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  • Best of both worlds: browser and desktop game?

    - by Ricket
    When considering a platform for a game, I've decided on multi-platform (Win/Lin/Mac) but can't make up my mind as far as browser vs. desktop. As I'm not all too far in development, and now having second thoughts, I'd like your opinion! Browser-based games using Java applets: market penetration is reasonably high (for version 6, it's somewhere around 60% I believe?) using JOGL, 3D performance/quality is decent; certainly good enough to render the crappy 3D graphics that I make there's the (small?) possibility of porting something to Android great for an audience of gamers who switch computers often; can sit down at any computer, load a webpage and play it also great for casual gamers or less knowledgeable gamers who are quite happy with playing games in a browser but don't want to install more things to their computer written in a high-level language which I am more familiar with than C++ - but at the same time, I would like to improve my skills with C++ as it is probably where I am headed in the game industry once I get out of school... easier update process: reload the page. Desktop games using good ol' C++ and OpenGL 100% market penetration, assuming complete cross-platform; however, that number reduces when you consider how many people will go through downloading and installing an executable compared to just browsing to a webpage and hitting "yes" to a security warning. more trouble to maintain the cross-platform; but again, for learning purposes I would embrace the challenge and the knowledge I would gain better performance all around true full screen, whereas browser games often struggle with smooth full screen graphics (especially on Linux, in my experience) can take advantage of distribution platforms such as Steam more likely to be considered a "real" game, whereas browser and Java games are often dismissed as not being real games and therefore not played by "hardcore gamers" installer can be large; don't have to worry so much about download times Is there a way to have the best of both worlds? I love Java applets, but I also really like the reasons to write a desktop game. I don't want to constantly port everything between a Java applet project and a C++ project; that would be twice the work! Unity chose to write their own web player plugin. I don't like this, because I am one of the people that will not install their web player for anything, and I don't see myself being able to convince my audience to install a browser plugin. What are my options? Are there other examples out there besides Unity, of games that have browser and desktop versions? Did I leave out anything in the pro/con lists above?

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  • mootools fx working except in ie9

    - by Craig
    This is my first attempt with Mootools, so I welcome a critique of the code. I have a dynamic list of images that expand on the 'click" event and contract on the 'mouseout' event. The code works fine in all browsers (FF, Safari, Chrome, even the smartphones) but not in IE9 (JS is enabled) Anyone with similar problem or solution? I plan to use a lightbox effect, downloading a larger & clearer image to the center of the page, instead of just resizing a small image. However, I am hesitant to attempt this, if there is problems with IE9. I have coded three image sizes with the upload commit, so the larger image is available for the lightbox, but, I don't see anything in mootools for a lightbox, or am I missing it? $i = 0; while($i < count($validate)) { <div class="validate"> <div class="validate_image_<?php echo $validate[$i]['validate_type']; ?>"> <div class="validate_image" id="validate_image_wrapper_<?php echo $i; ?>"> <?php if ($validate[$i]['validate_image_filename'] != '') { if (file_exists(UPLOAD_DIR . 'validate_image/' . str_replace('.', '_medium.', $validate[$i]['validate_image_filename']))) { echo '<img src="' . UPLOAD_URL . 'validate_image/' . str_replace('.', '_medium.', $validate[$i]['validate_image_filename']) . '" alt="Listing Image" />'; } else { echo '<img src="' . UPLOAD_URL . 'validate_image/' . str_replace('.', '_large.', $validate[$i]['validate_image_filename']) . '" alt="Listing image" />'; } } else { ?> <img src="/images/no_image_posted_validate.png" alt="no image posted" /> <?php } ?> </div> ... remainder of HTML display code function setupEnlargeImage() { window.myFx = new Fx({ duration: 200, transition: Fx.Transitions.Sine.easeOut }); $$('.validate_image').addEvent('click', function() { window.selectedImage = this.id; myFx.start(1,2.0); }); $$('.validate_image').addEvent('mouseout', function() { window.selectedImage = this.id; myFx.start(1.0,1); }); myFx.set = function(value) { var style = "scale(" + (value) + ")"; $(window.selectedImage).setStyles({ "-webkit-transform": style, "-moz-transform": style, "-o-transform": style, "-ms-transform": style, transform: style }); } }

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  • Windows Phone period task, function not executing

    - by Special K.
    I'm trying to execute a code (to parse an XML to be more precisely, and after that I'll toast message the user with some new info's), but the class function AccDetailsDownloaded is not executed (is simply skipped), also the memory usage is ~2mb out of 6, here is my code: if (task is PeriodicTask) { getData(); } else { getData(); } // If debugging is enabled, launch the agent again in one minute. #if DEBUG_AGENT ScheduledActionService.LaunchForTest(task.Name, TimeSpan.FromSeconds(60)); #endif // Call NotifyComplete to let the system know the agent is done working. NotifyComplete(); } public void getData() { var settings = IsolatedStorageSettings.ApplicationSettings; string url = "http://example.com/example.xml"; if (!System.Net.NetworkInformation.NetworkInterface.GetIsNetworkAvailable()) { MessageBox.Show("No network connection available!"); return; } // start loading XML-data WebClient downloader = new WebClient(); Uri uri = new Uri(url, UriKind.Absolute); downloader.DownloadStringCompleted += new DownloadStringCompletedEventHandler(AccDetailsDownloaded); downloader.DownloadStringAsync(uri); string toastTitle = ""; toastTitle = "Periodic "; string toastMessage = "Mem usage: " + DeviceStatus.ApplicationPeakMemoryUsage + "/" + DeviceStatus.ApplicationMemoryUsageLimit; // Launch a toast to show that the agent is running. // The toast will not be shown if the foreground application is running. ShellToast toast = new ShellToast(); toast.Title = toastTitle; toast.Content = toastMessage; toast.Show(); } void AccDetailsDownloaded(object sender, DownloadStringCompletedEventArgs e) { if (e.Result == null || e.Error != null) { MessageBox.Show("There was an error downloading the XML-file!"); } else { string toastTitle = ""; toastTitle = "Periodic "; string toastMessage = "Mem usage: " + DeviceStatus.ApplicationPeakMemoryUsage + "/" + DeviceStatus.ApplicationMemoryUsageLimit; // Launch a toast to show that the agent is running. // The toast will not be shown if the foreground application is running. ShellToast toast = new ShellToast(); toast.Title = toastTitle; toast.Content = toastMessage; toast.Show(); } } Thank you.

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  • TimeOuts with HttpWebRequest when running Selenium concurrently in .NET

    - by domsom
    I have a download worker that uses ThreadPool-threads to download files. After enhancing these to apply some Selenium tests to the downloaded files, I am constantly experiencing TimeOut-exceptions with the file downloaders and delays running the Selenium tests. More precisely: When the program starts, the download threads start downloading and a couple of pages are seamlessly processed via Selenium Shortly after, the first download threads start throwing TimeOut exceptions from HttpWebRequest. At the same time, commands stop flowing to Selenium (as observed in the SeleniumRC log), but the thread running Selenium is not getting any exception This situation holds as long as there are entries in the download list: new download threads are being started and terminate after receiving TimeOuts (without trying to lock Selenium) As soon as no more download threads are being started, Selenium starts receiving commands again and the threads waiting for the lock are processed sequentially as designed Now here's the download code: HttpWebRequest request = null; WebResponse response = null; Stream stream = null; StreamReader sr = null; try { request = (HttpWebRequest) WebRequest.Create(uri); request.ServicePoint.ConnectionLimit = MAX_CONNECTIONS_PER_HOST; response = request.GetResponse(); stream = response.GetResponseStream(); // Read the stream... } finally { if (request != null) request.Abort(); if (response != null) response.Close(); if (stream != null) { stream.Close(); stream.Dispose(); } if (sr != null) { sr.Close(); sr.Dispose(); } } And this is how Selenium is used afterwards in the same thread: lock(SeleniumLock) { selenium.Open(url); // Run some Selenium commands, but no selenium.stop() } Where selenium is a static variable that is initialized in the static constructor of the class (via selenium.start()). I assume I am running into the CLR connection limit, so I added these lines during initalization: ThreadPool.GetMaxThreads (out maxWorkerThreads, out maxCompletionPortThreads); HttpUtility.MAX_CONNECTIONS_PER_HOST = maxWorkerThreads; System.Net.ServicePointManager.DefaultConnectionLimit = maxWorkerThreads + 1; The + 1 is for the connection to the SeleniumRC, due to my guess that the Selenium client code also uses HttpWebRequest. It seems like I'm still running into some kind of deadlock - although the threads waiting for the Selenium lock do not hold any resources. Any ideas on how to get this working?

