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  • Optimizing GDI+ drawing?

    - by user146780
    I'm using C++ and GDI+ I'm going to be making a vector drawing application and want to use GDI+ for the drawing. I'v created a simple test to get familiar with it: case WM_PAINT: GetCursorPos(&mouse); GetClientRect(hWnd,&rct); hdc = BeginPaint(hWnd, &ps); MemDC = CreateCompatibleDC(hdc); bmp = CreateCompatibleBitmap(hdc, 600, 600); SelectObject(MemDC,bmp); g = new Graphics(MemDC); for(int i = 0; i < 1; ++i) { SolidBrush sb(Color(255,255,255)); g->FillRectangle(&sb,rct.top,rct.left,rct.right,rct.bottom); } for(int i = 0; i < 250; ++i) { pts[0].X = 0; pts[0].Y = 0; pts[1].X = 10 + mouse.x * i; pts[1].Y = 0 + mouse.y * i; pts[2].X = 10 * i + mouse.x; pts[2].Y = 10 + mouse.y * i; pts[3].X = 0 + mouse.x; pts[3].Y = (rand() % 600) + mouse.y; Point p1, p2; p1.X = 0; p1.Y = 0; p2.X = 300; p2.Y = 300; g->FillPolygon(&b,pts,4); } BitBlt(hdc,0,0,900,900,MemDC,0,0,SRCCOPY); EndPaint(hWnd, &ps); DeleteObject(bmp); g->ReleaseHDC(MemDC); DeleteDC(MemDC); delete g; break; I'm wondering if I'm doing it right, or if I have areas killing the cpu. Because right now it takes ~ 1sec to render this and I want to be able to have it redraw itself very quickly. Thanks In a real situation would it be better just to figure out the portion of the screen to redraw and only redraw the elements withing bounds of this?

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  • How to get all captures of subgroup matches with preg_match_all()?

    - by hakre
    Update/Note: I think what I'm probably looking for is to get the captures of a group in PHP. Referenced: PCRE regular expressions using named pattern subroutines. (Read carefully:) I have a string that contains a variable number of segments (simplified): $subject = 'AA BB DD '; // could be 'AA BB DD CC EE ' as well I would like now to match the segments and return them via the matches array: $pattern = '/^(([a-z]+) )+$/i'; $result = preg_match_all($pattern, $subject, $matches); This will only return the last match for the capture group 2: DD. Is there a way that I can retrieve all subpattern captures (AA, BB, DD) with one regex execution? Isn't preg_match_all suitable for this? This question is a generalization. Both the $subject and $pattern are simplified. Naturally with such the general list of AA, BB, .. is much more easy to extract with other functions (e.g. explode) or with a variation of the $pattern. But I'm specifically asking how to return all of the subgroup matches with the preg_...-family of functions. For a real life case imagine you have multiple (nested) level of a variant amount of subpattern matches. Example This is an example in pseudo code to describe a bit of the background. Imagine the following: Regular definitions of tokens: CHARS := [a-z]+ PUNCT := [.,!?] WS := [ ] $subject get's tokenized based on these. The tokenization is stored inside an array of tokens (type, offset, ...). That array is then transformed into a string, containing one character per token: CHARS -> "c" PUNCT -> "p" WS -> "s" So that it's now possible to run regular expressions based on tokens (and not character classes etc.) on the token stream string index. E.g. regex: (cs)?cp to express one or more group of chars followed by a punctuation. As I now can express self-defined tokens as regex, the next step was to build the grammar. This is only an example, this is sort of ABNF style: words = word | (word space)+ word word = CHARS+ space = WS punctuation = PUNCT If I now compile the grammar for words into a (token) regex I would like to have naturally all subgroup matches of each word. words = (CHARS+) | ( (CHARS+) WS )+ (CHARS+) # words resolved to tokens words = (c+)|((c+)s)+c+ # words resolved to regex I could code until this point. Then I ran into the problem that the sub-group matches did only contain their last match. So I have the option to either create an automata for the grammar on my own (which I would like to prevent to keep the grammar expressions generic) or to somewhat make preg_match working for me somehow so I can spare that. That's basically all. Probably now it's understandable why I simplified the question. Related: pcrepattern man page Get repeated matches with preg_match_all()

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  • Socket connection to a telnet-based server hangs on read

    - by mixwhit
    I'm trying to write a simple socket-based client in Python that will connect to a telnet server. I can test the server by telnetting to its port (5007), and entering text. It responds with a NAK (error) or an AK (success), sometimes accompanied by other text. Seems very simple. I wrote a client to connect and communicate with the server, but it hangs on the first attempt to read the response. The connection is successful. Queries like getsockname and getpeername are successful. The send command returns a value that equals the number of characters I'm sending, so it seems to be sending correctly. But in the end, it always hangs when I try to read the response. I've tried using both file-based objects like readline and write (via socket.makefile), as well as using send and recv. With the file object I tried making it with "rw" and reading and writing via that object, and later tried one object for "r" and another for "w" to separate them. None of these worked. I used a packet sniffer to watch what's going on. I'm not versed in all that I'm seeing, but during a telnet session I can see my typed text and the server's text coming back. During my Python socket connection, I can see my text going to the server, but packets back don't seem to have any text in them. Any ideas on what I'm doing wrong, or any strategies to try? Here's the code I'm using (in this case, it's with send and recv): #!/usr/bin/python host = "localhost" port = 5007 msg = "HELLO EMC 1 1" msg2 = "HELLO" import socket import sys try: skt = socket.socket(socket.AF_INET, socket.SOCK_STREAM) except socket.error, e: print("Error creating socket: %s" % e) sys.exit(1) try: skt.connect((host,port)) except socket.gaierror, e: print("Address-related error connecting to server: %s" % e) sys.exit(1) except socket.error, e: print("Error connecting to socket: %s" % e) sys.exit(1) try: print(skt.send(msg)) print("SEND: %s" % msg) except socket.error, e: print("Error sending data: %s" % e) sys.exit(1) while 1: try: buf = skt.recv(1024) print("RECV: %s" % buf) except socket.error, e: print("Error receiving data: %s" % e) sys.exit(1) if not len(buf): break sys.stdout.write(buf)

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  • Need help with 2 MySql Queries. Join vs Subqueries.

