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  • How do I find a programming internship / practice?

    - by user828584
    I'm taking the SAT soon, and quickly heading toward the chaos of figuring out which college's I will be able to attend, and how on Earth I'll be able to afford it. I would like to be able to gain some experience in programming or web development, but I don't know where to look. I've been trying my best to learn over the past year, and have been doing alright in C# and the web languages (HTML, PHP, CSS, javascript). I have no idea where to look though. I've asked similar questions and rummaged through old questions on here, and they all say nothing specifically. The main two points are always "Contribute to open source projects" and "Find a company and ask to be a part of it." I don't know how to find either of the two. I've looked online at github and source forge, and the like, but all the projects are already so progressed and I just don't have the experience needed to bring myself up to speed with their code. I don't have much experience in code management, and I don't know how to get it. I would be ecstatic to be able to start a project with a group of more experienced members, but, like I said, I have no clue how to find these people.

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  • First Experience with Web Services

    When I first started programming with Microsoft .Net (1.0 Framework) I had a strong desire to learn how search engines indexed web sites. At that time I was a working as a search engine spammer creating web pages to generate traffic for specific themes for various clients. One way I attempted to better understand .Net was to build a web spider that analyzed web pages on demand. An example of the spider is hosted at AddLinkz.com. After my spider was built I had no real idea what I could/should do with it until I found the MSN Search API. I used this web service to compare its results with my spider. Additionally, I used the API to feed my .Net web spider new URLs from the API based on specific search terms. MSN’s search API was very easy to use, I just had to request information by calling a web URL with parameters via a Get request and the results were returned in XML. At that time all requests were limited to XML responses and a maximum of 1,000 results per query.   Since then the entire API has gone through several reconstructions, rebranding and new search services.  Microsoft’s new Bing API replaced the older MSN search API and added several new search capabilities. These new features allow search data to be returned for web searches, image searches, new searches, and related search terms to name a few. Bing API Version 2.0 SourceTypes Web Searches for web content Sushi Image Searches for images on the web Sushi News Searches news stories Sushi InstantAnswer Searches Encarta online what is sushi, convert 5 feet to meters, x*5=7, and 2 plus 2 Spell Searches Encarta dictionary for spelling suggestions Phonebook Searches phonebook entries sushi in Los Angeles RelatedSearch Returns the query strings most similar to yours Ad Returns advertisements to incorporate with results I currently plan to start using the web search feature from the new Bing 2.0 API in an open source project related to exception management. Currently, it is still in the conception phase.

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  • Is there a clean separation of my layers with this attempt at Domain Driven Design in XAML and C#

    - by Buddy James
    I'm working on an application. I'm using a mixture of TDD and DDD. I'm working hard to separate the layers of my application and that is where my question comes in. My solution is laid out as follows Solution MyApp.Domain (WinRT class library) Entity (Folder) Interfaces(Folder) IPost.cs (Interface) BlogPosts.cs(Implementation of IPost) Service (Folder) Interfaces(Folder) IDataService.cs (Interface) BlogDataService.cs (Implementation of IDataService) MyApp.Presentation(Windows 8 XAML + C# application) ViewModels(Folder) BlogViewModel.cs App.xaml MainPage.xaml (Contains a property of BlogViewModel MyApp.Tests (WinRT Unit testing project used for my TDD) So I'm planning to use my ViewModel with the XAML UI I'm writing a test and define my interfaces in my system and I have the following code thus far. [TestMethod] public void Get_Zero_Blog_Posts_From_Presentation_Layer_Returns_Empty_Collection() { IBlogViewModel viewModel = _container.Resolve<IBlogViewModel>(); viewModel.LoadBlogPosts(0); Assert.AreEqual(0, viewModel.BlogPosts.Count, "There should be 0 blog posts."); } viewModel.BlogPosts is an ObservableCollection<IPost> Now.. my first thought is that I'd like the LoadBlogPosts method on the ViewModel to call a static method on the BlogPost entity. My problem is I feel like I need to inject the IDataService into the Entity object so that it promotes loose coupling. Here are the two options that I'm struggling with: Not use a static method and use a member method on the BlogPost entity. Have the BlogPost take an IDataService in the constructor and use dependency injection to resolve the BlogPost instance and the IDataService implementation. Don't use the entity to call the IDataService. Put the IDataService in the constructor of the ViewModel and use my container to resolve the IDataService when the viewmodel is instantiated. So with option one the layers will look like this ViewModel(Presentation layer) - Entity (Domain layer) - IDataService (Service Layer) or ViewModel(Presentation layer) - IDataService (Service Layer)

