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  • Linux - Only first virtual interface can ping external gateway

    - by husvar
    I created 3 virtual interfaces with different mac addresses all linked to the same physical interface. I see that they successfully arp for the gw and they can ping (the request is coming in the packet capture in wireshark). However the ping utility does not count the responses. Does anyone knows the issue? I am running Ubuntu 14.04 in a VmWare. root@ubuntu:~# ip link sh 1: lo: <LOOPBACK,UP,LOWER_UP> mtu 65536 qdisc noqueue state UNKNOWN mode DEFAULT group default link/loopback 00:00:00:00:00:00 brd 00:00:00:00:00:00 2: eth0: <BROADCAST,MULTICAST,UP,LOWER_UP> mtu 1500 qdisc pfifo_fast state UP mode DEFAULT group default qlen 1000 link/ether 00:0c:29:bc:fc:8b brd ff:ff:ff:ff:ff:ff root@ubuntu:~# ip addr sh 1: lo: <LOOPBACK,UP,LOWER_UP> mtu 65536 qdisc noqueue state UNKNOWN group default link/loopback 00:00:00:00:00:00 brd 00:00:00:00:00:00 inet 127.0.0.1/8 scope host lo valid_lft forever preferred_lft forever inet6 ::1/128 scope host valid_lft forever preferred_lft forever 2: eth0: <BROADCAST,MULTICAST,UP,LOWER_UP> mtu 1500 qdisc pfifo_fast state UP group default qlen 1000 link/ether 00:0c:29:bc:fc:8b brd ff:ff:ff:ff:ff:ff inet6 fe80::20c:29ff:febc:fc8b/64 scope link valid_lft forever preferred_lft forever root@ubuntu:~# ip route sh root@ubuntu:~# ip link add link eth0 eth0.1 addr 00:00:00:00:00:11 type macvlan root@ubuntu:~# ip link add link eth0 eth0.2 addr 00:00:00:00:00:22 type macvlan root@ubuntu:~# ip link add link eth0 eth0.3 addr 00:00:00:00:00:33 type macvlan root@ubuntu:~# ip -4 link sh 1: lo: <LOOPBACK,UP,LOWER_UP> mtu 65536 qdisc noqueue state UNKNOWN mode DEFAULT group default link/loopback 00:00:00:00:00:00 brd 00:00:00:00:00:00 2: eth0: <BROADCAST,MULTICAST,UP,LOWER_UP> mtu 1500 qdisc pfifo_fast state UP mode DEFAULT group default qlen 1000 link/ether 00:0c:29:bc:fc:8b brd ff:ff:ff:ff:ff:ff 18: eth0.1@eth0: <BROADCAST,MULTICAST> mtu 1500 qdisc noop state DOWN mode DEFAULT group default link/ether 00:00:00:00:00:11 brd ff:ff:ff:ff:ff:ff 19: eth0.2@eth0: <BROADCAST,MULTICAST> mtu 1500 qdisc noop state DOWN mode DEFAULT group default link/ether 00:00:00:00:00:22 brd ff:ff:ff:ff:ff:ff 20: eth0.3@eth0: <BROADCAST,MULTICAST> mtu 1500 qdisc noop state DOWN mode DEFAULT group default link/ether 00:00:00:00:00:33 brd ff:ff:ff:ff:ff:ff root@ubuntu:~# ip -4 addr sh 1: lo: <LOOPBACK,UP,LOWER_UP> mtu 65536 qdisc noqueue state UNKNOWN group default inet 127.0.0.1/8 scope host lo valid_lft forever preferred_lft forever root@ubuntu:~# ip -4 route sh root@ubuntu:~# dhclient -v eth0.1 Internet Systems Consortium DHCP Client 4.2.4 Copyright 2004-2012 Internet Systems Consortium. All rights reserved. For info, please visit https://www.isc.org/software/dhcp/ Listening on LPF/eth0.1/00:00:00:00:00:11 Sending on LPF/eth0.1/00:00:00:00:00:11 Sending on Socket/fallback DHCPDISCOVER on eth0.1 to 255.255.255.255 port 67 interval 3 (xid=0x568eac05) DHCPREQUEST of 192.168.1.145 on eth0.1 to 255.255.255.255 port 67 (xid=0x568eac05) DHCPOFFER of 192.168.1.145 from 192.168.1.254 DHCPACK of 192.168.1.145 from 192.168.1.254 bound to 192.168.1.145 -- renewal in 1473 seconds. root@ubuntu:~# dhclient -v eth0.2 Internet Systems Consortium DHCP Client 4.2.4 Copyright 2004-2012 Internet Systems Consortium. All rights reserved. For info, please visit https://www.isc.org/software/dhcp/ Listening on LPF/eth0.2/00:00:00:00:00:22 Sending on LPF/eth0.2/00:00:00:00:00:22 Sending on Socket/fallback DHCPDISCOVER on eth0.2 to 255.255.255.255 port 67 interval 3 (xid=0x21e3114e) DHCPREQUEST of 192.168.1.146 on eth0.2 to 255.255.255.255 port 67 (xid=0x21e3114e) DHCPOFFER of 192.168.1.146 from 192.168.1.254 DHCPACK of 192.168.1.146 from 192.168.1.254 bound to 192.168.1.146 -- renewal in 1366 seconds. root@ubuntu:~# dhclient -v eth0.3 Internet Systems Consortium DHCP Client 4.2.4 Copyright 2004-2012 Internet Systems Consortium. All rights reserved. For info, please visit https://www.isc.org/software/dhcp/ Listening on LPF/eth0.3/00:00:00:00:00:33 Sending on LPF/eth0.3/00:00:00:00:00:33 Sending on Socket/fallback DHCPDISCOVER on eth0.3 to 255.255.255.255 port 67 interval 3 (xid=0x11dc5f03) DHCPREQUEST of 192.168.1.147 on eth0.3 to 255.255.255.255 port 67 (xid=0x11dc5f03) DHCPOFFER of 192.168.1.147 from 192.168.1.254 DHCPACK of 192.168.1.147 from 192.168.1.254 bound to 192.168.1.147 -- renewal in 1657 seconds. root@ubuntu:~# ip -4 link sh 1: lo: <LOOPBACK,UP,LOWER_UP> mtu 65536 qdisc noqueue state UNKNOWN mode DEFAULT group default link/loopback 00:00:00:00:00:00 brd 00:00:00:00:00:00 2: eth0: <BROADCAST,MULTICAST,UP,LOWER_UP> mtu 1500 qdisc pfifo_fast state UP mode DEFAULT group default qlen 1000 link/ether 00:0c:29:bc:fc:8b brd ff:ff:ff:ff:ff:ff 18: eth0.1@eth0: <BROADCAST,MULTICAST,UP,LOWER_UP> mtu 1500 qdisc noqueue state UNKNOWN mode DEFAULT group default link/ether 00:00:00:00:00:11 brd ff:ff:ff:ff:ff:ff 19: eth0.2@eth0: <BROADCAST,MULTICAST,UP,LOWER_UP> mtu 1500 qdisc noqueue state UNKNOWN mode DEFAULT group default link/ether 00:00:00:00:00:22 brd ff:ff:ff:ff:ff:ff 20: eth0.3@eth0: <BROADCAST,MULTICAST,UP,LOWER_UP> mtu 1500 qdisc noqueue state UNKNOWN mode DEFAULT group default link/ether 00:00:00:00:00:33 brd ff:ff:ff:ff:ff:ff root@ubuntu:~# ip -4 addr sh 1: lo: <LOOPBACK,UP,LOWER_UP> mtu 65536 qdisc noqueue state UNKNOWN group default inet 127.0.0.1/8 scope host lo valid_lft forever preferred_lft forever 18: eth0.1@eth0: <BROADCAST,MULTICAST,UP,LOWER_UP> mtu 1500 qdisc noqueue state UNKNOWN group default inet 192.168.1.145/24 brd 192.168.1.255 scope global eth0.1 valid_lft forever preferred_lft forever 19: eth0.2@eth0: <BROADCAST,MULTICAST,UP,LOWER_UP> mtu 1500 qdisc noqueue state UNKNOWN group default inet 192.168.1.146/24 brd 192.168.1.255 scope global eth0.2 valid_lft forever preferred_lft forever 20: eth0.3@eth0: <BROADCAST,MULTICAST,UP,LOWER_UP> mtu 1500 qdisc noqueue state UNKNOWN group default inet 192.168.1.147/24 brd 192.168.1.255 scope global eth0.3 valid_lft forever preferred_lft forever root@ubuntu:~# ip -4 route sh default via 192.168.1.254 dev eth0.1 192.168.1.0/24 dev eth0.1 proto kernel scope link src 192.168.1.145 192.168.1.0/24 dev eth0.2 proto kernel scope link src 192.168.1.146 192.168.1.0/24 dev eth0.3 proto kernel scope link src 192.168.1.147 root@ubuntu:~# arping -c 5 -I eth0.1 192.168.1.254 ARPING 192.168.1.254 from 192.168.1.145 eth0.1 Unicast reply from 192.168.1.254 [58:98:35:57:a0:70] 6.936ms Unicast reply from 192.168.1.254 [58:98:35:57:a0:70] 2.986ms Unicast reply from 192.168.1.254 [58:98:35:57:a0:70] 0.654ms Unicast reply from 192.168.1.254 [58:98:35:57:a0:70] 5.137ms Unicast reply from 192.168.1.254 [58:98:35:57:a0:70] 2.426ms Sent 5 probes (1 broadcast(s)) Received 5 response(s) root@ubuntu:~# arping -c 5 -I eth0.2 192.168.1.254 ARPING 192.168.1.254 from 192.168.1.146 eth0.2 Unicast reply from 192.168.1.254 [58:98:35:57:a0:70] 5.665ms Unicast reply from 192.168.1.254 [58:98:35:57:a0:70] 3.753ms Unicast reply from 192.168.1.254 [58:98:35:57:a0:70] 16.500ms Unicast reply from 192.168.1.254 [58:98:35:57:a0:70] 3.287ms Unicast reply from 192.168.1.254 [58:98:35:57:a0:70] 32.438ms Sent 5 probes (1 broadcast(s)) Received 5 response(s) root@ubuntu:~# arping -c 5 -I eth0.3 192.168.1.254 ARPING 192.168.1.254 from 192.168.1.147 eth0.3 Unicast reply from 192.168.1.254 [58:98:35:57:a0:70] 4.422ms Unicast reply from 192.168.1.254 [58:98:35:57:a0:70] 2.429ms Unicast reply from 192.168.1.254 [58:98:35:57:a0:70] 2.321ms Unicast reply from 192.168.1.254 [58:98:35:57:a0:70] 40.423ms Unicast reply from 192.168.1.254 [58:98:35:57:a0:70] 2.268ms Sent 5 probes (1 broadcast(s)) Received 5 response(s) root@ubuntu:~# tcpdump -n -i eth0.1 -v & [1] 5317 root@ubuntu:~# ping -c5 -q -I eth0.1 192.168.1.254 PING 192.168.1.254 (192.168.1.254) from 192.168.1.145 eth0.1: 56(84) bytes of data. tcpdump: listening on eth0.1, link-type EN10MB (Ethernet), capture size 65535 bytes 13:18:37.612558 IP (tos 0x0, ttl 64, id 2595, offset 0, flags [DF], proto ICMP (1), length 84) 192.168.1.145 > 192.168.1.254: ICMP echo request, id 5318, seq 2, length 64 13:18:37.618864 IP (tos 0x68, ttl 64, id 14493, offset 0, flags [none], proto ICMP (1), length 84) 192.168.1.254 > 192.168.1.145: ICMP echo reply, id 5318, seq 2, length 64 13:18:37.743650 ARP, Ethernet (len 6), IPv4 (len 4), Request who-has 192.168.1.87 tell 192.168.1.86, length 46 13:18:38.134997 IP (tos 0x0, ttl 128, id 23547, offset 0, flags [none], proto UDP (17), length 229) 192.168.1.86.138 > 192.168.1.255.138: NBT UDP PACKET(138) 13:18:38.614580 IP (tos 0x0, ttl 64, id 2596, offset 0, flags [DF], proto ICMP (1), length 84) 192.168.1.145 > 192.168.1.254: ICMP echo request, id 5318, seq 3, length 64 13:18:38.793479 IP (tos 0x68, ttl 64, id 14495, offset 0, flags [none], proto ICMP (1), length 84) 192.168.1.254 > 192.168.1.145: ICMP echo reply, id 5318, seq 3, length 64 13:18:39.151282 IP6 (class 0x68, hlim 255, next-header ICMPv6 (58) payload length: 32) fe80::5a98:35ff:fe57:e070 > ff02::1:ff6b:e9b4: [icmp6 sum ok] ICMP6, neighbor solicitation, length 32, who has 2001:818:d812:da00:8ae3:abff:fe6b:e9b4 source link-address option (1), length 8 (1): 58:98:35:57:a0:70 13:18:39.615612 IP (tos 0x0, ttl 64, id 2597, offset 0, flags [DF], proto ICMP (1), length 84) 192.168.1.145 > 192.168.1.254: ICMP echo request, id 5318, seq 4, length 64 13:18:39.746981 IP (tos 0x68, ttl 64, id 14496, offset 0, flags [none], proto ICMP (1), length 84) 192.168.1.254 > 192.168.1.145: ICMP echo reply, id 5318, seq 4, length 64 --- 192.168.1.254 ping statistics --- 5 packets transmitted, 5 received, 0% packet loss, time 4008ms rtt min/avg/max/mdev = 2.793/67.810/178.934/73.108 ms root@ubuntu:~# killall tcpdump >> /dev/null 2>&1 9 packets captured 12 packets received by filter 0 packets dropped by kernel [1]+ Done tcpdump -n -i eth0.1 -v root@ubuntu:~# tcpdump -n -i eth0.2 -v & [1] 5320 root@ubuntu:~# ping -c5 -q -I eth0.2 192.168.1.254 PING 192.168.1.254 (192.168.1.254) from 192.168.1.146 eth0.2: 56(84) bytes of data. tcpdump: listening on eth0.2, link-type EN10MB (Ethernet), capture size 65535 bytes 13:18:41.536874 ARP, Ethernet (len 6), IPv4 (len 4), Reply 192.168.1.254 is-at 58:98:35:57:a0:70, length 46 13:18:41.536933 IP (tos 0x0, ttl 64, id 2599, offset 0, flags [DF], proto ICMP (1), length 84) 192.168.1.146 > 192.168.1.254: ICMP echo request, id 5321, seq 1, length 64 13:18:41.539255 IP (tos 0x68, ttl 64, id 14507, offset 0, flags [none], proto ICMP (1), length 84) 192.168.1.254 > 192.168.1.146: ICMP echo reply, id 5321, seq 1, length 64 13:18:42.127715 ARP, Ethernet (len 6), IPv4 (len 4), Request who-has 192.168.1.87 tell 192.168.1.86, length 46 13:18:42.511725 IP (tos 0x0, ttl 64, id 2600, offset 0, flags [DF], proto ICMP (1), length 84) 192.168.1.146 > 192.168.1.254: ICMP echo request, id 5321, seq 2, length 64 13:18:42.514385 IP (tos 0x68, ttl 64, id 14527, offset 0, flags [none], proto ICMP (1), length 84) 192.168.1.254 > 192.168.1.146: ICMP echo reply, id 5321, seq 2, length 64 13:18:42.743856 ARP, Ethernet (len 6), IPv4 (len 4), Request who-has 192.168.1.87 tell 192.168.1.86, length 46 13:18:43.511727 IP (tos 0x0, ttl 64, id 2601, offset 0, flags [DF], proto ICMP (1), length 84) 192.168.1.146 > 192.168.1.254: ICMP echo request, id 5321, seq 3, length 64 13:18:43.513768 IP (tos 0x68, ttl 64, id 14528, offset 0, flags [none], proto ICMP (1), length 84) 192.168.1.254 > 192.168.1.146: ICMP echo reply, id 5321, seq 3, length 64 13:18:43.637598 IP (tos 0x0, ttl 128, id 23551, offset 0, flags [none], proto UDP (17), length 225) 192.168.1.86.17500 > 255.255.255.255.17500: UDP, length 197 13:18:43.641185 IP (tos 0x0, ttl 128, id 23552, offset 0, flags [none], proto UDP (17), length 225) 192.168.1.86.17500 > 192.168.1.255.17500: UDP, length 197 13:18:43.641201 IP (tos 0x0, ttl 128, id 23553, offset 0, flags [none], proto UDP (17), length 225) 192.168.1.86.17500 > 255.255.255.255.17500: UDP, length 197 13:18:43.743890 ARP, Ethernet (len 6), IPv4 (len 4), Request who-has 192.168.1.87 tell 192.168.1.86, length 46 13:18:44.510758 IP (tos 0x0, ttl 64, id 2602, offset 0, flags [DF], proto ICMP (1), length 84) 192.168.1.146 > 192.168.1.254: ICMP echo request, id 5321, seq 4, length 64 13:18:44.512892 IP (tos 0x68, ttl 64, id 14538, offset 0, flags [none], proto ICMP (1), length 84) 192.168.1.254 > 192.168.1.146: ICMP echo reply, id 5321, seq 4, length 64 13:18:45.510794 IP (tos 0x0, ttl 64, id 2603, offset 0, flags [DF], proto ICMP (1), length 84) 192.168.1.146 > 192.168.1.254: ICMP echo request, id 5321, seq 5, length 64 13:18:45.519701 IP (tos 0x68, ttl 64, id 14539, offset 0, flags [none], proto ICMP (1), length 84) 192.168.1.254 > 192.168.1.146: ICMP echo reply, id 5321, seq 5, length 64 13:18:49.287554 IP6 (class 0x68, hlim 255, next-header ICMPv6 (58) payload length: 32) fe80::5a98:35ff:fe57:e070 > ff02::1:ff6b:e9b4: [icmp6 sum ok] ICMP6, neighbor solicitation, length 32, who has 2001:818:d812:da00:8ae3:abff:fe6b:e9b4 source link-address option (1), length 8 (1): 58:98:35:57:a0:70 13:18:50.013463 IP (tos 0x0, ttl 255, id 50737, offset 0, flags [DF], proto UDP (17), length 73) 192.168.1.146.5353 > 224.0.0.251.5353: 0 [2q] PTR (QM)? _ipps._tcp.local. PTR (QM)? _ipp._tcp.local. (45) 13:18:50.218874 IP6 (class 0x68, hlim 255, next-header ICMPv6 (58) payload length: 32) fe80::5a98:35ff:fe57:e070 > ff02::1:ff6b:e9b4: [icmp6 sum ok] ICMP6, neighbor solicitation, length 32, who has 2001:818:d812:da00:8ae3:abff:fe6b:e9b4 source link-address option (1), length 8 (1): 58:98:35:57:a0:70 13:18:51.129961 IP6 (class 0x68, hlim 255, next-header ICMPv6 (58) payload length: 32) fe80::5a98:35ff:fe57:e070 > ff02::1:ff6b:e9b4: [icmp6 sum ok] ICMP6, neighbor solicitation, length 32, who has 2001:818:d812:da00:8ae3:abff:fe6b:e9b4 source link-address option (1), length 8 (1): 58:98:35:57:a0:70 13:18:52.197074 IP6 (hlim 255, next-header UDP (17) payload length: 53) 2001:818:d812:da00:200:ff:fe00:22.5353 > ff02::fb.5353: [udp sum ok] 0 [2q] PTR (QM)? _ipps._tcp.local. PTR (QM)? _ipp._tcp.local. (45) 13:18:54.128240 ARP, Ethernet (len 6), IPv4 (len 4), Request who-has 192.168.1.87 tell 192.168.1.86, length 46 --- 192.168.1.254 ping statistics --- 5 packets transmitted, 0 received, 100% packet loss, time 4000ms root@ubuntu:~# killall tcpdump >> /dev/null 2>&1 13:18:54.657731 IP6 (class 0x68, hlim 255, next-header ICMPv6 (58) payload length: 32) fe80::5a98:35ff:fe57:e070 > ff02::1:ff6b:e9b4: [icmp6 sum ok] ICMP6, neighbor solicitation, length 32, who has 2001:818:d812:da00:8ae3:abff:fe6b:e9b4 source link-address option (1), length 8 (1): 58:98:35:57:a0:70 13:18:54.743174 ARP, Ethernet (len 6), IPv4 (len 4), Request who-has 192.168.1.87 tell 192.168.1.86, length 46 25 packets captured 26 packets received by filter 0 packets dropped by kernel [1]+ Done tcpdump -n -i eth0.2 -v root@ubuntu:~# tcpdump -n -i eth0.3 icmp & [1] 5324 root@ubuntu:~# ping -c5 -q -I eth0.3 192.168.1.254 PING 192.168.1.254 (192.168.1.254) from 192.168.1.147 eth0.3: 56(84) bytes of data. tcpdump: verbose output suppressed, use -v or -vv for full protocol decode listening on eth0.3, link-type EN10MB (Ethernet), capture size 65535 bytes 13:18:56.373434 IP 192.168.1.147 > 192.168.1.254: ICMP echo request, id 5325, seq 1, length 64 13:18:57.372116 IP 192.168.1.147 > 192.168.1.254: ICMP echo request, id 5325, seq 2, length 64 13:18:57.381263 IP 192.168.1.254 > 192.168.1.147: ICMP echo reply, id 5325, seq 2, length 64 13:18:58.371141 IP 192.168.1.147 > 192.168.1.254: ICMP echo request, id 5325, seq 3, length 64 13:18:58.373275 IP 192.168.1.254 > 192.168.1.147: ICMP echo reply, id 5325, seq 3, length 64 13:18:59.371165 IP 192.168.1.147 > 192.168.1.254: ICMP echo request, id 5325, seq 4, length 64 13:18:59.373259 IP 192.168.1.254 > 192.168.1.147: ICMP echo reply, id 5325, seq 4, length 64 13:19:00.371211 IP 192.168.1.147 > 192.168.1.254: ICMP echo request, id 5325, seq 5, length 64 13:19:00.373278 IP 192.168.1.254 > 192.168.1.147: ICMP echo reply, id 5325, seq 5, length 64 --- 192.168.1.254 ping statistics --- 5 packets transmitted, 1 received, 80% packet loss, time 4001ms rtt min/avg/max/mdev = 13.666/13.666/13.666/0.000 ms root@ubuntu:~# killall tcpdump >> /dev/null 2>&1 9 packets captured 10 packets received by filter 0 packets dropped by kernel [1]+ Done tcpdump -n -i eth0.3 icmp root@ubuntu:~# arp -n Address HWtype HWaddress Flags Mask Iface 192.168.1.254 ether 58:98:35:57:a0:70 C eth0.1 192.168.1.254 ether 58:98:35:57:a0:70 C eth0.2 192.168.1.254 ether 58:98:35:57:a0:70 C eth0.3

