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  • Cross Platform Data Access with Xamarin & C# For iPhone, iPad, and Android - Local, Web Services, & Sql Server

    - by Wallym
    The following is a link to cross platform data access training with Xamarin & C#.   It is intended for use on iPhone, iPad, and Android devices.  The course covers local data in Sqlite, calling Web Services via REST and JSON, and calling Sql Server. Url: http://www.learnnowonline.com/course/cpx2/xamarin-cross-platform-data-access/  Course Data  Applications live on data. These applications can vary from an online social network service, to a company’s internal database, to simple data, and all points in between. This Course will focus on how to easily access data on the device, communicate back and forth with a web service, and then finally to a SQL server database. Outline Local Data (27:36) Introduction (00:36) Problem (01:57) Solution (02:01) LINQ (02:03) LINQ Status (00:48) SQLite (02:18) SQLite - .Net Developers (00:50) SQLite-net (01:07) SQLite-net Attributes (02:10) Getting Started (01:09) CRUD (01:05) SQLite Platforms (01:17) Demo: SQLite – Android (04:53) Demo: SQLite – iOS (04:56) Summary (00:20) Web Services Data (32:43) Introduction (00:19) Async Commands (03:15) HttpClient (01:26) HTTP Verbs (01:29) Notes (00:58) GET Operation (01:37) JSON.NET (01:50) Images (01:16) Other Http Verbs (01:27) Post (03:18) Demo: Http – iOS prt1 (05:26) Demo: Http – iOS prt2 (05:28) Demo: Http – Android (04:20) Summary (00:27) Direct Data (12:33) Introduction (00:23) Remote Data - Direct (02:47) Sql Server (01:15) Demo: Sql Server – iOS (04:15) Demo: Sql Server – Android (01:49) "codepage 1252 not supported" (01:03) Other Resources (00:43) Summary (00:15) Note: Thanks to Frank Kreuger for his data access library Sqlite-Net.  It is very helpful and I have used it in some other projects beyond just this training session.

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  • How do you manage the testing of your Android software on physical devices?

    - by Philip Regan
    I'm in charge of managing mobile application development at my company, and I am currently building a mobile device "library" for testing. Essentially, we want to have a representative device in-house for each of the OSes we are developing for, currently iOS (iPhone-only), Blackberry, and Android. Simulators only go so far, but I'm placing into the process a step to test software on the devices themselves. The problem we're finding is with Android. I don't think any of us here ever really understood just how fragmented the whole platform is until we started looking at devices to acquire. We are going to wait until v2.3 of Android is released, but which products to choose? Do we go by the most popular by market share? Do we get a small range of products by specs from least to most powerful overall? We're trying to avoid having to manage a dozen different devices to test each app, if not because of cost if only for the repeated time sink. How do you manage the testing of your Android software on physical devices?

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  • CyanogenMod Updates; Rolls out Android 2.3 to the Less Fortunate

    - by ETC
    If you’re one of the less fortunate (namely those forgotten by their carrier when it comes to phone OS upgrade time) you’ve got a friend in Cyanogen. They’ve rolled out a new Release Candidate update that includes Android 2.3 and a host of performance tweaks. First thing to note is that this is an RC and if you upgrade from CyanogenMod 6 to CyanogenMod 7 RC you’ll be trading a little bit of stability and a few features that haven’t made the jump from 6 to 7 in return for the newest features of Android 2.3. If you’re not comfortable with that wait for CyanogenMod 7 to update to a final release. For the intrepid, hit up the link below to read more and grab a copy. CyanogenMod-7 Release Candidates! [Cyanogen via Download Squad] Latest Features How-To Geek ETC Ask How-To Geek: How Can I Monitor My Bandwidth Usage? Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware How to Change the Default Application for Android Tasks Stop Believing TV’s Lies: The Real Truth About "Enhancing" Images The How-To Geek Valentine’s Day Gift Guide CyanogenMod Updates; Rolls out Android 2.3 to the Less Fortunate MyPaint is an Open-Source Graphics App for Digital Painters Can the Birds and Pigs Really Be Friends in the End? [Angry Birds Video] Add the 2D Version of the New Unity Interface to Ubuntu 10.10 and 11.04 MightyMintyBoost Is a 3-in-1 Gadget Charger Watson Ties Against Human Jeopardy Opponents

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  • How can I transform a Point2f with a matrix on Android?

    - by Vivendi
    I'm developing for Android and I'm using the android.renderscript.Matrix3f class to do some calculations. What I need to do now is to now is to do something like mat.tranform(pointIn, pointOut); So I need to transform a matrix by a given Point class. In awt I would simply do this: AffineTransform t = new AffineTransform(); Point2D.Float p = new Point2D.Float(); t.transform( p, p ); But in Android I now have this: Matrix3f t = new Matrix3f(); PointF p = new PointF(); // Now I need to tranform it somehow.. But the Matrix3f class in Android doesn't have a Matrix.transform(Point2D ptSrc, Point2D ptDst) method. So I guess I have to do the transformation manually. But I'm not really sure how that works. From what I've seen it's something like a translate and then a rotate? Could anyone please tell me how to do this in code?