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  • What is the best way to design a table with an arbitrary id?

    - by P.Brian.Mackey
    I have the need to create a table with a unique id as the PK. The ID is a surrogate key. Originally, I had a natural key, but requirement changes have undermined this idea. Then, I considered adding an auto incrementing identity. But, this presents problems. A. I can't specify my own ID. B. The ID's are difficult to reset. Both of these together make it difficult to copy over this table with new data or move the table across domains, e.g. Dev to QA. I need to refer to these ID's from the front end, JavaScript...so they must not change. So, the only way I am aware of to meet all these challenges is to make a GUID ID. This way, I can overwrite the ID's when I need to or I can generate a new one without concern for order (E.G. an int based id would require I know the last inserted ID). Is a GUID the best way to accomplish my goals? Considering that a GUID is a string and joining on a string is an expensive task, is there a better way?

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  • How can I refactor client side functionality to create a product line-like generic design?

    - by Nupul
    Assume the following situation similar to that of Stack Overflow: I have a system with a front-end that can perform various manipulations on the data (by sending messages to REST back-end): Posting Editing and deleting Adding labels and tags Now in the first version we created it well modularized but the need as of now for 'evolving' the system similar to Stack Overflow. My question is how best to separate the commonality and how to incorporate the variability with respect to the following: Commonality: The above 'functionalities' and sending/receiving the data from the server Look and feel (also a variability as explained below) HTTP verbs associated with the above actions Variability: The RESTful URLs where the requests are sent The text/style of the UI (the commonality is analogous to Stack Overflow - the functionality of upvotes, posting a question remains the same, but the words, the icons, the look and feel is still different across sites) I think this is entirely a client-side code organization/refactoring issue. I'm heavily using jQuery, javascript and backbone for front-end development. My question is how best should I isolate the same to be able to create multiple such aspects to the tool we are currently working on?

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  • What is the proper name for this design pattern in Python?

    - by James
    In Python, is the proper name for the PersonXXX class below PersonProxy, PersonInterface, etc? import rest class PersonXXX(object): def __init__(self,db_url): self.resource = rest.Resource(db_url) def create(self,person): self.resource.post(person.data()) def get(self): pass def update(self): pass def delete(self): pass class Person(object): def __init__(self,name, age): self.name = name self.age = age def data(self): return dict(name=self.name,age=self.age)

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  • What is the typical example of old school website design ?

    - by Pierre 303
    I want to build a website for a retro thing that was popular in the mid 90s (beginning of the commercial internet). So I want use old designs that was very popular at that time. The first thing that comes to my mind was those "under construction" animated gifs. People often put animated gifs everywhere. But also those awful repeating backgrounds. So yes, I want my website to look exactly like in the mid nineties ;) (please suggest practical and usable features, I guess an Java Applet menu would not work today, or saying on the bottom that this website is optimized for Netscape 3) EDIT: for those that wants to see the result: Retrology

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  • Is it normal to think about a design problem for days with no code written? [closed]

    - by Kim Jong Woo
    Sometimes I stare blankly into space or sketch ideas and write some pseudo codes on paper. Then I scratch it out and start again, then when I think I have the correct solution for the problem I begin writing the code. Is it normal to think for days without writing any code? Is this a sign that I am approaching the problem entirely wrong? It makes me nervous to not getting any tangible code written in my IDE.

