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  • Use SQL to clone data in two tables that have a 1-1 relationship with each other

    - by AmoebaMan17
    Using MS SQL 2005, Table 1 ID | T1Value | T2ID | GroupID ---------------------------------- 1 | a | 10 | 1 2 | b | 11 | 1 3 | c | 12 | 1 4 | a | 22 | 2 Table 2 ID | T2Value ---------------- 10 | H 11 | J 12 | K 22 | H I want to clone the data for GroupID == 1 into a new GroupID so that I result with the following: Table 1 ID | T1Value | T2ID | GroupID ---------------------------------- 1 | a | 10 | 1 2 | b | 11 | 1 3 | c | 12 | 1 4 | a | 22 | 2 5 | a | 23 | 3 6 | b | 24 | 3 7 | c | 25 | 3 Table 2 ID | T2Value ---------------- 10 | H 11 | J 12 | K 22 | H 23 | H 24 | J 25 | K I've found some SQL clone patterns that allow me to clone data in the same table well... but as I start to deal with cloning data in two tables at the same time and then linking up the new rows correctly... that's just not something I feel like I have a good grasp of. I thought I could do some self-joins to deal with this, but I am worried in the cases where the non-key fields have the same data in multiple rows.

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  • Use SQL to clone data in two tables that have a 1-1 relationship in each table

    - by AmoebaMan17
    Using MS SQL 2005, Table 1 ID | T1Value | T2ID | GroupID ---------------------------------- 1 | a | 10 | 1 2 | b | 11 | 1 3 | c | 12 | 1 4 | a | 22 | 2 Table 2 ID | T2Value ---------------- 10 | H 11 | J 12 | K 22 | H I want to clone the data for GroupID == 1 into a new GroupID so that I result with the following: Table 1 ID | T1Value | T2ID | GroupID ---------------------------------- 1 | a | 10 | 1 2 | b | 11 | 1 3 | c | 12 | 1 4 | a | 22 | 2 5 | a | 23 | 3 6 | b | 24 | 3 7 | c | 25 | 3 Table 2 ID | T2Value ---------------- 10 | H 11 | J 12 | K 22 | H 23 | H 24 | J 25 | K I've found some SQL clone patterns that allow me to clone data in the same table well... but as I start to deal with cloning data in two tables at the same time and then linking up the new rows correctly... that's just not something I feel like I have a good grasp of. I thought I could do some self-joins to deal with this, but I am worried in the cases where the non-key fields have the same data in multiple rows.

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  • Will polishing my current project be a better learning experience than starting a new one?

    - by Alejandro Cámara
    I started programming many years ago. Now I'm trying to make games. I have read many recommendations to start cloning some well known games like galaga, tetris, arkanoid, etc. I have also read that I should go for the whole game (including menus, sound, score, etc.). Yesterday I finished the first complete version of my arkanoid clone. But it is far from over. I can still work on it for months (I program as a hobby in my free time) implementing a screen resolution switcher, remap of the control keys, power-ups falling from broken bricks, and a huge etc. But I do not want to be forever learning how to clone ONE game. I have the urge to get to the next clone in order to apply some design ideas I have come upon while developing this arkanoid clone (at the same time I am reading the GoF book and much source code from Ludum Dare 21 game contest). So the question is: Should I keep improving the arkanoid clone until it has all the features the original game had? or should I move to the next clone (there are almost infinite games to clone) and start mending the things I did wrong with the previous clone? This can be a very subjective question, so please restrain the answers to the most effective way to learn how to make my own games (not cloning someone ideas). Thank you! CLARIFICATION In order to clarify what I have implemented I make this list: Features implemented: Bouncing capabilities (the ball bounces on walls, on bricks, and on the bar). Sounds when bouncing on bricks and the bar, and when the player wins or loses. Basic title menu (new game and exit only). Also in-game menu and win/lose menus. Only three levels, but the map system is so easy I do not think it will teach me much (am I wrong?). Features not-implemented: Power-ups when breaking the bricks. Complex bricks (with more than one "hit point" and invincible). Better graphics (I am not really good at it). Programming polishing (use more intensively the design patterns). Here's a link to its (minimal) webpage: http://blog.acamara.es/piperine/ I kind of feel ashamed to show it, so please do not hit me too hard :-) My question was related to the not-implemented features. I wondered what was the fastest (optimal) path to learn. 1) implement the not-implemented features in this project which is getting big, or 2) make a new game which probably will teach me those lessons and new ones. ANSWER I choose @ashes999 answer because, in my case, I think I should polish more and try to "ship" the game. I think all the other answers are also important to bear in mind, so if you came here having the same question, before taking a rush decision read all the discussion. Thank you all!