    - by BugBusterX
    I have 2 tables: user: id, name message: sender_id, receiver_id, message, read_at, created_at There are 2 results I need to retrieve and I'm trying to find the best solution. I have included queries that I'm using in the very end. I need to retrieve a list of users, and also with each user have information available whether there are any unread messages from each user (them as sender, me as receiver) and whether or not there are any read messages between us ( they send I'm receiver or I send they are receivers) I need Same as above, but only those members where there has been any messaging between us, sorted by unread first, then by last message received. Can you advise please? Should this be done with joins or subqueries? In first case I do not need the count, I just need to know whether or not there is at least one unread message. I'm posting code and my current queries, please have a look when you get a chance: BTW, everything is the way I want in fist query. My concern is: In second query I would like to order by messages.created_at, but I dont think I can do that with grouping? And also I dont know if this approach is the most optimized and fast. CREATE TABLE `user` ( `id` bigint(20) NOT NULL AUTO_INCREMENT, `name` varchar(255) NOT NULL, PRIMARY KEY (`id`) ) INSERT INTO `user` VALUES (1,'User 1'),(2,'User 2'),(3,'User 3'),(4,'User 4'),(5,'User 5'); CREATE TABLE `message` ( `id` bigint(20) NOT NULL AUTO_INCREMENT, `sender_id` bigint(20) DEFAULT NULL, `receiver_id` bigint(20) DEFAULT NULL, `message` text, `read_at` datetime DEFAULT NULL, `created_at` datetime NOT NULL, PRIMARY KEY (`id`) ) INSERT INTO `message` VALUES (1,3,1,'Messge',NULL,'2010-10-10 10:10:10'),(2,1,4,'Hey','2010-10-10 10:10:12','2010-10-10 10:10:11'),(3,4,1,'Hello','2010-10-10 10:10:19','2010-10-10 10:10:15'),(4,1,4,'Again','2010-10-10 10:10:25','2010-10-10 10:10:21'),(5,3,1,'Hiii',NULL,'2010-10-10 10:10:21'); SELECT u.*, m_new.id as have_new, m.id as have_any FROM user u LEFT JOIN message m_new ON (u.id = m_new.sender_id AND m_new.receiver_id = 1 AND m_new.read_at IS NULL) LEFT JOIN message m ON ((u.id = m.sender_id AND m.receiver_id = 1) OR (u.id = m.receiver_id AND m.sender_id = 1)) GROUP BY u.id SELECT u.*, m_new.id as have_new, m.id as have_any FROM user u LEFT JOIN message m_new ON (u.id = m_new.sender_id AND m_new.receiver_id = 1 AND m_new.read_at IS NULL) LEFT JOIN message m ON ((u.id = m.sender_id AND m.receiver_id = 1) OR (u.id = m.receiver_id AND m.sender_id = 1)) where m.id IS NOT NULL GROUP BY u.id

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  • Game doesn't Quit properly

    - by W.K.S
    I have an app that so far consists of two Activities: The Main Menu Activity. The Game Activity The Main Menu Activity contains a button that starts the Game Activity with the following code: public void onClick(View clickedButton) { switch(clickedButton.getId()) { case R.id.buttonPlay: Intent i = new Intent("apple.banana.BouncingBallActivity"); startActivity(i); break; } When the user is done with the Game Activity, he presses the back button. This calls the onPause() method first, which pauses the animation thread of the game. It then calls the onStop() which calls finish() on the activity altogether. The user is returned to the Main Menu activity. The code is outlined below: public class BouncingBallActivity extends Activity{ private BouncingBallView bouncingBallView; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); bouncingBallView = new BouncingBallView(this); bouncingBallView.resume(); setContentView(bouncingBallView); } @Override protected void onPause() { super.onPause(); bouncingBallView.pause(); } @Override protected void onResume() { super.onResume(); bouncingBallView.resume(); } @Override protected void onStop() { super.onStop(); this.finish(); } } The problem is that this only works if I launch the application from Eclipse. When I click on the app icon, the game starts from the Game Activity. The main menu activity does not appear. I am not clear about why this happens. It could be something to do with the manifest. I've pasted the relevant portions below: <application android:icon="@drawable/ic_launcher" android:label="@string/app_name" > <activity android:name=".BouncingBallActivity" android:label="@string/app_name" android:screenOrientation="landscape" > <intent-filter> <action android:name="apple.banana.BouncingBallActivity" /> <category android:name="android.intent.category.DEFAULT" /> </intent-filter> </activity> <activity android:name=".MainMenu" android:label="@string/app_name" android:screenOrientation="portrait" > <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> I'd really appreciate any help with this. Thanks.

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  • Advice needed: stay with Java team or move to C++ team?

    - by user68759
    Some background - I have been programming in Java as a professional for the last few years. This is mainly using Java SE. I have also touched bits and pieces of other various Java technologies and have some basic knowledge about them. I consider my self as an intermediate Java programmer. I like Java very much. I think it is only going to get bigger. Recently, my manager asked my opinion on whether I would like to be transferred to another team within the company that is developing a product in C++. This is mainly because my current Java team simply didn't make enough money due to poor sales and the economic downturn. Now, I have never had any experience with C++ nor have I ever coded a single line of code in C++. I have always wanted to learn it and now is my chance. But I really want to make sure I get benefit out of it in the future, in the sense that I will have the skills that will still be on-demand in the future. So, what do you experts think? Is C++ still the language to learn these days to secure yourself for the future? What will I learn more in C++ but not in Java? And are they worthy to learn considering the current and possible future demands in IT industry? (Apart from the obvious more control over memory management and something along that line.) What is a good excuse to refuse the offer in order to stay with the Java team? I don't want to blatantly refuse it because you can never predict the future and I could possibly come back to my manager in the future and ask him to transfer me to the C++ team. How do I say it nicely that I am taking the offer but I would like to still be involved with Java one way or another, such as when there is a new Java project I would like to be considered. I have to admit that I am kind of 50-50 at the moment. I want to learn C++ for the sake of improving my skills and also helping my company to reduce the fund required for the Java team. But it is also hard for me to leave Java because I know Java is going to get bigger, so I am afraid of getting behind when I start concentrating on C++. I could, of course, decide to just join the C++ team, and then spend my free time reading about Java to keep in touch with it, but I thought I would ask anyway in case some people can point out the strong points of either over the other given the current and possibly future circumstances.