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  • Java desktop programmer starting to learn Android development: how different is it?

    - by Prog
    I'm a Java programmer. All of my experience is on desktop applications, using Swing for the GUI. I spend a lot of time studying OOP, I have decent understanding of OO concepts and I design and program by the OO approach. I'm thinking of starting to learn Android development soon, and I'm wondering how different it is from desktop development. Obviously the GUI libraries will be different (not Swing), but other than that, I want to know if there are significant differences. I will divide this question to two parts: Apart from the GUI libraries, am I still going to use the standard Java libarary I'm used to? Aka same data structues, same utility classes, etc.? If not, what are the main differences between the libraries I'm used to and the libraries I'll be using? How different is Android development in regard to OO design? Are all of the familiar principles, design patterns, techniques and best pratices just as valid and used? Or is OOP and OOD in Android development significantly different than OO in desktop development? To summarize: apart from GUI design, how different is Java Android development than Java desktop development?

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  • android geting data from sql

    - by sagar
    Hello i m new to android. i wont to connect to sql server for store and get data so so me one can help me sending code of android for do it.. i had tried to do tht with java nd it was workink but now i wont to create a aplication for android my java code is :: import java.sql.*; public class MysqlTest { public static void main (String[] args) { Connection conn = null; try { String userName = "pietro"; //change it to your username String password = "pietro"; //change it to your password String url = "jdbc:mysql://192.168.0.67:3306/registro"; Class.forName("com.mysql.jdbc.Driver").newInstance(); conn = DriverManager.getConnection(url, userName, password); Statement s = (Statement) conn.createStatement(); // code for create a tabel in server s.execute("create table School2 (rolno integer,sub text)"); // code for create a tabel in server s.execute("insert into School2(rolno,sub)values(10,'java')"); //code for add value in tabel s.execute("select rolno,sub from School2");//code for add value in tabel s.close(); System.out.println("Database connection established"); } catch (Exception e) { System.err.println("Cannot connect to database server"); } finally { if (conn != null) { try { conn.close (); System.out.println("Database connection terminated"); } catch (Exception e) { /* ignore close errors */ } } } } }

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  • How to make my Ubuntu an internet gateway for my Android phone

    - by yacine
    I want to use the internet of my school on my Android, the problem is they have a Squid proxy, and many applications on my phone don't use the proxy at all. The obvious solution is to install a transparent proxy on my Android to force all applications to connect through it. The problem is that I need to root the phone to make it work, and I don't want to do it because it's not really my phone and rooting is a little risky- Another solution, which is safer, is to make my computer run as a gateway, so I put my Ubuntu IP in the gateway parameter of the phone. I'm running a small proxy on my ubuntu (cntlm), so I redirect the Android traffic to it. I did it with "iptables" as follows: iptables -t nat -A PREROUTING -s 10.0.1.118 -p tcp -j REDIRECT --to-ports 8888 iptables -t nat -A PREROUTING -s 10.0.1.118 -p udp -j REDIRECT --to-ports 8888 10.0.1.118 is the IP of the phone, 8888 is the port of cntlm (proxy on my PC). Now, on the phone: When I enter www.google.com on the navigator I get nothing (web site not found, error message of Firefox). But, when I enter http://74.125.143.101 (IP of Google) I get an error message from the school proxy (so it worked in some way – my PC redirected the traffic of the phone to the Squid proxy). The error message is : The requested URL could not be retrieved while trying to process the request get / http/1.1 host 74.125.143.101 user-Agent ... ... I think the problem is in the "GET" header,it should be GET 74.125.143.101 HTTP/1.1. But I don't understand what's happening, and I'm a certified CCNA.

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  • Problem when trying to connect to a desktop server from android on wifi

