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  • why does my C# client that uses Library A need to have a using statement for Library B (which A uses

    - by Greg
    Hi, I have: Main Program Class - uses Library A Library A - has partial classes which mix in methods from Library B Library B - mix in methods & interfaces So in Library B when I include a partial Node class which implements INode (defined in Library B) I suddenly get an error in my main class where it uses Node from Library A. The error tells me in the Main Class I have to have a using statement to Library B. Any ideas?

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  • Change save to file name but from the client

    - by Rhythmic Algorithm
    This question asks about file name the servers sends and the fix was quite simply a content-disposition header in the http response. What I interested in is does anyone know of any way to do this from the client side if the file name is already known? Is there any special javascript to do this for example? A site I have to use but not mine has a FileDownload.aspx but it doesn't send the content-disposition header. I know the filename and would like to be able to create a firefox extensions to use for the poorly coded web site. Thanks

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  • How Is This Done?? (iPhone)

    - by Stumf
    Hello all, There is an application available for jailbroken iPhones called YourTube which adds extra functionality to the stock YouTube application. Info here: http://forums.macrumors.com/showthread.php?t=754439 My question is... how is this possible and how could I do something similar? Many thanks, Stuart

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  • How can I give some basic text editing functionality to a firefox plugin?

    - by roddik
    Hello. I'm writing a plugin to Firefox, which is basically a sidebar, that is filled with yaml-formatted information based on what user does on the page (just another web testing solution). I want to enable user to change generated text manually right in the sidebar and: Add code-folding (folding click: \n text: some text to a single line) Add highlighting of registered actions (click, fill and so on) and unregistered actions (syntax errors) How do I do that? Is placing an iframe to the sidebar and trying to do that with html/js the best solution (seen it in a similar one)? As you may have noticed, I'm a newbie in plugin writing, so please excuse if anything.

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  • Firefox addon to remove cache and cookies of one domain?

    - by flybywire
    I use firefox to develop a web site and at the same time to browse the web, read my gmail, etc. The problem is every now and then I need to delete the cache and or remove the cookies of the web app, but I want to stayed logged in in the other web pages I am visiting. Do you know a firefox plugin (or firefox trick) that can help with this issue?

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  • Make All Types Constant by Default in C++

    - by Jon Purdy
    What is the simplest and least obtrusive way to indicate to the compiler, whether by means of compiler options, #defines, typedefs, or templates, that every time I say T, I really mean T const? I would prefer not to make use of an external preprocessor. Since I don't use the mutable keyword, that would be acceptable to repurpose to indicate mutable state. Potential (suboptimal) solutions so far: // I presume redefinition of keywords is implementation-defined or illegal. #define int int const #define ptr * const int i(0); int ptr j(&i); typedef int const Int; typedef int const* const Intp; Int i(0); Intp j(&i); template<class T> struct C { typedef T const type; typedef T const* const ptr; }; C<int>::type i(0); C<int>::ptr j(&i);

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  • drawImage don't work on chrome extention

    - by shrwea
    I use canvas drawImage in popup.html. But it doesn't work. Please advise me. popup.html <!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> </head> <body> <canvas id="test"></canvas> <script src="test.js"></script> </body> </html> test.js var image = document.createElement("img"); image.src = "test.png"; image.onload = function(){ var canvas = document.getElementById('test'); var ctx = canvas.getContext('2d'); ctx.drawImage(image, 0, 0); }

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  • Jquery in chrome plugin

    - by Cyclone
    There is jquery on the page my script is trying to access, and the code I am trying to execute runs fine in console. However, when I use chrome.tabs.executeScript on that single tab, it says that $ is undefined. How can I fix this? Thanks for the help!

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  • Noob Objective-C/C++ - Linker Problem/Method Signature Problem