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  • Writing OpenGL enabled GUI

    - by Jaen
    I am exploring a possibility to write a kind of a notebook analogue that would reproduce the look and feel of using a traditional notebook, but with the added benefit of customizing the page in ways you can't do on paper - ask the program to lay ruled paper here, grid paper there, paste an image, insert a recording from the built-in camera, try to do handwriting recognition on the tablet input, insert some latex for neat formulas and so on. I'm pretty interested in developing it just to see if writing notes on computer can come anywhere close to the comfort plain paper + pencil offer (hard to do IMO) and can always turn it in as a university C++ project, so double gain there. Coming from the type of project there are certain requirements for the user interface: the user will be able to zoom, move and rotate the notebook as he wishes and I think it's pretty sensible delegate it to OpenGL, so the prospective GUI needs to work well with OGL (preferably being rendered in it) the interface should be navigable with as little of keyboard input as user wishes (incorporating some sort of gestures maybe) up to limiting the keyboard keys as modifiers to the pen movements and taps; this includes tablet and possible multitouch support the interface should keep out of the way where not needed and come up where needed and be easily layerable the notebook sheet itself will be a container for objects representing the notebook blurbs, so it would be nice if the GUI would be able to overlay some frames over the exact parts of the OpenGL-drawn sheet to signify what can be done with given part (like moving, rotating, deleting, copying, editing etc.) and it's extents In terms of interface it's probably going to end up similar to Alias' Sketch Book Pro: [picture][http://1.bp.blogspot.com/_GGxlzvZW-CY/SeKYA_oBdSI/AAAAAAAAErE/J6A0kyXiuqA/s400/Autodesk_Alias_SketchBook_Pro_2.jpg] As far as toolkits go I'm considering Qt and nui, but I'm not really aware how well would they match up the requirements and how well would they handle such an application. As far as I know you can somehow coerce Qt into doing widget drawing with OpenGL, but on the other hand I heard voices it's slot-signal framework isn't exactly optimal and requires it's own preprocessor and I don't know how hard would be to do all the custom widgets I would need (say color-wheel, ruler, blurb frames, blurb selection, tablet-targeted pop-up menu etc.) in the constraints of Qt. Also quite a few Qt programs I've had on my machine seemed really sluggish, but it may be attributed to me having old PC or programmers using Qt suboptimally rather to the framework itself. As for [nui][http://www.libnui.net/] I know it's also cross-platform and all of the basic things you would require of a GUI toolkit and what is the biggest plus it is OpenGL-enabled from the start, but I don't know how it is with custom widgets and other facets and it certainly has smaller userbase and less elaborate documentation than Qt. The question goes as this: Does any of these toolkits fulfill (preferably all of) the requirements or there is a well fitting toolkit I haven't come across or maybe I should just roll up my sleeves, get SFML (or maybe Clutter would be more suited to this?) and something like FastDelegates or libsigc++ and program the GUI framework from the ground up myself? I would be very glad if anyone had experience with a similar GUI project and can offer some comments on how well these toolkits hold up or is it worthwhile to pursue own GUI toolkit in this case. Sorry for longwindedness, duh.

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  • What are the Rails best practices for javascript templates in restful/resourceful controllers?

    - by numbers1311407
    First, 2 common (basic) approaches: # returning from some FoosController method respond_to do |format| # 1. render the javascript directly format.js { render :json => @foo.to_json } # 2. render the default template, say update.js.erb format.js { render } end # in update.js.erb $('#foo').html("<%= escape_javascript(render(@foo)) %>") These are obviously simple cases but I wanted to illustrate what I'm talking about. I believe that these are also the cases expected by the default responder in rails 3 (either the action-named default template or calling to_#{format} on the resource.) The Issues With 1, you have total flexibility on the view side with no worries about the template, but you have to manipulate the DOM directly via javascript. You lose access to helpers, partials, etc. With 2, you have partials and helpers at your disposal, but you're tied to the one template (by default at least). All your views that make JS calls to FoosController use the same template, which isn't exactly flexible. Three Other Approaches (none really satisfactory) 1.) Escape partials/helpers I need into javascript beforehand, then inserting them into the page after, using string replacement to tailor them to the results returned (subbing in name, id, etc). 2.) Put view logic in the templates. For example, looking for a particular DOM element and doing one thing if it exists, another if it does not. 3.) Put logic in the controller to render different templates. For example, in a polymorphic belongs to where update might be called for either comments/foo or posts/foo, rendering commnts/foos/update.js.erb versus posts/foos/update.js.erb. I've used all of these (and probably others I'm not thinking of). Often in the same app, which leads to confusing code. Are there best practices for this sort of thing? It seems like a common enough use-case that you'd want to call controllers via Ajax actions from different views and expect different things to happen (without having to do tedious things like escaping and string-replacing partials and helpers client side). Any thoughts?

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  • AudioTrack lag: obtainBuffer timed out

    - by BTR
    I'm playing WAVs on my Android phone by loading the file and feeding the bytes into AudioTrack.write() via the FileInputStream BufferedInputStream DataInputStream method. The audio plays fine and when it is, I can easily adjust sample rate, volume, etc on the fly with nice performance. However, it's taking about two full seconds for a track to start playing. I know AudioTrack has an inescapable delay, but this is ridiculous. Every time I play a track, I get this: 03-13 14:55:57.100: WARN/AudioTrack(3454): obtainBuffer timed out (is the CPU pegged?) 0x2e9348 user=00000960, server=00000000 03-13 14:55:57.340: WARN/AudioFlinger(72): write blocked for 233 msecs, 9 delayed writes, thread 0xba28 I've noticed that the delayed write count increases by one every time I play a track -- even across multiple sessions -- from the time the phone has been turned on. The block time is always 230 - 240ms, which makes sense considering a minimum buffer size of 9600 on this device (9600 / 44100). I've seen this message in countless searches on the Internet, but it usually seems to be related to not playing audio at all or skipping audio. In my case, it's just a delayed start. I'm running all my code in a high priority thread. Here's a truncated-yet-functional version of what I'm doing. This is the thread callback in my playback class. Again, this works (only playing 16-bit, 44.1kHz, stereo files right now), it just takes forever to start and has that obtainBuffer/delayed write message every time. public void run() { // Load file FileInputStream mFileInputStream; try { // mFile is instance of custom file class -- this is correct, // so don't sweat this line mFileInputStream = new FileInputStream(mFile.path()); } catch (FileNotFoundException e) {} BufferedInputStream mBufferedInputStream = new BufferedInputStream(mFileInputStream, mBufferLength); DataInputStream mDataInputStream = new DataInputStream(mBufferedInputStream); // Skip header try { if (mDataInputStream.available() > 44) mDataInputStream.skipBytes(44); } catch (IOException e) {} // Initialize device mAudioTrack = new AudioTrack(AudioManager.STREAM_MUSIC, ConfigManager.SAMPLE_RATE, AudioFormat.CHANNEL_CONFIGURATION_STEREO, AudioFormat.ENCODING_PCM_16BIT, ConfigManager.AUDIO_BUFFER_LENGTH, AudioTrack.MODE_STREAM); mAudioTrack.play(); // Initialize buffer byte[] mByteArray = new byte[mBufferLength]; int mBytesToWrite = 0; int mBytesWritten = 0; // Loop to keep thread running while (mRun) { // This flag is turned on when the user presses "play" while (mPlaying) { try { // Check if data is available if (mDataInputStream.available() > 0) { // Read data from file and write to audio device mBytesToWrite = mDataInputStream.read(mByteArray, 0, mBufferLength); mBytesWritten += mAudioTrack.write(mByteArray, 0, mBytesToWrite); } } catch (IOException e) { } } } } If I can get past the artificially long lag, I can easily deal with the inherit latency by starting my write at a later, predictable position (ie, skip past the minimum buffer length when I start playing a file).