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  • Android database closed exception

    - by Bombastic
    I'm working on a project where I'm downloading and saving data from web to sqlite database. A few minutes ago I receive a strange exception to our server from a user which is saying that the sqlite database is already closed..and I just checked the whole file where the exception happened and I'm not calling dbHelper.close();. Here is the function where the app crashes and LogCat message : public void insertCollectionCountries(JSONObject obj, Context context) { //Insert in collection_countries if(RPCCommunicator.isServiceRunning){ Log.w("","JsonCollection - insertCollectionCountries"); ContentValues valuesCountries = new ContentValues(); try { collectionId = Integer.parseInt(obj.getString("collection_id")); dbHelper.deleteSQL("collection_countries", "collection_id=?", new String[] {Integer.toString(collectionId)}); JSONArray arrayCountries = obj.getJSONArray("country_availability"); for (int i=0; i<arrayCountries.length(); i++) { valuesCountries.put("collection_id", collectionId); String countryCode = arrayCountries.getString(i); valuesCountries.put("country_code", countryCode); dbHelper.executeQuery("collection_countries", valuesCountries); } } catch (JSONException e){ e.printStackTrace(); } } } and the error is on that line : dbHelper.executeQuery("collection_countries", valuesCountries); here is the LogCat message : java.lang.IllegalStateException: database /data/data/com.stampii.stampii/databases/stampii_sys_tpl.sqlite (conn# 0) already closed at android.database.sqlite.SQLiteDatabase.verifyDbIsOpen(SQLiteDatabase.java:2123) at android.database.sqlite.SQLiteDatabase.setTransactionSuccessful(SQLiteDatabase.java:734) at com.stampii.stampii.comm.rpc.SystemDatabaseHelper.execQuery(SystemDatabaseHelper.java:298) at com.stampii.stampii.comm.rpc.SystemDatabaseHelper.executeQuery(SystemDatabaseHelper.java:291) at com.stampii.stampii.jsonAPI.JsonCollection.insertCollectionCounries(JsonCollection.java:548) at com.stampii.stampii.jsonAPI.JsonCollection.executeInsert(JsonCollection.java:181) at com.stampii.stampii.collections.MyService.downloadCollections(MyService.java:122) at com.stampii.stampii.collections.MyService$2.run(MyService.java:74) at java.lang.Thread.run(Thread.java:1020) and function in my dbHelperClass which I'm using to insert data : public boolean executeQuery(String tableName,ContentValues values){ return execQuery(tableName,values); } private boolean execQuery(String tableName,ContentValues values){ sqliteDb = instance.getWritableDatabase(); sqliteDb.beginTransaction(); sqliteDb.insert(tableName, null, values); sqliteDb.setTransactionSuccessful(); sqliteDb.endTransaction(); return true; } Any ideas which can close my sqlite database or what can cause that exception, because I've tested this code on a few emulators with different Android versions, different devices (HTC EVO 3D, Samsung Galaxy Nexus,HTC Desire, LG OPTIMUS PAD, Samsung Galaxy S2, Samsung Galaxy Note) and it's working fine. Thanks in advance!

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  • Wordpress installed in root folder, subdomain now not working, GoDaddy host

    - by Kristin
    Hi, please forgive me for being a complete beginner at this, I'd rather not have to try to deal with this myself but as GoDaddy support have not replied after 2 days I'm going to have to. I think my problem is the same as the one above, but I'm not 100% sure, so I'm reposting it, I'm not really confident enough to attempt to try the fixes I've seen here so I need someone to give me baby instructions? Our original website (www.mwpics.com.au) was built in Dreamweaver etc, recently we created a new website in Wordpress, in a subdomain, then migrated it over to the root folder where it is now operating fine. I also moved the files for the old website into another directory which I called 'old', so they're all still there. The problem is that I have a subdomain set up - which is still showing as set up in the control panel on godaddy the url is www.mwpics.com.au/clients and it is at www.clients.mwpics.com.au. This directory contains loads of other directories, each of which is password protected by .htaccess files and which our clients access directly (not through the site) to download their finished work. The test one and the one for random clients is www.mwpics.com.au/clients/temp - username and password both temp (the usernames are all the same as the directory names). Since the WP install to the root directory the /clients extension no longer works (it should bring up an information page which is an .html index page in the directory) and the /clients/name extensions no longer works - it goes back to the wp site with a 'not found' error message. Strangely it does bring up the box for the username and password, but when you enter it it just goes back to the 'not found' message. Someone told me it was the .htaccess file - so as an experiment, I renamed the .htaccess file in the root directory and then copied the .htaccess file from the old root files into the root directory, eureka! It worked - and also the WP site opened to the home page... but bummer - the /pages in the WP site now no longer worked! But at least I know the source of the problem. So I switched it back and this is the status quo - I have no idea how to fix this, and with everyone back at work tomorrow, clients are going to want to start downloading their stuff... Can anyone help me? I'm starting to panic a bit

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  • How to design service that can provide interface as JAX-WS web service, or via JMS, or as local meth

    - by kevinegham
    Using a typical JEE framework, how do I develop and deploy a service that can be called as a web service (with a WSDL interface), be invoked via JMS messages, or called directly from another service in the same container? Here's some more context: Currently I am responsible for a service (let's call it Service X) with the following properties: Interface definition is a human readable document kept up-to-date manually. Accepts HTTP form-encoded requests to a single URL. Sends plain old XML responses (no schema). Uses Apache to accept requests + a proprietary application server (not servlet or EJB based) containing all logic which runs in a seperate tier. Makes heavy use of a relational database. Called both by internal applications written in a variety of languages and also by a small number of third-parties. I want to (or at least, have been told to!): Switch to a well-known (pref. open source) JEE stack such as JBoss, Glassfish, etc. Split Service X into Service A and Service B so that we can take Service B down for maintenance without affecting Service A. Note that Service B will depend on (i.e. need to make requests to) Service A. Make both services easier for third parties to integrate with by providing at least a WS-I style interface (WSDL + SOAP + XML + HTTP) and probably a JMS interface too. In future we might consider a more lightweight API too (REST + JSON? Google Protocol Buffers?) but that's a nice to have. Additional consideration are: On a smaller deployment, Service A and Service B will likely to running on the same machine and it would seem rather silly for them to use HTTP or a message bus to communicate; better if they could run in the same container and make method calls to each other. Backwards compatibility with the existing ad-hoc Service X interface is not required, and we're not planning on re-using too much of the existing code for the new services. I'm happy with either contract-first (WSDL I guess) or (annotated) code-first development. Apologies if my terminology is a bit hazy - I'm pretty experienced with Java and web programming in general, but am finding it quite hard to get up to speed with all this enterprise / SOA stuff - it seems I have a lot to learn! I'm also not very used to using a framework rather than simply writing code that calls some packages to do things. I've got as far as downloading Glassfish, knocking up a simple WSDL file and using wsimport + a little dummy code to turn that into a WAR file which I've deployed.