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  • How can I create two partitions and clone one to the other (using Clonezilla)?

    - by johnny
    I was hoping someone could help. I want to create a "backup" partition. I want to create two partitions on my drive. One is a good install, which I want to then use clonezilla to copy the good partition to the broken/unused partition and have the restored partition boot up as usual. Example, C: goes bad. D: is a "good" copy of C. C gets a corrupt registry. I restore D to C, C will then boot up as usual. So, I need to do the clone with Clonezilla and the restore with the same. I see the part_...clone and restore. Will this do it? How do I get the partitions? EDIT: I am using XP. How can I do this? Also, I know this is not the best thing for all occasions. I have a offline backup as well. I would like to have both. Thanks for any help. I'm using Clonezilla if it matters.

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  • JUnit, Jenkins et Git seraient les outils préférés des développeurs Java, Java 8 adopté par 7% de développeurs

    JUnit, Jenkins et Git seraient les outils préférés des développeurs Java Java 8 adopté par 7% de développeurs, tandis que 26% utilisent encore Java 6L'écosystème Java dispose d'un nombre important d'outils et de piles logiciels qui sont utilisés au quotidien par les développeurs dans leurs applications.ZeroTurnaround, une entreprise spécialisée dans le développement d'outils à destination des développeurs Java, vient de publier son rapport annuel sur les outils et technologies de développement Java.L'étude...

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  • Determining URLs updated via a series of commit logs

    - by adamrubin
    I'm working on a project where I programmatically need to know when a URL has been changed by a developer, post or during deploy. The obvious answer may be to curl the URL one day, save the output, then curl and in x days then do a diff. That won't work in my case, as I'm only looking for changes the developer mande. If the site is a blog, new comments, user submitted photos, etc would make that curl diff useless. RoR example, using github. Let's assume I have access to the entire repository and all commit logs between iterations. Is there a way I could see that "/views/people/show.html.erb" was commited, then backtrack from there (maybe by inspecting routes.rb), to come up with the URL I can then hit via a browser?

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  • Cannot combine commits using TortoiseGit

    - by JC
    I have two branches with several commits each. On one branch, I can go to the log, select two commits, and TortoiseGit shows "combine to one commit" in the context menu. On the other branch this option does not show in the context menu. Both sequence of commits is very similar; add file then modify it, so there is no difference really between the branches. What factors would cause this "combine to one commit" to not be available? I'm wondering if I should just switch to the command line.

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  • Backing up my locally hosted rails apps in preparation for OS upgrade