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  • Inputs inside ListView doesn't change values from old to recently set on ItemUpdating event

    - by Tema
    Hi, I would appreciate if someone help me to understand this situation. I do not know why but when i edit selected ListView item (containing few TextBoxes) and then press Update button in the ItemUpdating event i always get old values instead of those which were typed recently. Why? I do not use Page_Load event so i do not need check on PostBack I try to get value before i bind data from DB to ListView, so it can't override recently typed values I tried to get TextBoxes values in different Event handlers - ItemCommand, ItemUpdating, ItemDataBound - result si always the same Collection NewValues and OldValues are always empty (i think this is because i don't use SqlDataSource control) The only one way i can get new values - is to check Request, but in this case i can't use control validators ... so probably it is bad idea to work with only request. This is the code of ItemUpdating method: ListViewItem editItem = AdminUsersListView.EditItem; Guid userId = new Guid((editItem.FindControl("UserId") as HiddenField).Value); Hashtable dataUpdate = new Hashtable { { "UserName", Request[ (editItem.FindControl("UserNameNew") as TextBox).UniqueID ] }, { "Email", Request[ (editItem.FindControl("Email") as TextBox).UniqueID ] }, { "IsApproved", Request[ (editItem.FindControl("IsApproved") as CheckBox).UniqueID ] == "on" }, { "IsLockedOut", Request[ (editItem.FindControl("IsLockedOut") as CheckBox).UniqueID ] == "on" } }; var x1 = dataUpdate["UserName"]; // this is corrent new value from Request var x2 = (editItem.FindControl("UserNameNew") as TextBox).Text; // this is WRONG! OLD! value from TextBox ... Why??? using (Entities entities = new Entities()) { aspnet_Membership membershipItem = entities.aspnet_Membership.Where(MBS => MBS.UserId == userId).FirstOrDefault(); membershipItem.Email = dataUpdate["Email"].ToString(); membershipItem.LoweredEmail = membershipItem.Email.ToLower(); membershipItem.IsApproved = Convert.ToBoolean(dataUpdate["IsApproved"]); membershipItem.IsLockedOut = Convert.ToBoolean(dataUpdate["IsLockedOut"]); entities.SaveChanges(); aspnet_Users userItem = entities.aspnet_Users.Where(USR => USR.UserId == userId).FirstOrDefault(); userItem.UserName = dataUpdate["UserName"].ToString(); userItem.LoweredUserName = userItem.UserName.ToLower(); entities.SaveChanges(); } AdminUsersListView.EditIndex = -1; AdminUsersListView.DataSource = _getDataList(); AdminUsersListView.DataBind(); Thanks, Art

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  • priority_queue with dynamic priorities

    - by Layne
    Hey, I have a server application which accepts incomming queries and executes them. If there are too many queries they should be queued and if some of the other queries got executed the queued queries should be executed as well. Since I want to pass queries with different priorities I think using a priority_queue would be the best choice. e.g. The amout of the axcepting queries (a) hit the limt and new queries will be stored in the queue. All queries have a priority of 1 (lowest) if some of the queries from (a) get executed the programm will pick the query with the highest priority out of the queue and execute it. Still no problem. Now someone is sending a query with a priority of 5 which gets added to the queue. Since this is the query with the highest priority the application will execute this query as soon as the running queries no longer hit the limit. There might be the worst case that 500 queries with a priority of 1 are queued but wont be executed since someone is always sending queries with a priority of 5 hence these 500 queries will be queued for a looooong time. In order to prevent that I want to increase the prioritiy of all queries which have a lower priority than the query with the higher priority, in this example which have a priority lower than 5. So if the query with a priority of 5 gets pulled out of the queue all other queries with a priority < 5 should be increased by 0.2. This way queries with a low priority wont be queued for ever even if there might be 100 queries with a higher priority. I really hope can help me to solve the problem with the priorities: Since my queries consist of an object I thought something like this might work: class Query { public: Query( std::string p_stQuery ) : stQuery( p_stQuery ) {}; std::string getQuery() const {return stQuery;}; void increasePriority( const float fIncrease ) {fPriority += fIncrease;}; friend bool operator < ( const Query& PriorityFirst, const Query& PriorityNext ) { if( PriorityFirst.fPriority < PriorityNext.fPriority ) { if( PriorityFirst.fStartPriority < PriorityNext.fStartPriority ) { Query qTemp = PriorityFirst; qTemp.increasePriority( INCREASE_RATE ); } return true; } else { return false; } }; private: static const float INCREASE_RATE = 0.2; float fPriority; // current priority float fStartPriority; // initialised priority std::string stQuery; };

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  • Jquery accordion, next and previous wizard, how to get previous and next sections?

