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  • Rails - difference between config.cache_store and config.action_controller.cache_store?

    - by gsmendoza
    If I set this in my environment config.action_controller.cache_store = :mem_cache_store ActionController::Base.cache_store will use a memcached store but Rails.cache will use a memory store instead: $ ./script/console >> ActionController::Base.cache_store => #<ActiveSupport::Cache::MemCacheStore:0xb6eb4bbc @data=<MemCache: 1 servers, ns: nil, ro: false>> >> Rails.cache => #<ActiveSupport::Cache::MemoryStore:0xb78b5e54 @data={}> In my app, I use Rails.cache.fetch(key){ object } to cache objects inside my helpers. All this time, I assumed that Rails.cache uses the memcached store so I'm surprised that it uses memory store. If I change the cache_store setting in my environment to config.cache_store = :mem_cache_store both ActionController::Base.cache_store and Rails.cache will now use the same memory store, which is what I expect: $ ./script/console >> ActionController::Base.cache_store => #<ActiveSupport::Cache::MemCacheStore:0xb7b8e928 @data=<MemCache: 1 servers, ns: nil, ro: false>, @middleware=#<Class:0xb7b73d44>, @thread_local_key=:active_support_cache_mem_cache_store_local_cache> >> Rails.cache => #<ActiveSupport::Cache::MemCacheStore:0xb7b8e928 @data=<MemCache: 1 servers, ns: nil, ro: false>, @middleware=#<Class:0xb7b73d44>, @thread_local_key=:active_support_cache_mem_cache_store_local_cache> However, when I run the app, I get a "marshal dump" error in the line where I call Rails.cache.fetch(key){ object } no marshal_dump is defined for class Proc Extracted source (around line #1): 1: Rails.cache.fetch(fragment_cache_key(...), :expires_in => 15.minutes) { ... } vendor/gems/memcache-client-1.8.1/lib/memcache.rb:359:in 'dump' vendor/gems/memcache-client-1.8.1/lib/memcache.rb:359:in 'set_without_newrelic_trace' What gives? Is Rails.cache meant to be a memory store? Should I call controller.cache_store.fetch in the places where I call Rails.cache.fetch?

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  • Where does the ObjectDataSource cache data?

    - by Jeremy
    I'm considering using an ObjectDataSource as an intermediate between my page controls and my data access layer & object model. Traditionally I have manually created the object and populate it via a series of findcontrol statements when I need to insert/update data in the database. I'm hoping that I can use the ObjectDataSource to marshal data between my object and my controls, eliminating that manual code, as long as the ObjectDataSource doesn't come with a lot of overhead. I noticed the EnableCaching property, where does the caching occure? is it in view state?

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  • Locking on an object...

    - by Mystere Man
    I often see code like that which is shown here, ie where an object is allocated and then used as a "lock object". It seems to me that you could use any object for this, including the event itself as the lock object. Why allocate a new object that does nothing? My understanding is that calling lock() on an object doesn't actually alter the object itself, nor does it actually lock it from being used, it's simply used as a placeholder for multiple lock statements to anchor on. So my question is, is this really a good thing to do?

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  • How to return radio checked object with jQuery ?

    - by Kim
    HTML <input type="radio" name="rdName" id="uniqueID1" value="1" checked="checked"> <input type="radio" name="rdName" id="uniqueID2" value="2"> <input type="radio" name="rdName" id="uniqueID3" value="3"> jQuery #1 $('input:radio[name=rdName]:checked').val(); jQuery #2 $('input[name=rdName]:checked'); jQuery #1 gets the value of checked radio, but I need to get the whole object to get the ID. jQuery #2 get this (from Chrome Dev console). Object "0" is the actual object I need, but I am unable to just that. 0: HTMLInputElement constructor: function Object() context: HTMLDocument length: 1 prevObject: Object selector: input[name=rdName]:checked __proto__: Object Any ideas how to isolate the needed object ?

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  • Asp.net error object not set to a reference

    - by Frank
    Hi all, Because I rush in development (a lot of whip cracking here) and declare my objects at the top of the function and instantiate inside my try-catch block, I get a lot of the good old "object not set to an instance of an object" errors while doing TDD, and later if I do miss a branch that object was used in (doing VB now, would prefer C#) or just in every day coding, object not set to an instance of an object is a bit vague. Sure the stack trace sends me to the line the error occured at, but it would be nice if I could modify my logging to either name the object or its type because sometimes I have multiple objects on the same line. It's not the end of the world, but in the end it would save me a few minutes each day. Any ideas on how I can pass the info on which object wasn't set? Thanks

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  • What comes first in Ruby's object model?