    - by Josh
    There is a static class Pipe, defined in C++ header that I'm including. The static method I'm interested in calling (from Objetive-c) is here: static ERC SendUserGet(const UserId &_idUser,const GUID &_idStyle,const ZoneId &_idZone,const char *_pszMsg); I have access to an objetive-c data structure that appears to store a copy of userID, and zoneID -- it looks like: @interface DataBlock : NSObject { GUID userID; GUID zoneID; } Looked up the GUID def, and its a struct with a bunch of overloaded operators for equality. UserId and ZoneId from the first function signature are #typedef GUID Now when I try to call the method, no matter how I cast it (const UserId), (UserId), etc, I get the following linker error: Ld build/Debug/Seeker.app/Contents/MacOS/Seeker normal i386 cd /Users/josh/Development/project/Mac/Seeker setenv MACOSX_DEPLOYMENT_TARGET 10.5 /Developer/usr/bin/g++-4.2 -arch i386 -isysroot /Developer/SDKs/MacOSX10.5.sdk -L/Users/josh/Development/TS/Mac/Seeker/build/Debug -L/Users/josh/Development/TS/Mac/Seeker/../../../debug -L/Developer/Platforms/iPhoneOS.platform/Developer/usr/lib/gcc/i686-apple-darwin10/4.2.1 -F/Users/josh/Development/TS/Mac/Seeker/build/Debug -filelist /Users/josh/Development/TS/Mac/Seeker/build/Seeker.build/Debug/Seeker.build/Objects-normal/i386/Seeker.LinkFileList -mmacosx-version-min=10.5 -framework Cocoa -framework WebKit -lSAPI -lSPL -o /Users/josh/Development/TS/Mac/Seeker/build/Debug/Seeker.app/Contents/MacOS/Seeker Undefined symbols: "SocPipe::SendUserGet(_GUID const&, _GUID const&, _GUID const&, char const*)", referenced from: -[PeoplePaneController clickGet:] in PeoplePaneController.o ld: symbol(s) not found collect2: ld returned 1 exit status Is this a type/function signature error, or truly some sort of linker error? I have the headers where all these types and static classes are defined #imported -- I tried #include too, just in case, since I'm already stumbling :P Forgive me, I come from a web tech background, so this c-style memory management and immutability stuff is super hazy. Edit: Added full linker error text. Changed "function" to "method" Thanks, Josh

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  • Python Image Library, Close method

    - by DNN
    Hello, I have been using pil for the first time today. And I wanted to resize an image assuming it was larger than 800x600 and also create a thumbnail. I could do either of these tasks separately but not together in one method (I am doing a custom save method in django admin). This returns a "cannot identify image file" error message. The error is on the line "image = Image.open(self.photo)" after "#if image is size is greatet than 800 x 600 then resize image." I thought this may be because the image is already open, but if i remove the line I still get issues. So I thought I could try closing after creating a thumbnail and then reopening. But I couldn't find a close method.... This is my code: def save(self): #create thumbnail Thumb_Size = (75, 75) image = Image.open(self.photo) if image.mode not in ('L', 'RGB'): image = image.convert('RGB') image.thumbnail(Thumb_Size, Image.ANTIALIAS) temp_handle = StringIO() image.save(temp_handle, 'jpeg') temp_handle.seek(0) suf = SimpleUploadedFile(os.path.split(self.photo.name)[-1], temp_handle.read(), content_type='image/jpg') self.thumbnail.save(suf.name+'.jpg', suf, save=False) #if image is size is greatet than 800 x 600 then resize image. image = Image.open(self.photo) if image.size[0] > 800: if image.size[1] > 600: Max_Size = (800, 600) if image.mode not in ('L', 'RGB'): image = image.convert('RGB') image.thumbnail(Max_Size, Image.ANTIALIAS) temp_handle = StringIO() image.save(temp_handle, 'jpeg') temp_handle.seek(0) suf = SimpleUploadedFile(os.path.split(self.photo.name)[-1], temp_handle.read(), content_type='image/jpg') self.photo.save(suf.name+'.jpg', suf, save=False) #enter info to database super(Photo, self).save()

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  • "Instance variable 'xxx' accessed in class method....why?

    - by Michael Levy
    So please forgive me as I am very new to stackoverflow and to ios programming in general. I am attempting to change the text of a button i have, replacing current text with a date string (dateStringForInput) I am passing in from another class. The button is called myTodayButton and is declared in my .h file for my class inputMilesViewController... @property (strong, nonatomic) IBOutlet UIButton *myTodayButton; Below is the code from my .m. +(void) changeButtonText:(NSString*) dateStringForInput{ NSLog(@"we got to changebuttontext"); [_myTodayButton setTitle:dateStringForInput forState:UIControlStateNormal]; } I am getting the following error "Instance variable "_myTodayButton" accessed in class method. I understand that this is written in a class method rather than an instance method but i cant figure out how to get this change to happen. the button which prompts this call to changeButtonText is in the other class which is creating dateStringForInput. please help! thanks so much! be gentle with me....a bit overwhelmed . :-)

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  • jQuery upload file using jQuery's ajax method (without plugins)

