Search Results

Search found 30601 results on 1225 pages for 'team development'.

Page 86/1225 | < Previous Page | 82 83 84 85 86 87 88 89 90 91 92 93  | Next Page >

  • How to decide on a price for the project as a freelancer

    - by Shekhar_Pro
    I have seen similar question on this SE site but none comes close to a sure shot answer and many are rather subjective. So i am taking a website as an example to be more objective for you to decide its development price i should quote for the complete work.I would like to have specific figures. In past I have developed many projects for my classmates (Computer science and few .net) when i was in college and there i just arbitrarily quoted the price i will take depending on my mood and customer's ability to pay.. usually ranging from Rs.500 (about $10 USD) to Rs. 1500 (about $30 USD). I have also developed few websites but that was open-source and free. But this time impressed by my work i have got a client that wants to get a website developed similar to this: [ http://www.jeetle.in/ ]. So taking this website as an example tell me how much should i charge for complete work from designing to payment gateway implementation (Excluding the charge the payment gateway provider will take). Few information you might like to consider. I am the only developer on this project if that makes any difference. And i would be using ASP.Net and MSSQL Express for server side processing and jQuery on client. Time period for development offered is about 4 to 6 Weeks. Its like i know my work but not how much I'm worth

    Read the article

  • Becoming a "maintenance developer"

    - by anon
    So I've kind of been getting angry about the current position I'm in, and I'd love to get other developers' input on this. I've been at my current place of employment for about 11 months now. When I began, I was working on all new features. I basically worked on an entire new web project for the first 5-6 months I was here. After this, I was moved to more of a service oriented role (which was still great, all new stuff for me), and I was in this role for about the past 5-6 months. Here's where the problem comes in. Basically, a couple of days ago I was made the support/maintenance guy. Now, we have an IT support team, so I'm not talking that kind of support, I'm talking more of a second level support guy (when the guys on the surface can't really get to the root of the issue), coupled with working on maintenance issues that have been lingering in the backlog for a while. To me, a developer with about 3 years of experience, this is kind of disheartening. With the type of work place this is, I wouldn't be surprised if these support issues take up most of my days, and I barely make it to working on maintenance issues. Also, most of these support issues aren't even related to code, they are more or less just knowing the system architecture, working with making sure services are running/getting started properly, handling/fixing bad data, etc. I'm a developer, so this part sucks. Also, even when I do have time to work maintenance, these are basically just bug fixes/improving bad code, so this sucks as well, however at least it's related to coding. Am I wrong for getting angry here? I don't want to really complain about it, but to be honest, I wasn't spoken to about this or anything, I was kind of just sent an e-mail letting me know I'm the guy for this type of thing, and that was that. The entire team took a few minutes to give me their "that sucks" talk, because they know how annoying it is to be on support for the type of work we do, so I know I'm not the only guy that knows it's not that great of an opportunity. I'm just kind of on the fence about how to move forward. Obviously I'm just going to continue working for the time being, no point making a bad impression on anybody, but I'd like to know how you guys would approach this situation, or how you think I should be feeling about it/how you guys would feel. Thanks guys.

    Read the article

  • How to explain a layperson why a developer should not be interrupted while neck-deep in coding?

    - by András Szepesházi
    If you just consider the second part of my question, "Why a developer should not be interrupted while neck-deep in coding", that has been discussed a number of times by smart people. Heck, even the co-founder of SO, Joel Spolsky, wrote a blog post about "getting in the zone" and "being knocked out of the zone" and why it takes an average of 15 minutes to achieve productivity when participating in complex, software development related tasks. So I think the why has been established. What I'm interested in is how to explain all that to somebody who doesn't know beans about Beans (khmm I mean software development). How to tell the wife, or the funny guy from accounting at the workplace, or the long time friend who pings you on Skype every 30 minutes with a "Wazzzzzzup?!", that all the interruptions have a much deeper impact on your work than the obvious 30 seconds they took from your time. Obviously you can't explain it by sentences like "I have to juggle a lot of variable names in my short term memory" unless you want to be the target of blank stares or friendly abuse. I'd like to be able to explain all that to non-developers in a way that will make them clearly understand - without being offensive, elitist or too technical.