    - by Wbdvlpr
    Hi I have a Jquery accordion which works fine. Sections get expanded/collapsed when clicked on respective headers. But I want to add the functionality so that when I click on "next" button it opens up the next section and clicking "Previous" button takes me back to previous section. This has been done on this page http://jquery.bassistance.de/accordion/demo/?p=1.1.2 (last example) but not sure how do I implement the same in my case. Any suggestions please. Thanks UPDATE: How do I get previous or next section of the accordion? <script type="text/javascript"> $("#accordion").accordion({ header: "h3.header" , autoHeight: false , collapsible: true }); </script> <div id="accordion"> <h3 class="header">Section 1</h3> <div> content 1 .. content 1 .. content 1 .. content 1 .. <input class="next" type="button" value="next"/> </div> <h3 class="header">Section 2</h3> <div> content 2 .. content 2 .. content 2 .. content 2 .. <input class="previous" type="button" value="previous"/> <input class="next" type="button" value="next"/> </div> <h3 class="header">Section 3</h3> <div> content 3 .. content 3 .. content 3 .. content 3 .. <input class="previous" type="button" value="previous"/> </div> </div>

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  • Parameter pack argument consumption

    - by yuri kilochek
    It is possible to get the first element of the parameter pack like this template <typename... Elements> struct type_list { }; template <typename TypeList> struct type_list_first_element { }; template <typename FirstElement, typename... OtherElements> struct type_list_first_element<type_list<FirstElement, OtherElements...>> { typedef FirstElement type; }; int main() { typedef type_list<int, float, char> list; typedef type_list_first_element<list>::type element; return 0; } but not possible to similary get the last element like this template <typename... Elements> struct type_list { }; template <typename TypeList> struct type_list_last_element { }; template <typename LastElement, typename... OtherElements> struct type_list_last_element<type_list<OtherElements..., LastElement>> { typedef LastElement type; }; int main() { typedef type_list<int, float, char> list; typedef type_list_last_element<list>::type element; return 0; } with gcc 4.7.1 complaining: error: 'type' in 'struct type_list_last_element<type_list<int, float, char>>' does not name a type What paragraps from the standard describe this behaviour? It seems to me that template parameter packs are greedy in a sense that they consume all matching arguments, which in this case means that OtherElements consumes all three arguments (int, float and char) and then there is nothing left for LastElement so the compilation fails. Am i correct in the assumption? EDIT: To clarify: I am not asking how to extract the last element from the parameter pack, i know how to do that. What i actually want is to pick the pack apart from the back as opposed to the front, and as such recursing all the way to the back for each element would be ineffective. Apparentely reversing the sequence beforehand is the most sensible choice.

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  • Why can't I reserve 1,000,000,000 in my vector ?

    - by vipersnake005
    When I type in the foll. code, I get the output as 1073741823. #include <iostream> #include <vector> using namespace std; int main() { vector <int> v; cout<<v.max_size(); return 0; } However when I try to resize the vector to 1,000,000,000, by v.resize(1000000000); the program stops executing. How can I enable the program to allocate the required memory, when it seems that it should be able to? I am using MinGW in Windows 7. I have 2 GB RAM. Should it not be possible? In case it is not possible, can't I declare it as an array of integers and get away? BUt even that doesn't work. Another thing is that, suppose I would use a file(which can easily handle so much data ). How can I let it read and write and the same time. Using fstream file("file.txt', ios::out | ios::in ); doesn't create a file, in the first place. But supposing the file exists, I am unable to use to do reading and writing simultaneously. WHat I mean is this : Let the contents of the file be 111111 Then if I run : - #include <fstream> #include <iostream> using namespace std; int main() { fstream file("file.txt",ios:in|ios::out); char x; while( file>>x) { file<<'0'; } return 0; } Shouldn't the file's contents now be 101010 ? Read one character and then overwrite the next one with 0 ? Or incase the entire contents were read at once into some buffer, should there not be atleast one 0 in the file ? 1111110 ? But the contents remain unaltered. Please explain. Thank you.

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  • SSIS - user variable used in derived column transform is not available - in some cases

    - by soo
    Unfortunately I don't have a repro for my issue, but I thought I would try to describe it in case it sounds familiar to someone... I am using SSIS 2005, SP2. My package has a package-scope user variable - let's call it user_var first step in the control flow is an Execute SQL task which runs a stored procedure. All that SP does is insert a record in a SQL table (with an identity column) and then go back and get the max ID value. The Execute SQL task saves this output into user_var the control flow then has a Data Flow Task - it goes and gets some source data, has a derived column which sets a column called run_id to user_var - and saves the data to a SQL destination In most cases (this template is used for many packages, running every day) this all works great. All of the destination records created get set with a correct run_id. However, in some cases, there is a set of the destination data that does not get run_id equal to user_var, but instead gets a value of 0 (0 is the default value for user_var). I have 2 instances where this has happened, but I can't make it happen. In both cases, it was just less that 10,000 records that have run_id = 0. Since SSIS writes data out in 10,000 record blocks, this really makes me think that, for the first set of data written out, user_var was not yet set. Then, after that first block, for the rest of the data, run_id is set to a correct value. But control passed on to my data flow from the Execute SQL task - it would have seemed reasonable to me that it wouldn't go on until the SP has completed and user_var is set. Maybe it just runs the SP, but doesn't wait for it to complete? In both cases where this has happened there seemed to be a few packages hitting the table to get a new user_var at about the same time. And in both cases lots of data was written (40 million rows, 60 million rows) - my thinking is that that means the writes were happening for a while. Sorry to be both long-winded AND vague. A winning combination! Does this sound familiar to anyone? Thanks.

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  • UnknownHostException in java (that too only sometimes)

    - by Nitesh Panchal
    Hello, I am trying to read rss feed of Yahoo but i am unable to make it work properly. The code is absolutely correct , i am sure about it. It works sometimes but sometimes i get UnknownHostException. What can be the reason? Is there some problem with my internet or something else? This is my code :- public List<RssFeed> getRssFeed() { try { List<RssFeed> objList = new ArrayList<RssFeed>(); DocumentBuilderFactory dbf = DocumentBuilderFactory.newInstance(); DocumentBuilder db = dbf.newDocumentBuilder(); Document doc = db.parse("http://rss.news.yahoo.com/rss/india"); //doc.getDocumentElement().normalize(); Element docElement = doc.getDocumentElement(); NodeList objChannelList = docElement.getChildNodes(); for (int intIndex = 0; intIndex < objChannelList.getLength(); intIndex++) { if (objChannelList.item(intIndex).getNodeType() == Node.ELEMENT_NODE) { Element elemItem = (Element) objChannelList.item(intIndex); NodeList itemList = elemItem.getElementsByTagName("item"); //show only 3 news int count = itemList.getLength() > 3 ? 3 : objChannelList.getLength(); for (int intSubIndex = 0; intSubIndex < count; intSubIndex++) { NodeList itemDetailList = itemList.item(intSubIndex).getChildNodes(); String strTitle = ((Node) itemDetailList.item(RSS_VALUES.TITLE.getValue())).getFirstChild().getNodeValue(); String strdescription = ((Node) itemDetailList.item(RSS_VALUES.DESCRIPTION.getValue())).getFirstChild().getNodeValue(); String strLink = ((Node) itemDetailList.item(RSS_VALUES.LINK.getValue())).getFirstChild().getNodeValue(); //System.out.println(strTitle + "\n" + strdescription + "\n" + strLink + "\n\n\n\n"); objList.add(new RssFeed(strTitle, strdescription, strLink)); } } } return objList; } catch (SAXException ex) { Logger.getLogger(Utils.class.getName()).log(Level.SEVERE, null, ex); } catch (IOException ex) { Logger.getLogger(Utils.class.getName()).log(Level.SEVERE, null, ex); } catch (ParserConfigurationException ex) { Logger.getLogger(Utils.class.getName()).log(Level.SEVERE, null, ex); } return null; } Thanks in advance :). This problem has been bugging me since 1 month. Don't know why does Java in this case behave as per its mood :(

