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  • store everything only once, smarter

    - by hsmit
    In the digital world a lot is stored multiple times. As a thought experiment or creative challenge I want you to think about making this more efficient and maybe reuse more. Think of the following cases: an mp3 track is downloaded multiple times, copied over various devices on website a login form is often rebuild many times, why not reuse more code? words themselves are used many times questions and answers are accidentally saved at many places in parallel images or photos often describe the same data (Eiffel tower, Golden gate, Taj Mahal) etc etc Are you aware of solutions? Or are you thinking about similar topics? Ideas? Blueprints? I'd love to hear from you!

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  • Hosting solution for images for website written in PHP

    - by tomaszs
    I've written a website in PHP and it will have ability for users to upload images. My website will have more than 100.000 users. Aprox. 1k users will upload image about 50 KB. And every image will be displayed on this website 5k times so it's transfer of: 1k x 50 KB x 5k = 250 GB per month. So my question is: Do you know any good solution (hosting or CDN network or else) that: will be payed for transfer not space used and no entrance fee will have API to upload images easily with PHP is extremely easy to use will be good for low budget will not require any special, complicated registration and formal things will allow commercial use will allow using this images in website layout ?

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  • How to store a user's password to another web application

    - by Horace Loeb
    I'm building a web application that shows users interesting visualizations of their Gmail activity (who they're emailing the most, etc). Obviously the user needs to give me his Gmail password to use the application, and I'm wondering how I should store it: Store the Gmail password in plaintext. Risky! Don't store the Gmail password at all; force the user to enter it every time he wants to sync data. Potentially inconvenient! Encrypt the Gmail password before storing it. The user's password to my application is the key. Something like (3) seems best, but with (3) I can only sync data when the user logs in (since I won't know his password to my application at any other time), which isn't ideal. I'd prefer a Mint.com-like solution whereby the user can click a button to sync data from Gmail at any time without re-entering his password (any idea how Mint accomplishes this without storing your banking passwords?)

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  • thread local stroage macosx

    - by anon
    http://developer.apple.com/mac/library/documentation/DeveloperTools/gcc-4.0.1/gcc/Thread_002dLocal.html Documents __thread yet my g++ compalins that __thread is not suppoted on my arch (Leopard on Macbookpro). Why is this? And how do I get around it?

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  • enCapsa -what is it and what is used for?

    - by agnieszka
    It may not be a pure programming question but I'm looking for information about enCapsa. Do you know what it is, have you ever used it? I'm reading some papers about it but I can't really see how it works and what it can be used for in an IT company (and this is what i am supposed to find out).

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  • Images in database vs file system

    - by Jesse
    We have a project coming up where we will be building a whole backend CMS system that will power our entire extranet and intranet with one package. The question I have been trying to find an answer to is which is better: storing images in the database (SQL Server 2005) so we may have integrity, single replication plan, etc OR storing on the file system? One issue we have is that we have multiple servers load balanced that require to have the same data at all times. As of now we have SQL replication taking care of that but file replication seems to be a little tougher. Another concern we have is that we would like to have multiple resolutions of the same image, we are not sure if creating and storing each version on the file system would be best or maybe dynamically pulling and creating the resolution image we would like upon request. Our concerns are the with the following: Data integrity Data replication Multiple resolutions Speed of database vs file system Overhead load of database vs file system Data management and backup Does anyone have a similar situation or have any input on what would be recommended? Thanks in advance for the help!

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  • dynamic array pointer to binary file

    - by Yijinsei
    Hi guys, Know this might be rather basic, but I been trying to figure out how to one after create a dynamic array such as double* data = new double[size]; be used as a source of data to be kept in to a binary file such as ofstream fs("data.bin",ios:binary"); fs.write(reinterpret_cast<const char *> (data),size*sizeof(double)); When I finish writing, I attempt to read the file through double* data = new double[size]; ifstream fs("data.bin",ios:binary"); fs.read(reinterpret_cast<char*> (data),size*sizeof(double)); However I seem to encounter a run time error when reading the data. Do you guys have any advice how i should attempt to write a dynamic array using pointers passed from other methods to be stored in binary files?

