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  • How to synchronize static method in java.

    - by Summer_More_More_Tea
    Hi there: I come up with this question when implementing singleton pattern in Java. Even though the example listed blow is not my real code, yet very similar to the original one. public class ConnectionFactory{ private static ConnectionFactory instance; public static synchronized ConnectionFactory getInstance(){ if( instance == null ){ instance = new ConnectionFactory(); } return instance; } private ConnectionFactory(){ // private constructor implementation } } Because I'm not quite sure about the behavior of a static synchronized method, I get some suggestion from google -- do not have (or as less as possible) multiple static synchronized methods in the same class. I guess when implementing static synchronized method, a lock belongs to Class object is used so that multiple static synchronized methods may degrade performance of the system. Am I right? or JVM use other mechanism to implement static synchronized method? What's the best practice if I have to implement multiple static synchronized methods in a class? Thank you all! Kind regards!

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  • Eclipse Plugin: Enablement of an Action based on the current selection - before the

    - by Itay
    Here's my problem: I am using the org.eclipse.ui.popupMenus extension point for adding a sub-menu whose Action that is bounded to the following class: public class MyAction implements IObjectActionDelegate { private Logic logic = Logic.getInstance(); // Singleton public void setActivePart(IAction a, IWorkbenchPart targetPart) { // Nothing here } public void run(IAction a) { // Do something... } public void selectionChanged(IAction a, ISelection s) { a.setEnabled(logic.isEnabled(s)); } } This action is working correctly in most cases (including the call a.setEnabled() in selectionChanged()). My problem at the very first time my action is being invoked. The selectionChanged method is called only after the menu item has been displayed (and not when the user has made the selection) which means that the call to a.setEnabled() will have no affect. Any ideas on how to make my action receive selectionChanged() notifications even before the fist time it is being invoked?

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  • How to trigger code on two different servers in a WAS cluster?

    - by Dean J
    I have an administrative page in a web application that resets the cache, but it only resets the cache on the current JVM. The web application is deployed as a cluster to two WAS servers. Any way that I can elegantly have the "clear cache" button on each server trigger the method on both JVMs? Edit: The original developer just wrote a singleton holding a HashMap to be the cache in question. Lightweight and (previously) worked just fine for the requirements. It caches content pulled from six or seven web services for specified amounts of time. Edit: The entire application in question is three pages, so the elegant solution might well be the lightest solution.

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  • Covariant return types in Java enums

    - by Kelvin Chung
    As mentioned in another question on this site, something like this is not legal: public enum MyEnum { FOO { public Integer doSomething() { return (Integer) super.doSomething(); } }, BAR { public String doSomething() { return (String) super.doSomething(); } }; public Object doSomething(); } This is due to covariant return types apparently not working on enum constants (again breaking the illusion that enum constants are singleton subclasses of the enum type...) So, how about we add a bit of generics: is this legal? public enum MyEnum2 { FOO { public Class<Integer> doSomething() { return Integer.class; } }, BAR { public Class<String> doSomething() { return String.class; } }; public Class<?> doSomething(); } Here, all three return Class objects, yet the individual constants are "more specific" than the enum type as a whole...

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  • "Reloading" Bindings in Ninject2?

    - by Michael Stum
    I'm using Ninject2 for DI and I have a Module that loads data from a config file. I wonder if there is a way to tell the Kernel or the Module to reload the config? (I can trigger that through code if needed) What worries me is the lifetime of existing objects. Say I have ITest bound to TestImpl1 in Singleton Scope and I change the config to bind ITest to TestImpl2 instead. All new requests should get TestImpl2, but the classes that already requested TestImpl1 before obviously keep it. However, what if all users of TestImpl1 are gone - will TestImpl1 be properly garbage collected and disposed in case it implements IDisposable? Or will it just be orphaned? Do I have to loop through each type and call Unbind/Bind on it? Or can I just unload the entire Module and reload it while still managing any existing object?

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  • Open generic interface types of open implementation don't equal interface type?

