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  • Experiments in Wackiness: Allowing percents, angle-brackets, and other naughty things in the ASP.NET

    - by The Official Microsoft IIS Site
    Just because you CAN do something doesn't mean you SHOULD. However, it's always nice to do something crazy so that you can better understand a system. Warning: There is no warranty implied here. I'm loading the gun and showing you where to point it. If you point it at your foot, that's your business. Safety mechanisms exist for a reason and if you're going to to use this tip to just "get an app to work" but you're not sure why it's broken and you're just...(read more)

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  • Week in Geek: New Malware Steals Bitcoin Currency

    - by Asian Angel
    This week we learned how to easily change a dual-booting PC’s default OS, “extract audio from any video using VLC, sneak around paywalls, & delay Windows Live Mesh during boot”, shrink videos to fit an Android phone with VLC, fix damaged or broken audio cables, “decide between an ISO or TS folder, help Windows 7 remember folder locations, & convert books for the Kindle”, and more. Photo by Profound Whatever.How to Make and Install an Electric Outlet in a Cabinet or DeskHow To Recover After Your Email Password Is CompromisedHow to Clean Your Filthy Keyboard in the Dishwasher (Without Ruining it)

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  • Page output caching for dynamic web applications

    - by Mike Ellis
    I am currently working on a web application where the user steps (forward or back) through a series of pages with "Next" and "Previous" buttons, entering data until they reach a page with the "Finish" button. Until finished, all data is stored in Session state, then sent to the mainframe database via web services at the end of the process. Some of the pages display data from previous pages in order to collect additional information. These pages can never be cached because they are different for every user. For pages that don't display this dynamic data, they can be cached, but only the first time they load. After that, the data that was previously entered needs to be displayed. This requires Page_Load to fire, which means the page can't be cached at that point. A couple of weeks ago, I knew almost nothing about implementing page caching. Now I still don't know much, but I know a little bit, and here is the solution that I developed with the help of others on my team and a lot of reading and trial-and-error. We have a base page class defined from which all pages inherit. In this class I have defined a method that sets the caching settings programmatically. For pages that can be cached, they call this base page method in their Page_Load event within a if(!IsPostBack) block, which ensures that only the page itself gets cached, not the data on the page. if(!IsPostBack) {     ...     SetCacheSettings();     ... } protected void SetCacheSettings() {     Response.Cache.AddValidationCallback(new HttpCacheValidateHandler(Validate), null);     Response.Cache.SetExpires(DateTime.Now.AddHours(1));     Response.Cache.SetSlidingExpiration(true);     Response.Cache.SetValidUntilExpires(true);     Response.Cache.SetCacheability(HttpCacheability.ServerAndNoCache); } The AddValidationCallback sets up an HttpCacheValidateHandler method called Validate which runs logic when a cached page is requested. The Validate method signature is standard for this method type. public static void Validate(HttpContext context, Object data, ref HttpValidationStatus status) {     string visited = context.Request.QueryString["v"];     if (visited != null && "1".Equals(visited))     {         status = HttpValidationStatus.IgnoreThisRequest; //force a page load     }     else     {         status = HttpValidationStatus.Valid; //load from cache     } } I am using the HttpValidationStatus values IgnoreThisRequest or Valid which forces the Page_Load event method to run or allows the page to load from cache, respectively. Which one is set depends on the value in the querystring. The value in the querystring is set up on each page in the "Next" and "Previous" button click event methods based on whether the page that the button click is taking the user to has any data on it or not. bool hasData = HasPageBeenVisited(url); if (hasData) {     url += VISITED; } Response.Redirect(url); The HasPageBeenVisited method determines whether the destination page has any data on it by checking one of its required data fields. (I won't include it here because it is very system-dependent.) VISITED is a string constant containing "?v=1" and gets appended to the url if the destination page has been visited. The reason this logic is within the "Next" and "Previous" button click event methods is because 1) the Validate method is static which doesn't allow it to access non-static data such as the data fields for a particular page, and 2) at the time at which the Validate method runs, either the data has not yet been deserialized from Session state or is not available (different AppDomain?) because anytime I accessed the Session state information from the Validate method, it was always empty.

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  • Are CK Metrics still considered useful? Is there an open source tool to help?

    - by DeveloperDon
    Chidamber & Kemerer proposed several metrics for object oriented code. Among them, depth of inheritance tree, weighted number of methods, number of member functions, number of children, and coupling between objects. Using a base of code, they tried to correlated these metrics to the defect density and maintenance effort using covariant analysis. Are these metrics actionable in projects? Perhaps they can guide refactoring. For example weighted number of methods might show which God classes needed to be broken into more cohesive classes that address a single concern. Is there approach superseded by a better method, and is there a tool that can identify problem code, particularly in moderately large project being handed off to a new developer or team?

