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  • Maintaining Mouse Control in Embedded swfs (i.e. parent / child ) Flash cs4 AS3

    - by garydev
    Hello to all, I have an issue that is driving me nuts. I have an AS3 application that performs a calculation based upon user's input to determine a result. The purpose is to predict the results of a horse's coat color based on the genetics. The results are given in a 3d model swfs that are loaded into the "shell's" UILoader Component and they rotate. I have an example of this here: http://www.provideoshow.com/coatcalculator/coat_calculator.html As you can see this works fine with an "auto-rotate" feature. The problem is that my client wants the 3d models to be rotated by the user's mouse. I have the 3d models rotating with the mouse but they only work when they are stand alone swfs. They break when they are loaded into the shell. Some research informs me that the issue is in the stage properties and the parent not receiving them from the child. I've gotten some advice that I need to pass a reference to the shell's stage and preferably in the init function. This is the code I have in the child which is loaded as a class public function Main_master_withmouse() { if(stage) { _stage = stage; init(stage); } } protected function init(rootStage:Stage):void { if(rootStage) { _stage = rootStage; } else { _stage = this.stage; } sceneWidth = _stage.stageWidth createChildren(); startRendering(); } I can't figure out what to put in the parent to pass the reference to its stage. Any help is greatly appreciated. Thank you in advance

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  • How to create multiple arrays from 2? (actionscript, flash)

    - by Ole Jak
    so I have array like ParamsArray {a,b,a,a,...b} (so i have 2 kinds of parameters in this array - a and b) (here I have N strings) and another array - DataArray {data1,data2,...dataN} (different strings) (here I have N strings) Now I created 2 new arrays ArrayA and ArrayB and I wanta want to feel arra ArrayA with all data (strings) from DataArray which correspond (by index in array) to a param in ParamsArray. and so strings that correspond to param B should appear in ArrayB. How to do such thing in actionscript? (Please - I need a code example)

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  • Running Windows Phone Developers Tools CTP under VMWare Player - Yes you can! - But do you want to?

    - by Liam Westley
    This blog is the result of a quick investigation of running the Windows Phone Developer Tools CTP under VMWare Player.  In the release notes for Windows Phone Developer Tools CTP it mentions that it is not supported under VirtualPC or Hyper-V.  Some developers have policies where ‘no non-production code’ can be installed on their development workstation and so the only way they can use a CTP like this is in a virtual machine. The dilemma here is that the emulator for Windows Phone itself is a virtual machine and running a virtual machine within another virtual machine is normally frowned upon.  Even worse, previous Windows Mobile emulators detected they were in a virtual machine and refused to run.  Why VMWare? I selected VMWare as a possible solution as it is possible to run VMWare ESXi under VMWare Workstation by manually setting configuration options in the VMX configuration file so that it does not detect the presence of a virtual environment. I actually found that I could use VMWare Player (the free version, that can now create VM images) and that there was no need for any editing of the configuration file (I tried various switches, none of which made any difference to performance). So you can run the CTP under VMWare Player, that’s the good news. The bad news is that it is incredibly slow, bordering on unusable.  However, if it’s the only way you can use the CTP, at least this is an option. VMWare Player configuration I used the latest VMWare Player, 3.0, running under Windows x64 on my HP 6910p laptop with an Intel T7500 Dual Core CPU running at 2.2GHz, 4Gb of memory and using a separate drive for the virtual machines. I created a machine in VMWare Player with a single CPU, 1536 Mb memory and installed Windows 7 x64 from an ISO image.  I then performed a Windows Update, installed VMWare Tools, and finally the Windows Phone Developer Tools CTP After a few warnings about performance, I configured Windows 7 to run with Windows 7 Basic theme rather than use Aero (which is available under VMWare Player as it has a WDDM driver). Timings As a test I first launched Microsoft Visual Studio 2010 Express for Windows Phone, and created a default Windows Phone Application project.  I then clicked the run button, which starts the emulator and then loads the default application onto the emulator. For the second test I left the emulator running, stopped the default application, added a single button to change the page title and redeployed to the already running emulator by clicking the run button.   Test 1 (1st run) Test 2 (emulator already running)   VMWare Player 10 minutes  1 minute   Windows x64 native 1 minute  < 10 seconds   Conclusion You can run the Windows Phone Developer Tools CTP under VMWare Player, but it’s really, really slow and you would have to have very good reasons to try this approach. If you need to keep a development system free of non production code, and the two systems aren’t required to run simultaneously, then I’d consider a boot from VHD option.  Then you can completely isolate the Windows Phone Developer Tools CTP and development environment into a single VHD separate from your main development system.