    - by George Mauer
    Here's a test that should, in my opinion be passing but is not. [TestMethod] public void can_get_open_generic_interface_off_of_implementor() { typeof(OpenGenericWithOpenService<>).GetInterfaces().First() .ShouldEqual(typeof(IGenericService<>)); } public interface IGenericService<T> { } public class OpenGenericWithOpenService<T> : IGenericService<T> { } Why does this not pass? Given Type t = typeof(OpenGenericWithOpenService<>) how do I get typeof(IGenericService<)? I'm generally curious, but if you're wondering what I'm doing, I'm writing a Structuremap convention that forwards all interfaces implemented by a class to the implementation (as a singleton).

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  • Castle Windsor Weak Typed Factory

    - by JeffN825
    In a very very limited number of scenarios, I need to go from an unknown Type (at compile time) to an instance of the object registered for that type. For the most part, I use typed factories and I know the type I want to resolve at compile time...so I inject a Func<IMyType> into a constructor ...but in these limited number of scenarios, in order to avoid a direct call to the container (and thus having to reference Windsor from the library, which is an anti-pattern I'd like to avoid), I need to inject a Func<Type,object>...which I want to internally container.Resolve(type) for the Type parameter of the Func. Does anyone have some suggestions on the easiest/most straightforward way of setting this up? I tried the following, but with this setup, I end up bypassing the regular TypedFactoryFacility altogether which is definitely not what I want: Kernel.Register(Component.For(typeof (Func<Type, object>)).LifeStyle.Singleton.UsingFactoryMethod( (kernel, componentModel, creationContext) => kernel.Resolve(/* not sure what to put here... */))); Thanks in advance for any assistance.

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  • proper way of setting an attribute in Doctrine?

    - by ajsie
    in some tutorials they tell you to set up an attribute like this: $manager = Doctrine_Manager::getInstance(); Doctrine_Manager::getInstance()->setAttribute( Doctrine::ATTR_AUTO_ACCESSOR_OVERRIDE, true); and in the documentation it shows you this: $manager = Doctrine_Manager::getInstance(); $manager->setAttribute( Doctrine::ATTR_AUTO_ACCESSOR_OVERRIDE, true); i wonder which one i should use? isn't it the latter one? cause how can you set an attribute to a singleton class in the first one? isn't the second one more correct?

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  • How to deal with multiple Facebook requests simultaneously

    - by Peter Warbo
    I'm using the Facebook SDK for my app. I have created a singleton class FacebookHelper to deal with all Facebook related logic. Whenever I make a Facebook request (i.e download friends) I set an enum i.e FacebookRequestDownloadFriends so that FacebookHelper knows how to handle errors and success for that request (since handling can be different between the different requests) This solution has worked out fine until now, because now I'm doing 2 Facebook Requests at the same time so when I set the enum for the first request i.e FacebookRequestDownloadFriends and then it will be overwritten just shortly with another request FacebookRequestDownloadEvents, so there will be confusion obviously. How can I deal with this issue without having to refactor too much code?

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  • Statically Init a derived class

    - by AC
    With c++, Is there a way to get a derived class to inherit its own static initializer? I am trying to do something like the following: class Base { public: class StaticInit { public: virtual StaticInit() =0; }; }; class Derived: public Base { public: virtual StaticInit::StaticInit() { //do something with the derived class } static StaticInit init; } static Derived::StaticInit init; it would also be nice if I didn't have to define the init var in each derived class. I am currently redefining the StaticInit internal class in each derived class but it seems redundant. Each derived class is a singleton, and I need the instance to be stored in a lookup table at program startup.

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  • what is main focus for a developer when coding?

    - by ajsie
    i read a lot of books about how to code right and usually the are talking about all these techniques from a point of view i can't understand. eg. lets consider the singleton pattern. i'm restricting so the class can only be instantiated once. but since it's only me creating the application, if i know that the class only should be instantiated once, then why would i create it a second time? i feel like missing the big picture. what is my main goal when coding an application? how should i think? thanks

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  • JFileChooser returns incorrect path in OS X (folders only mode)

