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  • Where to put my xUnit tests for an F# assembly?

    - by Benjol
    I'm working on my first 'real' F# assembly, and trying to do things right. I've managed to get xUnit working too, but currently my test module is inside the same assembly. This bothers me a bit, because it means I'll be shipping an assembly where nearly half the code (and 80% of the API) is test methods. What is the 'right' way to do this? If I put the tests in another assembly, I think that means I have to expose internals that I'd rather keep private. I know that in C# there is a friend mechanism for tests (if that's the right terminology), is there an equivalent in F#? Alternatively, can anyone point me to an example project where this is being done 'properly'?

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  • C#: How do I get the path of the assembly the code is in?

    - by George Mauer
    Is there a way to get the path for the assembly in which the current code resides? I do not want the path of the calling assembly, just the one containing the code. Basically my unit test needs to read some xml test files which are located relative to the dll. I want the path to always resolve correctly regardless of whether the testing dll is run from TestDriven.NET, the MbUnit GUI or something else. Edit: People seem to be misunderstanding what I'm asking. My test library is located in say c:\projects\myapplication\daotests\bin\Debug\daotests.dll and I would like to get the "*c:\projects\myapplication\daotests\bin\Debug*" path. The three suggestions so far fail me when I run from the MbUnit Gui: Console.Out.Write(Environment.CurrentDirectory) gives c:\Program Files\MbUnit Console.Out.Write(System.Reflection.Assembly.GetAssembly(typeof(DaoTests)).Location) gives C:\Documents and Settings\george\Local Settings\Temp\ ....\DaoTests.dll Console.Out.Write(System.Reflection.Assembly.GetExecutingAssembly().Location) gives the same as the previous

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  • Why does ASP.NET web site reference assembly from GAC, when adding local reference?

    - by Konstantin
    When you use ASP.NET web site (instead of web application model) and add reference to an assembly from local folder, Visual Studio, it seems, understands that this local assembly is also in GAC and so does NOT copy this assembly to bin folder (as it does with non-GAC assemblies), but simply adds new record in web.config file. Why such a behaviour? Is it possible to force copy to bin folder (I need this since .dll is not on target environment)? I can add assembly to bin folder as file and it will work, but in this case bin folder contents will be in source control, which is not good.

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  • Can An Assembly Be Installed In The GAC but not Show Up In Gacutil.exe?

    - by Brett Bim
    I've got an application where some assemblies are copied to C:\Windows\assembly upon deployment under the assumption that this installs them in the GAC. The application seems to work but when I run gacutil.exe on the copied assemblies, it says the Global Assembly Cache contains 0 assemblies. Should all assemblies in c:\Windows\assembly show up in gacutil? If not, why not? How can I verify that the assembly is in fact installed in the GAC? I have always used gacutil.exe in the past to register assemblies so doing a file copy is new to me and I'm trying to understand the ramifications.

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  • What's the point of delay signing of an .NET assembly?

    - by smwikipedia
    I noticed that after I use AssemblyDelaySignAttribute to indicate that an assembly is in development and does not need to be signed now, I'll have to use sn -Vr foolib.dll to register for strong name verification to be turned off for this assembly. What's the point of doing this circle? Why not just leave the assembly unsigned until it's fully done? Isn't that less bothering?

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  • Unresolved External Symbol linker error (C++)

    - by Niranjan
    Hi, I am trying to develop abstract design pattern code for one of my project as below.. But, I am not able to compile the code ..giving some compile errors(like "unresolved external symbol "public: virtual void __thiscall Xsecs::draw_lines(double,double)" (?draw_lines@Xsecs@@UAEXNN@Z)" ).. Can any one please help me out in this... #include "stdafx.h" #include <iostream> #include <vector> #include "Xsecs.h" using namespace std; //Product class class Xsecs { public: virtual void draw_lines(double pt1, double pt2); virtual void draw_curves(double pt1, double rad); }; class polyline: public Xsecs { public: virtual void draw_lines(double pt1,double pt2) { cout<<"draw_line in polygon"<<endl; } virtual void draw_curves(double pt1, double rad) { cout<<"Draw_curve in circle"<<endl; } /*void create_polygons() { cout<<"create_polygon_thru_draw_lines"<<endl; }*/ }; class circle: public Xsecs { public: virtual void draw_lines(double pt1,double pt2) { cout<<"draw_line in polygon"<<endl; } virtual void draw_curves(double pt1, double rad) { cout<<"Draw_curve in circle"<<endl; } /*void create_circles() { cout<<"Create circle"<<endl; }*/ }; //Factory class class Factory { public: virtual polyline* create_polyline()=0; virtual circle* create_circle()=0; }; class Factory1: public Factory { public: polyline* create_polyline() { return new polyline(); } circle* create_circle() { return new circle(); } }; class Factory2: public Factory { public: circle* create_circle() { return new circle(); } polyline* create_polyline() { return new polyline(); } }; int _tmain(int argc, _TCHAR* argv[]) { Factory1 f1; Factory * fp=&f1; return 0; }