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  • Image upload not functioning correctly

    - by PurpleSmurf
    I'm still trying to get to grips with PHP, and I'm trying to make a form that uploads a picture to a database. I don't have permissions for move_uploaded_file so I'm using the copy() as an alternative. Everywhere I've seen experiencing similar problems have all been with move_uploaded_file so I'm rather stuck. Trying to copy the image from the desktop doesn't seem to be working, it's not throwing up any more PHP errors but is displaying the error message for if something goes wrong. The form sends data to two tables in the database but I'm mainly concerned with the upload not working. There's over 200 lines so I'll post a snippet of the upload code, thank you in advance: function getExtension($str) { $i = strrpos($str,"."); if (!$i) { return ""; } $l = strlen($str) - $i; $ext = substr($str,$i+1,$l); return $ext; } //This variable is used as a flag. The value is initialized with 0 (meaning no error found) and it will be changed to 1 if an errro occures. If the error occures the file will not be uploaded. $errors=0; //checks if the form has been submitted if(isset($_POST['submitted'])) { //reads the name of the file the user submitted for uploading $image=$_FILES['image']['name']; //if it is not empty if ($image) { //get the original name of the file from the clients machine $filename = stripslashes($_FILES['image']['name']); //get the extension of the file in a lower case format $extension = getExtension($filename); $extension = strtolower($extension); //if it is unknown extension, class as an error and do not upload the file, otherwise continue if (($extension != "jpg") && ($extension != "jpeg") && ($extension != "png") && ($extension != "gif")) { //print error message echo '<h1>Unknown extension!</h1>'; $errors=1; } else { //get the size of the image in bytes //$_FILES['image']['tmp_name'] is the temporary filename of the file in which the uploaded file was stored on the server $size=filesize($_FILES['image']['tmp_name']); //give an unique name, for example the time in unix time format $image_name=time().'.'.$extension; //the new name will be containing the full path where will be stored (images folder) $newname="/home/k0929907/www/uploads/".$image_name; //verify if the image has been uploaded, and print error instead $copied = copy($_FILES['image']['tmp_name'], $newname); if (!$copied) { echo '<h1>Copy unsuccessfull!</h1>'; $errors=1; } } } }

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  • How can i use the Orientation correct for images

    - by user3578109
    I´m learning android/java by myself @the moment and i have a problem with a part of my app i´m learning on. I made the code with help of the www and my problem is that if i open an image from the gallery it´s send to the edit activity but in the activity pictures what are made in portrait mode are displayed always wrong (90° to the right side).... The codes are Matrix private Bitmap rotateBitmapToOrientation(Bitmap b, int orientation){ Matrix matrix = new Matrix(); matrix.postRotate(orientation); Canvas offscreenCanvas = new Canvas(); offscreenCanvas.drawBitmap(b, matrix, null); return b; } and the other one @Override protected void onActivityResult(int requestCode, int resultCode, Intent data) { super.onActivityResult(requestCode, resultCode, data); switch (requestCode) { case PICK_IMAGE_FROM_GALLERY: { if (resultCode == RESULT_OK) { Log.d(TAG, "Got Picture!"); Log.d(TAG,"File type - " + data.getType()); Uri photoUri = data.getData(); if (photoUri != null) { try { String[] filePathColumn = {MediaStore.Images.Media.DATA}; String[] orientationColumn = {MediaStore.Images.Media.ORIENTATION}; int orientation = -1; Cursor cursor = getContentResolver().query(photoUri, filePathColumn, null, null, null); cursor.moveToFirst(); int columnIndex = cursor.getColumnIndex(filePathColumn[0]); String filePath = cursor.getString(columnIndex); cursor.close(); cursor = getContentResolver().query(photoUri, orientationColumn, null, null, null); if(cursor != null && cursor.moveToFirst()){ orientation = cursor.getInt(cursor.getColumnIndex(orientationColumn[0])); } cursor.close(); HashMap<String, Integer> pRes = this.getImageResolutionSetting(); Bitmap shrunkenBitmap = FileUtilsHelper.shrinkBitmap(filePath, pRes.get("width"), pRes.get("height")); shrunkenBitmap = rotateBitmapToOrientation(shrunkenBitmap, orientation); String res = FileUtilsHelper.saveBitmapAsJpeg(shrunkenBitmap, this); Log.d(TAG,"File Path: " + res); shrunkenBitmap.recycle(); Intent editImage = new Intent(this, EditImage.class); editImage.addFlags(Intent.FLAG_ACTIVITY_FORWARD_RESULT); editImage.putExtra("stuff.path", res); startActivity(editImage); }catch(Exception e){ Toast.makeText(this, R.string.cant_save_image,Toast.LENGTH_SHORT).show(); } } } } break; } }} I don´t know what i´m doing wrong... I could really need a teacher on that :) Thx for your help dudes!!

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  • Why does obj.getBounds().height give a larger height than obj.height?