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  • Generics with constraints hierarchy

    - by devoured elysium
    I am currently facing a very disturbing problem: interface IStateSpace<Position, Value> where Position : IPosition // <-- Problem starts here where Value : IValue // <-- and here as I don't { // know how to get away this // circular dependency! // Notice how I should be // defining generics parameters // here but I can't! Value GetStateAt(Position position); void SetStateAt(Position position, State state); } As you'll down here, both IPosition, IValue and IState depend on each other. How am I supposed to get away with this? I can't think of any other design that will circumvent this circular dependency and still describes exactly what I want to do! interface IState<StateSpace, Value> where StateSpace : IStateSpace where Value : IValue { StateSpace StateSpace { get; }; Value Value { get; set; } } interface IPosition { } interface IValue<State> where State : IState { State State { get; } } Basically I have a state space IStateSpace that has states IState inside. Their position in the state space is given by an IPosition. Each state then has one (or more) values IValue. I am simplifying the hierarchy, as it's a bit more complex than described. The idea of having this hierarchy defined with generics is to allow for different implementations of the same concepts (an IStateSpace will be implemented both as a matrix as an graph, etc). Would can I get away with this? How do you generally solve this kind of problems? Which kind of designs are used in these cases? Thanks

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  • is this valid json array using php

    - by Rich
    Hello, I need to convert some code done by someone else, to work in my mvc model It is using some functions like EOD that I don't understand. Does that still work in a class? Primarely, my question focusus on the json output. The old code does not use the php json_encode function, but outputs it directly like this ?> { "username": "<?php echo $_SESSION['username'];?>", "items": [ <?php echo $items;?> ] } <?php I would do it like this, but I need to be sure it's right for the items part header('Content-type: application/json'); $output = array("username"=> isset( $_SESSION['username'] ) ? $_SESSION['username'] : "?", "items"=>$items ); $this->content = json_encode($output); This is some background on how the $items is made. An item is stored like this: $_SESSION['chatHistory'][$_POST['to']] .= <<<EOD { "s": "1", "f": "{$to}", "m": "{$messagesan}" }, EOD; and it is put in the $items variable like this $items = ''; if ( !empty($_SESSION['openChatBoxes'] ) ) { foreach ( $_SESSION['openChatBoxes'] as $chatbox => $void ) { $items .= $this->chatBoxSession($chatbox); } } //The chatBoxSession() function takes an item from the $_SESSION['chatHistory'] array and returns it. I hope this was somewhat clear enough? The php manual warns that in some cases you don't get an array output, instead you get an object. So, with the EOD syntax, I am not really sure. It could save me some time if I know some things are doing what they supposed too, and giving the right output. thanks, Richard

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  • How to design a RESTful collection resource?

    - by Suresh Kumar
    I am trying to design a "collection of items" resource. I need to support the following operations: Create the collection Remove the collection Add a single item to the collection Add multiple items to the collection Remove a single item from the collection Remove multiple items from the collection This is as far as I have gone: Create collection: ==> POST /service Host: www.myserver.com Content-Type: application/xml <collection name="items"> <item href="item1"/> <item href="item2"/> <item href="item3"/> </collection> <== 201 Created Location: http://myserver.com/service/items Content-Type: application/xml ... Remove collection: ==> DELETE /service/items <== 200 OK Removing a single item from the collection: ==> DELETE /service/items/item1 <== 200 OK However, I am finding supporting the other operations a bit tricky i.e. what methods can I use to: Add single or multiple items to the collection. (PUT doesn't seem to be right here as per HTTP 1.1 RFC Remove multiple items from the collection in one transaction. (DELETE doesn't seem to right here either)

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  • verilog / systemverilog -- What is the behavior of blocking statements across two always blocks?

    - by miles.sherman
    I am wondering about the behavior of the below code. There are two always blocks, one is combinational to calculate the next_state signal, the other is sequential which will perform some logic and determine whether or not to shutdown the system. It does this by setting the shutdown_now signal high and then calling state <= next_state. My question is if the conditions become true that the shutdown_now signal is set (during clock cycle n) in a blocking manner before the state <= next_state line, will the state during clock cycle n+1 be SHUTDOWN or RUNNING? In other words, does the shutdown_now = 1'b1 line block across both state machines since the state signal is dependent on it through the next_state determination? enum {IDLE, RUNNING, SHUTDOWN} state, next_state; logic shutdown_now; // State machine (combinational) always_comb begin case (state) IDLE: next_state <= RUNNING; RUNNING: next_state <= shutdown ? SHUTDOWN : RUNNING; SHUTDOWN: next_state <= SHUTDOWN; default: next_state <= SHUTDOWN; endcase end // Sequential Behavior always_ff @ (posedge clk) begin // Some code here if (/*some condition) begin shutdown_now = 1'b0; end else begin shutdown_now = 1'b1; end state <= next_state; end

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  • How can I SETF an element in a tree by an accessor?

    - by Willi Ballenthin
    We've been using Lisp in my AI course. The assignments I've received have involved searching and generating tree-like structures. For each assignment, I've ended up writing something like: (defun initial-state () (list 0 ; score nil ; children 0 ; value 0)) ; something else and building my functions around these "states", which are really just nested lists with some loosely defined structure. To make the structure more rigid, I've tried to write accessors, such as: (defun state-score ( state ) (nth 2 state)) This works for reading the value (which should be all I need to do in a nicely functional world. However, as time crunches, and I start to madly hack, sometimes I want a mutable structure). I don't seem to be able to SETF the returned ...thing (place? value? pointer?). I get an error with something like: (setf (state-score *state*) 10) Sometimes I seem to have a little more luck writing the accessor/mutator as a macro: (defmacro state-score ( state ) `(nth 2 ,state)) However I don't know why this should be a macro, so I certainly shouldn't write it as a macro (except that sometimes it works. Programming by coincidence is bad). What is an appropriate strategy to build up such structures? More importantly, where can I learn about whats going on here (what operations affect the memory in what way)?