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  • Can't get jQuery AutoComplete to work with External JSON

    - by rockinthesixstring
    I'm working on an ASP.NET app where I'm in need of jQuery AutoComplete. Currently there is nothing happening when I type data into the txt63 input box (and before you flame me for using a name like txt63, I know, I know... but it's not my call :D ). Here's my javascript code <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.2/jquery.min.js" type="text/javascript"></script> <script src="http://ajax.googleapis.com/ajax/libs/jqueryui/1.8.1/jquery-ui.min.js" type="text/javascript"></script> <script src="http://jquery-ui.googlecode.com/svn/tags/latest/external/jquery.bgiframe-2.1.1.js" type="text/javascript"></script> <script src="http://ajax.googleapis.com/ajax/libs/jqueryui/1.8.1/i18n/jquery-ui-i18n.min.js" type="text/javascript"></script> <script language="javascript" type="text/javascript"> var theSource = '../RegionsAutoComplete.axd?PID=<%= hidden62.value %>' $(function () { $('#<%= txt63.ClientID %>').autocomplete({ source: theSource, minLength: 2, select: function (event, ui) { $('#<%= hidden63.ClientID %>').val(ui.item.id); } }); }); and here is my HTTP Handler Namespace BT.Handlers Public Class RegionsAutoComplete : Implements IHttpHandler Public ReadOnly Property IsReusable() As Boolean Implements System.Web.IHttpHandler.IsReusable Get Return False End Get End Property Public Sub ProcessRequest(ByVal context As System.Web.HttpContext) Implements System.Web.IHttpHandler.ProcessRequest 'the page contenttype is plain text context.Response.ContentType = "application/json" context.Response.ContentEncoding = Encoding.UTF8 'set page caching context.Response.Cache.SetExpires(DateTime.Now.AddHours(24)) context.Response.Cache.SetCacheability(HttpCacheability.Public) context.Response.Cache.SetSlidingExpiration(True) context.Response.Cache.VaryByParams("PID") = True Try ' use the RegionsDataContext Using RegionDC As New DAL.RegionsDataContext ' query the database based on the querysting PID Dim q = (From r In RegionDC.bt_Regions _ Where r.PID = context.Request.QueryString("PID") _ Select r.Region, r.ID) ' now we loop through the array ' and write out the ressults Dim sb As New StringBuilder sb.Append("{") For Each item In q sb.Append("""" & item.Region & """: """ & item.ID & """,") Next sb.Append("}") context.Response.Write(sb.ToString) End Using Catch ex As Exception HealthMonitor.Log(ex, False, "This error occurred while populating the autocomplete handler") End Try End Sub End Class End Namespace The rest of my ASPX page has the appropriate controls as I had this working with the old version of the jQuery library. I'm trying to get it working with the new one because I heard that the "dev" CDN was going to be obsolete. Any help or direction will be greatly appreciated.

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  • How can I get the fully qualified name of an assembly from it's basic name?

    - by GenericTypeTea
    I'm currently writing a custom forms application that allows a user to design a data capture form. I store the field's ControlType and ControlAssembly in the database and then create them on the forms at runtime. For example: ControlType = `System.Web.UI.WebControls.TextBox`. ControlAssembly= `System.Web`. So I can therefor create a fully qualified name and create the control doing the following: string target = Assembly.CreateQualifiedName("System.Web", field.ControlType); Type type = Type.GetType(target); Control control = Activator.CreateInstance(type) as Control; But, this will cause an error as "System.Web" is not a valid assembly name. The assembly name itself has to be fully qualified, i.e. System.Web.Extensions would be: "System.Web.Extensions, Version=1.0.61025.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" Is there any way I can get the fully qualified name of the assembly System.Web without having to store the entirity of the version, culture and PKT?

