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  • jQuery update not replacing js files in Drupal 6.16.

    - by vr3690
    Hi, I am using jquery update in drupal 6.16 along with a lot of other modules. I am trying to use jquery ui 1.7.2 to render tabs. But unfortunately they don't work properly since jquery update is not replacing the jquery file (jquery 1.3.2). I checked the version using $.fn.jquery (in firebug) and got 1.2.6 (not 1.3.2 as required) as the result - and as expected the aggregated js file was using the 1.2.6 version of jquery (see source). earlier I had just replaced the core script files in /misc with the js files in sites/default/modules/jquery_update/replace folder (like you'd do in 5.x) and got the necessary result (i also renamed jquery.min.js to jquery.js ). now suddenly that stopped working after i upgraded to 6.x-2.0-alpha1 and also installed the mollom module. disabling/uninstalling mollom or down-grading jQuery update does not seem to help. the problem only occurs on the front page though. other content pages have jQuery 1.3.2 the problem can be seen here. So, basically, for some reason, jquery update is not replacing the jquery files (as it is supposed to) on the front page. and i cannot figure out why that happens. any ideas?

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  • How do I stop js files being cached in IE?

    - by DoctaJonez
    Hello stackers! I've created a page that uses the CKEditor javascript rich edit control. It's a pretty neat control, especially seeing as it's free, but I'm having serious issues with the way it allows you to add templates. To add a template you need to modify the templates js file in the CKEditor templates folder. The documentation page describing it is here. This works fine until I want to update a template or add a new one (or anything else that requires me to modify the js file). Internet Explorer caches the js file and doesn't pick up the update. Emptying the cache allows the update to be picked up, but this isn't an acceptable solution. Whenever I update a template I do not want to tell all of the users across the organisation to empty their IE cache. There must be a better way! Is there a way to stop IE caching the js file? Or is there another solution to this problem?

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  • Node.js/Express Partials problem: Can't be nested too deep?

    - by heorling
    I'm learning Node.js, Express, haml.js and liking it. I've run into a prety annoying problem though. I'm pretty new to this but have been getting nice results so far. I'm writing a jquery heavy web app that relies on a table containing divs. The divs slide around, switch back and fourth and are resized etc to my hearts content. What I'm looking for a way to switch (template?) the divs. Since I've been building in express and mimicking the chat example it would make sense to use partials. The rub is that I've been using inexplicit divs in haml, held within a td. The divs are cunstructed as follows: %tr %td .class1.class2.class3.classetc Which has worked fine cross browser. Parsing the classes works great for the js code to pass arguments around, fetch values etc. What I'd like to be able to do is something like: %tr %td .class1.class2.class3.classetc %ul#messages != this.partial('message.html.haml', { collection: messages }) Any combination I've tried with this has failed however. And I might have tried them all. If I could put a partial into that div I'd probably be set. And you can nest them as long as you use #ids instead of .classes. But if you use more than one class it breaks! I think that's the most accurate way of summing it up. How do you do this? I've checked out various templating solutions like mu.js and micro template like by John Resig. I earlier checked out this thread on templating engines. It's very possible I'm making some fundamental mistake here, I'm new to this. What's a good way to do this?

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  • DBan not working because disk has bad sectors? [migrated]

    - by canadiancreed
    Attempting to wipe the drive of a laptop that I have before it's sold, and normally use DBAN to do so. However this time it starts and then finishes instantly with the following message. "DBAN finished with non-fatal errors This is usually cause by disks with bad sectors" Have tried multiple flags such as noverify to force it to skip this check (it doesn't show bad sectors in the OS scan in windows). but the error always comes back. This is the only time that I've seen this message, as every other of the few drives I've used this software on usually take 3-5 hours to do their job.

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  • Create mirror software raid with bad blocks hdd. How to check data integrity?

    - by rumburak
    There is error in System event log like this one: "The device, \Device\Harddisk1\DR1, has a bad block." Because of above I created Raid 1 on this disk and other one. I'm using Windows Server 2008 R2 software RAID volumes. Volume in Disk Manager is marked as "Failed Redundancy" and "At Risk". I could command to "Reactivate Disk" and it's starts to re-sync, but after a while it stops and returns to previous state. It stops re-sync on bad block on old disk and creates same error in System event log. Old disk status is Errors, new disk status is Online. How can I check that there is exact copy of the old disk on new one ? It is server machine so I would prefer to keep it running during this check.

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  • Apache mod_rewrite redirect with prefix

    - by Marc
    I am newbie with Apache's mod_rewrite and I'm having some difficulties getting it to do what I want. In my static directory, I have some javascript files (.js) with 2 kind of filename: xxxx.js which is the standard file name AT_xxxx.js (with prefixed filename) which has been duplicated from previous standard file name but also contains my customizations I would like to parse requests for each standard requested javascript file (xxxx.js) to check if a customized file exists (AT_xxxx.js) including all sub-directories. Then, in this case, use the custom file instead of the standard file (perhaps by internal redirect). I tried to figure this out for hours but something is still wrong. Note: Also, I don't know how to find custom files in sub-directories. DocumentRoot "/data/apps/dev0/custom/my_static" <filesMatch "\\.(js)$"> Options +FollowSymLinks RewriteEngine on RewriteCond %{DOCUMENT_ROOT}/AT_$1.js -f RewriteRule ^(.*[^/])/?$ %{DOCUMENT_ROOT}/AT_$1.js [QSA,L] </filesMatch>

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  • Find out what resource is triggering bad password attempt?

