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  • Create "raw disk file" from WIM file

    - by Joe Baltimore
    First timer here. I've searched around here, but haven't found a question like the one I have. Apologies if I missed it. The challenge at hand: produce a "raw disk image file" from a given WIM file. What I am pursuing so far is to use imagex.exe with the "/apply" operation to take the WIM and lay it down in a directory on a server. That seems to produce all the necessary "stuff" I need in that directory. How would I take that content and produce a "raw disk image file"? I'm told the definition of "raw disk image file" is a block-by-block copy of the disk image, which I hope is the output of the "imagex.exe /apply" command I use currently, but stored in a single file I can hand back to another system in our solution. imagex.exe /apply image.wim 1 R:\WimImagePoint I would like to take the contents of R:\WimImagePoint and produce the elusive (to me) "raw disk image file". ISO is not what they want, nor is anything requiring winPE. Any pointers? External utilities' references are welcome. Would like to avoid unmanaged code solutions as much as possible, but will entertain them if that's the only route. Also, I am not married to the idea of imagex /apply as the starting point, it's just the comfort zone so far.

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  • Preload Images with javascript

    - by user271619
    Here is my preload script: <script type="text/javascript"> Image_1 = new Image(1,1); Image_1.src = "images/sprites.png"; </script> And it works fine. I can see in the headers the image loading. Here's my question. Even though I have preloaded sprites.png, I notice that when I go to a page on my site that simply displays that entire image, the headers tell me my browser is requesting the server to send the image again. I'm hoping to not sound too naive. But, why would the browser request the image when I preloaded it earlier? Are there other reasons the browser would need to re-request? Also, I put the dimensions as Image(1,1). Sometimes I don't know the dimensions, as that image gets updated from time to time. Maybe that's a reason?

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  • No events are fired from an imagebrush via ImageOpened/ImageFailed

    - by umlgorithm
    A canvas is received from the server, and an image brush is extracted from the canvas via searching for a bunch of pathes. In summary, Canvas - Path - Path.Fill - ImageBrush. Now, I want to take a snapshot of the ImageBrush using WriteableBitmap when it is loaded and here is what I did var imageBrushes = VisualTreeUtility.FindVisualChildren<Path>(canvas) .Where(i => i.Fill.GetType() == typeof(ImageBrush)) .Select(p => p.Fill); foreach(var image in imageBrushes) { image.ImageOpened += delegate { //never gets here }; image.ImageFailed += delegate { //never gets here either }; // if the image is already loaded if (((BitmapSource)image.ImageSource).PixelWidth != 0) { // never gets here either } } As you can see the comments in the code above, no matter what I try, I can't seem to catch an event from the image. Any suggestions?

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  • Trying to generate proportionally cropped thumbnails at a fixed width/height with PHP GD

    - by Chuck
    I'm trying to create a Thumbnail Generator in PHP with GD that will take an image and reduce it to a fixed width/height. The square it takes from the original image (based on my fixed width/height) will come from the center of the image to give a proportionally correct thumbnail. I'll try to demonstrate that confusing sentence with some nice ASCII :} LANDSCAPE EXAMPLE: XXXXXXXXXXXXXXXX XXXXOOOOOOOOXXXX XXXXOOOOOOOOXXXX XXXXOOOOOOOOXXXX XXXXOOOOOOOOXXXX XXXXXXXXXXXXXXXX XXXXXXXX XXXXXXXX XXXXXXXX XXXXXXXX PORTRAIT EXAMPLE: XXXXXXXX XXXXXXXX OOOOOOOO OOOOOOOO OOOOOOOO OOOOOOOO XXXXXXXX XXXXXXXX XXXXXXXX XXXXXXXX XXXXXXXX XXXXXXXX As you can see, it pulls out a square from the center of the image to use as a thumbnail. It seems simple, in theory, to get the height/width of the image and then calculate the offset based on my fixed width/height to get the thumbnail. But I can't seem to think of a way to code it :/ Also, how would I go about resizing the image before pulling out the center square? So the thumbnail contains a detailed image of the original rather than some zoomed in graphic?