    - by thiagolee
    Hello, I am trying to send a file from the phone running Android 1.5 to a server on a desktop. I wrote some code, which works on emulator, but on the phone it doesn't. I'm connecting to the network through WiFi. It works, I can access the internet through my phone and I've configured my router. The application stops when I'm trying to connect. I have the permissions. Someone have any ideas, below is my code. Running on Android package br.ufs.reconhecimento; import java.io.DataInputStream; import java.io.DataOutputStream; import java.io.File; import java.io.FileInputStream; import java.io.IOException; import java.net.Socket; import android.app.Activity; import android.app.AlertDialog; import android.content.DialogInterface; import android.content.Intent; import android.os.Bundle; import android.util.Log; import android.view.View; import android.view.View.OnClickListener; import android.widget.EditText; import android.widget.ImageButton; /** * Sample code that invokes the speech recognition intent API. */ public class Reconhecimento extends Activity implements OnClickListener { static final int VOICE_RECOGNITION_REQUEST_CODE = 1234; static final String LOG_VOZ = "UFS-Reconhecimento"; final int INICIAR_GRAVACAO = 01; int porta = 5158; // Porta definida no servidor int tempoEspera = 1000; String ipConexao = "172.20.0.189"; EditText ipEdit; /** * Called with the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // Inflate our UI from its XML layout description. setContentView(R.layout.main); // Get display items for later interaction ImageButton speakButton = (ImageButton) findViewById(R.id.btn_speak); speakButton.setPadding(10, 10, 10, 10); speakButton.setOnClickListener(this); //Alerta para o endereço IP AlertDialog.Builder alerta = new AlertDialog.Builder(this); alerta.setTitle("IP");//+mainWifi.getWifiState()); ipEdit = new EditText(this); ipEdit.setText(ipConexao); alerta.setView(ipEdit); alerta.setMessage("Por favor, Confirme o endereço IP."); alerta.setPositiveButton("OK", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int which) { ipConexao = ipEdit.getText().toString(); Log.d(LOG_VOZ, "Nova Atribuição do Endreço IP: " + ipConexao); } }); alerta.create(); alerta.show(); } /** * Handle the click on the start recognition button. */ public void onClick(View v) { if (v.getId() == R.id.btn_speak) { //startVoiceRecognitionActivity(); Log.d(LOG_VOZ, "Iniciando a próxima tela"); Intent recordIntent = new Intent(this, GravacaoAtivity.class); Log.d(LOG_VOZ, "Iniciando a tela (instancia criada)"); startActivityForResult(recordIntent, INICIAR_GRAVACAO); Log.d(LOG_VOZ, "Gravação iniciada ..."); } } /** * Handle the results from the recognition activity. */ @Override protected void onActivityResult(int requestCode, int resultCode, Intent data) { Log.d(LOG_VOZ, "Iniciando onActivityResult()"); if (requestCode == INICIAR_GRAVACAO && resultCode == RESULT_OK) { String path = data.getStringExtra(GravacaoAtivity.RETORNO); conexaoSocket(path); } else Log.e(LOG_VOZ, "Resultado Inexperado ..."); } private void conexaoSocket(String path) { Socket socket = SocketOpener.openSocket(ipConexao, porta, tempoEspera); if(socket == null) return; try { DataOutputStream conexao = new DataOutputStream(socket.getOutputStream()); Log.d(LOG_VOZ, "Acessando arquivo ..."); File file = new File(path); DataInputStream arquivo = new DataInputStream(new FileInputStream(file)); Log.d(LOG_VOZ, "Iniciando Transmissão ..."); conexao.writeLong(file.length()); for(int i = 0; i < file.length(); i++) conexao.writeByte(arquivo.readByte()); Log.d(LOG_VOZ, "Transmissão realizada com sucesso..."); Log.d(LOG_VOZ, "Fechando a conexão..."); conexao.close(); socket.close(); Log.d(LOG_VOZ, "============ Processo finalizado com Sucesso =============="); } catch (IOException e) { Log.e(LOG_VOZ, "Erro ao fazer a conexão via Socket. " + e.getMessage()); // TODO Auto-generated catch block } } } class SocketOpener implements Runnable { private String host; private int porta; private Socket socket; public SocketOpener(String host, int porta) { this.host = host; this.porta = porta; socket = null; } public static Socket openSocket(String host, int porta, int timeOut) { SocketOpener opener = new SocketOpener(host, porta); Thread t = new Thread(opener); t.start(); try { t.join(timeOut); } catch(InterruptedException e) { Log.e(Reconhecimento.LOG_VOZ, "Erro ao fazer o join da thread do socket. " + e.getMessage()); //TODO: Mensagem informativa return null; } return opener.getSocket(); } public void run() { try { socket = new Socket(host, porta); }catch(IOException e) { Log.e(Reconhecimento.LOG_VOZ, "Erro na criação do socket. " + e.getMessage()); //TODO: Mensagem informativa } } public Socket getSocket() { return socket; } } Running on the desktop Java: import java.io.BufferedReader; import java.io.DataInputStream; import java.io.DataOutputStream; import java.io.File; import java.io.FileOutputStream; import java.io.IOException; import java.io.InputStreamReader; import java.net.ServerSocket; import java.net.Socket; public class ServidorArquivo { private static int porta = 5158; static String ARQUIVO = "voz.amr"; /** * Caminho que será gravado o arquivo de audio */ static String PATH = "/home/iade/Trabalho/lib/"; public static void main(String[] args) { int i = 1; try { System.out.println("Iniciando o Servidor Socket - Android."); ServerSocket s = new ServerSocket(porta); System.out.println("Servidor Iniciado com Sucesso..."); System.out.println("Aguardando conexões na porta: " + porta); while(true) { Socket recebendo = s.accept(); System.out.println("Aceitando conexão de nº " + i); new ThreadedHandler(recebendo).start(); i++; } } catch (Exception e) { System.out.println("Erro: " + e.getMessage()); e.printStackTrace(); } } } class ThreadedHandler extends Thread { private Socket socket; public ThreadedHandler(Socket so) { socket = so; } public void run() { DataInputStream entrada = null; DataOutputStream arquivo = null; try { entrada = new DataInputStream(socket.getInputStream()); System.out.println("========== Iniciando a leitura dos dados via Sockets =========="); long tamanho = entrada.readLong(); System.out.println("Tamanho do vetor " + tamanho); File file = new File(ServidorArquivo.PATH + ServidorArquivo.ARQUIVO); if(!file.exists()) file.createNewFile(); arquivo = new DataOutputStream(new FileOutputStream(file)); for(int j = 0; j < tamanho; j++) { arquivo.write(entrada.readByte()); } System.out.println("========== Dados recebidos com sucesso =========="); } catch (Exception e) { System.out.println("Erro ao tratar do socket: " + e.getMessage()); e.printStackTrace(); } finally { System.out.println("**** Fechando as conexões ****"); try { entrada.close(); socket.close(); arquivo.close(); } catch (IOException e) { System.out.println("Erro ao fechar conex&#65533;es " + e.getMessage()); e.printStackTrace(); } } System.out.println("============= Fim da Gravação ==========="); // tratar o arquivo String cmd1 = "ffmpeg -i voz.amr -ab 12288 -ar 16000 voz.wav"; String cmd2 = "soundstretch voz.wav voz2.wav -tempo=100"; String dir = "/home/iade/Trabalho/lib"; File workDir = new File(dir); File f1 = new File(dir+"/voz.wav"); File f2 = new File(dir+"/voz2.wav"); f1.delete(); f2.delete(); try { executeCommand(cmd1, workDir); System.out.println("realizou cmd1"); executeCommand(cmd2, workDir); System.out.println("realizou cmd2"); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } } private void executeCommand(String cmd1, File workDir) throws IOException, InterruptedException { String s; Process p = Runtime.getRuntime().exec(cmd1,null,workDir); int i = p.waitFor(); if (i == 0) { BufferedReader stdInput = new BufferedReader(new InputStreamReader(p.getInputStream())); // read the output from the command while ((s = stdInput.readLine()) != null) { System.out.println(s); } } else { BufferedReader stdErr = new BufferedReader(new InputStreamReader(p.getErrorStream())); // read the output from the command while ((s = stdErr.readLine()) != null) { System.out.println(s); } } } } Thanks in advance.