    - by TC
    I'm new to Flash and ActionScript, but managing quite nicely. One thing that is continuously getting in my way are the width and height properties of DisplayObject(Container)s. I'm finally starting to get my head around them and learned that the width and height of a Sprite are determined solely by their contents for example. I do not understand the following though: I've got a Sprite that I add a bunch of Buttons to. The buttons all have a height of 30 and an y of 0. As such, I'd expect the height of the containing Sprite to be 30. Surprisingly, the height is 100. The Adobe documentation of the height property of a DisplayObject states: Indicates the height of the display object, in pixels. The height is calculated based on the bounds of the content of the display object. Apparently, the 'bounds' of the object are important. So I went ahead and wrote this little test in the Sprite that contains the Buttons: for (var i:int = 0; i < numChildren; ++i) { trace("Y: " + getChildAt(i).y + " H: " + getChildAt(i).height); trace("BOUNDS H: " + getChildAt(i).getBounds(this).height); } trace("SCALEY: " + scaleY + " TOTAL HEIGHT: " + height); This code iterates through all the objects that are added to its display list and shows their y, height and getBounds().height values. Surprisingly, the output is: Y: 0 H: 30 BOUNDS H: 100 ... (5x) SCALEY: 1 TOTAL HEIGHT: 100 This shows that the bounds of the buttons are actually larger than their height (and the height that they appear to be, visually). I have no clue why this is the case however. So my questions are: Why are the bounds of my buttons larger than their height? How can I set the bounds of my buttons so that my Sprite isn't larger than I'd expect it to be based on the position and size of the objects it contains? By the way, the buttons are created as follows: var control:Button = new Button(); control.setSize(90, 30); addChild(control);

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  • Check Avaibility of a page before loading using jquery/ajax

    - by overcomer
    Is it possible check the Accessibility of a page before loading it? I have a form, running on mobile device using wireless connection. The problem is: not always this connection is avaible and i would like to alert the user when is doing a submit or an unload of the page. The problem is that the page contains elements doing redirect like this: <input type="button" value="MyText" onClick="script1;script2;...window.location='mylocation" /> If the user click on this button and the server is not achievable, i will recive some undesiderable errors. Also if I want to generalize my script i do not know the value of "mylocation" previously. The page contains elements to submit the Form also: <input type="submit" name="SUBMIT" value="MyValue" onClick="return eval('validationForm()')" /> For the submitting I'm using the ajaxForm plugin and it works quite well. This is a snippet of code: Thanks to your answer I found the solution to the problem. That's the code: function checkConnection(u,s){ $.ajax({ url:u, cache:false, timeout:3000, error: function(jqXHR, textStatus) { alert("Request failed: " + textStatus ); }, success: function() { eval(s); } }); } $(document).ready(function() { // part of the function that checks buttons with redirect // for any input that contain a redirect on onClick attribute ("window.locarion=") $("input[type=button]").each(function(){ var script = $(this).attr("onClick"); var url = ""; var position = script.indexOf("window.location") ; if (position >= 0) { // case of redirect url = script.substring(position+17, script.lenght); url = url.split("\'")[0]; url = "\'"+url+"\'"; // that's my url script = "\""+script+"\""; // that's the complete script $(this).attr("onClick","checkConnection("+url+","+script+")"); } }); // part of the function that checks the submit buttons (using ajaxForm plugin) var is_error = false; var options = { error: function() { if (alert("Error Message")==true) { } is_error = true; }, target: window.document, replaceTarget: is_error, timeout: 3000 }; $("#myForm").ajaxForm(options); }); I hope that this will be usefull.

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  • How to pass multiple PHP variables to a jQuery function?

    - by jcpeden
    I'm working on a Wordpress plugin. I need to pass plugin directories (that can change depending on an individual's installation) to a jquery function. What is the best way of doing this? The version of the plugin that I can to work on had included all the javascript in the PHP file so the functions were parsed along with the rest of the content before being rendered in a browser. I'm looking at AJAX but I think it might be more complicated than I need. I can get away with just two variables in this case (directories, nothing set by the user). As I've read its good practice, I'm trying to keep the js and php separate. When the plugin initializes, it call the js file: //Wordpress calls the .js when the plugin loads wp_enqueue_script( 'wp-backitup-funtions', plugin_dir_url( __FILE__ ) . 'js/wp-backitup.js', array( 'jquery' ) ); Then I'm in the .js file and need to figure out how to generate the following variables: dir = '<?php echo content_url() ."/plugins"; ?>'; dir = '<?php echo content_url() ."/themes"; ?>'; dir = '<?php echo content_url() ."/uploads"; ?>'; And run the parse the following requests: xmlhttp.open("POST","<?php echo plugins_url() .'/wp-backitup/includes/wp-backitup-restore.php'); ?>",true); xmlhttp.open("POST","<?php echo plugins_url() .'/wp-backitup/includes/wp-backitup-start.php'); ?>",true); xmlhttp.open("POST","<?php echo plugins_url() .'/wp-backitup/wp-backitup-directory.php'); ?>",true); xmlhttp.open("POST","<?php echo plugins_url() .'/wp-backitup/wp-backitup-db.php'); ?>",true); window.location = "<?php echo plugins_url() .'/wp-backitup/backitup-project.zip'); ?>"; xmlhttp.open("POST","<?php echo plugins_url() .'/wp-backitup/wp-backitup-delete.php'); ?>",true); Content URL and Plugins URL differ only by /plugins/ so if I was hard pressed, I would only really need to make a single PHP request and then bring this into the JS.

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  • Is it possible to start (and stop) a thread inside a DLL?

    - by Jerry Dodge
    I'm pondering some ideas for building a DLL for some common stuff I do. One thing I'd like to check if it's possible is running a thread inside of a DLL. I'm sure I would be able to at least start it, and have it automatically free on terminate (and make it forcefully terminate its self) - that I can see wouldn't be much of a problem. But once I start it, I don't see how I can continue communicating with it (especially to stop it) mainly because each call to the DLL is unique (as far as my knowledge tells me) but I also know very little of the subject. I've seen how in some occasions, a DLL can be loaded at the beginning and released at the end when it's not needed anymore. I have 0 knowledge or experience with this method, other than just seeing something related to it, couldn't even tell you what or how, I don't remember. But is this even possible? I know about ActiveX/COM but that is not what I want - I'd like just a basic DLL that can be used across languages (specifically C#). Also, if it is possible, then how would I go about doing callbacks from the DLL to the app? For example, when I start the thread, I most probably will assign a function (which is inside the EXE) to be the handler for the events (which are triggered from the DLL). So I guess what I'm asking is - how to load a DLL for continuous work and release it when I'm done - as opposed to the simple method of calling individual functions in the DLL as needed. In the same case - I might assign variables or create objects inside the DLL. How can I assure that once I assign that variable (or create the object), how can I make sure that variable or object will still be available the next time I call the DLL? Obviously it would require a mechanism to Initialize/Finalize the DLL (I.E. create the objects inside the DLL when the DLL is loaded, and free the objects when the DLL is unloaded). EDIT: In the end, I will wrap the DLL inside of a component, so when an instance of the component is created, DLL will be loaded and a corresponding thread will be created inside the DLL, then when the component is free'd, the DLL is unloaded. Also need to make sure that if there are for example 2 of these components, that there will be 2 instances of the DLL loaded for each component. Is this in any way related to the use of an IInterface? Because I also have 0 experience with this. No need to answer it directly with sample source code - a link to a good tutorial would be great.