    Read the article

  • How can I convince my boss to invest into the developer environment?

    - by user95291
    Our boss said that developers should have fewer mistakes so the company would have money for displays, servers etc. An always mentioned example is a late firing of an underperforming colleague whose salary would have covered some of these expenses. On the other hand it happened a few times that it took a few days to free up some disk space on our servers since we can't get any more disk. The cost of mandays was definitely higher than the cost of a new HDD. Another example is that we use 14-15" notebooks for development and most of the developers get external displays after they spent one year at the company. The price of a 22-24" display is just a small fraction of a developers annual salary. Devs say that they like the company because of other reasons (high quality code, interesting projects etc.) but this kind of issues not just simply time-consuming but also demotivate them. In the point of view of the developers it seems that the boss always can find an issue in the past which they could have been done better so it's pointless to work better to get for a second display/HDD/whatever. How can I convince my boss to invest more into development environment? Is it possible to break this endless loop?

    Read the article

  • Web.NET event coming in October

    - by Chris Massey
    If you’re a web developer in Europe (or would like an excuse to travel to Europe), you should definitely take a look at the Web.NET event coming in October. It’s being organized by two Italian web maestros (Simone Chiaretta and Ugo Lattanzi) and the session list looks fantastic. The event site pretty much speaks for itself, but here’s a quick version: It’s a free one-day event on October 20th, with a huge variety of great sessions by great speakers, all 100% focused on web development. There’s a pizza-fuelled hackathon in the evening; thrills, spills and hot new skills. It’s a great chance to network with the local (in relative terms) web development community. It’s free (although all donations are very greatly appreciated). It’s in Milan, darling. Here’s what you need to do: Go and register on www.webnetconf.eu, and vote on which sessions you think look the most interesting. I know this will be a difficult process – it’s *very* hard to choose – but persevere! Grab your place when the free tickets become available early next month (places are limited). Come to Milan in October, learn some new skills, meet some great people, and maybe build something awesome if you feel like staying up late. I’ll be there, and hopefully I’ll see you on the day.

    Read the article

  • Starting an HTML canvas game with no graphics skills

    - by Jacob
    I want to do some hobby game development, but I have some unfortunate handicaps that have me stuck in indecision; I have no artistic talent, and I also have no experience with 3D graphics. But this is just a hobby project that might not go anywhere, so I want to develop the stuff I care about; if the game shows good potential, my graphic "stubs" can be replaced with something more sophisticated. I do, however, want my graphics engine to render something approximate to the end goal. The game is tile-based, with each tile being a square. Each tile also has an elevation. My target platform (subject to modification) is JavaScript rendering to the HTML 5 canvas, either with a 2D or WebGL context. My question to those of you with game development experience is whether it's easier to develop an isometric game using a 2D graphics engine and sprites or a 3D game using rudimentary 3D primitives and basic textures? I realize that there are limitations to isometric projection, but if it makes developing my throwaway graphics engine easier, I'm OK with the visual warts that would be introduced. Or is representing a 3D world with an actual 3D engine easier?

    Read the article

  • Creating an expandable, cross-platform compatible program "core".

    - by Thomas Clayson
    Hi there. Basically the brief is relatively simple. We need to create a program core. An engine that will power all sorts of programs with a large number of distinct potential applications and deployments. The core will be an analytics and algorithmic processor which will essentially take user-specific input and output scenarios based on the information it gets, whilst recording this information for reporting. It needs to be cross platform compatible. Something that can have platform specific layers put on top which can interface with the core. It also needs to be able to be expandable, for instance, modular with developers being able to write "add-ons" or "extensions" which can alter the function of the end program and can use the core to its full extent. (For instance, a good example of what I'm looking to create is a browser. It has its main core, the web-kit engine, for instance, and then on top of this is has a platform-specific GUI and can also have add-ons and extensions which can change the behavior of the program.) Our problem is that the extensions need to interface directly with the main core and expand/alter that functionality rather than the platform specific "layer". So, given that I have no experience in this whatsoever (I have a PHP background and recently objective-c), where should I start, and is there any knowledge/wisdom you can impart on me please? Thanks for all the help and advice you can give me. :) If you need any more explanation just ask. At the moment its in the very early stages of development, so we're just researching all possible routes of development. Thanks a lot

    Read the article

  • What do you do if you reach a design dead-end in evolutionary methods like Agile or XP?