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  • Version Assemblies with TFS 2010 Continuous Integration

    - by Steve Michelotti
    When I first heard that TFS 2010 had moved to Workflow Foundation for Team Build, I was *extremely* skeptical. I’ve loved MSBuild and didn’t quite understand the reasons for this change. In fact, given that I’ve been exclusively using Cruise Control for Continuous Integration (CI) for the last 5+ years of my career, I was skeptical of TFS for CI in general. However, after going through the learning process for TFS 2010 recently, I’m starting to become a believer. I’m also starting to see some of the benefits with Workflow Foundation for the overall processing because it gives you constructs not available in MSBuild such as parallel tasks, better control flow constructs, and a slightly better customization story. The first customization I had to make to the build process was to version the assemblies of my solution. This is not new. In fact, I’d recommend reading Mike Fourie’s well known post on Versioning Code in TFS before you get started. This post describes several foundational aspects of versioning assemblies regardless of your version of TFS. The main points are: 1) don’t use source control operations for your version file, 2) use a schema like <Major>.<Minor>.<IncrementalNumber>.0, and 3) do not keep AssemblyVersion and AssemblyFileVersion in sync. To do this in TFS 2010, the best post I’ve found has been Jim Lamb’s post of building a custom TFS 2010 workflow activity. Overall, this post is excellent but the primary issue I have with it is that the assembly version numbers produced are based in a date and look like this: “2010.5.15.1”. This is definitely not what I want. I want to be able to communicate to the developers and stakeholders that we are producing the “1.1 release” or “1.2 release” – which would have an assembly version number of “1.1.317.0” for example. In this post, I’ll walk through the process of customizing the assembly version number based on this method – customizing the concepts in Lamb’s post to suit my needs. I’ll also be combining this with the concepts of Fourie’s post – particularly with regards to the standards around how to version the assemblies. The first thing I’ll do is add a file called SolutionAssemblyVersionInfo.cs to the root of my solution that looks like this: 1: using System; 2: using System.Reflection; 3: [assembly: AssemblyVersion("1.1.0.0")] 4: [assembly: AssemblyFileVersion("1.1.0.0")] I’ll then add that file as a Visual Studio link file to each project in my solution by right-clicking the project, “Add – Existing Item…” then when I click the SolutionAssemblyVersionInfo.cs file, making sure I “Add As Link”: Now the Solution Explorer will show our file. We can see that it’s a “link” file because of the black arrow in the icon within all our projects. Of course you’ll need to remove the AssemblyVersion and AssemblyFileVersion attributes from the AssemblyInfo.cs files to avoid the duplicate attributes since they now leave in the SolutionAssemblyVersionInfo.cs file. This is an extremely common technique so that all the projects in our solution can be versioned as a unit. At this point, we’re ready to write our custom activity. The primary consideration is that I want the developer and/or tech lead to be able to easily be in control of the Major.Minor and then I want the CI process to add the third number with a unique incremental number. We’ll leave the fourth position always “0” for now – it’s held in reserve in case the day ever comes where we need to do an emergency patch to Production based on a branched version.   Writing the Custom Workflow Activity Similar to Lamb’s post, I’m going to write two custom workflow activities. The “outer” activity (a xaml activity) will be pretty straight forward. It will check if the solution version file exists in the solution root and, if so, delegate the replacement of version to the AssemblyVersionInfo activity which is a CodeActivity highlighted in red below:   Notice that the arguments of this activity are the “solutionVersionFile” and “tfsBuildNumber” which will be passed in. The tfsBuildNumber passed in will look something like this: “CI_MyApplication.4” and we’ll need to grab the “4” (i.e., the incremental revision number) and put that in the third position. Then we’ll need to honor whatever was specified for Major.Minor in the SolutionAssemblyVersionInfo.cs file. For example, if the SolutionAssemblyVersionInfo.cs file had “1.1.0.0” for the AssemblyVersion (as shown in the first code block near the beginning of this post), then we want to resulting file to have “1.1.4.0”. Before we do anything, let’s put together a unit test for all this so we can know if we get it right: 1: [TestMethod] 2: public void Assembly_version_should_be_parsed_correctly_from_build_name() 3: { 4: // arrange 5: const string versionFile = "SolutionAssemblyVersionInfo.cs"; 6: WriteTestVersionFile(versionFile); 7: var activity = new VersionAssemblies(); 8: var arguments = new Dictionary<string, object> { 9: { "tfsBuildNumber", "CI_MyApplication.4"}, 10: { "solutionVersionFile", versionFile} 11: }; 12:   13: // act 14: var result = WorkflowInvoker.Invoke(activity, arguments); 15:   16: // assert 17: Assert.AreEqual("1.2.4.0", (string)result["newAssemblyFileVersion"]); 18: var lines = File.ReadAllLines(versionFile); 19: Assert.IsTrue(lines.Contains("[assembly: AssemblyVersion(\"1.2.0.0\")]")); 20: Assert.IsTrue(lines.Contains("[assembly: AssemblyFileVersion(\"1.2.4.0\")]")); 21: } 22: 23: private void WriteTestVersionFile(string versionFile) 24: { 25: var fileContents = "using System.Reflection;\n" + 26: "[assembly: AssemblyVersion(\"1.2.0.0\")]\n" + 27: "[assembly: AssemblyFileVersion(\"1.2.0.0\")]"; 28: File.WriteAllText(versionFile, fileContents); 29: }   At this point, the code for our AssemblyVersion activity is pretty straight forward: 1: [BuildActivity(HostEnvironmentOption.Agent)] 2: public class AssemblyVersionInfo : CodeActivity 3: { 4: [RequiredArgument] 5: public InArgument<string> FileName { get; set; } 6:   7: [RequiredArgument] 8: public InArgument<string> TfsBuildNumber { get; set; } 9:   10: public OutArgument<string> NewAssemblyFileVersion { get; set; } 11:   12: protected override void Execute(CodeActivityContext context) 13: { 14: var solutionVersionFile = this.FileName.Get(context); 15: 16: // Ensure that the file is writeable 17: var fileAttributes = File.GetAttributes(solutionVersionFile); 18: File.SetAttributes(solutionVersionFile, fileAttributes & ~FileAttributes.ReadOnly); 19:   20: // Prepare assembly versions 21: var majorMinor = GetAssemblyMajorMinorVersionBasedOnExisting(solutionVersionFile); 22: var newBuildNumber = GetNewBuildNumber(this.TfsBuildNumber.Get(context)); 23: var newAssemblyVersion = string.Format("{0}.{1}.0.0", majorMinor.Item1, majorMinor.Item2); 24: var newAssemblyFileVersion = string.Format("{0}.{1}.{2}.0", majorMinor.Item1, majorMinor.Item2, newBuildNumber); 25: this.NewAssemblyFileVersion.Set(context, newAssemblyFileVersion); 26:   27: // Perform the actual replacement 28: var contents = this.GetFileContents(newAssemblyVersion, newAssemblyFileVersion); 29: File.WriteAllText(solutionVersionFile, contents); 30:   31: // Restore the file's original attributes 32: File.SetAttributes(solutionVersionFile, fileAttributes); 33: } 34:   35: #region Private Methods 36:   37: private string GetFileContents(string newAssemblyVersion, string newAssemblyFileVersion) 38: { 39: var cs = new StringBuilder(); 40: cs.AppendLine("using System.Reflection;"); 41: cs.AppendFormat("[assembly: AssemblyVersion(\"{0}\")]", newAssemblyVersion); 42: cs.AppendLine(); 43: cs.AppendFormat("[assembly: AssemblyFileVersion(\"{0}\")]", newAssemblyFileVersion); 44: return cs.ToString(); 45: } 46:   47: private Tuple<string, string> GetAssemblyMajorMinorVersionBasedOnExisting(string filePath) 48: { 49: var lines = File.ReadAllLines(filePath); 50: var versionLine = lines.Where(x => x.Contains("AssemblyVersion")).FirstOrDefault(); 51:   52: if (versionLine == null) 53: { 54: throw new InvalidOperationException("File does not contain [assembly: AssemblyVersion] attribute"); 55: } 56:   57: return ExtractMajorMinor(versionLine); 58: } 59:   60: private static Tuple<string, string> ExtractMajorMinor(string versionLine) 61: { 62: var firstQuote = versionLine.IndexOf('"') + 1; 63: var secondQuote = versionLine.IndexOf('"', firstQuote); 64: var version = versionLine.Substring(firstQuote, secondQuote - firstQuote); 65: var versionParts = version.Split('.'); 66: return new Tuple<string, string>(versionParts[0], versionParts[1]); 67: } 68:   69: private string GetNewBuildNumber(string buildName) 70: { 71: return buildName.Substring(buildName.LastIndexOf(".") + 1); 72: } 73:   74: #endregion 75: }   At this point the final step is to incorporate this activity into the overall build template. Make a copy of the DefaultTempate.xaml – we’ll call it DefaultTemplateWithVersioning.xaml. Before the build and labeling happens, drag the VersionAssemblies activity in. Then set the LabelName variable to “BuildDetail.BuildDefinition.Name + "-" + newAssemblyFileVersion since the newAssemblyFileVersion was produced by our activity.   Configuring CI Once you add your solution to source control, you can configure CI with the build definition window as shown here. The main difference is that we’ll change the Process tab to reflect a different build number format and choose our custom build process file:   When the build completes, we’ll see the name of our project with the unique revision number:   If we look at the detailed build log for the latest build, we’ll see the label being created with our custom task:     We can now look at the history labels in TFS and see the project name with the labels (the Assignment activity I added to the workflow):   Finally, if we look at the physical assemblies that are produced, we can right-click on any assembly in Windows Explorer and see the assembly version in its properties:   Full Traceability We now have full traceability for our code. There will never be a question of what code was deployed to Production. You can always see the assembly version in the properties of the physical assembly. That can be traced back to a label in TFS where the unique revision number matches. The label in TFS gives you the complete snapshot of the code in your source control repository at the time the code was built. This type of process for full traceability has been used for many years for CI – in fact, I’ve done similar things with CCNet and SVN for quite some time. This is simply the TFS implementation of that pattern. The new features that TFS 2010 give you to make these types of customizations in your build process are quite easy once you get over the initial curve.

