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  • Linq to sql DataContext cannot set load options after results been returned

    - by David Liddle
    I have two tables A and B with a one-to-many relationship respectively. On some pages I would like to get a list of A objects only. On other pages I would like to load A with objects in B attached. This can be handled by setting the load options DataLoadOptions options = new DataLoadOptions(); options.LoadWith<A>(a => a.B); dataContext.LoadOptions = options; The trouble occurs when I first of all view all A's with load options, then go to edit a single A (do not use load options), and after edit return to the previous page. I understand why the error is occurring but not sure how to best get round this problem. I would like the DataContext to be loaded up per request. I thought I was achieving this by using StructureMap to load up my DataContext on a per request basis. This is all part of an n-tier application where my Controllers call Services which in turn call Repositories. ForRequestedType<MyDataContext>() .CacheBy(InstanceScope.PerRequest) .TheDefault.Is.Object(new MyDataContext()); ForRequestedType<IAService>() .TheDefault.Is.OfConcreteType<AService>(); ForRequestedType<IARepository>() .TheDefault.Is.OfConcreteType<ARepository>(); Here is a brief outline of my Repository public class ARepository : IARepository { private MyDataContext db; public ARepository(MyDataContext context) { db = context; } public void SetLoadOptions(DataLoadOptions options) { db.LoadOptions = options; } public IQueryable<A> Get() { return from a in db.A select a; } So my ServiceLayer, on View All, sets the load options and then gets all A's. On editing A my ServiceLayer should spin up a new DataContext and just fetch a list of A's. When sql profiling, I can see that when I go to the Edit page it is requesting A with B objects.

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  • Asp.Net Cache, modify an object from cache and it changes the cached value

    - by Glen
    Hi, I'm having an issue when using the Asp.Net Cache functionality. I add an object to the Cache then at another time I get that object from the Cache, modify one of it's properties then save the changes to the database. But, the next time I get the object from Cache it contains the changed values. So, when I modify the object it modifies the version which is contained in cache even though I haven't updated it in the Cache specifically. Does anyone know how I can get an object from the Cache which doesn't reference the cached version? i.e. Step 1: Item item = new Item(); item.Title = "Test"; Cache.Insert("Test", item, null, DateTime.Now.AddHours(1), System.Web.Caching.Cache.NoSlidingExpiration); Step 2: Item item = (Item)Cache.Get("test"); item.Title = "Test 1"; Step 3: Item item = (Item)Cache.Get("test"); if(item.Title == "Test 1"){ Response.Write("Object has been changed in the Cache."); } I realise that with the above example it would make sense that any changes to the item get reflected in cache but my situation is a bit more complicated and I definitely don't want this to happen.

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  • Object created in Interface Builder getting dealloc'ed too soon

    - by Collin Allen
    The Project I'm working on a relatively simple iPhone OS project that's navigation controller based, with a root table view and a detail table view. Tap an item in the main list to see its details in a pushed table view. The Setup I broke out the data source for both views into their own objects so as not to muddy the purpose of a view controller. Having done this, the table views no longer have data sources since those methods are now in separate files, so I created an instance of each data source class in the appropriate XIB files with the Object item (dragged it in, then set its class). Then, to actually connect the tableviews to their data sources, I set the dataSource outlet of each tableview to the yellow data source object in Interface Builder. The table view delegates are still set to their view controllers. The Problem The root table view works just fine, but when you tap a row to push to the detail view, the data source object gets instantiated as expected, then immediately dealloc'ed, causing a crash (numberOfSectionsInTableView: gets called on the freed object). I can't figure out why the data source is getting automatically dealloc-ed when I need it right then and there for the detail view, as indicated by my data source object creation and tableview connection in Interface Builder. What's more perplexing is that the very approach works fine for the root tableview! The Question Is there anything obvious I'm missing that would cause this to happen? Or, is this even the right way to instantiate a data source for a table view controller? It seems like poor object oriented programming to do it from within the view controller, which should only be concerned with the view. I could cram everything in two table view controller classes and it would probably work, but it would not be as modular as I'd like. Thanks!

