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  • where did all the templates in xcode go?

    - by Ayrad
    After the recent update in xcode I seem to have lost all the template for cocoa touch and iphone templates. Under Cocoa Touch Classes in the new file dialog, I only have 3 choices: Objective-C class Objective-C test case class and UIViewController subclass where did the others go? UITableView, UInavigation etc.? I am running xcode 3.1.3. Thanks!

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  • Basic OpenGL ES2 (iPhone Simulator) question...

    - by David
    Hi! I'm trying to modify the fragment shader which is part of the standard iPhone/XCode OpenGL ES template. I want to make it so that every other row of pixels is transparent. I have this code so far: varying lowp vec4 colorVarying; void main() { gl_FragColor = vec4(colorVarying.x, colorVarying.y, colorVarying.z, floor(mod(gl_FragCoord.y, 2.0))); } But when I compile and run I still get the same square moving up and down with no other effects. What am I doing wrong here? I'm a complete n00b at Glsl - I'm trying to teach myself the very basics. (starting with this tutorial - http://www.mobileorchard.com/getting-started-with-opengl-es-20-on-the-iphone-3gs/) Please help! Thanks! David :)

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  • Localize Currency for iPhone

    - by Meltemi
    I would like my iPhone app to allow the input, display and storage of currency amounts using the appropriate symbol ($, €, £, ¥, etc) for the user. Would NSNumberFormatter do everything I need? What happens when a user switches their locale and these amounts (dollars, yen, etc.) are stored as NSDecimalNumbers. I assume, to be safe, it's necessary to somehow capture the locale at the time of entry and then the currency symbol and store them in my instance along with the NSDecimalNumber ivar so they can be unwrapped and displayed appropriately down the road should the user changed their locale since the time when the item was created? Sorry, I have little localization experience so hoping for a couple quick pointers before diving in. Lastly, any insight on how to you handle this kind of input given the limitations of the iPhone's keyboards?

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  • From iPhone OS to cocoa on OSX...

    - by David
    Hi - this is quite a basic OSX/cocoa question. I come from an iPhone OS development background. I'm now trying to write apps for OSX, but I don't understand where cocoa on OSX decides where the program gets control. I can see the main function, but where does program control go from there? Say for example I want to programatically create a window with an NSView in it once the app has finished launching - how would I do that? There is no app delegate created that I can see, in iPhone OS I would wait for the - (void) applicationDidFinishLaunching:(UIApplication *)application method to be called. I really don't want to use the Interface Builder or NIB files to setup my window/view. How would I go about this? Any help would be much appreciated - Cheers, David

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  • What's the UITableView index magnifying glass character?

    - by David Grant
    In Apple's iPhone apps (like Contacts), they have a nice magnifying glass icon at the top of the table view index. Since the table view index API is character-based, I assume that this magnifying glass is a Unicode character. So far I've resorted to placing a question mark character there, but that looks lame. Can anyone tell me what character the magnifying glass is?

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  • Downloading Video on iPhone using SDK

    - by Vivek Navadia
    Hello All I would like to develop such iphone application that provides functionality to download viedo. i am doing some as below 1) Loading HTML content on web view 2) The loaded html content contains the video link (i.e http://test.com/test.mp4") 3) When i click on that it will play the video in native player. 4) but i would like to prevent this thing and start downloading video from that URL for example, if i click on link it should not open native video player, it should start downloading from that url and store somewhere on iphone (i.e document directory) is there any solution for same? Thanks Vivek

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  • Navigate to a SplitViewController

    - by Staros
    Hey all... I've been playing around with the iPad SDK looking for ways to improve my current iPhone app. I've got a couple place where I think the new "SplitView" would look pretty good. My question is if it's possible to navigate to a "SplitView" with my current navigation based application? Mainly I'm not sure how to push that SplitViewController onto my current stack of views. Any thoughts?

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  • Core Data vs. SQLitePersistentObjects

    - by Macatomy
    I'm creating an iPhone app and I'm trying to choose between 2 solutions for a persistent store. Core Data, or SQLitePersistentObjects. Basically, all my app needs is a way to store an array of model objects and then load them again to display in a UITableView. Its nothing too complicated. Core Data seems to have a much higher learning curve than the simple to use SQLitePersistentObjects. Are there any obvious benefits of using Core Data over SQLitePersistentObjects in my case?