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  • Custom WM profile - issues with codec

    - by dominolog
    Hello I create my custom WM encoder profile. The reason I need a custom, non standard WM profile is that I need that the video resolution must be the same as input video stream. I created below profile but after I encode my video and audio with it, the WMP while loading says that the WMV1 codec is not found and prompts me for downloading WM encoder codecs. After installing them, the problem still exists. <profile version="589824" storageformat="1" name="mReplay Hi-End profile; WM Format 9; Audio &amp; Video" description="Streams: 1 audio 1 video"> <streamconfig majortype="{73647561-0000-0010-8000-00AA00389B71}" streamnumber="1" streamname="Audio Stream" inputname="Audio409" bitrate="320008" bufferwindow="-1" reliabletransport="0" decodercomplexity="" rfc1766langid="en-us" > <wmmediatype subtype="{00000161-0000-0010-8000-00AA00389B71}" bfixedsizesamples="1" btemporalcompression="0" lsamplesize="14861"> <waveformatex wFormatTag="353" nChannels="2" nSamplesPerSec="44100" nAvgBytesPerSec="40001" nBlockAlign="14861" wBitsPerSample="16" codecdata="008800000F0035E80000"/> </wmmediatype> </streamconfig> <streamconfig majortype="{73646976-0000-0010-8000-00AA00389B71}" streamnumber="2" streamname="Video Stream" inputname="Video409" bitrate="100000" bufferwindow="-1" reliabletransport="0" decodercomplexity="AU" rfc1766langid="en-us" vbrenabled="1" vbrquality="95" bitratemax="0" bufferwindowmax="0"> <videomediaprops maxkeyframespacing="80000000" quality="100"/> <wmmediatype subtype="{31564D57-0000-0010-8000-00AA00389B71}" bfixedsizesamples="0" btemporalcompression="1" lsamplesize="0"> <videoinfoheader dwbitrate="100000" dwbiterrorrate="0" avgtimeperframe="400000"> <rcsource left="0" top="0" right="0" bottom="0"/> <rctarget left="0" top="0" right="0" bottom="0"/> <bitmapinfoheader biwidth="0" biheight="0" biplanes="1" bibitcount="24" bicompression="WMV1" bisizeimage="0" bixpelspermeter="0" biypelspermeter="0" biclrused="0" biclrimportant="0"/> </videoinfoheader> </wmmediatype> </streamconfig> <streamprioritization> <stream number="1" mandatory="0"/> <stream number="2" mandatory="0"/> </streamprioritization> </profile>

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  • Ping remote server and wait to get data

    - by infinity
    Hi I'm building my first application for android and I've reached a point where I can't find a solution even have no idea what to search for in Google. So the problem: I am pinging a remote server with GET request through the application passing some parameters like file_id. Then the server gives back confirmation if the file exists or error otherwise, both in plain text. The error string is $$$ERROR$$$. Actually the confirmation is JSON string that holds the path to the file. If the file doesn't exists on the server it generated the error message and start downloading the file and processing it which normally takes 10-30 seconds. What would be the best way to check if the file is ready for download? I have DownloadFile class that extends AsyncTask but before I reach the point to download the file I need the URL which is dependant on the previous request which is in the main class in the UI thread. Here is some code: public class MainActivity extends Activity { private String getInfo() { // Create a new HttpClient and Post Header HttpClient httpClient = new DefaultHttpClient(); HttpGet httpPost = new HttpGet(infoUrl); StringBuilder sb = null; String data; JSONObject jObject = null; try { HttpResponse response = httpClient.execute(httpPost); // This might be equal "$$$ERROR$$$" if no file exists sb = inputStreamToString(response.getEntity().getContent()); } catch(ClientProtocolException e) { // TODO Auto-generated catch block Log.v("Error: pushItem ClientProtocolException: ", e.toString()); } catch (IOException e) { // TODO Auto-generated catch block Log.v("Error: pushItem IOException: ", e.toString()); } // Clean the data to be complaint JSON format data = sb.toString().replace("info = ", ""); try { jObject = new JSONObject(data); data = jObject.getString("h"); fileTitle = jObject.getString("title"); } catch (JSONException e) { // TODO Auto-generated catch block e.printStackTrace(); } downloadUrl = String.format(downloadUrl, fileId, data); return downloadUrl; } } So my idea was to get the content and if equal to $$$ERROR$$$ go into loop until JSON data is passed but I guess there is better solution. Note: I don't have control over the server output so have to deal with what I have.

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  • How to write my own global lock / unlock functions for PostgreSQL

    - by rafalmag
    I have postgresql (in perlu) function getTravelTime(integer, timestamp), which tries to select data for specified ID and timestamp. If there are no data or if data is old, it downloads them from external server (downloading time ~300ms). Multiple process use this database and this function. There is an error when two process do not find data and download them and try to do an insert to travel_time table (id and timestamp pair have to be unique). I thought about locks. Locking whole table would block all processes and allow only one to proceed. I need to lock only on id and timestamp. pg_advisory_lock seems to lock only in "current session". But my processes uses their own sessions. I tried to write my own lock/unlock functions. Am I doing it right? I use active waiting, how can I omit this? Maybe there is a way to use pg_advisory_lock() as global lock? My code: CREATE TABLE travel_time_locks ( id_key integer NOT NULL, time_key timestamp without time zone NOT NULL, UNIQUE (id_key, time_key) ); ------------ -- Function: mylock(integer, timestamp) DROP FUNCTION IF EXISTS mylock(integer, timestamp) CASCADE; -- Usage: SELECT mylock(1, '2010-03-28T19:45'); -- function tries to do a global lock similar to pg_advisory_lock(key, key) CREATE OR REPLACE FUNCTION mylock(id_input integer, time_input timestamp) RETURNS void AS $BODY$ DECLARE rows int; BEGIN LOOP BEGIN -- active waiting here !!!! :( INSERT INTO travel_time_locks (id_key, time_key) VALUES (id_input, time_input); EXCEPTION WHEN unique_violation THEN CONTINUE; END; EXIT; END LOOP; END; $BODY$ LANGUAGE 'plpgsql' VOLATILE COST 1; ------------ -- Function: myunlock(integer, timestamp) DROP FUNCTION IF EXISTS myunlock(integer, timestamp) CASCADE; -- Usage: SELECT myunlock(1, '2010-03-28T19:45'); -- function tries to do a global unlock similar to pg_advisory_unlock(key, key) CREATE OR REPLACE FUNCTION myunlock(id_input integer, time_input timestamp) RETURNS integer AS $BODY$ DECLARE BEGIN DELETE FROM ONLY travel_time_locks WHERE id_key=id_input AND time_key=time_input; RETURN 1; END; $BODY$ LANGUAGE 'plpgsql' VOLATILE COST 1;

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  • Can I have a workspace that is both a git workspace and a svn workspace?

    - by Troy
    I have checked out now a local working copy of a codebase that lives in an svn repo. It's a big Java project that I use Eclipse to develop in. Eclipse of course builds everything on the fly, in it's own way with all the binaries ending up in [project root]/bin. That's perfectly fine with me, for development, but when the build runs on the build server, it looks quite a lot different (maven build, binaries end up in a different directory structure, etc). Sometimes I need to recreate the build server environment on my local development system to debug the build or what have you, so I usually end up downloading an entirely new working copy into a new workspace and running the build from there (prevents cluttering my development workspace with all the build artifacts and dirtying up the working copy). Of course sometimes I'm interested in running the full build on code that I don't want to check in yet, so I will manually copy over the "development" workspace onto the "build" workspace. Besides taking a lot of extra time copying a lot of files that I don't actually need (just overlaying the new over the old), this also screws up my svn metadata, meaning that I can't check in changes from that "build workspace" working copy, and I often end up having to re-download the code to get it back into a known state. So I'm thinking I make my svn working copy a local git repo, then "check out" the in-development code from the svn working copy/git master, into the local build workspace. Then I can build, revert my changes, have all the advantages of a version controlled working copy in the build workspace. Then if I need to make changes to the build, push those back into the git master (which is also a svn working copy), then check them into the main svn repo. |-------------| |main svn repo| <------- |---------------------| |-------------| |svn working copy | <------- |--------------------| | (svn dev workspace/ | | non-svn-versioned | | git master) | | build workspace | |---------------------| | (git working copy) | |--------------------| Just switching everything to git would obviously be better, but, big company, too many people using svn, too costly to change everything, etc. We're stuck with svn as the main repo for now. BTW, I know there is a maven plugin for Eclipse and everything, I'm mainly interested to know if there is a way to maintain a workspace that is both a git working copy and an svn working copy. Actually any distributed version control system would probably work (hg possibly?). Advice? How does everybody else handle this situation of having a to manage both a "development" build process and a "production" build process?