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  • Android - Custom Adapter Problem

    - by Ryan
    Hello, I seem to be having a problem with my Custom Adapter view. When I display the list, it only displays a white screen. Here is how it works: 1.) I send a JSON request 2.) populate the ArrayList with the returned results 3.) create a custom adapter 4.) then bind the adapter. Here is steps 2-4 private void updateUI() { ListView myList = (ListView) findViewById(android.R.id.list); itemList = new ArrayList(); Iterator it = data.entrySet().iterator(); while (it.hasNext()) { //Get the key name and value for it Map.Entry pair = (Map.Entry)it.next(); String keyName = (String) pair.getKey(); String value = pair.getValue().toString(); if (value != null) { ListItem li = new ListItem(keyName, value, false); itemList.add(li); } } CustomAdapter mAdapter = new CustomAdapter( mContext, itemList); myList.setAdapter(mAdapter); //Bind the adapter to the list //Tell the dialog it's cool now. dismissDialog(0); //Show next screen flipper.setInAnimation(inFromRightAnimation()); flipper.setOutAnimation(outToRightAnimation()); flipper.showNext(); } And here is my CustomAdapter class: import java.util.List; import android.R.color; import android.content.Context; import android.view.View; import android.view.ViewGroup; import android.widget.BaseAdapter; import android.widget.ImageView; import android.widget.RelativeLayout; import android.widget.TextView; class MyAdapterView extends RelativeLayout { public MyAdapterView(Context c, ListItem li) { super( c ); RelativeLayout rL = new RelativeLayout(c); RelativeLayout.LayoutParams containerParams = new RelativeLayout.LayoutParams( ViewGroup.LayoutParams.FILL_PARENT, ViewGroup.LayoutParams.FILL_PARENT); rL.setLayoutParams(containerParams); rL.setBackgroundColor(color.white); ImageView img = new ImageView (c); img.setImageResource(li.getImage()); img.setPadding(5, 5, 10, 5); rL.addView(img, 48, 48); TextView top = new TextView(c); top.setText(li.getTopText()); top.setTextColor(color.black); top.setTextSize(20); top.setPadding(0, 20, 0, 0); rL.addView(top,ViewGroup.LayoutParams.FILL_PARENT, ViewGroup.LayoutParams.WRAP_CONTENT); TextView bot = new TextView( c ); bot.setText(li.getBottomText()); bot.setTextColor(color.black); bot.setTextSize(12); bot.setPadding(0, 0, 0, 10); bot.setAutoLinkMask(1); rL.addView(bot,ViewGroup.LayoutParams.FILL_PARENT, ViewGroup.LayoutParams.WRAP_CONTENT); } } public class CustomAdapter extends BaseAdapter { private Context context; private List itemList; public CustomAdapter(Context c, List itemL ) { this.context = c; this.itemList = itemL; } public int getCount() { return itemList.size(); } public Object getItem(int position) { return itemList.get(position); } public long getItemId(int position) { return position; } @Override public View getView(int position, View convertView, ViewGroup parent) { ListItem li = itemList.get(position); return new MyAdapterView(this.context, li); } } Does anyone have any idea why this displays a white screen upon completion?? Thanks in advance!