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  • What is the typical example of old school website design?

    - by Pierre 303
    I want to build a website for a retro thing that was popular in the mid 90s (beginning of the commercial internet). So I want use old designs that was very popular at that time. The first thing that comes to my mind was those "under construction" animated gifs. People often put animated gifs everywhere. But also those awful repeating backgrounds. So yes, I want my website to look exactly like in the mid nineties ;) (please suggest practical and usable features, I guess an Java Applet menu would not work today, or saying on the bottom that this website is optimized for Netscape 3) EDIT: for those that wants to see the result: Retrology

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  • Requriing static class setter to be called before Constructor, bad design?

    - by roverred
    I have a class, say Foo, and every instance of Foo will need and contain the same List object, myList. Since every class instance will share the same List Object, I thought it would be good to make myList static and use a static function to set myList before the constructor is called. I was wondering if this was bad, because this requires the setter to be called before the constructor. If the person doesn't, the program will crash. Alternative way would be passing myList every time. Thanks.

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  • Language Design: Are languages like phyton and coffescript really more comprehendable?

    - by kittensatplay
    the "Verbally Readable !== Quicker Comprehension" arguement on http://ryanflorence.com/2011/case-against-coffeescript/ is really potent and interesting. i and im sure other would be very interested in evidence arguing against this. there's clear evidence for this and i believe it. ppl naturally think in images, not words, so we should be designing languages dissimilar to human language like english, french, whatever. being "readable" is quicker comprehension. most articles on wikipedia are not readable as they are long, boring, dry, sluggish, very very wordy, and because wikipedia documents a ton of info, is not especially helpful when compared to much more helpful sites with more practical, useful, and relevant info. but languages like phyton and coffescript are "verbally readable" in that they are closer to the english language syntax, and programming firstly and mainly in python, im not so sure this is really a good thing. the second interesting argument is that coffeescript is an intermediator so thereby another step between to ends, which may increase chances of bugs. while coffeescript has other practical benefits, this question is focused specifically on evidence showing support for the counter-case of language "readability"

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  • In PHP, what are the different design patterns to implement OO controllers as opposed to procedural controllers?

    - by Ryan
    For example, it's very straightforward to have an index.php controller be a procedural script like so: <?php //include classes and functions //get some data from the database //and/or process a form submission //render HTML using your template system ?> Then I can just navigate to http://mysite.com/index.php and the above procedural script is essentially acting as a simple controller. Here the controller mechanism is a basic procedural script. How then do you make controllers classes instead of procedural scripts? Must the controller class always be tied to the routing mechanism?

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  • What is a good design pattern and terminology for decoupling output?

    - by User
    I have a program where I want to save some data record. And I want the output type to be flexible such that I could save the data record to a text file, xml file, database, push to a webservice. My take on it would be to create an interface such as DataStore with a Save() method, and the concrete subclasses such as TextFileDataStore, DatabaseDataStore, etc. What is the proper name/terminology for this type of pattern (I'm using the term "DataStore", log4net names things "appenders", .net they talk about "providers" and "persistence")? I want to come up with good class names (and method names) that fit with a convention if there is one. can you point me to a decent example, preferably in C#, C++, or java? Update Managed to find this stack overflow question, Object persistence terminology: 'repository' vs. 'store' vs. 'context' vs. 'retriever' vs. (…), which captures the terminology part of my question pretty well although there's not a decent answer yet.

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  • Language Design: Are languages like Python and CoffeeScript really more comprehensible?