    - by Timothy
    I've been reading Metaprogramming Ruby and the object model like the chicken or egg dilemma. In Ruby 1.8, the Object class is an instance of Class. Module's superclass is Object and is an instance of Class. Class' superclass is Module, and it is an instance of Class (self-referential). Say class SomeClass; end is defined somewhere; SomeClass is an instance of Class, however its superclass is Object. Why does an instance of Class have Object as the superclass instead of nil? Also, if Object is to exist, then Class has to exist, but then Module has to exist, but for Module to exist Object has to exist. How are these classes created?

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  • Powershell Select-Object from array not working

    - by Andrew
    I am trying to seperate values in an array so i can pass them to another function. Am using the select-Object function within a for loop to go through each line and separate the timestamp and value fields. However, it doesn't matter what i do the below code only displays the first select-object variable for each line. The second select-object command doesn't seem to work as my output is a blank line for each of the 6 rows. Any ideas on how to get both values $ReportData = $SystemStats.get_performance_graph_csv_statistics( (,$Query) ) ### Allocate a new encoder and turn the byte array into a string $ASCII = New-Object -TypeName System.Text.ASCIIEncoding $csvdata = $ASCII.GetString($ReportData[0].statistic_data) $csv2 = convertFrom-CSV $csvdata $newarray = $csv2 | Where-Object {$_.utilization -ne "0.0000000000e+00" -and $_.utilization -ne "nan" } for ( $n = 0; $n -lt $newarray.Length; $n++) { $nTime = $newarray[$n] $nUtil = $newarray[$n] $util = $nUtil | select-object Utilization $util $tstamp = $nTime | select-object timestamp $tstamp }

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  • Passing an object as a parameter to a windows service

    - by user220723
    Is there some way to pass an object to a windows service? I know the method myServiceController.Star(string[] arg) but i need to pass a more complex object than a string array. Actually, i don't need the object to be passed as a parameter, what i really needs is that the service can use an object created in a windows forms application. I've tried using System.Web.Script.Serialization.JavaScriptSerializer.Serialize method to convert the object into a Json but i couldn't because the object contains a circular reference. I also tried using pointers, but i couldn't becouse it is a managed type object. Any idea what can i do?

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  • How to map a search object to a class with more fields with JPA annotations

    - by Moli
    Hi all, I'm a newbie with JPA. I need to map a search object to a table. The search object has only and id, name. The big object has more fileds id, name, adress and more. I use this as big object view plaincopy to clipboardprint? I use this as big object @Entity @Table(name="users") public class User { @Id @GeneratedValue(strategy = GenerationType.AUTO) private long id; private String name; private String adress; private String keywords; } //this is my search object @XXX public class UserSearch { @Id @GeneratedValue(strategy = GenerationType.AUTO) private long id; private String name; } What annotations I need to use to map the search object to the table users? I'm using spring+struts2+hibernate+JPA. Help is appreciated! Thanks!

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  • Velocity CTP: can we 'search' for objects?

    - by Stato Machino
    It appears that 'tags' allow us to associate a 'search term' with the objects placed into the Velocity cache space. However, these can only be queried within a 'region'. Further, regions somehow limit the locality of objects in the cache to a single server (or maybe something kinda like that). So this appears to make it hard to perform any operation for which the unique Id of the cached item is not persisted or continuously available to the application that stores and retrieves objects to and from the cache. In any case, I can't see an easy way to 'cleanse' the cache of objects or to find objects across the entire cache that may share some prefix, postfix or infix values in the cache key so that i can clear out the cache of object repeatedly created in unit tests, for example. And I am unsure about the consequences of regions being associated with single server cache locations. So I would appreciate any help with the following questions: What is the difference between a 'distributed cache' (called a 'partitioned' cache??) when using regions, and a 'local cache'? 1.a. In particular, are the region-oriented values in a distributed cache visible through a cache factory that is configured to 'see' the entire cache space? Are the operations of creating and removing 'regions' efficient enough that it would be reasonable to create a region and a group of tags for each bundle of objects that need to be cached? 2.a. Or does this just push the problem of scoping the 'search for objects' up the chain because the ability of the DataCache object to query down through regions and tags as limited as querying for the cache keys of objects themselves. Thanks, Stato

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  • jquery integrate form parameter in one object

    - by jesse
    There are many forms in my page. I want to merge them in one object and submit them in one object. But I find serializeArray() or serialize() do not match my request, the serializeArray function will generate a array object and serialize is used by get model, it is not an object. is there a jquery or local function can merge them in one object. I have one solution but it is not perfect, loop the array object generated by serializeArray, use $.extend to merge them in one object. is there a better method? kindly help, thanks.