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  • HP QTP 10: Web-app testing - SomeObj.FireEvent("OnCLick") works, SomeObj.Object.FireEvent("OnCLick") doesn't

    - by Vitaliy
    Hi all! I have rich web app btuil with ExtJS. It has multi-select list control (created with JS+CSS). I want to click on some item in that list using HP QuickTest Pro 10 with Internet Explorer 6. I added that item into Object repository and found that following code works - selects some item: Browser("blah").Page("blah").WebElement("SomeElem").Click next code also works: Browser("blah").Page("blah").WebElement("SomeElem").FireEvent("onMouseDown") Browser("blah").Page("blah").WebElement("SomeElem").FireEvent("onMouseUp") Browser("blah").Page("blah").WebElement("SomeElem").FireEvent("onClick") But I want to select several items using shift+click method. I don't know to do that :( So I have a few questions: How can perform click with mouse on several web elements with Shift key pressed? I tried to do that using CreateEventObject + shiftKey set to true, but the method (perform fireEvent on DOM object, not object from Object repository) doesn't work: Browser("blah").Page("blah").WebElement("SomeElem").Object.FireEvent("onClick") What the difference between WebElement("Element").FireEvent("OnClick") and WebElement("Element").Object.FireEvent("OnClick") ? Plsease, help someone, because I fought with that problem a lot, but had no result. Thanks!

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  • How to use DLL reference with an ActiveX <object> via JavaScript

    - by John Factorial
    My question: how can I set an ActiveX object's property via JavaScript to an enum value found in a non-ActiveX DLL? Problem description: I am instantiating an ActiveX object with the following object tag: <object classid="clsid:F338193D-2491-4D7B-80CE-03487041A278" id="VideoCapture1" width="500" height="500"></object> (This is the guid for the 3rd party ActiveX I'm using, "VisioForge_Video_Capture_4.VFVideoCapture4X") I have example C# code for using this ActiveX, which I am porting to JavaScript. Code like this works just fine: VideoCapture1.Debug_Mode = true; var devcount = VideoCapture1.Video_CaptureDevices_GetCount(); var devs = []; for (var i =0; i < devcount; ++i) { devs[devs.length] = VideoCapture1.Video_CaptureDevices_GetItem(i); } ... etc ... However, VideoCapture1 has some settings which refer to a DLL enum, like so (C# code): VideoCapture1.Mode = VisioForge_Video_Capture_4.TxVFMode.Mode_Video_Preview; I can see in Visual Web Developer that TxVFMode.Mode_Video_Preview is value 1 in the enum. However, the following JS does not appear to set the Mode properly: VideoCapture1.Mode = 1; Does anyone know how I can set VideoCapture1.Mode to the enum value found in the TxVFMode? PS: In Visual Web Developer, when I "Go to definition" on TxVFMode, I get the Guid for the enum. I thought I could create an with this Guid or instantiate a VisioForge_Video_Capture_4.TxVFMode in JS, but neither gives me a usable object.

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  • Hibernate overriding database modifications with detached object state

    - by EugeneP
    I'm gonna go with this design: create an object and keep it alive during all web-app session. And I need to synchronize its state with database state. What I want to achieve is that : IF between my db operations, that is, modifications that I persist to a db someone intentionally spoils table rows, then on next saving to a database all those changes WOULD BE OVERWRITTEN with the object state, that always contains valid data. What Hibernate methods do you recommend me to use to persist the modifications in a database? saveOrUpdate() is a possible solution, but maybe there's anything better? Again, I repeat how it looks. First I create an object without collections. Persist it (save()). Then user provides us with additional data. In a serviceLayer, again, we modify our object in memory (say, populate it with collections) and then, persist it again. So every serviceLayer operation of the next step must simply guarantee that database contains the exact persistent copy of this object that we have in memory. If data in a database differ, it MUST BE OVERRIDDEN with the object (kept in memory) state. What Session operations do you recommend?

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  • binding nested json object value to a form field

    - by Jack
    I am building a dynamic form to edit data in a json object. First, if something like this exists let me know. I would rather not build it but I have searched many times for a tool and have found only tree like structures that require entering quotes. I would be happy to treat all values as strings. This edit functionality is for end users so it needs to be easy an not intimidating. So far I have code that generates nested tables to represent a json object. For each value I display a form field. I would like to bind the form field to the associated nested json value. If I could store a reference to the json value I would build an array of references to each value in a json object tree. I have not found a way to do that with javascript. My last resort approach will be to traverse the table after edits are made. I would rather have dynamic updates but a single submit would be better than nothing. Any ideas? // the json in files nests only a few levels. Here is the format of a simple case, { "researcherid_id":{ "id_key":"researcherid_id", "description":"Use to retrieve bibliometric data", "url_template" :[ { "name": "Author Detail", "url": "http://www.researcherid.com/rid/${key}" } ] } } $.get('file.json',make_json_form); function make_json_form(response) { dataset = $.secureEvalJSON(response); // iterate through the object and generate form field for string values. } // Then after the form is edited I want to display the raw updated json (then I want to save it but that is for another thread) // now I iterate through the form and construct the json object // I would rather have the dataset object var updated on focus out after each edit. function show_json(form_id){ var r = {}; var el = document.getElementById(form_id); table_to_json(r,el,null); $('body').html(formattedJSON(r)); }