    - by Dipan Mehta
    As I was reading Martin Fowler's famous blog post Is Design Dead?, one of the striking impressions I got is that given the fact that in Agile Methodology and Extreme Programming, the design as well as programming is evolutionary, there are always points where things need to get refactored. It may be possible that when a programmer's level is good, and they understand design implications and don't make critical mistakes, the code continues to evolve. However, in a normal context, what is the ground reality in this context? In a normal day given some significant development goes into product, and when critical change occurs in requirement isn't it a constraint that how much ever we wish, fundamental design aspects cannot be modified? (without throwing away major part of the code). Is it not quite likely that one reaches dead-end on any further possible improvement on design and requirements? I am not advocating any non-Agile practice here, but I want to know from people who practice agile or iterative or evolutionary development methods, as for their real experiences. Have you ever reached such dead-ends? How have you managed to avoid it or escaped it? Or are there measures to ensure that design remains clean and flexible as it evolves?

    Read the article

  • What do you do when practical problems get in the way of practical goals?

    - by P.Brian.Mackey
    UPDATE Source control is good to use. Sometimes, real world issues make it impractical to use. For example: If the team is not used to using source control, training problems can arise If a team member directly modifies code on the server, various issues can arise. Merge problems, lack of history, etc Let's say there's a project that is way out of sync. The physical files on the server differ in unknown ways over ~100 files. Merging would take not only a great knowledge of the project, but is also well beyond the ability to complete in the given time. Other projects are falling out of sync. Developers continue to have a distrust of source control and therefore compound the issue by not using source control. Developers argue that using source control is wasteful because merging is error prone and difficult. This is a difficult point to argue, because when source control is being so badly mis-used and source control continually bypassed, it is error prone indeed. Therefore, the evidence "speaks for itself" in their view. Developers argue that directly modifying source control saves time. This is also difficult to argue. Because the merge required to synchronize the code to start with is time consuming, across ~10 projects. Permanent files are often stored in the same directory as the web project. So publishing (full publish) erases these files that are not in source control. This also drives distrust for source control. Because "publishing breaks the project". Fixing this (moving stored files out of the solution subfolders) takes a great deal of time and debugging as these locations are not set in web.config and often exist across multiple code points. So, the culture persists itself. Bad practice begets more bad practice. Bad solutions drive new hacks to "fix" much deeper, much more time consuming problems. Servers, hard drive space are extremly difficult to come by. Yet, user expectations are rising. What can be done in this situation?

    Read the article

  • Which is more important in a web application code promotion hierarchy? production environment to repo equivalence or unidirectional propagation?

    - by ghbarratt
    Lets say you have a code promotion hierarchy consisting of several environments, (the polar end) two of which are development (dev) and production (prod). Lets say you also have a web application where important (but not developer controlled) files are created (and perhaps altered) in the production environment. Lets say that you (or someone above you) decided that the files which are controlled/created/altered/deleted in the production environment needed to go into the repository. Which of the following two sets of practice / approaches do you find best: Committing these non-developed file modifications made in the production environment so that the repository reflects the production environment as closely and as often as possible. Generally ignoring the non-developed production environment alterations, placing confidence in backups to restore the production environment should it be harmed, and keeping a resolution to avoid pushing developments through the promotion hierarchy in the reverse direction (avoiding pushing from prod to dev), only committing the files found in the production environment if they were absolutely necessary in other environments for development. So, 1 or 2, and why? PS - I am currently slightly biased toward maintaining production environment to repository equivalence (option 1), but I keep an open mind and would accept an answer supporting either.