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  • Hibernate + Spring + session + cache

    - by andromeda
    We are using Hibernate with Spring for our Java application. We find out that when a session update something in database other sessions can not see the update. For example user1 get the account balance from database then user2 increase the balance , if user1 get the object another time he see the account balance before updating (seems that session use the value from its cache) but we want to get the updated object with new account balance. User1 use one session during all activity that is different from user2 session. Is any configuration to force to get the updated object from database? or any other help?

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  • How to disable or tune filesystem cache sharing for OpenVZ?

    - by gertvdijk
    For OpenVZ, an example of container-based virtualization, it seems that host and all guests are sharing the filesystem cache. This sounds paradoxical when talking about virtualization, but this is actually a feature of OpenVZ. It makes sense too. Because only one kernel is running, it's possible to benefit from sharing the same pages of filesystem cache in memory. And while it sounds beneficial, I think a set up here actually suffers in performance from it. Here's why I think why: my machines aren't actually sharing any files on disk so I can't benefit from this feature in OpenVZ. Several OpenVZ machines are running MySQL with MyISAM tables. MyISAM relies on the system's filesystem cache for caching of data files, unlike InnoDB's buffer pool. Also some virtual machines are known to do heavy and large I/O operations on the same filesystem in the host. For example, when running cat *.MYD > /dev/null on some large database in one machine, I saw the filesystem cache lowering in another, monitored by htop. This essentially flushes all the useful filesystem cache in guests (FIFO) and so it flushes the MySQL caches in the guests. Now users are complaining that MySQL is very slow. And it is. Some simple SELECT queries take several seconds on times disk I/O is heavily used by other machines. So, simply put: Is there a way to avoid filesystem cache being wiped out by other virtual machines in container-based virtualization? Some thoughts: Choosing algorithm for flushing filesystem cache in the kernel. (possible? how?) Reserving a certain amount of pages for a single VM. (seems no option for filesystem cache type of pages that reading man vzctl) Will running MySQL on another filesystem get me anywhere? If not, I think my alternatives are: Use KVM for MySQL-MyISAM running VMs. KVM actually assigns memory to the VM and does not allow swapping out caches unless using a balloon driver. Move to InnoDB and tune the buffer pools, dirty pages, etc. This is now considered to be 'nice to have' on the long-term as not everyone responsible for administration of the system understands InnoDB. more suggestions welcome. System software: Proxmox (now 1.9, could be upgraded to 2.x). One big LV assigned for the VMs.

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  • Register Game Object Components in Game Subsystems? (Component-based Game Object design)

    - by topright
    I'm creating a component-based game object system. Some tips: GameObject is simply a list of Components. There are GameSubsystems. For example, rendering, physics etc. Each GameSubsystem contains pointers to some of Components. GameSubsystem is a very powerful and flexible abstraction: it represents any slice (or aspect) of the game world. There is a need in a mechanism of registering Components in GameSubsystems (when GameObject is created and composed). There are 4 approaches: 1: Chain of responsibility pattern. Every Component is offered to every GameSubsystem. GameSubsystem makes a decision which Components to register (and how to organize them). For example, GameSubsystemRender can register Renderable Components. pro. Components know nothing about how they are used. Low coupling. A. We can add new GameSubsystem. For example, let's add GameSubsystemTitles that registers all ComponentTitle and guarantees that every title is unique and provides interface to quering objects by title. Of course, ComponentTitle should not be rewrited or inherited in this case. B. We can reorganize existing GameSubsystems. For example, GameSubsystemAudio, GameSubsystemRender, GameSubsystemParticleEmmiter can be merged into GameSubsystemSpatial (to place all audio, emmiter, render Components in the same hierarchy and use parent-relative transforms). con. Every-to-every check. Very innefficient. con. Subsystems know about Components. 2: Each Subsystem searches for Components of specific types. pro. Better performance than in Approach 1. con. Subsystems still know about Components. 3: Component registers itself in GameSubsystem(s). We know at compile-time that there is a GameSubsystemRenderer, so let's ComponentImageRender will call something like GameSubsystemRenderer::register(ComponentRenderBase*). pro. Performance. No unnecessary checks as in Approach 1. con. Components are badly coupled with GameSubsystems. 4: Mediator pattern. GameState (that contains GameSubsystems) can implement registerComponent(Component*). pro. Components and GameSubystems know nothing about each other. con. In C++ it would look like ugly and slow typeid-switch. Questions: Which approach is better and mostly used in component-based design? What Practice says? Any suggestions about implementation of Approach 4? Thank you.