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  • sharing message object between web applications

    - by jezhilvalan
    I need to share java mail message objects between two web applications(A and B). WebApplication A obtains the message and write it to the outputStream for(int i=0;i<messagesArr.length;i++){ uid = pop3FolderObj.getUID(messagesArr[i]); //storing messages with uid names inorder to maintain uniqueness File f = new File("F:/PersistedMessagesFolder" + uid); FileOutputStream fos = new FileOutputStream(f); messagesArr[i].writeTo(fos); fos.flush(); fos.close(); } Is FileOutputStream the best output stream for persisting message objects? Is it possible to use ObjectOutputStream for message object persistence? WebApplication B reads the message object via InputStream FileInputStream fis = new FileInputStream("F:/MessagesPersistedFolder"+uid); MimeMessage mm = new MimeMessage(sessionObj,fis); What if the mail message object which is already written via WebApplication A is not a MimeMessage? How can I read non-mime messages using input stream? MimeMessage constructor mandates sessionObj as the first parameter? How can I obtain this sessionObj in WebApplicationB? Do I have to again establish store connection with the same emailid,emailpassword,popserver and port(already used in WebApplication A) with the email server inorder to obtain this session object? Even if obtained, will this session object remains the same as that of the session object which is priorly obtained in WebApplicationA? Since I am using uids to name Message objects (inorder to maintain uniqueness of file names) how can I share these uids between WebApplication A and WebApplication B? WebApplication B needs the uid inorder to access the specific file which is present in "F:/MessagesPersistedFolder" Please help me in resolving the aforeseen issues.

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  • Unity Framework constructor parameters in MVC

    - by ubersteve
    I have an ASP.NET MVC3 site that I want to be able to use different types of email service, depending on how busy the site is. Consider the following: public interface IEmailService { void SendEmail(MailMessage mailMessage); } public class LocalEmailService : IEmailService { public LocalEmailService() { // no setup required } public void SendEmail(MailMessage mailMessage) { // send email via local smtp server, write it to a text file, whatever } } public class BetterEmailService : IEmailService { public BetterEmailService (string smtpServer, string portNumber, string username, string password) { // initialize the object with the parameters } public void SendEmail(MailMessage mailMessage) { //actually send the email } } Whilst the site is in development, all of my controllers will send emails via the LocalEmailService; when the site is in production, they will use the BetterEmailService. My question is twofold: 1) How exactly do I pass the BetterEmailService constructor parameters? Is it something like this (from ~/Bootstrapper.cs): private static IUnityContainer BuildUnityContainer() { var container = new UnityContainer(); container.RegisterType<IEmailService, BetterEmailService>("server name", "port", "username", "password"); return container; } 2) Is there a better way of doing that - i.e. putting those keys in the web.config or another configuration file so that the site would not need to be recompiled to switch which email service it was using? Many thanks!

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  • Unity IoC and MVC modelbinding

    - by danielovich
    Is it ok to have a static field in my controller for my modelbinder to call ? Eg. public class AuctionItemsController : Controller { private IRepository<IAuctionItem> GenericAuctionItemRepository; private IAuctionItemRepository AuctionItemRepository; public AuctionItemsController(IRepository<IAuctionItem> genericAuctionItemRepository, IAuctionItemRepository auctionItemRepository) { GenericAuctionItemRepository = genericAuctionItemRepository; AuctionItemRepository = auctionItemRepository; StaticGenericAuctionItemRepository = genericAuctionItemRepository; } internal static IRepository<IAuctionItem> StaticGenericAuctionItemRepository; here is the modelbinder public class AuctionItemModelBinder : DefaultModelBinder { public override object BindModel(ControllerContext controllerContext, ModelBindingContext bindingContext) { if (AuctionItemsController.StaticGenericAuctionItemRepository != null) { AuctionLogger.LogException(new Exception("controller is null")); } NameValueCollection form = controllerContext.HttpContext.Request.Form; var item = AuctionItemsController.StaticGenericAuctionItemRepository.GetSingle(Convert.ToInt32(controllerContext.RouteData.Values["id"])); item.Description = form["title"]; item.Price = int.Parse(form["price"]); item.Title = form["title"]; item.CreatedDate = DateTime.Now; item.AuctionId = 1; //TODO: Stop hardcoding this item.UserId = 1; return item; }} i am using Unity as IoC and I find it weird to register my modelbinder in the IoC container. Any other good design considerations I shold do ?