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  • Android: How to properly exit application when inconsistent condition is unavoidable?

    - by Bevor
    First of all I already read about all this discussion that it isn't a good idea to manually exit an Android application. But in my case it seems to be needed. I have an AsyncTask which does a lof of operations in background. That means downloading data, saving it to local storage and preparing it for usage in application. It could happen that there is no internet connection or something different happens. For all that cases I have an Exception handling which returns the result. And if there is an exception, the application is unusable so I need to exit it. My question is, do I have to do some unregistration unloading or unbinding tasks or something when I exit the application by code or is System.exit(0) ok? I do all this in an AsyncTask, see my example: public class InitializationTask extends AsyncTask<Void, Void, InitializationResult> { private ProcessController processController = new ProcessController(); private ProgressDialog progressDialog; private Activity mainActivity; public InitializationTask(Activity mainActivity) { this.mainActivity = mainActivity; } @Override protected void onPreExecute() { super.onPreExecute(); progressDialog = new ProgressDialog(mainActivity); progressDialog.setMessage("Die Daten werden aufbereitet.\nBitte warten..."); progressDialog.setIndeterminate(true); //means that the "loading amount" is not measured. progressDialog.setCancelable(false); progressDialog.show(); }; @Override protected InitializationResult doInBackground(Void... params) { return processController.initializeData(); } @Override protected void onPostExecute(InitializationResult result) { super.onPostExecute(result); progressDialog.dismiss(); if (!result.isValid()) { AlertDialog.Builder dialog = new AlertDialog.Builder(mainActivity); dialog.setTitle("Initialisierungsfehler"); dialog.setMessage(result.getReason()); dialog.setPositiveButton("Ok", new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int which) { dialog.cancel(); //TODO cancel application System.exit(0); } }); dialog.show(); } } }

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  • Is it possible to make this Flex/Flash application safe?

    - by Frank
    I'm back with another Flex/Flash security question. I've already received some help from the community on this topic, but I'm still not quite sure this is the best way to do. Here's the thing. A flex web app, a lot of users (1000+), custom configuration of the application depending of the user group. Can I make this thing safe... or safer. For the moment, when a user comes to the application, there is only one configuration possible, but for the next version we've implented a multi-configuration protocol, this way : 1. The user connect to Default.aspx, server code process the windows credentials (whe are on intranet) and give the correct xml configuration file. 2. The flex app loads with the xml conf file as a flashvar and then the app 'builds' itself with the content of the xml file. As we know, since this is a flex application the swf is downloaded on the client computer and the xml file too. If more than one user connects to the app, from the same computer, the can possibly see the other xml file in the windows temp folder. The current directory of the application looks that way : Web site |-> default.aspx |-> index.swf |-> configAdmin.xml |-> configUserType1.xml |-> configUserType2.xml |-> com |-> a lot of swf and xml files I was first thinking making another directory (without read access for the client) containing all the configurations xml files, picking the right one, copying it to the client and deleting it afterwards. But it seems like I must let know the user know when downloading/deleting content on it's computer... I'm running out of ideas, so I hope you have some great ones. It's there are some design flaws (in the way the app is build, not in Flash :p) please share. I'm always looking forward to improve. Thanks Update : In browser Flash/Flex (without AIR that is) doesn't allow deleting file localy silently (on the client computer, where the application is). It's also not yet possible to get session data.

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  • Is it possible to download a large database using mysql query

    - by Rose
    i am downloading files from server using WinSCP.Is it possible to write a query to download a large database using mysql query? Or using any other method i have tried with this code but i am not able to get the whole database structure <?php if(file_exists('backup_sql/my_backup.zip')) { unlink('backup_sql/my_backup.zip'); } $tables='*'; $host='MY HOST NAME'; $user='MY_USERNAME'; $pass='MYPASSWORD'; $name='MY_DB_NAME'; $link = mysql_connect($host,$user,$pass); mysql_select_db($name,$link); //get all of the tables if($tables == '*') { $tables = array(); $result = mysql_query('SHOW TABLES'); while($row = mysql_fetch_row($result)) { $tables[] = $row[0]; } } else { $tables = is_array($tables) ? $tables : explode(',',$tables); } $return=''; //cycle through foreach($tables as $table) { $result = mysql_query('SELECT * FROM '.$table); $num_fields = mysql_num_fields($result); //$return.= 'DROP TABLE '.$table.';'; $row2 = mysql_fetch_row(mysql_query('SHOW CREATE TABLE '.$table)); $return.= "\n\n".$row2[1].";\n\n"; for ($i = 0; $i < $num_fields; $i++) { while($row = mysql_fetch_row($result)) { $return.= 'INSERT INTO '.$table.' VALUES('; for($j=0; $j<$num_fields; $j++) { $row[$j] = addslashes($row[$j]); //$row[$j] = ereg_replace("\n","\\n",$row[$j]); if (isset($row[$j])) { $return.= '"'.$row[$j].'"' ; } else { $return.= '""'; } if ($j<($num_fields-1)) { $return.= ','; } } $return.= ");\n"; } } $return.="\n\n\n"; } $rand_var=time(); $files_to_zip = array( "'backup_sql/db-backup-'.$rand_var.'.sql'", ); $name = 'db-backup-'.$rand_var.'.sql'; $data = $return; ?> any one please help me... thank you

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  • Installing a clean Python 2.6 on SuSE (SLES) 11 using system-wide libraries

    - by optilude
    Hi, I've spent most of the day on this, and it is driving me absolutely insane. On all other Unixes I've used, this is a walk in the park, but SLES 11 has me dumbfounded. I need to build Zope on SLES 11 64 bit: Linux <name> 2.6.27.45-0.1-default #1 SMP 2010-02-22 16:49:47 +0100 x86_64 x86_64 x86_64 GNU/Linux I first tried to just use the YaST-installed Python 2.6. I've also installed python-devel, libjpeg-devel, readline-devel, libopenssl-devel, libz2-devel, zlib-devel, and libgcrypt-devel. The global python2.6 has a lot of cruft in it, and seems to execute stuff in /etc/pythonstart when I use it, which doesn't help. However, the error I get is this: Getting distribution for 'Zope2==2.12.3'. src/AccessControl/cAccessControl.c:596: warning: initialization from incompatible pointer type src/AccessControl/cAccessControl.c:598: warning: ‘intargfunc’ is deprecated src/AccessControl/cAccessControl.c:598: warning: initialization from incompatible pointer type src/AccessControl/cAccessControl.c:599: warning: ‘intargfunc’ is deprecated src/AccessControl/cAccessControl.c:599: warning: initialization from incompatible pointer type src/AccessControl/cAccessControl.c:600: warning: ‘intintargfunc’ is deprecated src/AccessControl/cAccessControl.c:600: warning: initialization from incompatible pointer type src/AccessControl/cAccessControl.c:601: warning: initialization from incompatible pointer type src/AccessControl/cAccessControl.c:602: warning: initialization from incompatible pointer type src/AccessControl/cAccessControl.c:606: warning: ‘intargfunc’ is deprecated src/AccessControl/cAccessControl.c:606: warning: initialization from incompatible pointer type /usr/lib64/gcc/x86_64-suse-linux/4.3/../../../../x86_64-suse-linux/bin/ld: skipping incompatible /usr/lib/libpython2.6.so when searching for -lpython2.6 /usr/lib64/gcc/x86_64-suse-linux/4.3/../../../../x86_64-suse-linux/bin/ld: cannot find -lpython2.6 collect2: ld returned 1 exit status error: Setup script exited with error: command 'gcc' failed with exit status 1 An error occured when trying to install Zope2 2.12.3. Look above this message for any errors that were output by easy_install. I don't know what "incompatible" is referring to here; my guess would be the hardware architecture, but I'm not sure what's incompatible with what in the statement above. I've had problems with system-installed Pythons before, so I tried to compile my own (hence the list of -devel packages above), downloading the Python 2.6 tarball and running: ./configure --disable-tk --prefix=${HOME}/python make make install This installs, but it seems to be unable to find any system-wide libraries. Here's a sample interpreter session: Python 2.6.5 (r265:79063, Mar 29 2010, 17:04:12) [GCC 4.3.2 [gcc-4_3-branch revision 141291]] on linux2 Type "help", "copyright", "credits" or "license" for more information. Traceback (most recent call last): File "/etc/pythonstart", line 7, in <module> import readline ImportError: No module named readline >>> from hashlib import md5 Traceback (most recent call last): File "<stdin>", line 1, in <module> File "/home/osc/python-2.6/lib/python2.6/hashlib.py", line 136, in <module> md5 = __get_builtin_constructor('md5') File "/home/osc/python-2.6/lib/python2.6/hashlib.py", line 63, in __get_builtin_constructor import _md5 ImportError: No module named _md5 Both readline and hashlib (via libgrypt) should be installed, and the relevant -devel packages are also installed. On Ubuntu or OS X, this works just fine. On SuSE, no luck. Any help greatly appreciated! Martin