    Read the article

  • Personal Software Process (PSP1)

    - by gentoo_drummer
    I'm trying to figure out an exercise but it doesn't really makes to much sense.. I'm not asking someone to provide the solution. just to try and analyse what needs to be done in order to solve this. I'm trying to understand which PSP 1.0 1.1 process I should use. PROBE? Or something else? I would greatly appreciate some help on this one from someone that has experience with the Personal Software Process Methodology.. Here is the question. For the reference case (“code1.c”), the following s/w metrics are provided: man-hours spent in implementation phase (per-module): 2,7 mh/file man-hours spent in testing phase (per-module): 4,3 mh/file estimated number of bugs remaining (per-module): 0,3 errors/function, 4 errors/module (remaining) Based on the corresponding values provided for the reference case, each of the following tasks focus on some s/w metrics to be estimated for the test case (“code2.c”): [25 marks] (estimated) man-hours required in implementation phase (per-module) [8 marks] (estimated) man-hours required in testing phase (per-module) [8 marks] (estimated) number of bugs remaining at the end of testing phase (per-module) [9 marks] Tasks 4 through 6 should use the data provided for the reference case within the context of Personal Software Process level-1 (PSP-1), using them as a single-point historic data log. Specifically, the same s/w metrics are to be estimated for the test case (“code2.c”), using PSP as the basic estimation model. In order to perform the above listed tasks, students are advised to consider all phases of the PSP software development process, especially at levels PSP0 and PSP1. Both cases are to be treated as separate case-studies in the context of classic s/w development.

    Read the article

  • How do you manage a complexity jump?

    - by glenatron
    It seems an infrequent but common experience that sometimes you're working on a project and suddenly something turns up unexpectedly, throws a massive spanner in the works and ramps up the complexity a whole lot. For example, I was working on an application that talked to SOAP services on various other machines. I whipped up a prototype that worked fine, then went on to develop a regular front end and generally get everything up and running in a nice, fairly simple and easy to follow fashion. It worked great until we started testing across a wider network and suddenly pages started timing out as the latency of the connections and the time required to perform calculations on remote machines resulted in timed out requests to the soap services. It turned out that we needed to change the architecture to spin requests out onto their own threads and cache the returned data so it could be updated progressively in the background rather than performing calculations on a request by request basis. The details of that scenario are not too important - indeed it's not a great example as it was quite forseeable and people who have written a lot of apps of this type for this type of environment might have anticipated it - except that it illustrates a way that one can start with a simple premise and model and suddenly have an escalation of complexity well into the development of the project. What strategies do you have for dealing with these types of functional changes whose need arises - often as a result of environmental factors rather than specification change - later on in the development process or as a result of testing? How do you balance between avoiding the premature optimisation/ YAGNI/ overengineering risks of designing a solution that mitigates against possible but not necessarily probable issues as opposed to developing a simpler and easier solution that is likely to be as effective but doesn't incorporate preparedness for every possible eventuality?

    Read the article

  • How to decide on a price for the project as a freelancer

    - by Shekhar_Pro
    I have seen similar question on this SE site but none comes close to a sure shot answer and many are rather subjective. So i am taking a website as an example to be more objective for you to decide its development price i should quote for the complete work.I would like to have specific figures. In past I have developed many projects for my classmates (Computer science and few .net) when i was in college and there i just arbitrarily quoted the price i will take depending on my mood and customer's ability to pay.. usually ranging from Rs.500 (about $10 USD) to Rs. 1500 (about $30 USD). I have also developed few websites but that was open-source and free. But this time impressed by my work i have got a client that wants to get a website developed similar to this: [ http://www.jeetle.in/ ]. So taking this website as an example tell me how much should i charge for complete work from designing to payment gateway implementation (Excluding the charge the payment gateway provider will take). Few information you might like to consider. I am the only developer on this project if that makes any difference. And i would be using ASP.Net and MSSQL Express for server side processing and jQuery on client. Time period for development offered is about 4 to 6 Weeks. Its like i know my work but not how much I'm worth