    - by Virat Kadaru
    I have a problem in java swing where the user has to select a folder, so I am using the code below. JFileChooser fc = new JFileChooser(); fc.setFileSelectionMode(JFileChooser.DIRECTORIES_ONLY); if(fc.showDialog(singleton, SELECT) == JFileChooser.APPROVE_OPTION) { File folder = fc.getSelectedFile(); String path = folder.getPath() + File.separatorChar + MYAPPFOLDER; } Now there are 2 ways a user may select the folder Navigate to the folder and select the folder Navigate to the folder, go into the folder, and click select Both ways work fine on windows but on OS X, I get If I do 1 : path = Users/<username>/Desktop/MYAPPFOLDER If I do 2 : path = Users/<username>/Desktop/Desktop/MYAPPFOLDER How do I avoid this 2nd case? Thanks in advance.

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  • What is the definition of a Service object ?

    - by Maskime
    I've been working a lot with PHP. But recently i was sent on a work wich use Java. In PHP i used to do a lot of Singleton object but this pattern has not the same signification in Java that it has in PHP. So i wanted to go for an utility class (a class with static method) but my chief doesn't like this kind of classes and ask me to go for services object. So my guess was that a service object is just a class with a constructor that implement some public methods... Am i right ?

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  • design-pattern libraries ready-to-use?

    - by fayer
    symfony has released some of their components free to use outside the framework. i have used the event dispatcher and dependency injection...they are awesome! i wonder if there are other components/libraries (from other frameworks etc) that in the same way help you manage various design patterns? eg. decorator, facade, singleton, chain of commands etc. i think symfony is on the right path, abstracting away the design patterns. are there any other components out there doing the same? thanks

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  • How to find selected node in Tree?

    - by badgirl
    Hello. I have dynamic tree (moreover nodes can have children). Every node has some action. When I right click on some node, it offers me some actions. One action, for example createChildNode creates child node, which in turn creates MyObject2. MyObject2 must be created with assistance of MyOject1, which was created in parent node(that one where I right click for actions ). How to get that object from selected node? That objects in nodes are putted to lookups.singleton(MyObjectX)

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  • Windsor + NHibernate + ISession + MVC

    - by dbones
    Hi I am trying to get Windsor to give me an instance ISession for each request, which should be injected into all the repositories Here is my container setup container.AddFacility<FactorySupportFacility>().Register( Component.For<ISessionFactory>().Instance(NHibernateHelper.GetSessionFactory()).LifeStyle.Singleton, Component.For<ISession>().LifeStyle.Transient .UsingFactoryMethod(kernel => kernel.Resolve<ISessionFactory>().OpenSession()) ); //add to the container container.Register( Component.For<IActionInvoker>().ImplementedBy<WindsorActionInvoker>(), Component.For(typeof(IRepository<>)).ImplementedBy(typeof(NHibernateRepository<>)) ); Its based upon a StructureMap post here http://www.kevinwilliampang.com/2010/04/06/setting-up-asp-net-mvc-with-fluent-nhibernate-and-structuremap/ however, when this is run, a new Session is created for every object it is injected too. what am I missing? thanks in advanced (FYI the NHibernateHelper, sets up the config for Nhib)

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  • iPhone view architecture question

    - by Joe
    So I have (for instance) three views: A: root view B: a view functionally identical to root C: a data entry view which collects a few piece of info What I'm trying to do is reuse C to supply the data it collects to either A or B. It should supply the data to whichever of the two it is pushed onto. The data for A is similar, but functionally distinct, to what collects for B. Right now, I'm passing data from C to A or B via a singleton class. What I'm trying to avoid is having two instances of C, one to supply data to A and B (because, in actuality, the program will have 5 total views like C. Does the question make sense?

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  • best way to use CoreLocation across multiple views

    - by Matt
    I have two views in my app, one is a general view where CoreLocation works away calculating the users location while the user is doing other stuff in the view. The second view is accessed by the user when they touch a button allowing them to locate themselves more accurately using a mapview and MapKit, i would like the mapview in this view to show the location that CoreLocation has already identified in the first view AND to continue displaying this location based on updates from CoreLocation in the other view. Is the best way here to create a singleton that encapsulates the CoreLocation stuff and have this referenced in the view with the map, or to use notifications ? or to use some other better practice for my scenario ? Thanks

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  • MySQLI Prepared Statement Not Binding Properly

    - by Sev
    Any reason why the following code won't work? $dbconnection = db::getInstance(); //this is a singleton db class $stmt = $dbconnection->prepare("SELECT `id` from `table` where `username`=?"); $stmt->bind_param("s", $username); $stmt->execute(); $stmt->bind_result($uid); $stmt->fetch(); echo $uid; The same connection method is used elsewhere, and it works there. The only difference on that other page where it works, is that there are multiple rows fetched, not just one.