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  • Throwing exception from a property when my object state is invalid

    - by Rumi P.
    Microsoft guidelines say: "Avoid throwing exceptions from property getters", and I normally follow that. But my application uses Linq2SQL, and there is the case where my object can be in invalid state because somebody or something wrote nonsense into the database. Consider this toy example: [Table(Name="Rectangle")] public class Rectangle { [Column(Name="ID", IsPrimaryKey = true, IsDbGenerated = true)] public int ID {get; set;} [Column(Name="firstSide")] public double firstSide {get; set;} [Column(Name="secondSide")] public double secondSide {get; set;} public double sideRatio { get { return firstSide/secondSide; } } } Here, I could write code which ensures that my application never writes a Rectangle with a zero-length side into the database. But no matter how bulletproof I make my own code, somebody could open the database with a different application and create an invalid Rectangle, especially one with a 0 for secondSide. (For this example, please forget that it is possible to design the database in a way such that writing a side length of zero into the rectangle table is impossible; my domain model is very complex and there are constraints on model state which cannot be expressed in a relational database). So, the solution I am gravitating to is to change the getter to: get { if(firstSide > 0 && secondSide > 0) return firstSide/secondSide; else throw new System.InvalidOperationException("All rectangle sides should have a positive length"); } The reasoning behind not throwing exceptions from properties is that programmers should be able to use them without having to make precautions about catching and handling them them. But in this case, I think that it is OK to continue to use this property without such precautions: if the exception is thrown because my application wrote a non-zero rectangle side into the database, then this is a serious bug. It cannot and shouldn't be handled in the application, but there should be code which prevents it. It is good that the exception is visibly thrown, because that way the bug is caught. if the exception is thrown because a different application changed the data in the database, then handling it is outside of the scope of my application. So I can't do anything about it if I catch it. Is this a good enough reasoning to get over the "avoid" part of the guideline and throw the exception? Or should I turn it into a method after all? Note that in the real code, the properties which can have an invalid state feel less like the result of a calculation, so they are "natural" properties, not methods.

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  • Storing game objects with generic object information

    - by Mick
    In a simple game object class, you might have something like this: public abstract class GameObject { protected String name; // other properties protected double x, y; public GameObject(String name, double x, double y) { // etc } // setters, getters } I was thinking, since a lot of game objects (ex. generic monsters) will share the same name, movement speed, attack power, etc, it would be better to have all that information shared between all monsters of the same type. So I decided to have an abstract class "ObjectData" to hold all this shared information. So whenever I create a generic monster, I would use the same pre-created "ObjectData" for it. Now the above class becomes more like this: public abstract class GameObject { protected ObjectData data; protected double x, y; public GameObject(ObjectData data, double x, double y) { // etc } // setters, getters public String getName() { return data.getName(); } } So to tailor this specifically for a Monster (could be done in a very similar way for Npcs, etc), I would add 2 classes. Monster which extends GameObject, and MonsterData which extends ObjectData. Now I'll have something like this: public class Monster extends GameObject { public Monster(MonsterData data, double x, double y) { super(data, x, y); } } This is where my design question comes in. Since MonsterData would hold data specific to a generic monster (and would vary with what say NpcData holds), what would be the best way to access this extra information in a system like this? At the moment, since the data variable is of type ObjectData, I'll have to cast data to MonsterData whenever I use it inside the Monster class. One solution I thought of is this, but this might be bad practice: public class Monster extends GameObject { private MonsterData data; // <- this part here public Monster(MonsterData data, double x, double y) { super(data, x, y); this.data = data; // <- this part here } } I've read that for one I should generically avoid overwriting the underlying classes variables. What do you guys think of this solution? Is it bad practice? Do you have any better solutions? Is the design in general bad? How should I redesign this if it is? Thanks in advanced for any replies, and sorry about the long question. Hopefully it all makes sense!

