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  • Ubuntu 12.04 LTS - Black Screen at boot After changing Nvidia Driver

    - by nDman
    2 days ego i updated my Ubuntu 12.04 LTS to latest updates but i ignored Grub Updating because I thought it will clear my grub settings (I'm so noob!). After restart every things was right, the Ubuntu started normally and every things was working well except graphic which had problem before update. I had the experimental driver before but I changed it to the current-update version. After restart Ubuntu stock on black screen. I tried to reinstall Nvidia driver from recovery but it not worked. Then i used Update Grub in recovery, it not worked too but i see this line on screen at boot: at this time it stops and keyboard not working, but when I push the power button it shows these lines and it will shutdown. OK finally I made it start with older kernel (3.5.0-28-generic). Now how can I keep this kernel or fix Ubuntu to work with new kernel? Should I reinstall Nvidia driver? Which version should I use?

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  • Microsoft Azure Diagnostics Part 1: Introduction

    Having a well thought-out plan for diagnostic data is important for on-premises applications, but it is arguably more important for distributed, highly scalable cloud applications. Michael Collier has provided a clear introduction to Microsoft Azure Diagnostics, including the Diagnostics Agent and how to extract the data. 24% of devs don’t use database source control – make sure you aren’t one of themVersion control is standard for application code, but databases haven’t caught up. So what steps can you take to put your SQL databases under version control? Why should you start doing it? Read more to find out…

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  • SSIS Basics: Using the Execute SQL Task to Generate Result Sets

    The Execute SQL Task of SSIS is extraordinarily useful, but it can cause a lot of difficulty for developers learning SSIS, or only using it occasionally. What it needed, we felt, was a clear step-by-step guide that showed the basics of how to use it effectively. Annette Allen has once again cleared the fog of confusion. NEW! Take the stress out of .NET deploymentEliminate the risk in deploying manually to live systems using Deployment Manager, the new tool from Red Gate. Try it now.

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  • How to reinstall latest Ubuntu Touch on Nexus 4?

    - by Galen Gruman
    I've followed the instructions on https://wiki.ubuntu.com/Touch/Install, first doing the steps that lead to phablet-flash -b and then the manual ones. In both cases, I get stuck at the Google boot screen. It does not boot into Touch. No errors during manual install, and adb devices shows the device, but I get the following with phablet-flash or phablet-flash -b (second and subsequent times, not the first time): Device detected as /system/bin/sh: getprop: not found Unsupported device, autodetect fails device When working on flipped images, detection does not work and would require -d Not clear what that all means. The Nexus 4 had the initial Touch dev preview on it, FYI. I saw no separate instructions for upgrading from that.

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  • How to name a method that both performs a task and returns a boolean as a status?

    - by Limbo Exile
    If there is a method bool DoStuff() { try { // doing stuff... return true; } catch (Exception ex) { return false; } } should it rather be called IsStuffDone()? Both names could be misinterpreted by the user: If the name is DoStuff() why does it return a boolean? If the name is IsStuffDone() it is not clear whether the method performs a task or only checks its result. Is there a convention for this case? Or an alternative approach, as this one is considered flawed? For example in languages that have output parameters, like C#, a boolean status variable could be passed to the method as one and the method's return type would be void.

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  • Artifacts when draw particles with some alpha

    - by piotrek
    I want to draw in my game some particles. But when I draw one particle above another particle, alpha channel from this above "clear" previous drawed particle. I set in OpenGL blend in this way: glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ); My fragment shader for particle is very simple: precision highp float; precision highp int; uniform sampler2D u_maps[2]; varying vec2 v_texture; uniform float opaque; uniform vec3 colorize; void main() { vec4 texColor = texture2D(u_maps[0], v_texture); gl_FragColor.rgb = texColor.rgb * colorize.rgb; gl_FragColor.a = texColor.a * opaque; } I attach screenshot from this: Do you know what I made wrong ? I use OpenGL ES 2.0.

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  • What happens between sprints?