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  • filter by value in object of array

    - by zahir hussain
    hi i want to know how to filter the value in object of array... i just display the below is one data of my object array Object ( [_fields:private] => Array ( [a] => c7b920f57e553df2bb68272f61570210 [index_date] => 2010/05/11 12:00:58 [b] => i am zahir [c] => google.com [d] => 23c4a1f90fb577a006bdef4c718f5cc2 ) ) Object ( [_fields:private] => Array ( [a] => c7b920f57e553df2bb68272f61570210 [index_date] => 2010/05/11 12:00:58 [b] => i am zahir [c] => yahoo.com [d] => 23c4a1f90fb577a006bdef4c718f5cc2 ) ) Object ( [_fields:private] => Array ( [a] => c7b920f57e553df2bb68272f61570210 [index_date] => 2010/05/11 12:00:58 [b] => i am beni [c] => google.com [d] => 23c4a1f90fb577a006bdef4c718f5cc2 ) ) . . . Object ( [_fields:private] => Array ( [a] => c7b920f57e553df2bb68272f61570210 [index_date] => 2010/05/11 12:00:58 [b] => i am sani [c] => yahoo.com [d] => 23c4a1f90fb577a006bdef4c718f5cc2 ) ) i have to filter the [c] value... thanks and advance

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  • StrcutureMap Wiring - Sanity Check Please

    - by Steve Ward
    Hi - Im new to IOC and StructureMap and have an n-level application and am looking at how to setup the wirings (ForRequestedType ...) and just want to check with people with more experience that this is the best way of doing it! I dont want my UI application object to reference my persistence layer directly so am not able to wire everything up in this UI project. I now have it working by defining a Registry class in each project which wires up the types in the project as needed. The layer above registers its types and also calls the assembly below and looks for registries so that all types are registered throught the hierrachy. E.g. I have UI, Service, Domain, and Persistence libraries. In my service layer the registry looks like Scan(x => { x.Assembly("MyPersistenceProject"); x.LookForRegistries(); }); ForRequestedType<IService>().TheDefault.Is.OfConcreteType<MyService>(); Is this a recommended way of doing this in a setup such as this? Are there better ways and what are the advantages / disadvantages of these approaches in this case?

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  • [Ruby] Object assignment and pointers

    - by Jergason
    I am a little confused about object assignment and pointers in Ruby, and coded up this snippet to test my assumptions. class Foo attr_accessor :one, :two def initialize(one, two) @one = one @two = two end end bar = Foo.new(1, 2) beans = bar puts bar puts beans beans.one = 2 puts bar puts beans puts beans.one puts bar.one I had assumed that when I assigned bar to beans, it would create a copy of the object, and modifying one would not affect the other. Alas, the output shows otherwise. ^_^[jergason:~]$ ruby test.rb #<Foo:0x100155c60> #<Foo:0x100155c60> #<Foo:0x100155c60> #<Foo:0x100155c60> 2 2 I believe that the numbers have something to do with the address of the object, and they are the same for both beans and bar, and when I modify beans, bar gets changed as well, which is not what I had expected. It appears that I am only creating a pointer to the object, not a copy of it. What do I need to do to copy the object on assignment, instead of creating a pointer? Tests with the Array class shows some strange behavior as well. foo = [0, 1, 2, 3, 4, 5] baz = foo puts "foo is #{foo}" puts "baz is #{baz}" foo.pop puts "foo is #{foo}" puts "baz is #{baz}" foo += ["a hill of beans is a wonderful thing"] puts "foo is #{foo}" puts "baz is #{baz}" This produces the following wonky output: foo is 012345 baz is 012345 foo is 01234 baz is 01234 foo is 01234a hill of beans is a wonderful thing baz is 01234 This blows my mind. Calling pop on foo affects baz as well, so it isn't a copy, but concatenating something onto foo only affects foo, and not baz. So when am I dealing with the original object, and when am I dealing with a copy? In my own classes, how can I make sure that assignment copies, and doesn't make pointers? Help this confused guy out.