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  • Binary data instead of actual image in C#

    - by acadia
    Hello, I am using the below mentioned library to create a barcode which is storing in a specified location as shown below: My question is, is there a way instead of saving it to a png file I get byte data? thanks Code39 code = new Code39("10090"); code.Paint().Save("c:/NewBARCODE.png", ImageFormat.Png); using System; using System.Collections.Generic; using System.Drawing; using System.Drawing.Imaging; using System.Diagnostics; namespace BarCode39 { public class Code39Settings { private int height = 60; public int BarCodeHeight { get { return height; } set { height = value; } } private bool drawText = true; public bool DrawText { get { return drawText; } set { drawText = value; } } private int leftMargin = 10; public int LeftMargin { get { return leftMargin; } set { leftMargin = value; } } private int rightMargin = 10; public int RightMargin { get { return rightMargin; } set { rightMargin = value; } } private int topMargin = 10; public int TopMargin { get { return topMargin; } set { topMargin = value; } } private int bottomMargin = 10; public int BottomMargin { get { return bottomMargin; } set { bottomMargin = value; } } private int interCharacterGap = 2; public int InterCharacterGap { get { return interCharacterGap; } set { interCharacterGap = value; } } private int wideWidth = 2; public int WideWidth { get { return wideWidth; } set { wideWidth = value; } } private int narrowWidth = 1; public int NarrowWidth { get { return narrowWidth; } set { narrowWidth = value; } } private Font font = new Font(FontFamily.GenericSansSerif, 12); public Font Font { get { return font; } set { font = value; } } private int codeToTextGapHeight = 10; public int BarCodeToTextGapHeight { get { return codeToTextGapHeight; } set { codeToTextGapHeight = value; } } } public class Code39 { #region Static initialization static Dictionary<char, Pattern> codes; static Code39() { object[][] chars = new object[][] { new object[] {'0', "n n n w w n w n n"}, new object[] {'1', "w n n w n n n n w"}, new object[] {'2', "n n w w n n n n w"}, new object[] {'3', "w n w w n n n n n"}, new object[] {'4', "n n n w w n n n w"}, new object[] {'5', "w n n w w n n n n"}, new object[] {'6', "n n w w w n n n n"}, new object[] {'7', "n n n w n n w n w"}, new object[] {'8', "w n n w n n w n n"}, new object[] {'9', "n n w w n n w n n"}, new object[] {'A', "w n n n n w n n w"}, new object[] {'B', "n n w n n w n n w"}, new object[] {'C', "w n w n n w n n n"}, new object[] {'D', "n n n n w w n n w"}, new object[] {'E', "w n n n w w n n n"}, new object[] {'F', "n n w n w w n n n"}, new object[] {'G', "n n n n n w w n w"}, new object[] {'H', "w n n n n w w n n"}, new object[] {'I', "n n w n n w w n n"}, new object[] {'J', "n n n n w w w n n"}, new object[] {'K', "w n n n n n n w w"}, new object[] {'L', "n n w n n n n w w"}, new object[] {'M', "w n w n n n n w n"}, new object[] {'N', "n n n n w n n w w"}, new object[] {'O', "w n n n w n n w n"}, new object[] {'P', "n n w n w n n w n"}, new object[] {'Q', "n n n n n n w w w"}, new object[] {'R', "w n n n n n w w n"}, new object[] {'S', "n n w n n n w w n"}, new object[] {'T', "n n n n w n w w n"}, new object[] {'U', "w w n n n n n n