    - by Craig Tataryn
    Background: Have a problem at work where I am constantly being locked out of my computer. We are in an environment that has a Domain Controller and we use Active Directory for authentication. By going through my normal workflow while on the phone with Desktop Support we were able to track the bad password attempts that were causing the lockouts to an application: "Eclipse". This is the application I use to do software development. I immediately thought it was a cached password for our SVN server that's the culprit, however the desktop support person couldn't tell me which resource the password attempt was being made against (i.e. which URL for instance). Question: Is there a way that I can monitor bad authentication requests made by an application on my desktop and find out what resource they are attempting it against?

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  • DH61AG's mythical 2 pin 19v power socket and is too low of votage bad?

    - by Nick Orton
    I have an intel dh61ag motherboard. It has an external 19v power adapter. It also has a 1x2 pin 19VDC internal power connector. Now I cannot find a psu or adapter or anything that will plug into this. In an intel forum, one person said that he plugged half of a 2x2 psu connector in and it worked. Since this would deliver 12v into a socket that asks for 19v, I suspect that this is a bad idea. I don't know much about hardware. Can anyone explain to me why this would be a bad idea?

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  • How do I fully clear Firefox's cache of CSS and JS files?

    - by Mike Webb
    I work on a website at my work. The issue is that if I visit the site, which uses the cached versions of the CSS and JS files, and then upload an updated copy of a CSS/JS file, Firefox will still use the cached version. I can go to 'Tools-Clear Recent History' and clear the Cache of "Everything" and it still uses the cached version of the files. It will eventually updated and use the new files, but it can takes hours for this change to occur. So, how do I completely clear Firefox's cache of these files?

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  • Is it bad to put your computer in sleep mode every time?

    - by Ivo Flipse
    Often I have a lot of stuff open and don't feel like shutting down my laptop, so I just use sleep mode when I'm transferring it. But I have no idea if this might have any disadvantages. So my question is: is it bad to put your computer in sleep mode every time? Things I'm wondering: Should I turn off my computer every once in a while? Will continuous use of sleep mode slow down my system in any way? Are there any bad side effects (in the long term)? Any thoughts? FYI I'm using Windows 7 on a laptop

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  • Managing multiple reverse proxies for one virtual host in apache2

    - by Chris Betti
    I have many reverse proxies defined for my js-host VirtualHost, like so: /etc/apache2/sites-available/js-host <VirtualHost *:80> ServerName js-host.example.com [...] ProxyPreserveHost On ProxyPass /serviceA http://192.168.100.50/ ProxyPassReverse /serviceA http://192.168.100.50/ ProxyPass /serviceB http://192.168.100.51/ ProxyPassReverse /serviceB http://192.168.100.51/ [...] ProxyPass /serviceZ http://192.168.100.75/ ProxyPassReverse /serviceZ http://192.168.100.75/ </VirtualHost> The js-host site is acting as shared config for all of the reverse proxies. This works, but managing the proxies involves edits to the shared config, and an apache2 restart. Is there a way to manage individual proxies with a2ensite and a2dissite (or a better alternative)? My main objective is to isolate each proxy config as a separate file, and manage it via commands. First Attempt I tried making separate files with their own VirtualHost entries for each service: /etc/apache2/sites-available/js-host-serviceA <VirtualHost *:80> ServerName js-host.example.com [...] ProxyPass /serviceA http://192.168.100.50/ ProxyPassReverse /serviceA http://192.168.100.50/ </VirtualHost> /etc/apache2/sites-available/js-host-serviceB <VirtualHost *:80> ServerName js-host.example.com [...] ProxyPass /serviceB http://192.168.100.51/ ProxyPassReverse /serviceB http://192.168.100.51/ </VirtualHost> The problem with this is apache2 loads the first VirtualHost for a particular ServerName, and ignores the rest. They aren't "merged" somehow as I'd hoped.

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  • recordMyDesktop stopped working after upgrade

    - by anfeo
    Hi, I've done the upgrade to Ubuntu 10.10 from Ubuntu 10.04, and recordMydesktop don't work now. If I start it from command line it seam to work, but the interface don't start and I have this error: Initial recording window is set to: X:0 Y:0 Width:1680 Height:945 Adjusted recording window is set to: X:0 Y:0 Width:1680 Height:944 Your window manager appears to be Metacity Initializing... Buffer size adjusted to 4096 from 4096 frames. Opened PCM device default Recording on device default is set to: 1 channels at 22050Hz X Error: BadAccess (attempt to access private resource denied) Bad Access on XGrabKey. Shortcut already assigned. X Error: BadAccess (attempt to access private resource denied) Bad Access on XGrabKey. Shortcut already assigned. X Error: BadAccess (attempt to access private resource denied) Bad Access on XGrabKey. Shortcut already assigned. X Error: BadAccess (attempt to access private resource denied) Bad Access on XGrabKey. Shortcut already assigned. Capturing! X Error: BadAccess (attempt to access private resource denied) Bad Access on XGrabKey. Shortcut already assigned. X Error: BadAccess (attempt to access private resource denied) Bad Access on XGrabKey. Shortcut already assigned. X Error: BadAccess (attempt to access private resource denied) Bad Access on XGrabKey. Shortcut already assigned. X Error: BadAccess (attempt to access private resource denied) Bad Access on XGrabKey. Shortcut already assigned.