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  • Dynamic select menu Rails, Javascript HABTM

    - by Jack
    Hi, I am following a tutorial in one of Ryan Bates' Railscasts here. Basically I want a form where there are 2 drop down menus, the contents of one are dependent on the other. I have Years and Courses, where Years HABMT Courses and Courses HABTM Years. In the tutorial, the javascript is as follows: var states = new Array(); <% for state in @states -%> states.push(new Array(<%= state.country_id %>, '<%=h state.name %>', <%= state.id %>)); <% end -%> function countrySelected() { country_id = $('person_country_id').getValue(); options = $('person_state_id').options; options.length = 1; states.each(function(state) { if (state[0] == country_id) { options[options.length] = new Option(state[1], state[2]); } }); if (options.length == 1) { $('state_field').hide(); } else { $('state_field').show(); } } document.observe('dom:loaded', function() { countrySelected(); $('person_country_id').observe('change', countrySelected); }); Where I guess country has many states and state belongs to country. I think what I need to do is edit the first for statement to somehow loop through all of the courses for each year_id, but don't know how to do this. Any ideas? Thanks

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  • Circular dependency with generics

    - by devoured elysium
    I have defined the following interface: public interface IStateSpace<State, Action> where State : IState where Action : IAction<State, Action> // <-- this is the line that bothers me { void SetValueAt(State state, Action action); Action GetValueAt(State state); } Basically, an IStateSpace interface should be something like a chess board, and in each position of the chess board you have a set of possible movements to do. Those movements here are called IActions. I have defined this interface this way so I can accommodate for different implementations: I can then define concrete classes that implement 2D matrix, 3D matrix, graphs, etc. public interface IAction<State, Action> { IStateSpace<State, Action> StateSpace { get; } } An IAction, would be to move up(this is, if in (2, 2) move to (2, 1)), move down, etc. Now, I'll want that each action has access to a StateSpace so it can do some checking logic. Is this implementation correct? Or is this a bad case of a circular dependence? If yes, how to accomplish "the same" in a different way? Thanks

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  • Components inside a repeater not resizing as expected

    - by VoidPointer
    I have an mxml panel in which I'm using a repeater. The panel can be resized horizontally and I would like for the repeated components to resize together with panel. Here is a simplified example of how things look like: <mx:TitleWindow xmlns:mx="http://www.adobe.com/2006/mxml" layout="vertical" ...> <!-- scripts and some controls --> <mx:VBox width="100%"> <core:Repeater width="100%" dataProvider="model"> <ns1:MyItemRenderer width="100%" /> </core:Repeater> </mx:VBox> </mx:TitleWindow> When I resize the component, the width of the repeated items does not change. There also buttons and event handlers, which add and remove items from the model. When this is done, the repeater updates to display the correct number of items and all the items are resized correctly. I have not been able to get the items to resize when the root panel is resized. I can see, that the VBOx around the repeater is getting a resize event. However, the repeated items are not getting the event. I tried to dispatch a resize event to the repeated items manually from a resize handler I hooked up to the VBox but that didn't help. I also tried adding and removing a dummy-item from the ArrayCollection which is the dataProvider (because that triggers a correct resize otherwise as mentioned above) However, doing this in the resize handler of the VBox just leads to the repeater not showing any items at all. Is there any way to get items in a repeater to resize with their enclosing container?

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  • managing classes when everything is relative to a user in nhibernate (orm)

    - by Schotime
    Firstly I have three entities. Users, Roles, Items A user can have multiple Roles. An item gets assigned to one or more roles. Therefore a user will have access to a distinct set of items. Now there is a few ways I can see this working. There is a Collection on Users which has Roles via a many-to-many assoc. Then each Role in this collection will have its own collection of Items. So for each user I would have to get the User (using nhib and fetch the roles and items with it) then either do a selectMany on the Items in each Role to get all the Items for the user or do a couple of foreach's to port the data to a view or dto model. Create a db trigger to automatically insert into another table that just has the relationship between user and items so that on my User entity I only have a Items collections which has all the items assigned to me. Some other way that i can't think of yet, because I'm new to nHibernate. Now i know that the trigger doesn't feel right but I'm not sure how to do this. We also have some hierarchy later where a user may be in charge of a group of users. If anyone could shed some light on how they go about these scenarios in nhibernate or another orm that would be great, or point be in a direction. I know that in the past you would have to enter all combinations into a table so that the query worked, but when you know sql its not too bad. If you need any other info then let me know. Cheers

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  • How to get the text content on the swt table with arbitrary controls

    - by amarnath vishwakarma
    I have different controls placed on a table using TableEditor. ... TableItem [] items = table.getItems (); for (int i=0; i<items.length; i++) { TableEditor editor = new TableEditor (table); final Text text1 = new Text (table, SWT.NONE); text1.setText(listSimOnlyComponents.get(i).getName()); text1.setEditable(false); editor.grabHorizontal = true; editor.setEditor(text1, items[i], 0); editor = new TableEditor (table); final CCombo combo1 = new CCombo (table, SWT.NONE); combo1.setText(""); Set<String> comps = mapComponentToPort.keySet(); for(String comp:comps) combo1.add(comp); editor.grabHorizontal = true; editor.setEditor(combo1, items[i], 1); } //end of for ... When I try to get the text on the table using getItem(i).getText, I get empty string ... TableItem [] items = table.getItems (); for(int i=0; i<items.length; i++) { TableItem item = items[i]; String col0text = items[i].getText(0); //this text is empty String col1text = items[i].getText(1); //this text is empty } ... Why does getText returns empty strings even when I have text appearing on the table?

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  • one-to-many with criteria question

    - by brnzn
    enter code hereI want to apply restrictions on the list of items, so only items from a given dates will be retrieved. Here are my mappings: <class name="MyClass" table="MyTable" mutable="false" > <cache usage="read-only"/> <id name="myId" column="myId" type="integer"/> <property name="myProp" type="string" column="prop"/> <list name="items" inverse="true" cascade="none"> <key column="myId"/> <list-index column="itemVersion"/> <one-to-many class="Item"/> </list> </class> <class name="Item" table="Items" mutable="false" > <cache usage="read-only"/> <id name="myId" column="myId" type="integer"/> <property name="itemVersion" type="string" column="version"/> <property name="startDate" type="date" column="startDate"/> </class> I tried this code: Criteria crit = session.createCriteria(MyClass.class); crit.add( Restrictions.eq("myId", new Integer(1))); crit = crit.createCriteria("items").add( Restrictions.le("startDate", new Date()) ); which result the following quires: select ... from MyTable this_ inner join Items items1_ on this_.myId=items1_.myId where this_.myId=? and items1_.startDate<=? followed by select ... from Items items0_ where items0_.myId=? But what I need is something like: select ... from MyTable this_ where this_.myId=? followed by select ... from Items items0_ where items0_.myId=? and items0_.startDate<=? Any idea how I can apply a criteria on the list of items?

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  • one-to-many with criteria question

    - by brnzn
    enter code hereI want to apply restrictions on the list of items, so only items from a given dates will be retrieved. Here are my mappings: <class name="MyClass" table="MyTable" mutable="false" > <cache usage="read-only"/> <id name="myId" column="myId" type="integer"/> <property name="myProp" type="string" column="prop"/> <list name="items" inverse="true" cascade="none"> <key column="myId"/> <list-index column="itemVersion"/> <one-to-many class="Item"/> </list> </class> <class name="Item" table="Items" mutable="false" > <cache usage="read-only"/> <id name="myId" column="myId" type="integer"/> <property name="itemVersion" type="string" column="version"/> <property name="startDate" type="date" column="startDate"/> </class> I tried this code: Criteria crit = session.createCriteria(MyClass.class); crit.add( Restrictions.eq("myId", new Integer(1))); crit = crit.createCriteria("items").add( Restrictions.le("startDate", new Date()) ); which result the following quires: select ... from MyTable this_ inner join Items items1_ on this_.myId=items1_.myId where this_.myId=? and items1_.startDate<=? followed by select ... from Items items0_ where items0_.myId=? But what I need is something like: select ... from MyTable this_ where this_.myId=? followed by select ... from Items items0_ where items0_.myId=? and items0_.startDate<=? Any idea how I can apply a criteria on the list of items?

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  • HiddenField.Value is an empty string upon postback inside my custom control

    - by Matthew Cox
    I have a custom control that has a hidden field. Upon postback I want to obtain the value stored in it, but it's always an empty string. any thoughts? I am performing client-side manipulation of the hidden field values and have verified in firebug that the fields are correct before issue a post back Here is the setup: public class DualListPanel : SWebControl, INamingContainer { protected IList<DlpItem> UnassignedList { get; set; } protected IList<DlpItem> AssignedList { get; set; } private HiddenField assignedItemsField, unassignedItemsField; public DualListPanel() { CssClass = "DualListPanel"; EnableViewState = true; } #region ViewState protected override void LoadViewState(object savedState) { var state = savedState as object[]; UnassignedList = state[0] as List<DlpItem>; AssignedList = state[1] as List<DlpItem>; base.LoadViewState(state[2]); } protected override object SaveViewState() { object[] state = new object[3]; state[0] = UnassignedList; state[1] = AssignedList; state[2] = base.SaveViewState(); return state; } #endregion #region WebControl Overrides protected override void CreateChildControls() { assignedItemsField = new HiddenField(); assignedItemsField.ID = "HiddenAssignedItems"; assignedItemsField.EnableViewState = true; unassignedItemsField = new HiddenField(); unassignedItemsField.ID = "HiddenUnassignedItems"; unassignedItemsField.EnableViewState = true; Controls.Add(assignedItemsField); Controls.Add(unassignedItemsField); base.CreateChildControls(); } #endregion #region Item Lists Retrieval public string GetCommaDelimUnassignedItems() { return unassignedItemsField.Value; } public string GetCommaDelimAssignedItems() { return assignedItemsField.Value; } #endregion }

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  • How to perform a Depth First Search iteratively using async/parallel processing?

    - by Prabhu
    Here is a method that does a DFS search and returns a list of all items given a top level item id. How could I modify this to take advantage of parallel processing? Currently, the call to get the sub items is made one by one for each item in the stack. It would be nice if I could get the sub items for multiple items in the stack at the same time, and populate my return list faster. How could I do this (either using async/await or TPL, or anything else) in a thread safe manner? private async Task<IList<Item>> GetItemsAsync(string topItemId) { var items = new List<Item>(); var topItem = await GetItemAsync(topItemId); Stack<Item> stack = new Stack<Item>(); stack.Push(topItem); while (stack.Count > 0) { var item = stack.Pop(); items.Add(item); var subItems = await GetSubItemsAsync(item.SubId); foreach (var subItem in subItems) { stack.Push(subItem); } } return items; } EDIT: I was thinking of something along these lines, but it's not coming together: var tasks = stack.Select(async item => { items.Add(item); var subItems = await GetSubItemsAsync(item.SubId); foreach (var subItem in subItems) { stack.Push(subItem); } }).ToList(); if (tasks.Any()) await Task.WhenAll(tasks); UPDATE: If I wanted to chunk the tasks, would something like this work? foreach (var batch in items.BatchesOf(100)) { var tasks = batch.Select(async item => { await DoSomething(item); }).ToList(); if (tasks.Any()) { await Task.WhenAll(tasks); } } The language I'm using is C#.

