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  • A little on speaking and evaluations...

    - by AaronBertrand
    Buck Woody ( blog | twitter ) just published a great post on session evaluations , and a lot of his points hit home for me. The premise is that the evaluations are not really meant for the attendee or the event organizers, but so that the speaker can get better and make the next session better. In light of this, at least in my opinion, the existing evaluation forms (and the way attendees tend to fill them out) do not achieve this at all. It may be a little more work for events to generate a more...(read more)

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  • Toshiba C55D Touchscreen..

    - by user177189
    Getting a new Toshiba C55D Touchscreen Laptop next week and want to run strictly Ubuntu and Firefox. Want to rip every scrap of Microsoft off of it (it comes pre-loaded). I'm a neophyte to Ubuntu and the finer points of setting up a laptop. Do I first install the latest Ubuntu release, plus Adobe, gmail, etc., then go about tearing the MS junk out?If anyone knows the ansswer, I certainly would appreciate some info on this. Toivo42.

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  • why are my players drawn to the side of my viewport

    - by Jetbuster
    Following this admittedly brilliant and clean 2d camera class I have a camera on each player, and it works for multiplayer and i've divided the screen into two sections for split screen by giving each camera a viewport. However in the game it looks like this I'm not sure if thats their position relative to the screen or what The relevant gameScreen code, the makePlayers is setup so it could theoretically work for up to 4 players private void makePlayers() { int rowCount = 1; if (NumberOfPlayers > 2) rowCount = 2; players = new Player[NumberOfPlayers]; for (int i = 0; i < players.Length; i++) { int xSize = GameRef.Window.ClientBounds.Width / 2; int ySize = GameRef.Window.ClientBounds.Height / rowCount; int col = i % rowCount; int row = i / rowCount; int xPoint = 0 + xSize * row; int yPoint = 0 + ySize * col; Viewport viewport = new Viewport(xPoint, yPoint, xSize, ySize); Vector2 playerPosition = new Vector2(viewport.TitleSafeArea.X + viewport.TitleSafeArea.Width / 2, viewport.TitleSafeArea.Y + viewport.TitleSafeArea.Height / 2); players[i] = new Player(playerPosition, playerSprites[i], GameRef, viewport); } //players[1].Keyboard = true; } public override void Draw(GameTime gameTime) { base.Draw(gameTime); foreach (Player player in players) { GraphicsDevice.Viewport = player.PlayerCamera.ViewPort; GameRef.spriteBatch.Begin(SpriteSortMode.Immediate, BlendState.AlphaBlend, SamplerState.PointClamp, null, null, null, player.PlayerCamera.Transform); map.Draw(GameRef.spriteBatch); // Draw the Player player.Draw(GameRef.spriteBatch); // Draw UI screen elements GraphicsDevice.Viewport = Viewport; ControlManager.Draw(GameRef.spriteBatch); GameRef.spriteBatch.End(); } } the player's initialize and draw methods are like so internal void Initialize() { this.score = 0; this.angle = (float)(Math.PI * 0 / 180);//Start sprite at it's default rotation int width = utils.scaleInt(picture.Width, imageScale); int height = utils.scaleInt(picture.Height, imageScale); this.hitBox = new HitBox(new Vector2(centerPos.X - width / 2, centerPos.Y - height / 2), width, height, Color.Black, game.Window.ClientBounds); playerCamera.Initialize(); } #region Methods public void Draw(SpriteBatch spriteBatch) { //Console.WriteLine("Hitbox: X({0}),Y({1})", hitBox.Points[0].X, hitBox.Points[0].Y); //Console.WriteLine("Image: X({0}),Y({1})", centerPos.X, centerPos.Y); Vector2 orgin = new Vector2(picture.Width / 2, picture.Height / 2); hitBox.Draw(spriteBatch); utils.DrawCrosshair(spriteBatch, Position, game.Window.ClientBounds, Color.Red); spriteBatch.Draw(picture, Position, null, Color.White, angle, orgin, imageScale, SpriteEffects.None, 0.1f); } as I said I think I'm gonna need to do something with the render position but I'm to entirely sure what or how it would be elegant to say the least

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  • Oracle Forms and Java JRE Auto-Update Problems

    - by Grant Ronald
    There have been a few threads regarding problems with the auto update of the JRE and Oracle Forms applications.  See this entry from Steve Chan and this entry on the error FRM-92095: Oracle Jnitiator version too low - please install version 1.1.8.2 or higher.  There are a few points to be aware of so Support have written up a note to hopefully make things clearer.  Log onto your Oracle support account and search for Note: 1470123.1.