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  • problem in installing mysqlworkbench 6

    - by pavan
    Ubuntu 13.04 - 32 bit (Reading database ... 216964 files and directories currently installed.) Unpacking mysql-workbench-community (from mysql-workbench-community-6.0.6-1ubu1304-i386.deb) ... dpkg: error processing mysql-workbench-community-6.0.6-1ubu1304-i386.deb (--install): trying to overwrite '/usr/share/mysql-workbench/model_view.glade', which is also in package mysql-workbench-data 5.2.40+dfsg-2ubuntu1 dpkg-deb: error: subprocess paste was killed by signal (Broken pipe) Processing triggers for bamfdaemon ... Rebuilding /usr/share/applications/bamf-2.index... Processing triggers for desktop-file-utils ... Processing triggers for gnome-menus ... Errors were encountered while processing: mysql-workbench-community-6.0.6-1ubu1304-i386.deb Please help..

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  • BlueNES: A Bluetooth Connector for Classic NES Controllers

    - by Jason Fitzpatrick
    If you’re looking for a DIY way to hook up your classic Nintendo controllers for use in modern emulation programs, this hack allows you to use them without modifying the original casing or cables. Courtesy of Evan Dustin, we find this guide on hacking apart a broken NES unit (to get the basic parts like the port connectors) and then binding it all together with an Arduino board. Check out the video above to see it in action and then hit up the link below to check out the notes on the YouTube video for additional information including parts and code. BluesNES: Bluetooth NES Controller [via Hack A Day] HTG Explains: What Is RSS and How Can I Benefit From Using It? HTG Explains: Why You Only Have to Wipe a Disk Once to Erase It HTG Explains: Learn How Websites Are Tracking You Online

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  • Problem with Numlock light and remapping keyboard

    - by ansidev
    I upgraded to Ubuntu 13.10. And there are two problem: Numlock is on. But after I press Ctrl+Space (hotkey for IBus, (default in 13.10 is Super+Space)), Numlock is off and I must press Numlock button twice to enable Numlock. About remapping keyboard, because my keyboard have some broken key, so I am using xmodmap to remap my keyboard (config file for xmodmap is $HOME/.xmodmap). But when I switch keyboard layout (I mentioned above), everything changed to default, and I must run xmodmap .xmodmap to remap keyboard again. When using Ubuntu 13.04, everything is good. How to solve my problems? UPDATE: 1. I am using two keyboard layout: English (US) and Unikey (from ibus-unikey package). 2. If I change key board layout using menu on Unity panel, no first problem.

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  • Rendering of 2d water

    - by luke
    Suppose you have a nice way to move your 2D particles in order to simulate a fluid (like water). Any ideas on how to render it? Consider the fact that the game is a 2D game. The perspective is like this (the first image i have found): an example of 2d water. The water will be contained in boxes that can be broken in order to let it fall down and interact with other objects. The most simple way that comes to my mind is to use a small image for each particle. I am interested in hearing more ways of rendering water. Thank you.

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  • How to install iodbc in Ubuntu 12.10