w"}, new object[] {'V', "n w w n n n n n w"}, new object[] {'W', "w w w n n n n n n"}, new object[] {'X', "n w n n w n n n w"}, new object[] {'Y', "w w n n w n n n n"}, new object[] {'Z', "n w w n w n n n n"}, new object[] {'-', "n w n n n n w n w"}, new object[] {'.', "w w n n n n w n n"}, new object[] {' ', "n w w n n n w n n"}, new object[] {'*', "n w n n w n w n n"}, new object[] {'$', "n w n w n w n n n"}, new object[] {'/', "n w n w n n n w n"}, new object[] {'+', "n w n n n w n w n"}, new object[] {'%', "n n n w n w n w n"} }; codes = new Dictionary<char, Pattern>(); foreach (object[] c in chars) codes.Add((char)c[0], Pattern.Parse((string)c[1])); } #endregion private static Pen pen = new Pen(Color.Black); private static Brush brush = Brushes.Black; private string code; private Code39Settings settings; public Code39(string code) : this(code, new Code39Settings()) { } public Code39(string code, Code39Settings settings) { foreach (char c in code) if (!codes.ContainsKey(c)) throw new ArgumentException("Invalid character encountered in specified code."); if (!code.StartsWith("*")) code = "*" + code; if (!code.EndsWith("*")) code = code + "*"; this.code = code; this.settings = settings; } public Bitmap Paint() { string code = this.code.Trim('*'); SizeF sizeCodeText = Graphics.FromImage(new Bitmap(1, 1)).MeasureString(code, settings.Font); int w = settings.LeftMargin + settings.RightMargin; foreach (char c in this.code) w += codes[c].GetWidth(settings) + settings.InterCharacterGap; w -= settings.InterCharacterGap; int h = settings.TopMargin + settings.BottomMargin + settings.BarCodeHeight; if (settings.DrawText) h += settings.BarCodeToTextGapHeight + (int)sizeCodeText.Height; Bitmap bmp = new Bitmap(w, h, PixelFormat.Format32bppArgb); Graphics g = Graphics.FromImage(bmp); int left = settings.LeftMargin; foreach (char c in this.code) left += codes[c].Paint(settings, g, left) + settings.InterCharacterGap; if (settings.DrawText) { int tX = settings.LeftMargin + (w - settings.LeftMargin - settings.RightMargin - (int)sizeCodeText.Width) / 2; if (tX < 0) tX = 0; int tY = settings.TopMargin + settings.BarCodeHeight + settings.BarCodeToTextGapHeight; g.DrawString(code, settings.Font, brush, tX, tY); } return bmp; } private class Pattern { private bool[] nw = new bool[9]; public static Pattern Parse(string s) { Debug.Assert(s != null); s = s.Replace(" ", "").ToLower(); Debug.Assert(s.Length == 9); Debug.Assert(s.Replace("n", "").Replace("w", "").Length == 0); Pattern p = new Pattern(); int i = 0; foreach (char c in s) p.nw[i++] = c == 'w'; return p; } public int GetWidth(Code39Settings settings) { int width = 0; for (int i = 0; i < 9; i++) width += (nw[i] ? settings.WideWidth : settings.NarrowWidth); return width; } public int Paint(Code39Settings settings, Graphics g, int left) { #if DEBUG Rectangle gray = new Rectangle(left, 0, GetWidth(settings), settings.BarCodeHeight + settings.TopMargin + settings.BottomMargin); g.FillRectangle(Brushes.Gray, gray); #endif int x = left; int w = 0; for (int i = 0; i < 9; i++) { int width = (nw[i] ? settings.WideWidth : settings.NarrowWidth); if (i % 2 == 0) { Rectangle r = new Rectangle(x, settings.TopMargin, width, settings.BarCodeHeight); g.FillRectangle(brush, r); } x += width; w += width; } return w; } } } }