    - by kittensatplay
    The "Verbally Readable !== Quicker Comprehension" argument on http://ryanflorence.com/2011/case-against-coffeescript/ is really potent and interesting. I and I'm sure others would be very interested in evidence arguing against this. There's clear evidence for this and I believe it. People naturally think in images, not words, so we should be designing languages that aren't similar to human language like English, French, whatever. Being "readable" is quicker comprehension. Most articles on Wikipedia are not readable as they are long, boring, dry, sluggish and very very wordy. Because Wikipedia documents a ton of info, it is not especially helpful when compared to sites with more practical, useful and relevant info. Languages like Python and CoffeScript are "verbally readable" in that they are closer to English syntax. Having programmed firstly and mainly in Python, I'm not so sure this is really a good thing. The second interesting argument is that CoffeeScript is an intermediator, a step between two ends, which may increase the chance of bugs. While CoffeeScript has other practical benefits, this question specifically requests evidence showing support for the counter-case of language "readability"

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  • Are there any good books on how to design software?

    - by nc01
    I've been programming for a while and I think I write clean code. But I do this by hacking away, tinkering and testing things until I feel good about the functionality, and then coming in and refactoring, refactoring, refactoring. I tend to write mostly in PHP, Java, and C. Are there any good books that will help me learn to visualize things better and not code everything as if in an infinite REPL loop? Thanks.

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  • In a team practicing Domain Driven Design, should the whole team participate in Stakeholder meetings?

    - by thirdy
    In my experience, a Software Development Team that comprises: 1 Project Manager 1 Tech Lead 1 - 2 Senior Dev 2 - 3 Junior Dev (Fresh grad) Only the Tech Lead & PM (and/or Senor Dev/s) will participate in a meeting with Clients, Domain Experts, Client's technical resource. I can think of the ff potential pitfalls: Important info gets lost Human error (TL/PM might forgot to disseminate info due to pressure or plain human error) Non-verbal info (maybe a presentation using a diagram presented by Domain Expert) Maintaining Ubiquitous language is harder to build since not all team members get to hear the non-dev persons Potential of creative minds are not fully realized (Personally, I am more motivated to think/explore when I am involved with these important meetings) Advantages of this approach: Only one point of contact Less time spent on meetings? Honestly, I am biased & against this approach. I would like to hear your opinions. Is this how you do it in your team? Thanks in advance!

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  • Which is a better design pattern for a database wrapper: Save as you go or Save when your done?

    - by izuriel
    I know this is probably a bad way to ask this question. I was unable to find another question that addressed this. The full question is this: We're producing a wrapper for a database and have two different viewpoints on managing data with the wrapper. The first is that all changes made to a data object in code must be persisted in the database by calling a "save" method to actually save the changes. The other side is that these changes should be save as they are made, so if I change a property it's saved, I change another it's save as well. What are the pros/cons of either choice and which is the "proper" way to manage the data?

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  • Requring static class setter to be called before constructor, bad design?

    - by roverred
    I have a class, say Foo, and every instance of Foo will need and contain the same List object, myList. Since every class instance will share the same List Object, I thought it would be good to make myList static and use a static function to set myList before the constructor is called. I was wondering if this was bad, because this requires the setter to be called before the constructor? If the person doesn't, the program will crash. Alternative way would be passing myList every time.

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  • Advice on database design / SQL for retrieving data with chronological order

    - by Remnant
    I am creating a database that will help keep track of which employees have been on a certain training course. I would like to get some guidance on the best way to design the database. Specifically, each employee must attend the training course each year and my database needs to keep a history of all the dates on which they have attend the course in the past. The end user will use the software as a planning tool to help them book future course dates for employees. When they select a given employee they will see: (a) Last attendance date (b) Projected future attendance date(i.e. last attendance date + 1 calendar year) In terms of my database, any given employee may have multiple past course attendance dates: EmpName AttandanceDate Joe Bloggs 1st Jan 2007 Joe Bloggs 4th Jan 2008 Joe Bloggs 3rd Jan 2009 Joe Bloggs 8th Jan 2010 My question is what is the best way to set up the database to make it easy to retrieve the most recent course attendance date? In the example above, the most recent would be 8th Jan 2010. Is there a good way to use SQL to sort by date and pick the MAX date? My other idea was to add a column called ‘MostRecent’ and just set this to TRUE. EmpName AttandanceDate MostRecent Joe Bloggs 1st Jan 2007 False Joe Bloggs 4th Jan 2008 False Joe Bloggs 3rd Jan 2009 False Joe Bloggs 8th Jan 2010 True I wondered if this would simplify the SQL i.e. SELECT Joe Bloggs WHERE MostRecent = ‘TRUE’ Also, when the user updates a given employee’s attendance record (i.e. with latest attendance date) I could use SQL to: Search for the employee and set the MostRecent value to FALSE Add a new record with MostRecent set to TRUE? Would anybody recommended either method over the other? Or do you have a completely different way of solving this problem?