    - by Hanynowsky
    I need to install the library iodbc (depends on libodbc2) in my Quantal machine. Yet there is creepy dependency problem. This was replaced somehow by unixodbc which I don't have, installed. Here is what I get when I try to install : sudo apt-get install libiodbc2-dev Reading package lists... Done Building dependency tree Reading state information... Done Some packages could not be installed. This may mean that you have requested an impossible situation or if you are using the unstable distribution that some required packages have not yet been created or been moved out of Incoming. The following information may help to resolve the situation: The following packages have unmet dependencies: libiodbc2-dev : Depends: libiodbc2 (= 3.52.7-2build2) but it is not going to be installed Depends: iodbc (= 3.52.7-2build2) but it is not going to be installed E: Unable to correct problems, you have held broken packages. I can tell that iodbc conflicts with odbcinst. Yet, I cannot remove it due to the following: sudo apt-get remove odbcinst Reading package lists... Done Building dependency tree Reading state information... Done The following packages were automatically installed and are no longer required: akonadi-backend-mysql calligra-l10n-engb kde-l10n-engb kdevelop-l10n kdevelop-php-docs-l10n kdevelop-php-l10n libakonadi-kabc4 libakonadi-notes4 libakonadiprotocolinternals1 libboost-thread1.49.0 libdmtx0a libgpgme++2 libkcalcore4 libkdgantt2 libkholidays4 libkimap4 libkldap4 libkmbox4 libkmime4 libkolabxml0 libkpgp4 libkresources4 libksieve4 libprison0 libqgpgme1 libqrencode3 libxerces-c3.1 Use 'apt-get autoremove' to remove them. The following packages will be REMOVED: akonadi-server k3b k3b-i18n katepart kde-runtime kdelibs-bin kdelibs5-plugins kdepim-runtime kdepim-strigi-plugins kdepimlibs-kio-plugins kdoctools kget kmag kmail kmix kmousetool ksystemlog kubuntu-debug-installer language-pack-kde-ar language-pack-kde-en libakonadi-calendar4 libakonadi-contact4 libakonadi-kcal4 libakonadi-kde4 libakonadi-kmime4 libcalendarsupport4 libincidenceeditorsng4 libk3b6 libkabc4 libkactivities-bin libkactivities6 libkalarmcal2 libkatepartinterfaces4 libkcal4 libkcalutils4 libkcddb4 libkde3support4 libkdepim4 libkdepimdbusinterfaces4 libkdewebkit5 libkemoticons4 libkfile4 libkgapi0 libkhtml5 libkio5 libkleo4 libkmanagesieve4 libkmediaplayer4 libknewstuff3-4 libknotifyconfig4 libkolab0 libkonq-common libkonq5abi1 libkontactinterface4 libkparts4 libkpimidentities4 libkpimtextedit4 libkpimutils4 libkprintutils4 libksieveui4 libktexteditor4 libktnef4 libktorrent4 libkworkspace4abi2 libkxmlrpcclient4 libmailcommon4 libmailimporter4 libmailtransport4 libmessagecomposer4 libmessagecore4 libmessagelist4 libmessageviewer4 libmicroblog4 libnepomuk4 libnepomukcore4abi1 libnepomukquery4a libnepomuksync4 libnepomukutils4 libplasma3 libsoprano4 libtemplateparser4 libvirtodbc0 nepomuk-core odbcinst odbcinst1debian2 plasma-scriptengine-javascript qapt-batch soprano-daemon virtuoso-minimal 0 upgraded, 0 newly installed, 89 to remove and 0 not upgraded. After this operation, 126 MB disk space will be freed. Do you want to continue [Y/n]? Other info: Why do the "iodbc" and "libmyodbc" packages conflict with each other? The root problem is that I need to use a new feature introduced in the latest MySQL Workbench builds (DB Migration) which uses odbc for that matter. Here is what Mysql doc says about it : Linux The Migration Wizard uses iODBC as a driver manager for all of its ODBC connections in Linux. This may give you some troubles because most Linux distributions provide ODBC drivers compiled against unixODBC. This is another driver manager not supported by MySQL Workbench so you won’t be able to use those drivers unless you compile them against iODBC. Here’s what you should do. Make sure that you have iODBC installed. If you are using Debian, Ubuntu or another Debian based distro, type this command in your terminal: $ sudo apt-get install iodbc libiodbc2-dev libpq-dev libssl-dev For RPM based distros (RedHat, Fedora, etc.) type this command instead of the previous one: $ sudo yum install iodbc iodbc-dev libpqxx-devel openssl-devel Now we need to install the PostgreSQL ODBC drivers. Download the psqlODBC source tarball from here. Use the latest version available for download. As of this writing the latest version corresponds to the file psqlodbc-09.01.0200.tar.gz. Extract this tarball to a directory in your hard drive and open a terminal and cd into that directory. Type this in the terminal window: $ ./configure --with-iodbc --enable-pthreads $ make $ sudo make install Verify that you have the file psqlodbcw.so in the /usr/local/lib directory. This package seems to pose the problem probably: dpkg -s odbcinst1debian2 Package: odbcinst1debian2 Status: install ok installed Priority: optional Section: libs Installed-Size: 241 Maintainer: Ubuntu Developers <[email protected]> Architecture: amd64 Multi-Arch: same Source: unixodbc Version: 2.2.14p2-5ubuntu4 Replaces: unixodbc (<< 2.1.1-2) Depends: libc6 (>= 2.14), libltdl7 (>= 2.4.2), odbcinst Pre-Depends: multiarch-support Breaks: libiodbc2, libmyodbc (<< 5.1.6-2), odbc-postgresql (<< 1:09.00.0310-1.1), tdsodbc (<< 0.82-8) Conflicts: odbcinst1, odbcinst1debian1 Description: Support library for accessing odbc ini files This package contains the libodbcinst library from unixodbc, a library used by ODBC drivers for reading their configuration settings from /etc/odbc.ini and ~/.odbc.ini. . Also contained in this package are the driver setup plugins, which describe the features supported by individual ODBC drivers. Homepage: http://www.unixodbc.org/ Original-Maintainer: Steve Langasek <[email protected]> I have no broken packages:

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  • Update errors on Xubuntu12.04

    - by Kris Everett
    I'm trying to install updates via the Update Manager, and I got this error: The Package system is broken Check if you are using third party repositories. if so disable them, since they are a common source of problems. Furthermore run the following command in a Terminal: apt-get install -f When I run apt-get install -f, I get: E: could not open lock file /var/lib/dpkg/lock - open (13: Permission Denied E: Unabvle to lock administration directory (/var/lib/dpkg/), are you root? What is wrong? How do I fix it? Why does this happen?