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  • Anti-aliasing not working when resizing a UIWebView

    - by nickcartwright
    I'd like to add a Web View to my app at 60% scale (like seen in Safari in the browse other windows view): Notice how the content looks nice and Aliased! If I try and add the same Web view to my app: NSURL *url = [NSURL URLWithString:@"http://www.google.co.uk?q=hello"]; NSURLRequest *request = [NSURLRequest requestWithURL:url]; UIWebView *webView = [[UIWebView alloc] initWithFrame:CGRectMake(0, 0, 320, 400)]; webView.delegate=self; [webView loadRequest:request]; [self.view addSubview:webView]; Using the following transformation: [webView setTransform:CGAffineTransformMakeScale(0.6, 0.6)]; ..the scale is really bad quality and there appears to be no anti-aliasing. Does anyone know why this is happening or have a suggestion on how it could be fixed? Thanks! Nick.

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  • jQTouch Spinning Wheel (Cubiq) Implementation Won't Work

    - by Peter
    I am trying to get a nice Spinning Wheel working within my webapp; http://bit.ly/89oWud However, I keep receiving an error within Mobile Safari that the variable 'blabla' cannot be found. I have implemented both of these suggested solutions: 1# Change SpinningWheelCSS 2# Change JQTouch CSS, JS files, and add JQTouch wrapper to body Neither worked for me. I am trying to use the incredible Spinning Wheel by Cubiq.org. I'm likely doing something wrong, but for the life of me I can't figure out what it is. Help is very much appreciated.

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  • Frame load interrupted error while loading a word document in UIWebView

    - by Mugunth Kumar
    I want to load a word document using UIWebView. I used the code provided in http://developer.apple.com/iphone/library/qa/qa2008/qa1630.html to load the document. But not all the documents load successfully. Sometimes I get an error Error Domain=WebKitErrorDomain Code=102 UserInfo=0x145bc10 "Frame load interrupted" The error seems to be very sporadic and I get this error only for some documents. However the same document loads correctly in mail.app. What am I missing?

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  • Allowing user to select a UIPickerView row by tapping.

    - by camilo
    Hi. I'm trying to use a UIPicker View with a behavior somehow different of what's usually seen in iPhone code examples. What I want to do is to allow users to scroll through the picker contents, but not to select a picker's row automatically (using the "didSelectRow" method from picker's delegate). Instead, I want to allow the user to touch the center row of the picker, which gets highlighted, and becomes the selection. Is there any way to achieve this? Thanks in advance.

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  • Can't change UITableViewCell size in Interface Builder

    - by Ondrej
    Does anyone have the same problem as I do? ... I've upgraded to the iPhone SDK 3.2 and I am unable to resize UITableViewCell object in my XIB file (usually I've been just resizing the view but now the cell has the same size and there is just a grey are around) ... btw, I've tried to reinstall twice including one deep reinstall.

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  • How to Symbolicate iPhone App Crash Reports ?