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  • What is AssetCache and AFCache?

    - by gentmatt
    I'm currently investigating the different locations where the flashplayer in OSX stores its files. The reason is protecting privacy. I've found that Chrome and Firefox both read/write to the following directories: ~/Library/Caches/Adobe/Flash Player/AFCache ~/Library/Caches/Adobe/Flash Player/AssetCache ~/Library/Preferences/Macromedia/Flash Player/#SharedObjects ~/Library/Preferences/Macromedia/Flash Player/macromedia.com/support/flashplayer/sys The last two directories are locations where Firefox stores LSO cookies for long time tracking. You can manually delete them yourself or do this automatically using an extension such as BetterPrivacy for Firefox. However, I have no clue to what the AFCache and AssetCache are for. I assume that you should not delete them as cache generally improves the browsing experience, but I'd really like to know what is stored there? I've been searching the Internet quite a bit now, but there does not seem to be much documentation.

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  • Fonts still missing in Flash after cleaning caches

    - by Anriëtte Combrink
    Hi there I was having missing fonts in Flash CS4, so I cleaned the font caches using the following commands in Terminal: sudo atsutil databases -remove atsutil server -shutdown atsutil server -ping These commands ran fine, so I restarted and opened my Flash file. Now suddenly Verdana is missing in Flash which was previously there. I ran FontNuke, and cleaned caches, and rebooted. Still nothing showed in Flash. I ran Cocktail, and cleaned just the font caches (all users on system), still nothing in Flash. I reinstalled Flash (didn't work) I then uninstalled Flash, rebooted and installed Flash, rebooted. (didn't work) After all this, Verdana still doesn't load in Flash. I validated all fonts in Font Book and removed the erroneous fonts. Is there any other way I can have all the fonts load in Flash (eliminate another cache I am not seeing)? I am so sick of Flash and its font caches and Verdana is pretty much a standard font so what am I doing wrong here?

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  • Squid not caching

    - by Abhishek Chanda
    I am trying to configure Squid as a caching server. I have a LAN where The webserver (apache) is at 192.168.122.11 squid is at 192.168.122.21 and my client is at 192.168.122.22. The problem is, when I look at Squid's access log, all I see are TCP_MISS messages. It seems Squid is not caching at all. I checked that the cache directory has all proper permissions. What else can go wrong here? Please let me know if I need to post the configuration

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  • Chrome browser caching

    - by Kyle B.
    I do a lot of development on my local machine and would like to start using Chrome, however I cannot seem to do a hard-refresh (ctrl+f5) or any other key combination to get my browser to forcibly refresh all content @ http://localhost. I change projects frequently in IIS and this presents a problem because I see stylesheet and image data from my previous project with no way to get this page to reload without forcibly dumping all cache data from the settings menu. Is there another key combination I am missing, or is there a place I can (on a site by site basis) turn off caching? I prefer not to have to clear out my temporary files in the browser settings as I switch projects frequently. Thanks, Kyle

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  • Selective Disable APC caching

    - by Victor
    I installed APC on my VPS and it works great with W3 Cache wordpress plugin. My problem is that there is one database in MySQL which is pinged by client end every few seconds to see if there are new updates. These db contains certain time sensitive information and hence it can't be part of cached data. How can I disable APC for this database/files? or Can I set a very short expiry of certain type of data? Any help is highly appreciated.

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  • PHP-APC is exceeding limit apc.shm_size often

    - by user142741
    I am implementing the apc on a shared server that currently has 1000 sites (using wordpress, moodle, etc.). I'm Looking for the admin page, and I see "Cache full count" is growing rapidly. I've tried increasing the value of "apc.shm_size" reduce value "apc.ttl" increase the value "apc.shm_segments" but I can not resolve this issue. What am I doing wrong? I'm putting down some information: apc.ini: extension=apc.so apc.shm_size = 256 apc.enabled = 1 apc.ttl = 300 apc.user_ttl = 300 Ubuntu: 12.04 PHP: 5.3.10 APC: 3.1.7 Server has 16GB memory Limit share memory: 256MB

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  • Disable caching on a specific Classic ASP page

    - by David Brunelle
    Hi, Not sure if I really am on the right forum, but if not, just tell me. I have a page that is coded in Classic ASP which is used to send email. We are currently having a problem in which the page seem to be sent twice sometime. Upon checking, we found out that those who have this problem are coming from big organisation, so it was suggested that their server might cache the file for some reason. I would like to know, is there a way in HTML (or Classic ASP) to prevent that from happening? Or is it in IIS that we must set this up? Thanks,

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  • How to configure nginx to serve static contents from RAM?

    - by Vijayendra Tripathi
    I want to set up nginx as my web server. I want to have image files cached in the memory (RAM) rather then disk. I am serving a small page and want few images always served from RAM. I dont wish to use varnish (or any other such tools) for this as I believe nginx has a capability to cache contents into RAM. I am not sure as how may I configure nginx for this? I did try few combinations but they didn't work. nginx uses disk all the time to get images. For example, when I tried apache benchmark to test with following command - ab -c 500 -n 1000 http://localhost/banner.jpg I get following error - socket: Too many open files (24) I guess this means nginx is trying to open to many files simultaneously from the disk and OS is not allowing this operation. Can anyone please suggest me a correct configuration? Thanks for considering this message.

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