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  • how I delete a row in a table in Joomla?

    - by Sara
    I have a table id h_id t_id 1 3 1 2 3 2 3 3 3 4 4 2 5 4 3 id is the primary key. I have not created a JTable for this table. Now I want to delete rows by h_id. Are there any method like which I can use without writing a sql DELETE query? $db = JFactory::getDBO(); $row =& $this->getTable('tablename'); $row->delete($pk); Any better solution will be greatly appreciated.

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  • How should I delete a child object from within a parent's slot? Possibly boost::asio specific.

    - by kaliatech
    I have written a network server class that maintains a std::set of network clients. The network clients emit a signal to the network server on disconnect (via boost::bind). When a network client disconnects, the client instance needs to be removed from the Set and eventually deleted. I would think this is a common pattern, but I am having problems that might, or might not, be specific to ASIO. I've tried to trim down to just the relevant code: /** NetworkServer.hpp **/ class NetworkServices : private boost::noncopyable { public: NetworkServices(void); ~NetworkServices(void); private: void run(); void onNetworkClientEvent(NetworkClientEvent&); private: std::set<boost::shared_ptr<const NetworkClient>> clients; }; /** NetworkClient.cpp **/ void NetworkServices::run() { running = true; boost::asio::io_service::work work(io_service); //keeps service running even if no operations // This creates just one thread for the boost::asio async network services boost::thread iot(boost::bind(&NetworkServices::run_io_service, this)); while (running) { boost::system::error_code err; try { tcp::socket* socket = new tcp::socket(io_service); acceptor->accept(*socket, err); if (!err) { NetworkClient* networkClient = new NetworkClient(io_service, boost::shared_ptr<tcp::socket>(socket)); networkClient->networkClientEventSignal.connect(boost::bind(&NetworkServices::onNetworkClientEvent, this, _1)); clients.insert(boost::shared_ptr<NetworkClient>(networkClient)); networkClient->init(); //kicks off 1st asynch_read call } } // etc... } } void NetworkServices::onNetworkClientEvent(NetworkClientEvent& evt) { switch(evt.getType()) { case NetworkClientEvent::CLIENT_ERROR : { boost::shared_ptr<const NetworkClient> clientPtr = evt.getClient().getSharedPtr(); // ------ THIS IS THE MAGIC LINE ----- // If I keep this, the io_service hangs. If I comment it out, // everything works fine (but I never delete the disconnected NetworkClient). // If actually deleted the client here I might expect problems because it is the caller // of this method via boost::signal and bind. However, The clientPtr is a shared ptr, and a // reference is being kept in the client itself while signaling, so // I would the object is not going to be deleted from the heap here. That seems to be the case. // Never-the-less, this line makes all the difference, most likely because it controls whether or not the NetworkClient ever gets deleted. clients.erase(clientPtr); //I should probably put this socket clean-up in NetworkClient destructor. Regardless by doing this, // I would expect the ASIO socket stuff to be adequately cleaned-up after this. tcp::socket& socket = clientPtr->getSocket(); try { socket.shutdown(boost::asio::socket_base::shutdown_both); socket.close(); } catch(...) { CommServerContext::error("Error while shutting down and closing socket."); } break; } default : { break; } } } /** NetworkClient.hpp **/ class NetworkClient : public boost::enable_shared_from_this<NetworkClient>, Client { NetworkClient(boost::asio::io_service& io_service, boost::shared_ptr<tcp::socket> socket); virtual ~NetworkClient(void); inline boost::shared_ptr<const NetworkClient> getSharedPtr() const { return shared_from_this(); }; boost::signal <void (NetworkClientEvent&)> networkClientEventSignal; void onAsyncReadHeader(const boost::system::error_code& error, size_t bytes_transferred); }; /** NetworkClient.cpp - onAsyncReadHeader method called from io_service.run() thread as result of an async_read operation. Error condition usually result of an unexpected client disconnect.**/ void NetworkClient::onAsyncReadHeader( const boost::system::error_code& error, size_t bytes_transferred) { if (error) { //Make sure this instance doesn't get deleted from parent/slot deferencing //Alternatively, somehow schedule for future delete? boost::shared_ptr<const NetworkClient> clientPtr = getSharedPtr(); //Signal to service that this client is disconnecting NetworkClientEvent evt(*this, NetworkClientEvent::CLIENT_ERROR); networkClientEventSignal(evt); networkClientEventSignal.disconnect_all_slots(); return; } I believe it's not safe to delete the client from within the slot handler because the function return would be ... undefined? (Interestingly, it doesn't seem to blow up on me though.) So I've used boost:shared_ptr along with shared_from_this to make sure the client doesn't get deleted until all slots have been signaled. It doesn't seem to really matter though. I believe this question is not specific to ASIO, but the problem manifests in a peculiar way when using ASIO. I have one thread executing io_service.run(). All ASIO read/write operations are performed asynchronously. Everything works fine with multiple clients connecting/disconnecting UNLESS I delete my client object from the Set per the code above. If I delete my client object, the io_service seemingly deadlocks internally and no further asynchronous operations are performed unless I start another thread. I have try/catches around the io_service.run() call and have not been able to detect any errors. Questions: Are there best practices for deleting child objects, that are also signal emitters, from within parent slots? Any ideas as to why the io_service is hanging when I delete my network client object?