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  • How to implement jquery and Mootools together ?

    - by Avi Kumar Manku
    I am developing a website in which I am implementing two slider for images gallery using one with jQuery and one with moottools. But there is problem in implementing these because when I use both together the jQuery slider doesn't works where mootools slider works. jQuery slider works in case where I remove mootools. What should I do to implement both sliders together? Any suggestions will be helpful. <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>Tresmode | Footwear &amp; Accessories</title> <script type="text/javascript" src="js/jquery-1.5.min.js"></script> <script src="js/jquery.easing.1.3.js" type="text/javascript"></script> <script src="js/jquery.slideviewer.1.2.js" type="text/javascript"></script> <!-- Syntax hl --> <script src="js/jquery.syntax.min.js" type="text/javascript" charset="utf-8"></script> <script type="text/javascript"> $(window).bind("load", function() { $("div#mygaltop").slideView({toolTip: true, ttOpacity: 0.5}); $("div#mygalone").slideView(); //if leaved blank performs the default kind of animation (easeInOutExpo, 750) $("div#mygaltwo").slideView({ easeFunc: "easeInOutBounce", easeTime: 2200, toolTip: true }); $("div#mygalthree").slideView({ easeFunc: "easeInOutSine", easeTime: 100, uiBefore: true, ttOpacity: 0.5, toolTip: true }); }); $(function(){ $.syntax({root: 'http://www.gcmingati.net/wordpress/wp-content/themes/giancarlo-mingati/js/jquery-syntax/'}); }); </script> <link href="css/style.css" rel="stylesheet" type="text/css" /> <link href="css/product.css" rel="stylesheet" type="text/css" /> <link href="css/scroll.css" rel="stylesheet" type="text/css" /> <!--[if lte IE 8]> <link href="css/ieonly.css" rel="stylesheet" type="text/css" /> <![endif]--> <script language="javascript" type="text/javascript" src="js/mootools-1.2-core.js"></script> <script language="javascript" type="text/javascript" src="js/mootools-1.2-more.js"></script> <script language="javascript" type="text/javascript" src="js/SlideItMoo.js"></script> <script language="javascript" type="text/javascript"> window.addEvent('domready', function(){ /* thumbnails example , links only */ new SlideItMoo({itemsVisible:5, // the number of thumbnails that are visible currentElement: 0, // the current element. starts from 0. If you want to start the display with a specific thumbnail, change this thumbsContainer: 'thumbs', elementScrolled: 'thumb_container', overallContainer: 'gallery_container'}); /* thumbnails example , div containers */ new SlideItMoo({itemsVisible:5, // the number of thumbnails that are visible currentElement: 0, // the current element. starts from 0. If you want to start the display with a specific thumbnail, change this thumbsContainer: 'thumbs2', elementScrolled: 'thumb_container2', overallContainer: 'gallery_container2'}); /* banner rotator example */ new SlideItMoo({itemsVisible:1, // the number of thumbnails that are visible showControls:0, // show the next-previous buttons autoSlide:2500, // insert interval in milliseconds currentElement: 0, // the current element. starts from 0. If you want to start the display with a specific thumbnail, change this transition: Fx.Transitions.Bounce.easeOut, thumbsContainer: 'banners', elementScrolled: 'banner_container', overallContainer: 'banners_container'}); }); </script> </head> <body> <div id="landing"> <!-- landing page menu --> <div id="landing_menu"> <ul> <li><a class="active" href="#">SPECIALS</a></li> <li><a href="#">SHOP MEN'S</a></li> <li class="none"><a class="none" href="#">SHOP WOMEN'S</a></li> </ul> </div> <!-- landing page menu --> <!-- loading container menu --> <div id="container_part"> <div id="big_image_slider"> <!-- <img src="images/briteloves.png" alt="Britelove" /> --> <div id="mygaltop" class="svw"> <ul> <li><img alt="Tresmode | Footwear &amp; Accessories" src="images/briteloves.png" /></li> <li><img alt="Tresmode | Footwear &amp; Accessories" src="images/1.jpg" /></li> <li><img alt="Tresmode | Footwear &amp; Accessories" src="images/2.jpg" /></li> <li><img alt="Tresmode | Footwear &amp; Accessories" src="images/3.jpg" /></li> <li><img alt="Tresmode | Footwear &amp; Accessories" src="images/4.jpg" /></li> <li><img alt="Tresmode | Footwear &amp; Accessories" src="images/5.jpg" /></li> <li><img alt="Tresmode | Footwear &amp; Accessories" src="images/6.jpg" /></li> <li><img alt="Tresmode | Footwear &amp; Accessories" src="images/7.jpg" /></li> <li><img alt="Tresmode | Footwear &amp; Accessories" src="images/8.jpg" /></li> <li><img alt="Tresmode | Footwear &amp; Accessories" src="images/9.jpg" /></li> <li><img alt="Tresmode | Footwear &amp; Accessories" src="images/10.jpg" /></li> <li><img alt="Tresmode | Footwear &amp; Accessories" src="images/11.jpg" /></li> <li><img alt="Tresmode | Footwear &amp; Accessories" src="images/12.jpg" /></li> </ul> </div> </div> <div class="new_style_banner"><img src="images/new_styles.png" alt="new style" /></div> <div class="new_style_banner"><img src="images/ford-super-models.png" alt="ford super models" /></div> </div> <!--- loading container menu --> <!-- footer scrool ---> <div id="footer_scroll"> <!--thumbnails slideshow begin--> <div id="gallery_container"> <div id="thumb_container"> <div id="thumbs"> <a href="gallery/full/DC080302018.jpg" rel="lightbox[galerie]" target="_blank"><img src="gallery/thumb/1.jpg"/></a> <a href="gallery/full/DC080302028.jpg" rel="lightbox[galerie]" target="_blank"><img src="gallery/thumb/2.jpg" /></a> <a href="gallery/full/DC080302030.jpg" rel="lightbox[galerie]" target="_blank"><img src="gallery/thumb/3.jpg"/></a> <a href="gallery/full/DC080302018.jpg" rel="lightbox[galerie]" target="_blank"><img src="gallery/thumb/4.jpg" /></a> <a href="gallery/full/DC080302028.jpg" rel="lightbox[galerie]" target="_blank"><img src="gallery/thumb/5.jpg" /></a> <a href="gallery/full/DC080302030.jpg" rel="lightbox[galerie]" target="_blank"><img src="gallery/thumb/6.jpg"/></a> <a href="gallery/full/DC080302018.jpg" rel="lightbox[galerie]" target="_blank"><img src="gallery/thumb/1.jpg"/></a> <a href="gallery/full/DC080302028.jpg" rel="lightbox[galerie]" target="_blank"><img src="gallery/thumb/2.jpg" /></a> <a href="gallery/full/DC080302030.jpg" rel="lightbox[galerie]" target="_blank"><img src="gallery/thumb/7.jpg"/></a> <a href="gallery/full/DC080302018.jpg" rel="lightbox[galerie]" target="_blank"><img src="gallery/thumb/8.jpg" /></a> <a href="gallery/full/DC080302028.jpg" rel="lightbox[galerie]" target="_blank"><img src="gallery/thumb/9.jpg" /></a> <a href="gallery/full/DC080302030.jpg" rel="lightbox[galerie]" target="_blank"><img src="gallery/thumb/10.jpg"/></a> </div> </div> </div> <!--thumbnails slideshow end--> </div> <!-- foooter scrooll --> </div> <script type="text/javascript"> var gaJsHost = (("https:" == document.location.protocol) ? "https://ssl." : "http://www."); document.write(unescape("%3Cscript src='" + gaJsHost + "google-analytics.com/ga.js' type='text/javascript'%3E%3C/script%3E")); </script> <script type="text/javascript"> var pageTracker = _gat._getTracker("UA-2064812-2"); pageTracker._initData(); pageTracker._trackPageview(); </script> </body> </html>