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  • Partial upgrade error

    - by Dan
    this is an issue I have googled a lot and I have tried a lot of fixes, but non of them really worked. At some point (I can't remember when/how) my Update system sort of broke, and since then it is always complaining about "Not all updates can be installed, run a Partial Upgrade". If I click on Partial Upgrade, I get the following result But running apt-get install -f does not fix anything, and at the end I always get the following message Funny thing is that my apt-get system works perfect on Console. I can update my system through apt-get update, apt-get upgrade etc.. So.. how can I fix the graphic interface? I understand that my apt-get system is not broken, but somehow its GUI it is. Any thoughts about it? THANKS! P.D: I have already tried sudo dpkg --configure -a and sudo apt-get autoremove

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  • How to make a disk image and restore from it later?

    - by Torben Gundtofte-Bruun
    I'm a new Linux user. I've reinstalled my Wubi from scratch at least ten times the last few weeks because while getting the system up and running (drivers, resolution, etc.) I've broken something (X, grub, unknowns) and I can't get it back to work. Especially for a newbie like me, it's easier (and much faster) to just reinstall the whole shebang than try to troubleshoot several layers of failed "fixing" attempts. Coming from Windows, I expect that there is some "disk image" utility that I can run to make a snapshot of my Linux install (and of the boot partition!!) before I meddle with stuff. Then, after I've foobar'ed my machine, I would somehow restore my machine back to that working snapshot. What's the Linux equivalent of Windows disk imagers like Acronis True Image or Norton Ghost? Note: I found a similar question here.

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  • Best Design Pattern for Coupling User Interface Components and Data Structures

    - by szahn
    I have a windows desktop application with a tree view. Due to lack of a sound data-binding solution for a tree view, I've implemented my own layer of abstraction on it to bind nodes to my own data structure. The requirements are as follows: Populate a tree view with nodes that resemble fields in a data structure. When a node is clicked, display the appropriate control to modify the value of that property in the instance of the data structure. The tree view is populated with instances of custom TreeNode classes that inherit from TreeNode. The responsibility of each custom TreeNode class is to (1) format the node text to represent the name and value of the associated field in my data structure, (2) return the control used to modify the property value, (3) get the value of the field in the control (3) set the field's value from the control. My custom TreeNode implementation has a property called "Control" which retrieves the proper custom control in the form of the base control. The control instance is stored in the custom node and instantiated upon first retrieval. So each, custom node has an associated custom control which extends a base abstract control class. Example TreeNode implementation: //The Tree Node Base Class public abstract class TreeViewNodeBase : TreeNode { public abstract CustomControlBase Control { get; } public TreeViewNodeBase(ExtractionField field) { UpdateControl(field); } public virtual void UpdateControl(ExtractionField field) { Control.UpdateControl(field); UpdateCaption(FormatValueForCaption()); } public virtual void SaveChanges(ExtractionField field) { Control.SaveChanges(field); UpdateCaption(FormatValueForCaption()); } public virtual string FormatValueForCaption() { return Control.FormatValueForCaption(); } public virtual void UpdateCaption(string newValue) { this.Text = Caption; this.LongText = newValue; } } //The tree node implementation class public class ExtractionTypeNode : TreeViewNodeBase { private CustomDropDownControl control; public override CustomControlBase Control { get { if (control == null) { control = new CustomDropDownControl(); control.label1.Text = Caption; control.comboBox1.Items.Clear(); control.comboBox1.Items.AddRange( Enum.GetNames( typeof(ExtractionField.ExtractionType))); } return control; } } public ExtractionTypeNode(ExtractionField field) : base(field) { } } //The custom control base class public abstract class CustomControlBase : UserControl { public abstract void UpdateControl(ExtractionField field); public abstract void SaveChanges(ExtractionField field); public abstract string FormatValueForCaption(); } //The custom control generic implementation (view) public partial class CustomDropDownControl : CustomControlBase { public CustomDropDownControl() { InitializeComponent(); } public override void UpdateControl(ExtractionField field) { //Nothing to do here } public override void SaveChanges(ExtractionField field) { //Nothing to do here } public override string FormatValueForCaption() { //Nothing to do here return string.Empty; } } //The custom control specific implementation public class FieldExtractionTypeControl : CustomDropDownControl { public override void UpdateControl(ExtractionField field) { comboBox1.SelectedIndex = comboBox1.FindStringExact(field.Extraction.ToString()); } public override void SaveChanges(ExtractionField field) { field.Extraction = (ExtractionField.ExtractionType) Enum.Parse(typeof(ExtractionField.ExtractionType), comboBox1.SelectedItem.ToString()); } public override string FormatValueForCaption() { return string.Empty; } The problem is that I have "generic" controls which inherit from CustomControlBase. These are just "views" with no logic. Then I have specific controls that inherit from the generic controls. I don't have any functions or business logic in the generic controls because the specific controls should govern how data is associated with the data structure. What is the best design pattern for this?