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  • Event on SQL Server 2008 Disk IO and the new Complex Event Processing (StreamInsight) feature in R2

    - by tonyrogerson
    Allan Mitchell and myself are doing a double act, Allan is becoming one of the leading guys in the UK on StreamInsight and will give an introduction to this new exciting technology; on top of that I'll being talking about SQL Server Disk IO - well, "Disk" might not be relevant anymore because I'll be talking about SSD and IOFusion - basically I'll be talking about the underpinnings - making sure you understand and get it right, how to monitor etc... If you've any specific problems or questions just ping me an email [email protected]. To register for the event see: http://sqlserverfaq.com/events/217/SQL-Server-and-Disk-IO-File-GroupsFiles-SSDs-FusionIO-InRAM-DBs-Fragmentation-Tony-Rogerson-Complex-Event-Processing-Allan-Mitchell.aspx 18:15 SQL Server and Disk IOTony Rogerson, SQL Server MVPTony's Blog; Tony on TwitterIn this session Tony will talk about RAID levels, how SQL server writes to and reads from disk, the effect SSD has and will talk about other options for throughput enhancement like Fusion IO. He will look at the effect fragmentation has and how to minimise the impact, he will look at the File structure of a database and talk about what benefits multiple files and file groups bring. We will also touch on Database Mirroring and the effect that has on throughput, how to get a feeling for the throughput you should expect.19:15 Break19:45 Complex Event Processing (CEP)Allan Mitchell, SQL Server MVPhttp://sqlis.com/sqlisStreamInsight is Microsoft’s first foray into the world of Complex Event Processing (CEP) and Event Stream Processing (ESP).  In this session I want to show an introduction to this technology.  I will show how and why it is useful.  I will get us used to some new terminology but best of all I will show just how easy it is to start building your first CEP/ESP application.

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  • Wine PPA dependency problems after upgrading to 12.04