    - by Steve Bennett
    I'm working on a project loosely following the scrum model. We're doing two week sprints. Something I'm not clear on (and don't have a book to consult) is exactly what is supposed to happen between sprints: there should be some "wrap" process, where the product gets built and delivered, but: how long does this typically take? should the whole team be involved? does it strictly have to finish before developers start working on the next sprint items? is this when code review and testing take place? There are three developers, adding up to about 1 FTE. So the sprints are indeed very short.

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  • Is ROA a specific form of doing SOA?

    - by JohnDoDo
    I have read somewhere that ROA (Resource Oriented Architecture) is SOA (Service Oriented Architecture) with specific constraints added. SOA is the abstract concept of combining discrete pieces of software and ROA is an implementation of SOA with all of the constraints of RESTful services applied to it: SOA = the concept ROA = the concept + specific implementation details I also had my share of posts saying that ROA is different than SOA, then simply fallback to statements like "ROA is REST" and "SOA is SOAP" and presenting the same more or less pertinent comparisons and differences between SOAP and REST. So just to clear up my confusion: Is ROA a specific form of doing SOA?

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  • Would it be possible to build a client portal on Squarespace6?

    - by aBathologist
    I'm helping a family member set up a site which will need to include a secure client portal, providing access to documents and a simple database. I have been encouraging them to go with a more established, open source CSM like drupal or joomla, whose capability in this area is evident. However, they have a strong preference for Squarespace. Does any one know if it would be possible to accomplish this with the new developer platform for squarespace 6? I've spent well over an hour searching google, the squarespace site and stackexchange, but can't seem to find any clear answer to this question. I'm grateful for any insight you all can provide.

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  • How to deal with characters picking up and dropping objects in a 2D game

    - by pm_2
    I'm quite new to game development, so would like to get a consensus on methods of doing this. My game features a 2D character that is able to pick up and drop objects, for example, a stick. My question is: is it advisable / possible to manipulate the image of the character and image of the stick to make it look like the character is now carrying a stick; or is it best to have a separate sprite sheet for the character with the stick and the character without? EDIT: To be clear - I have a lot of characters, with a few items (4 separate items and over 20 characters)

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  • How can I link to callback functions in Lua such that the callbacks will be updated when the scripts are reloaded?

    - by Raptormeat
    I'm implementing Lua scripting in my game using LuaBind, and one of the things I'm not clear on is the logistics of reloading the scripts live ingame. Currently, using the LuaBind C++ class luabind::object, I save references to Lua callbacks directly in the classes that use them. Then I can use luabind::call_function using that object in order to call the Lua code from the C++ code. I haven't tested this yet, but my assumption is that if I reload the scripts, then all the functions will be redefined, BUT the references to the OLD functions will still exist in the form of the luabind::object held by the C++ code. I would like to be able to swap out the old for the new without manually having to manage this for every script hook in the game. How best to change this so the process works? My first thought is to not save a reference to the function directly, but maybe save the function name instead, and grab the function by name every time we want to call it. I'm looking for better ideas!

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  • When to use C over C++, and C++ over C?

    - by Dark Templar
    I've been introduced to Computer Science for a little over a year now, and from my experience it seems that C and C++ are both considered one of the "ultrafast" languages out there, whereas others such as Python and such scripting languages are usually deemed somewhat slower. But I've also seen many cases where a software project or even a small one would interleave files where a certain number n of those files would be written in C, and a certain number m of those files would be written in C++. (I also noticed that C++ files almost always have corresponding headers, while C files not so much). But my main point of inquiry is to get a general sense of intuition on when it is appropriate to use C over C++, and when it is better to use C++ over C. Other than the facts that (1) C++ is object-oriented whereas C is not, and (2) the syntaxes are very similar, and C++ was intentionally created to resemble C in many ways, I am not sure what their differences are. It seems to me that they are (almost) perfectly interchangeable in many domains. So it would be appreciated if someone could clear up the situation! Thanks

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  • What resources do I need to start developing games? [on hold]

    - by Matt
    I'm in a unique situation here. I'm only just now a sophomore in high school and I've had a passion for gaming and technology since I was a child. I picked up python at age 9 and have learned 3 other languages since then. I never was good at art or such things, but I can imagine amazing logic devices to carry out game elements I would like to try. I've been researching and finding very vague advice on what needs to be present in order for me to develop. I've attempted at many things, but they never become more than a text-based mess. What education in specific would I need to advance in the game industry? Workflows are never clear to me. I've watched videos on Valve, Zenimax, and many others on how to get from an idea to a product. I've never gotten a finished product, but I've always had the idea clearly in my head.