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  • C#/.NET Little Wonders: The Concurrent Collections (1 of 3)

    - by James Michael Hare
    Once again we consider some of the lesser known classes and keywords of C#.  In the next few weeks, we will discuss the concurrent collections and how they have changed the face of concurrent programming. This week’s post will begin with a general introduction and discuss the ConcurrentStack<T> and ConcurrentQueue<T>.  Then in the following post we’ll discuss the ConcurrentDictionary<T> and ConcurrentBag<T>.  Finally, we shall close on the third post with a discussion of the BlockingCollection<T>. For more of the "Little Wonders" posts, see the index here. A brief history of collections In the beginning was the .NET 1.0 Framework.  And out of this framework emerged the System.Collections namespace, and it was good.  It contained all the basic things a growing programming language needs like the ArrayList and Hashtable collections.  The main problem, of course, with these original collections is that they held items of type object which means you had to be disciplined enough to use them correctly or you could end up with runtime errors if you got an object of a type you weren't expecting. Then came .NET 2.0 and generics and our world changed forever!  With generics the C# language finally got an equivalent of the very powerful C++ templates.  As such, the System.Collections.Generic was born and we got type-safe versions of all are favorite collections.  The List<T> succeeded the ArrayList and the Dictionary<TKey,TValue> succeeded the Hashtable and so on.  The new versions of the library were not only safer because they checked types at compile-time, in many cases they were more performant as well.  So much so that it's Microsoft's recommendation that the System.Collections original collections only be used for backwards compatibility. So we as developers came to know and love the generic collections and took them into our hearts and embraced them.  The problem is, thread safety in both the original collections and the generic collections can be problematic, for very different reasons. Now, if you are only doing single-threaded development you may not care – after all, no locking is required.  Even if you do have multiple threads, if a collection is “load-once, read-many” you don’t need to do anything to protect that container from multi-threaded access, as illustrated below: 1: public static class OrderTypeTranslator 2: { 3: // because this dictionary is loaded once before it is ever accessed, we don't need to synchronize 4: // multi-threaded read access 5: private static readonly Dictionary<string, char> _translator = new Dictionary<string, char> 6: { 7: {"New", 'N'}, 8: {"Update", 'U'}, 9: {"Cancel", 'X'} 10: }; 11:  12: // the only public interface into the dictionary is for reading, so inherently thread-safe 13: public static char? Translate(string orderType) 14: { 15: char charValue; 16: if (_translator.TryGetValue(orderType, out charValue)) 17: { 18: return charValue; 19: } 20:  21: return null; 22: } 23: } Unfortunately, most of our computer science problems cannot get by with just single-threaded applications or with multi-threading in a load-once manner.  Looking at  today's trends, it's clear to see that computers are not so much getting faster because of faster processor speeds -- we've nearly reached the limits we can push through with today's technologies -- but more because we're adding more cores to the boxes.  With this new hardware paradigm, it is even more important to use multi-threaded applications to take full advantage of parallel processing to achieve higher application speeds. So let's look at how to use collections in a thread-safe manner. Using historical collections in a concurrent fashion The early .NET collections (System.Collections) had a Synchronized() static method that could be used to wrap the early collections to make them completely thread-safe.  This paradigm was dropped in the generic collections (System.Collections.Generic) because having a synchronized wrapper resulted in atomic locks for all operations, which could prove overkill in many multithreading situations.  Thus the paradigm shifted to having the user of the collection specify their own locking, usually with an external object: 1: public class OrderAggregator 2: { 3: private static readonly Dictionary<string, List<Order>> _orders = new Dictionary<string, List<Order>>(); 4: private static readonly _orderLock = new object(); 5:  6: public void Add(string accountNumber, Order newOrder) 7: { 8: List<Order> ordersForAccount; 9:  10: // a complex operation like this should all be protected 11: lock (_orderLock) 12: { 13: if (!_orders.TryGetValue(accountNumber, out ordersForAccount)) 14: { 15: _orders.Add(accountNumber, ordersForAccount = new List<Order>()); 16: } 17:  18: ordersForAccount.Add(newOrder); 19: } 20: } 21: } Notice how we’re performing several operations on the dictionary under one lock.  With the Synchronized() static methods of the early collections, you wouldn’t be able to specify this level of locking (a more macro-level).  So in the generic collections, it was decided that if a user needed synchronization, they could implement their own locking scheme instead so that they could provide synchronization as needed. The need for better concurrent access to collections Here’s the problem: it’s relatively easy to write a collection that locks itself down completely for access, but anything more complex than that can be difficult and error-prone to write, and much less to make it perform efficiently!  For example, what if you have a Dictionary that has frequent reads but in-frequent updates?  Do you want to lock down the entire Dictionary for every access?  This would be overkill and would prevent concurrent reads.  In such cases you could use something like a ReaderWriterLockSlim which allows for multiple readers in a lock, and then once a writer grabs the lock it blocks all further readers until the writer is done (in a nutshell).  This is all very complex stuff to consider. Fortunately, this is where the Concurrent Collections come in.  The Parallel Computing Platform team at Microsoft went through great pains to determine how to make a set of concurrent collections that would have the best performance characteristics for general case multi-threaded use. Now, as in all things involving threading, you should always make sure you evaluate all your container options based on the particular usage scenario and the degree of parallelism you wish to acheive. This article should not be taken to understand that these collections are always supperior to the generic collections. Each fills a particular need for a particular situation. Understanding what each container is optimized for is key to the success of your application whether it be single-threaded or multi-threaded. General points to consider with the concurrent collections The MSDN points out that the concurrent collections all support the ICollection interface. However, since the collections are already synchronized, the IsSynchronized property always returns false, and SyncRoot always returns null.  Thus you should not attempt to use these properties for synchronization purposes. Note that since the concurrent collections also may have different operations than the traditional data structures you may be used to.  Now you may ask why they did this, but it was done out of necessity to keep operations safe and atomic.  For example, in order to do a Pop() on a stack you have to know the stack is non-empty, but between the time you check the stack’s IsEmpty property and then do the Pop() another thread may have come in and made the stack empty!  This is why some of the traditional operations have been changed to make them safe for concurrent use. In addition, some properties and methods in the concurrent collections achieve concurrency by creating a snapshot of the collection, which means that some operations that were traditionally O(1) may now be O(n) in the concurrent models.  I’ll try to point these out as we talk about each collection so you can be aware of any potential performance impacts.  Finally, all the concurrent containers are safe for enumeration even while being modified, but some of the containers support this in different ways (snapshot vs. dirty iteration).  Once again I’ll highlight how thread-safe enumeration works for each collection. ConcurrentStack<T>: The thread-safe LIFO container The ConcurrentStack<T> is the thread-safe counterpart to the System.Collections.Generic.Stack<T>, which as you may remember is your standard last-in-first-out container.  If you think of algorithms that favor stack usage (for example, depth-first searches of graphs and trees) then you can see how using a thread-safe stack would be of benefit. The ConcurrentStack<T> achieves thread-safe access by using System.Threading.Interlocked operations.  This means that the multi-threaded access to the stack requires no traditional locking and is very, very fast! For the most part, the ConcurrentStack<T> behaves like it’s Stack<T> counterpart with a few differences: Pop() was removed in favor of TryPop() Returns true if an item existed and was popped and false if empty. PushRange() and TryPopRange() were added Allows you to push multiple items and pop multiple items atomically. Count takes a snapshot of the stack and then counts the items. This means it is a O(n) operation, if you just want to check for an empty stack, call IsEmpty instead which is O(1). ToArray() and GetEnumerator() both also take snapshots. This means that iteration over a stack will give you a static view at the time of the call and will not reflect updates. Pushing on a ConcurrentStack<T> works just like you’d expect except for the aforementioned PushRange() method that was added to allow you to push a range of items concurrently. 1: var stack = new ConcurrentStack<string>(); 2:  3: // adding to stack is much the same as before 4: stack.Push("First"); 5:  6: // but you can also push multiple items in one atomic operation (no interleaves) 7: stack.PushRange(new [] { "Second", "Third", "Fourth" }); For looking at the top item of the stack (without removing it) the Peek() method has been removed in favor of a TryPeek().  This is because in order to do a peek the stack must be non-empty, but between the time you check for empty and the time you execute the peek the stack contents may have changed.  Thus the TryPeek() was created to be an atomic check for empty, and then peek if not empty: 1: // to look at top item of stack without removing it, can use TryPeek. 2: // Note that there is no Peek(), this is because you need to check for empty first. TryPeek does. 3: string item; 4: if (stack.TryPeek(out item)) 5: { 6: Console.WriteLine("Top item was " + item); 7: } 8: else 9: { 10: Console.WriteLine("Stack was empty."); 11: } Finally, to remove items from the stack, we have the TryPop() for single, and TryPopRange() for multiple items.  Just like the TryPeek(), these operations replace Pop() since we need to ensure atomically that the stack is non-empty before we pop from it: 1: // to remove items, use TryPop or TryPopRange to get multiple items atomically (no interleaves) 2: if (stack.TryPop(out item)) 3: { 4: Console.WriteLine("Popped " + item); 5: } 6:  7: // TryPopRange will only pop up to the number of spaces in the array, the actual number popped is returned. 8: var poppedItems = new string[2]; 9: int numPopped = stack.TryPopRange(poppedItems); 10:  11: foreach (var theItem in poppedItems.Take(numPopped)) 12: { 13: Console.WriteLine("Popped " + theItem); 14: } Finally, note that as stated before, GetEnumerator() and ToArray() gets a snapshot of the data at the time of the call.  That means if you are enumerating the stack you will get a snapshot of the stack at the time of the call.  This is illustrated below: 1: var stack = new ConcurrentStack<string>(); 2:  3: // adding to stack is much the same as before 4: stack.Push("First"); 5:  6: var results = stack.GetEnumerator(); 7:  8: // but you can also push multiple items in one atomic operation (no interleaves) 9: stack.PushRange(new [] { "Second", "Third", "Fourth" }); 10:  11: while(results.MoveNext()) 12: { 13: Console.WriteLine("Stack only has: " + results.Current); 14: } The only item that will be printed out in the above code is "First" because the snapshot was taken before the other items were added. This may sound like an issue, but it’s really for safety and is more correct.  You don’t want to enumerate a stack and have half a view of the stack before an update and half a view of the stack after an update, after all.  In addition, note that this is still thread-safe, whereas iterating through a non-concurrent collection while updating it in the old collections would cause an exception. ConcurrentQueue<T>: The thread-safe FIFO container The ConcurrentQueue<T> is the thread-safe counterpart of the System.Collections.Generic.Queue<T> class.  The concurrent queue uses an underlying list of small arrays and lock-free System.Threading.Interlocked operations on the head and tail arrays.  Once again, this allows us to do thread-safe operations without the need for heavy locks! The ConcurrentQueue<T> (like the ConcurrentStack<T>) has some departures from the non-concurrent counterpart.  Most notably: Dequeue() was removed in favor of TryDequeue(). Returns true if an item existed and was dequeued and false if empty. Count does not take a snapshot It subtracts the head and tail index to get the count.  This results overall in a O(1) complexity which is quite good.  It’s still recommended, however, that for empty checks you call IsEmpty instead of comparing Count to zero. ToArray() and GetEnumerator() both take snapshots. This means that iteration over a queue will give you a static view at the time of the call and will not reflect updates. The Enqueue() method on the ConcurrentQueue<T> works much the same as the generic Queue<T>: 1: var queue = new ConcurrentQueue<string>(); 2:  3: // adding to queue is much the same as before 4: queue.Enqueue("First"); 5: queue.Enqueue("Second"); 6: queue.Enqueue("Third"); For front item access, the TryPeek() method must be used to attempt to see the first item if the queue.  There is no Peek() method since, as you’ll remember, we can only peek on a non-empty queue, so we must have an atomic TryPeek() that checks for empty and then returns the first item if the queue is non-empty. 1: // to look at first item in queue without removing it, can use TryPeek. 2: // Note that there is no Peek(), this is because you need to check for empty first. TryPeek does. 3: string item; 4: if (queue.TryPeek(out item)) 5: { 6: Console.WriteLine("First item was " + item); 7: } 8: else 9: { 10: Console.WriteLine("Queue was empty."); 11: } Then, to remove items you use TryDequeue().  Once again this is for the same reason we have TryPeek() and not Peek(): 1: // to remove items, use TryDequeue. If queue is empty returns false. 2: if (queue.TryDequeue(out item)) 3: { 4: Console.WriteLine("Dequeued first item " + item); 5: } Just like the concurrent stack, the ConcurrentQueue<T> takes a snapshot when you call ToArray() or GetEnumerator() which means that subsequent updates to the queue will not be seen when you iterate over the results.  Thus once again the code below will only show the first item, since the other items were added after the snapshot. 1: var queue = new ConcurrentQueue<string>(); 2:  3: // adding to queue is much the same as before 4: queue.Enqueue("First"); 5:  6: var iterator = queue.GetEnumerator(); 7:  8: queue.Enqueue("Second"); 9: queue.Enqueue("Third"); 10:  11: // only shows First 12: while (iterator.MoveNext()) 13: { 14: Console.WriteLine("Dequeued item " + iterator.Current); 15: } Using collections concurrently You’ll notice in the examples above I stuck to using single-threaded examples so as to make them deterministic and the results obvious.  Of course, if we used these collections in a truly multi-threaded way the results would be less deterministic, but would still be thread-safe and with no locking on your part required! For example, say you have an order processor that takes an IEnumerable<Order> and handles each other in a multi-threaded fashion, then groups the responses together in a concurrent collection for aggregation.  This can be done easily with the TPL’s Parallel.ForEach(): 1: public static IEnumerable<OrderResult> ProcessOrders(IEnumerable<Order> orderList) 2: { 3: var proxy = new OrderProxy(); 4: var results = new ConcurrentQueue<OrderResult>(); 5:  6: // notice that we can process all these in parallel and put the results 7: // into our concurrent collection without needing any external locking! 8: Parallel.ForEach(orderList, 9: order => 10: { 11: var result = proxy.PlaceOrder(order); 12:  13: results.Enqueue(result); 14: }); 15:  16: return results; 17: } Summary Obviously, if you do not need multi-threaded safety, you don’t need to use these collections, but when you do need multi-threaded collections these are just the ticket! The plethora of features (I always think of the movie The Three Amigos when I say plethora) built into these containers and the amazing way they acheive thread-safe access in an efficient manner is wonderful to behold. Stay tuned next week where we’ll continue our discussion with the ConcurrentBag<T> and the ConcurrentDictionary<TKey,TValue>. For some excellent information on the performance of the concurrent collections and how they perform compared to a traditional brute-force locking strategy, see this wonderful whitepaper by the Microsoft Parallel Computing Platform team here.   Tweet Technorati Tags: C#,.NET,Concurrent Collections,Collections,Multi-Threading,Little Wonders,BlackRabbitCoder,James Michael Hare