    - by Pablo
    I recently upgraded my Ubuntu up to 12.04. Untill that, i can't use synaptic at all. After trying to repair the issue through synaptics, it returns me: installArchives() failed: dpkg: dependency problems prevent configuration of wine1.4-i386:i386: wine1.4-i386:i386 depends on wine1.4-common (= 1.4.1-0ubuntu1~precise1~ppa3); however: Version of wine1.4-common on system is 1.4-0ubuntu4. dpkg: error processing wine1.4-i386:i386 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of wine1.4: wine1.4 depends on wine1.4-amd64 (= 1.4-0ubuntu4); however: Version of wine1.4-amd64 on system is 1.4.1-0ubuntu1~precise1~ppa3. wine1.4 depends on wine1.4-i386 (= 1.4-0ubuntu4); however:No apport report written because MaxReports is reached already No apport report written because MaxReports is reached already Package wine1.4-i386 is not installed. Version of wine1.4-i386:i386 on system is 1.4.1-0ubuntu1~precise1~ppa3. dpkg: error processing wine1.4 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of wine1.4-common: wine1.4-common depends on wine1.4 (= 1.4-0ubuntu4); however: Package wine1.4 is not configured yet. dpkg: error processing wine1.4-common (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of wine1.4-amd64: wine1.4-amd64 depends on wine1.4-common (= 1.4.1-0ubuntu1~precise1~ppa3); however: Version of wine1.4-common on system is 1.4-0ubuntu4. dpkg: error processing wine1.4-amd64 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of wine: wine depends on wine1.4; however: Package wine1.4 is not configured yet. dpkg: error processing wine (--configure): dependency problems - leaving unconfigured dpkg: depeNo apport report written because MaxReports is reached already No apport report written because MaxReports is reached already No apport report written because MaxReports is reached already ndency problems prevent configuration of playonlinux: playonlinux depends on wine | wine-unstable; however: Package wine is not configured yet. Package wine1.4 which provides wine is not configured yet. Package wine-unstable is not installed. dpkg: error processing playonlinux (--configure): dependency problems - leaving unconfigured Errors were encountered while processing: wine1.4-i386:i386 wine1.4 wine1.4-common wine1.4-amd64 wine playonlinux Error in function: SystemError: E:Sub-process /usr/bin/dpkg returned an error code (1) dpkg: dependency problems prevent configuration of wine1.4: wine1.4 depends on wine1.4-amd64 (= 1.4-0ubuntu4); however: Version of wine1.4-amd64 on system is 1.4.1-0ubuntu1~precise1~ppa3. wine1.4 depends on wine1.4-i386 (= 1.4-0ubuntu4); however: Package wine1.4-i386 is not installed. Version of wine1.4-i386:i386 on system is 1.4.1-0ubuntu1~precise1~ppa3. dpkg: error processing wine1.4 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of wine: wine depends on wine1.4; however: Package wine1.4 is not configured yet. dpkg: error processing wine (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of wine1.4-common: wine1.4-common depends on wine1.4 (= 1.4-0ubuntu4); however: Package wine1.4 is not configured yet. dpkg: error processing wine1.4-common (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of wine1.4-amd64: wine1.4-amd64 depends on wine1.4-common (= 1.4.1-0ubuntu1~precise1~ppa3); however: Version of wine1.4-common on system is 1.4-0ubuntu4. dpkg: error processing wine1.4-amd64 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of wine1.4-i386:i386: wine1.4-i386:i386 depends on wine1.4-common (= 1.4.1-0ubuntu1~precise1~ppa3); however: Version of wine1.4-common on system is 1.4-0ubuntu4. dpkg: error processing wine1.4-i386:i386 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of playonlinux: playonlinux depends on wine | wine-unstable; however: Package wine is not configured yet. Package wine1.4 which provides wine is not configured yet. Package wine-unstable is not installed. dpkg: error processing playonlinux (--configure): dependency problems - leaving unconfigured I tried the following: sudo apt-get clean sudo apt-get autoclean sudo apt-get install -f And returnsme: Reading package lists... Done Building dependency tree Reading state information... Done Correcting dependencies... Done The following extra packages will be installed: wine1.4 wine1.4-common Suggested packages: dosbox The following packages will be upgraded: wine1.4 wine1.4-common 2 upgraded, 0 newly installed, 0 to remove and 110 not upgraded. 6 not fully installed or removed. Need to get 0 B/1,126 kB of archives. After this operation, 9,216 B of additional disk space will be used. Do you want to continue [Y/n]? y dpkg: dependency problems prevent configuration of wine1.4-i386:i386: wine1.4-i386:i386 depends on wine1.4-common (= 1.4.1-0ubuntu1~precise1~ppa3); however: Version of wine1.4-common on system is 1.4-0ubuntu4. dpkg: error processing wine1.4-i386:i386 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of wine1.4: wine1.4 depends on wine1.4-amd64 (= 1.4-0ubuntu4); however: Version of wine1.4-amd64 on system is 1.4.1-0ubuntu1~precise1~ppa3. wine1.4 depends on wine1.4-i386 (= 1.4-0ubuntu4); however: Package wine1.4-i386 is not installed. Version of wine1.4-i386:i386 on system is 1.4.1-0ubuntu1~precise1~ppa3. No apport report written because the error message indicates its a followup error from a previous failure. dpkg: error processing wine1.4 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of wine1.4-common: wine1.4-common depends on wine1.4 (= 1.4-0ubuntu4); however: Package wine1.4 is not configured yet. dpkg: error processing wine1.4-common (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of wine1.4-amd64: wine1.4-amd64 depends on wine1.4-common (= 1.4.1-0ubuntu1~precise1~ppa3); however: Version of wine1.4-common on system is 1.4-0ubuntu4. dpkg: error processing wine1.4-amd64 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of wine: wine depends on wine1.4; however: Package wine1.4 is not configured yet. dpkg: error processing wine (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of playonlinux: playonlinux depends on wine | wine-unstable; however: PackagNo apport report written because the error message indicates its a followup error from a previous failure. No apport report written because the error message indicates its a followup error from a previous failure. No apport report written because MaxReports is reached already No apport report written because MaxReports is reached already e wine is not configured yet. Package wine1.4 which provides wine is not configured yet. Package wine-unstable is not installed. dpkg: error processing playonlinux (--configure): dependency problems - leaving unconfigured Errors were encountered while processing: wine1.4-i386:i386 wine1.4 wine1.4-common wine1.4-amd64 wine playonlinux E: Sub-process /usr/bin/dpkg returned an error code (1) Cna anyone helpme? I've been searching for a sollution for days and still can't solve it. Thanks! Pablo

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  • Annotate source code with diagrams as comments