    Read the article

  • How to manage and estimate unstructured requirements received from customers

    - by user20358
    A lot of the times I receive a software system's requirements from our customers in a very unstructured format. It is usually a bunch of "product development" guys from the customer's who come up with these "proposed solutions" to the business problems they have. While they are the experts at the business domain, a lot of the times they don't have the solutions right. This results in multiple versions of the same requirement mixing up of two requirements into one a few versions of the requirement later down the line, the requirements which were combined together get separated out again, each taking with it some of the new additions How do you work with such requirements coming in and sort them out into proper use cases and before development begins? What tools can we use to track a particular requirement's history, from the first time it was conceived till the time it gets crystallized into a proper use case? Estimating work against requirements received in such a fashion is a nightmare which ends up in making mistakes in understanding the requirement correctly and estimating the effort against it correctly. Any tips, tools, tricks to make this activity more manageable? I'm just trying to get some insights from someone more experienced than I am in requirements management and effort estimation.

    Read the article

  • Getting started on Large Projects

    - by Mercfh
    So I just graduated from my College with a B.S. in Comp. Science (although it was a good school, we're the only accredited CS department in our state.....for w/e that means lol) I feel like im a decent programmer, not amazing....but not terrible. Anyways I got my first job about 2 weeks ago, it's a pretty entry level job: firmware development/tester (I know I know people look down on testers...but I gotta start somewhere). Anyways there isn't a whole lot of coding to be had right now (mostly simple stuff) but here soon I have the option of helping out with development (which is what I want to do) Thing is....I have NEVER worked on a huge project. I mean in school sure we had "group" projects but nothing really big. So I'm not super familiar with HUGE classes and such (main language was C++)....Is this something I'll just get used to with time? Some fellow students were used to that with internships and such...but I never got that chance. My job was mostly a "one man job" kinda thing. Mostly little things. Plus in class we never did huge projects anyways. So how do you guys I guess "plan" out these things? Do you use a whiteboard and plan out classes and such....or what. Also...another worry of mine is that I have to use google......ALOT for examples of code, because sometimes I just don't get how something works. Is this normal? It makes me feel sorta.....stupid I guess. I mean "technically" i've had 4-5 years coding experience......but it really only feels like I had 2 years of REAL experience. If that makes any sense? Thanks

    Read the article

  • What are the tools, programming languages and development processes of AAA games?

    - by Pan.student
    Only thing I am able to find about "big" games like ac, hl, bf, cod is engine used to run the game. But I am interested in what software development methodology, programming and scripting languages were used. As well as tools for creating models, music, animations and other media. Further, were the team team organisations and so on for a certain game (or game series). Is this information even available to the public?

    Read the article

  • What is best way to manage all images in a big project, inline images, background images, css sprite images?

    - by metal-gear-solid
    How do you manage all images in a big project, inline images, background images, css sprite images? Do you follow any naming convention? Do you create sub-folders to manage images? In a big project how to make it easy to find for new people in the development team if any images which they want to use (because it's in new PSD they received from designer) is already available in images folder of project and how they can find it easily.

    Read the article

  • Can I name a team with the name of their city to avoid trademark issues?

    - by Paul
    I was wondering, if you want to make a NBA game on smartphones, without the license held by EA, the first solution seems to name your teams with a different name, such as "Chicragro Brulls" (this is just for the example), but would it be possible to just call your team with the name of the city, such as "Chicago vs. Dallas" ? I know the first solution was chosen by Pro Evolution Soccer, would you know any other game that don't use a license?

    Read the article

  • What should I aware of , when preparing a document of website for later maintenance use?