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  • Android: Retrieving Password via registered Email on My Server

    - by Raghavan'G'
    i am working on retrieving password to the user when he submits his mail id that he registered on my server. I need to check whether he entered correct registered id and give him response by sending password to his corresponding mail and set dialog as password sent to your mail or if he entered wrong mail id i have to show mail id not registered... Any Idea? This is my code... package com.soap; import java.util.regex.Matcher; import java.util.regex.Pattern; import org.ksoap2.SoapEnvelope; import org.ksoap2.serialization.PropertyInfo; import org.ksoap2.serialization.SoapObject; import org.ksoap2.serialization.SoapSerializationEnvelope; import org.ksoap2.transport.HttpTransportSE; import android.app.Activity; import android.app.Dialog; import android.app.ProgressDialog; import android.os.Bundle; import android.util.Log; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.EditText public class Register extends Activity { /** Called when the activity is first created. */ // static Spinner operator = null; private static final String SOAP_ACTION = "......"; private static final String METHOD_NAME = "......"; private static final String NAMESPACE = "......"; private static final String URL = "My site"; private static final String TAG = "HELLO"; Thread t; ProgressDialog dialog; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.forgotpasswordpage); Button signin = (Button) findViewById(R.id.fpwdsubmit); signin.setOnClickListener(new OnClickListener() { public void onClick(View v) { showDialog(0); t = new Thread() { public void run() { register(); } }; t.start(); } }); } @Override protected Dialog onCreateDialog(int id) { switch (id) { case 0: { dialog = new ProgressDialog(this); dialog.setMessage("Please wait while connecting..."); dialog.setIndeterminate(true); dialog.setCancelable(true); return dialog; } } return null; } public void register() { Log.v(TAG, "Trying to Login"); EditText etxt_user = (EditText)findViewById(R.id.fpedtext); String email_id = etxt_user.getText().toString(); SoapObject request = new SoapObject(NAMESPACE, METHOD_NAME); request.addProperty("Email", email_id); Pattern EMAIL_ADDRESS_PATTERN =Pattern.compile( "[a-zA-Z0-9\\+\\.\\_\\%\\-\\+]{1,256}" + "\\@" + "[a-zA-Z0-9][a-zA-Z0-9\\-]{0,64}" + "(" + "\\." + "[a-zA-Z0-9][a-zA-Z0-9\\-]{0,25}" + ")+"); Matcher matcher = EMAIL_ADDRESS_PATTERN.matcher(email_id); if(matcher.matches()){ Log.v(TAG, "Your email id is valid ="+email_id); // System.out.println("Your email id is valid ="+email); } else{ // System.out.println("enter valid email id"); Log.v(TAG, "enter valid email id" ); } SoapSerializationEnvelope soapEnvelope = new SoapSerializationEnvelope(SoapEnvelope.VER11); soapEnvelope.dotNet = true; soapEnvelope.setOutputSoapObject(request); HttpTransportSE aht = new HttpTransportSE(URL); try { aht.setXmlVersionTag("<?xml version=\"1.0\" encoding=\"UTF-8\"?>"); aht.call(SOAP_ACTION, soapEnvelope); SoapObject resultsRequestSOAP = (SoapObject) soapEnvelope.bodyIn; Log.v("TAG", String.valueOf(resultsRequestSOAP)); } catch (Exception e) { e.printStackTrace(); } } }

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  • Is there an Android remote app compatible with LibreOffice Impress under Ubuntu?

    - by WarriorIng64
    I have an upcoming presentation I want to make in LibreOffice Impress on my Ubuntu 12.10 laptop. I was wondering if I could get ahold of an Android app which would act like a remote control, allowing me to switch between slides from my phone over WiFi without having to stay near the laptop (I've been told I need to move around more during my presentations). A quick look on the Google Play store seemed to turn up a handful of PowerPoint remote apps for Windows or maybe Mac. I also took a look at Can an Android phone control Ubuntu like a remote?, but that seems more for controlling an Ubuntu media center. Is there anything which will work with LibreOffice Impress on Ubuntu? My phone is a Samsung Galaxy Precedent on Straight Talk, running Android 2.2.2 (latest available version from the carrier). It's not rooted, and there's not much memory on it either, so the smaller and simpler the app the better. Also, it has to be free because I currently don't have a means to pay for an app I may/may not like.

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  • How do I make the jump from developing for Android to Windows Phone 7?

    - by Rob S.
    I'm planning on making the jump over from developing apps for Android to developing apps for Windows Phone 7 as well. For starters, I figured I would port over my simplest app. The code itself isn't much of a problem as the transition from Java to C# isn't that bad. If anything, this transition is actually easier than I expected. What is troublesome is switching SDKs. I've already compiled some basic Windows Phone 7 apps and ran through some tutorials but I'm still feeling a bit lost. For example, I'm not sure what the equivalent of a ScrollView on Android would be on Windows Phone 7. So does anyone have any advice or any resources they can offer me to help me make this transition? Additionally, any comments on the Windows Phone 7 app market (especially in comparison to the Android market) would also be greatly appreciated. Thank you very much in advance for your time.