    - by Steven Lu
    I write a lot of (primarily c++ and javascript) code that touches upon computational geometry and graphics and those kinds of topics, so I have found that visual diagrams have been an indispensable part of the process of solving problems. I have determined just now that "oh, wouldn't it just be fantastic if I could somehow attach a hand-drawn diagram to a piece of code as a comment", and this would allow me to come back to something I worked on, days, weeks, months earlier and far more quickly re-grok my algorithms. As a visual learner, I feel like this has the potential to improve my productivity with almost every type of programming because simple diagrams can help with understanding and reasoning about any type of non-trivial data structure. Graphs for example. During graph theory class at university I had only ever been able to truly comprehend the graph relationships that I could actually draw diagrammatical representations of. So... No IDE to my knowledge lets you save a picture as a comment to code. My thinking was that I or someone else could come up with some reasonably easy-to-use tool that can convert an image into a base64 binary string which I can then insert into my code. If the conversion/insertion process can be streamlined enough it would allow a far better connection between the diagram and the actual code, so I no longer need to chronographically search through my notebooks. Even more awesome: plugins for the IDEs to automatically parse out and display the image. There is absolutely nothing difficult about this from a theoretical point of view. My guess is that it would take some extra time for me to actually figure out how to extend my favorite IDEs and maintain these plugins, so I'd be totally happy with a sort of code post-processor which would do the same parsing out and rendering of the images and show them side by side with the code, inside of a browser or something. Since I'm a javascript programmer by trade. What do people think? Would anyone pay for this? I would.

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  • How to store bitmaps in memory?

    - by Geotarget
    I'm working with general purpose image rendering, and high-performance image processing, and so I need to know how to store bitmaps in-memory. (24bpp/32bpp, compressed/raw, etc) I'm not working with 3D graphics or DirectX / OpenGL rendering and so I don't need to use graphics card compatible bitmap formats. My questions: What is the "usual" or "normal" way to store bitmaps in memory? (in C++ engines/projects?) How to store bitmaps for high-performance algorithms, such that read/write times are the fastest? (fixed array? with/without padding? 24-bpp or 32-bpp?) How to store bitmaps for applications handling a lot of bitmap data, to minimize memory usage? (JPEG? or a faster [de]compression algorithm?) Some possible methods: Use a fixed packed 24-bpp or 32-bpp int[] array and simply access pixels using pointer access, all pixels are allocated in one continuous memory chunk (could be 1-10 MB) Use a form of "sparse" data storage so each line of the bitmap is allocated separately, reusing more memory and requiring smaller contiguous memory segments Store bitmaps in its compressed form (PNG, JPG, GIF, etc) and unpack only when its needed, reducing the amount of memory used. Delete the unpacked data if its not used for 10 secs.

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  • Recommended formats to store bitmaps in memory?

    - by Geotarget
    I'm working with general purpose image rendering, and high-performance image processing, and so I need to know how to store bitmaps in-memory. (24bpp/32bpp, compressed/raw, etc) I'm not working with 3D graphics or DirectX / OpenGL rendering and so I don't need to use graphics card compatible bitmap formats. My questions: What is the "usual" or "normal" way to store bitmaps in memory? (in C++ engines/projects?) How to store bitmaps for high-performance algorithms, such that read/write times are the fastest? (fixed array? with/without padding? 24-bpp or 32-bpp?) How to store bitmaps for applications handling a lot of bitmap data, to minimize memory usage? (JPEG? or a faster [de]compression algorithm?) Some possible methods: Use a fixed packed 24-bpp or 32-bpp int[] array and simply access pixels using pointer access, all pixels are allocated in one continuous memory chunk (could be 1-10 MB) Use a form of "sparse" data storage so each line of the bitmap is allocated separately, reusing more memory and requiring smaller contiguous memory segments Store bitmaps in its compressed form (PNG, JPG, GIF, etc) and unpack only when its needed, reducing the amount of memory used. Delete the unpacked data if its not used for 10 secs.

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  • How do I image my hard drive for backup? Or do I just need to backup the files?

    - by NoCatharsis
    I have never imaged a hard drive, so I don't know what software to use or how to prepare my system for imaging. Is this the best way to backup? In the past, I've always just kept a copy of my important files on an external drive and in Gmail or DropBox for smaller stuff, but it would be nice to just take one image and restore from that if something ever goes wrong. Thanks for the help. EDIT: I'm sorry, I forgot to mention the OS. I would like to do this for my home and work computers, which are Vista and XP respectively. And actually I'm about to upgrade to Windows 7 at home, so details on that would be appreciated too.

