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  • Entities equals(), hashCode() and toString(). How to correctly implement them?

    - by spike07
    I'm implementing equals(), hashCode() and toString() of my entities using all the available fields in the bean. I'm getting some Lazy init Exception on the frontend when I try to compare the equality or when I print the obj state. That's because some list in the entity can be lazy initialized. I'm wondering what's the correct way to for implementing equals() and toString() on an entity object.

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  • ArrayList<Int> Collections.Sort and LineNumberReader Help How to

    - by user1819551
    I have a issue i can't get it to work now let going to the point a explain in the code thanks. This is my class: what I want to do is insert the Integers sort the list and buffer writer in a column with out coma. Now I getting this: [1110018, 1110032, 1110056, 1110059, 1110063, 1110085, 1110096, 1110123, 1110125, 1110185, 1110456, 1110459] I want like this: 111xxxxx 111xxxx xxxx....... I can't do it in single array, have to be in ArrayList. This is my collecting: list.addNumbers(numbers); list.display(); This is my writer: Is buffered coma.write("\n"+list.display()); coma.flush();<br/> Here is my class: public class IdCount {<br/> private ArrayList<Integer> properNumber = new ArrayList<>(); public void addNumbers(Integer numbers) { properNumber.add(numbers); Collections.sort(properNumber); } public String display() { //(I try .toString() Not work) return properNumber.toString(); } My second issue is LineNumberReader: This is my collecting and my writing: try { Reader input = new BufferedReader( new FileReader(inputFile)); try (Scanner in = new Scanner(input)) { while (in.hasNext()) { //(More Code) asp = new LineNumberReader(input); int rom = 0; while (asp.readLine()!=null){ rom++; } System.out.println(rom); coma.write(rom); This one will not write anything an my System Print give me only 12 0 in column.

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  • writing large excel spreadsheets

    - by pstanton
    has anybody found a library that works well with large spreadsheets? I've tried apache's POI but it fails miserably working with large files - both reading and writing. It uses massive amounts of memory leaving you needing a supercomputer to parse or create a 20+mb spreadsheet. Surely there is a more memory efficient way and someone has written it?!

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  • Trouble adding Image to a JPanel

    - by user1276078
    I'm making a video game, and I need to add an image to a JPanel and then add that JPanel to a JFrame. All of the tutorials I've seen say to add it to a JLabel, but the image needs to be able to move around. Unless you can move a JLabel around, I can't do that. How would I be able to add an Image directly to a JPanel. This is what I have so far, but it is just like it was on a JApplet class Penguin extends JPanel { public Image image; public void paintComponent( Graphics g ) { image = getImage( getDocumentBase(), "Penguins.jpg" ); g.drawImage( image, 0, 0, this ); } }

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  • Help in J2ME for creating image and parse it

    - by HAMED
    Can anyone tell me how i can parse a png image into many png images in J2ME??? for examole:I just wnat to have a source image 150*150 pixel and parse it to 10 image with 15*15 pixel. I write an elemantary code that have exeption. This is my code: public class HelloMIDlet extends MIDlet implements CommandListener { private boolean midletPaused = false; private Command exitCommand; private Form form; private StringItem stringItem; Image im , im2; Form form1 = null; public HelloMIDlet() { try { // create source image im = Image.createImage("/image1.JPG"); int height = im.getHeight() ; int width = im.getWidth() ; int x = 0 ; int y = 0 ; while ( y < height ){ while ( x < width ){ // create 15*15 pixel of source image im2 = im.createImage(im, x, y, 15, 15, Sprite.TRANS_NONE) ; x += 15 ; } y += 15 ; x = 0 ; } } catch (IOException ex) { ex.printStackTrace(); } } please help me to make it right....It's emergency! Thanks a lot guys...

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  • Navigating MainMenu with arrow keys or controller