    - by stephen murdoch
    I have some apps running on Heroku. I will be upgrading my OS in two weeks. The last time I upgraded though (6 months ago) I ran into some problems. Here's what I did: copied all my rails apps onto DVD upgraded OS transferred rails apps from DVD to new OS Then, after setting up new SSH-keys I tried to push to some of my heroku apps and, whilst I can't remember the exact error message off-hand, it more or less amounted to "fatal exception the remote end hung up" So I know that I'm doing something wrong here. First of all, is there any need for me to be putting my heroku hosted rails apps onto DVD? Would I be better just pulling all my apps from their heroku repos once I've done the upgrade? What do others do here? The reason I stuck them on DVD is because I tend to push a specific production branch to Heroku and sometimes omit large development files from it... Secondly, was this problem caused by SSH keys? Should I have backed up the old keys and transferred them from my old OS to my new one too, or is Heroku perfectly happy to let you change OS's like that? My solution in the end was to just create new heroku apps and reassign the custom domain names in heroku add-ons menu... I never actually though of pulling from the heroku repos as I tend to push a specific branch to heroku and that branch doesn't always have all the development files in it... I realise that the error message I mentioned doesn't particularly help anyone but I didn't think to remember it 6 months ago. Any advice would be appreciated PS - when I say upgrade, I mean full install of the new version with full format of the HDD.

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  • Does it make sense to commit after every save with a DVCS?

    - by blockhead
    I know the question has been asked before how often to commit with a DVCS. All answers have one thing in common--as often as possible. But they're usually something like, after finishing a thought, a user story, getting code that compiles, or passing tests. I was thinking, given that a DVCS gives you you're own repository, with very cheap commits, doesn't it make sense, to commit after every change to a file? After all, this is what happens in NetBeans, and you get a nice free "time machine" without even asking for it. If not every change, then at least every save, or compile. Does this make sense, or do I have the wrong idea about DVCS. My feeling is that this not the workflow most people have with DVCS.

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  • Recover from inadvertent skip during rebase

    - by Benjol
    I just tried to rebase a very old branch with a minor modification onto my master. There was a problem with merging just one of the three files involved, so I did an unthinking --skip, thinking that it would just skip that file, but as it happened, it seems to have skipped all my changes, and rolled forwards. So now the rebase is finished, and my changes seem to have disappeared. I've seen the question about undoing rebase, but it's all greek to me, I see the reflog, but I don't know which commit the branch was attached to before the rebase. In any case, I don't really need to undo the rebase, I just want to be able to recover the changes in the two files. Is there anyway to do this properly (failing this, I'll just have to restore yesterday's backup of my repository and pick the bits out by hand).

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  • Does Github.com have to create a merge commit when you merge from a fork ?

    - by Nishant
    I cloned the master and started doing he my work . Due to permissions I push the branch to my fork . I then sent a pull request to my master and someone with permission does the merge . I notice that Github.com creates a merge commit snapshot which to me looks like just a diff of the entire changes which is actually not necessary but helpful in the sense I can just look at merge commit to see the entire diff . I can see the same sha has as my own branch - hence it looks like the merge is an extra commit which probably aint nexeccary since its a fast forward ? master - a myfork(computer) - a->b->c myfork(github) - a->b->c Pull request myfork - master (which it says I can automatically merge) shows the entire diff and then when I merge it , it shows up as master - a->b->c-d . The d is a merge commit which I think it not really required because it is a fast forward ? Can someone explain why does this happen ? I think this is the same scenario if I rebase master if master had gone ahead , but that has not happened . Master is still at when I merge .

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  • Rails deployment

    - by sreeni
    I need to push my rails code into stating environment from github. And then deploy this app into engineyard in staging environment. Could some please give me step I need follow

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  • What .gitignore I should use with QT projects? (QT Creator)

    - by Envek
    So, after little thinking I have wrote the following: # In repository we don't need to have: # Compiled object files *.o # Generated MOC, resource and UI files moc_*.cpp qrc_*.cpp ui_*.h # Built windows .exe and linux binaries # NOTE: PROJECT is a your project's name, analog of PROJECT.exe in Linux *.exe *.dll PROJECT # Windows-specific files Thumbs.db desktop.ini # Editors temporary files *~ # Debug and Release directories (created under Windows, not Linux) Debug/ Release/ Please ask, what needs to be added or fixed (especially for Windows - I haven't one under hand now. And Mac too [haven't work in it at all]). I want to keep my repository clear :-)

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