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  • USB Flash Drive not Detected on 12.10 x64

    - by Falguni Roy
    My Mediatek usb flash drive is not get detected. The o/p of lsusb falguni@falguni-M61PME-S2P:~$ lsusb Bus 002 Device 002: ID 0e8d:0003 MediaTek Inc. Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub and the o/p of usb-devices falguni@falguni-M61PME-S2P:~$ usb-devices T: Bus=01 Lev=00 Prnt=00 Port=00 Cnt=00 Dev#= 1 Spd=480 MxCh=10 D: Ver= 2.00 Cls=09(hub ) Sub=00 Prot=00 MxPS=64 #Cfgs= 1 P: Vendor=1d6b ProdID=0002 Rev=03.05 S: Manufacturer=Linux 3.5.0-18-generic ehci_hcd S: Product=EHCI Host Controller S: SerialNumber=0000:00:02.1 C: #Ifs= 1 Cfg#= 1 Atr=e0 MxPwr=0mA I: If#= 0 Alt= 0 #EPs= 1 Cls=09(hub ) Sub=00 Prot=00 Driver=hub T: Bus=02 Lev=00 Prnt=00 Port=00 Cnt=00 Dev#= 1 Spd=12 MxCh=10 D: Ver= 1.10 Cls=09(hub ) Sub=00 Prot=00 MxPS=64 #Cfgs= 1 P: Vendor=1d6b ProdID=0001 Rev=03.05 S: Manufacturer=Linux 3.5.0-18-generic ohci_hcd S: Product=OHCI Host Controller S: SerialNumber=0000:00:02.0 C: #Ifs= 1 Cfg#= 1 Atr=e0 MxPwr=0mA I: If#= 0 Alt= 0 #EPs= 1 Cls=09(hub ) Sub=00 Prot=00 Driver=hub But in 12.04, the o/p of usb-devices was: falguni@falguni-M61PME-S2P:~$ usb-devices T: Bus=01 Lev=00 Prnt=00 Port=00 Cnt=00 Dev#= 1 Spd=480 MxCh=10 D: Ver= 2.00 Cls=09(hub ) Sub=00 Prot=00 MxPS=64 #Cfgs= 1 P: Vendor=1d6b ProdID=0002 Rev=03.05 S: Manufacturer=Linux 3.5.0-18-generic ehci_hcd S: Product=EHCI Host Controller S: SerialNumber=0000:00:02.1 C: #Ifs= 1 Cfg#= 1 Atr=e0 MxPwr=0mA I: If#= 0 Alt= 0 #EPs= 1 Cls=09(hub ) Sub=00 Prot=00 Driver=hub T: Bus=02 Lev=00 Prnt=00 Port=00 Cnt=00 Dev#= 1 Spd=12 MxCh=10 D: Ver= 1.10 Cls=09(hub ) Sub=00 Prot=00 MxPS=64 #Cfgs= 1 P: Vendor=1d6b ProdID=0001 Rev=03.05 S: Manufacturer=Linux 3.5.0-18-generic ohci_hcd S: Product=OHCI Host Controller S: SerialNumber=0000:00:02.0 C: #Ifs= 1 Cfg#= 1 Atr=e0 MxPwr=0mA I: If#= 0 Alt= 0 #EPs= 1 Cls=09(hub ) Sub=00 Prot=00 Driver=hub T: Bus=02 Lev=01 Prnt=01 Port=04 Cnt=01 Dev#= 2 Spd=12 MxCh= 0 D: Ver= 2.00 Cls=02(commc) Sub=00 Prot=00 MxPS=64 #Cfgs= 1 P: Vendor=0e8d ProdID=0003 Rev=02.00 S: Manufacturer=MediaTek Inc S: Product=MT6235 C: #Ifs= 2 Cfg#= 1 Atr=80 MxPwr=500mA I: If#= 0 Alt= 0 #EPs= 2 Cls=0a(data ) Sub=00 Prot=00 Driver=cdc_acm I: If#= 1 Alt= 0 #EPs= 1 Cls=02(commc) Sub=02 Prot=01 Driver=cdc_acm It was working fine in 12.04. Now after upgrading to 12.10 the problem started. Where is the problem and how to solve it?