    - by bluej3
    Hello~ I retrieved the crash reports from iTunes Connect. I referenced this site. http://webcache.googleusercontent.com/search?q=cache:MmxwdXObZLMJ:www.anoshkin.net/blog/2008/09/09/iphone-crash-logs/+iphone+crash+debig&cd=2&hl=en&ct=clnk I tried.... $ symbolicatecrash report.crash MobileLines.app.dSYM report-with-symbols.crash Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/IOKit.framework/Versions/A/IOKit Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/PrivateFrameworks/WebCore.framework/WebCore Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/Foundation.framework/Foundation Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/usr/lib/libSystem.B.dylib Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/PrivateFrameworks/GraphicsServices.framework/GraphicsServices Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/UIKit.framework/UIKit Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/OpenGLES.framework/MBXGLEngine.bundle/MBXGLEngine Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/AudioToolbox.framework/AudioToolbox Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation BUT... I didn't result. (find error message) - This directory is located "bulid/Distribution-iphones" - "MYGAME.app" file and "MYGAME.app.dSYM" file is located in same directory. How can i do solve this problem. ? Please help me :) * Crash log (carsh at thread 2 ) Incident Identifier: 95230C2E-CD83-46BF-8DAE-F38BCD46B910 Process: MYGAMELite [303] Path: /var/mobile/Applications/4FB79BEC-2BF0-438B-82A8-C302CD52A85C/MYGAMELite.app/MYGAMELite Identifier: MYGAMELite Version: ??? (???) Code Type: ARM (Native) Parent Process: launchd [1] Date/Time: 2010-06-03 11:43:52.875 +0800 OS Version: iPhone OS 3.1.2 (7D11) Report Version: 104 Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x03e3a002 Crashed Thread: 2 Thread 2 Crashed: 0 AudioToolbox 0x330d708c AU3DMixerEmbedded::SumInput16(unsigned long, AudioBufferList const&, AudioBufferList const&, unsigned long, float, unsigned long) 1 AudioToolbox 0x330d89a0 AU3DMixerEmbedded::Render(unsigned long&, AudioTimeStamp const&, unsigned long) 2 AudioToolbox 0x32fe6bb8 AUBase::DoRender(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long, AudioBufferList&) 3 AudioToolbox 0x32fe6504 Render 4 AudioToolbox 0x330160b8 AUInputElement::PullInput(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long) 5 AudioToolbox 0x33023fa8 AUInputFormatConverter2::InputProc(OpaqueAudioConverter*, unsigned long*, AudioBufferList*, AudioStreamPacketDescription*, void) 6 AudioToolbox 0x32fe4b60 AudioConverterChain::CallInputProc(unsigned long) 7 AudioToolbox 0x32fe4a5c AudioConverterChain::FillBufferFromInputProc(unsigned long*, CABufferList*) 8 AudioToolbox 0x32fe4790 BufferedAudioConverter::GetInputBytes(unsigned long, unsigned long&, CABufferList const*&) 9 AudioToolbox 0x33023e30 CBRConverter::RenderOutput(CABufferList*, unsigned long, unsigned long&, AudioStreamPacketDescription*) 10 AudioToolbox 0x32fe4284 BufferedAudioConverter::FillBuffer(unsigned long&, AudioBufferList&, AudioStreamPacketDescription*) 11 AudioToolbox 0x32fe44a4 AudioConverterChain::RenderOutput(CABufferList*, unsigned long, unsigned long&, AudioStreamPacketDescription*) 12 AudioToolbox 0x32fe4284 BufferedAudioConverter::FillBuffer(unsigned long&, AudioBufferList&, AudioStreamPacketDescription*) 13 AudioToolbox 0x32fe3f10 AudioConverterFillComplexBuffer 14 AudioToolbox 0x33023844 AUConverterBase::RenderBus(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long) 15 AudioToolbox 0x330ce928 AURemoteIO::RenderBus(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long) 16 AudioToolbox 0x32fe6bb8 AUBase::DoRender(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long, AudioBufferList&) 17 AudioToolbox 0x330cf308 AURemoteIO::PerformIO(int, unsigned int, unsigned int, AQTimeStamp const&, AQTimeStamp const&) 18 AudioToolbox 0x330cf4cc AURIOCallbackReceiver_PerformIOSync 19 AudioToolbox 0x330c76fc _XPerformIOSync 20 AudioToolbox 0x330181d8 mshMIGPerform 21 AudioToolbox 0x3309cec8 MSHMIGDispatchMessage 22 AudioToolbox 0x330d48d4 AURemoteIO::IOThread::Entry(void*) 23 AudioToolbox 0x32fc9f20 CAPThread::Entry(CAPThread*) 24 libSystem.B.dylib 0x30b5b7b0 _pthread_body

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  • OpenGL ES depth buffer

    - by Istvan
    Hi! I was wondering if I can deallocate the depth buffer in iPhone OpenGL ES to conserve memory? Or it stays until the application finishes? I only need the depth testing in the beginning of the application.

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  • Bad http connection (400) from Simple Native Iphone App to test .net Web Service

    - by leo
    Dear all, I have written a simple hello world .net web service which will accept 2 parameters and return the parameters as a string. The web service is hosted by IIS on a windows xp pc. I am able to access the web service using safari on the iphone simulator, successfully tested the operation using HTTP POST by clicking the "invoke" button. However, when I use the native app on the iphone simulator, I keep getting a bad http connection error 400 on the IIS log. I have tested my native app with http://viium.com/WebService/HelloWorld.asmx and it works. I have already added Does anyone know what is wrong? Is it some settings that have not configured correctly? Thank you very much in advance.

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  • Optimizing UITableView

    - by Daniel Granger
    I have a UITableview made up with a custom cell loaded from a nib. This custom cell has 9 UILabel s and thats all. When scrolling the table on my iPhone the tables scrolling motion is slightly jerky, its not as smooth as other tableviews! (On the simulator it scrolls fine but I guess its using the extra power of my mac) Are there any tips to help optimize this or any tableview or methods to help find the bottleneck. Many Thanks

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  • iPhone connect to MySQL database on local network computer

    - by Billy Blanks
    I'm a bit of a noob to iPhone programming and I've read up on using PHP as the connection between an iPhone app and a remotely hosted MySQL database, but what I need to do is to connect directly to a MySQL database running on a local machine in my office. The machine is behind the same gateway and has an ip address similar to 192.169.x.x. Is that possible without PHP in the middle or anything else for that matter? Thanks in advance. Really appreciate this site.

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