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  • Muob Package Manager crashes

    - by Woltan
    Clicking on Check for Updates in the kubuntu Muon Package Manager gives the following error message: Unable to download the following packages: Failed to download http://de.archive.ubuntu.com oneiric-updates/universe Sources 416 Requested Range Not Satisfiable [IP: 141.30.13.10 80] Failed to download http://de.archive.ubuntu.com oneiric-updates/multiverse Sources 416 Requested Range Not Satisfiable [IP: 141.30.13.10 80] Failed to download http://de.archive.ubuntu.com oneiric-updates/main i386 Packages 416 Requested Range Not Satisfiable [IP: 141.30.13.10 80] After clicking OK or after just looking at the software sources the package manager crashed with the following error message: The package system could not be initialized, your configuration may be broken. What can I do to fix the problem?

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  • How to render 2D particles as fluid?

    - by luke
    Suppose you have a nice way to move your 2D particles in order to simulate a fluid (like water). Any ideas on how to render it? This is for a 2D game, where the perspective is from the side, like this. The water will be contained in boxes that can be broken in order to let it fall down and interact with other objects. The simplest way that comes to my mind is to use a small image for each particle. I am interested in hearing more ways of rendering water.

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  • Unable to install any packages due to unrecoverable fatal error /var/lib/dpkg/diversions

    - by gforces
    I am currently unable to install any packages. I receive the following error: dpkg: unrecoverable fatal error, aborting: too-long line or missing newline in `/var/lib/dpkg/diversions I have tried various approaches: sudo dpkg --configure -a sudo apt-get clean sudo dpkg-divert --list sudo apt-get check sudo apt-get install -f etc. but all to no avail. Either the output was apparently normal or the error above was thrown. I'm stumped as to how to proceed and would appreciate any assistance. If any further info is required just ask. Thanks for the reply. I followed the suggestions and am now getting a different error: (Reading database ... 50%dpkg: unrecoverable fatal error, aborting: files list file for package 'libksane0' is missing final newline E: Sub-process /usr/bin/dpkg returned an error code (2) Here is the link for the current diversions: http://paste.ubuntu.com/823500/ and the old broken one: http://paste.ubuntu.com/823502/ I tried to reinstall libksane0 but the same error occurred.

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  • Could anyone help me get my NETGEAR WNA3100 (Broadcom BCM43231) wireless adapter to work?

    - by Matthew Carroll
    I have just moved back to Ubuntu from Windows 7 and a few months ago, I bought a NETGEAR WNA3100 wireless adapter because my old adapter had broken. I plugged in my adapter and it doesn't seem to work, I also used the windows 7 drivers for it and tried them on the program "Windows Wireless Drivers" and they don't seem to recognize the device. However I have heard you need XP drivers but I can't seem to find them on the internet nor find them on the CD. Could anyone help me get my wireless adapter to work? Any help is greatly appreciate. P.S I do have internet connection though I have to tether my phone to my computer and then connect my phone to my router.

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  • Gnome Shell got removed after updating Ubuntu 12.04

    - by CMG
    Now when i try to install it...it shows the following error sudo apt-get install gnome-shell Reading package lists... Done Building dependency tree Reading state information... Done Some packages could not be installed. This may mean that you have requested an impossible situation or if you are using the unstable distribution that some required packages have not yet been created or been moved out of Incoming. The following information may help to resolve the situation: The following packages have unmet dependencies: gnome-shell : Depends: libgcr-3-1 (>= 3.4.0) but 3.2.2-2ubuntu4 is to be installed Depends: gir1.2-gcr-3 but it is not installable Recommends: gnome-contacts but it is not going to be installed E: Unable to correct problems, you have held broken packages. How can I install GNOME-Shell?