    - by Daniil Harik
    Hello, At moment I want to implement picture upload without using any plug-ins. My upload form looks like this <form action="/Member/UploadPicture" enctype="multipart/form-data" id="uploadform" method="post"> <span style="display: none;"> <div class="upload" id="imgUpl"> <h3>Upload profile picture</h3> <div class="clear5"></div> <input type="file" name="file" id="file" /> <button class="btn-bl" id="upComplete"><span>Upload</span></button> </div> </span> </form> And my jQuery code is: $('#upComplete').click(function () { $('#up').hide(); $('#upRes').show(); var form = $("#uploadform"); $.ajax({ type: "POST", url: "/Member/UploadPicture", data: form.serialize(), success: function (data) { alert(data); } }); $.fancybox.close(); return false; }); If I open firebug, I can see that ajax() method does simple form post (not multi-part) and POST content is empty Is it possible to do files upload using jQuery ajax() method or should I do this in any other way? Thank You very much

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  • The LoadLibraryA method returns error code 1114 (ERROR_DLL_INIT_FAILED) after more than 1000 cycles

    - by Javier
    Hi, I'm programing on C++, I'm using Visual Studio 2008, Windows XP, and I have the following problem: My application, that is a DLL that can be used from Python, loads an external dll, uses the required methods, and then unloads this external Dll. It's working properly, but after more than 1000 cycles the method "LoadLibraryA" returns a NULL reference. The main steps are: HINSTANCE h = NULL; h = LoadLibraryA(dllfile.c_str()); DWORD dw = GetLastError(); The error got is: ERROR_DLL_INIT_FAILED 1114 (0x45A) A dynamic link library (DLL) initialization routine failed. The Dll is unloaded by using the following: FreeLibrary(mDLL); mDLL = NULL; Where mDLL is defined like this: HINSTANCE mDLL; First alternative tried: Just load the Dll only once, and unloaded it when the application ends. This fix the problem but introduces a new one. When the application ends, instead of first executing the DllMain method of my applicaion, wich unloads the external DLL, is executing first the DllMain method of the other Dll. This cause the following error because my application is trying to unload a Dll that was unload by itself previously. "Unhandled exception at 0x04a00d07 (DllName.DLL) in Python.exe: 0xC0000005: Access violation reading location 0x0000006b". Any suggestion will be welcomed. Thanks in advance. Regards.

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  • Use of qsrand, random method that is not random

    - by Andy M
    Hey everyone, I'm having a strange problem here, and I can't manage to find a good explanation to it, so I thought of asking you guys : Consider the following method : int MathUtility::randomize(int Min, int Max) { qsrand(QTime::currentTime().msec()); if (Min > Max) { int Temp = Min; Min = Max; Max = Temp; } return ((rand()%(Max-Min+1))+Min); } I won't explain you gurus what this method actually does, I'll instead explain my problem : I realised that when I call this method in a loop, sometimes, I get the same random number over and over again... For example, this snippet... for(int i=0; i<10; ++i) { int Index = MathUtility::randomize(0, 1000); qDebug() << Index; } ...will produce something like : 567 567 567 567...etc... I realised too, that if I don't call qsrand everytime, but only once during my application's lifetime, it's working perfectly... My question : Why ?

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  • Wpf progressbar not updating during method calculation

    - by djerry
    Hey guys, In my app, i have an import option, to read info from a .csv or .txt file and write it to a database. To test, i"m just using 200-300 lines of data. At the beginning of the method, i calculate number of objects/lines to be read. Every time an object is written to the database, i want to update my progressbar. This is how i do it : private void Update(string path) { double lines = 0; using (StreamReader reader = new StreamReader(path)) while ((reader.ReadLine()) != null) lines++; if (lines != 0) { double progress = 0; string lijn; double value = 0; List<User> users = new List<User>(); using (StreamReader reader = new StreamReader(path)) while ((line = reader.ReadLine()) != null) { progress++; value = (progress / lines) * 100.0; updateProgressBar(value); try { User user = ProcessLine(lijn); } catch (ArgumentOutOfRangeException) { continue; } catch (Exception) { continue; } } return; } else { //non relevant code } } To update my progressbar, i'm checking if i can change the ui of the progressbar like this : delegate void updateProgressbarCallback(double value); private void updateProgressBar(double value) { if (pgbImportExport.Dispatcher.CheckAccess() == false) { updateProgressbarCallback uCallBack = new updateProgressbarCallback(updateProgressBar); pgbImportExport.Dispatcher.Invoke(uCallBack, value); } else { Console.WriteLine(value); pgbImportExport.Value = value; } } When i!m looking at the output, the values are calculated correctly, but the progressbar is only showing changes after the method has been called completely, so when the job is done. That's too late to show feedback to the user. Can anyone help me solve this. EDIT : I'm also trying to show some text in labels to tell te user what is being done, and those aren't udpated till after the method is complete. Thanks in advance.