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  • How do I make the jump from Android to Windows Phone 7?

    - by Rob S.
    I'm planning on making the jump over from developing apps for Android to developing apps for Windows Phone 7 as well. For starters, I figured I would port over my simplest app. The code itself isn't much of a problem. The transition from Java to C# isn't that bad. It's actually easier than I expected. What is troublesome is switching SDKs. I've already compiled some basic Windows Phone 7 apps and ran through some tutorials but I'm still feeling a bit lost. For example, I'm not sure what the equivalent of a ScrollView on Android would be on Windows Phone 7. So does anyone have any advice or any resources they can offer me to help me make this transition? Additionally, any comments on the Windows Phone 7 app market (especially in comparison to the Android market) would be greatly appreciated as well. Thank you very much in advance for your time.

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  • What are the benefits of Android way of "saving memory" - explicitly passing Context objects everywhere?

    - by Sarge Borsch
    Turned out, this question is not easy to formulate for me, but let's try. In Android, pretty much any UI object depends on a Context, and has defined lifetime. It also can destroy and recreate UI objects and even whole application process at any time, and so on. This makes coding asynchronous operations correctly not straightforward. (and sometimes very cumbersome) But I never have seen a real explanation, why it's done that way? There are other OSes, including mobile OSes (iOS, for example), that don't do such things. So, what are the wins of Android way (Activities & Contexts)? Does that allow Android applications to use much less RAM, or maybe there are other benefits?

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  • How difficult it is to develope Apps for Android and iOS? [on hold]

    - by netsetter
    I'm an experienced web developer in PHP, HTML, Javascript, MySQL, CSS and I'm running communities where people can register to be able to login and do some stuff. Now more and more people are requestion an App, I told them that I have no time and experience to develope Apps with many functions for such complex communities I am running, but then the users told me what would be enough for them and this sounds already simpler to me: An app to install on Android / iOS just to be able to login (+ autologin), so they appear always online in the community when they have internet connection. Then only 1 function like a counter of new activities regarding their user account (new messages, new replies, etc..), and if they click on the app then a browser window will open to read the info at the main website. So, what you think, it will be a big thing to develope such an app for the members? Is there a big diffrence between developing for Android and iOS? How to test the App if you don't have an Android or iOS phone in example?

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  • Is it possible to have an app in the Play Store that will modify/change the behavior of the Gmail for Android application?

    - by Benjamin Bakhshi
    For example, is it possible for Rapportive (which works on Gmail for web), to work on Gmail for Android. I understand that the UI would be vastly different, but the question remains, is it possible at all to overlay content or change behavior of the Gmail app for android. I have done some research but cannot find the right resources that would tell me if this is possible or not on Android devices. This is a trivial question for Gmail for Web, ie. making a Chrome extension has lots of resources, and services like Rapportive manipulate Gmail apparent ease.

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  • Change the scale-policy of OpenGL ES in Android?

    - by wanting252
    I currently develop a game for Android in OpenGL ES 1.0, use libgdx library. I target the 720x480 screen size. For example, I design only one arts pack for 720x480. And what will happen in Android phones with screen-size smaller or bigger than it, 480x320 for instance? Could you please tell me how to change the scale-policy of OpenGL ES in Android? Or in libgdx specially? Is there anything like "Resample Image" like photoshop?(Nearest Neighbor, Bilinear, Bicubic etc..) for libgdx? Edit: I found some tutorials about texture filter in OpenGL, test it with Linear and Nearest. Linear is good for scaling but slow down the game, and Nearest is on the contrary. What should I do to get a balance between those?

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  • Should I go with Android or Try Windows Phone 7?

    - by Omnion
    I already know C# and am familiar with XNA. So it would make sense to develop for the Windows Phone 7, but would it be worth while to learn Java, get familiar with Android, and instead develop for Android devices? Android has been around longer so it would probably have a larger user base. Is it really worth it to try to develop for one of the more popular mobile platforms. (Windows Phone 7 has been out for like a month?) I haven't tried either one yet though. I'm also going to buy a phone, so this decision would probably influence the phone that I buy. (to develop/test on)

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  • AutoCompleteTextView with custom list: how to set up onClick Listeners and getting the selected item