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  • C#, Manage concurrency in database access

    - by Goul
    Hi there, I have written a while ago an application used by multiple users to handle trades creation. I haven't done development for some time now and can't remember how I managed the concurrency between the users and so would have liked your advices in term of design. The application was as follow: - One heavy client per user - A single database - Access to the database for each user to insert/update/delete trades - A grid in the application reflecting the trades table. That grid being updated each time someone changes a deal. My questions: 1- Do you confirm I shouldn't care about the connection to the database for each application. Considering that there is a singleton in each, I would expect on connexion per client with no issue. 2- How preventing the concurrency of the accesses? I guess I should lock when modifying the data, however don't remember how to. 3- How to have the grid automatically updated whenever the database is (by another user for example)? Thank you in advance for your help!

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  • How does ruby allow a method and a Class with the same name?

    - by Daniel Beardsley
    I happened to be working on a Singleton class in ruby and just remembered the way it works in factory_girl. They worked it out so you can use both the long way Factory.create(...) and the short way Factory(...) I thought about it and was curious to see how they made the class Factory also behave like a method. They simply used Factory twice like so: def Factory (args) ... end class Factory ... end My Question is: How does ruby accomplish this? and Is there danger in using this seemingly quirky pattern?

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  • form not identifying the new input fields generated through a javascript

