the entire interface - game AND keyboard rotate together to appear correctly. So: how do I ensure it appears in the correct orientation?

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  • Resizing and rotating an image in Android

    - by kingrichard2005
    I'm trying to rotate and resize an image in Android. The code I have is as follows, (taken from this tutorial): Bitmap originalSprite = BitmapFactory.decodeResource(getResources(), R.drawable.android); int orgHeight = a.getHeight(); int orgWidth = a.getWidth(); //Create manipulation matrix Matrix m = new Matrix(); // resize the bit map m.postScale(.25f, .25f); // rotate the Bitmap by the given angle m.postRotate(180); //Rotated bitmap Bitmap rotatedBitmap = Bitmap.createBitmap(originalSprite, 0, 0, orgWidth, orgHeight, m, true); return rotatedBitmap; The image seems to rotate just fine, but it doesn't scale like I expect it to. I've tried different values, but the image only gets more pixelized as I reduce the scale values, but remains that same size visually; whereas the goal I'm trying to achieve is to actually shrink it visually. I'm not sure what to do at this point, any help is appreciated.

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  • unrecognized selector sent to instance on deviceOrientationDidChange

    - by clopez
    Right now my app should only supports Portrait. On Summary/Supported Device Orientations I have only selected Portrait so I'm hoping that my app will not rotate. I was testing the app on a device and suddenly I'm getting the following error randomly: [UIButtonContent deviceOrientationDidChange:]: unrecognized selector sent to instance It happens when I rotate the device SOMETIMES, is not consistent, and is not always over UIBUttonContent. I supposed that if I only select Portrait, deviceOrientationDidChange should not be called or should be ignored. Other times my app crashes with an EXC_BAD_ACCESS (code=1, address=something) but it happens when I rotate the device so I'm guessing that both errors are related. I don't know what to do with this, it's hard to debug because I don't have feedback, the All Exceptions Breakpoint is not being called, so I don't know where and exactly why this is happening. Any idea on how to debug this is welcome.

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  • Rotating a full 360 degrees in WPF 3D

    - by sklitzz
    Hi, I have a ModelVisual3D of a cube and I want to animate it to rotate around its axis for 360 degrees. I make a RoationTransform3D which I tell to rotate 360 but it doesn't rotate at all, also if you say 270 degrees it rotates only 90 degrees but in the opposite direction. I guess he computer calculates the "shortest path" of the rotation. The best solution I have come up with is to make one animation turn 180 and after it finishes call another 180 to complete the full rotation. Is there a way to do it in one animation? RotateTransform3D rotateTransform = new RotateTransform3D(); myCube.Model.Transform = rotateTransform; AxisAngleRotation3D rotateAxis = new AxisAngleRotation3D(new Vector3D(0, 1, 0), 180/*or 360*/); Rotation3DAnimation rotateAnimation = new Rotation3DAnimation(rotateAxis, TimeSpan.FromSeconds(2)); rotateTransform.BeginAnimation(RotateTransform3D.RotationProperty, rotateAnimation);

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  • UIImageView rotation (NOT the image, but the view)

    - by Kuko
    Hi. How do I rotate the ImageView ... i'm trying to use landscape mode, and have a problem with accelerometer moving the image ... Because when I work in portrait mode the x of accelerometer is the same as the x of the image ... But when I work landscape, the x of accelerometer is the y of the image, because the ImageView autorotates with the parent View. When I rotate the image with CGAffineTransformMakeRotation(M_PI/2), it rotates only the image in it's ImageView... and the x,y sides stays untouched ... Is there any way to make own class which will extend UIImageView where I will swap the x,y sides of a UIImageView ? Or is there some way to rotate the UIImageView, and not only the image in it?

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  • tetris rotation

    - by Samuel
    Hey, For university we're supposed to write a game (the language is modula2 little chance you know it). Each tetromino is defined through a central piece and 3 relative pieces, Now when it comes to rotation i just rotate the relative blocks (linear algebra). What i am asking myself is how to handle the rotations a user does when the piece has already "landed" because than the user has a little time left to move his pieve quickly into the desired position but in tetris versions all over the web you can "rotate over" other pieces, but i dont seem to get it with my rotation. Over what piece do i need to rotate? are there guidelines? Thanks

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  • Using accelerometer to detect iPad lock switch trigger?

    - by DevDevDev
    So for complicated reasons I am managing view rotations myself, and am only implementing UIDeviceOrientationPortrait as the autorotating orientation. Anyway, when one clicks the screen lock on the iPad, the device will rotate to UIDeviceOrientationPortrait, which will cause my code to rotate, which I do not want to happen. For instance of the user is holding the device in "landscape mode", i.e. I have already manually rotated the UI to landscape mode, and he/she clicks the screen lock, it will rotate the UI to portrait mode, even though the user did not move the device at all. So somehow I need a way to differentiate between rotations to portrait mode occuring from the screen lock, and those occuring from device rotation. As such, I would like somehow to use the accelerometer to detect whether or not the device was actually 'rotated' or whether the button was clicked. Thanks!

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  • UIWebView: Media Player Rotates View Controller

    - by RileyE
    I'm encountering an issue while using a webview. My app is currently a portrait application, but when a media player loads in a webview within my app, the user can rotate the player, which rotates my view controller as well. I know I can get a notification for when the player comes up and disappears, but is there a way to prevent it from rotating the controller in the first place? It doesn't seem like anyone has an answer. I have all of the standard "don't rotate unless if I tell you to" methods and plist values, but its still rotating. Its only when I load up a webview and the media player loads over it. If I rotate my device, the media player rotates along with it, which feels natural, but when I go back to the webview view controller, its rotated, which isn't good.

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  • How to permanently leave a CALayer rotated at its final location?

    - by David
    Hello, I am trying to rotate a CALayer to a specific angle however, once the animation is done, the layer jumps back to its original position. How would I rotate the layer properly so that it stays at its final destination? Here is the code that I am using CABasicAnimation *rotationAnimation =[CABasicAnimation animationWithKeyPath:@"transform.rotation.z"]; //Rotate about z-axis [rotationAnimation setFromValue:[NSNumber numberWithFloat:fromDegree]]; [rotationAnimation setToValue:[NSNumber numberWithFloat:toDegree]]; [rotationAnimation setDuration:0.2]; [rotationAnimation setRemovedOnCompletion:YES]; [rotationAnimation setFillMode:kCAFillModeForwards]; Any suggestions? Thank you.

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