    - by steff
    Hi everyone, I am working on an app which uses tags. Accessing those should be as simple as possible. Working with an AutoCompleteTextView seems appropriate to me. What I want: existing tags should be displayed in a selectable list with a CheckBox on each item's side existing tags should be displayed UPON FOCUS of AutoCompleteTextView (i.e. not after typing a letter) What I've done so far is storing tags in a dedicated sqlite3 table. Tags are queried resulting in a Cursor. The Cursor is passed to a SimpleCursorAdapter which looks like this: Cursor cursor = dbHelper.getAllTags(); startManagingCursor(cursor); String[] columns = new String[] { TagsDB._TAG}; int[] to = new int[] { R.id.tv_tags}; SimpleCursorAdapter cursAdapt = new SimpleCursorAdapter(this, R.layout.tags_row, cursor, columns, to); actv.setAdapter(cursAdapt); As you can see I created *tags_row.xml* which looks like this: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="wrap_content" android:paddingLeft="4dip" android:paddingRight="4dip" android:orientation="horizontal"> <TextView android:id="@+id/tv_tags" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_weight="1" android:textColor="#000" android:onClick="actv_item_click" /> <CheckBox android:id="@+id/cb_tags" android:layout_width="wrap_content" android:layout_height="wrap_content" android:onClick="actv_item_checked" /> </LinearLayout> It looks like this: So the results are displayed just as I'd want them to. But the TextView's onClick listener does not respond. And I don't have a clue on how to access the data once an item is (de-)selected. Behaviour of the list should be the following: tapping a CheckBox item should insert/append the corresponding tag into the AutoCompleteTextView (tags will be semicolon-seperated) tapping a TextView item should insert/apped the corresponding tag into the AutoCompleteTextView AND close the list. So please help me out. Thanks in advance, steff

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  • FragmentActivity cannot be resolve to a type

    - by Pratik
    I am starting learning for android tablet programming and I am able to updated my Eclipse as well as all new sdk for android. I have start testing application from this blog while at extending the FragmentActivity getting this error I have google it but not getting any solution. My project was created with 3.0 version having 11 level, all other packages are successfully used in the code but only this FragmentActivity was not able to resolve. Am I missing any library or any thing? My code public class Testing_newActivity extends FragmentActivity { // here the FragmentActivity getting error package not found for import /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); //setContentView(R.layout.main); if (getResources().getConfiguration().orientation == Configuration.ORIENTATION_LANDSCAPE) { // If the screen is now in landscape mode, we can show the // dialog in-line so we don't need this activity. finish(); return; } if (savedInstanceState == null) { // During initial setup, plug in the details fragment. DetailsFragment details = new DetailsFragment(); details.setArguments(getIntent().getExtras()); getSupportFragmentManager().beginTransaction().add( android.R.id.content, details).commit(); } } } android manifest file <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.searce.testingnew" android:versionCode="1" android:versionName="1.0" > <uses-sdk android:minSdkVersion="11" /> <application android:icon="@drawable/ic_launcher" android:label="@string/app_name" > <activity android:label="@string/app_name" android:name=".Testing_newActivity" > <intent-filter > <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> </manifest>

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  • AndEngine: Black screen when using LayoutGameActivity

    - by Lemuel Hogben
    I used to use SimpleBaseGameActivity for my app and everything was ok, but now I want to add some ads into the app, so I tried to use LayoutGameActivity. But I get the screen completely black and I don't know why. That's my code: public class AcGame extends LayoutGameActivity { [...] @Override protected int getLayoutID() { return R.layout.ad; } @Override protected int getRenderSurfaceViewID() { return R.id.layout_render; } @Override public EngineOptions onCreateEngineOptions() { [...] return new EngineOptions(true, ScreenOrientation.PORTRAIT_FIXED, resolution, camera); } @Override public void onCreateResources(OnCreateResourcesCallback pOnCreateResourcesCallback) throws Exception { createResources(); pOnCreateResourcesCallback.onCreateResourcesFinished(); } @Override public void onCreateScene(OnCreateSceneCallback pOnCreateSceneCallback) throws Exception { pOnCreateSceneCallback.onCreateSceneFinished(createScene()); } @Override public void onPopulateScene(Scene pScene, OnPopulateSceneCallback pOnPopulateSceneCallback) throws Exception { pOnPopulateSceneCallback.onPopulateSceneFinished(); } And that's my layout: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent"> <LinearLayout android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="wrap_content" android:gravity="top" android:id="@+id/layout_ad" > <Button android:layout_width="fill_parent" android:layout_height="fill_parent" android:text="Ad Sample"/> </LinearLayout> <org.andengine.opengl.view.RenderSurfaceView android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" android:gravity="center" android:id="@+id/layout_render" /> </LinearLayout> When I'm trying to debug, I can see that EngineOptions are creating, but no one of the LayoutGameActivity's methods was called (onCreateResources, onCreateScene or onPopulateScene). Can someone tell me what I've missed?