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  • How can I delete from a GridView when DataSource is a DataTable?

    - by David
    My DataSource is a DataTable populated from file system data in Page_Load. There is no database. How can I remove rows from the DataTable and rebind? I thought this had to be done in the GridView_RowCommand "Delete" section... if(e.CommandName == "Delete") ... When I try to access the DataRow's within //get the datatable DataTable dt = this.gridCPCP.DataSource as DataTable; // Delete the record foreach (DataRow dr in dt.Rows) { .... dt is null. How do I reference the DataTable when deleting records?

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  • jQuery .submit() woes with IE8

    - by Jitesh
    I am trying to submit a delete link click via a http post to my asp.net mvc controller. While my code below works for chrome it does not work in IE8. Any pointer will be very useful. Setup:- Browser: IE8 jQuery: 1.4.1 MVC: 2.0 The delete link is:- <a title="Delete contact" href="/Contacts/Delete/<%= Model.Contact.Id %>" class="delete" rel="Are you sure you want to delete <%= Html.Encode(Model.Contact.Name) %>?">Delete</a> and the jqeury handler for the click of delete is $("a.delete").click(function() { if (confirm($(this).attr("rel"))) { var form = "<form method='POST' action='" + $(this).attr("href") + '" style='display:none;'></form>"; $(form).submit(); } return false; });

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  • How can I delete a file in Sinatra after it has been sent via send_file?

    - by John Reilly
    I have a simple sinatra application that needs to generate a file (via an external process), send that file to the browser, and finally, delete the file from the filesystem. Something along these lines: class MyApp < Sinatra::Base get '/generate-file' do # calls out to an external process, # and returns the path to the generated file file_path = generate_the_file() # send the file to the browser send_file(file_path) # remove the generated file, so we don't # completely fill up the filesystem. File.delete(file_path) # File.delete is never called. end end It seems, however, that the send_file call completes the request, and any code after it does not get run. Is there some way to ensure that the generated file is cleaned up after it has been successfully sent to the browser? Or will I need to resort to a cron job running a cleanup script on some interval?

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  • Why is it possible to save entity but not delete if transactional annotation is set to readonly=true

    - by jakob
    Hello experts! My class is annotated with org.springframework.transaction.annotation.Transactional like this: @Transactional(readOnly = true) public class MyClass { I then have a dao class: @Override public void delete(final E entity) { getSession().delete(entity); } @Override public void save(final E entity) { getSession().saveOrUpdate(entity); } Then I have two methods in MyClass @Transactional(readOnly = false) public void doDelete(Entity entity){ daoImpl.delete(entity) } //@Transactional(readOnly = false) public void doSave(){ daoImpl.save(entity) } Saving and deleting works like a charm. But if I remove the @Transactional(readOnly = false) on doDelete method deletion stops working, Saving works with and without the method annotation. So my question is: WHY?

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  • What is better: to delete pointer or set it with a new value?