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  • Vmware Player 3.0 - cannot ping 32 bits guest from 64 bits (guest or host)

    - by npmj
    I'm stuck with what seems a bug in VmWare Player (build 203739). I'm using W7 Ultimate 64bits as host and have a CentOS 5.4 (64 bits) as a guest and a Windows XP Professional SP3 (32 bits) as another guest. From the 64 bits machines (the host and the linux guest) I cannot ping the windows XP. Off course, I already turned off the windows firewall in the guest and also in the host. The network is pretty basic, I'm using Vmnet8 (NAT), with DHCP and port forwarding (to the windows XP's IP). Everything is working ok, I have internet access from host and from both guests. Port forwarding to the XP guest is working ok too. The only problem is that I cannot access the XP guest through the Vmnet8. I monitored the traffic using wireshark (in the host and in the windows guest). If I try to ping the XP guest from the host, what I see is the ARP request leaving the host, being answered by the guest and, after that, there is no echo request leaving the host. The same occurs if I try to ping the XP from the CentOs guest. From the windows XP guest I can ping both the host and the CentOs guest. From the XP guest I can access the host shares. Obviously, from the host I cannot see the XP shares (as I cannot even ping the guest). I want to maintain this setup (using NAT to share the host's internet connection). Any suggestions?

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  • Display errors using VMWare Player and Remote Desktop on Windows XP

    - by Tim
    I've come up against a weird display issue that I can't seem to find any "fix" for. When I first boot up my computer, everything behaves normally. If I start to use VMWare Player and/or Remote Desktop, my desktop starts having some odd video issues. The frames for some windows aren't drawn at all, if I move windows around rapidly, the area under where the window used to be isn't cleared (still shows artifacts of the content of the window), etc. In some cases, the minimize / restore / maximize buttons aren't drawn (but are click-able if you can guess where they are). I've tried the usual stuff - current drivers all around, using a single monitor, etc.. none of it seems to have any bearing. If I try to disable hardware acceleration, it tends to crash the computer. As I said earlier, it's running Windows XP, dual monitors, an NVidia en8400GS video card, asus p7p55d motherboard. Not sure what other pertinent details are needed. I would appreciate any help or suggestions!

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  • Flash Media Server 3.5 Installation Problem.

    - by prateeksaluja20
    Hello Experts, I installed Flash media server 3.5 in windows 7 home basic.it installed properly. When i try to open the media server,and not showing in its FMS ADMIN CONSOLE there. I have beeen checking the windows services, it shows flash media server is running.i have installed FMS in Default port (1935,1111).i have MCAFEE Antivirus.1st time it blocks the My FMs then i Allowed it & after that there is no issue.i am not getting what is the problem,is anything blocking the FMS.Even I am not able to start/see the control panel of FMS (Flash media server). I am guessing it is a port problem,Is it or any firewall issue?Please Suggest.

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  • Can Ubuntu create a semi-transparent subtitle player for accessibility?