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  • Chrome "refusing to execute script"

    - by TestSubject528491
    In the head of my HTML page, I have: <script src="https://raw.github.com/cloudhead/less.js/master/dist/less-1.3.3.js"></script> When I load the page in my browser (Google Chrome v 27.0.1453.116) and enable the developer tools, it says Refused to execute script from 'https://raw.github.com/cloudhead/less.js/master/dist/less-1.3.3.js' because its MIME type ('text/plain') is not executable, and strict MIME type checking is enabled. Indeed, the script won't run. Why does Chrome think this is a plaintext file? It clearly has a js file extension. Since I'm using HTML5, I omitted the type attribute, so I thought that might be causing the problem. So I added type="text/javascript" to the <script> tag, and got the same result. I even tried type="application/javascript" and still, same error. Then I tried changing it to type="text/plain" just out of curiosity. The browser did not return an error, but of course the JavaScript did not run. Finally I thought the periods in the filename might be throwing the browser off. So in my HTML, I changed all the periods to the URL escape character %2E: <script src="https://raw.github.com/cloudhead/less%2Ejs/master/dist/less-1%2E3%2E3.js"></script> This still did not work. The only thing that truly works (i.e. the browser does not give an error and the JS successfully runs) is if I download the file, upload it to a local directory, and then change the src value to the local file. I'd rather not do this since I'm trying to save space on my own website. How do I get the Chrome to recognize that the linked file is actually a javascript type?

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  • Chrome refused to execute this JavaScript file

    - by TestSubject528491
    In the head of my HTML page, I have: <script src="https://raw.github.com/cloudhead/less.js/master/dist/less-1.3.3.js"></script> When I load the page in my browser (Google Chrome v 27.0.1453.116) and enable the developer tools, it says: Refused to execute script from 'https://raw.github.com/cloudhead/less.js/master/dist/less-1.3.3.js' because its MIME type ('text/plain') is not executable, and strict MIME type checking is enabled. Indeed, the script won't run. Why does Chrome think this is a plain text file? It clearly has a .js file extension. Since I'm using HTML5, I omitted the type attribute, so I thought that might be causing the problem. So I added type="text/javascript" to the <script> tag, and got the same result. I even tried type="application/javascript" and still got the same error. Then I tried changing it to type="text/plain" just out of curiosity. The browser did not return an error, but of course the JavaScript did not run either. Finally I thought the periods in the filename might be throwing the browser off. So in my HTML code, I changed all the periods to the URL escape character %2E: <script src="https://raw.github.com/cloudhead/less%2Ejs/master/dist/less-1%2E3%2E3.js"></script> This still did not work. The only thing that truly works (i.e. the browser does not give an error and the JS successfully runs) is if I download the file, upload it to a local directory, and then change the src value to the local file. I'd rather not do this since I'm trying to save space on my own website. How do I get Chrome to recognize that the linked file is actually a JavaScript type?