    - by Phil Royer
    I'm attempting to make my menu navigable with the arrow keys or via the d-pad on a controller. So Far I've had no luck. The question is: Can someone walk me through how to make my current menu or any libgdx menu keyboard accessible? I'm a bit noobish with some stuff and I come from a Javascript background. Here's an example of what I'm trying to do: http://dl.dropboxusercontent.com/u/39448/webgl/qb/qb.html For a simple menu that you can just add a few buttons to and it run out of the box use this: http://www.sadafnoor.com/blog/how-to-create-simple-menu-in-libgdx/ Or you can use my code but I use a lot of custom styles. And here's an example of my code: import aurelienribon.tweenengine.Timeline; import aurelienribon.tweenengine.Tween; import aurelienribon.tweenengine.TweenManager; import com.badlogic.gdx.Game; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.Screen; import com.badlogic.gdx.graphics.GL20; import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.g2d.Sprite; import com.badlogic.gdx.graphics.g2d.SpriteBatch; import com.badlogic.gdx.graphics.g2d.TextureAtlas; import com.badlogic.gdx.math.Vector2; import com.badlogic.gdx.scenes.scene2d.Actor; import com.badlogic.gdx.scenes.scene2d.InputEvent; import com.badlogic.gdx.scenes.scene2d.InputListener; import com.badlogic.gdx.scenes.scene2d.Stage; import com.badlogic.gdx.scenes.scene2d.ui.Skin; import com.badlogic.gdx.scenes.scene2d.ui.Table; import com.badlogic.gdx.scenes.scene2d.ui.TextButton; import com.badlogic.gdx.scenes.scene2d.utils.Align; import com.badlogic.gdx.scenes.scene2d.utils.ClickListener; import com.project.game.tween.ActorAccessor; public class MainMenu implements Screen { private SpriteBatch batch; private Sprite menuBG; private Stage stage; private TextureAtlas atlas; private Skin skin; private Table table; private TweenManager tweenManager; @Override public void render(float delta) { Gdx.gl.glClearColor(0, 0, 0, 1); Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); batch.begin(); menuBG.draw(batch); batch.end(); //table.debug(); stage.act(delta); stage.draw(); //Table.drawDebug(stage); tweenManager.update(delta); } @Override public void resize(int width, int height) { menuBG.setSize(width, height); stage.setViewport(width, height, false); table.invalidateHierarchy(); } @Override public void resume() { } @Override public void show() { stage = new Stage(); Gdx.input.setInputProcessor(stage); batch = new SpriteBatch(); atlas = new TextureAtlas("ui/atlas.pack"); skin = new Skin(Gdx.files.internal("ui/menuSkin.json"), atlas); table = new Table(skin); table.setBounds(0, 0, Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); // Set Background Texture menuBackgroundTexture = new Texture("images/mainMenuBackground.png"); menuBG = new Sprite(menuBackgroundTexture); menuBG.setSize(Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); // Create Main Menu Buttons // Button Play TextButton buttonPlay = new TextButton("START", skin, "inactive"); buttonPlay.addListener(new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { ((Game) Gdx.app.getApplicationListener()).setScreen(new LevelMenu()); } }); buttonPlay.addListener(new InputListener() { public boolean keyDown (InputEvent event, int keycode) { System.out.println("down"); return true; } }); buttonPlay.padBottom(12); buttonPlay.padLeft(20); buttonPlay.getLabel().setAlignment(Align.left); // Button EXTRAS TextButton buttonExtras = new TextButton("EXTRAS", skin, "inactive"); buttonExtras.addListener(new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { ((Game) Gdx.app.getApplicationListener()).setScreen(new ExtrasMenu()); } }); buttonExtras.padBottom(12); buttonExtras.padLeft(20); buttonExtras.getLabel().setAlignment(Align.left); // Button Credits TextButton buttonCredits = new TextButton("CREDITS", skin, "inactive"); buttonCredits.addListener(new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { ((Game) Gdx.app.getApplicationListener()).setScreen(new Credits()); } }); buttonCredits.padBottom(12); buttonCredits.padLeft(20); buttonCredits.getLabel().setAlignment(Align.left); // Button Settings TextButton buttonSettings = new TextButton("SETTINGS", skin, "inactive"); buttonSettings.addListener(new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { ((Game) Gdx.app.getApplicationListener()).setScreen(new Settings()); } }); buttonSettings.padBottom(12); buttonSettings.padLeft(20); buttonSettings.getLabel().setAlignment(Align.left); // Button Exit TextButton buttonExit = new TextButton("EXIT", skin, "inactive"); buttonExit.addListener(new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { Gdx.app.exit(); } }); buttonExit.padBottom(12); buttonExit.padLeft(20); buttonExit.getLabel().setAlignment(Align.left); // Adding Heading-Buttons to the cue table.add().width(190); table.add().width((table.getWidth() / 10) * 3); table.add().width((table.getWidth() / 10) * 5).height(140).spaceBottom(50); table.add().width(190).row(); table.add().width(190); table.add(buttonPlay).spaceBottom(20).width(460).height(110); table.add().row(); table.add().width(190); table.add(buttonExtras).spaceBottom(20).width(460).height(110); table.add().row(); table.add().width(190); table.add(buttonCredits).spaceBottom(20).width(460).height(110); table.add().row(); table.add().width(190); table.add(buttonSettings).spaceBottom(20).width(460).height(110); table.add().row(); table.add().width(190); table.add(buttonExit).width(460).height(110); table.add().row(); stage.addActor(table); // Animation Settings tweenManager = new TweenManager(); Tween.registerAccessor(Actor.class, new ActorAccessor()); // Heading and Buttons Fade In Timeline.createSequence().beginSequence() .push(Tween.set(buttonPlay, ActorAccessor.ALPHA).target(0)) .push(Tween.set(buttonExtras, ActorAccessor.ALPHA).target(0)) .push(Tween.set(buttonCredits, ActorAccessor.ALPHA).target(0)) .push(Tween.set(buttonSettings, ActorAccessor.ALPHA).target(0)) .push(Tween.set(buttonExit, ActorAccessor.ALPHA).target(0)) .push(Tween.to(buttonPlay, ActorAccessor.ALPHA, .5f).target(1)) .push(Tween.to(buttonExtras, ActorAccessor.ALPHA, .5f).target(1)) .push(Tween.to(buttonCredits, ActorAccessor.ALPHA, .5f).target(1)) .push(Tween.to(buttonSettings, ActorAccessor.ALPHA, .5f).target(1)) .push(Tween.to(buttonExit, ActorAccessor.ALPHA, .5f).target(1)) .end().start(tweenManager); tweenManager.update(Gdx.graphics.getDeltaTime()); } public static Vector2 getStageLocation(Actor actor) { return actor.localToStageCoordinates(new Vector2(0, 0)); } @Override public void dispose() { stage.dispose(); atlas.dispose(); skin.dispose(); menuBG.getTexture().dispose(); } @Override public void hide() { dispose(); } @Override public void pause() { } }