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  • Help installing wine

    - by Carter
    The following packages have unmet dependencies: wine1.5 : Depends: wine1.5-i386 (= 1.5.16-0ubuntu1) but it is not installable Recommends: gnome-exe-thumbnailer but it is not going to be installed or kde-runtime but it is not going to be installed Recommends: ttf-droid Recommends: ttf-mscorefonts-installer but it is not going to be installed Recommends: ttf-umefont but it is not going to be installed Recommends: ttf-unfonts-core but it is not going to be installed Recommends: winbind but it is not going to be installed Recommends: winetricks but it is not going to be installed E: Unable to correct problems, you have held broken packages. I get this error when trying to install wine. Please help!

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  • Install packages with unmet dependencies

    - by Alvin Sim
    Hi all, I am trying to install some applications but some of them fail to install. The three applications I tried are Vim, Emacs and GNOME-Do. I am using Ubuntu 10.10 installed as a guest OS in VirtualBox. The kernel version installed is 2.6.35-26. The error I got is : alvinsim@ubuntu:/etc/apt$ sudo apt-get install emacs Reading package lists... Done Building dependency tree Reading state information... Done Some packages could not be installed. This may mean that you have requested an impossible situation or if you are using the unstable distribution that some required packages have not yet been created or been moved out of Incoming. The following information may help to resolve the situation: The following packages have unmet dependencies: emacs : Depends: emacs23 or emacs23-lucid but it is not going to be installed emacs23-nox but it is not going to be installed E: Broken packages What is wrong and how do I fix this? Thanks.

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  • Ubuntu One Bookmark sync not working.

    - by Rob
    Everything in Ubuntu One sync works great except bookmark sync. I tried the wiki answer that said to run: killall beam.smp beam rm ~/.config/desktop-couch/desktop-couchdb.ini dbus-send --session --dest=org.desktopcouch.CouchDB --print-reply --type=method_call / org.desktopcouch.CouchDB.getPort This is what my terminal came back with: robin@robin-MIDWAY:~$ killall beam.smp beam beam: no process found robin@robin-MIDWAY:~$ rm ~/.config/desktop-couch/desktop-couchdb.ini rm: cannot remove `/home/robin/.config/desktop-couch/desktop-couchdb.ini': No such file or directory robin@robin-MIDWAY:~$ dbus-send --session --dest=org.desktopcouch.CouchDB --print-reply --type=method_call / org.desktopcouch.CouchDB.getPort Error org.freedesktop.DBus.Error.NoReply: Did not receive a reply. Possible causes include: the remote application did not send a reply, the message bus security policy blocked the reply, the reply timeout expired, or the network connection was broken. robin@robin-MIDWAY:~$ I'm a computer "newbie" so it's possible I'm doing something wrong, are there any tutorials out there on how to use the CouchDB? I have Bindwood installed.

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  • How to set which application is launched by xdg-open?

    - by Dima
    I have run update-alternatives as well as gnome preffered apps selection thing. And all point to have chromium browser as default. Yet when I run xdg-open http://askubuntu.com firefox is launched! Similarly emacs and bzr also launch stuff in firefox instead of chromium. Are there any additional settings which affect xdg-open functionality? Something is definatly broken: UPDATE I have purged firefox: update-alternatives - uses chromium browser sensible-browser - opens chromium browser xdg-open & gnome-open - opens using google-chrome which kindly tells me "it's not default browser" !!!!

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  • Trying to install Team viewer on Ubuntu 12.04