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  • How can I automatically update Flash Player whenever a new version is released? [closed]

    - by user219950
    Summary: Flash Player Update Service doesn't run on a reliable schedule, and doesn't automatically download and apply updates when it does run. Given the importance of having an up-to-date version of Flash Player installed (for those of us who don't use Chrome with its built-in player), I would like to find a way to ensure that new updates are promptly detected and installed. What follows are the details of my efforts to solve this problem on my own... Appendix A: Flash Player Update Service OK, way back in Flash Player 11.2 (or so?) Adobe added the Flash Player Update Service (FlashPlayerUpdateService.exe), it was supposed to keep the Flash Player updated... Upon installation, FPUS is configured to run as a Windows Service, with Start Type set to Manual. A Scheduled Task (Adobe Flash Player Updater.job) is added to start this service every hour. So far, so good - this set-up avoids having a constantly-running service, but makes sure that the checks are run often enough to catch any updates quickly. Google's software updater is configured in a similar fashion, and that works just fine... ...And yet, when I checked the version of my installed Flash Player, I found it was 11.6.602.180, which, based on looking at the timestamps of the files in C:\Windows\System32\Macromed\Flash was last updated (or installed) on Tue, Mar 12, 2013 --- 3/12/13, 5:00:08pm. I made this observation on Thu, Apr 25, 2013 --- 4/25/13, 7:00:00pm, and upon checking Adobe's website found that the current version of Flash Player was 11.7.700.169. That's over a month since the last update, with a new one clearly available on the website but with no indication that the hourly check running on my machine has noticed it or has any intention of downloading it. Appendix B: running the Flash Player updater manually Once upon a time, running FlashUtil32_<version_Plugin.exe -update plugin would give you a window with an Install button; pressing it would download the installer for the current version (automatically, without opening a browser) and run it, then you'd click thru that installer & be done. It was manual, but it worked! Finding my current installation out of date (see Appendix A), I first tried this manual update process. However... Running FlashUtil32_<version_ActiveX.exe -update activex (in my case, that's FlashUtil32_11_6_602_180_ActiveX.exe -update activex) ...only presents a window with a Download button, clicking that Download button opens my browser to the URL https://get3.adobe.com/flashplayer/update/activex. Running FlashUtil32_<version_Plugin.exe -update plugin (in my case, that's FlashUtil32_11_6_602_180_Plugin.exe -update plugin) ...only presents a window with a Download button, clicking that Download button opens my browser to the URL https://get3.adobe.com/flashplayer/update/plugin. I could continue with the Download page it sent me to, uncheck the foistware box ("Free! McAfee Security Scan Plus"), download that installer (ActiveX, no foistware: install_flashplayer11x32axau_mssd_aih.exe, Plugin, no foistware: install_flashplayer11x32au_mssd_aih.exe) & probably have an updated Flash...but then, what is the point of the Flash Player Update Service if I have to manually download & run another exe? Epilogue I've since come to suspect that the update service is intentionally hobbled to drive early adopters to the manual download page. If this is true, there's probably no solution to this short of writing my own updater; hopefully I am wrong.

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  • Does likewise-open > version 5.4 contain CIFS support?

    - by Ben Andken
    I'm trying to get the CIFS server working in likewise-open. I've found this set of instructions and everything seems to work until I try to connect ([url]http://www.likewise.com/resources/documentation_library/manuals/cifs/likewise-cifs-smb-file-server-guide.html#id2765992):[/url] 1.6. Build and Configure a Standalone Likewise-CIFS Server This section demonstrates how to build and configure a standalone instance of Likewise-CIFS from the command line. The following procedure assumes that you want to set up Likewise-CIFS on a Linux server to share files with Windows computers in a network without Active Directory. This procedure also assumes you know how to build Linux applications from their source code and then install them. Download Likewise-CIFS from its open source git location: $ git clone git://git.likewiseopen.org/ Download, build, and install the following tools. The tools listed are known to work, but earlier or later versions might work as well. Also, instead of downloading the tools, you might be able to install them on your platform with apt-get or some other means. http://ftp.gnu.org/gnu/autoconf/autoconf-2.65.tar.gz http://ftp.gnu.org/gnu/automake/automake-1.9.6.tar.gz http://ftp.gnu.org/gnu/libtool/libtool-2.2.6a.tar.gz http://pkgconfig.freedesktop.org/releases/pkg-config-0.23.tar.gz gcc --version 3.x or greater Build Likewise-CIFS: $ cd likewise-open $ build/mkcomp --debug all Install Likewise-CIFS: $ sudo su $ cd staging/install-root $ tar cf - . | (cd / && tar xvf -) Make sure Samba is not running: $ /etc/init.d/smb stop Make sure SELinux is either disabled or set to permissive. Make sure the ports required by Likewise are open. For a list of ports that Likewise uses, see the Likewise Open Installation and Administration Guide. Configure Likewise Open: $ /etc/init.d/lwsmd start $ for i in /etc/likewise/*.reg; do /opt/likewise/bin/lwregshell upgrade $i; done $ /etc/init.d/lwsmd stop $ /etc/init.d/lwsmd start $ /opt/likewise/bin/lwsm start srvsvc $ /opt/likewise/bin/domainjoin-cli configure --enable nsswitch Add a user account to the local Likewise provider database. In the following example, substitute the account name that you want for newuser. $ /opt/likewise/bin/lw-add-user --home /home/newuser --shell /bin/bash newuser Successfully added user newuser Enable the user and set the password: $ /opt/likewise/bin/lw-mod-user --enable-user --set-password newuser New Password: ********** Successfully modified user newuser Look up new user's identity as follows. Substitute the value from the command hostname -s for the hostname. Keep in mind that Likewise truncates a hostname longer than 15 characters to the first 15 characters of the string. % id hostname\\newuser uid=2000(HOSTNAME\newuser) gid=1800(HOSTNAME\Likewise Users) groups=1800(HOSTNAME\Likewise Users) context=system_u:system_r:unconfined_t:s0 Make a CIFS directory for the user: mkdir /lwcifs/newuser chown 2000:1800 /lwcifs/newuser From a Windows computer, map the Likewise-CIFS drive share: Computer->Map Network Drive... Folder: \\IP_hostname\c$ Click "Finish" Username: hostname\newuser Password: user_password The last step fails when I try to connect. I've tried with Windows XP Pro and Windows 7 Pro. The rest of the directions only appear to work for version 5.4 (the one that shipped with 10.04). For 12.04, version 6.1 is the only one available and it doesn't appear to have the srvsvc module mentioned in these instructions. Is CIFS support dropped in the 6.1 version of likewise-open?