    - by user782104
    The development team has finished a website and my duty is to prepare a document so that other programmer can maintain the website with ease . As I am inexperience of that, I would like to ask what should be mentioned (document structure) in that report? So far my idea is only prepare a ERD diagarm for database and flow chart for each function. Any other suggestions, eg. what cookies stored ? Thanks

    Read the article

  • Diving into a computer science career [closed]

    - by Willis
    Well first I would like to say thank you for taking the time to read my question. I'll give you some background. I graduated two years ago from a local UC in my state with a degree in cognitive psychology and worked in a neuroscience lab. During this time I was exposed to some light Matlab programming and other programming tidbits, but before this I had some basic understanding of programming. My father worked IT for a company when I was younger so I picked up his books and took learned things along the way growing up. Naturally I'm an inquisitive person, constantly learning, love challenges, and have had exposure to some languages. Yet at this point I was fully pursue it as a career and always had this in the back of my head. Where do I start? I'm 25 and feel like I still have time to make a switch. I've immersed myself in the terminal/command prompt to start, but which language do I focus on? I've read the A+ book and planning to take on the exam, then the networking exam, but I want to deal with more programming, development, and troubleshooting. I understand to get involved in open source, but where? I took the next step and got a small IT assistant job, but doesn't really deal with programming, development, just troubling shooting and small network issues. Thank you!

    Read the article

  • Support our movement?

    - by Mirchi Sid
    | Imagine Freedom 2013 | mnearth Student Programs This is to inform you about the world’s first online student competition called imagine freedom which is conducted by mnearth corporation India .The imagine freedom will be one of the most popular student IT competition in the world .The program will be fully functioned with free and open source software and operating system like Ubuntu Linux and Linux . The Competition have a lot of other categories like web designing , software development and much more .The program coordinates will contact your schools for the selection process and giving the first steps for registration . If you are an expert in Open source free software? Then it is the time for you ! Otherwise do you know anyone who have the skills ? Then inform them about the program . The competitions will be done as a part of Mnearth Student Programs . The program schedule and the local competition information will be send after getting the applications . The competitions are categorized into three . |Categories Of Participants Animation Films Multimedia Presentation 3D Animation Web Designing Software Development Innovations Cloud Apps Games etc. . . . . . |Levels Of Participants High School Level Higher Secondary Level Collage Level University Level |High School level This levels is for the students who is students . It’s age limit is 12 - 24 years . The competitions will be started on this year for selecting the good students who have the talent . For more information Send to : [email protected] Call us on :04936312206 (india) Join with the Community on facebook : follow us on twitter : www.twitter.com/imaginatingkids www.facebook.com/imaginefreedomonce

    Read the article

  • How can I check myself when I'm the only one working on a project?

    - by Ricardo Altamirano
    I'm in between jobs in my field (unrelated to software development), and I recently picked up a temporary side contract writing a few applications for a firm. I'm the only person working on these specific applications. Are there ways I should be checking myself to make sure my applications are sound? I test my code, try to think of edge cases, generate sample data, use source control, etc. but since I'm the only person working on these applications, I'm worried I'll miss bugs that would easily be found in a team environment. Once I finish the application, either when I'm happy with it or when my deadline expires, the firm plans to use it in production. Any advice? Not to use a cliche, but as of now, I simply work "to the best of my ability" and hope that it's enough. Incidentally, I'm under both strict NDA's and laws about classified material, so I don't discuss the applications with friends who have actually worked in software development. (In case it's not obvious, I am not a software developer by trade, and even my experience with other aspects of information technology/computer science are limited and restrained to dabbling for the most part).