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  • Efficiently storing a list of prime numbers

    - by eSKay
    This article says: Every prime number can be expressed as 30k±1, 30k±7, 30k±11, or 30k±13 for some k. That means we can use eight bits per thirty numbers to store all the primes; a million primes can be compressed to 33,334 bytes "That means we can use eight bits per thirty numbers to store all the primes" This "eight bits per thirty numbers" would be for k, correct? But each k value will not necessarily take-up just one bit. Shouldn't it be eight k values instead? "a million primes can be compressed to 33,334 bytes" I am not sure how this is true. We need to indicate two things: VALUE of k (can be arbitrarily large) STATE from one of the eight states (-13,-11,-7,-1,1,7,11,13) I am not following how 33,334 bytes was arrived at, but I can say one thing: as the prime numbers become larger and larger in value, we will need more space to store the value of k. How, then can we fix it at 33,334 bytes?

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  • Thread Local Memory, Using std::string's internal buffer for c-style Scratch Memory.

    - by Hassan Syed
    I am using Protocol Buffers and OpensSSL to generate, HMACs and then CBC encrypt the two fields to obfuscate the session cookies -- similar Kerberos tokens. Protocol Buffers' API communicates with std::strings and has a buffer caching mechanism; I exploit the caching mechanism, for successive calls in the the same thread, by placing it in thread local memory; additionally the OpenSSL HMAC and EVP CTX's are also placed in the same thread local memory structure ( see this question for some detail on why I use thread local memory and the massive amount of speedup it enables even with a single thread). The generation and deserialization, "my algorithms", of these cookie strings uses intermediary void *s and std::strings and since Protocol Buffers has an internal memory retention mechanism I want these characteristics for "my algorithms". So how do I implement a common scratch memory ? I don't know much about the rdbuf(streambuf - strinbuf ??) of the std::string object. I would presumeably need to grow it to the lowest common size ever encountered during the execution of "my algorithms". Thoughts ? My question I guess would be: " is the internal buffer of a string re-usable, and if so, how ?" Edit: See comments to Vlad's answer please.

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  • Calculating usage of localStorage space

    - by WmasterJ
    I am creating an app using the Bespin editor and HTML5's localStorage. It stores all files locally and helps with grammar, uses JSLint and some other parsers for CSS and HTML to aid the user. I want to calculate how much of the localStorage limit has been used and how much there actually is. Is this possible today? I was thinking for not to simply calculate the bits that are stored. But then again I'm not sure what more is there that I can't measure myself.

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  • How to safely store encryption key in a .NET assembly

    - by Alex
    In order to prevent somebody from grabbing my data easily, I cache data from my service as encrypted files (copy protection, basically). However, in order to do this, I must store the encryption key within the .NET assembly so it is able to encrypt and decrypt these files. Being aware of tools like Red Gate's .NET Reflector which can pull my key right out, I get a feeling that this is not a very safe way of doing it... are there any best practices to doing this?

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  • Storing uploaded content on a website

    - by Matt
    For the past 5 years, my typical solution for storing uploaded files (images, videos, documents, etc) was to throw everything into an "upload" folder and give it a unique name. I'm looking to refine my methods for storing uploaded content and I'm just wondering what other methods are used / preferred. I've considered storing each item in their own folder (folder name is the Id in the db) so I can preserve the uploaded file name. I've also considered uploading all media to a locked folder, then using a file handler, which you pass the Id of the file you want to download in the querystring, it would then read the file and send the bytes to the user. This is handy for checking access, and restricting bandwidth for users.

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  • Compressing large text data before storing into db?

    - by Steel Plume
    Hello, I have application which retrieves many large log files from a system LAN. Currently I put all log files on Postgresql, the table has a column type TEXT and I don't plan any search on this text column because I use another external process which nightly retrieves all files and scans for sensitive pattern. So the column value could be also a BLOB or a CLOB, but now my question is the following, the database has already its compression system, but could I improve this compression manually like with common compressor utilities? And above all WHAT IF I manually pre-compress the large file and then I put as binary into the data table, is it unuseful as database system provides its internal compression?

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  • Are bit operations quick?

    - by flashnik
    I'm dealing with a problem which needs to work with a lot of data. Currently its' values are represented as unsigned int. I know that real values do not exceed some limit, say 1000. That means that I can use unsigned short to store it. One profit is that it'll use less space. Do I have to pay for it by loosing in performance? Another assumption. I decided to store data as short but all calling functions use int, so I need to convert between these datatypes when storing/extracting values. Wiil the performance lost be dramatic? Third assumption. Due to great wish to econom memory I decided to use not short but just 10 bits packed into array of unsigned int. What will happen in this case comparing with previous ones?