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  • Which is the appropriate content-type meta tag value?

    - by Argoron
    I have a question about the meta tag content-type. When starting to build my site (HTML+PHP+JS), I copied a lot of the meta tags over from elsewhere, and I have, amongst others, the following: <meta http-equiv="content-type" content="application/xhtml+xml; charset=iso-8859-1" /> Now, I've seen that tag is being used a lot with the value "text/html". I've been searching the web but could not find a comprehensive explanation regarding what the difference between both is. The "text/html" intuitively sounds more straightforward to me. Should I change my tag to that, or might the "application/xhtml+xml" be an equivalent solution ? Alternatively, can anyone point me to a resource where the different values for these tags are listed and explained in a clear manner? Thanks in advance

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  • Azure website that talks to third party services

    - by Andy Frank
    I have website that crawls data from many third party services when user browse to webpage. This can be really slow because I hit third party server and process returned data before showing it to user. I am hosting website on Azure (shared mode). I am thinking to improve my implementation. Here is what I am thinking... Run a service that crawls data from third party services, process it and then store it in database. when user browse to my site, my site pulls data from database and display them to user. But above solution is not clear to me. Should I have normal service or wcf service? If wcf service then should website talk to database or wcf service (that can access data from database)? If normal service then how can I deploy on Azure?

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  • Need explanation on theorem form the book [closed]

    - by Pradeep
    I need some explanation on amortization analysis with respect to analysis of algorithm. I need some more explanation on one of the theorem attached. Explanation needed: 1. How did the author derive at Mij is O (ij-ij-1)? 2. Need explanation for quoted from the book " because at most ij-ij-1 -1 elements have been added into the table since the clear operation Mij-1 or since the beginning of the series." 3. Also what does the summation equation mean? need some more thorough explanation and the essence of the theorem. Removed Attached is the scan copy of the page from the Book

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  • Installing Broadcom Wireless Drivers

    - by Fer1805
    I'm having serious problems installing the Broadcom drivers for Ubuntu. It worked perfectly on my previous version, but now, it is impossible. What are the steps to install Broadcom wireless drivers for a BCM43xx card? I'm a user with no advance knowledge in Linux, so I would need clear explanations on how to make, compile, etc. lspci -vnn | grep Network showed: Broadcom Corporation BCM4322 802.11a/b/g/n Wireless LAN Controller [14e4:432b] iwconfig showed: lo no wireless extensions. eth0 no wireless extensions.

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  • Make a live USB of your installed ubuntu

    - by Eray Tuncer
    Okay let me clear my point. Lets assume I want to make a internet cafe-like system. Every user will be able to enter via only one user account to linux. However, I do not want them to leave anything behind. Whenever this ubuntu is booted, I want to this system remove their garbage. Why I mentioned the live USB is that I have seen that live usb or cd makes what I want but not exactly because I want to install some apps on it and make some confugration like firewall, permissions.

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  • Transparent parts of texture are opaque black instead

    - by Aaron
    I render a sprite twice, one on top of the other. The sprites have transparent parts, so I should be able to see the bottom sprite under the top sprite. The transparent parts are black (the clear colour) and opaque instead though and the topmost sprite blocks the bottom sprite. My fragment shader is trivial: uniform sampler2D texture; varying vec2 f_texcoord; void main() { gl_FragColor = texture2D(texture, f_texcoord); } I have glEnable(GL_BLEND) and glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA) in my initialization code. My texture comes from a PNG file that I load with libpng. I'm sure to use GL_RGBA when initializing the texture with glTexImage2D (otherwise the sprites look like noise).