    - by tibin mathew
    Hi, I am developing a site in php. i have some issues with my form i have to more than one software packages at a time. so i have used javascript to append file and a dropdown to my html. i have called ajs function to add the new input fields each time when i click a link. and its displaying correctly. but its not identifying in my action page. i cant take the value of new input fields which i have created through that javascript function. below is the code page which i have used. function addInput(divName){ var newsel= document.createElement('div'); newsel.innerHTML="Operating System: --Select OS--    bc_linux    Linux   Solaris   2000/XP/Vista   XP/Vista   2K/XP/Vista/W7   HP   Windows 2000/XP/Vista zip   Windows 2000/XP/Vista exe   X Server - 2.2M   Fonts - 32.9M"; document.getElementById(divName).appendChild(newsel); var newdiv = document.createElement('div'); newdiv.innerHTML = "Upload Software File: "; document.getElementById(divName).appendChild(newdiv); } <form action="act-add-software.php" method="post" onSubmit="return validate(this);" enctype="multipart/form-data">  Operating System:  Operating System: <select name="frm_os" class="text_area" style="width:200px"> <option value="">--Select OS--</option> <optgroup label="Spind Enabled"> </optgroup> <option value="bc_linux">&nbsp;&nbsp;&nbsp;bc_linux</option> <optgroup label="Packages"> </optgroup> <option value="Linux">&nbsp;&nbsp;&nbsp;Linux</option> <option value="Solaris">&nbsp;&nbsp;&nbsp;Solaris</option> <option value="2000/XP/Vista">&nbsp;&nbsp;&nbsp;2000/XP/Vista</option> <option value="XP/Vista">&nbsp;&nbsp;&nbsp;XP/Vista</option> <option value="2K/XP/Vista/W7">&nbsp;&nbsp;&nbsp;2K/XP/Vista/W7</option> <option value="HP">&nbsp;&nbsp;&nbsp;HP</option> <option value="Windows 2000/XP/Vista zip">&nbsp;&nbsp;&nbsp;Windows 2000/XP/Vista zip</option> <option value="Windows 2000/XP/Vista exe">&nbsp;&nbsp;&nbsp;Windows 2000/XP/Vista exe</option> <option value="X Server - 2.2M">&nbsp;&nbsp;&nbsp;X Server - 2.2M</option> <option value="Fonts - 32.9M">&nbsp;&nbsp;&nbsp;Fonts - 32.9M</option> </select> <a onClick="addInput('dynamicInput');">Add More Package</a> </td> </td> </tr> <tr> <td colspan="2"><table border="0" cellpadding="0" cellspacing="0"> <tr align="center" valign="middle" class="tbl_row1"> <td height="25" align="left" class="font1" width="156" bgcolor="White"><div align="right"> <?if(strstr($frm_server_side_error,'frm_software')){?> <font class="error"><b> <font color="#dd0000">*</font>&nbsp;Upload Software File: </font> <?}else{?> <font class="form_element"> <font color="#dd0000">*</font>&nbsp;Upload Software File: <?}?> </div> </B> </td> <td class="font1" bgcolor="White" align="center" style="padding-left:2px;"><input type="file" name="frm_image[]" class="text_area"> </td> <?if($frm_sfile !=""){?> <td class="font1" bgcolor="White" align="center"></td> <?}else{?> <td class="font1" bgcolor="White" align="center">&nbsp;(Current File: NOT Uploaded Yet) </td> <?}?> </tr> </table></td> </tr> <tr> <td colspan="2"> <div id="dynamicInput"> </div> </td> </tr> <? if(isset($_REQUEST['edit'])){?> <tr> <td colspan="2"><table border="0" cellpadding="0" cellspacing="0"> <tr align="center" valign="middle" class="tbl_row1"> <td height="25" align="left" class="font1" width="156" bgcolor="White"><div align="right">&nbsp;Upload Version TXT File: </div> </B> </td> <td class="font1" bgcolor="White" align="right" style="padding-left:2px;"><input type="file" name="frm_version_txt" class="text_area"> </td> <?if($frm_vers_txt !=""){?> <td class="font1" bgcolor="White" align="center">&nbsp;(Current File: <?echo $frm_vers_txt;?>) </td> <?}else{?> <td class="font1" bgcolor="White" align="center">&nbsp;(Current File: NOT Uploaded Yet) </td> <?}?> </tr> </table></td> </tr> <?}?> <tr><td colspan="2" height="5" ></td></tr> <tr> <td align="right" width="30%" style="font-size:13px;color:#000000;" colspan="2"><div align="left"><font color="#dd0000">&nbsp;&nbsp;&nbsp;*</font> Asterisks denote required fields&nbsp;&nbsp;</div></td> </tr> <tr><td colspan="2" height="5" ></td></tr> <tr> <td align="right" width="30%" style="font-size:13px;color:#000000;" colspan="2"><div align="left"><font color="#dd0000">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</font>Note: Only one software can be uploaded per Operating System for a particular version. </div></td> </tr> <tr> <td colspan="2" height="5" ></td> </tr> <tr valign="middle" bgcolor="White"> <td nowrap colspan="2"><div align="center"> <table> <tr> <input type="hidden" name="like" value="<?=$sub_like?>"> <input type="hidden" name="offset" value="<?=$offset?>"> <input type="hidden" name="edit" value="<?=$faq_id?>"> <input type="hidden" name="add" value="<?=$_REQUEST[add]?>"> <input type="hidden" name="ex_np_link" value="<?=$ex_np_link?>"> <input type="hidden" name="frm_group_show" value="<?=$frm_bc?>"> <input type="hidden" name="frm_pd_id" value="<?=$pdct_id?>"> <input type="hidden" name="count_val" value="1" id="id_count"> <!-- <input type="hidden" name="frm_pdct" value="<?=$pdct_id?>"> <input type="hidden" name="frm_dname" value="<?=$frm_question?>"> <input type="hidden" name="frm_date_created" value="<?=$edit_created_date?>"> --> <input type="hidden" name="frm_txt_else" value="<?=$frm_vers_txt?>"> </tr> </table> </div> </td> </tr> </table> </div> </td> <th background="../admin_images/bg4.jpg" style="background-repeat:repeat-y "scope="row"></th> </tr> <tr> <th width="3%" background="../admin_images/bg8.jpg" style="background-repeat:repeat-y "scope="row">&nbsp;</th> <td colspan="2" style="padding-left:5px;padding-bottom:1px;"><table width="100%" border="0" cellspacing="0" cellpadding="0"> <tr> <td colspan="2" valign="top"><div align="right"> <table border="0"> <tr> <td vAlign="right" title="Save">&nbsp; <input type="Image" src="./../admin_images/save.jpg" name="btn_submit" value="<?=$btn_value?>" onClick="return validate(this.form);"> </td> <td title="Cancel"><a href="manage-software.php?field_name=SUnq&sort_meth=<?=$sort_meth?>&like=<?=$sub_like?>&offset=<?=$offset?>&frm_group_show=<?=$frm_bc?>"><img src="./../admin_images/cancel.jpg" border="0" align="absmiddle"></a></td> <input type="hidden" name="like" value="<?=$sub_like?>"> <input type="hidden" name="offset" value="<?=$offset?>"> </tr> </table> </div></td> </tr> </table></td> <th background="../admin_images/bg4.jpg" style="background-repeat:repeat-y "scope="row"></th> </tr> </form> For the simplicity of viewing this code page i have included only required code lines please help me to solve this issue