    Read the article

  • Domain Specific Software Engineering (DSSE)

    Domain Specific Software Engineering (DSSE) believes that creating every application from nothing is not advantageous when existing systems can be leveraged to create the same application in less time and with less cost.  This belief is founded in the idea that forcing applications to recreate exiting functionality is unnecessary. Why would we build a better wheel when we already have four really good and proven wheels? DSSE suggest that we take an existing wheel and just modify it to fit an existing need of a system. This allows developers to leverage existing codebases so that more time and expense are focused on creating more usable functionality compared to just creating more functionality. As an example, how many functions do we need to create to send an email when one can be created and used by all other applications within the existing domain? Key Factors of DSSE Domain Technology Business A Domain in DSSE is used to control the problem space for a project. This control allows for applications to be developed within specific constrains that focus development is to a specific direction.Technology in DSSE offers a variety of technological solutions to be applied within a domain. Technology Examples: Tools Patterns Architectures & Styles Legacy Systems Business is the motivator for any originations to use DSSE in there software development process. Business reason to use DSSE: Minimize Costs Maximize market and Profits When these factors are used in combination additional factors and benefits can be found. Result of combining Key Factors of DSSE Domain + Business  = Corporate Core Competencies Domain expertise improved by market and business expertise Domain + Technology = Application Family Architectures All possible technological solutions to problems in a domain without any business constraints.  Business + Technology =  Domain independent infrastructure Tools and techniques for building systems  independent of all domains  Domain + Business + Technology = Domain-specific software engineering Applies technology to domain related goals in the context of business and market expertise

    Read the article

  • Purpose oriented user accounts on a single desktop?

    - by dd_dent
    Starting point: I currently do development for Dynamics Ax, Android and an occasional dabble with Wordpress and Python. Soon, I'll start a project involving setting up WP on Google Apps Engine. Everything is, and should continue to, run from the same PC (running Linux Mint). Issue: I'm afraid of botching/bogging down my setup due to tinkering/installing multiple runtimes/IDE's/SDK's/Services, so I was thinking of using multiple users, each purposed to handle the task at hand (web, Android etc) and making each user as inert as possible to one another. What I need to know is the following: Is this a good/feasible practice? The second closest thing to this using remote desktops connections, either to computers or to VM's, which I'd rather avoid. What about switching users? Can it be made seamless? Anything else I should know? Update and clarification regarding VM's and whatnot: The reason I wish to avoid resorting to VM's is that I dislike the performance impact and sluggishness associated with it. I also suspect it might add a layer of complexity I wish to avoid. This answer by Wyatt is interesting but I think it's only partly suited for requirements (web development for example). Also, in reference to the point made about system wide installs, there is a level compromise I should accept as experessed by this for example. This option suggested by 9000 is also enticing (more than VM's actually) and by no means do I intend to "Juggle" JVMs and whatnot, partly due to the reason mentioned before. Regarding complexity, I agree and would consider what was said, only from my experience I tend to pollute my work environment with SDKs and runtimes I tried and discarded, which would occasionally leave leftovers which cause issues throught the session. What I really want is a set of well defined, non virtualized sessions from which I can choose at my leisure and be mostly (to a reasonable extent) safe from affecting each session from the other. And what I'm really asking is if and how can this be done using user accounts.

    Read the article

  • Location Change Salary Differences [closed]

    - by GameDev
    DISCLAIMER: I know that this might be a "regional" question but I'm also asking for help as far as what resources to use to determine my decision. I'm currently talking to a recruiter for a game developer in the SF Bay area. I work in a relatively low-cost area in the south. I really want to get into game development but my current career is general web development. I'm very interested in taking the job, but my concern is that the amount they're willing to pay might be a relative pay cut. Here are some factors: It's not an entry-level position, the title is Senior Software Engineer. I have 5+ years of experience. The calculators online tell me that I should be expecting around 2x my current pay rate(http://www.bestplaces.net/col/). My current pay is in the mid $60k/yr, so that's like 120-130k. The recruiter told me at my experience level I can expect about $90-100/yr, and that those cost of living calculators were way off. The benefits will definitely be better, it's much larger company (help with commuting, catered meals, etc). But is the recruiter trying to give me a snow job on the pay scale, or is that a reasonable change from a smallish town in the south to somewhere in the SF bay area? How can I find this out? Glassdoor and Payscale seem to say "senior software developers" in that area make around 110 in median salary, but Payscale says it's closer to $135k, that range seems pretty large.

    Read the article

< Previous Page | 82 83 84 85 86 87 88 89 90 91 92 93  | Next Page >