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  • Game 30% done on HTML5. Maybe it was a bad idea. Should I change to Unity3d? [on hold]

    - by Dokkat
    I'm creating a 3d game on HTML5. It's 30% complete and the hard part is already coded. The server is on node.js.Now I'm realizing that maybe it was not a wise choice. This is because I realized: Three.js still has many bugs. I don't see the same thing on every machine. Each browser, OS, can give different results. I'm afraid my clients will have a great stress installing my game properly. I have tons of sprites and models on my game. I wonder if my clients will have to load all them again everytime they want to play? I wonder if a Node.js server will be fast enough to handle it, and I'm afraid it won't be scalable. What would you advise me? Should I continue and finish the game on HTML5 or is it better to remake it on something else, like Unity3d for the client and (what?) for the server?

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  • An Introduction to Meteor

    - by Stephen.Walther
    The goal of this blog post is to give you a brief introduction to Meteor which is a framework for building Single Page Apps. In this blog entry, I provide a walkthrough of building a simple Movie database app. What is special about Meteor? Meteor has two jaw-dropping features: Live HTML – If you make any changes to the HTML, CSS, JavaScript, or data on the server then every client shows the changes automatically without a browser refresh. For example, if you change the background color of a page to yellow then every open browser will show the new yellow background color without a refresh. Or, if you add a new movie to a collection of movies, then every open browser will display the new movie automatically. With Live HTML, users no longer need a refresh button. Changes to an application happen everywhere automatically without any effort. The Meteor framework handles all of the messy details of keeping all of the clients in sync with the server for you. Latency Compensation – When you modify data on the client, these modifications appear as if they happened on the server without any delay. For example, if you create a new movie then the movie appears instantly. However, that is all an illusion. In the background, Meteor updates the database with the new movie. If, for whatever reason, the movie cannot be added to the database then Meteor removes the movie from the client automatically. Latency compensation is extremely important for creating a responsive web application. You want the user to be able to make instant modifications in the browser and the framework to handle the details of updating the database without slowing down the user. Installing Meteor Meteor is licensed under the open-source MIT license and you can start building production apps with the framework right now. Be warned that Meteor is still in the “early preview” stage. It has not reached a 1.0 release. According to the Meteor FAQ, Meteor will reach version 1.0 in “More than a month, less than a year.” Don’t be scared away by that. You should be aware that, unlike most open source projects, Meteor has financial backing. The Meteor project received an $11.2 million round of financing from Andreessen Horowitz. So, it would be a good bet that this project will reach the 1.0 mark. And, if it doesn’t, the framework as it exists right now is still very powerful. Meteor runs on top of Node.js. You write Meteor apps by writing JavaScript which runs both on the client and on the server. You can build Meteor apps on Windows, Mac, or Linux (Although the support for Windows is still officially unofficial). If you want to install Meteor on Windows then download the MSI from the following URL: http://win.meteor.com/ If you want to install Meteor on Mac/Linux then run the following CURL command from your terminal: curl https://install.meteor.com | /bin/sh Meteor will install all of its dependencies automatically including Node.js. However, I recommend that you install Node.js before installing Meteor by installing Node.js from the following address: http://nodejs.org/ If you let Meteor install Node.js then Meteor won’t install NPM which is the standard package manager for Node.js. If you install Node.js and then you install Meteor then you get NPM automatically. Creating a New Meteor App To get a sense of how Meteor works, I am going to walk through the steps required to create a simple Movie database app. Our app will display a list of movies and contain a form for creating a new movie. The first thing that we need to do is create our new Meteor app. Open a command prompt/terminal window and execute the following command: Meteor create MovieApp After you execute this command, you should see something like the following: Follow the instructions: execute cd MovieApp to change to your MovieApp directory, and run the meteor command. Executing the meteor command starts Meteor on port 3000. Open up your favorite web browser and navigate to http://localhost:3000 and you should see the default Meteor Hello World page: Open up your favorite development environment to see what the Meteor app looks like. Open the MovieApp folder which we just created. Here’s what the MovieApp looks like in Visual Studio 2012: Notice that our MovieApp contains three files named MovieApp.css, MovieApp.html, and MovieApp.js. In other words, it contains a Cascading Style Sheet file, an HTML file, and a JavaScript file. Just for fun, let’s see how the Live HTML feature works. Open up multiple browsers and point each browser at http://localhost:3000. Now, open the MovieApp.html page and modify the text “Hello World!” to “Hello Cruel World!” and save the change. The text in all of the browsers should update automatically without a browser refresh. Pretty amazing, right? Controlling Where JavaScript Executes You write a Meteor app using JavaScript. Some of the JavaScript executes on the client (the browser) and some of the JavaScript executes on the server and some of the JavaScript executes in both places. For a super simple app, you can use the Meteor.isServer and Meteor.isClient properties to control where your JavaScript code executes. For example, the following JavaScript contains a section of code which executes on the server and a section of code which executes in the browser: if (Meteor.isClient) { console.log("Hello Browser!"); } if (Meteor.isServer) { console.log("Hello Server!"); } console.log("Hello Browser and Server!"); When you run the app, the message “Hello Browser!” is written to