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  • How to add items to the Document Types context menu.

    - by Vizioz Limited
    I am currently working on an extension to Umbraco that needed an extra menu item on the Document Types menu in the Settings section, my first thought was to use the BeforeNodeRender event to add the menu item, but this event only fires on the Content and Media menu trees.See: Codeplex Issue 21623The "temporary" solution has been to extend the "loadNodeTypes" class, I say temporary because I assume that the core team may well extend the event functionality to the entire menu tree in the future which would be much better and would prevent you from having to complete override the menu items.This was suggested by Slace on my "is it possible to add an item to the context menu in tree's other than media content" post on the our.umbraco.org site.There are three things you need to do:1) Override the loadNodeTypesusing System.Collections.Generic;using umbraco.interfaces;using umbraco.BusinessLogic.Actions;namespace Vizioz.xMind2Umbraco{ // Note: Remember these menu's might change in future versions of Umbraco public class loadNodeTypesMenu : umbraco.loadNodeTypes { public loadNodeTypesMenu(string application) : base(application) { } protected override void CreateRootNodeActions(ref List<IAction> actions) { actions.Clear(); actions.Add(ActionNew.Instance); actions.Add(xMindImportAction.Instance); actions.Add(ContextMenuSeperator.Instance); actions.Add(ActionImport.Instance); actions.Add(ContextMenuSeperator.Instance); actions.Add(ActionRefresh.Instance); } protected override void CreateAllowedActions(ref List<IAction> actions) { actions.Clear(); actions.Add(ActionCopy.Instance); actions.Add(xMindImportAction.Instance); actions.Add(ContextMenuSeperator.Instance); actions.Add(ActionExport.Instance); actions.Add(ContextMenuSeperator.Instance); actions.Add(ActionDelete.Instance); } }}2) Create a new Action to be used on the menuusing umbraco.interfaces;namespace Vizioz.xMind2Umbraco{ public class xMindImportAction : IAction { #region Implementation of IAction public static xMindImportAction Instance { get { return umbraco.Singleton<xMindImportAction>.Instance; } } public char Letter { get { return 'p'; } } public bool ShowInNotifier { get { return true; } } public bool CanBePermissionAssigned { get { return true; } } public string Icon { get { return "editor/OPEN.gif"; } } public string Alias { get { return "Import from xMind"; } } public string JsFunctionName { get { return "openModal('dialogs/xMindImport.aspx?id=' + nodeID, 'Publish Management', 550, 480);"; } } public string JsSource { get { return string.Empty; } } #endregion }}3) Update the UmbracoAppTree table, my case I changed the following:TreeHandlerTypeFrom: loadNodeTypesTo: loadNodeTypesMenuTreeHandlerAssemblyFrom: umbracoTo: Vizioz.xMind2UmbracoAnd the result is:

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  • How to Code Faster (Without Sacrificing Quality)