    - by Tyler
    I've asked this in Reddit.com/r/Ubuntu in here. I've tried to get the Subtitle Player linked here to work and it have failed on Wine. So I'm curious if Ubuntu community would be willing to try and build a simple transparent subtitle player for better accessibility on Flash Player, Netflix, or even in movie theaters? Currently, I'm watching movies/videos with an Android Tablet that runs on a blank black video for 3 hours with a subtitle overlay on it so I can enjoy movie and so forth, but it requires a bit of effort and it definitely isn't for everyone. (People will have to look at the subtitle playing tablet and the movie back and forth at 60 degrees angle, while a transparent subtitle player would reduce it to 5 degrees angle to watch the movie.) Please and thank you.

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  • How can I make SWF files be opened with the standalone player?

    - by shanethehat
    I have installed the standalone Flash debug player to /usr/lib/flashplayerdebugger and I can now use it to test within Flash Builder (Eclipse), but I can't make an SWF open with it from Nautilus. If I right click and select Open With Other Application it is not in the list of programs, and I can't see how to add it. How can I make it the default application for SWF files opened in Nautilus? Update - *.desktop file [Desktop Entry] Name=Flash Player Debuger Type=Application Exec=/usr/lib/flashplayerdebugger Categories=GNOME;Player;AudioVideo; MimeType=application/x-shockwave-flash;

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  • Stop map from scrolling but let player still move?

    - by ChocoMan
    I have a basic method of scrolling around on a map (moving the map instead of the player), but at when the player gets to a certain proximity to the edge, how do you stop the map from scrolling, but still allow the player to move around until it is away from that proximity? I'm not looking for any code. Just a suggestion so that I can implement it myself. I can see it visually (creating 4 boxed intersecting boundaries for the player to enter), but not sure how to come about stopping and resuming the scrolling of the map.

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  • Watch Flash video but block out part of it

    - by Ken
    I'm learning a foreign language. There are several online sites that have Flash video in the language I'm learning (e.g., Hulu), which is great. Unfortunately, they have English subtitles, which is (depending on who you ask) somewhere between "annoying" and "actively harmful to my learning". When I'm watching them in a window, I can just move them near the bottom of the screen, or put another window over them. That's awkward, but it kind of works. But I'd like to watch them full-screen, on my TV set. Full-screen Flash doesn't let me put any window on top of it. Is there a way to watch an online Flash video but block out part of it? I'll probably be using my Mac for this, but maybe Linux -- solutions for either one welcome.

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  • Flash Player 11.3 et AIR 3.3 disponibles en versions bêta : améliorations de Stage3D, support de NetStream et Stylus pour Android

    Flash Player 11.3 et AIR 3.3 disponibles en versions bêta améliorations de Stage3D, support de NetStream, Stylus pour Android et débogage USB Flash Player 11.3, le lecteur multimédia et AIR 3.3 la plateforme d'applications media riche sont disponibles en versions bêta. Pour cette version de Flash Player, Adobe c'est une fois de plus concentrer sur l'intégration d'un ensemble de fonctionnalités rendant la plateforme plus attractive. Flash Player 11.3 Beta apporte le support du clavier en mode plein écran. Cette fonctionnalité permet aux développeurs de déterminer si l'application est en mode plein écran et d'utiliser toutes les fonctionnalités du clavier disponibles. Le mode protégé...

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  • Good firefox extension to download .flv flash video?

    - by Tamás Szelei
    I'm looking for a decent flash video downloader for Firefox. There are tons of them. I'd like to use it for a custom site with some random flash video player, not Youtube. How can it be accomplished? Edit: None of these methods you guys suggested worked so far; I looked up various places where the temporary file might end up - it just doesn't. It is indeed a flash player, but it seems like it's not caching - is that possible?

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  • How can I render player movement on a 2d plane efficiently?

    - by user422318
    I'm prototyping a 2d HTML5 game with similar interaction to Diablo II. (See an older post of mine describing the interaction here: How can I imitate interaction and movement in Diablo II?) I just got the player click-to-move system working using the Bresenham algorithm but I can't figure out how to efficiently render the player's avatar as he moves across the screen. By the time redraw() is called, the player has already finished moving to the target point. If I try to call redraw() more frequently (based on my game timer), there's incredible system lag and I don't even see the avatar image glide across the screen. I have a game timer based off this awesome timer class: http://www.dailycoding.com/Posts/object_oriented_programming_with_javascript__timer_class.aspx In the future, there will be multiple enemies chasing the player. Fast pace is essential to the experience. What should I do?