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  • Is there a pattern for initializing objects created wth a DI container

    - by Igor Zevaka
    I am trying to get Unity to manage the creation of my objects and I want to have some initialization parameters that are not known until run-time: At the moment the only way I could think of the way to do it is to have an Init method on the interface. interface IMyIntf { void Initialize(string runTimeParam); string RunTimeParam { get; } } Then to use it (in Unity) I would do this: var IMyIntf = unityContainer.Resolve<IMyIntf>(); IMyIntf.Initialize("somevalue"); In this scenario runTimeParam param is determined at run-time based on user input. The trivial case here simply returns the value of runTimeParam but in reality the parameter will be something like file name and initialize method will do something with the file. This creates a number of issues, namely that the Initialize method is available on the interface and can be called multiple times. Setting a flag in the implementation and throwing exception on repeated call to Initialize seems way clunky. At the point where I resolve my interface I don't want to know anything about the implementation of IMyIntf. What I do want, though, is the knowledge that this interface needs certain one time initialization parameters. Is there a way to somehow annotate(attributes?) the interface with this information and pass those to framework when the object is created? Edit: Described the interface a bit more.

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  • NSDrawer delegate pointing to deallocated object?

    - by Isaac
    A user has sent in a crash report with the stack trace listed below (I have not been able to reproduce the crash myself, but every other crash this user has reported has been a valid bug, even when I couldn't reproduce the effect). The application is a reference-counted Objective-C/Cocoa app. If I am interpreting it correctly, the crash is caused by attempting to send a drawerDidOpen: message to a deallocated object. The only object that should be receiving drawerDidOpen: is the drawer's delegate object (nowhere does any object register to receive drawer notifications), and the drawer's delegate object is instantiated via the XIB/NIB file, wired to the delegate outlet of the drawer, and not referenced anywhere else. Given that, how can I protect against the delegate getting dealloc'd before the drawer notification? Or, alternately, what have I misinterpreted that might be causing the crash? Crash log/stack trace: Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000010 Crashed Thread: 0 Dispatch queue: com.apple.main-thread Application Specific Information: objc_msgSend() selector name: drawerDidOpen: Thread 0 Crashed: Dispatch queue: com.apple.main-thread 0 libobjc.A.dylib 0x00007fff8272011c objc_msgSend + 40 1 com.apple.Foundation 0x00007fff87d0786e _nsnote_callback + 167 2 com.apple.CoreFoundation 0x00007fff831bcaea __CFXNotificationPost + 954 3 com.apple.CoreFoundation 0x00007fff831a9098 _CFXNotificationPostNotification + 200 4 com.apple.Foundation 0x00007fff87cfe7d8 -[NSNotificationCenter postNotificationName:object:userInfo:] + 101 5 com.apple.AppKit 0x00007fff8512e944 _NSDrawerObserverCallBack + 840 6 com.apple.CoreFoundation 0x00007fff831d40d7 __CFRunLoopDoObservers + 519 7 com.apple.CoreFoundation 0x00007fff831af8c4 CFRunLoopRunSpecific + 548 8 com.apple.HIToolbox 0x00007fff839b8ada RunCurrentEventLoopInMode + 333 9 com.apple.HIToolbox 0x00007fff839b883d ReceiveNextEventCommon + 148 10 com.apple.HIToolbox 0x00007fff839b8798 BlockUntilNextEventMatchingListInMode + 59 11 com.apple.AppKit 0x00007fff84de8a2a _DPSNextEvent + 708 12 com.apple.AppKit 0x00007fff84de8379 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 155 13 com.apple.AppKit 0x00007fff84dae05b -[NSApplication run] + 395 14 com.apple.AppKit 0x00007fff84da6d7c NSApplicationMain + 364 15 (my app's identifier) 0x0000000100001188 start + 52

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  • Object equality in context of hibernate / webapp