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  • How to make creating viewmodels at runtime less painful

    - by Mr Happy
    I apologize for the long question, it reads a bit as a rant, but I promise it's not! I've summarized my question(s) below In the MVC world, things are straightforward. The Model has state, the View shows the Model, and the Controller does stuff to/with the Model (basically), a controller has no state. To do stuff the Controller has some dependencies on web services, repository, the lot. When you instantiate a controller you care about supplying those dependencies, nothing else. When you execute an action (method on Controller), you use those dependencies to retrieve or update the Model or calling some other domain service. If there's any context, say like some user wants to see the details of a particular item, you pass the Id of that item as parameter to the Action. Nowhere in the Controller is there any reference to any state. So far so good. Enter MVVM. I love WPF, I love data binding. I love frameworks that make data binding to ViewModels even easier (using Caliburn Micro a.t.m.). I feel things are less straightforward in this world though. Let's do the exercise again: the Model has state, the View shows the ViewModel, and the ViewModel does stuff to/with the Model (basically), a ViewModel does have state! (to clarify; maybe it delegates all the properties to one or more Models, but that means it must have a reference to the model one way or another, which is state in itself) To do stuff the ViewModel has some dependencies on web services, repository, the lot. When you instantiate a ViewModel you care about supplying those dependencies, but also the state. And this, ladies and gentlemen, annoys me to no end. Whenever you need to instantiate a ProductDetailsViewModel from the ProductSearchViewModel (from which you called the ProductSearchWebService which in turn returned IEnumerable<ProductDTO>, everybody still with me?), you can do one of these things: call new ProductDetailsViewModel(productDTO, _shoppingCartWebService /* dependcy */);, this is bad, imagine 3 more dependencies, this means the ProductSearchViewModel needs to take on those dependencies as well. Also changing the constructor is painful. call _myInjectedProductDetailsViewModelFactory.Create().Initialize(productDTO);, the factory is just a Func, they are easily generated by most IoC frameworks. I think this is bad because Init methods are a leaky abstraction. You also can't use the readonly keyword for fields that are set in the Init method. I'm sure there are a few more reasons. call _myInjectedProductDetailsViewModelAbstractFactory.Create(productDTO); So... this is the pattern (abstract factory) that is usually recommended for this type of problem. I though it was genius since it satisfies my craving for static typing, until I actually started using it. The amount of boilerplate code is I think too much (you know, apart from the ridiculous variable names I get use). For each ViewModel that needs runtime parameters you'll get two extra files (factory interface and implementation), and you need to type the non-runtime dependencies like 4 extra times. And each time the dependencies change, you get to change it in the factory as well. It feels like I don't even use a DI container anymore. (I think Castle Windsor has some kind of solution for this [with it's own drawbacks, correct me if I'm wrong]). do something with anonymous types or dictionary. I like my static typing. So, yeah. Mixing state and behavior in this way creates a problem which don't exist at all in MVC. And I feel like there currently isn't a really adequate solution for this problem. Now I'd like to observe some things: People actually use MVVM. So they either don't care about all of the above, or they have some brilliant other solution. I haven't found an in-depth example of MVVM with WPF. For example, the NDDD-sample project immensely helped me understand some DDD concepts. I'd really like it if someone could point me in the direction of something similar for MVVM/WPF. Maybe I'm doing MVVM all wrong and I should turn my design upside down. Maybe I shouldn't have this problem at all. Well I know other people have asked the same question so I think I'm not the only one. To summarize Am I correct to conclude that having the ViewModel being an integration point for both state and behavior is the reason for some difficulties with the MVVM pattern as a whole? Is using the abstract factory pattern the only/best way to instantiate a ViewModel in a statically typed way? Is there something like an in depth reference implementation available? Is having a lot of ViewModels with both state/behavior a design smell?