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  • Mount drive on remote machine

    - by NikolaiDante
    My current set up is: I have my main machine (Darkseid) upstairs which has a drive with all my films on it, which I don't keep mounted. Downstairs, next to the tv, I have a htpc (Archangel) which has xbmc installed on it, which points to a samba share on the main machine. Everything works fine when the drive is mounted, but is there a script I can write to send a command to the upstairs machine from the downstairs machine to mount the drive to save the walk upstairs? #lazy Both machines are Ubuntu 12.04

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  • JavaOne Community Keynote Videos

    - by Tori Wieldt
    If you weren't able to attend JavaOne 2012 in San Francisco, one of the high points was the Community Keynote on the last day. It was by the community and for the community. It included a visit from James Goling, demos, and community members describing what they've been up to. You can watch highlights: or watch the full keynote: The continued innovation of Java requires the full engagement, participation, and collaboration of the Java community. Well done!

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  • Writing Efficient SQL: Set-Based Speed Phreakery

    Phil Factor's SQL Speed Phreak challenge is an event where coders battle to produce the fastest code to solve a common reporting problem on large data sets. It isn't that easy on the spectators, since the programmers don't score extra points for commenting their code. Mercifully, Kathi is on hand to explain some of the TSQL coding secrets that go to producing blistering performance.

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  • Use Google Apps mail with website on a separate web host

    - by Oxwivi
    We've bought a domain through the free Google Apps service and use the Gmail account provided. I'm thinking of hosting our own site on a separate web host, but emails sent to our domain might be directed to our web host. Is there a way to continue using Gmail while the domain points to the web host? I've never dealt with domain names and web hosts before, nor am I experienced with web development (will use a CMS).

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  • Creating Corporate Windows Phone Applications

    - by Tim Murphy
    Most developers write Windows Phone applications for their own gratification and their own wallets.  While most of the time I would put myself in the same camp, I am also a consultant.  This means that I have corporate clients who want corporate solutions.  I recently got a request for a system rebuild that includes a Windows Phone component.  This brought up the questions of what are the important aspects to consider when building for this situation. Let’s break it down in to the points that are important to a company using a mobile application.  The company want to make sure that their proprietary software is safe from use by unauthorized users.  They also want to make sure that the data is secure on the device. The first point is a challenge.  There is no such thing as true private distribution in the Windows Phone ecosystem at this time.  What is available is the ability to specify you application for targeted distribution.  Even with targeted distribution you can’t ensure that only individuals within your organization will be able to load you application.  Because of this I am taking two additional steps.  The first is to register the phone’s DeviceUniqueId within your system.  Add a system sign-in and that should cover access to your application. The second half of the problem is securing the data on the phone.  This is where the ProtectedData API within the System.Security.Cryptography namespace comes in.  It allows you to encrypt your data before pushing it to isolated storage on the device. With the announcement of Windows Phone 8 coming this fall, many of these points will have different solutions.  Private signing and distribution of applications will be available.  We will also have native access to BitLocker.  When you combine these capabilities enterprise application development for Windows Phone will be much simpler.  Until then work with the above suggestions to develop your enterprise solutions. del.icio.us Tags: Windows Phone 7,Windows Phone,Corporate Deployment,Software Design,Mango,Targeted Applications,ProtectedData API,Windows Phone 8

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  • 70-432 Done

    - by GavinPayneUK
    Today I took and passed my first Microsoft exam, 70-432, MCTS SQL Server 2008 DBA etc.  I’m going to be harsh on my success and say while it’s great to pass an exam someone with my level of experience should be focussing on the next harder exam rather than how great is was to pass an MCTS level exam. Having written about my preparation for the exam I thought it would be good to share my experiences during the exam. Before I start in depth I’ll make three key points: No exam is easy, unless you...(read more)

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  • NetCAT ou le lancement des tests des dernières builds de NetBeans 6.9 : Dernière ligne droite pour l

    NetCAT ou le lancement des tests des dernières build de NetBeans 6.9 Dernière ligne droite pour la nouvelle mouture de NetBeans Depuis le 15 Mars, NetCAT (NetBeans Community Acceptance Testing program), a débuté la série de tests des dernières versions builds de la plateforme NetBeans. Ainsi, une cinquantaine de membres ayant demandé leur intégration au projet vont tester et émettre des retours d'expérience afin d'améliorer le maximum de points dans l'objectif d'obtenir une version finale stable et sans bugs. Le programme va se dérouler pendant 3 mois autour des milestones de l'IDE Voici le planning prévu : [IMG]http://www.livesphere.fr/images/dvp/netc...