    - by user63898
    Hi simple question in c++ , say i have a loop and i have function that returns pointer to item so i have to define inner loop pointer so my question is what to do with the pointer inside the loop , delete it ? or to set it with new value is good for example: for(int i =0;i<count();i++) { ptrTmp* ptr = getItemPtr(); // do somthing with the ptr ... // what to do here ? to delete the poinetr or not? delete ptr; // ?? }

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  • in c++ what is bettr to delete poiner or set it with new value?

    - by user63898
    Hi simple question in c++ , say i have a loop and i have function that returns pointer to item so i have to define inner loop pointer so my question is what to do with the pointer inside the loop , delete it ? or to set it with new value is good for example: for(int i =0;i<count();i++) { ptrTmp* ptr = getItemPtr(); // do somthing with the ptr ... // what to do here ? to delete the poinetr or not? delete ptr; // ?? }

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  • Why delete and recreate a querydef object when you can just change the .SQL property?

    - by dblE
    Do you remember the venerable old Microsoft Query by Form (QBF) VBA example from back in the day link that recommended that you delete an existing query and then recreate it dynamically?: On Error Resume Next db.QueryDefs.Delete ("qryResults") On Error GoTo 0 Set qdf = db.CreateQueryDef("qryResults", "SELECT p.*... Why not just change the SQL property of the querydef object? qdf.SQL = "SELECT p.*... I am wondering if anyone knows why the MS engineers wrote an example that suggests that you delete and then recreate a query instead of simply changing the SQL property? I would guess that the act of deleting and recreating objects over time could contribute to corruption and bloating in your front end, not to mention changing the SQL property is so much simpler. Does anyone have more insight into this?

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  • How to write a streaming 'operator<<' that can take arbitary containers (of type 'X')?

    - by Drew Dormann
    I have a C++ class "X" which would have special meaning if a container of them were to be sent to a std::ostream. I originally implemented it specifically for std::vector<X>: std::ostream& operator << ( std::ostream &os, const std::vector<X> &c ) { // The specialized logic here expects c to be a "container" in simple // terms - only that c.begin() and c.end() return input iterators to X } If I wanted to support std::ostream << std::deque<X> or std::ostream << std::set<X> or any similar container type, the only solution I know of is to copy-paste the entire function and change only the function signature! Is there a way to generically code operator << ( std::ostream &, const Container & )? ("Container" here would be any type that satisfies the commented description above.)

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  • Passing arguments to objects created using the new operator?

    - by Abhijit
    Hi guys, I have a small C++ problem to which I don't know the best solution. I have two classes A and B as follows: class A { int n; B* b; public: A(int num): n(num) { b = new B[n]; for (int i = 0; i < n; i++) { b[i].setRef(this); } } ~A() { delete [] b; } }; class B { A* a; public: B() { } B(A* aref) { a = aref; } void setRef(A* aref) { a = aref; } }; I am creating an object of class A by passing to its constructor the number of objects of class B I want to be created. I want every object of class B to hold a pointer to the class A object that creates it. I think the best way to do this would be by passing the pointer to the class A object as a constructor argument to the class B object. However, since I'm using the new operator, the no-args constructor for class B is called. As a result, the only solution I can see here is calling the setRef(A*) method for every object of class B after it has been constructed using the new operator. Is there a better solution/design pattern that would be more applicable here? Would using placement new for class B be a better solution? Thanks in advance for your help.

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  • Is Perl's flip-flop operator bugged? It has global state, how can I reset it?

    - by Evan Carroll
    I'm dismayed. Ok, so this was probably the most fun perl bug I've ever found. Even today I'm learning new stuff about perl. Essentially, the flip-flop operator .. which returns false until the left-hand-side returns true, and then true until the right-hand-side returns false keep global state (or that is what I assume.) My question is can I reset it, (perhaps this would be a good addition to perl4-esque hardly ever used reset())? Or, is there no way to use this operator safely? I also don't see this (the global context bit) documented anywhere in perldoc perlop is this a mistake? Code use feature ':5.10'; use strict; use warnings; sub search { my $arr = shift; grep { !( /start/ .. /never_exist/ ) } @$arr; } my @foo = qw/foo bar start baz end quz quz/; my @bar = qw/foo bar start baz end quz quz/; say 'first shot - foo'; say for search \@foo; say 'second shot - bar'; say for search \@bar; Spoiler $ perl test.pl first shot foo bar second shot

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  • In this example where is the C++ assignment operator used rather than the copy constructor ?