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  • Error on installing SVN extension with pecl

    - by thedp
    Hello, I'm trying to install the following PHP extension: http://php.net/manual/en/book.svn.php But when I do pecl install svn-beta I receive an error message that it can't locate the svn_client.h file. I searched the net but couldn't find any useful reference to this error. Thank you for your help. Installation result: root@myUbuntu:/home/thedp# pecl install svn-beta downloading svn-0.5.1.tgz ... Starting to download svn-0.5.1.tgz (23,563 bytes) .....done: 23,563 bytes 4 source files, building running: phpize Configuring for: PHP Api Version: 20041225 Zend Module Api No: 20060613 Zend Extension Api No: 220060519 1. Please provide the prefix of Subversion installation : autodetect 1-1, 'all', 'abort', or Enter to continue: 1. Please provide the prefix of the APR installation used with Subversion : autodetect 1-1, 'all', 'abort', or Enter to continue: building in /var/tmp/pear-build-root/svn-0.5.1 running: /tmp/pear/temp/svn/configure --with-svn --with-svn-apr checking for grep that handles long lines and -e... /bin/grep checking for egrep... /bin/grep -E checking for a sed that does not truncate output... /bin/sed checking for gcc... gcc checking for C compiler default output file name... a.out checking whether the C compiler works... yes checking whether we are cross compiling... no checking for suffix of executables... checking for suffix of object files... o checking whether we are using the GNU C compiler... yes checking whether gcc accepts -g... yes checking for gcc option to accept ISO C89... none needed checking whether gcc and cc understand -c and -o together... yes checking for system library directory... lib checking if compiler supports -R... no checking if compiler supports -Wl,-rpath,... yes checking build system type... i686-pc-linux-gnu checking host system type... i686-pc-linux-gnu checking target system type... i686-pc-linux-gnu checking for PHP prefix... /usr checking for PHP includes... -I/usr/include/php5 -I/usr/include/php5/main -I/usr/include/php5/TSRM -I/usr/include/php5/Zend -I/usr/include/php5/ext -I/usr/include/php5/ext/date/lib -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 checking for PHP extension directory... /usr/lib/php5/20060613+lfs checking for PHP installed headers prefix... /usr/include/php5 checking for re2c... no configure: WARNING: You will need re2c 0.12.0 or later if you want to regenerate PHP parsers. checking for gawk... no checking for nawk... nawk checking if nawk is broken... no checking for svn support... yes, shared checking for specifying the location of apr for svn... yes, shared checking for svn includes... configure: error: failed to find svn_client.h ERROR: `/tmp/pear/temp/svn/configure --with-svn --with-svn-apr' failed

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  • Weird Network Behavior of Home Router

    - by Stilgar
    First of all I would like to apologize because what you are going to read will be long and confusing but I am fighting this issue for 3 days now and am out of ideas. At home I have the following setup 50Mbps Internet connects into a home router A 2 desktop computers connect to router A via standard FTP LAN cables including one where the cable is ~20m long. a second router B connects to router A via standard FTP LAN cable X (~20m long). several devices connect to the wireless network of router B and there are a couple of desktop computers connected to it through FTP LAN cables. For some reason computers connected to router B when it is connected via cable X have very slow Internet connection. It is like 5 times slower than what is expected. This is the actual problem I am trying to solve. Interesting facts If a computer is connected to cable X directly instead of through router B the Internet speed is just fine (up to the 50Mbps I get from the ISP). Tested with two computers. I have tried replacing router B with another router C and the problem persists. If I connect router B via another cable to the same ports with the same settings everything seems to work fine and computers connected to router B have quite fast Internet I have tested mainly via Speedtest.net but I have also achieved similar speeds when downloading a file The upload speed is quite higher than the download speed in all cases. Note that my ISP usually has higher upload speed (unless it manages to hit the 50Mbps cap) It seems like the speed when connecting through router B with cable X is reduced 4-5 times no matter what the original speed is. For example via router B I get 10Mbps speed to local servers where I get 50Mbps when connected on router A. If I use a distant server where the ISP is only able to provide 25Mbps I get 4-5Mbps on router B. WiFi is slower than LAN on both routers (which is normal) but the reduced speed is reduced proportionally for WiFi. In addition the upload speed is normally higher from the ISP and it is also reduced proportionally. I have tried two different network configurations. One where I have NAT behind NAT where router B connects to router A via the WAN port and has its own DHCP. Second where router B connects to router A via standard LAN port and has DHCP disabled. In this configuration router B serves as a switch and the Network Gateway for computers connected to router B is the internal IP address of router A. Both configurations work just fine but both manifest the reduced speed issue. pings seem to work just fine As far as I can tell none of the cables is crossed The RJ45 setup for cable X orange orange-white brown brow-white blue blue-white green green-white This is a big problem for me since cable X passes through walls and floors and is very hard to replace. I also may have gotten some of the facts wrong because I am almost going crazy with this issue and testing includes going several floors up and down the staircase. One hypothesis I came up with is that the cable is defective in such a way that the voltage from the router affects its performance. When it is connected to a computer it performs just fine but the router has less power. Related hypothesis includes the cable being affected by electricity cables in the walls when the voltage is low. (I know nothing about electricity) So any ideas what to do, what to test or what the issue may be?

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  • Blocking 'good' bots in nginx with multiple conditions for certain off-limits URL's where humans can go

    - by Glenn Plas
    After 2 days of searching/trying/failing I decided to post this here, I haven't found any example of someone doing the same nor what I tried seems to be working OK. I'm trying to send a 403 to bots not respecting the robots.txt file (even after downloading it several times). Specifically Googlebot. It will support the following robots.txt definition. User-agent: * Disallow: /*/*/page/ The intent is to allow Google to browse whatever they can find on the site but return a 403 for the following type of request. Googlebot seems to keep on nesting these links eternally adding paging block after block: my_domain.com:80 - 66.x.67.x - - [25/Apr/2012:11:13:54 +0200] "GET /2011/06/ page/3/?/page/2//page/3//page/2//page/3//page/2//page/2//page/4//page/4//pag e/1/&wpmp_switcher=desktop HTTP/1.1" 403 135 "-" "Mozilla/5.0 (compatible; G ooglebot/2.1; +http://www.google.com/bot.html)" It's a wordpress site btw. I don't want those pages to show up, even though after the robots.txt info got through, they stopped for a while only to begin crawling again later. It just never stops .... I do want real people to see this. As you can see, google get a 403 but when I try this myself in a browser I get a 404 back. I want browsers to pass. root@my_domain:# nginx -V nginx version: nginx/1.2.0 I tried different approaches, using a map and plain old nono if's and they both act the same: (under http section) map $http_user_agent $is_bot { default 0; ~crawl|Googlebot|Slurp|spider|bingbot|tracker|click|parser|spider 1; } (under the server section) location ~ /(\d+)/(\d+)/page/ { if ($is_bot) { return 403; # Please respect the robots.txt file ! } } I recently had to polish up my Apache skills for a client where I did about the same thing like this : # Block real Engines , not respecting robots.txt but allowing correct calls to pass # Google RewriteCond %{HTTP_USER_AGENT} ^Mozilla/5\.0\ \(compatible;\ Googlebot/2\.[01];\ \+http://www\.google\.com/bot\.html\)$ [NC,OR] # Bing RewriteCond %{HTTP_USER_AGENT} ^Mozilla/5\.0\ \(compatible;\ bingbot/2\.[01];\ \+http://www\.bing\.com/bingbot\.htm\)$ [NC,OR] # msnbot RewriteCond %{HTTP_USER_AGENT} ^msnbot-media/1\.[01]\ \(\+http://search\.msn\.com/msnbot\.htm\)$ [NC,OR] # Slurp RewriteCond %{HTTP_USER_AGENT} ^Mozilla/5\.0\ \(compatible;\ Yahoo!\ Slurp;\ http://help\.yahoo\.com/help/us/ysearch/slurp\)$ [NC] # block all page searches, the rest may pass RewriteCond %{REQUEST_URI} ^(/[0-9]{4}/[0-9]{2}/page/) [OR] # or with the wpmp_switcher=mobile parameter set RewriteCond %{QUERY_STRING} wpmp_switcher=mobile # ISSUE 403 / SERVE ERRORDOCUMENT RewriteRule .* - [F,L] # End if match This does a bit more than I asked nginx to do but it's about the same principle, I'm having a hard time figuring this out for nginx. So my question would be, why would nginx serve my browser a 404 ? Why isn't it passing, The regex isn't matching for my UA: "Mozilla/5.0 (X11; Linux x86_64) AppleWebKit/536.5 (KHTML, like Gecko) Chrome/19.0.1084.30 Safari/536.5" There are tons of example to block based on UA alone, and that's easy. It also looks like the matchin location is final, e.g. it's not 'falling' through for regular user, I'm pretty certain that this has some correlation with the 404 I get in the browser. As a cherry on top of things, I also want google to disregard the parameter wpmp_switcher=mobile , wpmp_switcher=desktop is fine but I just don't want the same content being crawled multiple times. Even though I ended up adding wpmp_switcher=mobile via the google webmaster tools pages (requiring me to sign up ....). that also stopped for a while but today they are back spidering the mobile sections. So in short, I need to find a way for nginx to enforce the robots.txt definitions. Can someone shell out a few minutes of their lives and push me in the right direction please ? I really appreciate ANY response that makes me think harder ;-)