the browser JavaScript console. The message “Hello Server!” is written to the command/terminal window where you ran Meteor. Finally, the message “Hello Browser and Server!” is execute on both the browser and server and the message appears in both places. For simple apps, using Meteor.isClient and Meteor.isServer to control where JavaScript executes is fine. For more complex apps, you should create separate folders for your server and client code. Here are the folders which you can use in a Meteor app: · client – This folder contains any JavaScript which executes only on the client. · server – This folder contains any JavaScript which executes only on the server. · common – This folder contains any JavaScript code which executes on both the client and server. · lib – This folder contains any JavaScript files which you want to execute before any other JavaScript files. · public – This folder contains static application assets such as images. For the Movie App, we need the client, server, and common folders. Delete the existing MovieApp.js, MovieApp.html, and MovieApp.css files. We will create new files in the right locations later in this walkthrough. Combining HTML, CSS, and JavaScript Files Meteor combines all of your JavaScript files, and all of your Cascading Style Sheet files, and all of your HTML files automatically. If you want to create one humongous JavaScript file which contains all of the code for your app then that is your business. However, if you want to build a more maintainable application, then you should break your JavaScript files into many separate JavaScript files and let Meteor combine them for you. Meteor also combines all of your HTML files into a single file. HTML files are allowed to have the following top-level elements: <head> — All <head> files are combined into a single <head> and served with the initial page load. <body> — All <body> files are combined into a single <body> and served with the initial page load. <template> — All <template> files are compiled into JavaScript templates. Because you are creating a single page app, a Meteor app typically will contain a single HTML file for the <head> and <body> content. However, a Meteor app typically will contain several template files. In other words, all of the interesting stuff happens within the <template> files. Displaying a List of Movies Let me start building the Movie App by displaying a list of movies. In order to display a list of movies, we need to create the following four files: · client\movies.html – Contains the HTML for the <head> and <body> of the page for the Movie app. · client\moviesTemplate.html – Contains the HTML template for displaying the list of movies. · client\movies.js – Contains the JavaScript for supplying data to the moviesTemplate. · server\movies.js – Contains the JavaScript for seeding the database with movies. After you create these files, your folder structure should looks like this: Here’s what the client\movies.html file looks like: <head> <title>My Movie App</title> </head> <body> <h1>Movies</h1> {{> moviesTemplate }} </body>   Notice that it contains <head> and <body> top-level elements. The <body> element includes the moviesTemplate with the syntax {{> moviesTemplate }}. The moviesTemplate is defined in the client/moviesTemplate.html file: <template name="moviesTemplate"> <ul> {{#each movies}} <li> {{title}} </li> {{/each}} </ul> </template> By default, Meteor uses the Handlebars templating library. In the moviesTemplate above, Handlebars is used to loop through each of the movies using {{#each}}…{{/each}} and display the title for each movie using {{title}}. The client\movies.js JavaScript file is used to bind the moviesTemplate to the Movies collection on the client. Here’s what this JavaScript file looks like: // Declare client Movies collection Movies = new Meteor.Collection("movies"); // Bind moviesTemplate to Movies collection Template.moviesTemplate.movies = function () { return Movies.find(); }; The Movies collection is a client-side proxy for the server-side Movies database collection. Whenever you want to interact with the collection of Movies stored in the database, you use the Movies collection instead of communicating back to the server. The moviesTemplate is bound to the Movies collection by assigning a function to the Template.moviesTemplate.movies property. The function simply returns all of the movies from the Movies collection. The final file which we need is the server-side server\movies.js file: // Declare server Movies collection Movies = new Meteor.Collection("movies"); // Seed the movie database with a few movies Meteor.startup(function () { if (Movies.find().count() == 0) { Movies.insert({ title: "Star Wars", director: "Lucas" }); Movies.insert({ title: "Memento", director: "Nolan" }); Movies.insert({ title: "King Kong", director: "Jackson" }); } }); The server\movies.js file does two things. First, it declares the server-side Meteor Movies collection. When you declare a server-side Meteor collection, a collection is created in the MongoDB database associated with your Meteor app automatically (Meteor uses MongoDB as its database automatically). Second, the server\movies.js file seeds the Movies collection (MongoDB collection) with three movies. Seeding the database gives us some movies to look at when we open the Movies app in a browser. Creating New Movies Let me modify the Movies Database App so that we can add new movies to the database of movies. First, I need to create a new template file – named client\movieForm.html – which contains an HTML form for creating a new movie: <template name="movieForm"> <fieldset> <legend>Add New Movie</legend> <form> <div> <label> Title: <input id="title" /> </label> </div> <div> <label> Director: <input id="director" /> </label> </div> <div> <input type="submit" value="Add Movie" /> </div> </form> </fieldset> </template> In order for the new form to show up, I need to modify the client\movies.html file to include the movieForm.html template. Notice that I added {{> movieForm }} to the client\movies.html file: <head> <title>My Movie App</title> </head> <body> <h1>Movies</h1> {{> moviesTemplate }} {{> movieForm }} </body> After I make these modifications, our Movie app will display the form: The next step is to handle the submit event for the movie form. Below, I’ve modified the client\movies.js file so that it contains a handler for the submit event raised when you submit the form contained in the movieForm.html template: // Declare client Movies collection Movies = new Meteor.Collection("movies"); // Bind