    - by ashes999
    I've been a professional coder for a several years. The comments about my code have generally been the same: writes great code, well-tested, but could be faster. So how do I become a faster coder, without sacrificing quality? For the sake of this question, I'm going to limit the scope to C#, since that's primarily what I code (for fun) -- or Java, which is similar enough in many ways that matter. Things that I'm already doing: Write the minimal solution that will get the job done Write a slew of automated tests (prevents regressions) Write (and use) reusable libraries for all kinds of things Use well-known technologies where they work well (eg. Hibernate) Use design patterns where they fit into place (eg. Singleton) These are all great, but I don't feel like my speed is increasing over time. I do care, because if I can do something to increase my productivity (even by 10%), that's 10% faster than my competitors. (Not that I have any.) Besides which, I've consistently gotten this feeback from my managers -- whether it was small-scale Flash development or enterprise Java/C++ development. Edit: There seem to be a lot of questions about what I mean by fast, and how I know I'm slow. Let me clarify with some more details. I worked in small and medium-sized teams (5-50 people) in various companies over various projects and various technologies (Flash, ASP.NET, Java, C++). The observation of my managers (which they told me directly) is that I'm "slow." Part of this is because a significant number of my peers sacrificed quality for speed; they wrote code that was buggy, hard to read, hard to maintain, and difficult to write automated tests for. My code generally is well-documented, readable, and testable. At Oracle, I would consistently solve bugs slower than other team-members. I know this, because I would get comments to that effect; this means that other (yes, more senior and experienced) developers could do my work in less time than it took me, at nearly the same quality (readability, maintainability, and testability). Why? What am I missing? How can I get better at this? My end goal is simple: if I can make product X in 40 hours today, and I can improve myself somehow so that I can create the same product at 20, 30, or even 38 hours tomorrow, that's what I want to know -- how do I get there? What process can I use to continually improve? I had thought it was about reusing code, but that's not enough, it seems.

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  • Questions about game states

    - by MrPlow
    I'm trying to make a framework for a game I've wanted to do for quite a while. The first thing that I decided to implement was a state system for game states. When my "original" idea of having a doubly linked list of game states failed I found This blog and liked the idea of a stack based game state manager. However there were a few things I found weird: Instead of RAII two class methods are used to initialize and destroy the state Every game state class is a singleton(and singletons are bad aren't they?) Every GameState object is static So I took the idea and altered a few things and got this: GameState.h class GameState { private: bool m_paused; protected: StateManager& m_manager; public: GameState(StateManager& manager) : m_manager(manager), m_paused(false){} virtual ~GameState() {} virtual void update() = 0; virtual void draw() = 0; virtual void handleEvents() = 0; void pause() { m_paused = true; } void resume() { m_paused = false; } void changeState(std::unique_ptr<GameState> state) { m_manager.changeState(std::move(state)); } }; StateManager.h class GameState; class StateManager { private: std::vector< std::unique_ptr<GameState> > m_gameStates; public: StateManager(); void changeState(std::unique_ptr<GameState> state); void StateManager::pushState(std::unique_ptr<GameState> state); void popState(); void update(); void draw(); void handleEvents(); }; StateManager.cpp StateManager::StateManager() {} void StateManager::changeState( std::unique_ptr<GameState> state ) { if(!m_gameStates.empty()) { m_gameStates.pop_back(); } m_gameStates.push_back( std::move(state) ); } void StateManager::pushState(std::unique_ptr<GameState> state) { if(!m_gameStates.empty()) { m_gameStates.back()->pause(); } m_gameStates.push_back( std::move(state) ); } void StateManager::popState() { if(!m_gameStates.empty()) m_gameStates.pop_back(); } void StateManager::update() { if(!m_gameStates.empty()) m_gameStates.back()->update(); } void StateManager::draw() { if(!m_gameStates.empty()) m_gameStates.back()->draw(); } void StateManager::handleEvents() { if(!m_gameStates.empty()) m_gameStates.back()->handleEvents(); } And it's used like this: main.cpp StateManager states; states.changeState( std::unique_ptr<GameState>(new GameStateIntro(states)) ); while(gamewindow::gameWindow.isOpen()) { states.handleEvents(); states.update(); states.draw(); } Constructors/Destructors are used to create/destroy states instead of specialized class methods, state objects are no longer static but

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