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  • Multiple Homed Windows 2008 Server / Windows 7 Client

    - by Daniel Scott
    I have a small Windows 2008 network, with some Windows 7 clients. The clients are both laptops with docking stations and I would like them to communicate with the Windows 2008 server (for filesharing) through the wired network whilst they're docked. Internet connectivity for all machines (clients and server) is via a Wireless LAN, so the wireless adapter in the Windows 7 clients stays active while they're docked. When the laptops are un-docked, it would be nice to still be able to contact the windows 2008 server for print sharing (and slower file sharing) - hence the server also being on the wireless LAN. The windows 2008 server is running Active Directory, DHCP and DNS. It controls DHCP leases on the wired network and holds the DNS records for "myserver.mycompany.local", which is what the filesharing clients connect to. Ideally I'd like the DNS records to return the wired IP first so that this is the address that the laptops will attempt initially - but there doesn't seem to be a way to do that? At present the server's IP on the wireless LAN comes out of an nslookup above the wired Lan IP. The multi-homing works perfectly - but in the wrong order! Switch on the wireless lan and ping myserver and it goes to the wireless IP. Disable the wireless on the client and do the same ping again and after a couple of seconds it starts pinging the wired address. Does anyone have any suggestions on how to make this work in a predictable order? - or even if it can work. Alternative 1? If it can't work, then would this work: Remove the wireless adapter from the server, put a wireless router/bridge on the wired network (set up to route to/from the wireless LAN's subnet), then configure the clients with two routes to the (now) single IP of the server with metrics favouring direct communication over the wired LAN first? Alternative 2? Should I instead single-home the laptops so all of their connectivity is via the wired-LAN while they're docked? (and route via the windows 2008 server - or a dedicated wireless bridge/router)? My concern here is that I'd like undocking to be seamless - and if the clients are in the middle of downloading something from the internet I wouldn't want whatever they're doing interupted as they switch IP addresses onto the Wireless network. Perhaps this isn't the case and I'm concerned over nothing? Any thoughts? :) UPDATE I seem to have cracked it (at least DNS entries come out in the order I hope for - and pinging the server with various combinations of wired, wireless and both interfaces enabled uses the IP I want) ... I set the binding order of the NICs on the Server (which is acting as Domain Controller, DHCP and DNS server) so that the Wired NIC is before the Wireless adapter. (Start -- type "Network Interfaces" -- Select "View Network Connections" -- Press Alt to show classic dropdown menus -- Advanced -- Advanced Settings) Now, an nslookup (from the client) of the server's hostname returns the Wired IP first, followed by the Wireless IP. The wired IP now seems to be used whenever it's contactable. Incidentally, the metrics on the wired and wireless routes (on the client) also favour the wired LAN (based on Windows' automatically assigned metrics) - but this was always the case, even when I was having trouble getting the wired IP to be "favoured". I'm not entirely sure if this is coincidence - or if a DNS server running on Windows, handing back IP addresses for itself does actually take the binding order of it's own network interfaces into account? It would be interesting to hear from someone who can confirm or deny that (or confirm that the binding order on the server plays a role for some other reason?)

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  • Strange enduser experience with Liferay, Glassfish and Apache on RedHat

    - by Pete Helgren
    Tried multiple forums to get to the bottom of this. I hope I can get some direction here: Here is the stack I am working with: Red Hat Enterprise Linux Server release 5.6 (Tikanga) Liferay 6.0.6 on Glassfish 3.0.1 MySQL 5.0.77 Apache 2.2.3 The Liferay portal provides a variety of portlets to end users. Static content (web pages), static resources (primarily pdf and mp3 files 1mb - 80mb in size), File upload and download capabilities (primarily 40-60mb mp3 files) and online streaming of those MP3 files. Here is the strange end user experiences: Under normal load: (20-30) users uploading, downloading or streaming files and 20-30 accessing static content (some of it downloads), we see the following: 1) Clicking a link triggers the download of a portion of an MP3 (the portion is a few seconds long). 2) Clicking on a link tiggers the download of the page content rather than rendering. 3) Clicking a link causes the page to dump binary data to the end user rather than the expected content. 4) Clicking a link returns the text of a javascript file rather than rendering the page. Each occurrence is totally random (or appears so). Sometimes it works, sometimes it doesn't. It seems to have no relation to browser or client OS. The strange events seem to occur much more frequently when using an SSL connection rather than regular http. Apache serves as a proxy server only (reverse). It basically passes all the requests through to Glassfish. There isn't any static content proxy served by Apache. We rebuilt the entire stack from scratch and redeployed the portlet wars and still have the same issues. Liferay is running as a single server (not clustered). We disabled mod_cache in Apache. The problems are more frequent as the server load grows. This morning the load is pretty light and we are seeing few problems but the use of the site will grow, particularly tonight around 9pm CST through Wednesday morning. You could try the site (http://preview.bsfinternational.org) during those times and I would expect that you might experience one of the weirdnesses as you randomly click links on the site (https is invoked only when signed in). Again, https seems to exacerbate the issue. This seems very much like a caching issue but I don't know where in the stack to start peeling the onion. Apache? Liferay? Glassfish? MySQL? Maybe even Redhat? We are stumped and most forums we have posted to (LifeRay and Glassfish) have returned very few suggestions. I just need an idea of where to start looking. I understand that we could have a portlet EDIT: Opening the files in a Hex editor that appear to be pages that download rather than render, we see that the first 4000 characters are "junk" and then the "HTTP/1.1 ...." 'normal' header is seen. So something is dumping a jumble of characters up to offset 4000 (when viewing it in a Hex editor). Perhaps a clue? Ideas?

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  • Home ADSL Modem Dropping Packets?