    - by bert
    How do you handle object equality for java objects managed by hibernate? In the 'hibernate in action' book they say that one should favor business keys over surrogate keys. Most of the time, i do not have a business key. Think of addresses mapped to a person. The addresses are keeped in a Set and displayed in a Wicket RefreshingView (with a ReuseIfEquals strategy). I could either use the surrogate id or use all fields in the equals() and hashCode() functions. The problem is that those fields change during the lifetime ob the object. Either because the user entered some data or the id changes due to JPA merge() being called inside the OSIV (Open Session in View) filter. My understanding of the equals() and hashCode() contract is that those should not change during the lifetime of an object. What i have tried so far: equals() based on hashCode() which uses the database id (or super.hashCode() if id is null). Problem: new addresses start with an null id but get an id when attached to a person and this person gets merged() (re-attached) in the osiv-filter. lazy compute the hashcode when hashCode() is first called and make that hashcode @Transitional. Does not work, as merge() returns a new object and the hashcode does not get copied over. What i would need is an ID that gets assigned during object creation I think. What would be my options here? I don't want to introduce some additional persistent property. Is there a way to explicitly tell JPA to assign an ID to an object? Regards

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  • C# struct with object as data member

    - by source-energy
    As we know, in C# structs are passed by value, not by reference. So if I have a struct with the following data members: private struct MessageBox { // data members private DateTime dm_DateTimeStamp; // a struct type private TimeSpan dm_TimeSpanInterval; // also a struct private ulong dm_MessageID; // System.Int64 type, struct private String dm_strMessage; // an object (hence a reference is stored here) // more methods, properties, etc ... } So when a MessageBox is passed as a parameter, a COPY is made on the stack, right? What does that mean in terms of how the data members are copied? The first two are struct types, so copies should be made of DateTime and TimeSpan. The third type is a primitive, so it's also copied. But what about the dm_strMessage, which is a reference to an object? When it's copied, another reference to the same String is created, right? The object itself resides in the heap, and is NOT copied (there is only one instance of it on the heap.) So now we have to references to the same object of type String. If the two references are accessed from different threads, it's conceivable that the String object could be corrupted by being modified from two different directions simultaneously. The MSDN documentation says that System.String is thread safe. Does that mean that the String class has a built-in mechanism to prevent an object being corrupted in exactly the type of situation described here? I'm trying to figure out if my MessageBox struct has any potential flaws / pitfalls being a structure vs. a class. Thanks for any input. Source.Energy.

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  • How to design app to be modular / support plugins

    - by Lee
    I'm currently in the process of refactoring my webplayer so that we'll be more easily able to run it on our other internet radio stations. Much of the setup between these players will be very similar, however, some will need to have different UI plugins / other plugins. Currently in the webplayer I do something like this in it's init(): _this.ui = new UI(); _this.ui.playlist = new Playlist(); _this.ui.channelDropdown = new ChannelDropdown(); _this.ui.timecode = ne Timecode(); etc etc This works fine but that blocks me into requiring those objects at run time. What I'd like to do is be able to add those based on the stations needs. Basically my question is, do I need to add some kind of "addPlugin()" functionality here? And if I do that, do I need to constantly check from my WebPlayer object if that plugin exists before it attempts to use it? Like... if (_hasPlugin('playlist')) this.plugins.playlist.add(track); I apologize if some of this might not be clear... really trying to get my head wrapped around all of this. I feel I'm closer but I'm still stuck. Any advice on how I should proceed with this would be greatly appreciated. Thanks in advance, Lee

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  • WPF Binding to variable / DependencyProperty

    - by Peter
    I'm playing around with WPF Binding and variables. Apparently one can only bind DependencyProperties. I have come up with the following, which works perfectly fine: The code-behind file: public partial class MainWindow : Window { public MainWindow() { InitializeComponent(); } public string Test { get { return (string)this.GetValue(TestProperty); } set { this.SetValue(TestProperty, value); } //set { this.SetValue(TestProperty, "BBB"); } } public static readonly DependencyProperty TestProperty = DependencyProperty.Register( "Test", typeof(string), typeof(MainWindow), new PropertyMetadata("CCC")); private void button1_Click(object sender, RoutedEventArgs e) { MessageBox.Show(Test); Test = "AAA"; MessageBox.Show(Test); } } XAML: <Window x:Class="WpfApplication3.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:diag="clr-namespace:System.Diagnostics;assembly=WindowsBase" Title="MainWindow" Height="350" Width="525" DataContext="{Binding RelativeSource={RelativeSource Self}}"> <Grid> <TextBox Height="31" HorizontalAlignment="Left" Margin="84,86,0,0" Name="textBox1" VerticalAlignment="Top" Width="152" Text="{Binding Test, Mode=TwoWay, diag:PresentationTraceSources.TraceLevel=High}"/> <Button Content="Button" Height="23" HorizontalAlignment="Left" Margin="320,85,0,0" Name="button1" VerticalAlignment="Top" Width="75" Click="button1_Click" /> <TextBox Height="31" HorizontalAlignment="Left" Margin="84,138,0,0" Name="textBox2" Text="{Binding Test, Mode=TwoWay}" VerticalAlignment="Top" Width="152" /> </Grid> The two TextBoxes update one an other. And the Button sets them to "AAA". But now I replaced the Setter function with the one that is commented out (simulating some manipulation of the given value). I would expect that whenever the property value is changed it will be reset to "BBB". It does so when you press the button, that is when you set the property in code. But it does for some reason not affect the WPF Bindings, that is you can change the TextBox contents and thus the property, but apparently the Setter is never called. I wonder why that is so, and how one would go about to achive the expected behaviour.