    - by Bill Forster
    As part of an ongoing process of trying to upgrade my C++ skills, I am trying to break some old habits. My old school C programmer inclination is to write this; void func( Widget &ref ) { Widget w; // default constructor int i; for( i=0; i<10; i++ ) { w = ref; // assignment operator // do stuff that modifies w } } This works well. But I think the following is closer to best practice; void func( Widget &ref ) { for( int i=0; i<10; i++ ) { Widget w = ref; // ?? // do stuff that modifies w } } With my Widget class at least, this works fine. But I don't fully understand why. I have two theories; 1) The copy constructor runs 10 times. 2) The copy constructor runs once then the assignment operator runs 9 times. Both of these trouble me a little. 2) in particular seems artificial and wrong. Is there a third possibility that I am missing ?

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  • is there something equivalent to 'Address of' or offset operator in .net?

    - by Gio
    We have nested stuctures as such, used as an interface for some device drivers. On occasion we have to update individual elements. An 'address of' operator would be helpful, but an 'offset' function or operator is what I'm really looking for, but not sure how to go about it. In other words, how far is structureN.elementX away from the start of the structure in bytes? [StructLayout(LayoutKind.Sequential)] public struct s1 { UInt16 elem1; UInt16 elem2; UInt16 elem3; } [StructLayout(LayoutKind.Sequential)] public struct s2 { UInt16 elem1; UInt16 elem2; UInt16 elem3; } [StructLayout(LayoutKind.Sequential)] public struct driver { public S1 s1; public S2 s2; } For instance we need to send the device driver some data to update driver.s1.elem3, by way of providing an offset address, data block and length. We would update our local copy, then call the device api with the afore mentioned data. Not sure I have to do this with 'unsafe' method calls. Any help?

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  • CHKDSK: What option DOES NOT delete files and turn them into .chk files?

    - by CHKDSKuser
    I had a recent power outage while using my computer, with a 1TB hard drive being directly accessed as the power went out. When the power came back on, and I rebooted my computer, one of my 1TB hard drives would not register with WinXP SP3, and showed a Total Space of 0, and an Available Space of 0. The file system (NTFS) also did not register...every entry for the drive was either blank or zeroed. My assumption is that the file tables were damaged/corrupted because the drive was being directly accessed when the power went out. After doing some research, I ran CHKDSK with whatever default options it runs with (I'm not sure what they are as I didn't see them displayed). Upon completion of CHKDSK, the drive registered with WinXP as a 1TB hard drive, with an accurately-reflected amount of available space. But CHKDSK also deleted about 16GB of files from their original directories, and changed them all into sequentially-named *.chk files. My question is how can CHKDSK be run in a situation like mine where the file tables needed to be restored, but without having CHKDSK delete any files from their original directories, even if they may be damaged/corrupt? I'd simply like to be able to run CHKDSK and have it restore the file tables, and repair bad sector damage, as it did, but not have it do anything else such as delete files and convert them to CHK files. Any ideas? Or is there a CHKDSK alternative that can perform the same functions without the file deletions?

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  • RESTful issue with data access when using HTTP DELETE method ...