moviesTemplate to Movies collection Template.moviesTemplate.movies = function () { return Movies.find(); }; // Handle movieForm events Template.movieForm.events = { 'submit': function (e, tmpl) { // Don't postback e.preventDefault(); // create the new movie var newMovie = { title: tmpl.find("#title").value, director: tmpl.find("#director").value }; // add the movie to the db Movies.insert(newMovie); } }; The Template.movieForm.events property contains an event map which maps event names to handlers. In this case, I am mapping the form submit event to an anonymous function which handles the event. In the event handler, I am first preventing a postback by calling e.preventDefault(). This is a single page app, no postbacks are allowed! Next, I am grabbing the new movie from the HTML form. I’m taking advantage of the template find() method to retrieve the form field values. Finally, I am calling Movies.insert() to insert the new movie into the Movies collection. Here, I am explicitly inserting the new movie into the client-side Movies collection. Meteor inserts the new movie into the server-side Movies collection behind the scenes. When Meteor inserts the movie into the server-side collection, the new movie is added to the MongoDB database associated with the Movies app automatically. If server-side insertion fails for whatever reasons – for example, your internet connection is lost – then Meteor will remove the movie from the client-side Movies collection automatically. In other words, Meteor takes care of keeping the client Movies collection and the server Movies collection in sync. If you open multiple browsers, and add movies, then you should notice that all of the movies appear on all of the open browser automatically. You don’t need to refresh individual browsers to update the client-side Movies collection. Meteor keeps everything synchronized between the browsers and server for you. Removing the Insecure Module To make it easier to develop and debug a new Meteor app, by default, you can modify the database directly from the client. For example, you can delete all of the data in the database by opening up your browser console window and executing multiple Movies.remove() commands. Obviously, enabling anyone to modify your database from the browser is not a good idea in a production application. Before you make a Meteor app public, you should first run the meteor remove insecure command from a command/terminal window: Running meteor remove insecure removes the insecure package from the Movie app. Unfortunately, it also breaks our Movie app. We’ll get an “Access denied” error in our browser console whenever we try to insert a new movie. No worries. I’ll fix this issue in the next section. Creating Meteor Methods By taking advantage of Meteor Methods, you can create methods which can be invoked on both the client and the server. By taking advantage of Meteor Methods you can: 1. Perform form validation on both the client and the server. For example, even if an evil hacker bypasses your client code, you can still prevent the hacker from submitting an invalid value for a form field by enforcing validation on the server. 2. Simulate database operations on the client but actually perform the operations on the server. Let me show you how we can modify our Movie app so it uses Meteor Methods to insert a new movie. First, we need to create a new file named common\methods.js which contains the definition of our Meteor Methods: Meteor.methods({ addMovie: function (newMovie) { // Perform form validation if (newMovie.title == "") { throw new Meteor.Error(413, "Missing title!"); } if (newMovie.director == "") { throw new Meteor.Error(413, "Missing director!"); } // Insert movie (simulate on client, do it on server) return Movies.insert(newMovie); } }); The addMovie() method is called from both the client and the server. This method does two things. First, it performs some basic validation. If you don’t enter a title or you don’t enter a director then an error is thrown. Second, the addMovie() method inserts the new movie into the Movies collection. When called on the client, inserting the new movie into the Movies collection just updates the collection. When called on the server, inserting the new movie into the Movies collection causes the database (MongoDB) to be updated with the new movie. You must add the common\methods.js file to the common folder so it will get executed on both the client and the server. Our folder structure now looks like this: We actually call the addMovie() method within our client code in the client\movies.js file. Here’s what the updated file looks like: // Declare client Movies collection Movies = new Meteor.Collection("movies"); // Bind moviesTemplate to Movies collection Template.moviesTemplate.movies = function () { return Movies.find(); }; // Handle movieForm events Template.movieForm.events = { 'submit': function (e, tmpl) { // Don't postback e.preventDefault(); // create the new movie var newMovie = { title: tmpl.find("#title").value, director: tmpl.find("#director").value }; // add the movie to the db Meteor.call( "addMovie", newMovie, function (err, result) { if (err) { alert("Could not add movie " + err.reason); } } ); } }; The addMovie() method is called – on both the client and the server – by calling the Meteor.call() method. This method accepts the following parameters: · The string name of the method to call. · The data to pass to the method (You can actually pass multiple params for the data if you like). · A callback function to invoke after the method completes. In the JavaScript code above, the addMovie() method is called with the new movie retrieved from the HTML form. The callback checks for an error. If there is an error then the error reason is displayed in an alert (please don’t use alerts for validation errors in a production app because they are ugly!). Summary The goal of this blog post was to provide you with a brief walk through of a simple Meteor app. I showed you how you can create a simple Movie Database app which enables you to display a list of movies and create new movies. I also explained why it is important to remove the Meteor insecure package from a production app. I showed you how to use Meteor Methods to insert data into the database instead of doing it directly from the client. I’m very impressed with the Meteor framework. The support for Live HTML and Latency Compensation are required features for many real world Single Page Apps but implementing these features by hand is not easy. Meteor makes it easy.