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  • What's the difference between DI and factory patterns?

    - by Anthony Short
    I have a class which depends on 3 classes, all 3 of which have other classes they rely on. Currently, I'm using a container class to build up all the required classes, inject them into one another and return the application. The simplified version of the container looks something like this: class Builder { private $_options; public function __construct($options) { $this->_options = $options; } public function build() { $cache = $this->getCache(); $response = $this->getResponse(); $engine = $this->getEngine(); return new Application($cache,$response,$engine); } public function getResponse() { $encoder = $this->getResponseEncoder(); $cache = $this->getResponseCache(); return new Response($encoder,$cache); } // Methods for building each object } I'm not sure if this would be classified as FactoryMethod or a DI Container. They both seem to solve the same problem in the same way - They build objects and inject dependencies. This container has some more complicated building methods, like loading observers and attaching them to observable objects. Should factories be doing all the building (loading extensions etc) and the DI container should use these factories to inject dependencies? That way the sub-packages, like Cache, Response etc, can each have their own specialised factories.

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  • ZF2 - How to use the Hydrator/exchangeArray() to populate a nested object

    - by Dominic Watson
    I've got an object with values that are stored in my database. My object also contains another object which is stored in the database using just the ID of it (foreign key). http://framework.zend.com/manual/2.0/en/modules/zend.stdlib.hydrator.html Before the Hydrator/exchangeArray functionality in ZF2 you would use a Mapper to grab everything you need to create the object. Now I'm trying to eliminate this extra layer by just using Hydration/exchangeArray to populate my objects but am a bit stuck on creating the nested object. Should my entity have the Inner object's table injected into it so I can create it if the ID of it is passed to my 'exchangeArray' ? Here are example entities as an example. // Village id, name, position, square_id // Map Square id, name, type Upon sending square_id to my Village's exchangeArray() function. It would get the mapTable and use hydrator to pull in the square using the ID I have. It doesn't seem right to be to have mapper instances inside my entity as I thought they should be disconnected from anything but it's own entity specific parameters and functionality?

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  • Core Data object into an NSDictionary with possible nil objects

    - by Chuck
    I have a core data object that has a bunch of optional values. I'm pushing a table view controller and passing it a reference to the object so I can display its contents in a table view. Because I want the table view displayed a specific way, I am storing the values from the core data object into an array of dictionaries then using the array to populate the table view. This works great, and I got editing and saving working properly. (i'm not using a fetched results controller because I don't have anything to sort on) The issue with my current code is that if one of the items in the object is missing, then I end up trying to put nil into the dictionary, which won't work. I'm looking for a clean way to handle this, I could do the following, but I can't help but feeling like there's a better way. *passedEntry is the core data object handed to the view controller when it is pushed, lets say it contains firstName, lastName, and age, all optional. if ([passedEntry firstName] != nil) { [dictionary setObject:[passedEntry firstName] forKey:@"firstName"] } else { [dictionary setObject:@"" forKey:@"firstName"] } And so on. This works, but it feels kludgy, especially if I end up adding more items to the core data object down the road.

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  • Dependencyproperty doesn't have value on load