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  • La BBC fait ressusciter Flash Player sur Android, mais uniquement au Royaume-Uni et pas pour longtemps

    Adobe a décidé de ne plus proposer Flash Player sur le Google Play Store et du même coup ne réalisera plus de mise à jour. Plus la peine de chercher Flash Player sur le Google Play Store, il n'existe plus. Il renonce au développement de son lecteur multimédia sur les smartphones sous Android. D'ailleurs, l'éditeur n'avait pas prévu de versions certifiées pour Android 4.1 Jelly Bean. Il ne l'avait même pas testé sur cette mouture. "Flash Player ne sera plus mis à jour pour les nouvelles configurations. Flash Player ne sera plus pris en charge sur les versions d'Android supérieures à 4.0.x", indique l'éditeur sur son blog officiel. Adobe précise toutefois qu'il maintiendra les correctifs concernant les failles de sécurité pour les appareils disposant ...

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  • Android 3.0 : Flash Player 10.2 en bêta sur les tablettes à partir de vendredi prochain, Adobe publie la liste des appareils mobiles concernés

    Android 3.0 : Flash Player 10.2 en bêta sur les tablettes à partir de vendredi prochain Adobe publie la liste des appareils mobiles concernés Mise à jour du 14/03/2011 La sortie de la deuxième version du lecteur Adobe Flash Player pour les mobiles est prévue pour le vendredi 18 mars prochain, mais il ne sera disponible ce jour-là qu'en version bêta pour les tablettes sous Android 3.0 alias Honeycomb. En revanche, Flash Player 10.2 sortira vendredi en version définitive sur l'Android Market pour Android 2.2 (Frayo) et 2.3 (Gingerbread) Cette disponibilité ne concerne toutefois qu'un nombre limité d'appareils mobil...

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  • Flash Player 11.2 Beta 2 disponible : mise à jour automatique, encodage vidéo multithread et gestion avancée des évènements de la souris

    Flash Player 11.2 Beta 2 disponible : mise à jour automatique sous Windows Encodage vidéo multithread et gestion avancée des évènements de la souris Après la tempête, la vie reprend pour Adobe qui met à jour les versions de test de Flash Player 11.2 et AIR 3.2, suite à de premières bêtas sans la moindre nouveauté visible pour les développeurs. Les deuxièmes Beta sont disponibles aujourd'hui sur Adobe Labs et introduisent plusieurs améliorations profitant notamment aux développeurs de jeux. Flash Player 11.2 p...

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  • How do I implement deceleration for the player character?

    - by tesselode
    Using delta time with addition and subtraction is easy. player.speed += 100 * dt However, multiplication and division complicate things a bit. For example, let's say I want the player to double his speed every second. player.speed = player.speed * 2 * dt I can't do this because it'll slow down the player (unless delta time is really high). Division is the same way, except it'll speed things way up. How can I handle multiplication and division with delta time? Edit: it looks like my question has confused everyone. I really just wanted to be able to implement deceleration without this horrible mass of code: else if speed > 0 then speed = speed - 20 * dt if speed < 0 then speed = 0 end end if speed < 0 then speed = speed + 20 * dt if speed > 0 then speed = 0 end end end Because that's way bigger than it needs to be. So far a better solution seems to be: speed = speed - speed * whatever_number * dt

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  • Android 3.0 : Flash Player 10.2 en bêta sur les tablettes à partir de vendredi, Adobe publie la liste des appareils mobiles concernés

    Android 3.0 : Flash Player 10.2 en bêta sur les tablettes à partir de vendredi prochain Adobe publie la liste des appareils mobiles concernés Mise à jour du 14/03/2011 La sortie de la deuxième version du lecteur Adobe Flash Player pour les mobiles est prévue pour le vendredi 18 mars prochain, mais il ne sera disponible ce jour-là qu'en version bêta pour les tablettes sous Android 3.0 alias Honeycomb. En revanche, Flash Player 10.2 sortira vendredi en version définitive sur l'Android Market pour Android 2.2 (Froyo) et 2.3 (Gingerbread) Cette disponibilité ne concerne toutefois qu'un nombre limité d'appareils mobil...