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  • Book Review: Murach's HTML, XHTML, and CSS

    HTML is the basic language that every web developer should master (in addition to JavaScript and XHTML) in order to get started with web development. For this purpose, a good learning material is essential as developers should practice the theories that they have mastered. Murach's HTML, XHTML, and CSS attempts to explain all the essential aspects related to basic web development in a consise manner. In this review, Anand examines the contents covered in the book and points out whether the book meets the expectations of developers.

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  • why are my players drawn top the side of my viewport

    - by Jetbuster
    Following this admittedly brilliant and clean 2d camera class I have a camera on each player, and it works for multiplayer and i've divided the screen into two sections for split screen by giving each camera a viewport. However in the game it looks like this I'm not sure if thats their position relative to the screen or what The relevant gameScreen code, the makePlayers is setup so it could theoretically work for up to 4 players private void makePlayers() { int rowCount = 1; if (NumberOfPlayers > 2) rowCount = 2; players = new Player[NumberOfPlayers]; for (int i = 0; i < players.Length; i++) { int xSize = GameRef.Window.ClientBounds.Width / 2; int ySize = GameRef.Window.ClientBounds.Height / rowCount; int col = i % rowCount; int row = i / rowCount; int xPoint = 0 + xSize * row; int yPoint = 0 + ySize * col; Viewport viewport = new Viewport(xPoint, yPoint, xSize, ySize); Vector2 playerPosition = new Vector2(viewport.TitleSafeArea.X + viewport.TitleSafeArea.Width / 2, viewport.TitleSafeArea.Y + viewport.TitleSafeArea.Height / 2); players[i] = new Player(playerPosition, playerSprites[i], GameRef, viewport); } //players[1].Keyboard = true; } public override void Draw(GameTime gameTime) { base.Draw(gameTime); foreach (Player player in players) { GraphicsDevice.Viewport = player.PlayerCamera.ViewPort; GameRef.spriteBatch.Begin(SpriteSortMode.Immediate, BlendState.AlphaBlend, SamplerState.PointClamp, null, null, null, player.PlayerCamera.Transform); map.Draw(GameRef.spriteBatch); // Draw the Player player.Draw(GameRef.spriteBatch); // Draw UI screen elements GraphicsDevice.Viewport = Viewport; ControlManager.Draw(GameRef.spriteBatch); GameRef.spriteBatch.End(); } } the player's initialize and draw methods are like so internal void Initialize() { this.score = 0; this.angle = (float)(Math.PI * 0 / 180);//Start sprite at it's default rotation int width = utils.scaleInt(picture.Width, imageScale); int height = utils.scaleInt(picture.Height, imageScale); this.hitBox = new HitBox(new Vector2(centerPos.X - width / 2, centerPos.Y - height / 2), width, height, Color.Black, game.Window.ClientBounds); playerCamera.Initialize(); } #region Methods public void Draw(SpriteBatch spriteBatch) { //Console.WriteLine("Hitbox: X({0}),Y({1})", hitBox.Points[0].X, hitBox.Points[0].Y); //Console.WriteLine("Image: X({0}),Y({1})", centerPos.X, centerPos.Y); Vector2 orgin = new Vector2(picture.Width / 2, picture.Height / 2); hitBox.Draw(spriteBatch); utils.DrawCrosshair(spriteBatch, Position, game.Window.ClientBounds, Color.Red); spriteBatch.Draw(picture, Position, null, Color.White, angle, orgin, imageScale, SpriteEffects.None, 0.1f); } as I said I think I'm gonna need to do something with the render position but I'm to entirely sure what or how it would be elegant to say the least

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  • La traduction dynamique des applications basées sur Qt

    Permettre la traduction facile des interfaces utilisateur est l'un des points forts de Qt. Le support de l'unicode dès les fondations et une infrastructure pour l'internationalisation permettent de travailler facilement dans un environnement internationalisé. Un article de Johan Thelin traduit par Guillaume Belz.

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  • Why are the stats for HTML Improvements in Google Webmaster Tools not decreasing?

    - by Kookoriko
    I have read that resolving HTML Improvements in Google Webmaster Tools can take as long as 6 weeks to show up, but those numbers seem to increase without decreasing even though I've been fixing almost everything that Google points out. I have checked some sites with the View as Google tool and the bugs are resolved (let's say "short meta descriptions" for example). Any idea why is this happening?

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  • An Introduction to ASP.NET MVC Extensibility

    Because ASP.NET MVC has been designed with extensibility as its design principle; almost every logical step of the processing pipeline can be replaced with your own implementation. In fact, the best way to develop applications with ASP.NET MVC is to extend the system, Simone starts a series that explains how to implement extensions to ASP.NET MVC, starting with the ones at the beginning of the pipeline (routing extensions) and finishing with the view extensions points.