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  • Where can I find "canonical" sample programs that give quick refreshers for any given language? [on hold]

    - by acheong87
    Note to those close-voting this question: I understand this isn't a conventional programming question and I can agree with the reasoning that it's in the subjective domain (like best-of lists). In other ways though I think it's appropriate because, though it's not a "a specific programming problem," nor concerning "a software algorithm", nor (strictly) concerning "software tools commonly used by programmers", I think it is a "practical, answerable [problem that is] unique to the programming profession," and I think it is "based on an actual [problem I] face." I've been wanting this for some time now, because both approaches of (a) Googling for samples as I write every other line of code and (b) just winging it and seeing what errors crop up, distract me from coding efficiently. This note will be removed if the question gains popularity; this question will be deleted otherwise. I spend most of my time developing in C++, PHP, or Javascript, and every once in a while I have to do something in, say, VBA. In those times, it'd be convenient if I could just put up some sample code on a second monitor, something in between a cheat sheet (often too compact; and doesn't resemble anything that could actually compile/run), and a language reference (often too verbose, or segmented; requires extra steps to search or click through an index), so I can just glance at it and recall things, like how to loop through non-empty cells in a column. I think there's a hidden benefit to seeing formed code, that triggers the right spots in our brains to get back into a language we only need to brush up on. Similar in spirit is how http://ideone.com lets you click "Template" in any given language so you can get started without even doing a search. That template alone tells a lot, sometimes! Case-sensitivity, whitespace conventions, identifier conventions, the spelling of certain types, etc. I couldn't find a resource that pulled together such samples, so if there indeed doesn't exist such a repository, I was hoping this question would inspire professionals and experts to contribute links to the most useful sample code they've used for just this purpose: a keep-on-the-side, form-as-well-as-content, compilable/executable, reminder of a language's basic and oft-used features. Personally I am interested in seeing "samplers" for: VBA, Perl, Python, Java, C# (though for some of these autocompleters in Eclipse, Visual Studio, etc. help enough), awk, and sed. I'm tagging c++, php, and javascript because these are languages for which I'd best be able to evaluate whether proffered sample code matches what I had in mind.

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  • How to make area outside of custom dialog view unclickable?

    - by portfoliobuilder
    I created a custom dialog (no, this is not dialog object) from an image and some other views. The conflict I am having with this custom dialog (again, this is a layout) is that the area around it closes the custom dialog. Is there a way I can make the outside area unclickable? I have tried wrapping the dialog view with a fullscreen frameLayout w/ transparent background, and then programmatically I set the frame attribute to setClickable(false). framelayout.setClickable(false); This does nothing. It still closes the dialog. Any other suggestions? Thank you in advance. This is my code: //used to disable background from closing the custom dialog private FrameLayout fl; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_NO_TITLE); setContentView(R.layout.layout_dialog); btnContinue = (Button) findViewById(R.id.btnContinue); btnContinue.setOnClickListener(this); fl.setClickable(false); //background suppose to lock } @Override public void onClick(View v) { // TODO Auto-generated method stub switch (v.getId()) { case R.id.Continue: finish(); } break; } } I also have another class for broadcastReceiver public class DialogManagerBroadcastReceiver extends BroadcastReceiver { @Override public void onReceive(Context context, Intent intent) { if(IdeaPlayInterfaceApplication.isActivityVisible()){ Intent i=new Intent(context,CustomDialogActivity.class); i.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK); context.startActivity(i); } } } The idea is that this custom dialog is not called at a specific instance, it is called every set amount of time no matter what I am doing in the application. I use an Intent and PendingIntent to repeatedly call this custom dialog over time. With something like this: cancelAlarmNotificationMonitoring(context); Calendar calendar = Calendar.getInstance(); Intent intent = new Intent(context, AlarmManagerBroadcastReceiver.class); PendingIntent pintent = PendingIntent.getBroadcast(context, 0, intent, 0); AlarmManager alarm = (AlarmManager) context.getSystemService(Context.ALARM_SERVICE); alarm.setRepeating(AlarmManager.RTC_WAKEUP,calendar.getTimeInMillis()+ALARM_INTERVAL,ALARM_INTERVAL, pintent); Hopefully this is more clear now.

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  • Chrome is creating duplicate sessions with the same id

    - by dlwiest
    I encountered an issue while I was revising my session library today, and this might be the first time I've ever seen a browser-specific problem on a back end script. I hope somebody can shed some light. Basically how the session library works is: when instantiated, it checks for a cookie called 'id' (in the form of a uniqid result) on the client machine. If a cookie is found, the script checks that and a hashed copy of the user agent string against entries in a session table. If a matching entry is found, the script resumes the session. If no cookie named 'id' is found, or if no matching entry exists in the sessions table, the script creates both. Fairly standard, I think. Now here's the weird part: in Firefox, everything works as predicted. The user gets one session, which he'll always resume upon connection, as long as 24 hours of inactivity has not elapsed. But when I visit the page in Chrome, even though it looks the same and appears to be executing queries in the same order, I see two entries in the session table. The sessions share an agent string, but the ids are different, and timestamp logs indicate that the ghost session is being created shortly (within a second) after the one created for the user. For debugging purposes, I've been printing queries to the screen as they're executed, and this is an example of what I'm seeing when Chrome should be opening one session and is somehow opening two instead: // Attempting to resume a session SELECT id FROM sessions WHERE id = '4fd24a5cd8df12.62439982' AND agent = '9bcd5c6aac911f8bcd938a9563bc4eca' // No result, so it creates a new one INSERT INTO sessions (id, agent, start, last) VALUES ('4fd24ef0347f26.72354606', '9bcd5c6aac911f8bcd938a9563bc4eca', '1339182832', '1339182832') // Clear old sessions DELETE FROM sessions WHERE last < 1339096432 And here's what I'm seeing in the database afterward: id, agent, start, last 4fd24ef0347f26.72354606, 9bcd5c6aac911f8bcd938a9563bc4eca, 1339182832, 1339182832 4fd24ef0857f94.72251285, 9bcd5c6aac911f8bcd938a9563bc4eca, 1339182833, 1339182833 Am I missing something obvious? The only thing I can think of is that Chrome might be creating a hidden session in the background, possibly to crawl the page. If that's the case though, it could become a problem later, when I begin associating active sessions with entries in the users table. I've been looking for possible bugs in my script, but I haven't found anything so far, and everything works as expected in Firefox.

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