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  • How does jQuery .data() work?

    - by kazanaki
    My Javascript knowledge is pretty limited. Instead of asking several javascript questions I got the "message" from Stack overflow and started using jQuery right away in order to save me some time. However several times I do not undestand the "magic" behind jQuery and I would love to learn the details. I want to use .data() in my application. The examples are very helpful. I do not understand however WHERE these values are stored. I inspect the webpage with Firebug and as soon as .data() saves an object to a dom element, I do not see any change in Firebug (either HTML or Dom tabs). I tried to look at jQuery source, but it is very advanced for my Javascript knowledge and I lost myself. So the question is: Where do the values stored by jQuery.data() actually go? Can I inspect/locate/list/debug them using a tool?

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  • How to store millions of pictures about 2k each in size

    - by LuftMensch
    We're creating an ASP.Net MVC site that will need to store 1 million+ pictures, all around 2k-5k in size. From previous ressearch, it looks like a file server is probably better than a db (feel free to comment otherwise). Is there anything special to consider when storing this many files? Are there any issues with Windows being able to find the photo quickly if there are so many files in one folder? Does a segmented directory structure need to be created, for example dividing them up by filename? It would be nice if the solution would scale to at least 10 million pictures for potential future expansion needs.

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  • don't wanna lose data on Android after uninstalling

    - by soclose
    Hi, Now I make a trial application. I'd like to store IMEI and other info in Android permanently. And I don't want to lose them after uninstalling it. I tested with shared preference but it deletes after un-installation. SharedPreferences settings = getSharedPreferences(PREFS_NAME, 0); SharedPreferences.Editor editor = settings.edit(); editor.putBoolean("silentMode", true); // Commit the edits! editor.commit(); let me know where to store.

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  • How to Store Cookies in Ruby?

    - by viatropos
    I am programmatcally accessing authenticated content in my CDN on Google App Engine, and it's returning a cookie that I'm supposed to store: {"set-cookie"=>"ACSID=cookie-hash; expires=Mon, 12-Apr-2010 01:56:06 GMT; path=/"} What do I do with that? This is my first time dealing with Cookies. I can put in the header of the next request, but what's the recommended way to store that? I'm testing this with irb in the console and when I exit and try again, the cookie is gone. How do I save it for a few days/weeks? I'm using pure ruby without Rails or anything. Thanks so much.

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  • Write Java objects to file

    - by Mark Szymanski
    Is it possible to write objects in Java to a binary file? The objects I want to write would be 2 arrays of String objects. The reason I want to do this is to save persistent data. If there is some easier way to do this let me know. Thanks in advance!

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  • Thread Local Memory for Scratch Memory.

    - by Hassan Syed
    I am using Protocol Buffers and OpensSSL to generate, HMACs and then CBC encrypt the two fields to obfuscate the session cookies -- similar Kerberos tokens. Protocol Buffers' API communicates with std::strings and has a buffer caching mechanism; I exploit the caching mechanism, for successive calls in the the same thread, by placing it in thread local memory; additionally the OpenSSL HMAC and EVP CTX's are also placed in the same thread local memory structure ( see this question for some detail on why I use thread local memory and the massive amount of speedup it enables even with a single thread). The generation and deserialization, "my algorithms", of these cookie strings uses intermediary void *s and std::strings and since Protocol Buffers has an internal memory retention mechanism I want these characteristics for "my algorithms". So how do I implement a common scratch memory ? I don't know much about the rdbuf of the std::string object. I would presumeably need to grow it to the lowest common size ever encountered during the execution of "my algorithms". Thoughts ?

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  • Switching from one connectionstring to another when moving from development to cloud

    - by Nancy Walker
    Hello, I am working on a cloud application. When I test out the application on my computer I want to have my connection string set as follows in ServiceConfiguration.cscfg: <Setting name="DataConnectionString" value="UseDevelopmentStorage=true" /> When I publish to the cloud I need to have it set as follows: <Setting name="DataConnectionString" value="DefaultEndpointsProtocol=https;AccountName=xxxx;AccountKey=yyy" /> I keep going from one environment to the other and keep having to change the DataConnectionString. Is there a way that I can automate this? I looked around and can't see any examples but I'm sure some others have the same problem as me. Thanks, Nancy

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