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  • 1>main.obj : error LNK2001: unresolved external symbol _D3D10CreateDeviceAndSwapChain@32

    - by numerical25
    having trouble getting my directx going I get the following error 1>Linking... 1>main.obj : error LNK2001: unresolved external symbol _D3D10CreateDeviceAndSwapChain@32 1>C:\Users\numerical25\Desktop\Intro ToDirectX\msdnTutorials\tutorial0\tutorial\Debug\tutorial.exe : fatal error LNK1120: 1 unresolved externals below is my code // include the basic windows header file #include <windows.h> #include <windowsx.h> #include <d3d10.h> ID3D10Device* g_pd3dDevice; IDXGISwapChain* g_pSwapChain; // the WindowProc function prototype LRESULT CALLBACK WindowProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); bool InitDirect3D(HWND); // the entry point for any Windows program int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { // the handle for the window, filled by a function HWND hWnd; // this struct holds information for the window class WNDCLASSEX wc; // clear out the window class for use ZeroMemory(&wc, sizeof(WNDCLASSEX)); // fill in the struct with the needed information wc.cbSize = sizeof(WNDCLASSEX); wc.style = CS_HREDRAW | CS_VREDRAW; wc.lpfnWndProc = WindowProc; wc.hInstance = hInstance; wc.hCursor = LoadCursor(NULL, IDC_ARROW); wc.hbrBackground = (HBRUSH)COLOR_WINDOW; wc.lpszClassName = L"WindowClass1"; // register the window class RegisterClassEx(&wc); // create the window and use the result as the handle hWnd = CreateWindowEx(NULL, L"WindowClass1", // name of the window class L"Our First Windowed Program", // title of the window WS_OVERLAPPEDWINDOW, // window style 300, // x-position of the window 300, // y-position of the window 640, // width of the window 480, // height of the window NULL, // we have no parent window, NULL NULL, // we aren't using menus, NULL hInstance, // application handle NULL); // used with multiple windows, NULL // display the window on the screen ShowWindow(hWnd, nCmdShow); // enter the main loop: // this struct holds Windows event messages MSG msg; bool finished = InitDirect3D(hWnd); // Enter the infinite message loop while(TRUE) { // Check to see if any messages are waiting in the queue while(PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) { // Translate the message and dispatch it to WindowProc() TranslateMessage(&msg); DispatchMessage(&msg); } // If the message is WM_QUIT, exit the while loop if(msg.message == WM_QUIT) break; // Run game code here // ... // ... }; } // this is the main message handler for the program LRESULT CALLBACK WindowProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { // sort through and find what code to run for the message given switch(message) { // this message is read when the window is closed case WM_DESTROY: { // close the application entirely PostQuitMessage(0); return 0; } break; } // Handle any messages the switch statement didn't return DefWindowProc (hWnd, message, wParam, lParam); } bool InitDirect3D(HWND g_hWnd) { DXGI_SWAP_CHAIN_DESC sd; ZeroMemory( &sd, sizeof(sd) ); sd.BufferCount = 1; sd.BufferDesc.Width = 640; sd.BufferDesc.Height = 480; sd.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; sd.BufferDesc.RefreshRate.Numerator = 60; sd.BufferDesc.RefreshRate.Denominator = 1; sd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; sd.OutputWindow = g_hWnd; sd.SampleDesc.Count = 1; sd.SampleDesc.Quality = 0; sd.Windowed = TRUE; if( FAILED( D3D10CreateDeviceAndSwapChain( NULL, D3D10_DRIVER_TYPE_REFERENCE, NULL, 0, D3D10_SDK_VERSION, &sd, &g_pSwapChain, &g_pd3dDevice ) ) ) { return FALSE; } return TRUE; }

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  • unresolved external symbol _D3D10CreateDeviceAndSwapChain@32 referenced in function "public: bool