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  • JDO in Google App Engine: order of keys in unowned one-to-many relationship

    - by Kel
    I'm implementing web application with JDO in Google App Engine. According to documentation, in owned one-to-many relationships, order of elements in "owner" object collection is determined either by automatically created index field, or by information given in explicit ordering clause. For example: @PersistenceCapable public class Person { // ... @Order(extensions = @Extension(vendorName="datanucleus", key="list-ordering", value="country asc, city asc")) private List<ContactInfo> contacts = new List<ContactInfo>(); In unowned relationships, "owner" object contains collection of keys of "nested" objects, for example: @PersistenceCapable public class Author { // ... @Persistent private List<Key> books; Is order of keys preserved, if I use List<Key> collection in "owner" object for storing keys of "nested" elements? I could not find answer neither in JDO relationships article, nor in Data Classes article :(

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  • Add 'expand' button to JTree node that has no children?

    - by thedude19
    I'd like to add the 'expand' button to my JTree's nodes to indicate that they are expandable. The catch is that they have no children until the user clicks on them (due to processing that happens in the background). Is there any way I can set a node as a parent or having children without it actually having children? Thanks

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  • Hibernate Query for a List of Objects that matches a List of Objects' ids

    - by sal
    Given a classes Foo, Bar which have hibernate mappings to tables Foo, A, B and C public class Foo { Integer aid; Integer bid; Integer cid; ...; } public class Bar { A a; B b; C c; ...; } I build a List fooList of an arbitrary size and I would like to use hibernate to fetch List where the resulting list will look something like this: Bar[1] = [X1,Y2,ZA,...] Bar[2] = [X1,Y2,ZB,...] Bar[3] = [X1,Y2,ZC,...] Bar[4] = [X1,Y3,ZD,...] Bar[5] = [X2,Y4,ZE,...] Bar[6] = [X2,Y4,ZF,...] Bar[7] = [X2,Y5,ZG,...] Bar[8] = ... Where each Xi, Yi and Zi represents a unique object. I know I can iterate fooList and fetch each List and call barList.addAll(...) to build the result list with something like this: List<bar> barList.addAll(s.createQuery("from Bar bar where bar.aid = :aid and ... ") .setEntity("aid", foo.getAid()) .setEntity("bid", foo.getBid()) .setEntity("cid", foo.getCid()) .list(); ); Is there any easier way, ideally one that makes better use of hibernate and make a minimal number of database calls? Am I missing something? Is hibernate not the right tool for this?

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  • Returning values from Swing using invokeAndWait

    - by Joonas Pulakka
    I've been using the following approach to create components and return values from Swing to/from outside the EDT. For instance, the following method could be an extension to JFrame, to create a JPanel and add it to the parent JFrame: public JPanel threadSafeAddPanel() { final JPanel[] jPanel = new JPanel[1]; try { EventQueue.invokeAndWait(new Runnable() { public void run() { jPanel[0] = new JPanel(); add(jPanel[0]); } }); } catch (InterruptedException ex) { } catch (InvocationTargetException ex) { } return jPanel[0]; } The local 1-length array is used to transfer the "result" from inside the Runnable, which is invoked in the EDT. Well, it looks "a bit" hacky, and so my questions: Does this make sense? Is anybody else doing something like this? Is the 1-length array a good way of transferring the result? Is there an easier way to do this?