    - by Jakob
    My problem is this, I have a UC called profile that contains another UC called FollowImageControl. In my Profile.xaml i declaretively bind a property of FollowImageControl called FollowerId to a CurrentUserId from Profile.xaml.cs. Problem is that I CurrentUserId is assigned in Profile.xaml.cs; the Profile.xaml code-behind. This means that I do not initially get the FollowerId. I have these methods in the FollowImageControl.xaml.cs: public static readonly DependencyProperty _followUserId = DependencyProperty.Register("FollowUserId", typeof(Guid), typeof(FollowImageControl), null); public Guid FollowUserId { get { return (Guid)GetValue(_followUserId); } set { SetValue(_followUserId, value); } } public FollowImageControl() { // Required to initialize variables InitializeComponent(); LoggedInUserId = WebContext.Current.User.UserId; var ctx = new NotesDomainContext(); if (ctx.IsFollowingUser(LoggedInUserId, FollowUserId).Value) SwitchToDelete.Begin(); } private void AddImg_MouseLeftButtonDown(object sender, MouseButtonEventArgs e) { if (LoggedInUserId != FollowUserId) { var ctx = new NotesDomainContext(); ctx.FollowUser(FollowUserId, LoggedInUserId); ctx.SubmitChanges(); } } THE WEIRD THING IS that when i insert breakpoints the FollowerUserId in FollowImageControl() is 0, but it has a value in AddImg_MouseLeftButtonDown, and there is no inbetween logic that sets the value of it. How is this??? Here's a little more code info: This is my binding from profile.xaml <internalCtrl:FollowImageControl FollowUserId="{Binding ElementName=ProfileCtrl, Path=CurrentUserId}" /> this is my constructor in profile.xaml.cs wherein the CurrentUserId is set public static readonly DependencyProperty _CurrentUserId = DependencyProperty.Register("CurrentUserId", typeof(Guid), typeof(Profile), null); public Guid CurrentUserId { get { return (Guid)GetValue(_CurrentUserId); } set { SetValue(_CurrentUserId, value); } } public Profile(Guid UserId) { CurrentUserId = UserId; InitializeComponent(); Loaded += new RoutedEventHandler(Profile_Loaded); } I'm seriously dumbfound that one minute the FollowerId has no value, and the next it holds the right, without me having changed the value in the code-behind.

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  • C# object (2 numbers) performing 2 calculations

    - by Chris
    I have a couple questions about creating a object (2 values) and how to "call" it. Initializing the object with: Tweetal t1, t2, t3, t4, t5, t6; t1 = new Tweetal(); //a: 0 , b = 0 t2 = new Tweetal(-2); //a: -2, b = -2 t3 = new Tweetal(5, 17); //a: 5, b = 17 t4 = new Tweetal(t3); //a:5, b = 17 Console.Write("t1 = " + t1); Console.Write("\tt2 = " + t2); Console.Write("\tt3 = " + t3); Console.Write("\tt4 = " + t4); Console.WriteLine("\n"); t1 = t1.Som(t2); t4 = t2.Som(t2); //...... Now the 2 things i want to do with this object are taking the SUM and the SUMNumber: Sum: t4 = t2.sum(t3); (this would result in t4: a:3 (-2+5), b: 15(-2+17) SumNumber: t1 = t3.sum(8) (this would result in t1: a:13 , b:25) Next is my code for the object (in a separate class), but how exactly do i perform the simple sum calculation when i call up for example t2 etc... public class Tweetal: Object { private int a; private int b; public Tweetal() { //??? //Sum(...,...) } public Tweetal(int a) { //??? //Sum(...,...) } public Tweetal(int a, int b) { //??? } public Tweetal(Tweetal //....) // to call upton the object if i request t1, t2, t3,... insteed of a direct number value) { // ???? } public void Sum(int aValue, int bValue) { //a = ??? //b = ??? //Sum(...,...) } public void SumNumber(int aValue, int bValue) { } public override string ToString() { return string.Format("({0}, {1})", a, b); }/*ToString*/ }

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  • WCF - Return object without serializing?

    - by Mayo
    One of my WCF functions returns an object that has a member variable of a type from another library that is beyond my control. I cannot decorate that library's classes. In fact, I cannot even use DataContractSurrogate because the library's classes have private member variables that are essential to operation (i.e. if I return the object without those private member variables, the public properties throw exceptions). If I say that interoperability for this particular method is not needed (at least until the owners of this library can revise to make their objects serializable), is it possible for me to use WCF to return this object such that it can at least be consumed by a .NET client? How do I go about doing that? Update: I am adding pseudo code below... // My code, I have control [DataContract] public class MyObject { private TheirObject theirObject; [DataMember] public int SomeNumber { get { return theirObject.SomeNumber; } // public property exposed private set { } } } // Their code, I have no control public class TheirObject { private TheirOtherObject theirOtherObject; public int SomeNumber { get { return theirOtherObject.SomeOtherProperty; } set { // ... } } } I've tried adding DataMember to my instance of their object, making it public, using a DataContractSurrogate, and even manually streaming the object. In all cases, I get some error that eventually leads back to their object not being explicitly serializable.

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