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  • Browser Compatibility Testing - 3 [on hold]

    - by user3702046
    I'm a Sr Test Engineer working for a Start up in Bangalore, India. For my current project which is related to Browser Compatibility Testing of a website and/or mobile application, I'm exploring much about IE frequently occurring issues, HTML, CSS, JS support boundary for all IE versions .. To be very specific, I'm more concentrating on IE browser at the moment. Once i get clear understanding of the IE rendering.. Then will pick up Firefox & Chrome. So requesting your valuable inputs/suggestions/advice/opinion/sharing of knowledge of it/books. I will be eagerly waiting for your reply. Thanks, Tej

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  • Why not sync folders outside home with Ubuntu One?

    - by peer
    It took me a while to find out that with Ubuntu One I can sync only folders in my home folder. On all other folders the Ubuntu One option is available in preferences, but the actual actions are greyed out. The Ubuntu One FAQ is quite clear on that: No, currently you can only select to synchronize folders inside your home directory. But I actually wonder why and if this is going to change and if there is a trick around it (an other one than setting my home to /) ? I personally don't have any important data in my home folder other than the program configs. All documents, pictures, music are on a folder called /data that is actually on a different partition. That makes it much easier when one wants to reinstall Ubuntu.

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  • Logic behind crawling an webpages like that of Screaming Frog? [on hold]

    - by sree
    I would like to know what is the parameters to be considered while developing a crawler like that of Screaming Frog. Am looking forward for information on do's and dont's of webpage crawling. What are the problems the crawler may infuse on the webpages like loadtime (maybe?) or anything that effects webpage during crawling. What are the rules the crawler needs to follow etc. Basically anything info that makes the crawler look good and accurate. Just point me in a right direction to achieve it.. Hope my requirement is clear this time.. :)

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  • Apress Deal of the Day - 22/Feb/2010 - Entity Framework 4.0 Recipes: A Problem-Solution Approach

    - by TATWORTH
    Todays $10 deal from Apress at  http://www.apress.com/info/dailydeal is "Entity Framework 4.0 Recipes: A Problem-Solution Approach" Whilst I am still wary of using the Entity framework and I would caution against its use for updates in financial systems, unless you use a technique such as you can find on pages 509-512 of this book. This book is very impressive as I found the answer to this in about 2 minutes from the time I downloaded the e-book. Entity Framework 4.0 Recipes: A Problem-Solution Approach With this book, you will learn the core concepts of Entity Framework through a broad range of clear and concise solutions to everyday data access tasks. Armed with this experience, you will be ready to dive deep into Entity Framework, experiment with new approaches, and develop ways to solve even the most difficult data access challenges. $49.99 | Published May 2010 | Larry Tenny

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  • Clarify the Single Responsibility Principle.

    - by dsimcha
    The Single Responsibility Principle states that a class should do one and only one thing. Some cases are pretty clear cut. Others, though, are difficult because what looks like "one thing" when viewed at a given level of abstraction may be multiple things when viewed at a lower level. I also fear that if the Single Responsibility Principle is honored at the lower levels, excessively decoupled, verbose ravioli code, where more lines are spent creating tiny classes for everything and plumbing information around than actually solving the problem at hand, can result. How would you describe what "one thing" means? What are some concrete signs that a class really does more than "one thing"?

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  • Rules of Holes #6: Don't Draw Others Into the Hole with You

    - by ArnieRowland
    In the Fifth Rules of Holes, you were encouraged to seek help from others in order to extricate youself from the Hole. And it should have been clear in that Rule that you want to seek out those that can actually help you. Not everyone, or just anyone, will be able to help you get out of a Hole. Hopefully, you have a mentor, or will take the opportunity to enlist a mentor. Just be selective. Being selective will help you with Rules of Holes #5: Drawing more people into the Hole with you is not likely...(read more)

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