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  • Fill listview from fragment

    - by Bohsen
    I have a layout file containing a listview that I would like to fill with the help of a Fragment. But it continues to give me errors. The layout file: <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" > <ListView android:id="@+id/list" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_alignParentTop="true" > </ListView> <TableLayout android:id="@+id/details" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_alignParentBottom="true" android:stretchColumns="1" > <Button android:id="@+id/create_patient_button" android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="@string/create_patient_button" /> </TableLayout> </RelativeLayout> My fragmentActivity: public class BasicFragmentActivity extends FragmentActivity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.create_patient_view); FragmentManager fm = getSupportFragmentManager(); Fragment fragment = fm.findFragmentById(R.id.list); if (fragment == null) { FragmentTransaction ft = fm.beginTransaction(); ft.add(R.id.list, new BasicFragment()); ft.commit(); // Make sure you call commit or your Fragment will not be added. // This is very common mistake when working with Fragments! } } } My ListFragment: public class BasicFragment extends ListFragment { private PatientAdapter pAdapter; @Override public void onActivityCreated(Bundle savedState) { super.onActivityCreated(savedState); pAdapter = new PatientAdapter(getActivity(), GFRApplication.dPatients); setListAdapter(pAdapter); } } The error: java.lang.UnsupportedOperationException: addView(View) is not supported in AdapterView

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  • Having trouble binding a ksoap object to an ArrayList in Android

    - by Maskau
    I'm working on an app that calls a web service, then the webservice returns an array list. My problem is I am having trouble getting the data into the ArrayList and then displaying in a ListView. Any ideas what I am doing wrong? I know for a fact the web service returns an ArrayList. Everything seems to be working fine, just no data in the ListView or the ArrayList.....Thanks in advance! EDIT: So I added more code to the catch block of run() and now it's returning "org.ksoap2.serialization.SoapObject".....no more no less....and I am even more confused now... package com.maskau; import java.util.ArrayList; import org.ksoap2.SoapEnvelope; import org.ksoap2.serialization.PropertyInfo; import org.ksoap2.serialization.SoapObject; import org.ksoap2.serialization.SoapSerializationEnvelope; import org.ksoap2.transport.AndroidHttpTransport; import android.app.*; import android.os.*; import android.widget.ArrayAdapter; import android.widget.Button; import android.widget.EditText; import android.widget.ListView; import android.widget.TextView; import android.view.View; import android.view.View.OnClickListener; public class Home extends Activity implements Runnable{ /** Called when the activity is first created. */ public static final String SOAP_ACTION = "http://bb.mcrcog.com/GetArtist"; public static final String METHOD_NAME = "GetArtist"; public static final String NAMESPACE = "http://bb.mcrcog.com"; public static final String URL = "http://bb.mcrcog.com/karaoke/service.asmx"; String wt; public static ProgressDialog pd; TextView text1; ListView lv; static EditText myEditText; static Button but; private ArrayList<String> Artist_Result = new ArrayList<String>(); @Override public void onCreate(Bundle icicle) { super.onCreate(icicle); setContentView(R.layout.main); myEditText = (EditText)findViewById(R.id.myEditText); text1 = (TextView)findViewById(R.id.text1); lv = (ListView)findViewById(R.id.lv); but = (Button)findViewById(R.id.but); but.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { wt = ("Searching for " + myEditText.getText().toString()); text1.setText(""); pd = ProgressDialog.show(Home.this, "Working...", wt , true, false); Thread thread = new Thread(Home.this); thread.start(); } } ); } public void run() { try { SoapObject request = new SoapObject(NAMESPACE, METHOD_NAME); PropertyInfo pi = new PropertyInfo(); pi.setName("ArtistQuery"); pi.setValue(Home.myEditText.getText().toString()); request.addProperty(pi); SoapSerializationEnvelope envelope = new SoapSerializationEnvelope(SoapEnvelope.VER11); envelope.dotNet = true; envelope.setOutputSoapObject(request); AndroidHttpTransport at = new AndroidHttpTransport(URL); at.call(SOAP_ACTION, envelope); java.util.Vector<Object> rs = (java.util.Vector<Object>)envelope.getResponse(); if (rs != null) { for (Object cs : rs) { Artist_Result.add(cs.toString()); } } } catch (Exception e) { // Added this line, throws "org.ksoap2.serialization.SoapObject" when run Artist_Result.add(e.getMessage()); } handler.sendEmptyMessage(0); } private Handler handler = new Handler() { @Override public void handleMessage(Message msg) { ArrayAdapter<String> aa; aa = new ArrayAdapter<String>(Home.this, android.R.layout.simple_list_item_1, Artist_Result); lv.setAdapter(aa); try { if (Artist_Result.isEmpty()) { text1.setText("No Results"); } else { text1.setText("Complete"); myEditText.setText("Search Artist"); } } catch(Exception e) { text1.setText(e.getMessage()); } aa.notifyDataSetChanged(); pd.dismiss(); } }; }

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  • httpclient ssl certificate on android

    - by Mojo Risin
    Hi all I have some troubles with ssl using httpclient on android i am trying to access public trusted certificate in details i want my app to trust all certificates. First i tried using this guide http://hc.apache.org/httpclient-3.x/sslguide.html on Desktop is working fine but on android i still got javax.net.ssl.SSLException: Not trusted server certificate. After searching in google i found some other examples how to enable ssl. http://groups.google.com/group/android-developers/browse_thread/thread/62d856cdcfa9f16e - Working when i use URLConnection but with HttpClient still got the exception. http://www.discursive.com/books/cjcook/reference/http-webdav-sect-self-signed.html - on Desktop using jars from apache is working but in android using included in SDK classes can't make it work. So any ideas how can i access trust public certificates on android using HttpClient

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