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  • How to inject ServletContext for JUnit tests with Spring?

    - by Juri Glass
    Hi I want to unit test a RESTful interface written with Apache CXF. I use a ServletContext to load some resources, so I have: @Context private ServletContext servletContext; If I deploy this on Glassfish, the ServletContext is injected and it works like expected. But I don't know how to inject the ServletContext in my service class, so that I can test it with a JUnit test. I use Spring 3.0, JUnit 4, CXF 2.2.3 and Maven.

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  • dynamically change bitmap in imageView, android

    - by Junfei Wang
    All, I have a problem related to imageView, android. I have array which contains of 10 bitmap objects, called bm. I have a imageView, called im. Now I wanna show the bitmaps in the array in im one by one, so I did the following: new Thread(new Runnable() { public void run() { for(int j=0;j<10;j++){ im.setImageBitmap(bm[j]); } } }).start(); But the result only shows the last bitmap in the array. Can someone tell me what to do with this issue? Millions of thanks!

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  • translating specifications into query predicates

    - by Jeroen
    I'm trying to find a nice and elegant way to query database content based on DDD "specifications". In domain driven design, a specification is used to check if some object, also known as the candidate, is compliant to a (domain specific) requirement. For example, the specification 'IsTaskDone' goes like: class IsTaskDone extends Specification<Task> { boolean isSatisfiedBy(Task candidate) { return candidate.isDone(); } } The above specification can be used for many purposes, e.g. it can be used to validate if a task has been completed, or to filter all completed tasks from a collection. However, I want to re-use this, nice, domain related specification to query on the database. Of course, the easiest solution would be to retrieve all entities of our desired type from the database, and filter that list in-memory by looping and removing non-matching entities. But clearly that would not be optimal for performance, especially when the entity count in our db increases. Proposal So my idea is to create a 'ConversionManager' that translates my specification into a persistence technique specific criteria, think of the JPA predicate class. The services looks as follows: public interface JpaSpecificationConversionManager { <T> Predicate getPredicateFor(Specification<T> specification, Root<T> root, CriteriaQuery<?> cq, CriteriaBuilder cb); JpaSpecificationConversionManager registerConverter(JpaSpecificationConverter<?, ?> converter); } By using our manager, the users can register their own conversion logic, isolating the domain related specification from persistence specific logic. To minimize the configuration of our manager, I want to use annotations on my converter classes, allowing the manager to automatically register those converters. JPA repository implementations could then use my manager, via dependency injection, to offer a find by specification method. Providing a find by specification should drastically reduce the number of methods on our repository interface. In theory, this all sounds decent, but I feel like I'm missing something critical. What do you guys think of my proposal, does it comply to the DDD way of thinking? Or is there already a framework that does something identical to what I just described?

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  • Android Content Provider database leak issue

    - by MattC
    I am writing a content provider for this application and in my content provider I am opening a database connection, running a query and returning the cursor of results to the calling program. If I close this database connection in the provider, the cursor has no results. If I leave it open, I get "leak found" errors in my DDMS log. What am I missing here? What's the clean, proper way to return a cursor of database results?

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  • How to move point on arc?

    - by bbZ
    I am writing an app that is simulating RobotArm movement. What I want to achieve, and where I have couple of problems is moving a Point on arc (180degree) that is arm range of movement. I am moving an arm by grabbing with mouse end of arm (Elbow, the Point I was talking about), robot can have multiple arms with diffrent arm lenghts. If u can help me with this part, I'd be grateful. This is what I have so far, drawing function: public void draw(Graphics graph) { Graphics2D g2d = (Graphics2D) graph.create(); graph.setColor(color); graph.fillOval(location.x - 4, location.y - 4, point.width, point.height); //Draws elbow if (parentLocation != null) { graph.setColor(Color.black); graph.drawLine(location.x, location.y, parentLocation.x, parentLocation.y); //Connects to parent if (arc == null) { angle = new Double(90 - getAngle(parentInitLocation)); arc = new Arc2D.Double(parentLocation.x - (parentDistance * 2 / 2), parentLocation.y - (parentDistance * 2 / 2), parentDistance * 2, parentDistance * 2, 90 - getAngle(parentInitLocation), 180, Arc2D.OPEN); //Draws an arc if not drawed yet. } else if (angle != null) //if parent is moved, angle is moved also { arc = new Arc2D.Double(parentLocation.x - (parentDistance * 2 / 2), parentLocation.y - (parentDistance * 2 / 2), parentDistance * 2, parentDistance * 2, angle, 180, Arc2D.OPEN); } g2d.draw(arc); } if (spacePanel.getElbows().size() > level + 1) {//updates all childElbows position updateChild(graph); } } I just do not know how to prevent moving Point moving outside of arc line. It can not be inside or outside arc, just on it. Here I wanted to put a screenshot, sadly I don't have enough rep. Am I allowed to put link to this? Maybe you got other ways how to achieve this kind of thing. Here is the image: Red circle is actual state, and green one is what I want to do. EDIT2: As requested, repo link: https://github.com/dspoko/RobotArm