    - by Cody
    I know this is supposed to be a "pro" forum, but I'm hoping someone can help since my ISP isn't doing much to try and fix things. My ISP has given me a DSL modem / Router combo - a ADB / Pirelli P.DG A2100N and I have a 4096 / 767 kbps connection. I use it purely as modem and router, and have the wireless AP feature turned off. I run it to a Ubiquiti Networks Toughswitch and use a Ubiquiti UAP as the wireless access point - although I've ran tests directly wired to the router with nothing else connected, and still see the same issues. I've been having issues where latency suddenly spikes from 8ms to google.com to 250+ if someone does anything on the internet. If I run a speedtest or something, I can see latencies above 3000ms. Regularly when downloading something, even if the speed is throttled to , it can get random drops to 0kbps every few seconds. Online gaming is impossible because I notice the sudden lag-outs in the connection, and video streams or VoIP drop out as well - it's not at all consistent. I managed to find the password to my modem and I don't think I see anything wrong with the settings - but I looked for the logs and found this: Jun 6 17:10:30 user warn kernel: nf_conntrack: table full, dropping packet. Jun 6 17:10:30 user warn kernel: nf_conntrack: table full, dropping packet. Jun 6 17:10:31 user warn kernel: nf_conntrack: table full, dropping packet. Jun 6 17:10:40 user warn kernel: __ratelimit: 63 callbacks suppressed Jun 6 17:10:40 user warn kernel: nf_conntrack: table full, dropping packet. Jun 6 17:10:40 user warn kernel: nf_conntrack: table full, dropping packet. Jun 6 17:10:40 user warn kernel: nf_conntrack: table full, dropping packet. Jun 6 17:10:40 user warn kernel: nf_conntrack: table full, dropping packet. Jun 6 17:10:40 user warn kernel: nf_conntrack: table full, dropping packet. Jun 6 17:10:40 user warn kernel: nf_conntrack: table full, dropping packet. Jun 6 17:11:22 user warn kernel: nf_conntrack: table full, dropping packet. Jun 6 17:11:23 user warn kernel: nf_conntrack: table full, dropping packet. Jun 6 17:11:24 user warn kernel: nf_conntrack: table full, dropping packet. Jun 6 17:11:24 user warn kernel: nf_conntrack: table full, dropping packet. Jun 6 17:11:24 user warn kernel: nf_conntrack: table full, dropping packet. Jun 6 17:11:24 user warn kernel: nf_conntrack: table full, dropping packet. Jun 6 17:11:24 user warn kernel: nf_conntrack: table full, dropping packet. Jun 6 17:11:25 user warn kernel: nf_conntrack: table full, dropping packet. Jun 6 17:11:25 user warn kernel: nf_conntrack: table full, dropping packet. Jun 6 17:11:25 user warn kernel: nf_conntrack: table full, dropping packet. Jun 6 17:11:29 user warn kernel: __ratelimit: 15 callbacks suppressed Jun 6 17:11:29 user warn kernel: nf_conntrack: table full, dropping packet. Jun 6 17:11:29 user warn kernel: nf_conntrack: table full, dropping packet. Jun 6 17:11:30 user warn kernel: nf_conntrack: table full, dropping packet. Jun 6 17:11:30 user warn kernel: nf_conntrack: table full, dropping packet. Jun 6 17:55:26 user warn kernel: bcmxtmcfg: OAM loopback response not received on VCC 1.1.3 Jun 6 17:55:27 user warn kernel: bcmxtmcfg: OAM loopback response not received on VCC 1.1.4 So, as I understand it, it appears the router is dropping packets? If that's the case, is there anything in the config that I can change? Or should I buy a new router, a new modem, or both?

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  • FreeBSD with Vagrant - don't know how to check guest additions version

    - by joelmaranhao
    On Mac OS X 10.9.3 Picked a box from the VagrantCloud Init the vagrant box $ vagrant init chef/freebsd-9.2-i386 A `Vagrantfile` has been placed in this directory. You are now ready to `vagrant up` your first virtual environment! Please read the comments in the Vagrantfile as well as documentation on `vagrantup.com` for more information on using Vagrant. List the files $ ls -al -rw-r--r-- 1 joel staff 4831 Jun 5 17:17 Vagrantfile Vagrantfile content VAGRANTFILE_API_VERSION = "2" Vagrant.configure(VAGRANTFILE_API_VERSION) do |config| config.vm.box = "chef/freebsd-9.2-i386" end Starting my virtual box leads to Errors $ vagrant up Bringing machine 'default' up with 'virtualbox' provider... ==> default: Box 'chef/freebsd-9.2-i386' could not be found. Attempting to find and install... default: Box Provider: virtualbox default: Box Version: >= 0 ==> default: Loading metadata for box 'chef/freebsd-9.2-i386' default: URL: https://vagrantcloud.com/chef/freebsd-9.2-i386 ==> default: Adding box 'chef/freebsd-9.2-i386' (v1.0.0) for provider: virtualbox default: Downloading: https://vagrantcloud.com/chef/freebsd-9.2-i386/version/1/provider/virtualbox.box ==> default: Successfully added box 'chef/freebsd-9.2-i386' (v1.0.0) for 'virtualbox'! ==> default: Importing base box 'chef/freebsd-9.2-i386'... ==> default: Matching MAC address for NAT networking... ==> default: Checking if box 'chef/freebsd-9.2-i386' is up to date... ==> default: Setting the name of the VM: freebsd92-i386_default_1401982167145_49633 ==> default: Fixed port collision for 22 => 2222. Now on port 2201. ==> default: Clearing any previously set network interfaces... ==> default: Preparing network interfaces based on configuration... default: Adapter 1: nat ==> default: Forwarding ports... default: 22 => 2201 (adapter 1) ==> default: Booting VM... ==> default: Waiting for machine to boot. This may take a few minutes... default: SSH address: 127.0.0.1:2201 default: SSH username: vagrant default: SSH auth method: private key default: Warning: Connection timeout. Retrying... default: Warning: Connection timeout. Retrying... ==> default: Machine booted and ready! Sorry, don't know how to check guest version of Virtualbox Guest Additions on this platform. Stopping installation. ==> default: Checking for guest additions in VM... default: The guest additions on this VM do not match the installed version of default: VirtualBox! In most cases this is fine, but in rare cases it can default: prevent things such as shared folders from working properly. If you see default: shared folder errors, please make sure the guest additions within the default: virtual machine match the version of VirtualBox you have installed on default: your host and reload your VM. default: default: Guest Additions Version: 4.2.16 default: VirtualBox Version: 4.3 ==> default: Mounting shared folders... default: /vagrant => /Users/joel/Code/anybots/operations/robot/freebsd92-i386 Vagrant attempted to execute the capability 'mount_virtualbox_shared_folder' on the detect guest OS 'freebsd', but the guest doesn't support that capability. This capability is required for your configuration of Vagrant. Please either reconfigure Vagrant to avoid this capability or fix the issue by creating the capability. Note that I have recently installed the latest version of VirtualBox, but somehow I can't find the Guest Additions.

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  • Backup a hosted Sharepoint

    - by David Mackintosh
    One of my customers has outsourced their Sharepoint and Exchange services to a hosted services provider. I believe it is a Sharepoint 2007 service. It is a shared hosting solution, so we do not have any kind of access to the server itself; we only have user-level and sharepoint-administrator-level access to the Sharepoint application. They have come to the point where they would like to have a copy of everything that is on the Sharepoint server. I have downloaded the Office Sharepoint Designer 2007, and it features three (!) ways to backup a Sharepoint server, none (!) of which work for me: File-Export-Personal Web Package: When selecting everything, it calculates a negative size. Barfs with No "content-type" in CGI environment error. File-Export-Sharepoint Template: barfs with a A World Wide Web browser, such as Windows Internet Explorer, is required to use this feature error. Site-Administration-Backup Web Site: wants to create the backup .cmp file on the sharepoint server itself. I don't have access to any servers on the same network so I can't redirect it to any form of the suggested \\server\place. Barfs with a The Web application at $URL could not be found. [...] error. Possibly moot because Google tells me that bad things happen using OSD to back up sites larger than 24MB (which this site is most definitely). So I called the helpdesk of the outsource provider, and got told that they recommend using OSD, but no they don't actually provide any application support for OSD (not that I blame them for that), but they could do a stsadm.exe backup and provide us with that, and OSD should be able to read the resulting cmp file. Then for authorization reasons they had my customer call them directly (since I can't authorize such an operation), and they told him that he didn't want a stsadm.exe backup, he wanted to get into an 'explorer view' and deal with things that way (they were vague). Google hasn't been much help in figuring out what an 'explorer view' is, let alone how I bring one up. The end goal of this operation is to have a backup of the site as it exists (hopefully today, but shortly anyways) in such a format that we don't need another sharepoint server to restore it to. Ie we'd like to be able to pick individual content directly out of this backup. We are not excessively concerned with things like formatting. We just want the documents. This is a fairly complex site with multiple subsites and multiple folders per subsite, so sitting there and manually downloading each file isn't really going to happen if there is a better easier way. So, my questions: Is the stsadm.exe backup what I want? If not, what do I want? If I manage to convince them that I do want the stsadm.exe backup, can I pick files out of the resulting backup file with OSD? If OSD isn't going to let me extract individual files, is there a tool I can use that can?

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