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  • post image and other data using mulipart form data in iphone

    - by abdulsamad
    Hi all I am sending some data and and an image to the server using multipart/form-data in objective C. kindly give me some Php code that how can i save the image on the server i am able to get the other variables on the server that i am passing with the image. kindly see my obj C code and php and tell me where i am wrong. your help will be highly appreciated. here i make the POST request. ////////////////////// NSString *stringBoundary, *contentType, *baseURLString, *urlString; NSData *imageData; NSURL *url; NSMutableURLRequest *urlRequest; NSMutableData *postBody; // Create POST request from message, imageData, username and password baseURLString = @"http://localhost:8888/Test.php"; urlString = [NSString stringWithFormat:@"%@", baseURLString]; url = [NSURL URLWithString:urlString]; urlRequest = [[[NSMutableURLRequest alloc] initWithURL:url] autorelease]; [urlRequest setHTTPMethod:@"POST"]; // Set the params NSString *path = [[NSBundle mainBundle] pathForResource:@"LibraryIcon" ofType:@"png"]; imageData = [[NSData alloc] initWithContentsOfFile:path]; // Setup POST body stringBoundary = [NSString stringWithString:@"0xKhTmLbOuNdArY"]; contentType = [NSString stringWithFormat:@"multipart/form-data; boundary=%@", stringBoundary]; [urlRequest addValue:contentType forHTTPHeaderField:@"Content-Type"]; // Setting up the POST request's multipart/form-data body postBody = [NSMutableData data]; [postBody appendData:[[NSString stringWithFormat:@"\r\n\r\n--%@\r\n", stringBoundary] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:@"Content-Disposition: form-data; name=\"source\"\r\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:@"lighttable"] dataUsingEncoding:NSUTF8StringEncoding]]; // So Light Table show up as source in Twitter post [postBody appendData:[[NSString stringWithFormat:@"\r\n--%@\r\n", stringBoundary] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:@"Content-Disposition: form-data; name=\"title\"\r\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:book.title] dataUsingEncoding:NSUTF8StringEncoding]]; // title [postBody appendData:[[NSString stringWithFormat:@"\r\n--%@\r\n", stringBoundary] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:@"Content-Disposition: form-data; name=\"isbn\"\r\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:book.isbn] dataUsingEncoding:NSUTF8StringEncoding]]; // isbn [postBody appendData:[[NSString stringWithFormat:@"\r\n--%@\r\n", stringBoundary] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:@"Content-Disposition: form-data; name=\"price\"\r\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:txtPrice.text] dataUsingEncoding:NSUTF8StringEncoding]]; // Price [postBody appendData:[[NSString stringWithFormat:@"\r\n--%@\r\n", stringBoundary] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:@"Content-Disposition: form-data; name=\"condition\"\r\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:txtCondition.text] dataUsingEncoding:NSUTF8StringEncoding]]; // Price NSString *imageFileName = [NSString stringWithFormat:@"photo.jpeg"]; [postBody appendData:[[NSString stringWithFormat:@"\r\n--%@\r\n", stringBoundary] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithFormat:@"Content-Disposition: form-data; name=\"upload\"; filename=\"%@\"\r\n",imageFileName] dataUsingEncoding:NSUTF8StringEncoding]]; //[postBody appendData:[[NSString stringWithFormat:@"Content-Disposition: form-data; name=\"upload\"\r\n\n\n"]dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[@"Content-Type: image/jpeg\r\n\r\n" dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:imageData]; [postBody appendData:[[NSString stringWithFormat:@"\r\n--%@\r\n", stringBoundary] dataUsingEncoding:NSUTF8StringEncoding]]; // [postBody appendData:[[NSString stringWithFormat:@"\r\n--%@--\r\n", stringBoundary] dataUsingEncoding:NSUTF8StringEncoding]]; NSLog(@"postBody=%@", [[NSString alloc] initWithData:postBody encoding:NSASCIIStringEncoding]); [urlRequest setHTTPBody:postBody]; NSLog(@"Image data=%@",[[NSString alloc] initWithData:imageData encoding:NSASCIIStringEncoding]); // Spawn a new thread so the UI isn't blocked while we're uploading the image [NSThread detachNewThreadSelector:@selector(uploadingDataWithURLRequest:) toTarget:self withObject:urlRequest]; I the method uploadingDataWithURLRequest i post the request to the server... Here is my php Code ?php $title = $_POST['title']; $isbn = $_POST['isbn']; $price = $_POST['price']; $condition = $_POST['condition']; $image=$_FILES['image']['name']; if($image) { $filename = 'newimage.jpeg'; file_put_contents($filename, $image); echo "image is there"; } else { echo "image is nil"; } ?> I am unable to get the image on server kindly help me where i am wrong.

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  • Resize image with blue dots like in copy/Paste Function?

    - by Dominik
    Hello, I want to add a resize function to my app which works like the integrated copy feature on the iPhone. When the user opens the view he should see the image with the four blue dots which enable him to resize it. Is there an available example for this? Or has anyone the keywords for this functionality, which i can use for my further Search? Thanks for all tips and hints

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