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  • Is this an acceptable UI design decision?

    - by DVK
    OK, while I'm on record as stating that StackExchange UI is pretty much one of the best websites and overall GUIs that I have ever seen as far as usability goes, there's one particular aspect of the trilogy that bugs me. For an example, head on to http://meta.stackoverflow.com . Look at the banner on top (the one that says "reminder -- it's April Fool's Day depending on your time zone!"). Personally, I feel that this is a "make the user do the figuring out work" anti-pattern (whatever it's officially called) - namely, instead of making your app smart enough to only present a certain mode of operations in the conditions when that mode is appropriate, you simply turn on the mode full on and put an explanation to the user of why the mode is on when it should not be (in this particular example, the mode is of course displaying the unicorn gravatars starting with 00:00 in the first timezone, despite the fact that some users still live in March 31st). The Great Recalc was also handled the same way - instead of proactively telling the user "your rep was changed from X to Y" the same nearly invisible banner was displayed on meta. So, the questions are: Is there such an official anti-pattern, and if so,m what the heck do i call it? Do you have any other well-known examples of such design anti-pattern? How would you fix either the SO example I made or you your own example? Is there a pattern of fixing or must it be a case-by-case solution?

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  • Object oriented design suggestion

    - by pocoa
    Here is my code: class Soldier { public: Soldier(const string &name, const Gun &gun); string getName(); private: Gun gun; string name; }; class Gun { public: void fire(); void load(int bullets); int getBullets(); private: int bullets; } I need to call all the member functiosn of Gun over a Soldier object. Something like: soldier.gun.fire(); or soldier.getGun().load(15); So which one is a better design? Hiding the gun object as a private member and access it with getGun() function. Or making it a public member? Or I can encapsulate all these functions would make the implementation harder: soldier.loadGun(15); // calls Gun.load() soldier.fire(); // calls Gun.fire() So which one do you think is the best?

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  • Progress Bar design patterns?

    - by shoosh
    The application I'm writing performs a length algorithm which usually takes a few minutes to finish. During this time I'd like to show the user a progress bar which indicates how much of the algorithm is done as precisely as possible. The algorithm is divided into several steps, each with its own typical timing. For instance- initialization (500 milli-sec) reading inputs (5 sec) step 1 (30 sec) step 2 (3 minutes) writing outputs (7 sec) shutting down (10 milli-sec) Each step can report its progress quite easily by setting the range its working on, say [0 to 150] and then reporting the value it completed in its main loop. What I currently have set up is a scheme of nested progress monitors which form a sort of implicit tree of progress reporting. All progress monitors inherit from an interface IProgressMonitor: class IProgressMonitor { public: void setRange(int from, int to) = 0; void setValue(int v) = 0; }; The root of the tree is the ProgressMonitor which is connected to the actual GUI interface: class GUIBarProgressMonitor : public IProgressMonitor { GUIBarProgressMonitor(ProgressBarWidget *); }; Any other node in the tree are monitors which take control of a piece of the parent progress: class SubProgressMonitor : public IProgressMonitor { SubProgressMonitor(IProgressMonitor *parent, int parentFrom, int parentLength) ... }; A SubProgressMonitor takes control of the range [parentFrom, parentFrom+parentLength] of its parent. With this scheme I am able to statically divide the top level progress according to the expected relative portion of each step in the global timing. Each step can then be further subdivided into pieces etc' The main disadvantage of this is that the division is static and it gets painful to make changes according to variables which are discovered at run time. So the question: are there any known design patterns for progress monitoring which solve this issue?