    - by Teknikk
    I recently got Ubuntu installed on my server, I wanted to install TeamViewer so i could easy manage the virtual machines, However, I get errors when installing it from App store?, And I also get errors, but more detailed on the terminal. Error output: tek@tek-G53SW:~/Download$ sudo dpkg -i ipts teamviewer_linux_x64.deb dpkg: error processing ipts (--install): cannot access archive: No such file or directory (Reading database ... 142115 files and directories currently installed.) Preparing to replace teamviewer7 7.0.9360 (using teamviewer_linux_x64.deb) ... Unpacking replacement teamviewer7 ... dpkg: dependency problems prevent configuration of teamviewer7: teamviewer7 depends on libc6-i386 (>= 2.7); however: Package libc6-i386 is not installed. teamviewer7 depends on lib32asound2; however: Package lib32asound2 is not installed. teamviewer7 depends on lib32z1; however: Package lib32z1 is not installed. teamviewer7 depends on ia32-libs; however: Package ia32-libs is not installed. dpkg: error processing teamviewer7 (--install): dependency problems - leaving unconfigured Errors were encountered while processing: ipts teamviewer7 I tried to install it manually, but with no luck, I heard some others has this problems. I am running Ubuntu 12.04 x64. Error @ sudo apt-get install libc6-i386 lib32asound2 lib32z1 ia32-libs : tek@tek-G53SW:~/Download$ sudo apt-get install libc6-i386 lib32asound2 lib32z1 ia32-libs Reading package lists... Done Building dependency tree Reading state information... Done You might want to run 'apt-get -f install' to correct these: The following packages have unmet dependencies: ia32-libs : Depends: ia32-libs-multiarch E: Unmet dependencies. Try 'apt-get -f install' with no packages (or specify a solution). tek@tek-G53SW:~/Download$ More errors tek@tek-G53SW:~/Download$ sudo apt-get -f install [sudo] password for tek: Reading package lists... Done Building dependency tree Reading state information... Done Correcting dependencies... Done The following packages will be REMOVED: teamviewer7 0 upgraded, 0 newly installed, 1 to remove and 0 not upgraded. 1 not fully installed or removed. After this operation, 81.9 MB disk space will be freed. Do you want to continue [Y/n]? y (Reading database ... 142441 files and directories currently installed.) Removing teamviewer7 ... tek@tek-G53SW:~/Download$ sudo apt-get install libc6-i386 lib32asound2 lib32z1 ia32-libs Reading package lists... Done Building dependency tree Reading state information... Done lib32z1 is already the newest version. libc6-i386 is already the newest version. lib32asound2 is already the newest version. Some packages could not be installed. This may mean that you have requested an impossible situation or if you are using the unstable distribution that some required packages have not yet been created or been moved out of Incoming. The following information may help to resolve the situation: The following packages have unmet dependencies: ia32-libs : Depends: ia32-libs-multiarch E: Unable to correct problems, you have held broken packages. tek@tek-G53SW:~/Download$ sudo apt-get install ia32-libs-multiarch Reading package lists... Done Building dependency tree Reading state information... Done Some packages could not be installed. This may mean that you have requested an impossible situation or if you are using the unstable distribution that some required packages have not yet been created or been moved out of Incoming. The following information may help to resolve the situation: The following packages have unmet dependencies: ia32-libs-multiarch:i386 : Depends: gstreamer0.10-plugins-good:i386 but it is not going to be installed Depends: gtk2-engines:i386 but it is not going to be installed Depends: gtk2-engines-murrine:i386 but it is not going to be installed Depends: gtk2-engines-pixbuf:i386 but it is not going to be installed Depends: gtk2-engines-oxygen:i386 but it is not going to be installed Depends: ibus-gtk:i386 but it is not going to be installed Depends: libcanberra-gtk-module:i386 but it is not going to be installed Depends: libcups2:i386 but it is not going to be installed Depends: libcupsimage2:i386 but it is not going to be installed Depends: libfontconfig1:i386 but it is not going to be installed Depends: libgail-common:i386 but it is not going to be installed Depends: libgphoto2-2:i386 but it is not going to be installed Depends: libgtk2.0-0:i386 but it is not going to be installed Depends: libnss3:i386 but it is not going to be installed Depends: libqt4-opengl:i386 but it is not going to be installed Depends: libqt4-qt3support:i386 but it is not going to be installed Depends: libqt4-scripttools:i386 but it is not going to be installed Depends: libqt4-svg:i386 but it is not going to be installed Depends: libqtgui4:i386 but it is not going to be installed Depends: libqtwebkit4:i386 but it is not going to be installed Depends: librsvg2-common:i386 but it is not going to be installed Depends: libsane:i386 but it is not going to be installed E: Unable to correct problems, you have held broken packages. tek@tek-G53SW:~/Download$

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  • Where to start with game development?