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  • MVVM - how to make creating viewmodels at runtime less painfull

    - by Mr Happy
    I apologize for the long question, it reads a bit as a rant, but I promise it's not! I've summarized my question(s) below In the MVC world, things are straightforward. The Model has state, the View shows the Model, and the Controller does stuff to/with the Model (basically), a controller has no state. To do stuff the Controller has some dependencies on web services, repository, the lot. When you instantiate a controller you care about supplying those dependencies, nothing else. When you execute an action (method on Controller), you use those dependencies to retrieve or update the Model or calling some other domain service. If there's any context, say like some user wants to see the details of a particular item, you pass the Id of that item as parameter to the Action. Nowhere in the Controller is there any reference to any state. So far so good. Enter MVVM. I love WPF, I love data binding. I love frameworks that make data binding to ViewModels even easier (using Caliburn Micro a.t.m.). I feel things are less straightforward in this world though. Let's do the exercise again: the Model has state, the View shows the ViewModel, and the ViewModel does stuff to/with the Model (basically), a ViewModel does have state! (to clarify; maybe it delegates all the properties to one or more Models, but that means it must have a reference to the model one way or another, which is state in itself) To do stuff the ViewModel has some dependencies on web services, repository, the lot. When you instantiate a ViewModel you care about supplying those dependencies, but also the state. And this, ladies and gentlemen, annoys me to no end. Whenever you need to instantiate a ProductDetailsViewModel from the ProductSearchViewModel (from which you called the ProductSearchWebService which in turn returned IEnumerable<ProductDTO>, everybody still with me?), you can do one of these things: call new ProductDetailsViewModel(productDTO, _shoppingCartWebService /* dependcy */);, this is bad, imagine 3 more dependencies, this means the ProductSearchViewModel needs to take on those dependencies as well. Also changing the constructor is painfull. call _myInjectedProductDetailsViewModelFactory.Create().Initialize(productDTO);, the factory is just a Func, they are easily generated by most IoC frameworks. I think this is bad because Init methods are a leaky abstraction. You also can't use the readonly keyword for fields that are set in the Init method. I'm sure there are a few more reasons. call _myInjectedProductDetailsViewModelAbstractFactory.Create(productDTO); So... this is the pattern (abstract factory) that is usually recommended for this type of problem. I though it was genious since it satisfies my craving for static typing, until I actually started using it. The amount of boilerplate code is I think too much (you know, apart from the ridiculous variable names I get use). For each ViewModel that needs runtime parameters you'll get two extra files (factory interface and implementation), and you need to type the non-runtime dependencies like 4 extra times. And each time the dependencies change, you get to change it in the factory as well. It feels like I don't even use an DI container anymore. (I think Castle Windsor has some kind of solution for this [with it's own drawbacks, correct me if I'm wrong]). do something with anonymous types or dictionary. I like my static typing. So, yeah. Mixing state and behavior in this way creates a problem which don't exist at all in MVC. And I feel like there currently isn't a really adequate solution for this problem. Now I'd like to observe some things: People actually use MVVM. So they either don't care about all of the above, or they have some brilliant other solution. I haven't found an indepth example of MVVM with WPF. For example, the NDDD-sample project immensely helped me understand some DDD concepts. I'd really like it if someone could point me in the direction of something similar for MVVM/WPF. Maybe I'm doing MVVM all wrong and I should turn my design upside down. Maybe I shouldn't have this problem at all. Well I know other people have asked the same question so I think I'm not the only one. To summarize Am I correct to conclude that having the ViewModel being an integration point for both state and behavior is the reason for some difficulties with the MVVM pattern as a whole? Is using the abstract factory pattern the only/best way to instantiate a ViewModel in a statically typed way? Is there something like an in depth reference implementation available? Is having a lot of ViewModels with both state/behavior a design smell?

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  • Legislative Alert - Payroll for North America

    - by Carolyn Cozart
    We have a Legislative Alert for our customers using PeopleSoft Payroll for North America.   The IRS has made some changes to the FUTA reporting for the tax year 2011.  The IRS requires that all employers complete the 940 Schedule A form when completing the Tax Form 940.  On the Schedule A employers must indicate every state in which you were required to pay state unemployment tax during the year (even if that state's credit reduction rate was zero).  For states with a credit reduction rate greater than zero you must enter the FUTA taxable wages paid in that state then multiply it by the credit reduction rate to report the credit reduction amount for that state.  Please go to Document ID 1371681.1 to obtain additional information on this regulation along with Oracle/PeopleSoft position on this new requirement.

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  • How to make creating viewmodels at runtime less painfull

    - by Mr Happy
    I apologize for the long question, it reads a bit as a rant, but I promise it's not! I've summarized my question(s) below In the MVC world, things are straightforward. The Model has state, the View shows the Model, and the Controller does stuff to/with the Model (basically), a controller has no state. To do stuff the Controller has some dependencies on web services, repository, the lot. When you instantiate a controller you care about supplying those dependencies, nothing else. When you execute an action (method on Controller), you use those dependencies to retrieve or update the Model or calling some other domain service. If there's any context, say like some user wants to see the details of a particular item, you pass the Id of that item as parameter to the Action. Nowhere in the Controller is there any reference to any state. So far so good. Enter MVVM. I love WPF, I love data binding. I love frameworks that make data binding to ViewModels even easier (using Caliburn Micro a.t.m.). I feel things are less straightforward in this world though. Let's do the exercise again: the Model has state, the View shows the ViewModel, and the ViewModel does stuff to/with the Model (basically), a ViewModel does have state! (to clarify; maybe it delegates all the properties to one or more Models, but that means it must have a reference to the model one way or another, which is state in itself) To do stuff the ViewModel has some dependencies on web services, repository, the lot. When you instantiate a ViewModel you care about supplying those dependencies, but also the state. And this, ladies and gentlemen, annoys me to no end. Whenever you need to instantiate a ProductDetailsViewModel from the ProductSearchViewModel (from which you called the ProductSearchWebService which in turn returned IEnumerable<ProductDTO>, everybody still with me?), you can do one of these things: call new ProductDetailsViewModel(productDTO, _shoppingCartWebService /* dependcy */);, this is bad, imagine 3 more dependencies, this means the ProductSearchViewModel needs to take on those dependencies as well. Also changing the constructor is painfull. call _myInjectedProductDetailsViewModelFactory.Create().Initialize(productDTO);, the factory is just a Func, they are easily generated by most IoC frameworks. I think this is bad because Init methods are a leaky abstraction. You also can't use the readonly keyword for fields that are set in the Init method. I'm sure there are a few more reasons. call _myInjectedProductDetailsViewModelAbstractFactory.Create(productDTO); So... this is the pattern (abstract factory) that is usually recommended for this type of problem. I though it was genious since it satisfies my craving for static typing, until I actually started using it. The amount of boilerplate code is I think too much (you know, apart from the ridiculous variable names I get use). For each ViewModel that needs runtime parameters you'll get two extra files (factory interface and implementation), and you need to type the non-runtime dependencies like 4 extra times. And each time the dependencies change, you get to change it in the factory as well. It feels like I don't even use an DI container anymore. (I think Castle Windsor has some kind of solution for this [with it's own drawbacks, correct me if I'm wrong]). do something with anonymous types or dictionary. I like my static typing. So, yeah. Mixing state and behavior in this way creates a problem which don't exist at all in MVC. And I feel like there currently isn't a really adequate solution for this problem. Now I'd like to observe some things: People actually use MVVM. So they either don't care about all of the above, or they have some brilliant other solution. I haven't found an indepth example of MVVM with WPF. For example, the NDDD-sample project immensely helped me understand some DDD concepts. I'd really like it if someone could point me in the direction of something similar for MVVM/WPF. Maybe I'm doing MVVM all wrong and I should turn my design upside down. Maybe I shouldn't have this problem at all. Well I know other people have asked the same question so I think I'm not the only one. To summarize Am I correct to conclude that having the ViewModel being an integration point for both state and behavior is the reason for some difficulties with the MVVM pattern as a whole? Is using the abstract factory pattern the only/best way to instantiate a ViewModel in a statically typed way? Is there something like an in depth reference implementation available? Is having a lot of ViewModels with both state/behavior a design smell?

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  • Using linq to parse file [closed]

    - by Emaan Abdul majeed
    i am working parsing textfile using LINQ but got struc on it,its going outof range exception string[] lines = File.ReadAllLines(input); var t1 = lines .Where(l => !l.StartsWith("#")) .Select(l => l.Split(' ')) .Select(items => String.Format("{0}{1}{2}", items[1].PadRight(32), //items[1].PadRight(16) items[2].PadRight(32), items[3].PadRight(32))); var t2 = t1 .Select(l => l.ToUpper()); foreach (var t in t2) Console.WriteLine(t); and file is about 200 to 500 lines and i want to extract specific information so i need to split that information to different structure so how to do it this..

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  • Silverlight: how to modify the width of ListBox Items in response to user input?

    - by sympatric greg
    I have a simple Silverlight 3 UserControl whose width increases or decreases based on user input. The controls become more wide or more narrow as desired, except for the ListBox items. The ListBox Items grow horizontally to fit their content regardless of HorizontalContentAlignment being set to 'Stretch'. Should I be able to set a property on ListBox.ItemContainerStyle to tell it to widen/narrow with the parent ListBox? There needs to be no horizontal scrolling within this Listbox. Or is there a way to specify the ItemTemplate's StackPanel width that can be modified at runtime? I have bound this to a StaticResource, but do not understand whether I should be able to change the resource value. Can I create and bind to a DependencyProperty of the UserControl itself? I have not determined the syntax of this within the xaml. code: <UserControl x:Class="TheAssembly.GraphicViewer" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:userControls="clr-namespace:TheAssembly" xmlns:core="clr-namespace:System;assembly=mscorlib"> <UserControl.Resources> <userControls:DictionaryAttributeConverter x:Name="MyDictionaryAttributeConverter" /> <core:Double x:Key="ListItemWidth">155</core:Double> </UserControl.Resources> <Grid x:Name="LayoutRoot" Width="175" > <Border Style="{StaticResource DraggableWindowBorder}"> <StackPanel x:Name="RootStackPanel" Orientation="Vertical" HorizontalAlignment="Stretch"> <Border Background="Black" HorizontalAlignment="Stretch" Margin="0"> <TextBlock x:Name="Header" Foreground="White" FontSize="14" TextWrapping="Wrap" Margin="2,0,2,0" Height="25" HorizontalAlignment="Left" Text="{Binding HeaderText}"/> </Border> <TextBlock x:Name="Title" Style="{StaticResource GraphicViewerDetail}" FontSize="12" FontWeight="Medium" TextWrapping="Wrap" Text="{Binding Title}" Margin="3,0,0,0" HorizontalAlignment="Left"/> <ListBox x:Name="AttributeListBox" ItemsSource="{Binding Attributes}" BorderBrush="Red" HorizontalContentAlignment="Stretch" Foreground="AntiqueWhite" Background="Transparent" IsEnabled="False" HorizontalAlignment="Stretch" ScrollViewer.VerticalScrollBarVisibility="Visible" ScrollViewer.HorizontalScrollBarVisibility="Hidden"> <ListBox.ItemContainerStyle> <Style TargetType="ListBoxItem"> <Setter Property="HorizontalAlignment" Value="Stretch"/> <Setter Property="HorizontalContentAlignment" Value="Stretch"/> <Setter Property="Margin" Value="0,-2,0,0"/> </Style> </ListBox.ItemContainerStyle> <ListBox.ItemTemplate> <DataTemplate> <StackPanel x:Name="ListBoxItemStackPanel" HorizontalAlignment="Stretch" Orientation="Vertical" > <TextBlock FontSize="10" Text="{Binding Key}" Foreground="White" FontWeight="Bold" HorizontalAlignment="Stretch" Margin="2,0,0,0" TextWrapping="Wrap"/> <TextBlock FontSize="10" Text="{Binding Value}" Foreground="White" Margin="6,-2,0,0" TextWrapping="Wrap" HorizontalAlignment="Stretch" /> </StackPanel> </DataTemplate> </ListBox.ItemTemplate> </ListBox> </StackPanel> </Border> </Grid>

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  • How to get Passive FTP Working Through an Iptables Firewall?

