Coordinating typedefs and structs in std::multiset (C++)
- by Sarah
I'm not a professional programmer, so please don't hesitate to state the obvious.
My goal is to use a std::multiset container (typedef EventMultiSet) called currentEvents to organize a list of structs, of type Event, and to have members of class Host occasionally add new Event structs to currentEvents. The structs are supposed to be sorted by one of their members, time. I am not sure how much of what I am trying to do is legal; the g++ compiler reports (in "Host.h") "error: 'EventMultiSet' has not been declared." Here's what I'm doing:
// Event.h
struct Event {
public:
bool operator < ( const Event & rhs ) const {
return ( time < rhs.time );
}
double time;
int eventID;
int hostID;
};
// Host.h
...
void calcLifeHist( double, EventMultiSet * ); // produces compiler error
...
void addEvent( double, int, int, EventMultiSet * ); // produces compiler error
// Host.cpp
#include "Event.h"
...
// main.cpp
#include "Event.h"
...
typedef std::multiset< Event, std::less< Event > > EventMultiSet;
EventMultiSet currentEvents;
EventMultiSet * cePtr = ¤tEvents;
...
Major questions
Where should I include the EventMultiSet typedef?
Are my EventMultiSet pointers obviously problematic?
Is the compare function within my Event struct (in theory) okay?
Thank you very much in advance.