    - by numerical25
    Having trouble creating my swap chain. I receive the following error. DX3dApp.obj : error LNK2019: unresolved external symbol _D3D10CreateDeviceAndSwapChain@32 referenced in function "public: bool __thiscall DX3dApp::InitDirect3D(void)" (?InitDirect3D@DX3dApp@@QAE_NXZ) Below is the code ive done so far. #include "DX3dApp.h" bool DX3dApp::Init(HINSTANCE hInstance, int width, int height) { mhInst = hInstance; mWidth = width; mHeight = height; if(!WindowsInit()) { return false; } if(!InitDirect3D()) { return false; } } int DX3dApp::Run() { MSG msg = {0}; while (WM_QUIT != msg.message) { while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE) == TRUE) { TranslateMessage(&msg); DispatchMessage(&msg); } Render(); } return (int) msg.wParam; } bool DX3dApp::WindowsInit() { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = (WNDPROC)WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = mhInst; wcex.hIcon = 0; wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = NULL; wcex.lpszClassName = TEXT("DirectXExample"); wcex.hIconSm = 0; RegisterClassEx(&wcex); // Resize the window RECT rect = { 0, 0, mWidth, mHeight }; AdjustWindowRect(&rect, WS_OVERLAPPEDWINDOW, FALSE); // create the window from the class above mMainhWnd = CreateWindow(TEXT("DirectXExample"), TEXT("DirectXExample"), WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, rect.right - rect.left, rect.bottom - rect.top, NULL, NULL, mhInst, NULL); if (!mMainhWnd) { return false; } ShowWindow(mMainhWnd, SW_SHOW); UpdateWindow(mMainhWnd); return true; } bool DX3dApp::InitDirect3D() { DXGI_SWAP_CHAIN_DESC scd; ZeroMemory(&scd, sizeof(scd)); scd.BufferCount = 1; scd.BufferDesc.Width = mWidth; scd.BufferDesc.Height = mHeight; scd.BufferDesc.Format = DXGI_FORMAT_B8G8R8A8_UNORM; scd.BufferDesc.RefreshRate.Numerator = 60; scd.BufferDesc.RefreshRate.Denominator = 1; scd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; scd.OutputWindow = mMainhWnd; scd.SampleDesc.Count = 1; scd.SampleDesc.Quality = 0; scd.Windowed = TRUE; HRESULT hr = D3D10CreateDeviceAndSwapChain(NULL,D3D10_DRIVER_TYPE_REFERENCE, NULL, 0, D3D10_SDK_VERSION, &scd, &mpSwapChain, &mpD3DDevice); if(!hr != S_OK) { return FALSE; } ID3D10Texture2D *pBackBuffer; return TRUE; } void DX3dApp::Render() { } LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) { // Allow the user to press the escape key to end the application case WM_KEYDOWN: switch(wParam) { // Check if the user hit the escape key case VK_ESCAPE: PostQuitMessage(0); break; } break; // The user hit the close button, close the application case WM_DESTROY: PostQuitMessage(0); break; } return DefWindowProc(hWnd, message, wParam, lParam); }

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  • Could not load file or assembly 'AjaxControlToolkit' or one of its dependencies. Access is denied.

    I wanted to post a solution to an issue that comes up every time I have to setup a new developer in our organization:      Could not load file or assembly 'AjaxControlToolkit' or one of its dependencies. Access is denied.  My solution is to grant Full Control to the "Everyone" group to the folder C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\Temporary ASP.NET Files  I know there are other solutions to this problem, but this one seems the simplest for me.  M...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • What Are Some Advantages/Disadvantages of Using C over Assembly?

    - by Daniel
    I'm currently studying engineering in Telecommunications and Electronics and we have migrated from assembler to C in microprocessor programming. I have doubts that this is a good idea. What are some advantages and disadvantages of C compared to assembly? The advantages/disadvantages I see are: Advantages: I can tell that C syntax is a lot easier to learn than Assembler syntax. C is easier to use for making more complex programs. Learning C is somehow more productive than learning assembler cause there is more developing stuff around C than Assembler. Disadvantages: Assembler is a lower level programming language than C,so this makes it a good for programming directly to hardware. Is a lot more flexible alluding you to work with memory,interrupts,micro-registers,etc.

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  • Deploying .NET COM dll, getting error (0x80070002)