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  • Deploying Multiple Environments in Spring-MVC

    - by jboyd
    Currently all web apps are deployed using seperate config files: <!-- <import bean.... production/> --> <import bean... development/> This has disadvantages, even if you only need to swap out one config file, that I'm sure everyone is familiar with (wondering what just deployed without searching through XML is one of them) I want to add Logging to my application that basically says 'RUNNING IN PRODUCTION MODE', with a description of the services deployed and what mode they are working in. RUNNING IN PRODUCTION MODE Client Service - Production Messaging Service - Local and so on... Is this possible in Spring using a conventional deployment (putting a war on a server)? What other things do people do to manage deployments and software configurations? If not, what other ways could you achieve something similar?

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  • Draw a Image on FullScreen mode Android

    - by Marcos Vasconcelos
    Hi, I already know how to get my Activity as fullscreen on Android, now I need to draw a Image in this screen. This is my XML layout. <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> <ImageView android:id="@+id/image01" android:layout_width="fill_parent" android:layout_height="fill_parent" /> </LinearLayout> This image is dynamic generated and drawed in the ImageView. This is my code on my Activity. public void onCreate(Bundle savedInstance) { super.onCreate(savedInstance); requestWindowFeature(Window.FEATURE_NO_TITLE); getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN); setContentView(R.layout.main); } But when running, the Activity is FullScreen, but the ImageView is adjusted in the center. What's wrong?

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  • Using Apache Velocity with StringBuilders/CharSequences

    - by mindas
    We are using Apache Velocity for dynamic templates. At the moment Velocity has following methods for evaluation/replacing: public static boolean evaluate(Context context, Writer writer, String logTag, Reader reader) public static boolean evaluate(Context context, Writer out, String logTag, String instring) We use these methods by providing StringWriter to write evaluation results. Our incoming data is coming in StringBuilder format so we use StringBuilder.toString and feed it as instring. The problem is that our templates are fairly large (can be megabytes, tens of Ms on rare cases), replacements occur very frequently and each replacement operation triples the amount of required memory (incoming data + StringBuilder.toString() which creates a new copy + outgoing data). I was wondering if there is a way to improve this. E.g. if I could find a way to provide a Reader and Writer on top of same StringBuilder instance that only uses extra memory for in/out differences, would that be a good approach? Has anybody done anything similar and could share any source for such a class? Or maybe there any better solutions to given problem?

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  • Accessing global variable in multithreaded Tomcat server

    - by jwegan
    I have a singleton object that I construct like thus: private static volatile KeyMapper mapper = null; public static KeyMapper getMapper() { if(mapper == null) { synchronized(Utils.class) { if(mapper == null) { mapper = new LocalMemoryMapper(); } } } return mapper; } The class KeyMapper is basically a synchronized wrapper to HashMap with only two functions, one to add a mapping and one to remove a mapping. When running in Tomcat 6.24 on my 32bit Windows machine everything works fine. However when running on a 64 bit Linux machine (CentOS 5.4 with OpenJDK 1.6.0-b09) I add one mapping and print out the size of the HashMap used by KeyMapper to verify the mapping got added (i.e. verify size = 1). Then I try to retrieve the mapping with another request and I keep getting null and when I checked the size of the HashMap it was 0. I'm confident the mapping isn't accidentally being removed since I've commented out all calls to remove (and I don't use clear or any other mutators, just get and put). The requests are going through Tomcat 6.24 (configured to use 200 threads with a minimum of 4 threads) and I passed -Xnoclassgc to the jvm to ensure the class isn't inadvertently getting garbage collected (jvm is also running in -server mode). I also added a finalize method to KeyMapper to print to stderr if it ever gets garbage collected to verify that it wasn't being garbage collected. I'm at my wits end and I can't figure out why one minute the entry in HashMap is there and the next it isn't :(

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