    - by Wilhelm Murdoch
    I'm having an issue accessing raw request information from PHP when accessing a script using the HTTP DELETE directive. I'm using a JS front end which is accessing a script using Ajax. This script is actually part of a RESTful API which I am developing. The endpoint in this example is: http://api.site.com/session This endpoint is used to generate an authentication token which can be used for subsequent API requests. Using the GET method on this URL along with a modified version of HTTP Basic Authentication will provide an access token for the client. This token must then be included in all other interactions with the service until it expires. Once a token is generated, it is passed back to the client in a format specified by an 'Accept' header which the client sends the service; in this case 'application/json'. Upon success it responds with an HTTP 200 Ok status code. Upon failure, it throws an exception using the HTTP 401 Authorization Required code. Now, when you want to delete a session, or 'log out', you hit the same URL, but with the HTTP DELETE directive. To verify access to this endpoint, the client must prove they were previously authenticated by providing the token they want to terminate. If they are 'logged in', the token and session are terminated and the service should respond with the HTTP 204 No Content status code, otherwise, they are greeted with the 401 exception again. Now, the problem I'm having is with removing sessions. With the DELETE directive, using Ajax, I can't seem to access any parameters I've set once the request hits the service. In this case, I'm looking for the parameter entitled 'token'. I look at the raw request headers using Firebug and I notice the 'Content-Length' header changes with the size of the token being sent. This is telling me that this data is indeed being sent to the server. The question is, using PHP, how the hell to I access parameter information? It's not a POST or GET request, so I can't access it as you normally would in PHP. The parameters are within the content portion of the request. I've tried looking in $_SERVER, but that shows me limited amount of headers. I tried 'apache_request_headers()', which gives me more detailed information, but still, only for headers. I even tried 'file_get_contents('php://stdin');' and I get nothing. How can I access the content portion of a raw HTTP request? Sorry for the lengthy post, but I figured too much information is better than too little. :)

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  • Why do i need PUT or DELETE Http Verbs ?

    - by Barbaros Alp
    After the release of MVC 2, i have started to check and play with the new features. But i couldnt understand that why do i need to use PUT or DELETE verbs ? I have searched about it and read some articles but i couldnt get it. What is the main purpose of DELETE and PUT (and do they have any advantages rather than using a GET or POST method) even though i can handle all of the requests with GET and POST...

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  • How do I delete hardlinks, symbolic links, junction points, etc please?

    - by jonny
    I could be wrong, but I'm yet to hear a valid argument for the exploitability that these things deliver...outweighing their very dubious / debatable functionality. They seem to me to be marginally handy, but I don't think I have any need for them. I do have a need for security, however. How can I delete their entire functionality permanently from my hard drive, please? Microsoft only has pages on how to create them; which seems almost peculiar to the point of being dubious (at least, to me...) And just a dumb command line question, am I correct in assuming fsutil hardlink list c: will enumerate every single hardlink on that drive? C:\Windows\system32>fsutil hardlink list c: \Windows\System32 Also, how do I delete symbolic links please ;) But I'd just rather have all symbolic linking and recursion-creating stuff removed, if that's possible? C:\Windows\system32>fsutil behavior query symlinkevaluation Local to local symbolic links are enabled. Local to remote symbolic links are enabled. Remote to local symbolic links are disabled. Remote to remote symbolic links are disabled.

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  • Workaround for JFormattedTextField delete bug in Java for Mac OS X 10.6 Update 2 (1.6.0_20)

    - by Johan Kaving
    There is apparently a bug introduced in the latest Java update for Mac OS X, which causes deletes in JFormattedTextFields to be performed twice. See http://lists.apple.com/archives/java-dev/2010/May/msg00092.html The DefaultEditorKit.deletePrevCharAction is invoked twice when the delete key is pressed. Are there any suggestions for a workaround? I'm thinking of replacing the delete action for my text fields with a patched version that somehow filters out these duplicate invocations.

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  • vmware esxi 5, cant create snapshots and consolidate fails, how to delete old or consolidate redo logs?

    - by Scott Szretter
    I have a VM that seems to be working ok, but when VMWare DR (or I) tries to create a snap shot, it fails, and when I view the summary page of the VM it has a warning at the top showing that the disks need to be consolidated. So I go to snapshot manager for the VM and choose consolidate (in snapshot manager, there are no snapshots actually listed by the way). If fails with this error: This virtual machine has 255 or more redo logs in a single branch of its snapshot tree. The maximum supported limit has been reached, creating new snapshots will not be allowed. To create new snapshots, please delete old snapshots or consolidate the redo logs. If I browse the data store (which has plenty of free space, 2 TB and this vm is under 40gb), in the vm folder, I do in fact see a bunch of files, numbered all the way to 0255: myvm-000255-ctk.vmdk myvm-000255-delta.vmdk myvm-000255.vmdk How can I clean all this up? Is there an SSH command line command or can I delete some of the files safely? Thanks!

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