    - by Brett
    I have a .NET COM assembly I am attempting to deploy to a web server (IIS 6 Win 2003). We have successfully deployed this assembly to our test environment, but the production environment is not working. The assembly is being called from a classic ASP page. Every time that page tries to initialize the assembly with “Set LTMRender = CreateObject("LTMRender.Render")”, I get an error “Error Type:, (0x80070002)”. This error seems to indicate a permission denied, or file not found type problem. I created a test app to see if the assembly works outside of the web page. The .exe initializes the assembly, and then makes a call designed to fail which in turn causes the assembly to produce a log file. It works if I run the .exe in the same folder as the assembly, but fails if I run it elsewhere. For some reason, the assembly is not accessible from outside it’s folder. I can’t figure out why this won’t work. Things I have confirmed: The deployment folder has adequate permissions. We have confirmed that the folder the assembly in installed in has the correct permissions for all the necessary user accounts. The Assembly is signed with a strong name, and was registered with regasm.exe C:_WebSites\LTMRender\LTMRender.dll /codebase /tlb:C:_WebSites\LTMRender\LTMRender.tlb. Regasm reported success. The Assembly has the attribute and relevant GUID’s set correctly. Any tips? EDIT We ran filemon against my testapp.exe and it seems to have indicated what the problem is. When testapp.exe runs in D:_websites\DocWebV2\ or D:_websites\DocWebV2\ LTMRender\ folder, it succeeds and filemon is showing D:_websites\DocWebV2\LTMRender\pinPDF.dll SUCCESS If I run my testapp.exe in the D:_websites\DocWebV2\Client – where my asp pages run, it shows D:_websites\DocWebV2\pinPDF.dll NAME NOT FOUND and then D:_websites\DocWebV2\pinPDF\pinPDF.dll FILE NOT FOUND I’m not sure why it is not looking in the correct folder if it’s under this particular folder only.

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  • Should I register the domain name that has not popular top level domain name

    - by sreginogemoh
    Lets say for example you want to register domain name assembly.com or assembly.net and find out that they are already registered(not available). Would you go with the domain name assemb.ly in such case? By having .ly the domain name represent word assembly but I think .ly domain is not so friendly for search engines? What do you think? Do you see any advantage of asemb.ly over assembly.com or assembly.net except it is shorter?

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  • Dock with dual external DVI monitors with Intel + Nvidia Optimus?

    - by Ryan
    I have a Dell Latitude E6420 laptop plugged into a docking station, and the dock has 2 monitors (connected with DVI). Also note that I've installed Ubuntu alongside (dual-boot) Windows 7. I can't get the dual monitors to work both on Ubuntu (either 11.10 or 12.04) and Windows 7. When I run lspci | grep VGA, I get: 00:02.0 VGA compatible controller: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller (rev 09) 01:00.0 VGA compatible controller: nVidia Corporation GF108 [Quadro NVS 4200M] (rev a1) If I then reboot and uncheck Optimus setting in the BIOS during reboot, I'm able to get the dual monitors to work in Ubuntu 12.04 (but I need to configure them every boot in Nvidia Settings). When I run lspci | grep VGA, I get: 01:00.0 VGA compatible controller: NVIDIA Corporation GF119 [Quadro NVS 4200M] (rev a1) But then if I reboot into Windows (leaving the Optimus unchecked), Windows can't detect external monitors, and the resolution is unacceptably low. I've seen on many forum posts that this particular graphics card setup causes lots of headaches. I haven't been able to resolve my problem yet. How can I use my external display on my laptop with intel and nvidia video cards? How to use external displays with Intel driver on a NVidia/Intel hybrid system nVidia Optimus , Unity 3D and Dual Monitors "Just use VGA instead of DVI" isn't an option because my dock has only 1 VGA port (and 2 DVI). Switching the BIOS setting on every reboot and then reconfiguring the display settings every time is tedious, time-consuming, and impractical. Do you know how to make this work smoothly? Thanks for your help! P.S. see also: http://superuser.com/questions/434358/dell-latitude-e6420-dual-boot-ubuntu-windows-7-optimus-graphics-problems

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  • Can T520+Bumblebee run an external monitor via DisplayPort?

    - by Fen
    Using 64-bit Ubuntu 11.10 and integrated (Intel) graphics, I can run the 1600x900 laptop display plus a 1600x1200 external monitor connected to the VGA adapter. But my external monitor is 1920x1200 so I have black stripes on each side. I believe the resolution is limited like this as the maximum resolution available from the Intel GPU is 2560x1600 = 4,096,000 pixels and I'm asking for a 3520x1200 = 4,224,000 display (with 1200x300 lost above the laptop screen). At 3200x1200 = 3,840,000 pixels, the Intel GPU seems happy. Under Windows, the same limit exists when using the VGA adapter, but if I turn Optimus on then I can connect the external monitor to the DisplayPort and get its full resolution and an extended desktop. I've seen that Bumblebee can run apps on the DisplayPort using the 'optirun' command. My question is: can Bumblebee run the DisplayPort in concert with the Intel card running the laptop screen creating a large virtual desktop (as on Windows)? If so, are there any pointers to how to do this? I tried once, failed, and dropped back to Integrated Graphics (and black stripes) as I could find no reports of this configuration working.

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  • Loading a class into a function ?