    - by user1133248
    I have an iptables firewall running on a Fedora Linux server that is basically being used as a firewall router and OpenVPN server. That's it. We have been using the same iptables firewall code for YEARS. I did make some changes on 21 December to re-route a mySQL port, but given what has happened I've completely backed those changes out. Sometime after those changes were made and backed out passive FTP, served from a vsftpd process, stopped working. We use a passive ftp client to FLING (that's the name of the ftp client running under Windows! :-) ) images from our remote telescopes to our server. I believe it is something in the firewall code because I can drop the firewall and the FTP file transfer (and connecting to the ftp site with Internet Explorer to see the file list) works. When I raise the iptables firewall, it stops working. Again, this is code that we'd been using for years. However, I felt that maybe there was something I missed, so we had a .bak file from 2009 that I used. Same behavior, passive ftp does not work. So, I went and rebuilt the firewall code line by line to see what line was causing the problem. Everything worked until I put the line -A FORWARD -j DROP in very near the end. Of course, if I am correct, this is the line that basically "turns on" the firewall, saying drop everything except for the exceptions I've made above. However, this line has been in the iptables code probably since 2003. So, I'm at the end of my rope, and I still can't figure out why this has stopped working. I guess I need an expert on iptables configuration. Here is the iptables code (from iptables-save) with comments. # Generated by iptables-save v1.3.8 on Thu Jan 5 18:36:25 2012 *nat # One of the things that I remain ignorant about is what these following three lines # do in both the nat tables (which we're not using on this machine) and the following # filter table. I don't know what the numbers are, but I'm ASSUMING they're port # ranges. # :PREROUTING ACCEPT [7435:551429] :POSTROUTING ACCEPT [6097:354458] :OUTPUT ACCEPT [5:451] COMMIT # Completed on Thu Jan 5 18:36:25 2012 # Generated by iptables-save v1.3.8 on Thu Jan 5 18:36:25 2012 *filter :INPUT ACCEPT [10423:1046501] :FORWARD ACCEPT [0:0] :OUTPUT ACCEPT [15184:16948770] # The following line is for my OpenVPN configuration. -A INPUT -i tun+ -j ACCEPT # In researching this on the Internet I found some iptables code that was supposed to # open the needed ports up. I never needed this before this week, but since passive FTP # was no longer working, I decided to put the code in. The next three lines are part of # that code. -A INPUT -p tcp -m tcp --dport 21 -m state --state NEW,ESTABLISHED -j ACCEPT -A INPUT -p tcp -m tcp --sport 1024:65535 --dport 20 -m state --state ESTABLISHED -j ACCEPT -A INPUT -p tcp -m tcp --sport 1024:65535 --dport 1024:65535 -m state --state RELATED,ESTABLISHED -j ACCEPT # Another line for the OpenVPN configuration. I don't know why the iptables-save mixed # the lines up. -A FORWARD -i tun+ -j ACCEPT # Various forwards for all our services -A FORWARD -s 65.118.148.197 -p tcp -m tcp --dport 3307 -j ACCEPT -A FORWARD -d 65.118.148.197 -p tcp -m tcp --dport 3307 -j ACCEPT -A FORWARD -s 65.118.148.197 -p tcp -m tcp --dport 3306 -j ACCEPT -A FORWARD -d 65.118.148.197 -p tcp -m tcp --dport 3306 -j ACCEPT -A FORWARD -s 65.118.148.196 -p tcp -m tcp --dport 21 -j ACCEPT -A FORWARD -d 65.118.148.196 -p tcp -m tcp --dport 21 -j ACCEPT -A FORWARD -d 65.118.148.196 -p tcp -m tcp --dport 20 -j ACCEPT -A FORWARD -s 65.118.148.196 -p tcp -m tcp --dport 20 -j ACCEPT -A FORWARD -s 65.118.148.196 -p tcp -m tcp --dport 7191 -j ACCEPT -A FORWARD -d 65.118.148.196 -p tcp -m tcp --dport 7191 -j ACCEPT -A FORWARD -s 65.118.148.196 -p tcp -m tcp --dport 46000:46999 -j ACCEPT -A FORWARD -d 65.118.148.196 -p tcp -m tcp --dport 46000:46999 -j ACCEPT -A FORWARD -s 65.118.148.0/255.255.255.0 -j ACCEPT -A FORWARD -d 65.118.148.196 -p udp -m udp --dport 53 -j ACCEPT -A FORWARD -s 65.118.148.196 -p udp -m udp --dport 53 -j ACCEPT -A FORWARD -d 65.118.148.196 -p tcp -m tcp --dport 53 -j ACCEPT -A FORWARD -s 65.118.148.196 -p tcp -m tcp --dport 53 -j ACCEPT -A FORWARD -d 65.118.148.196 -p udp -m udp --dport 25 -j ACCEPT -A FORWARD -s 65.118.148.196 -p udp -m udp --dport 25 -j ACCEPT -A FORWARD -d 65.118.148.196 -p tcp -m tcp --dport 42 -j ACCEPT -A FORWARD -s 65.118.148.196 -p tcp -m tcp --dport 42 -j ACCEPT -A FORWARD -s 65.118.148.196 -p tcp -m tcp --dport 25 -j ACCEPT -A FORWARD -d 65.118.148.196 -p tcp -m tcp --dport 25 -j ACCEPT -A FORWARD -d 65.118.148.196 -p tcp -m tcp --dport 80 -j ACCEPT -A FORWARD -s 65.118.148.196 -p tcp -m tcp --dport 80 -j ACCEPT -A FORWARD -d 65.118.148.204 -p tcp -m tcp --dport 80 -j ACCEPT -A FORWARD -s 65.118.148.204 -p tcp -m tcp --dport 80 -j ACCEPT -A FORWARD -d 65.118.148.196 -p tcp -m tcp --dport 6667 -j ACCEPT -A FORWARD -s 65.118.148.196 -p tcp -m tcp --dport 6667 -j ACCEPT -A FORWARD -s 65.96.214.242 -p tcp -m tcp --dport 22 -j ACCEPT -A FORWARD -s 192.68.148.66 -p tcp -m tcp --dport 22 -j ACCEPT -A FORWARD -m state --state RELATED,ESTABLISHED -j ACCEPT # "The line" that causes passive ftp to stop working. Insofar as I can tell, everything # else seems to work - ssh, telnet, mysql, httpd. -A FORWARD -j DROP -A FORWARD -p icmp -j ACCEPT # The following code is again part of my attempt to put in code that would cause passive # ftp to work. I don't know why iptables-save scattered it about like this. -A OUTPUT -p tcp -m tcp --sport 21 -m state --state ESTABLISHED -j ACCEPT -A OUTPUT -p tcp -m tcp --sport 20 --dport 1024:65535 -m state --state RELATED,ESTABLISHED -j ACCEPT -A OUTPUT -p tcp -m tcp --sport 1024:65535 --dport 1024:65535 -m state --state ESTABLISHED -j ACCEPT COMMIT # Completed on Thu Jan 5 18:36:25 2012 So, with all that prelude, my basic question is: How can I get passive ftp to work behind an iptables firewall? As you can see, I've tried to get it working (again) and tried to do some research on the issue, but have come up...short. Any answers would be appreciated by both me and various variable star astronomers around the world! THANKS! -Richard "Doc" Kinne, American Assoc. of Variable Star Observers, [email protected]

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  • Diagramming in Silverlight MVVM- connecting shapes

    - by silverfighter
    Hi, have I have a quesition regarding MVVM pattern in the uses case of diagramming. What I have so far is a list of Items which are my Shapes. ObservableCollection<ItemsViewModels> Items; and a Collection of Connection of Items ObservableCollection<ConnectionViewModel> Each ItemViewModel has an ID and a ConnectionViewModel has two ID to connect the Items. My ItemsViewModel Collection is bound to a itemscontrol which is layout on a Canvas. With the ElementMouseDragBehavior I am able to drag my Items around. Now comes my big question =) How can I visualize my connections that I will be able to move the items around and the items stay connected with a line either straign or bezier. I don't know how to abstract that with the mvvm pattern. Thanks for any help...

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  • Is the valid state domain of a program a regular language?

    - by BCS
    If you look at the call stack of a program and treat each return pointer as a token, what kind of automata is needed to build a recognizer for the valid states of the program? As a corollary, what kind of automata is needed to build a recognizer for a specific bug state? My thought is that if these form regular languages than some interesting tools could be built around that. E.g. given a set of crash/failure dumps, automatically group them and generate a recognizer to identify new instances of know bugs.

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