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  • IE Specific JavaScript

    - by Banderdash
    This feels like a stupid question, or one that could be answered with a little trial and error and some Googleing--but I assure you I have tried both and several ideas and am not getting the results I'm after. Here are my JS includes for a site: <!-- JavaScript --> <script type="text/javascript" src="http://code.jquery.com/jquery-latest.min.js"></script> <script type="text/javascript" src="js/accordian.js"></script> <!--[if IE 7]><script type="text/javascript" src="js/ie-accordian.js"></script><![endif]--> I'm simply trying to deliver the ie-accordian.js to IE 7 and accordian.js to all other browsers. Just not having any luck keeping IE 7 from using accordian.js as opposed to the one created especially for it. Any thoughts?

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  • Grunt usemin with templates

    - by gang
    Given the following directory structure: – Gruntfile.js – app |– index.php |– js |– css |– templates |– template.php – dist How can I configure grunt usemin to update the references to styles and scripts in my template file relative to the index.php which uses the template? currently the tasks look like this: useminPrepare: { html: '<%= yeoman.app %>/templates/template.php', options: { dest: '<%= yeoman.dist %>' } }, usemin: { html: ['<%= yeoman.dist %>/{,*/}*.php'], css: ['<%= yeoman.dist %>/css/*.css'], options: { dirs: ['<%= yeoman.dist %>'] } } And the blocks inside of the template look like this: <!-- build:js js/main.js --> <script src="js/script1.js"></script> <script src="js/script2.js"></script> <!-- endbuild -->

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  • Can't see images used in slideshow or other jQuery plug-ins in Internet Explorer 8

    - by Kais
    I am getting a weird error. I can see images in slideshow, lightbox, etc. in Firefox and Chrome but in Internet Explorer 8 there are no images. Something is wrong with JavaScript/jQuery I think. I am using jQuery 1.4.2, jquery.flow.1.2.min.js jquery.bgpos.js jquery.easing.1.3.js jquery.lightbox-0.5.min.js jquery.validate.js cufon-yui.js jquery.galleriffic.js DD_belatedPNG.js clearbox.js Please check this. I have pasted images under slideshow, you can see those at http://kaisweb.com/projects/resume/ and http://kaisweb.com/projects/resume/index.php?p=templates. I tried to search but couldn't find anything. Even if I remove jQuery, still there are no images in Internet Explorer 8.

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  • Would dynamically created JavaScript files be cached?

    - by venksster
    So my application uses a LOT of js files. thats a lot of http requests. I decided to combine them dynamically at the server in packs of 3-4 files clubbed by functionality. My client side request is: ...script type="text/javascript" src="http://mydomain.com/core-js.php" ... My server side does: --core-js.php-- header("Content-type: application/x-javascript"); include_once('file1.js'); include_once('file2.js'); include_once('file3.js'); include_once('file4.js'); I am setting a far future expire header on core-js.php. My question is, would core-js.php be cached at the client side? If it would be, could someone please explain how? Thanks!

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  • Cant see images used in slideshow or other jquery plugins in ie8

    - by Kais
    i am getting a weird error, i can see images in slideshow, lightbox etc in firefox and chrome but in ie8 there are no images. something wrong with javascript/jquery i think. i am using jquery-1.4.2, jquery.flow.1.2.min.js ,jquery.bgpos.js, jquery.easing.1.3.js, jquery.lightbox-0.5.min.js, jquery.validate.js, cufon-yui.js, jquery.galleriffic.js, DD_belatedPNG.js,clearbox.js Please check this , i have pasted images under slideshow , you can see those. http://kaisweb.com/projects/resume/ http://kaisweb.com/projects/resume/index.php?p=templates i tried to search but couldnt find anything. even if i remove jquery, still there are no images in ie8. Thanks

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  • How can I get Perl to detect the bad UTF-8 sequences?

    - by gorilla
    I'm running Perl 5.10.0 and Postgres 8.4.3, and strings into a database, which is behind a DBIx::Class. These strings should be in UTF-8, and therefore my database is running in UTF-8. Unfortunatly some of these strings are bad, containing malformed UTF-8, so when I run it I'm getting an exception DBI Exception: DBD::Pg::st execute failed: ERROR: invalid byte sequence for encoding "UTF8": 0xb5 I thought that I could simply ignore the invalid ones, and worry about the malformed UTF-8 later, so using this code, it should flag and ignore the bad titles. if(not utf8::valid($title)){ $title="Invalid UTF-8"; } $data->title($title); $data->update(); However Perl seems to think that the strings are valid, but it still throws the exceptions. How can I get Perl to detect the bad UTF-8?

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  • Regex pattern help (I almost have it, just need a bit of expertise to finish it)

    - by Mohammad
    I need to match two cases js/example_directory/example_name.js and js/example_directory/example_name.js?12345 (where 12345 is a digit string of unknown length and the directory can be limitless in depth or not exist at all) I need to capture in both cases everything between js/ and .js and if ? exists capture the digit string after ? This is what I have so far ^js/(.*).js\??(\d+)? This works except it also captures js/example_directory/example_name.js12345 I want the regex to ignore that. Any suggestions? Thank you all! Test your patterns here

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