    - by steven_desu
    I asked this earlier in this thread at stackoverflow.com. One of the early comments redirected me here to gamedev.stackexchange.com, so I'm reposting here. Searching for related questions I found a number of very specific questions, but I'm afraid the specifics have proved fruitless for me and after 4 hours on Google I'm no closer than I started, so I felt reaching out to a community might be in order. First, my goal: I've never made a game before, although I've muddled over the possibility several times. I decided to finally sit down and start learning how to code games, use game engines, etc. All so that one day (hopefully soon) I'll be able to make functional (albeit simple) games. I can start adding complexity later, for now I'd be glad to have a keyboard-controlled camera moving in a 3D world with no interaction beyond that. My background: I've worked in SEVERAL programming languages ranging from PHP to C++ to Java to ASM. I'm not afraid of any challenges that come with learning the new syntax or limitations inherent in a new language. All of my past programming experience, however, has been strictly non-graphical and usually with little or extremely simple interaction during execution. I've created extensive and brilliant algorithms for solving logical and mathematical problems as well as graphing problems. However in every case input was either defined in a file, passed form an HTML form, or typed into the console. Real-time interaction with the user is something with which I have no experience. My question: Where should I start in trying to make games? Better yet- where should I start in trying to create a keyboard-navigable 3D environment? In searching online I've found several resources linking to game engines, graphics engines, and physics engines. Here's a brief summary of my experiences with a few engines I tried: Unreal SDK: The tutorial videos assume that you already have in-depth knowledge of 3D modeling, graphics engines, animations, etc. The "Getting Started" page offers no formal explanation of game development but jumps into how Unreal can streamline processes it assumes you're already familiar with. After downloading the SDK and launching it to see if the tools were as intuitive as they claimed, I was greeted with about 60 buttons and a blank void for my 3D modeling. Clicking on "add volume" (to attempt to add a basic cube) I was met with a menu of 30 options. Panicking, I closed the editor. Crystal Space: The website seemed rather informative, explaining that Crystal Space was just for graphics and the companion software, CEL, provided entity logic for making games. A demo game was provided, which was built using "CELStart", their simple tool for people with no knowledge of game programming. I launched the game to see what I might look forward to creating. It froze several times, the menus were buggy, there were thousands of graphical glitches, enemies didn't respond to damage, and when I closed the game it locked up. Gave up on that engine. IrrLicht: The tutorial assumes I have Visual Studio 6.0 (I have Visual Studio 2010). Following their instructions I was unable to properly import the library into Visual Studio and unable to call any of the functions that they kept using. Manually copying header files, class files, and DLLs into my project's folder - the project failed to properly compile. Clearly I'm not off to a good start and I'm going in circles. Can someone point me in the right direction? Should I start by downloading a program like Blender and learning 3D modeling, or should I be learning how to use a graphics engine? Should I look for an all-inclusive game engine, or is it better to try and code my own game logic? If anyone has actually made their own games, I would prefer to hear how they got their start. Also- taking classes at my school is not an option. Nothing is offered.

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  • Where to start with game development?

    - by steven_desu
    Searching for related questions I found a number of very specific questions, but I'm afraid the specifics have proved fruitless for me and after 4 hours on Google I'm no closer than I started, so I felt reaching out to a community might be in order. First, my goal: I've never made a game before, although I've muddled over the possibility several times. I decided to finally sit down and start learning how to code games, use game engines, etc. All so that one day (hopefully soon) I'll be able to make functional (albeit simple) games. I can start adding complexity later, for now I'd be glad to have a keyboard-controlled camera moving in a 3D world with no interaction beyond that. My background: I've worked in SEVERAL programming languages ranging from PHP to C++ to Java to ASM. I'm not afraid of any challenges that come with learning the new syntax or limitations inherent in a new language. All of my past programming experience, however, has been strictly non-graphical and usually with little or extremely simple interaction during execution. I've created extensive and brilliant algorithms for solving logical and mathematical problems. However in every case input was either defined in a file, passed form an HTML form, or typed into the console. Real-time interaction with the user is something with which I have no experience. My question: Where should I start in trying to make games? Better yet- where should I start in trying to create a keyboard-navigable 3D environment? In searching online I've found several resources linking to game engines, graphics engines, and physics engines. Here's a brief summary of my experiences with a few engines I tried: Unreal SDK: The tutorial videos assume that you already have in-depth knowledge of 3D modeling, graphics engines, animations, etc. The "Getting Started" page offers no formal explanation of game development but jumps into how Unreal can streamline processes it assumes you're already familiar with. After downloading the SDK and launching it to see if the tools were as intuitive as they claimed, I was greeted with about 60 buttons and a blank void for my 3D modeling. Clicking on "add volume" (to attempt to add a basic cube) I was met with a menu of 30 options. Panicking, I closed the editor. Crystal Space: The website seemed rather informative, explaining that Crystal Space was just for graphics and the companion software, CEL, provided entity logic for making games. A demo game was provided, which was built using "CELStart", their simple tool for people with no knowledge of game programming. I launched the game to see what I might look forward to creating. It froze several times, the menus were buggy, there were thousands of graphical glitches, enemies didn't respond to damage, and when I closed the game it locked up. Gave up on that engine. IrrLicht: The tutorial assumes I have Visual Studio 6.0 (I have Visual Studio 2010). Following their instructions I was unable to properly import the library into Visual Studio and unable to call any of the functions that they kept using. Manually copying header files, class files, and DLLs into my project's folder - the project failed to properly compile. Clearly I'm not off to a good start and I'm going in circles. Can someone point me in the right direction? Should I start by downloading a program like Blender and learning 3D modeling, or should I be learning how to use a graphics engine? Should I look for an all-inclusive game engine, or is it better to try and code my own game logic? If anyone has actually made their own games, I would prefer to hear how they got their start. Also- taking classes at my school is not an option. Nothing is offered.

    Read the article

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