    - by Adrian
    I`m currently working on a script, and I have the following situation. function somnicefunction() { require 'someexternalclass.php'; $somevar = new SomeExternalClass(); } For some reason, the above breaks the function. I'm not sure why, I haven't seen much documentation in php.net regarding this, plus google returned no real results. Does anyone have any idea ?

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  • Delphi label and asm weirdness?

    - by egon
    I written an asm function in Delphi 7 but it transforms my code to something else: function f(x: Cardinal): Cardinal; register; label err; asm not eax mov edx,eax shr edx, 1 and eax, edx bsf ecx, eax jz err mov eax, 1 shl eax, cl mov edx, eax add edx, edx or eax, edx ret err: xor eax, eax end; // compiled version f: push ebx // !!! not eax mov edx,eax shr edx, 1 and eax, edx bsf ecx, eax jz +$0e mov eax, 1 shl eax, cl mov edx, eax add edx, edx or eax, edx ret err: xor eax, eax mov eax, ebx // !!! pop ebx // !!! ret // the almost equivalent without asm function f(x: Cardinal): Cardinal; var c: Cardinal; begin x := not x; x := x and x shr 1; if x <> 0 then begin c := bsf(x); // bitscanforward x := 1 shl c; Result := x or (x shl 1) end else Result := 0; end; Why does it generate push ebx and pop ebx? And why does it do mov eax, ebx? It seems that it generates the partial stack frame because of the mov eax, ebx. This simple test generates mov eax, edx but doesn't generate that stack frame: function asmtest(x: Cardinal): Cardinal; register; label err; asm not eax and eax, 1 jz err ret err: xor eax, eax end; // compiled asmtest: not eax and eax, $01 jz +$01 ret xor eax, eax mov eax, edx // !!! ret It seems that it has something to do with the label err. If I remove that I don't get the mov eax, * part. Why does this happen? Made a bug report on Quality Central.

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  • No Program Entry Point TASM Error

    - by Nathan Campos
    I'm trying to develop a simple kernel using TASM, using this code: ; beroset.asm ; ; This is a primitive operating system. ; ;********************************************************************** code segment para public use16 '_CODE' .386 assume cs:code, ds:code, es:code, ss:code org 0 Start: mov ax,cs mov ds,ax mov es,ax mov si,offset err_msg call DisplayMsg spin: jmp spin ;**************************************************************************** ; DisplayMsg ; ; displays the ASCIIZ message to the screen using int 10h calls ; ; Entry: ; ds:si ==> ASCII string ; ; Exit: ; ; Destroyed: ; none ; ; ;**************************************************************************** DisplayMsg proc push ax bx si cld nextchar: lodsb or al,al jz alldone mov bx,0007h mov ah,0eh int 10h jmp nextchar alldone: pop si bx ax ret DisplayMsg endp err_msg db "Operating system found and loaded.",0 code ends END Then I compile it like this: C:\DOCUME~1\Nathan\Desktop tasm /la /m2 beroset.asm Turbo Assembler Version 4.1 Copyright (c) 1988, 1996 Borland International Assembling file: beroset.asm Error messages: None Warning messages: None Passes: 2 Remaining memory: 406k C:\DOCUME~1\Nathan\Desktop tlink beroset, loader.bin Turbo Link Version 7.1.30.1. Copyright (c) 1987, 1996 Borland International Fatal: No program entry point C:\DOCUME~1\Nathan\Desktop What can I to correct this error?

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  • Launch Program from IE

    - by webertron
    Is it possible to launch a program from an anchor in IE? For example, iTunes had links like itms:blahblah that would open up iTunes and go directly to the appropriate page. If so, what is the best way to do this?

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  • C#.NET framework 3.5 SP1: satellite assemblies and FullTrust issues when the exe is on the network.

    - by leo
    Hi, I'm executing my .NET app from a network share. Since framework 3.5 SP1, and as explained here: http://blogs.msdn.com/shawnfa/archive/2008/05/12/fulltrust-on-the-localintranet.aspx, the main exe and all the DLLs located in the same folder (but not subfolders) are granted with FullTrust security policy. My problem is that I have subfolders for satellite assemblies with localized strings. Namely, I have: 1) FOLDER\APP.EXE 2) FOLDER\A whole bunch of DLLs 3) FOLDER\LANGUAGE1\Satellite assemblies 4) FOLDER\LANGUAGE2\Satellite assemblies 1 and 2 are automatically granted with FullTrust. 3 and 4 are not and my application is really slow because of that. Is there a way to grant 3 & 4 FullTrust security policy at runtime, since the application running has FullTrust? If not, is there a clean way to have satellite assemblies merged into only one DLL? Thanks a lot.

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