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  • Design/Architecture Advice Needed

    - by Rachel
    Summary: I have different components on homepage and each components shows some promotion to the user. I have Cart as one Component and depending upon content of the cart promotion are show. I have to track user online activities and send that information to Omniture for Report Generation. Now my components are loaded asynchronously basically are loaded when AjaxRequest is fired up and so there is not fix pattern or rather information on when components will appear on the webpages. Now in order to pass information to Omniture I need to call track function on $(document).(ready) and append information for each components(7 parameters are required by Omniture for each component). So in the init:config function of each component am calling Omniture and passing paramters but now no. of Omniture calls is directly proportional to no. of Components on the webpage but this is not acceptable as each call to Omniture is very expensive. Now I am looking for a way where in I can club the information about 7 parameters and than make one Call to Omniture wherein I pass those information. Points to note is that I do not know when the components are loaded and so there is no pre-defined time or no. of components that would be loaded. The thing is am calling track function when document is ready but components are loaded after call to Omniture has been made and so my question is Q: How can I collect the information for all the components and than just make one call to Omniture to send those information ? As mentioned, I do not know when the components are loaded as they are done on the Ajax Request. Hope I am able to explain my challenge and would appreciate if some one can provide from Design/Architect Solutions for the Challenge.

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  • DDD principlers and ASP.NET MVC project design

    - by kaivalya
    Two part questions I have a product aggregate that has; Prices PackagingOptions ProductDescriptions ProductImages etc I have modeled one product repository and did not create individual repositories for any of the child classes. All db operations are handled through product repository. Am I understanding the DDD concept correctly so far? Sometimes the question comes to my mind that having a repository for lets say packaging options could make my life easier by directly fetching a the packaging option from the DB by using its ID instead of asking the product repository to find it in its PackagingOptions collection and give it to me.. Second part is managing the edit create operations using ASP.MVC frame work I am currently trying to manage all add edit remove of these child collections of product through product controller(sound right?). One challenge I am now facing is; If I edit a specific packaging option of product through mydomain/product/editpackagingoption/10 I have access to the id of the packaging option But I don't have the ID of the product it self and this forces me to write a query to first find the product that has this specific packaging option then edit that product and the revelant packaging option. I can do this as all packaging option have their unique ID but this would fail if I have collections that don't have unique ID. That feels very wrong.. The next option I thought of is sending both the product and packaging option IDs on the url like; mydomain/product/editpackagingoption/3/10 But I am not sure if that is a good design either. So I am at a point that I am a bit confused. might be having fundamental misunderstandings around all of this... I would appreciate if you bear with the long question and help me put this together. thanks!

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  • Mutability design patterns in Objective C and C++

    - by Mac
    Having recently done some development for iPhone, I've come to notice an interesting design pattern used a lot in the iPhone SDK, regarding object mutability. It seems the typical approach there is to define an immutable class NSFoo, and then derive from it a mutable descendant NSMutableFoo. Generally, the NSFoo class defines data members, getters and read-only operations, and the derived NSMutableFoo adds on setters and mutating operations. Being more familiar with C++, I couldn't help but notice that this seems to be a complete opposite to what I'd do when writing the same code in C++. While you certainly could take that approach, it seems to me that a more concise approach is to create a single Foo class, mark getters and read-only operations as const functions, and also implement the mutable operations and setters in the same class. You would then end up with a mutable class, but the types Foo const*, Foo const& etc all are effectively the immutable equivalent. I guess my question is, does my take on the situation make sense? I understand why Objective-C does things differently, but are there any advantages to the two-class approach in C++ that I've missed? Or am I missing the point entirely? Not an overly serious question - more for my own curiosity than anything else.

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