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  • cells order changes in UITableView after reloadSections: method

    - by user304895
    I'm having a problem using a grouped UITableView, and after 3 days of searching, I didn't found the solution... Actually, I have a Grouped table, composed of two sections : The first section contains a UISegmentedControl with three buttons : button0, button1 and button2. When clicking on the button0, I want to show two cells in the second section, with embedded UITextField in each cell. When clicking on the button1, I want to show one cell in the second section with an embedded UITextField. When clicking on the button2, I have to show the camera in ModalView (I think it will be ok). I've also put placeholders in each UITextField. Each time a button is clicked, I call a pickOne: method in order to update my view. In this method, I construct a NSIndexSet with NSRange of (1, 1), and then I call the reloadSections: method from the UITableViewController with NSIndexSet as a parameter. When the view appears for the first time, everything is ok, but when I click many times on the buttons, the order of the cells changes (cells containing the two textFields for the button0), and the new placeHolders are written over the old ones. Even more, sometimes when I click on the button0, it shows me only the second cell... Do you have any idea ? or need some code ? Thank you :)

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  • .NET socket timeout - blocking on Close method

    - by Mark
    I'm having trouble implementing a connect timeout using asynchronous socket calls. The idea being that I call BeginConnect on a Socket object, then use a timer to call Close() on the socket after a timeout period has elapsed. This works fine as long as the socket is created on the GUI thread - the Close method returns immediately, and the callback method is executed. However, if the socket is created on any other thread, the Close method blocks until the default IP timeout occurs. Code to reproduce: private Socket client; private void button1_Click(object sender, EventArgs e) { // Creating the socket on a threadpool thread causes Close to block. ThreadPool.QueueUserWorkItem((object state) => { client = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); IAsyncResult result = client.BeginConnect(IPAddress.Parse("144.1.1.1"), 23, new AsyncCallback(CallbackMethod), client); // Wait for 2 seconds before closing the socket. if (result.AsyncWaitHandle.WaitOne(2000)) { MessageBox.Show("Connected."); } else { MessageBox.Show("Timed out. Closing socket..."); client.Close(); MessageBox.Show("Socket closed."); } }); } private void CallbackMethod(IAsyncResult result) { MessageBox.Show("Callback started."); Socket client = result.AsyncState as Socket; try { client.EndConnect(result); } catch (ObjectDisposedException) { } MessageBox.Show("Callback finished."); } If you remove the QueueUserWorkItem line, creating the socket on the GUI thread, the socket closes instantly without blocking. Can anyone shed some light on what's going on? Thanks. Edit - System.Net trace output seems to be different depending on whether it's being connected on the GUI thread or a different thread: Trace from non-blocking close when using GUI thread Trace from blocking close when using non-GUI thread

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  • Setting up a button to trigger both modalPopupExtender and his Click Method

    - by Vitor Reis
    Hey guys, I have this modalPopupExtender, I want it to show a CheckBoxList with some data. I have set up a button to call both the method to fill the CheckBoxes and trigger the modalPopup (TargetControlID). they're all inside an UpdatePanel. with the right triggers. The problem is that when I click the button it shows the modalPopup but doesn't load the method to fill my CheckBoxes... Also, a linkButton inside the poup (linkButtonCheckAll) just closes the popup when clicked. When I remove the modalPopup the code works just fine and the list is loaded dinamically with the UpdatePanel. <asp:UpdatePanel ID="uppLote" runat="server"> <ContentTemplate> <ajaxToolkit:ModalPopupExtender ID="modalLote" runat="server" BehaviorID="popup" TargetControlID="buttonViewLote" PopupControlID="panelLote" /> <asp:Panel ID="panelLote" runat="server" CssClass="modalpopup"> <asp:LinkButton ID="linkButtonCheckAll" runat="server" Text="Check All Items" onclick="linkButtonCheckAll_Click"></asp:LinkButton> <asp:CheckBoxList ID="checkListLote" runat="server"> </asp:CheckBoxList> </asp:Panel> </ContentTemplate> <Triggers> <asp:AsyncPostBackTrigger ControlID="linkButtonViewLote" EventName="Click" /> <asp:AsyncPostBackTrigger ControlID="linkButtonCheckAll" EventName="Click" /> </Triggers> </asp:UpdatePanel> If I completely remove the modalPopupExtender, the code works fine, showing me the list I want with the method "linkButonViewLote_Click" (so, the problem is occurring due to the button triggering the modalPopupExtender is the same that I'm using to get my data, right? Any solutions?

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