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  • In some games, we just let the main() loop be the Player object or Table object?

    - by ????
    I was thinking that let's say if there is a game of Blackjack or MasterMind, then we should have a class called Dealer or ComputerPal, which is how the computer interact with us (as a dealer for Blackjack or as the person giving hints for MasterMind). And then there should be a Player object, and the way to play one game is aPlayer.playGame but I noticed that a book was just using the main() loop to act as the player (or as the Controller of the game), calling the Dealer methods to dealer the cards, ask for player's action, etc... 1) Is this just a lazy way to model all the proper objects? 2) If more objects are to be added, who should call the aDealer.dealCards and then ask for aPlayer.askForAction? (because it is strange to let the Player handle all the logical steps). Should there be a Table object that handle all these logic and then to play one round of game, use aTable.playGame? What is a good object design for such game?

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  • Best Youtube embed player sizes?

    - by Xeoncross
    I use tumblr to share videos and, unfortunately, when re-posting a video to your tumblelog it uses the embed code at 400x336px. This is neither widescreen nor very large. So I'm trying to set the player to better size and I'm finding that the youtube player really comes in many sizes. For example, when copying the embed code for and HD video I get the sizes 560x340, 640x385, and 853x505. Then when I look at the embed code for a SD video I get the sizes 425x344, 480x385, and 640x505. I was having the best luck with setting the player to 640 x 505 as it was large enough for HD and perfect for SD. print str_replace( array('400', '336'), array('640', '505'), $video_player_html); Has anyone dealt with trying to find a good standard embed size for a site? One thing that would make this a lot easier is to know whether the video was HD or not - however, that info is not provided in the embed code. I guess I am actually more interested in knowing the right ratio (or specific size) to use that works the best for youtube's mixed content.

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  • Using Hidden Markov Model for designing AI mp3 player

    - by Casper Slynge
    Hey guys. Im working on an assignment, where I want to design an AI for a mp3 player. The AI must be trained and designed with the use of a HMM method. The mp3 player shall have the functionality of adapting to its user, by analyzing incoming biological sensor data, and from this data the mp3 player will choose a genre for the next song. Given in the assignment is 14 samples of data: One sample consist of Heart Rate, Respiration, Skin Conductivity, Activity and finally the output genre. Below is the 14 samples of data, just for you to get an impression of what im talking about. Sample HR RSP SC Activity Genre S1 Medium Low High Low Rock S2 High Low Medium High Rock S3 High High Medium Low Classic S4 High Medium Low Medium Classic S5 Medium Medium Low Low Classic S6 Medium Low High High Rock S7 Medium High Medium Low Classic S8 High Medium High Low Rock S9 High High Low Low Classic S10 Medium Medium Medium Low Classic S11 Medium Medium High High Rock S12 Low Medium Medium High Classic S13 Medium High Low Low Classic S14 High Low Medium High Rock My time of work regarding HMM is quite low, so my question to you is if I got the right angle on the assignment. I have three different states for each sensor: Low, Medium, High. Two observations/output symbols: Rock, Classic In my own opinion I see my start probabilities as the weightened factors for either a Low, Medium or High state in the Heart Rate. So the ideal solution for the AI is that it will learn these 14 sets of samples. And when a users sensor input is received, the AI will compare the combination of states for all four sensors, with the already memorized samples. If there exist a matching combination, the AI will choose the genre, and if not it will choose a genre according to the weightened transition probabilities, while simultaniously updating the transition probabilities with the new data. Is this a right approach to take, or am I missing something ? Is there another way to determine the output probability (read about Maximum likelihood estimation by EM, but dont understand the concept)? Best regards, Casper

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