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  • Vital Stages of Web Development

    When it comes to web designing and development simpler is better. The main purpose a website is to give your business a face value, increase your profits, and enhance your client base. Web site acts a bridge between your business in the physical world and on the Internet. So to safeguard your online identity, below are a few points to be kept in while designing a website.

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  • Draw images with warped triangles on a web server [migrated]

    - by epologee
    The scenario The Flash front end of my current project produces images that a web server needs to combine into a video. Both frame-rate and frame-resolution are sizeable enough that sending an image sequence to the back end is not feasible (in both time and client bandwidth). Instead, we're trying to recreate the image drawing on the back end as well. Correct and slow, or incorrect and fast The problem is that this involves quite a bit of drawing textured triangles, and two solutions we found in Python (here and there) are so inefficient, that the drawing takes about 60 seconds per frame, resulting in a whopping 7,5 hours of processing time for a 30 second clip. Unacceptable. When using a PHP-module to send commands to ImageMagick for image manipulation, the whole process is super fast (tenths of a second per frame), but ImageMagick seems to be unable to draw triangles the way we do it in the front end, so the final results do not match. Unacceptable. What I'm asking here, is if there's someone who would know a way to solve this issue, by any means necessary that would run on a web server. Warping an image Let me explain the process of the front end: Perform a Delaunay calculation on points in an image to get an evenly distributed mesh of triangles. Offset the points/vertices in the mesh, distorting or warping the image. Draw the warped triangles on a new bitmap. We can send the results (coordinates) of steps 1 and 2 to the back end, to then draw the warped triangles and save it to an image on disk (or append as a frame to the video). But that last step is what I need help with. The Question Is there an alternative to ImageMagick that can draw triangles in a bitmap? Is there some other library, like a C library, that would allow us to do this? Or could we achieve this effect more easily by switching back end technologies, like Ruby? (.Net and Java are, unfortunately, not really options right now) Many thanks. EP. P.S. I'd appreciate re-tagging efforts, I don't quite know what labels to put on this question. Thanks!

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  • Google Maps Developers Live: Ships, Polylines, Symbols, Oh My!

    Google Maps Developers Live: Ships, Polylines, Symbols, Oh My! For the second part of our "A Journey of 245k Points" series, Paul shows some cool tricks for making stunning map visualizations of numerous ship voyages using polylines, making polylines interactive, and animating voyages with symbols. Data Source: CLIWOC (Climatological Database for the World's Oceans, 1750-1850): www.ucm.es From: GoogleDevelopers Views: 0 0 ratings Time: 30:00 More in Education

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  • How to automatically resize the Dash when screen dimensions change?

    - by St.W.
    I use a convertible thinkpad (x201t) and magick-rotation to rotate the screen by 90 degrees in tablet mode. Therefore after rotation the screen's width is only 800 points (the ordinary resolution is 1200x800). The Dash does not adapt to this new state and therefore if I click on it, it is oversized and I cannot reach the applications/files/buttons on its side. Is there a way to tell the Dash that it should only ever use a width of 800 pixels, or any other solution to automatically adapt its size when rotating?

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  • Game engine development in C++ [closed]

    - by Chris Cochran
    I am arriving at completion on a multithreaded concurrency framework designed for high-performance computing. Though I am not a gamer, it has occurred to me that this stand-alone software core could be an ideal basis for a multiprocessor game engine (64-bit native C++, 5000+ entry points). Are there any websites I could visit to discuss this technology with programmers and developers who could really benefit from it?

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  • How do I select a field/column from the output of `ls -l`?

    - by soandos
    My goal is deceptively simple (at least to me). I wish to take the output of ls -l or ls -lh and select just one field. I am looking for this to be as bulletproof as possible, by which I mean, assume that filenames can have a variable number of spaces, not everything in the field has the same length, etc. Bonus points for having a script that will take the name of the the field (or even just a field number), and then return the contents of the field. I want to turn into:

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  • using lua in kobold2d to control parameters

    - by nycynik
    Is there a tutorial on using LUA in Kobold2d? I want to know if its possible to use it to control the game behavior (like max speed decrease of timer, and bonus points) by uploading a new script to the app. I found this link in the FAQ: http://www.kobold2d.com/pages/viewpage.action?pageId=917888 but it does not mention if I can replace the lua script from within the game, and reload it, is that possible? Should i just have a parameter file instead that i can download and replace?

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